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DaOMEGAa32

starman

Nov 21st, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --[[
  153. Controls
  154. Q = Mini Ball Blasts
  155. E = Yellow Shield
  156. R = SuperBall Blast
  157. F = Teleport
  158. --]]
  159. player = game.Players.LocalPlayer
  160. char = player.Character
  161. torso = char.Torso
  162. neckp = char.Torso.Neck.C0
  163. neck = char.Torso.Neck
  164. m=player:GetMouse()
  165. human = char.Humanoid
  166. local ChatService = game:GetService("Chat")
  167. ChatService:Chat(char.Head, "edit by zeddikuss123.")
  168. local clothes = {}
  169. for _, clothes in pairs (char:GetChildren()) do
  170. if clothes:IsA("Accessory") then
  171. clothes:Remove()
  172. end
  173. if clothes:IsA("Shirt") then
  174. clothes:Remove()
  175. end
  176. if clothes:IsA("Pants") then
  177. clothes:Remove()
  178. end
  179. if clothes:IsA("ShirtGraphic") then
  180. clothes.Graphic = 0
  181. clothes:Remove()
  182. end
  183. end
  184. wait(1)
  185. local rng = Instance.new("Part", char)
  186. rng.Anchored = true
  187. rng.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  188. rng.CanCollide = false
  189. rng.Name = "Ring"
  190. rng.Size = Vector3.new(1, 1, 1)
  191. rng.Transparency = 0
  192. rng.TopSurface = 0
  193. rng.BottomSurface = 0
  194. rng.CFrame = char["Head"].CFrame * CFrame.new(0,0,0)
  195. --rng.Rotation = Vector3.new(math.pi/2,0,0)
  196. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  197. local rngm = Instance.new("SpecialMesh", rng)
  198. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  199. rngm.Scale = Vector3.new(1, 1, 1)
  200. wait(0.1)
  201. coroutine.wrap(function()
  202. for i = 1, 10, .4 do
  203. rngm.Scale = Vector3.new(1 + i*1, 1 + i*1, 1 + i*1)
  204. wait()
  205. end
  206. wait()
  207. rng:Destroy()
  208. wait()
  209. end)()
  210. local rng = Instance.new("Part", char)
  211. rng.Anchored = true
  212. rng.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  213. rng.CanCollide = false
  214. rng.Name = "Ring"
  215. rng.Size = Vector3.new(1, 1, 1)
  216. rng.Transparency = 0
  217. rng.TopSurface = 0
  218. rng.BottomSurface = 0
  219. rng.CFrame = char["Head"].CFrame * CFrame.new(0,-2,0)
  220. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  221. local rngm = Instance.new("SpecialMesh", rng)
  222. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  223. rngm.Scale = Vector3.new(1, 1, 1)
  224. wait(0.1)
  225. coroutine.wrap(function()
  226. for i = 1, 10, .4 do
  227. rngm.Scale = Vector3.new(1 + i*1, 1 + i*1, 1 + i*1)
  228. wait()
  229. end
  230. wait()
  231. rng:Destroy()
  232. wait()
  233. end)()
  234. local rng = Instance.new("Part", char)
  235. rng.Anchored = true
  236. rng.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  237. rng.CanCollide = false
  238. rng.Name = "Ring"
  239. rng.Size = Vector3.new(1, 1, 1)
  240. rng.Transparency = 0
  241. rng.TopSurface = 0
  242. rng.BottomSurface = 0
  243. rng.CFrame = char["Head"].CFrame * CFrame.new(0,-4,0)
  244. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  245. local rngm = Instance.new("SpecialMesh", rng)
  246. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  247. rngm.Scale = Vector3.new(1, 1, 1)
  248. wait(0.1)
  249. coroutine.wrap(function()
  250. for i = 1, 10, .4 do
  251. rngm.Scale = Vector3.new(1 + i*1, 1 + i*1, 1 + i*1)
  252. wait()
  253. end
  254. wait()
  255. rng:Destroy()
  256. wait()
  257. end)()
  258. wait(0.7)
  259. local rng = Instance.new("Part", char)
  260. rng.Anchored = true
  261. rng.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  262. rng.CanCollide = false
  263. rng.Name = "Ring"
  264. rng.Size = Vector3.new(1, 1, 1)
  265. rng.Transparency = 0
  266. rng.TopSurface = 0
  267. rng.BottomSurface = 0
  268. rng.CFrame = char["Head"].CFrame * CFrame.new(-1,-2.5,0)
  269. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  270. local rngm = Instance.new("SpecialMesh", rng)
  271. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  272. rngm.Scale = Vector3.new(1, 1, 1)
  273. wait(0.1)
  274. coroutine.wrap(function()
  275. for i = 1, 10, .4 do
  276. rngm.Scale = Vector3.new(1 + i*1, 1 + i*1, 1 + i*1)
  277. wait()
  278. end
  279. wait()
  280. rng:Destroy()
  281. wait()
  282. end)()
  283. local s = Instance.new("Sound")
  284.  
  285. s.Name = "ee"
  286. s.SoundId = "rbxassetid://190138868"
  287. s.Volume = 3
  288. s.Looped = true
  289. s.archivable = false
  290.  
  291. s.Parent = game.Workspace
  292.  
  293.  
  294. s:play()
  295. char.Head.BrickColor = BrickColor.new("New Yeller")
  296. torso.BrickColor = BrickColor.new("New Yeller")
  297. char["Left Leg"].BrickColor = BrickColor.new("New Yeller")
  298. char["Left Arm"].BrickColor = BrickColor.new("New Yeller")
  299. char["Right Leg"].BrickColor = BrickColor.new("New Yeller")
  300. char["Right Arm"].BrickColor = BrickColor.new("New Yeller")
  301. char.Head.Material = "Neon"
  302. torso.Material = "Neon"
  303. char["Left Leg"].Material = "Neon"
  304. char["Left Arm"].Material = "Neon"
  305. char["Right Leg"].Material = "Neon"
  306. char["Right Arm"].Material = "Neon"
  307. human.MaxHealth = 2100000000
  308. wait(0.5)
  309. human.Health = human.MaxHealth
  310. wait(0.1)
  311. human.WalkSpeed = 50
  312. ---------------------------------------------------------------------------------------------------
  313. m.KeyDown:connect(function(key)
  314. if key == "q" then
  315. for i = 1,15 do
  316. local pos = m.Hit.p
  317. local pos1 = torso.Position
  318. torso.CFrame = CFrame.new(pos1, pos)
  319. local x = Instance.new("Part")
  320. x.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  321. x.FormFactor = "Custom"
  322. x.Size = Vector3.new(2,2,2)
  323. x.TopSurface = "Smooth"
  324. x.BottomSurface = "Smooth"
  325. x.Shape = "Ball"
  326. x.Name = "Yellow Balls"
  327. x.CanCollide = false
  328. x.Anchored = false
  329. x.Transparency = 0.1
  330. local y = Instance.new("BodyVelocity")
  331. y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  332. y.velocity = char.Torso.CFrame.lookVector*180
  333. y.Parent = x
  334. x.CFrame = player.Character.Torso.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-10,-5))* CFrame.Angles(0, math.pi, 0)
  335. x.Parent = workspace
  336. x.Touched:connect(function(h)
  337. local a = h.Parent.Humanoid
  338. if a.Parent.Name == game.Players.LocalPlayer.Name then
  339. a:TakeDamage(0)
  340. elseif h.Parent.ClassName == "Model" then if h.Parent:FindFirstChild("Humanoid") then
  341. wait(0.2)
  342. a:TakeDamage(math.huge)
  343. end
  344. wait()
  345. end
  346. end)
  347. game.Debris:AddItem(x,5)
  348. end
  349. end
  350. end)
  351. ---------------------------------------------------------------------------------------------------------
  352. m.KeyDown:connect(function(key)
  353. if key == "f" then
  354. char.Torso.CFrame = m.hit
  355. end
  356. end)
  357. -------------------------------------------------------------------------------------------------------------
  358. m.KeyDown:connect(function(key)
  359. if key == "e" then
  360. org = char.Torso["Left Shoulder"].C0
  361. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90))
  362. k = Instance.new("Part",char)
  363. k.Name = "Blue Shield"
  364. k.Size = Vector3.new(5,1,5)
  365. k.CanCollide = false
  366. k.BrickColor = BrickColor.new("New Yeller")
  367. k.TopSurface = 0
  368. k.BottomSurface = 0
  369. k.Material = "Neon"
  370. w = Instance.new("Weld", k)
  371. w.Part0 = k
  372. w.Part1 = char["Left Arm"]
  373. w.C0 = CFrame.new(0,1,0)
  374. k.Touched:connect(function(j)
  375. local s = j.Parent.Humanoid
  376. if s.Parent.Name == player.Name then
  377. s:TakeDamage(0)
  378. end
  379. if j.Parent.ClassName == "Model" then if j.Parent:FindFirstChild("Humanoid") then
  380. j.Parent.Torso.Velocity = CFrame.new(torso.Position,j.Parent.Torso.Position).lookVector * 900
  381. wait(0.2)
  382. s:TakeDamage(math.huge)
  383. wait()
  384. j.Parent.Torso.Velocity = stop
  385. end
  386. end
  387. end)
  388. wait(10)
  389. k:Destroy()
  390. torso["Left Shoulder"].C0 = org
  391. wait(0.1)
  392. end
  393. end)
  394. -----------------------------------------------------------------------------------------------------------
  395. local A=Instance.new'Animation'
  396. A.AnimationId='rbxassetid://33796059'
  397. local P=game:GetService'Players'.LocalPlayer
  398. local C=P.Character or P.CharacterAdded:Wait()
  399. local H=C:WaitForChild'Humanoid':LoadAnimation(A)
  400. H:Play()
  401. H:AdjustSpeed(1000000)
  402. while true do
  403. wait (0)
  404. char.Head.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  405. torso.BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  406. char["Left Leg"].BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  407. char["Left Arm"].BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  408. char["Right Leg"].BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  409. char["Right Arm"].BrickColor = BrickColor.new(math.random(), math.random(), math.random())
  410. char.Head.Material = "Neon"
  411. torso.Material = "Neon"
  412. char["Left Leg"].Material = "Neon"
  413. char["Left Arm"].Material = "Neon"
  414. char["Right Leg"].Material = "Neon"
  415. char["Right Arm"].Material = "Neon"
  416. end
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