dsadawbwada

Untitled

Jan 21st, 2018
79
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.89 KB | None | 0 0
  1. variables:
  2. {%player%.endstone} = 0
  3. on break of end stone:
  4. add 1 to {%player%.mine}
  5. add 1 to {%player%.endstone}
  6. command "/clear %player% minecraft:end_stone"
  7. chance of 1%:
  8. give player stone button named "&c隕石の欠片"
  9. command "/playsound ui.button.click master %player% ~ ~ ~ 100"
  10. message "§c隕石の欠片§eを入手した!!"
  11. on break of end stone:
  12. if {%player%.mine} is larger than or equal to 2000000:
  13. execute console command "/execute %player% ~ ~ ~ /fill ~1 ~2 ~1 ~-1 ~ ~-1 air 0 replace end_stone"
  14. add 8 to {%player%.mine}
  15. add 8 to {%player%.endstone}
  16. chance of 8%:
  17. give player stone button named "&c隕石の欠片"
  18.  
  19. command /testend [<number>]:
  20. trigger:
  21. if player is op:
  22. set {%player%.mine} to arg-1
  23. message "&7[MINE]貴方のMine変数を%{%player%.mine}%に設定しました。"
Advertisement
Add Comment
Please, Sign In to add comment