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- Initialize engine version: 2018.2.21f1 (a122f5dc316d)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
- Vendor:
- VRAM: 11127 MB
- Driver: 26.21.14.4575
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.071 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.487800 ms
- DFTFU 1.8.8: Using 'settings.ini' at path 'D:/Users/xavie/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity\settings.ini'
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SettingsManager: Removing setting MyDaggerfallUnityScreenshotsPath
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- SettingsManager: Removing setting AutomapNumberOfDungeons
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Found valid arena2 path at 'D:\Games\Other\Daggerfall Unity\zzRaw Daggerfall data\arena2'.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: PersistentDataPath | D:/Users/xavie/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MyDaggerfallPath | D:\Games\Other\Daggerfall Unity\zzRaw Daggerfall data
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MyDaggerfallUnitySavePath |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MyDaggerfallUnityScreenshotsPath |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ResolutionWidth | 2560
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ResolutionHeight | 1440
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RetroRenderingMode | 0
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- DFTFU 1.8.8: UseMipMapsInRetroMode | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: VSync | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: TargetFrameRate | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Fullscreen | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ExclusiveFullscreen | False
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- DFTFU 1.8.8: FieldOfView | 80
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ShadowResolutionMode | 3
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- DFTFU 1.8.8: MainFilterMode | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: QualityLevel | 5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: DungeonLightShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: InteriorLightShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ExteriorLightShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: DungeonShadowDistance | 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: InteriorShadowDistance | 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ExteriorShadowDistance | 90
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableTextureArrays | True
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- DFTFU 1.8.8: RandomDungeonTextures | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: SoundFont |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: PlayerNudity | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ShowOptionsAtStart | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: GUIFilterMode | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: VideoFilterMode | 2
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- DFTFU 1.8.8: Crosshair | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: InteractionModeIcon | large
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: SwapHealthAndFatigueColors | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: DimAlphaStrength | 0.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: FreeScaling | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableToolTips | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ToolTipDelayInSeconds | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ToolTipBackgroundColor | RGBA(64, 64, 64, 210)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ToolTipTextColor | RGBA(230, 230, 200, 255)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ShopQualityPresentation | 0
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- DFTFU 1.8.8: ShopQualityHUDDelay | 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ShowQuestJournalClocksAsCountdown | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableInventoryInfoPanel | True
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- DFTFU 1.8.8: EnableEnhancedItemLists | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableModernConversationStyleInTalkWindow | True
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- DFTFU 1.8.8: IconsPositioningScheme | classic
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- DFTFU 1.8.8: HelmAndShieldMaterialDisplay | 3
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- DFTFU 1.8.8: AccelerateUICopyTexture | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableVitalsIndicators | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: SDFFontRendering | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableGeographicBackgrounds | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableArrowCounter | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: DungeonExitWagonPrompt | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: IllegalRestWarning | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: LoiterLimitInHours | 12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: LargeHUD | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: LargeHUDScale | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableSpellLighting | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableSpellShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: InvertMouseVertical | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MouseLookSmoothing | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MouseLookSensitivity | 2.5
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- DFTFU 1.8.8: HeadBobbing | True
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- DFTFU 1.8.8: Handedness | 0
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- DFTFU 1.8.8: WeaponAttackThreshold | 0.03
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- DFTFU 1.8.8: WeaponSensitivity | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MoveSpeedAcceleration | 10
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- DFTFU 1.8.8: ClickToAttack | True
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- DFTFU 1.8.8: CameraRecoilStrength | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MusicVolume | 0.09257559
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: SoundVolume | 0.3981057
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: InstantRepairs | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AllowMagicRepairs | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: BowDrawback | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AutomapNumberOfDungeons | 5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AutomapDisableMicroMap | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AutomapRememberSliceLevel | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AutomapAlwaysMaxOutSliceLevel | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ExteriorMapDefaultZoomLevel | 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ExteriorMapResetZoomLevelOnNewLocation | True
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- DFTFU 1.8.8: StartCellX | 109
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- DFTFU 1.8.8: StartCellY | 158
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: StartInDungeon | True
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- DFTFU 1.8.8: TerrainDistance | 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: TerrainHeightmapPixelError | 5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: SmallerDungeons | False
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- DFTFU 1.8.8: AssetCacheThreshold | 25
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- DFTFU 1.8.8: LypyL_GameConsole | True
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- DFTFU 1.8.8: LypyL_ModSystem | True
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- DFTFU 1.8.8: AssetInjection | True
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- DFTFU 1.8.8: CompressModdedTextures | True
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- DFTFU 1.8.8: NearDeathWarning | True
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- DFTFU 1.8.8: AlternateRandomEnemySelection | False
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- DFTFU 1.8.8: AdvancedClimbing | True
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- DFTFU 1.8.8: DungeonAmbientLightScale | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: NightAmbientLightScale | 1
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- DFTFU 1.8.8: PlayerTorchLightScale | 1
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- DFTFU 1.8.8: PlayerTorchFromItems | False
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- DFTFU 1.8.8: CombatVoices | True
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- DFTFU 1.8.8: EnemyInfighting | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnhancedCombatAI | True
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- DFTFU 1.8.8: GuildQuestListBox | True
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- DFTFU 1.8.8: BowLeftHandWithSwitching | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: CommandLine | D:\Games\Other\Daggerfall Unity\DaggerfallUnity.exe
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- DFTFU 1.8.8: CurrentDirectory | D:\Games\Other\Daggerfall Unity
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ExitCode | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: HasShutdownStarted | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EmbeddingHostName | Unity
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- DFTFU 1.8.8: SocketSecurityEnabled | False
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- DFTFU 1.8.8: UnityWebSecurityEnabled | False
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- DFTFU 1.8.8: NewLine |
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- DFTFU 1.8.8: OSVersion | Microsoft Windows NT 10.0.18363.0
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- DFTFU 1.8.8: SystemDirectory | C:\Windows\system32
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- DFTFU 1.8.8: TickCount | 841609
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- DFTFU 1.8.8: UserInteractive | False
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- DFTFU 1.8.8: Version | 2.0.50727.1433
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- DFTFU 1.8.8: WorkingSet | 0
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- DFTFU 1.8.8: InvariantCulture |
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- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsUVStartsAtTop | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsDeviceVersion | Direct3D 11.0 [level 11.1]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsShaderLevel | 50
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsMultiThreaded | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsRawShadowDepthSampling | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsRenderTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsMotionVectors | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsRenderToCubemap | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsImageEffects | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supports3DTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supports2DArrayTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supports3DRenderTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsCubemapArrayTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: copyTextureSupport | Basic, Copy3D, DifferentTypes, TextureToRT, RTToTexture
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsComputeShaders | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsInstancing | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsHardwareQuadTopology | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supports32bitsIndexBuffer | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsSparseTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportedRenderTargetCount | 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsMultisampledTextures | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsMultisampleAutoResolve | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsTextureWrapMirrorOnce | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: usesReversedZBuffer | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsStencil | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: npotSupport | Full
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: maxTextureSize | 16384
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: maxCubemapSize | 16384
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsAsyncCompute | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsGPUFence | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsAsyncGPUReadback | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsMipStreaming | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsPixelFillrate | -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsVertexPrograms | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Setting up content readers with arena2 path 'D:\Games\Other\Daggerfall Unity\zzRaw Daggerfall data\arena2'.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Using default SoundFont TimGM6mb.sf2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Could not locate TextManager GameObject instance in scene!
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager enumerating text databases.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table ClassicEffects with 208 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table ConversationText with 43 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table DaggerfallUI with 151 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table DialogShortcuts with 233 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table GameSettings with 164 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table GeneralText with 6 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table MainMenu with 44 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table ModSystem with 59 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table Races with 20 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table SpellmakerUI with 23 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Cursor texture overridden by mods.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Unknown format for property "DFUnity_Version" of mod DREAM - CINEMATICS. Please use x.y.z version of minimum compatible game build.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unknown format for property "DFUnity_Version" of mod DREAM - MUSIC. Please use x.y.z version of minimum compatible game build.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unknown format for property "DFUnity_Version" of mod Enhanced Sky. Please use x.y.z version of minimum compatible game build.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
- UnloadTime: 0.503700 ms
- DFTFU 1.8.8: Found valid arena2 path at 'D:\Games\Other\Daggerfall Unity\zzRaw Daggerfall data\arena2'.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: PersistentDataPath | D:/Users/xavie/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MyDaggerfallPath | D:\Games\Other\Daggerfall Unity\zzRaw Daggerfall data
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MyDaggerfallUnitySavePath |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MyDaggerfallUnityScreenshotsPath |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ResolutionWidth | 2560
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ResolutionHeight | 1440
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RetroRenderingMode | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: UseMipMapsInRetroMode | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: VSync | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: TargetFrameRate | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Fullscreen | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ExclusiveFullscreen | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: FieldOfView | 80
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ShadowResolutionMode | 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MainFilterMode | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: QualityLevel | 5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: DungeonLightShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: InteriorLightShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ExteriorLightShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: DungeonShadowDistance | 20
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: InteriorShadowDistance | 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ExteriorShadowDistance | 90
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableTextureArrays | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RandomDungeonTextures | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: SoundFont |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: PlayerNudity | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ShowOptionsAtStart | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: GUIFilterMode | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: VideoFilterMode | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Crosshair | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: InteractionModeIcon | large
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: SwapHealthAndFatigueColors | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: DimAlphaStrength | 0.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: FreeScaling | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableToolTips | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ToolTipDelayInSeconds | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ToolTipBackgroundColor | RGBA(64, 64, 64, 210)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ToolTipTextColor | RGBA(230, 230, 200, 255)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ShopQualityPresentation | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ShopQualityHUDDelay | 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ShowQuestJournalClocksAsCountdown | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableInventoryInfoPanel | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableEnhancedItemLists | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableModernConversationStyleInTalkWindow | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: IconsPositioningScheme | classic
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: HelmAndShieldMaterialDisplay | 3
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AccelerateUICopyTexture | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableVitalsIndicators | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: SDFFontRendering | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableGeographicBackgrounds | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableArrowCounter | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: DungeonExitWagonPrompt | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: IllegalRestWarning | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: LoiterLimitInHours | 12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: LargeHUD | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: LargeHUDScale | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableSpellLighting | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnableSpellShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: InvertMouseVertical | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MouseLookSmoothing | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MouseLookSensitivity | 2.5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: HeadBobbing | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Handedness | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: WeaponAttackThreshold | 0.03
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: WeaponSensitivity | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MoveSpeedAcceleration | 10
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ClickToAttack | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: CameraRecoilStrength | 2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: MusicVolume | 0.09257559
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: SoundVolume | 0.3981057
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: InstantRepairs | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AllowMagicRepairs | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: BowDrawback | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AutomapNumberOfDungeons | 5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AutomapDisableMicroMap | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AutomapRememberSliceLevel | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AutomapAlwaysMaxOutSliceLevel | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ExteriorMapDefaultZoomLevel | 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ExteriorMapResetZoomLevelOnNewLocation | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: StartCellX | 109
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: StartCellY | 158
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: StartInDungeon | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: TerrainDistance | 4
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: TerrainHeightmapPixelError | 5
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: SmallerDungeons | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AssetCacheThreshold | 25
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: LypyL_GameConsole | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: LypyL_ModSystem | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AssetInjection | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: CompressModdedTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: NearDeathWarning | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AlternateRandomEnemySelection | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: AdvancedClimbing | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: DungeonAmbientLightScale | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: NightAmbientLightScale | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: PlayerTorchLightScale | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: PlayerTorchFromItems | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: CombatVoices | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnemyInfighting | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnhancedCombatAI | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: GuildQuestListBox | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: BowLeftHandWithSwitching | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: CommandLine | D:\Games\Other\Daggerfall Unity\DaggerfallUnity.exe
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: CurrentDirectory | D:\Games\Other\Daggerfall Unity
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ExitCode | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: HasShutdownStarted | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EmbeddingHostName | Unity
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: SocketSecurityEnabled | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: UnityWebSecurityEnabled | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: NewLine |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: OSVersion | Microsoft Windows NT 10.0.18363.0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: SystemDirectory | C:\Windows\system32
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: TickCount | 846656
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: UserInteractive | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Version | 2.0.50727.1433
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: WorkingSet | 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ProcessorCount | 12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: InvariantCulture |
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: CurrentCulture | en-US
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: CurrentUICulture | en-US
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: CultureTypes | AllCultures
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: IetfLanguageTag | en-US
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: KeyboardLayoutId | 1033
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: LCID | 1033
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Name | en-US
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: NativeName | English (United States)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Calendar | System.Globalization.GregorianCalendar
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: OptionalCalendars | System.Globalization.Calendar[]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Parent | en
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: TextInfo | TextInfo - 1033
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ThreeLetterISOLanguageName | eng
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: ThreeLetterWindowsLanguageName | ENU
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: TwoLetterISOLanguageName | en
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: UseUserOverride | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: CompareInfo | CompareInfo - 1033
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: IsNeutralCulture | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: NumberFormat | System.Globalization.NumberFormatInfo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: DateTimeFormat | System.Globalization.DateTimeFormatInfo
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: DisplayName | English (United States)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: EnglishName | English (United States)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: InstalledUICulture | en-US
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: IsReadOnly | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: batteryLevel | -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: batteryStatus | Charging
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: operatingSystem | Windows 10 (10.0.0) 64bit
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: operatingSystemFamily | Windows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: processorType | AMD Ryzen 5 1600 Six-Core Processor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: processorFrequency | 3194
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: processorCount | 12
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: systemMemorySize | 32704
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: deviceModel | System Product Name (System manufacturer)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsAccelerometer | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsGyroscope | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsLocationService | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsVibration | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsAudio | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: deviceType | Desktop
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsMemorySize | 11127
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsDeviceName | NVIDIA GeForce GTX 1080 Ti
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsDeviceVendor | NVIDIA
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsDeviceID | 6918
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsDeviceVendorID | 4318
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsDeviceType | Direct3D11
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsUVStartsAtTop | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsDeviceVersion | Direct3D 11.0 [level 11.1]
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsShaderLevel | 50
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsMultiThreaded | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsShadows | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsRawShadowDepthSampling | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsRenderTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsMotionVectors | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsRenderToCubemap | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsImageEffects | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supports3DTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supports2DArrayTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supports3DRenderTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsCubemapArrayTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: copyTextureSupport | Basic, Copy3D, DifferentTypes, TextureToRT, RTToTexture
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsComputeShaders | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsInstancing | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsHardwareQuadTopology | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supports32bitsIndexBuffer | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsSparseTextures | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportedRenderTargetCount | 8
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsMultisampledTextures | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsMultisampleAutoResolve | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsTextureWrapMirrorOnce | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: usesReversedZBuffer | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsStencil | 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: npotSupport | Full
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: maxTextureSize | 16384
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: maxCubemapSize | 16384
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsAsyncCompute | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsGPUFence | False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsAsyncGPUReadback | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsMipStreaming | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: graphicsPixelFillrate | -1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: supportsVertexPrograms | True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Setting up content readers with arena2 path 'D:\Games\Other\Daggerfall Unity\zzRaw Daggerfall data\arena2'.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Added 1 new DFLocation's to region 16, indexes: 1833 - 1833
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager enumerating text databases.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table ClassicEffects with 208 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table ConversationText with 43 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table DaggerfallUI with 151 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table DialogShortcuts with 233 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table GameSettings with 164 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table GeneralText with 6 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table MainMenu with 44 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table ModSystem with 59 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table Races with 20 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- TextManager read text database table SpellmakerUI with 23 rows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 187 unused Assets to reduce memory usage. Loaded Objects now: 1988.
- Total: 15.353200 ms (FindLiveObjects: 0.608100 ms CreateObjectMapping: 0.048100 ms MarkObjects: 13.950600 ms DeleteObjects: 0.746200 ms)
- DFTFU 1.8.8: Using path 'D:/Users/xavie/AppData/LocalLow/Daggerfall Workshop/Daggerfall Unity\Saves' for Unity saves.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Using default SoundFont TimGM6mb.sf2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'ElementalResistance-Fire' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'ElementalResistance-Fire' recipe 0 [key=111516185] ingredients: Amber, Red Flowers, Cactus, Fairy Dragon's Scales, Ichor.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'ElementalResistance-Frost' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'ElementalResistance-Frost' recipe 0 [key=4826108] ingredients: Turquoise, Pine Branch, White Rose, Ichor.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'ElementalResistance-Poison' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'ElementalResistance-Poison' recipe 0 [key=221117] ingredients: Golden Poppy, Snake Venom, Ichor.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'ElementalResistance-Shock' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'ElementalResistance-Shock' recipe 0 [key=216843] ingredients: Red Berries, Ichor, Lodestone.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Slowfall' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Slowfall' recipe 0 [key=220192] ingredients: Black Poppy, White Poppy, Pure Water.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'WaterBreathing' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'WaterBreathing' recipe 0 [key=240081] ingredients: Rain Water, Elixir Vitae, Ivory.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Chameleon-Normal' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Chameleon-Normal' recipe 0 [key=112080144] ingredients: Green Leaves, Yellow Flowers, Red Berries, Rain Water, Nectar.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Invisibility-Normal' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Invisibility-Normal' recipe 0 [key=4815872] ingredients: Diamond, Ectoplasm, Rain Water, Nectar.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Shadow-Normal' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Shadow-Normal' recipe 0 [key=4842851] ingredients: Malachite, Black Rose, Rain Water, Nectar.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Cure-Disease' has 2 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Cure-Disease' recipe 0 [key=224588] ingredients: Fig, Big Tooth, Elixir Vitae.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Cure-Disease' recipe 1 [key=2031019196] ingredients: Diamond, Fig, Ectoplasm, Mummy Wrappings, Big Tooth, Rain Water, Elixir Vitae, Nectar.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Cure-Poison' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Cure-Poison' recipe 0 [key=5361377] ingredients: Giant Scorpion Stinger, Small Tooth, Ichor, Pearl.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Fortify-Strength' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Fortify-Strength' recipe 0 [key=239524] ingredients: Pure Water, Orc's Blood, Iron.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'FreeAction' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'FreeAction' recipe 0 [key=4870452] ingredients: Twigs, Bamboo, Spider's Venom, Ichor.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Heal-Fatigue' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Heal-Fatigue' recipe 0 [key=221871] ingredients: Ginkgo Leaves, Aloe, Pure Water.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Heal-Health' has 2 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Heal-Health' recipe 0 [key=4975678] ingredients: Red Berries, Troll's Blood, Elixir Vitae, Mercury.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Heal-Health' recipe 1 [key=4937012] ingredients: Pine Branch, Red Berries, Unicorn Horn, Elixir Vitae.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Heal-SpellPoints' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Heal-SpellPoints' recipe 0 [key=5188896] ingredients: Werewolf's Blood, Saint's Hair, Nectar, Silver.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Levitate' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Levitate' recipe 0 [key=228890] ingredients: Ectoplasm, Pure Water, Nectar.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'WaterWalking' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'WaterWalking' recipe 0 [key=5017404] ingredients: Yellow Rose, Palm, Pure Water, Sulphur.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Using default SoundFont TimGM6mb.sf2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Using default SoundFont TimGM6mb.sf2
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Welcome to Daggerfall Unity 0.10.22
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: scene index = 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Unofficial Mesh Fixes
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Archaeologists
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Birds in Daggerfall
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Convenient Clock
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Decorator
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - CINEMATICS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - HANDHELD
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - COMMONERS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - HUD & MENU
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - NPCs
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - MOBS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - PAPERDOLL
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - MUSIC
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - PORTRAITS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - SOUND
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - SPRITES
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Enhanced Sky
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: DREAM - TEXTURES
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Handpainted Models - Buildings
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Handpainted Models - Main
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Handpainted Models - Treasure piles
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Harvestable Crops
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Inventory Filter
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: RoleplayRealism
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Races Redone
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: LevelUp Adjuster
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Start Saver
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- removing mod at index: 27
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: TediousTravel
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Windmills of Daggerfall
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - started loading mod: Autosave
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- ModManager - init finished. Mod Count: 30
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: Unofficial Mesh Fixes
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Begin mod init: Archaeologists
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomFaction: 1000
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomFaction: 1001
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomFaction: 1002
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomFaction: 1003
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomFaction: 1004
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomFaction: 1005
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomFaction: 1006
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomFaction: 1007
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomGuild: GGroup0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterQuestList: Archaeologists
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterGuildService: 1000
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterGuildService: 1001 with service: Locator Devices
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomItem: Archaeologists.LocatorItem
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterGuildService: 1002
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterGuildService: 1003 with service: Repair Recall Mark
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterGuildService: 1004
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterGuildService: 1005
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterGuildService: 1006
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterGuildService: 1007
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Effect 'Teleport-Potion' has 1 potion recipes:
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- 'Teleport-Potion' recipe 0 [key=4997782] ingredients: Clover, Wraith Essence, Medium Tooth, Tin.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Finished mod init: Archaeologists
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - CINEMATICS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - HANDHELD
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - COMMONERS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - HUD & MENU
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - NPCs
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - MOBS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - PAPERDOLL
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - MUSIC
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - PORTRAITS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - SOUND
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - SPRITES
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- init of EnhancedSky standalone
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- before ToggleSkyObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: Handpainted Models - Buildings
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: Handpainted Models - Main
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: Handpainted Models - Treasure piles
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Begin mod init: RoleplayRealism
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterQuestList: RoleplayRealism
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomFaction: 1020
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomFaction: 1021
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomFaction: 1022
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterMerchantService: 1022 with service: Custom Armor
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Finished mod init: RoleplayRealism
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- [Races Redone] Classic Rules = False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- [Races Redone] Modern Rules = True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- [Races Redone] Ready
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- [Races Redone] Awake dumbPlayer = False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- [Start Saver] Ready
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+0)/0, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- HUD pushed to stack.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterQuestList: D:/Games/Other/Daggerfall Unity/DaggerfallUnity_Data/StreamingAssets\QuestPacks\Kamer\WAQ-V3-Cities\QuestList-WarmAshesCitiesCore.txt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterQuestList: D:/Games/Other/Daggerfall Unity/DaggerfallUnity_Data/StreamingAssets\QuestPacks\Kamer\WAQ-V3-Graveyards\QuestList-WarmAshesGraveyardsCore.txt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterQuestList: D:/Games/Other/Daggerfall Unity/DaggerfallUnity_Data/StreamingAssets\QuestPacks\Kamer\WAQ-V3-Keeps\QuestList-WarmAshesKeepsCore.txt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterQuestList: D:/Games/Other/Daggerfall Unity/DaggerfallUnity_Data/StreamingAssets\QuestPacks\Kamer\WAQ-V3-Labyrinth\QuestList-WarmAshesLabyrinthsCore.txt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterQuestList: D:/Games/Other/Daggerfall Unity/DaggerfallUnity_Data/StreamingAssets\QuestPacks\Kamer\WAQ-V3-Ruins\QuestList-WarmAshesRuinsCore.txt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterQuestList: D:/Games/Other/Daggerfall Unity/DaggerfallUnity_Data/StreamingAssets\QuestPacks\Kamer\WAQ-V3-Wilderness\QuestList-WarmAshesWildernessCore.txt
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: GameManager ready.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- before ToggleSkyObjects
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomUIWindow: Inventory
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: RegisterCustomUIWindow: Trade
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- registered windows
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 154 unused Assets to reduce memory usage. Loaded Objects now: 2495.
- Total: 143.308400 ms (FindLiveObjects: 1.034500 ms CreateObjectMapping: 0.069000 ms MarkObjects: 141.941600 ms DeleteObjects: 0.262900 ms)
- Imported texture mainPanelBackgroundColor for legacy support of UI customization. This feature has been deprecated in favor of UIWindowFactory.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Imported texture namePanelBackgroundColor for legacy support of UI customization. This feature has been deprecated in favor of UIWindowFactory.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Imported texture saveButtonBackgroundColor for legacy support of UI customization. This feature has been deprecated in favor of UIWindowFactory.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Imported texture switchClassicButtonBackgroundColor for legacy support of UI customization. This feature has been deprecated in favor of UIWindowFactory.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Imported texture cancelButtonBackgroundColor for legacy support of UI customization. This feature has been deprecated in favor of UIWindowFactory.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Imported texture deleteSaveButtonBackgroundColor for legacy support of UI customization. This feature has been deprecated in favor of UIWindowFactory.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Imported texture switchCharButtonBackgroundColor for legacy support of UI customization. This feature has been deprecated in favor of UIWindowFactory.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=True
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- PersistentFactionData.Reset() loaded fresh faction data.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- LoadGame() restored faction state from save.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- found masser
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- in AmbientFogLightController init
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FogGradient != null
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- found masser
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- in AmbientFogLightController init
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FogGradient != null
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Entering new map pixel X=197, Y=206
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to init player terrain: 703ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- DFTFU 1.8.8: Time to update terrains: 1712ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Texture atlas needs textures to have Readable flag set!
- (Filename: Line: 191)
- Clearing scene cache. start=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to update location 11: 1063ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to update location 34: 339ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to update location 62: 265ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 277 unused Assets to reduce memory usage. Loaded Objects now: 6583.
- Total: 159.411300 ms (FindLiveObjects: 0.957000 ms CreateObjectMapping: 0.121600 ms MarkObjects: 157.471200 ms DeleteObjects: 0.861300 ms)
- Next weather change: Cloudy
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- found masser
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- in AmbientFogLightController init
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FogGradient != null
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: Unofficial Mesh Fixes
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - CINEMATICS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - HANDHELD
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - COMMONERS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - HUD & MENU
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - NPCs
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - MOBS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - PAPERDOLL
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - MUSIC
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - PORTRAITS
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - SOUND
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: DREAM - SPRITES
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: Handpainted Models - Buildings
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: Handpainted Models - Main
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- No mod loaders found for mod: Handpainted Models - Treasure piles
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- main init
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Locator device deactivated.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- riding audio source: PlayerAdvanced (UnityEngine.AudioSource)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to update location 69: 2915ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to update location 48: 3652ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- hit='DaggerfallEnemy [Healer] (UnityEngine.Transform)' static=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [Shock] 1247414784
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- top window: DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallSpellBookWindow
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Loaded 5 spell target icons and 5 element icons.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- top window: DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallHUD
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 7425 unused Assets to reduce memory usage. Loaded Objects now: 31377.
- Total: 184.768600 ms (FindLiveObjects: 2.434400 ms CreateObjectMapping: 1.423800 ms MarkObjects: 170.579300 ms DeleteObjects: 10.330800 ms)
- Removing bundle [Shock] 1247414784
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Reeh-Jah afflicted with Drothweed, starting in 7 minutes, lasting for 8 minutes.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Adding bundle [] -1166824064
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Damaged Right Pauldron by 36 from dmg 9, cond=1192
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- [Races Redone] Racial Modifier Damage = 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- [Races Redone] Racial Modifier ToHit = 0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- top window: DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallMessageBox
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- top window: DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallHUD
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 31404.
- Total: 171.946400 ms (FindLiveObjects: 2.015500 ms CreateObjectMapping: 0.398700 ms MarkObjects: 169.420400 ms DeleteObjects: 0.111500 ms)
- [WAQ_PRIESTS] Created Building SiteLink to The Temple of Kynareth in Daggerfall/Holy Light of Kynareth
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- found masser
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- in AmbientFogLightController init
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- FogGradient != null
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Location 'Daggerfall/Holy Light of Kynareth' does not contain a dungeon map
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- NullReferenceException: Object reference not set to an instance of an object
- at DaggerfallWorkshop.Game.PlayerEnterExit.StartDungeonInterior (DFLocation location, Boolean preferEnterMarker, Boolean importEnemies) [0x00000] in <filename unknown>:0
- at DaggerfallWorkshop.Game.PlayerEnterExit+<Respawner>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Entering new map pixel X=180, Y=224
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to init player terrain: 20ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to update location 40: 14ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- DFTFU 1.8.8: Time to update terrains: 1062ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Populated work available from NPCs. (allocated+noBuilding/candidates) Merchants: 0(+0)/0, Commoners: 0(+1)/10, Nobles: 0(+0)/0
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Clearing scene cache. start=False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to update location 17: 164ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to update location 33: 149ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to update location 35: 136ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to update location 36: 106ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 34653.
- Total: 176.469700 ms (FindLiveObjects: 2.292700 ms CreateObjectMapping: 0.995000 ms MarkObjects: 172.855500 ms DeleteObjects: 0.326100 ms)
- DFTFU 1.8.8: Time to update location 38: 487ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to update location 4: 657ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- DFTFU 1.8.8: Time to update location 10: 841ms
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- top window: DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallPauseOptionsWindow
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- top window: DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallMessageBox
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- top window: DaggerfallWorkshop.Game.UserInterfaceWindows.DaggerfallPauseOptionsWindow
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
- Unloading 1903 unused Assets to reduce memory usage. Loaded Objects now: 16072.
- Total: 162.757100 ms (FindLiveObjects: 1.585000 ms CreateObjectMapping: 0.411300 ms MarkObjects: 157.278000 ms DeleteObjects: 3.482400 ms)
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 125c -> priority: 1
- Thread -> id: 864 -> priority: 1
- Thread -> id: 274c -> priority: 1
- Thread -> id: 21dc -> priority: 1
- Thread -> id: f14 -> priority: 1
- Thread -> id: 13d4 -> priority: 1
- Error enabling or diabling Daggerfall Sky object.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
- | in ToggleSkyObjects toggle: False
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)
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