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mobhunting debugging config

Sep 21st, 2016
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  1.  
  2. # ########################################################################
  3. # Rewards for killing mobs.
  4. # ########################################################################
  5. # Here is where you set the base prize in $ for killing a mob of each type
  6. # You can either set a decimal number ex 1.23 or a range 1.23:2.23
  7. # For each kill you can run a console command to give the player a reward.
  8. # You can use the following variables:
  9. # {killer},{killed},{player},{killed_player},{prize},{world},
  10. # {killerpos},{killedpos}. Killerpos and Killedpos will have the
  11. # format <x> <y> <z>. Which could be used to /summon items.
  12. # An example could be /summon apple {killedpos} 2. to summon two apples where
  13. # where the mob was killed or /summon apple {killerpos} 1. to summon an
  14. # an apple where the player is.
  15. # Another example could be to give the player permission to fly
  16. # for 1 hour or use give command to the player items.
  17. # You can also specify the message send to the player.
  18. # You can run many console commands on each line, each command
  19. # must be separated by |
  20. # The player will have the cmd run in {mob-cmd-run-frequency} out of
  21. # {mob-cmd-run-frequency-base} times in average. If mob-cmd-run-frequency=0 it
  22. # will never run. If f.ex. mob-cmd-run-frequency=50 and
  23. # mob-cmd-run-frequency-base=100 it will run run every second time.
  24. mobs:
  25. blaze: '4.0'
  26. blaze-cmd: ''
  27. blaze-cmd-desc: ''
  28. blaze-cmd-run-frequency: 10
  29. blaze-cmd-run-frequency-base: 100
  30. creeper: '2:3'
  31. creeper-cmd: ''
  32. creeper-cmd-desc: ''
  33. creeper-cmd-run-frequency: 5
  34. creeper-cmd-run-frequency-base: 100
  35. silverfish: '0'
  36. silverfish-cmd: ''
  37. silver-cmd-desc: ''
  38. silverfish-cmd-run-frequency: 10
  39. silverfish-cmd-run-frequency-base: 100
  40. zombie-pigman: '2:3'
  41. zombie-pigman-cmd: ''
  42. zombie-pigman-cmd-desc: ''
  43. zombie-pigman-cmd-run-frequency: 10
  44. zombie-pigman-cmd-run-frequency-base: 100
  45. enderman: '5'
  46. enderman-cmd: ''
  47. enderman-cmd-desc: ''
  48. enderman-cmd-run-frequency: 20
  49. enderman-cmd-run-frequency-base: 100
  50. giant: '5.0'
  51. giant-cmd: ''
  52. giant-cmd-desc: ''
  53. giant-cmd-run-frequency: 5
  54. giant-cmd-run-frequency-base: 100
  55. skeleton: '1:2'
  56. skeleton-cmd: ''
  57. skeleton-cmd-desc: ''
  58. skeleton-cmd-run-frequency: 5
  59. skeleton-cmd-run-frequency-base: 100
  60. wither-skeleton: '10:15'
  61. wither-skeleton-cmd: ''
  62. wither-skeleton-cmd-desc: ''
  63. wither-skeleton-cmd-run-frequency: 10
  64. wither-skeleton-cmd-run-frequency-base: 100
  65. spider: '1:2'
  66. spider-cmd: ''
  67. spider-cmd-desc: ''
  68. spider-cmd-run-frequency: 5
  69. spider-cmd-run-frequency-base: 100
  70. cave-spider: '1:2'
  71. cave-spider-cmd: ''
  72. cave-spider-cmd-desc: ''
  73. cave-spider-cmd-run-frequency: 10
  74. cave-spider-cmd-run-frequency-base: 100
  75. witch: '1:3'
  76. witch-cmd: ''
  77. witch-cmd-desc: ''
  78. witch-cmd-run-frequency: 5
  79. witch-cmd-run-frequency-base: 100
  80. zombie: '1:2'
  81. zombie-cmd: ''
  82. zombie-cmd-desc: ''
  83. zombie-cmd-run-frequency: 50
  84. zombie-cmd-run-frequency-base: 1000
  85. ghast: '20:35'
  86. ghast-cmd: ''
  87. ghast-cmd-desc: ''
  88. ghast-cmd-run-frequency: 10
  89. ghast-cmd-run-frequency-base: 100
  90. iron-golem: '0'
  91. iron-golem-cmd: ''
  92. iron-golem-cmd-desc: ''
  93. iron-golem-cmd-run-frequency: 10
  94. iron-golem-cmd-run-frequency-base: 100
  95. magma-cube: '2:4'
  96. magma-cube-cmd: ''
  97. magma-cube-cmd-desc: ''
  98. magma-cube-cmd-run-frequency: 10
  99. magma-cube-cmd-run-frequency-base: 100
  100. endermite: '0'
  101. endermite-cmd: ''
  102. endermite-cmd-desc: ''
  103. endermite-cmd-run-frequency: 10
  104. endermite-cmd-run-frequency-base: 100
  105. guardian: '6:10'
  106. guardian-cmd: ''
  107. guardian-cmd-desc: ''
  108. guardian-cmd-run-frequency: 10
  109. guardian-cmd-run-frequency-base: 100
  110. elder-guardian: '50'
  111. elder-guardian-cmd: mobhunt head give {player} ElderGuardian|give {player} cookie 1|say An elder guardian has left this world at the hands of {player}
  112. elder-guardian-cmd-desc: You got a Elder Guardian skull and a cookie! :)
  113. elder-guardian-cmd-run-frequency: 33
  114. elder-guardian-cmd-run-frequency-base: 100
  115. killerrabbit: 100:200
  116. killerrabbit-cmd: mobhunt head give {player} KillerRabbit|say It is the rabbit!
  117. killerrabbit-cmd-desc: You got a Caerbannog Skull.
  118. killerrabbit-cmd-run-frequency: 11
  119. killerrabbit-cmd-run-frequency-base: 100
  120.  
  121. # This is multiplied by the size of the slime. So a big natural slime is 4x this value
  122. slime-base: '10'
  123. slime-cmd: ''
  124. slime-cmd-desc: ''
  125. slime-cmd-run-frequency: 5
  126. slime-cmd-run-frequency-base: 100
  127. shulker: '30:40'
  128. shulker-cmd: ''
  129. shulker-cmd-desc: ''
  130. shulker-cmd-run-frequency: 50
  131. shulker-cmd-run-frequency-base: 100
  132. polar-bear: 50:100
  133. polar-bear-cmd: ''
  134. polar-bear-cmd-desc: ''
  135. polar-bear-cmd-run-frequency: 50
  136. polar-bear-cmd-run-frequency-base: 100
  137. stray: '3:5'
  138. stray-cmd: mobhunt head give {player} Stray
  139. stray-cmd-desc: You got a Skeleton Stray skull.
  140. stray-cmd-run-frequency: 11
  141. stray-cmd-run-frequency-base: 100
  142. husk: '3:5'
  143. husk-cmd: mobhunt head give {player} Husk
  144. husk-cmd-desc: You got a Zombie Husk skull.
  145. husk-cmd-run-frequency: 11
  146. husk-cmd-run-frequency-base: 100
  147.  
  148. # ########################################################################
  149. # Rewards for killing bosses
  150. # ########################################################################
  151. # Here is where you set the base prize in $ for killing the bosses
  152. boss:
  153. wither: '1000'
  154. wither-cmd: ''
  155. wither-cmd-desc: ''
  156. wither-cmd-run-frequency: 100
  157. wither-cmd-run-frequency-base: 100
  158. enderdragon: '1000'
  159. enderdragon-cmd: ''
  160. enderdragon-cmd-desc: ''
  161. enderdragon-cmd-run-frequency: 100
  162. enderdragon-cmd-run-frequency-base: 100
  163.  
  164. # ########################################################################
  165. # Rewards for killing passive mobs
  166. # ########################################################################
  167. # Here is where you set the base prize in $ for killing passive/friendly mobs.
  168. # By default the player does not get a reward for killing friendly mobs.
  169. # If you make the number negative, the reward will be a fine for killing a passive animal.
  170. passive:
  171. bat: '0'
  172. bat-cmd: ''
  173. bat-cmd-desc: ''
  174. bat-cmd-run-frequency: 0
  175. bat-cmd-run-frequency-base: 100
  176. chicken: '0'
  177. chicken-cmd: ''
  178. chicken-cmd-desc: ''
  179. chicken-cmd-run-frequency: 0
  180. chicken-cmd-run-frequency-base: 100
  181. cow: '0'
  182. cow-cmd: ''
  183. cow-cmd-desc: ''
  184. cow-cmd-run-frequency: 0
  185. cow-cmd-run-frequency-base: 100
  186. horse: '0'
  187. horse-cmd: ''
  188. horse-cmd-desc: ''
  189. horse-cmd-run-frequency: 0
  190. horse-cmd-run-frequency-base: 100
  191. mushroom-cow: '0'
  192. mushroom-cow-cmd: ''
  193. mushroom-cow-cmd-desc: ''
  194. mushroom-cow-cmd-run-frequency: 0
  195. mushroom-cow-cmd-run-frequency-base: 100
  196. ocelot: '-2'
  197. ocelot-cmd: ''
  198. ocelot-cmd-desc: ''
  199. ocelot-cmd-run-frequency: 0
  200. ocelot-cmd-run-frequency-base: 100
  201. pig: '0'
  202. pig-cmd: ''
  203. pig-cmd-desc: ''
  204. pig-cmd-run-frequency: 0
  205. pig-cmd-run-frequency-base: 100
  206. rabbit: '0'
  207. rabbit-cmd: ''
  208. rabbit-cmd-desc: ''
  209. rabbit-cmd-run-frequency: 0
  210. rabbit-cmd-run-frequency-base: 100
  211. sheep: '0'
  212. sheep-cmd: ''
  213. sheep-cmd-desc: ''
  214. sheep-cmd-run-frequency: 0
  215. sheep-cmd-run-frequency-base: 100
  216. snowman: '4:8'
  217. snowman-cmd: ''
  218. snowman-cmd-desc: Cha-Ching
  219. snowman-cmd-run-frequency: 0
  220. snowman-cmd-run-frequency-base: 100
  221. squid: '3:5'
  222. squid-cmd: ''
  223. squid-cmd-desc: You got paid.
  224. squid-cmd-run-frequency: 0
  225. villager: '-10'
  226. villager-cmd: ''
  227. villager-cmd-desc: Sad.. just sad.
  228. villager-cmd-run-frequency: 50
  229. villager-cmd-run-frequency-base: 100
  230. wolf: '-2'
  231. wolf-cmd: ''
  232. wolf-cmd-desc: ''
  233. wolf-cmd-run-frequency: 0
  234. wolf-cmd-run-frequency-base: 100
  235.  
  236. # ########################################################################
  237. # Bonus multipliers
  238. # ########################################################################
  239. # These are bonus multipliers that can modify the base prize.
  240. # REMEMBER: These are not in $ but they are a multiplier.
  241. # Setting to 1 will disable them.
  242. bonus:
  243. sneaky: 2.0
  244. return-to-sender: 2.0
  245. push-off-cliff: 2.5
  246. no-weapon: 1.3
  247.  
  248. # This is the PRO-Sniper bonus. The Sniper bonus is calulated as half of PRO-Sniper bonus.
  249. # If If PRO Sniper (far-shot) is 2, then Sniper will be = 1+((far-shot-1)/2)=1.5
  250. far-shot: 1.5
  251. mounted: 2.0
  252. friendly-fire: 4.0
  253. bonus-mob: 2.0
  254. critical: 1.2
  255.  
  256. # This is the chance (% chance 0-100) that a bonus mob will spawn.
  257. bonus-mob-chance: 0.1
  258.  
  259. # Bonus for killing a Baby mob.
  260. babyMultiplier: 1.0
  261.  
  262. # ########################################################################
  263. # Special / Achievements rewards
  264. # ########################################################################
  265. # Here is where you set the prize in $ for achieving a special kill.
  266. # For each achievment you can run a console command to give the player a reward.
  267. # You can use the following variables {player},{world}.
  268. # An example could be to give the player permission to fly
  269. # for 1 hour or use give command to the player items.
  270. # You can also specify the message send to the player.
  271. # You can run many console commands on each line, each command
  272. # must be separated by |
  273. # Achievements will not be shown if the prize is 0, unless you set show-achievements-without-reward=true.
  274. achievements:
  275.  
  276. # Put the names of the worlds here where you want to disable achievements.
  277. # Players will still get rewards for killings.
  278. disable-achievements-in-worlds:
  279. - w_area51
  280. - w_arena1
  281. - w_kitpvp
  282. - w_minigames
  283. - w_temp
  284. - world_the_end
  285.  
  286. # Set this to true if you want to see achievements when you use /mobhunt achievements
  287. # allthough there is no reward for this.
  288. show-achievements-without-reward: false
  289.  
  290. # Achievements
  291. charged-kill: 0.0
  292. charged-kill-cmd: give {player} TNT 12 0
  293. charged-kill-cmd-desc: Big Badda Boom!
  294. creeper-punch: 0.0
  295. creeper-punch-cmd: give {player} gunpowder 5 0
  296. creeper-punch-cmd-desc: Creeper boxing pays
  297. axe-murderer: 0.0
  298. axe-murderer-cmd: ''
  299. axe-murderer-cmd-desc: ''
  300. recordhungry: 0.0
  301. recordhungry-cmd: ''
  302. recordhungry-cmd-desc: ''
  303. infighting: 0.0
  304. infighting-cmd: give {player} minecraft:tipped_arrow 1 0 {Potion:"minecraft:poison"}
  305. infighting-cmd-desc: Divide and conquer
  306. by-the-book: 0.0
  307. by-the-book-cmd: ''
  308. by-the-book-cmd-desc: ''
  309. creepercide: 0.0
  310. creepercide-cmd: give {player} TNT 2 0
  311. creepercide-cmd-desc: Creepercide!
  312. hunt-begins: 0.0
  313. hunt-begins-cmd: ''
  314. hunt-begins-cmd-desc: ''
  315. itsmagic: 0.0
  316. itsmagic-cmd: give {player} potion 1 16390 {CustomPotionEffects:[{Id:7}],display:{Name:"Splash Potion of Harming"}}
  317. itsmagic-cmd-desc: Its Magic!
  318. fancypants: 0.0
  319. fancypants-cmd: ''
  320. fancypants-cmd-desc: ''
  321. master-sniper: 10.0
  322. master-sniper-cmd: ''
  323. master-sniper-cmd-desc: Headshot!
  324. justintime: 10.0
  325. justintime-cmd: ''
  326. justintime-cmd-desc: Faster Than Light!
  327. fangmaster: 0.0
  328. fangmaster-cmd: give {player} 264 64 0
  329. fangmaster-cmd-desc: Truely you are a fang master!
  330. hunter1: 100.0
  331. hunter1-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level One"]}}
  332. hunter1-cmd-desc: You get a cookie!
  333. hunter2: 250.0
  334. hunter2-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level Two"]}}
  335. hunter2-cmd-desc: You get a cookie!
  336. hunter3: 500.0
  337. hunter3-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level Three"]}}
  338. hunter3-cmd-desc: You get a cookie!
  339. hunter4: 1000.0
  340. hunter4-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level Four"]}}
  341. hunter4-cmd-desc: You get a cookie!
  342. hunter5: 2500.0
  343. hunter5-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level Five"]}}
  344. hunter5-cmd-desc: You get a cookie!
  345. hunter6: 5000.0
  346. hunter6-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level Six"]}}
  347. hunter6-cmd-desc: You get a cookie!
  348. hunter7: 10000.0
  349. hunter7-cmd: give {player} cookie 1 0 {display:{Lore:["Hunter Level Seven"]}}
  350. hunter7-cmd-desc: You get a cookie!
  351.  
  352. # ########################################################################
  353. # Achievement Hunter levels
  354. # ########################################################################
  355. # Here is where you set how many mobs to kill to reach next level per mob.
  356. # You can only set the number of mobs to kill to reach level 1. the next
  357. # levels is automatically calculated this way.
  358. # Level 1: 100 (100 kills)
  359. # Level 2: x 2.5 (250 kills)
  360. # Level 3: x 5 (500 kills)
  361. # Level 4: x 10 (1000 kills)
  362. # Level 5: x 25 (2500 kills)
  363. # Level 6: x 50 (5000 kills)
  364. # Level 7: x 100 (10000 kills)
  365. # Level Achievements can be disabled by setting the number to 0
  366. achievement_levels:
  367. blaze_level1: 80
  368. creeper_level1: 100
  369. silverfish_level1: 100
  370. zombie-pigman_level1: 100
  371. enderman_level1: 100
  372. giant_level1: 100
  373. skeleton_level1: 150
  374. wither-skeleton_level1: 80
  375. spider_level1: 100
  376. cave-spider_level1: 100
  377. witch_level1: 80
  378. zombie_level1: 150
  379. ghast_level1: 60
  380. iron-golem_level1: 100
  381. magma-cube_level1: 100
  382. endermite_level1: 40
  383. guardian_level1: 60
  384. elder_guardian_level1: 12
  385. killerrabbit_level1: 40
  386. slime-base_level1: 100
  387. shulker_level1: 100
  388. bat_level1: 100
  389. chicken_level1: 200
  390. cow_level1: 200
  391. horse_level1: 100
  392. mushroom-cow_level1: 100
  393. ocelot_level1: 40
  394. pig_level1: 200
  395. rabbit_level1: 200
  396. sheep_level1: 200
  397. snowman_level1: 50
  398. squid_level1: 60
  399. villager_level1: 1000000
  400. wolf_level1: 40
  401. pvpplayer_level1: 10
  402. bonusmob_level1: 20
  403. polar_bear_level1: 40
  404. stray_level1: 100
  405. husk_level1: 100
  406. wither_level1: 5
  407. enderdragon_level1: 20
  408.  
  409. # ########################################################################
  410. # Rewards for assisting killings
  411. # ########################################################################
  412. # They players can get an extra reward if they help each other killing mobs.
  413. assists:
  414.  
  415. # Enabling assist allows the second last player to attack a mob to get some money from it
  416. enable: true
  417.  
  418. # This should be a value that is multiplied against the mobs base kill value.
  419. # This is used to determine how much money an assister gets.
  420. multiplier: 0.25
  421.  
  422. # Should killstreak be applied to assists
  423. allow-killstreak: false
  424.  
  425. # Time in seconds after attacking a mob that can be counted as an assist
  426. timeout: 4
  427.  
  428. # ########################################################################
  429. # Grinding detection settings
  430. # ########################################################################
  431. # Here you can change the behavior of the grinding detection.
  432. grinding:
  433.  
  434. # Grinding detection.
  435. # Enabling this prevents a player from earning too much money from using a mob grinder
  436. # If you enable kill_debug in config.yml you will get debug information when grinding appears.
  437. enable-grinding-penalty: true
  438.  
  439. # For each kill MobHunting check number of kills within this number of blocks.
  440. # If number of kills exceeds 10, the reward will decrese with 10% until 20 kills with
  441. # the range, whereafter the reward will be zero.
  442. grinding-range-detection: 15
  443.  
  444. # Killing stacked mobs (from the plugin MobStacker)
  445. # is by nature detected as grinding and by default allowed. If you want to the the grinding detection to detect
  446. # killings of stacked to be detected as gring, you must set grinding-stacked-mobs-allowed to false.
  447. grinding-stacked-mobs-allowed: true
  448.  
  449. # ########################################################################
  450. # Penalty multipliers
  451. # ########################################################################
  452. # These are penalty multipliers that can modify the base prize.
  453. # REMEMBER: These are not in $ but they are a multiplier.
  454. # Setting to 1 will disable them.
  455. penalty:
  456.  
  457. # If a player flies at any point in a fight, this penalty will be applied
  458. flyingPenalty: 0.0
  459.  
  460. # This is the penalty if the player gets killed by a mob.
  461. # Set mob-kills-player-penalty=10 to let the mob steal 10 dollars
  462. # or 10% to let the mob steal 10% of the players balance.
  463. # Set mob-kills-player-penalty=0 to disable this
  464. mob-rob-from-player: 0%
  465.  
  466. # ########################################################################
  467. # Reward for kills in a row
  468. # ########################################################################
  469. # Set the multiplier when the player kills 1,2,3,4 mob in a row without getting damage.
  470. # Killstreak will be disabled if you set the multiplier: 1.0
  471. killstreak:
  472. level1: 10
  473. level1-multiplier: 1.2
  474. level2: 20
  475. level2-multiplier: 1.5
  476. level3: 40
  477. level3-multiplier: 2.0
  478. level4: 100
  479. level4-multiplier: 5.0
  480.  
  481. # ########################################################################
  482. # Rank multipliers and world difficulty multipliers
  483. # ########################################################################
  484. # You can add multipliers for players with different ranks/groups. To do this
  485. # you must set give the user/group permissions with a format like this:
  486. # mobhunting.multiplier.guest
  487. # mobhunting.multiplier.guardian
  488. # mobhunting.multiplier.staff
  489. # mobhunting.multiplier.hasVoted
  490. # mobhunting.multiplier.donator
  491. # mobhunting.multiplier.op <---- Notice 'op' is reserved for OP'ed players!
  492. # OP'ed players will only get the OP multiplier
  493. # you can make your own permission nodes. You just need to keep the format
  494. # mobhunting.multiplier.name 'value' in your permissions file and the format below in this file.
  495. multiplier:
  496.  
  497. # Ranks
  498. rank-multiplier:
  499. mobhunting:
  500. multiplier:
  501. donator: '3'
  502. staff: '1.05'
  503. hasVoted: '2'
  504. guest: '0.9'
  505. guardian: '1.02'
  506.  
  507. # WorldDifficulty
  508. world-difficulty-multiplier:
  509. difficulty:
  510. multiplier:
  511. peaceful: '0.0'
  512. hard: '1'
  513. normal: '1'
  514. easy: '0.0'
  515.  
  516. # ########################################################################
  517. # Pvp rewards
  518. # ########################################################################
  519. # Pvp configuration. Set pvp-allowed = true if you want give the players a reward when they kill eachother.
  520. # You can alsp run a console command when this happens to give the player a reward or punish him.
  521. # You can you the following variables {player},{world},{killed_player}.
  522. # An example could be to give the player permission to fly
  523. # for 1 hour or use give command to the player items.
  524. # You can also specify the message send to the player.
  525. # You can run many console commands on each line, each command
  526. # must be separated by |
  527. pvp:
  528.  
  529. # Set pvpAllowed=false to disable rewards on killing other players.
  530. pvp-allowed: false
  531.  
  532. # Set rob-from-victim=true to steal from the victim or
  533. # rob-from-victim=false to get the reward mpney from the server.
  534. rob-from-victim: false
  535.  
  536. # The kill prize kan be a number to stel x dollars from the killed player,
  537. # or it kan be a cut in percent of his balance.
  538. pvp-kill-prize: '1000'
  539.  
  540. # One or more console commands to be run when a player kills another player.
  541. pvp-kill-cmd: ''
  542.  
  543. # Write the message to the killer, describing the reward / console commands
  544. pvp-kill-cmd-desc: ''
  545.  
  546. # This is the chance for running the command. 1 = 100% (each time the player is killed), 0.5 ~ 50% and 0.001 = 0.1% (very rare)
  547. pvp-kill-cmd-run-chance: 0.5
  548.  
  549. # ########################################################################
  550. # Disguises rewards
  551. # ########################################################################
  552. # Here is where can define the actions when a player is under disguise (attacker)
  553. # or when the attacked (victim)
  554. disguises:
  555.  
  556. # Disable integration with iDisguise
  557. disable-integration-i-disguise: false
  558.  
  559. # Disable integration with DisguiseCcraft
  560. disable-integration-disguisecraft: false
  561.  
  562. # Disable integration with LibsDisguises
  563. disable-integration-libsdisguises: false
  564.  
  565. # Set pvpAllowed=false to disable rewards on killing other players.
  566. remove-disguise-when-attacking: false
  567.  
  568. # Set pvpAllowed=false to disable rewards on killing other players.
  569. remove-disguise-when-attacked: false
  570.  
  571. # Bonus multiplier for killing while disgused.
  572. # Can be both positive an negative = reward or penalty
  573. # and over and under 1 = raise or lower the reward.
  574. undercover-multiplier: 1.1
  575.  
  576. # Bonus multiplier for killing a disgused player.
  577. # Can be both positive an negative = reward or penalty
  578. # and over and under 1 = raise or lower the reward.
  579. cover-blown-multiplier: 1.5
  580.  
  581. # ########################################################################
  582. # NPC / Citizens / MasterMobHunter settings.
  583. # ########################################################################
  584. npc:
  585.  
  586. # Disable integration with Citizens2
  587. disable-integration-citizens: false
  588.  
  589. # Set the number of seconds between each check. Recommended setting is
  590. # masterMobHunter_check_every: 300 ~ to update all MasterMobHunters every 5th minute.
  591. masterMobHunter_check_every: 300
  592.  
  593. # ########################################################################
  594. # Bounty settings
  595. # ########################################################################
  596. # Here you can change the behavior of the Bounty Command or you can disable
  597. # the command completely.
  598. bounties:
  599.  
  600. # Set to true if you want to disable players to be able to put bounties on each other.
  601. disable-player-bounties: false
  602.  
  603. # Here you set how much of a bound the bounty owner get back if
  604. # he drop the bounty on another player
  605. bounty-return-pct: 50
  606.  
  607. # Set enable_random_bounty=false to disable random bounties
  608. enable_random_bounty: true
  609.  
  610. # Time between Random Bounty is created in minutes
  611. time_between_random_bounties: 60
  612.  
  613. # Minimum number of players before the server starts to make random bounties
  614. minimum_number_of_online_players: 4
  615.  
  616. # Chance that a bounty is created on a player after the minimum time. Must be a number between 0 and 1. (0 = never, 0.5 = 50% 1 = always)
  617. chance_to_create_a_random_bounty: 1.0
  618.  
  619. # Random Bounty. Can be a number 100 or a range 100:200
  620. random_bounty_prize: 1500:3000
  621.  
  622. # ########################################################################
  623. # MobStacker settings
  624. # ########################################################################
  625. # Here you can change the behavior of Mobstacker Integration, or you can disable
  626. # integration completely.
  627. mobstacker:
  628.  
  629. # Disable integration with MobStacker.
  630. disable-integration-mobstacker: true
  631.  
  632. # Set to true if you want StackedMobs to pay a reward.
  633. get-reward-from-stacked-mobs: false
  634.  
  635. # ########################################################################
  636. # MobStacker settings
  637. # ########################################################################
  638. # Here you can change the behavior of CustomMobs Integration, or you can disable
  639. # integration completely.
  640. custommobs:
  641.  
  642. # Disable integration with CustomMobs
  643. # https://dev.bukkit.org/bukkit-plugins/custom-mobs/
  644. disable-integration-custommobs: true
  645.  
  646. # ########################################################################
  647. # General Setting.
  648. # ########################################################################
  649. general:
  650.  
  651. # Can the players earn money on mobs spawned from CustomMobs Spawners and eggs?
  652. allow_custom_mobspawners_and_eggs: false
  653.  
  654. # Put the names of the worlds here that you do not wish for mobhunting to be enabled in.
  655. disabled-in-worlds:
  656. - w_area51
  657. - w_arena1
  658. - w_kitpvp
  659. - w_minigames
  660. - w_temp
  661. - world_the_end
  662.  
  663. # The language (file) to use. You can put the name of the language file as the language code
  664. # (eg. en_US, de_DE, fr_FR, ect.) or you can specify the name of a custom file without the .lang
  665. # Please check the lang/ folder for a list of all available translations.
  666. language: en_US
  667.  
  668. # Can the players earn money on mobs spawned from mobspawners and eggs?
  669. allow_mobspawners_and_eggs: false
  670.  
  671. # Broadcast messages will be send in the ActionBar if MobHunting finds a supported ActionBar plugin.
  672. use-actionbar-for-broadcasts: true
  673.  
  674. # Should achievements be broadcasted?
  675. broadcast-achievement: true
  676.  
  677. # Should the hunt begins achievement be broadcasted?
  678. broadcast-first-achievement: true
  679.  
  680. # Time between saves in ticks (20 ticks ~ 1 sec)
  681. save-period: 6000
  682.  
  683. # Time between leaderboard updates in ticks (20 ticks ~ 1 sec)
  684. leaderboard-update-period: 1200
  685.  
  686. # Time in seconds after attacking a mob that can be counted as a kill
  687. kill-timeout: 4
  688.  
  689. # If kills are not being registered in mob hunting. Enable this to see why they arent
  690. kill-debug: true
  691.  
  692. # Rounding of rewards when you uses a range or %. (ex creeperPrize=10:30) the reward.
  693. # All numbers except 0 can be used.
  694. # Set rounding_reward=1 if you want integers. IE. 10,11,12,13,14...
  695. # Set rounding_reward=0.01 if you want 2 decimals 10.00, 10.01, 10.02... integers.
  696. # Set rounding_reward=5 if you want multipla of 5 IE. 10,15,20,25...
  697. # Set rounding_reward=2 if you want multipla of 2 IE. 10,12,14,16...
  698. reward_rounding: 0.01
  699.  
  700. # This is the minimum reward which will which will be paid to the player 0.01 will be fine
  701. # in most installation, but Gringott users who want very low rewards (like 0.001 for killing
  702. # a mob) will have to lower the minimum reward. Remember that some multipiers are less than 1
  703. # and grinding detection and penalties. The minimum_reward should therefor be less than 10%
  704. # of smallest reward. In the Gringotts example minimum_reward should be 0.0001 or 0.00005.
  705. minimum_reward: 0.01
  706.  
  707. # When a new playerjoins the server he will by default start
  708. # in 'LEARNING MODE' and get extra information about when he get rewards and not,
  709. # when killing Mobs. The player can disable this InGame by using the command '/mobhunt learn'
  710. newplayer_learning_mode: true
  711.  
  712. # When use_gui_for_archivements=true the status of players achievemens will
  713. # be showed in a Inventory GUI.
  714. use_gui_for_achievements: true
  715.  
  716. # When use_gui_for_bounties=true the open bounties and most wanted players will
  717. # be showed in a Inventory GUI.
  718. use_gui_for_bounties: true
  719.  
  720. # ########################################################################
  721. # DropMoneyOnGroud Settings
  722. # ########################################################################
  723. dropmoneyonground:
  724.  
  725. # When a player get a money reward for a kill, the money will go directly
  726. # into his pocket. If you set dropMoneyOnGroud=true the reward will
  727. # dropped on ground to be picked up by the player.
  728. # Negative rewards will always be taken from det player.
  729. drop-money-on-groud: true
  730.  
  731. # Dark room mobspawners usually collect items in a HOPPER. This is denied by default.
  732. # If you want HOPPERS to collect MobHunting Money rewards
  733. # set "deny-hoppers-to-pickup-money-on-ground"=true
  734. deny-hoppers-to-pickup-money-on-ground: true
  735.  
  736. # Here you can set which item should be used.
  737. # Use Minecraft Item names like:
  738. # GOLD_NUGGET, DIAMOND, GOLD_INGOT, EMERALD, GOLDEN_APPLE
  739. drop-money-on-ground-item: GOLD_NUGGET
  740.  
  741. # Here you can set of the color of the number above the dropped item.
  742. # Use color names like WHITE, RED, BLUE
  743. drop-money-on-ground-text-color: GOLD
  744.  
  745. # ########################################################################
  746. # Integration to other plugins.
  747. # ########################################################################
  748. plugins:
  749.  
  750. # Disable integration with MobArena
  751. disable-integration-mobarena: true
  752.  
  753. # Set to true if you want the players to get rewards while playing MobArena.
  754. mobarena-get-rewards: false
  755.  
  756. # Disable integration with PvpArena
  757. disable-integration-pvparena: true
  758.  
  759. # Set to true if you want the players to get rewards while playing pvpArena.
  760. pvparena-get-rewards: false
  761.  
  762. # Disable integration with MythicMobs
  763. disable-integration-mythicmobs: true
  764.  
  765. # Disable integration with MyPet
  766. disable-integration-mypet: false
  767.  
  768. # Disable integration with MiniGames
  769. disable-integration-minigames: false
  770.  
  771. # Disable integration with WorldGuard
  772. disable-integration-worldguard: false
  773.  
  774. # Disable integration with Essentials
  775. # http://dev.bukkit.org/bukkit-plugins/essentialsx/
  776. disable-integration-essentials: false
  777.  
  778. # Disable integration with BattleArena
  779. disable-integration-battlearena: true
  780.  
  781. # Disable integration with BossBarAPI. If you want messages in player chat you can set this to true.
  782. disable-integration-bossbarapi: false
  783.  
  784. # Disable integration with BarAPI. If you want messages in player chat you can set this to true.
  785. disable-integration-barapi: false
  786.  
  787. # Disable integration with TitleAPI
  788. disable-integration-titleapi: false
  789.  
  790. # Disable integration with VanishNoPacket
  791. disable-integration-vanishnopacket: false
  792.  
  793. # Disable integration with TitleManger. If you want messages in player chat you can set this to true.
  794. # https://www.spigotmc.org/resources/titlemanager.1049/
  795. disable-integration-titlemanager: false
  796.  
  797. # Disable integration with Actionbar. If you want messages in player chat you can set this to true.
  798. disable-integration-actionbar: false
  799.  
  800. # Disable integration with ActionBarAPI. If you want messages in player chat you can set this to true.
  801. # https://www.spigotmc.org/resources/actionbarapi-1-8-1-9-1-10.1315/
  802. disable-integration-actionbarapi: false
  803.  
  804. # Disable integration with ActionAnnouncer. If you want messages in player chat you can set this to true.
  805. # https://www.spigotmc.org/resources/actionannouncer.1320/
  806. disable-integration-actionannouncer: false
  807.  
  808. # Disable integration with Gringotts Economy.
  809. # http://dev.bukkit.org/bukkit-plugins/gringotts/
  810. disable-integration-gringotts: true
  811.  
  812. # Disable integration with TARDIS Weeping Angels.
  813. # http://dev.bukkit.org/bukkit-plugins/tardisweepingangels/
  814. disable-integration-tardis-weeping-angels: true
  815.  
  816. # ########################################################################
  817. # Database Settings.
  818. # ########################################################################
  819. database:
  820.  
  821. # Type of database to use. Valid values are: sqlite, mysql
  822. type: sqlite
  823. username: user
  824. password: password
  825. host: localhost:3306
  826. database: mobhunting
  827.  
  828. # sql_debug is only meant to be used by the developer. Setting this to to true can produre a a big log file!
  829. debug_sql: false
  830.  
  831. # ########################################################################
  832. # Update settings
  833. # ########################################################################
  834. updates:
  835.  
  836. # Check if there is a new version of the plugin available.
  837. update-check: false
  838.  
  839. # Set the number of seconds between each check. Recommended setting is
  840. # check_every: 7200 ~ to check every second hour.
  841. check_every: 7200
  842.  
  843. # Set 'autoupdate: true' if you want new updates downloaded and installed.
  844. # You will still have to reboot the server manually.
  845. autoupdate: false
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