VortX

HA Striker

Jul 30th, 2020
49
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 7.32 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. [1] = {
  8. ["children"] = {
  9. },
  10. ["self"] = {
  11. ["Skin"] = 0,
  12. ["Invert"] = false,
  13. ["LightBlend"] = 1,
  14. ["CellShade"] = 0,
  15. ["OwnerName"] = "self",
  16. ["AimPartName"] = "",
  17. ["IgnoreZ"] = false,
  18. ["AimPartUID"] = "",
  19. ["Passes"] = 1,
  20. ["Name"] = "Left Arm",
  21. ["NoTextureFiltering"] = false,
  22. ["DoubleFace"] = false,
  23. ["PositionOffset"] = Vector(0, 0, 0),
  24. ["IsDisturbing"] = false,
  25. ["Fullbright"] = false,
  26. ["EyeAngles"] = true,
  27. ["DrawOrder"] = 0,
  28. ["TintColor"] = Vector(0, 0, 0),
  29. ["UniqueID"] = "1216721",
  30. ["Translucent"] = false,
  31. ["LodOverride"] = -1,
  32. ["BlurSpacing"] = 0,
  33. ["Alpha"] = 1,
  34. ["Material"] = "",
  35. ["UseWeaponColor"] = false,
  36. ["UsePlayerColor"] = false,
  37. ["UseLegacyScale"] = false,
  38. ["Bone"] = "back 4",
  39. ["Color"] = Vector(255, 255, 255),
  40. ["Brightness"] = 1,
  41. ["BoneMerge"] = false,
  42. ["BlurLength"] = 0,
  43. ["Position"] = Vector(54.2666015625, 13.564453125, -22.04296875),
  44. ["AngleOffset"] = Angle(0, 0, -90),
  45. ["AlternativeScaling"] = false,
  46. ["Hide"] = false,
  47. ["OwnerEntity"] = false,
  48. ["Scale"] = Vector(1, 1, 1),
  49. ["ClassName"] = "model",
  50. ["EditorExpand"] = false,
  51. ["Size"] = 2.5,
  52. ["ModelFallback"] = "",
  53. ["Angles"] = Angle(0, 1, 0),
  54. ["TextureFilter"] = 3,
  55. ["Model"] = "models/halominigunw.mdl",
  56. ["BlendMode"] = "",
  57. },
  58. },
  59. [2] = {
  60. ["children"] = {
  61. },
  62. ["self"] = {
  63. ["Skin"] = 0,
  64. ["Invert"] = true,
  65. ["LightBlend"] = 1,
  66. ["CellShade"] = 0,
  67. ["OwnerName"] = "self",
  68. ["AimPartName"] = "",
  69. ["IgnoreZ"] = false,
  70. ["AimPartUID"] = "",
  71. ["Passes"] = 1,
  72. ["Name"] = "Right Arm",
  73. ["NoTextureFiltering"] = false,
  74. ["DoubleFace"] = false,
  75. ["PositionOffset"] = Vector(0, 0, 0),
  76. ["IsDisturbing"] = false,
  77. ["Fullbright"] = false,
  78. ["EyeAngles"] = true,
  79. ["DrawOrder"] = 0,
  80. ["TintColor"] = Vector(0, 0, 0),
  81. ["UniqueID"] = "1949445526",
  82. ["Translucent"] = false,
  83. ["LodOverride"] = -1,
  84. ["BlurSpacing"] = 0,
  85. ["Alpha"] = 1,
  86. ["Material"] = "",
  87. ["UseWeaponColor"] = false,
  88. ["UsePlayerColor"] = false,
  89. ["UseLegacyScale"] = false,
  90. ["Bone"] = "back 4",
  91. ["Color"] = Vector(255, 255, 255),
  92. ["Brightness"] = 1,
  93. ["BoneMerge"] = false,
  94. ["BlurLength"] = 0,
  95. ["Position"] = Vector(-54.2392578125, -11.7998046875, -22.4228515625),
  96. ["AngleOffset"] = Angle(0, 0, 90),
  97. ["AlternativeScaling"] = false,
  98. ["Hide"] = false,
  99. ["OwnerEntity"] = false,
  100. ["Scale"] = Vector(1, -1, 1),
  101. ["ClassName"] = "model",
  102. ["EditorExpand"] = true,
  103. ["Size"] = 2.5,
  104. ["ModelFallback"] = "",
  105. ["Angles"] = Angle(0, -1, 0),
  106. ["TextureFilter"] = 3,
  107. ["Model"] = "models/halominigunw.mdl",
  108. ["BlendMode"] = "",
  109. },
  110. },
  111. },
  112. ["self"] = {
  113. ["Jiggle"] = false,
  114. ["DrawOrder"] = 0,
  115. ["AlternativeBones"] = false,
  116. ["FollowPartName"] = "",
  117. ["OwnerName"] = "self",
  118. ["AimPartName"] = "",
  119. ["FollowPartUID"] = "",
  120. ["Bone"] = "back 4",
  121. ["ScaleChildren"] = false,
  122. ["FollowAnglesOnly"] = false,
  123. ["AngleOffset"] = Angle(0, 0, 0),
  124. ["Position"] = Vector(0, 0, 0),
  125. ["AimPartUID"] = "",
  126. ["UniqueID"] = "2105103121",
  127. ["Hide"] = false,
  128. ["Name"] = "",
  129. ["Scale"] = Vector(1, 1, 1),
  130. ["MoveChildrenToOrigin"] = false,
  131. ["Angles"] = Angle(0, 0, 0),
  132. ["Size"] = 1,
  133. ["PositionOffset"] = Vector(0, 0, 0),
  134. ["IsDisturbing"] = false,
  135. ["EditorExpand"] = true,
  136. ["EyeAngles"] = false,
  137. ["ClassName"] = "bone",
  138. },
  139. },
  140. [2] = {
  141. ["children"] = {
  142. },
  143. ["self"] = {
  144. ["UniqueID"] = "2940749034",
  145. ["AimPartUID"] = "",
  146. ["SubMaterialId"] = 3,
  147. ["Name"] = "",
  148. ["Material"] = "Models/effects/vol_light001",
  149. ["OwnerName"] = "self",
  150. ["Hide"] = false,
  151. ["IsDisturbing"] = false,
  152. ["EditorExpand"] = false,
  153. ["RootOwner"] = false,
  154. ["ClassName"] = "submaterial",
  155. },
  156. },
  157. [3] = {
  158. ["children"] = {
  159. },
  160. ["self"] = {
  161. ["UniqueID"] = "4073363865",
  162. ["AimPartUID"] = "",
  163. ["SubMaterialId"] = 4,
  164. ["Name"] = "",
  165. ["Material"] = "Models/effects/vol_light001",
  166. ["OwnerName"] = "self",
  167. ["Hide"] = false,
  168. ["IsDisturbing"] = false,
  169. ["EditorExpand"] = false,
  170. ["RootOwner"] = false,
  171. ["ClassName"] = "submaterial",
  172. },
  173. },
  174. [4] = {
  175. ["children"] = {
  176. },
  177. ["self"] = {
  178. ["UniqueID"] = "3092385021",
  179. ["AimPartUID"] = "",
  180. ["SubMaterialId"] = 2,
  181. ["Name"] = "",
  182. ["Material"] = "Models/effects/vol_light001",
  183. ["OwnerName"] = "self",
  184. ["Hide"] = false,
  185. ["IsDisturbing"] = false,
  186. ["EditorExpand"] = false,
  187. ["RootOwner"] = false,
  188. ["ClassName"] = "submaterial",
  189. },
  190. },
  191. },
  192. ["self"] = {
  193. ["HidePhysgunBeam"] = false,
  194. ["Skin"] = 0,
  195. ["Invert"] = false,
  196. ["HideBullets"] = false,
  197. ["FallApartOnDeath"] = false,
  198. ["DeathRagdollizeParent"] = false,
  199. ["SprintSpeed"] = 0,
  200. ["BlendMode"] = "",
  201. ["HideEntity"] = false,
  202. ["AimPartUID"] = "",
  203. ["DrawWeapon"] = false,
  204. ["EyeTargetUID"] = "",
  205. ["Name"] = "",
  206. ["LodOverride"] = -1,
  207. ["AllowOggWhenMuted"] = false,
  208. ["NoTextureFiltering"] = false,
  209. ["DoubleFace"] = false,
  210. ["WalkSpeed"] = 0,
  211. ["Color"] = Vector(255, 255, 255),
  212. ["Fullbright"] = false,
  213. ["EyeAngles"] = false,
  214. ["IgnoreZ"] = false,
  215. ["IsDisturbing"] = false,
  216. ["DrawOrder"] = 0,
  217. ["RunSpeed"] = 0,
  218. ["DrawPlayerOnDeath"] = false,
  219. ["HideRagdollOnDeath"] = false,
  220. ["ClassName"] = "entity",
  221. ["MuteSounds"] = false,
  222. ["DrawShadow"] = false,
  223. ["Alpha"] = 1,
  224. ["Material"] = "",
  225. ["InverseKinematics"] = false,
  226. ["SuppressFrames"] = false,
  227. ["AimPartName"] = "",
  228. ["Bone"] = "head",
  229. ["EyeTargetName"] = "",
  230. ["MuteFootsteps"] = false,
  231. ["CrouchSpeed"] = 0,
  232. ["Weapon"] = false,
  233. ["Position"] = Vector(0, 0, 0),
  234. ["UniqueID"] = "3515766032",
  235. ["OwnerName"] = "self",
  236. ["Hide"] = false,
  237. ["Brightness"] = 1,
  238. ["Scale"] = Vector(1, 1, 1),
  239. ["Translucent"] = false,
  240. ["EditorExpand"] = true,
  241. ["Size"] = 1,
  242. ["UseLegacyScale"] = false,
  243. ["Angles"] = Angle(0, 0, 0),
  244. ["AnimationRate"] = 1,
  245. ["Model"] = "",
  246. ["RelativeBones"] = true,
  247. },
  248. },
  249. },
  250. ["self"] = {
  251. ["DrawOrder"] = 0,
  252. ["UniqueID"] = "235316848",
  253. ["AimPartUID"] = "",
  254. ["Hide"] = false,
  255. ["Duplicate"] = false,
  256. ["ClassName"] = "group",
  257. ["OwnerName"] = "self",
  258. ["IsDisturbing"] = false,
  259. ["Name"] = "my outfit",
  260. ["EditorExpand"] = true,
  261. },
  262. },
  263.  
Add Comment
Please, Sign In to add comment