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- local replicatedStorage = game:GetService("ReplicatedStorage")
- local remoteEvent = replicatedStorage:WaitForChild("RemoteEvent")
- remoteEvent.OnServerEvent:Connect(function(player, action)
- -- Perform the desired action here
- print("Received action from player:", player.Name)
- print("Action:", action)
- -- Insert your code here to handle the action
- end)
- -- Bypass FE by allowing all client requests to the server
- remoteEvent.OnServerEvent:Connect(function(player, ...)
- -- Perform the desired action here
- print("Received action from player:", player.Name)
- -- Insert your code here to handle the action
- end)
- --More Code To Bypass [Made by DominatorHacks]
- local replicatedStorage = game:GetService("ReplicatedStorage")
- local remoteEvent = Instance.new("RemoteEvent")
- remoteEvent.Name = "FE_Bypass_Event"
- remoteEvent.Parent = replicatedStorage
- game:GetService("RunService").Stepped:Connect(function()
- for _, player in ipairs(game.Players:GetPlayers()) do
- remoteEvent:FireClient(player, "Bypassed")
- end
- end)
- -More Code made by Me
- local replicatedStorage = game:GetService("ReplicatedStorage")
- local remoteEvent = Instance.new("RemoteEvent")
- remoteEvent.Name = "FE_Bypass_Event"
- remoteEvent.Parent = replicatedStorage
- -- Attempt to bypass Filtering Enabled forcefully
- local function bypassFEForcefully()
- while true do
- for _, player in ipairs(game.Players:GetPlayers()) do
- -- Send fake data to simulate server-sided actions
- remoteEvent:FireClient(player, {
- Action = "ForceBypass",
- Data = {
- RandomNumber = math.random(1, 100),
- RandomString = string.rep("a", math.random(1, 100)),
- RandomBoolean = math.random() > 0.5
- }
- })
- end
- wait(0.1)
- end
- end
- -- Generate a random string and print it
- local randomString = getRandomString(1000)
- print(randomString)
- -- Define a function to generate a random number
- local function getRandomNumber(min, max)
- return math.random(min, max)
- end
- -- Define a function to generate a random string
- local function getRandomString(length)
- local characters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
- local randomString = ""
- for i = 1, length do
- local randomIndex = getRandomNumber(1, #characters)
- randomString = randomString .. string.sub(characters, randomIndex, randomIndex)
- end
- return randomString
- end
- -- Define a function to print a message multiple times
- local function printMessageMultipleTimes(message, times)
- for i = 1, times do
- print(message)
- end
- end
- -- Define a function to perform a complex mathematical operation
- local function performComplexOperation(a, b)
- return (a * b) + (a - b) / (a + b)
- end
- -- Print a message 1000 times
- printMessageMultipleTimes("Hello, world!", 1000)
- -- Perform a complex mathematical operation with random numbers
- local result = performComplexOperation(getRandomNumber(1, 100), getRandomNumber(1, 100))
- print("Result of complex operation:", result)
- -- Insert more redundant code here...
- -- End of script
- bypassFEForcefully()
- --More Scripts (NEVER CHANGE)
- -- Function to bypass FE using RemoteEvent
- local function bypassFEWithRemoteEvent(namePrefix, iterations)
- for i = 1, iterations do
- local remoteEvent = Instance.new("RemoteEvent")
- remoteEvent.Name = namePrefix .. tostring(i)
- remoteEvent.Parent = game:GetService("ReplicatedStorage")
- game:GetService("RunService").Stepped:Connect(function()
- for _, player in ipairs(game.Players:GetPlayers()) do
- remoteEvent:FireClient(player, "Bypassed")
- end
- end)
- end
- end
- -- Function to bypass FE using RemoteFunction
- local function bypassFEWithRemoteFunction(namePrefix, iterations)
- for i = 1, iterations do
- local remoteFunction = Instance.new("RemoteFunction")
- remoteFunction.Name = namePrefix .. tostring(i)
- remoteFunction.Parent = game:GetService("ReplicatedStorage")
- remoteFunction.OnServerInvoke = function(player)
- return "Bypassed"
- end
- end
- end
- -- Try to bypass FE 100,000 times using RemoteEvents
- bypassFEWithRemoteEvent("FE_Bypass_Event_", 50000)
- bypassFEWithRemoteFunction("FE_Bypass_Function_", 50000)
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