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- Minecraft Coder Pack 4.4 for Minecraft 1.9 pre 5
- ================================================
- MCP is (c) Copyright by the MCP Team
- License and terms of use.
- =========================
- No warranties. If MCP does not work for you, or causes any damage, it's your problem. Use it at own risk.
- You are allowed to:
- - Use MCP to decompile the Minecraft client and server jar files.
- - Use the decompiled source code to create mods for Minecraft.
- - Recompile modified versions of Minecraft.
- - Reobfuscate the classes of your mod for Minecraft.
- You are NOT allowed to:
- - Use MCP to do anything that violated Mojangs terms of use for Minecraft.
- - Release Minecraft versions or modifications that allow you to play without having bought Minecraft from Mojang.
- - Release modified or unmodified versions of MCP anywhere.
- - Use any of MCPs scripts, tools or data files without explicit written permission.
- - Make money with anything based on MCP (excluding Minecraft mods created by using MCP).
- - Use MCP to create clients that are used for griefing or exploiting server bugs.
- - Release the decompiled source code of Minecraft in any way.
- Prerequisites:
- ==============
- 1.) Install Java SDK Standard Edition (short JDK).
- Link: http://www.oracle.com/technetwork/java/javase/downloads/
- 2.) Add the paths to your JDK and JRE bin folders to the Environment Variable PATH.
- Description where to find the variable:
- http://www.java.com/en/download/help/path.xml
- Example for Windows users of what you have to add to the variable (entries are seperated by ";" )
- C:\Program Files\Java\jdk1.6.0_24\bin;C:\Program Files\Java\jre6\bin
- We wont provide any help setting it up - this _is_ a prerequesite.
- Note: MCP versions 4.4 and higher should also work properly with JDK 1.7
- How to use:
- ===========
- 1) Prepare the files:
- - Copy the "minecraft_server.jar" file into the "jars" folder.
- - Copy the folders "bin" and "resources" from your .minecraft folder into the "jars" folder.
- 2) Decompilation and patching
- - Start the decompile script in this folder.
- 3) Modding
- - Modify the sourcecode in the "src\minecraft" folder or in the "src\minecraft_server" folder.
- 4) Compile
- - Start the recompile script in this folder.
- 5) Testing
- - To test the modified game, start the startclient script
- - To test the modified server, start the startserver script
- 6) Obfuscation
- - Decompile the code, modify and recompile.
- - Start reobfuscate to start the reobfuscation step, it will automatically detect changed classes and reobfuscate them.
- - Your obfuscated classes are now available in "reobf\minecraft" and "reobf\minecraft_server", ready to be injected in MC.
- - Make sure to delete the META-INF folder in minecraft.jar, otherwise the game will just black-screen when you start it.
- WARNINGS:
- =========
- - Make sure that you backup the modified sources before you run decompile again or all changes will be lost!
- - The cleanup script will delete most of the generated files and sources. Be careful with this one :)
- Notes:
- ======
- * If you want to include external libraries (either as .jar or .class) to the classpath during recompilation add them
- to a folder called "lib" creating it first if required.
- * Should mcp complain about "java.lang.NoClassDefFoundError: Start" when trying to run startclient or startserver
- try cleanup (make backups of you sources!), decompile again and recompile as the final step.
- * Do not use this to release complete packages of minecraft.jar, class or java files. They are copyrighted
- material by Notch and mods should only contain small changes to some classes, never complete sets that
- can be used by people who did not buy the game to play it.
- * Make sure you use the original minecraft.jar and minecraft_server.jar files. If you have already modded them
- they will NOT work with the patches in these scripts.
- * The startclient script uses the "Start.class" file to start the game. This will make sure the game will not
- use your .minecraft folder, but instead use the "jars" folder for all saves. So any bugs in the modified
- game will not corrupt your normal worlds.
- * If you have any problems using this toolpack, put the "logs\*.log" files that the scripts generated into a
- zip-file and send it to us (post it in the minecraft forum):
- http://www.minecraftforum.net/viewtopic.php?f=25&t=58464
- * This version of the MCP uses a deobfuscator to change all field and method names in the sources.
- Look in the csv files in "conf", namely "conf\classes.csv", "conf\fields.csv" and "conf\methods.csv" files for a complete mapping of the names.
- * There are currently no known bugs in the recompiled game or server, except those that were already in the original
- game :)
- * If your reobfuscated classes cause a black screen in Minecraft, make sure that you've deleted the META-INF folder
- in the minecraft.jar file.
- * To add new resources to the game, for example png files, put them in the bin folder tree, they will also get copied to the reob folder
- automatically when you reobfuscate your changes.
- Credits:
- ========
- == Currently Active ==
- Searge
- * Creator of MCP
- * Fixes all compile errors in the decompiled sourcecode
- * Created the MCP mod system and API
- * Created the Eclipse workspace for MCP 4.x
- * Created the new RetroGuard deobfuscation module for MCP 3.0
- * Created the new mod system
- ProfMobius
- * Creator of the renaming codes and re-obfuscation procedures
- * Helped to port scripts to Linux
- * Developer and maintainer of the MCP chan bot
- * Is now bald after working too much with java constant pool and re-obfuscation
- * Created the new workflow scripts and renamer for MCP 3.0
- IngisKahn
- * Creator of the bytecode compare tool that helps us to update the name mappings quickly for new minecraft versions
- * Contributed to the de-obfuscation spreadsheet
- * Working hard on creating better internal tools for mapping updates and decompiling
- Fesh0r
- * php/sql code monkey
- * Uses his magic to create mappings, patches, and general release work
- * Has Searge's approval to make official MCP releases ;)
- * Makes sure we get proper patches for the sourcecode that JAD generates
- * Maintains our scripts and toolkits
- * Optimized the Retroguard and Exceptor tools
- R4WK
- * Works on MCP updates and contributes to the new mod system
- * Helps ZeuX with Techne improvements
- ZeuX
- * Helps out in the IRC channels - Head of HR
- * Did server patches for the most recent versions - if you run into any (patch-related) problems, it's his fault :P
- * Created the famous Techne model editor for Minecraft
- * Contributes features to the new mod system
- 303
- * Wiki contributor
- * Tries to help out newbies in the IRC channels
- * Makes sure modloader mods can be created with MCP
- Mr_okushama
- * Wiki contributor
- * Public Support Manager
- * IRC Operator
- * Savior of the 2011 April fools prank
- Cryect
- * Contributed a lot of deobfuscation mappings
- * Created the awesome AdventureCraft mod
- == Former Contributors ==
- Generic
- * Works on improving IngisKahn's bytecode compare tool
- * Added some important features to retroguard
- Risugami
- * The guy who created the first mods I (Searge) ever used in Minecraft
- * The creator of modloader who gave us permission to include files from his system in MCP
- fotoply
- * Helped to improve the batch files
- Cadde
- * Community manager and Wiki manager
- * Works on the de-obfuscation spreadsheet
- * Mod support (making old mods work with MCP)
- * All round handyman
- Vaprtek
- * Works on the de-obfuscation spreadsheet
- * Knows how to make pet creepers
- gronk
- * Script support
- n00bish
- * Linux script maintenance
- Sage Pourpre
- * His thread in the forums inspired me (Searge) to create this toolpack in the first place
- Tei
- * Supported the MCP project since the first version was released
- spec10
- * The new linux scripts guy
- Head
- * Wiki contributor / Administrator
- * Explains classes and their members on the Wiki
- MissLil
- * Various scripting stuff
- * Lots of reverse engineering
- * OpenGL constants annoting
- ScottyDoesKnow
- * obfuscathonCharmer, the obfuscathon GUI
- Chase
- * MCP Launcher Work
- * External jar loading
- * Scrollable mod list.
- titegtnodI
- * Wiki contributor
- * IRC Operator
- and of course:
- - Everybody who contributed to the great google spreadsheet or who created some mods (I've got them all :).
- - NOTCH for creating a game that is just awesome, I hope he does not feel offended by our decompiling efforts.
- Please, Notch, support our ambitions to mod your game. I know people who bought it just because of
- some great mods.
- History:
- ========
- 4.5 - Updated to support Minecraft 1.9 pre 5 and MinecraftServer 1.9 pre 5
- 4.4 - Updated to support Minecraft 1.8.1 and MinecraftServer 1.8.1
- 4.3 - Updated to support Minecraft 1.7.3 and MinecraftServer 1.7.3
- 4.2 - Updated to support Minecraft 1.7.2 and MinecraftServer 1.7.2
- 4.1 - Added an Eclipse workspace and included a reobfuscation bugfix
- 4.0 - Added improved decompile scripts with new Exceptor tool
- 3.4 - Updated to support Minecraft 1.6.6 and MinecraftServer 1.6.6
- 3.3 - Updated to support Minecraft 1.6.5 and MinecraftServer 1.6.5
- 3.2 - Updated to support Minecraft 1.6.4 and MinecraftServer 1.6.4
- 3.1 - Complete rewrite of the framework, works with Minecraft 1.5_01 and MinecraftServer 1.5_02
- 2.12 - Updated to support Minecraft 1.5_01 and MinecraftServer 1.5_02
- 2.11 - Updated to support Minecraft 1.4_01 and MinecraftServer 1.4_01
- 2.10 - Updated to support Minecraft 1.4 and MinecraftServer 1.4
- 2.9a - Added MCP Mod System for 1.3_01, added mod loader support, updated mappings
- 2.9 - Updated to support Minecraft 1.3_01 and MinecraftServer 1.3
- 2.8 - Added the MCP mod system SDK and support for OSX
- 2.7 - Updated to support Minecraft 1.2_02 and MinecraftServer 1.2_01
- 2.6 - Updated to support Minecraft 1.1_02 and MinecraftServer 1.1_02
- 2.5 - Updated to support Minecraft 1.2.6 and MinecraftServer 0.2.8
- 2.4 - Updated to support Minecraft 1.2.5 and MinecraftServer 0.2.7
- 2.3 - Updated to support Minecraft 1.2.3_04 and MinecraftServer 0.2.5_02. Linux support beta.
- 2.2a - Bugfix release to improve the re-obfuscation tools
- 2.2 - The reobfuscation beta test release. Still for Minecraft 1.2.2
- 2.1 - Updated to support Minecraft 1.2.2
- 2.0a - Bugfix release
- 2.0 - Major updates to MCP and support for post-Halloween versions of Minecraft
- 1.6 - All classes have meaningful names now, the class name mappings and the field name mappings are applied
- 1.5 - Extend the scripts to also support decompiling, recompiling and testing the minecraft_server.jar file
- 1.4 - Using a deobfuscator to rename all fields and methods and jadretro to fix some decompile bugs
- 1.3 - Added upgrade scripts to decompile and recompile Minecraft.class, MinecraftApplet.class and MinecraftServer.class
- 1.2 - Redirect output of all tools to a logfile
- 1.1 - Fixed TNT bug
- 1.0 - First release
- Roadmap:
- ========
- 4.5+ - New awesome features, improvements and updates :)
- _________________________________________________________________________________________________________________
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