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Nov 23rd, 2017
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  1. $cd "C:\Users\Fran\Documents"
  2. $modelname "mapeadores\slow\biohazard\biohazard.mdl"
  3. $model "TaP" "biohazard.smd"
  4.  
  5. $poseparameter move_yaw -180.00 180.00
  6. $poseparameter body_pitch -90.00 90.00
  7. $poseparameter body_yaw -90.00 90.00
  8. $cdmaterials "mapeadores\slow\biohazard\"
  9. $hboxset "cstrike"
  10. $hbox 3 "ValveBiped.Bip01_Pelvis" -8.539 -7.950 -5.585 8.539 2.065 6.773
  11. $hbox 6 "ValveBiped.Bip01_L_Thigh" 4.708 -5.532 -3.531 23.540 3.884 4.708
  12. $hbox 6 "ValveBiped.Bip01_L_Calf" -0.300 -4.419 -3.531 21.486 3.242 3.531
  13. $hbox 6 "ValveBiped.Bip01_L_Foot" -2.354 -1.177 -2.654 5.885 4.708 2.065
  14. $hbox 6 "ValveBiped.Bip01_L_Toe0" -2.943 -2.889 -2.943 4.120 1.230 1.766
  15. $hbox 7 "ValveBiped.Bip01_R_Thigh" 4.708 -5.532 -3.531 23.540 3.884 4.708
  16. $hbox 7 "ValveBiped.Bip01_R_Calf" -0.300 -4.419 -3.531 21.486 3.242 3.531
  17. $hbox 7 "ValveBiped.Bip01_R_Foot" -2.354 -1.177 -2.065 5.885 4.708 2.654
  18. $hbox 7 "ValveBiped.Bip01_R_Toe0" -2.943 -2.889 -1.766 4.120 1.230 2.943
  19. $hbox 3 "ValveBiped.Bip01_Spine1" -9.416 -1.295 -8.239 4.708 11.652 8.239
  20. $hbox 2 "ValveBiped.Bip01_Spine2" -3.157 -3.531 -9.972 13.964 10.614 9.972
  21. $hbox 1 "ValveBiped.Bip01_Neck1" -0.107 -4.708 -2.943 5.671 2.354 2.943
  22. $hbox 1 "ValveBiped.Bip01_Head1" -0.428 -6.420 -3.745 9.630 4.569 3.103
  23. $hbox 4 "ValveBiped.Bip01_L_UpperArm" -1.177 -2.654 -2.354 15.301 2.654 2.354
  24. $hbox 4 "ValveBiped.Bip01_L_Forearm" -1.766 -2.472 -2.472 13.536 2.472 2.472
  25. $hbox 4 "ValveBiped.Bip01_L_Hand" 0.300 -2.536 -1.766 6.773 1.594 2.943
  26. $hbox 5 "ValveBiped.Bip01_R_UpperArm" -1.177 -2.654 -2.354 15.301 2.654 2.354
  27. $hbox 5 "ValveBiped.Bip01_R_Forearm" -1.766 -2.472 -2.472 13.536 2.472 2.472
  28. $hbox 5 "ValveBiped.Bip01_R_Hand" 0.300 -2.536 -2.943 6.773 1.594 1.766
  29. $attachment "forward" "ValveBiped.forward" -0.00 -0.00 0.00 rotate 0.00 -0.00 -0.00
  30. $attachment "grenade0" "ValveBiped.Bip01_Pelvis" 7.03 3.57 -5.04 rotate -46.54 -172.45 81.91
  31. $attachment "grenade1" "ValveBiped.Bip01_Pelvis" 3.54 3.74 -5.69 rotate -81.11 178.93 91.12
  32. $attachment "grenade2" "ValveBiped.Bip01_Pelvis" -3.10 3.28 -6.97 rotate -79.99 13.72 -101.78
  33. $attachment "grenade3" "ValveBiped.Bip01_Pelvis" -6.28 4.19 -5.32 rotate -59.27 3.30 -90.98
  34. $attachment "pistol" "ValveBiped.Bip01_R_Thigh" -1.61 3.62 -6.16 rotate -5.76 -9.41 80.11
  35. $attachment "primary" "ValveBiped.Bip01_Spine2" 11.39 -4.34 5.12 rotate -7.80 178.32 -179.54
  36. $attachment "eholster" "ValveBiped.Bip01_L_Thigh" 3.96 -0.87 5.52 rotate 11.20 -91.22 93.32
  37. $attachment "c4" "ValveBiped.Bip01_Spine2" 9.36 -8.28 -6.81 rotate -41.21 58.90 18.01
  38. $attachment "lfoot" "ValveBiped.Bip01_L_Foot" 0.00 5.35 -0.00 rotate -0.00 0.00 -0.00
  39. $attachment "rfoot" "ValveBiped.Bip01_R_Foot" -0.00 5.35 0.00 rotate 0.00 -0.00 0.00
  40. $attachment "muzzle_flash" "ValveBiped.Bip01_L_Hand" -0.00 0.00 -0.00 rotate -0.00 -0.00 0.00
  41. $includemodel "player/cs_player_shared.mdl"
  42. $includemodel "player/ak_anims_ct.mdl"
  43. $includemodel "player/ak_anims_t.mdl"
  44. $surfaceprop "flesh"
  45. $eyeposition -0.000 -0.000 73.000
  46. $illumposition 1.001 0.019 38.383
  47. $sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00
  48. $ikchain rhand ValveBiped.Bip01_R_Hand knee 0.707 0.707 0.000
  49. $ikchain lhand ValveBiped.Bip01_L_Hand knee 0.707 0.707 0.000
  50. $ikchain rfoot ValveBiped.Bip01_R_Foot knee 0.707 -0.707 0.000
  51. $ikchain lfoot ValveBiped.Bip01_L_Foot knee 0.707 -0.707 0.000
  52. $ikchain ikclip ValveBiped.weapon_bone_Clip knee 0.707 -0.707 0.000
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