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- local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
- local Window = Rayfield:CreateWindow({
- Name = "Poppy HUB",
- LoadingTitle = "Poppy Hub started!",
- LoadingSubtitle = "by FoxyYTtm",
- ConfigurationSaving = {
- Enabled = true,
- FolderName = nil, -- Create a custom folder for your hub/game
- FileName = "Poppy Hub"
- },
- Discord = {
- Enabled = true,
- Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
- RememberJoins = true -- Set this to false to make them join the discord every time they load it up
- },
- KeySystem = true, -- Set this to true to use our key system
- KeySettings = {
- Title = "Gui key system",
- Subtitle = "Key System",
- Note = "Go to https://pastebin.com/raw/aYHGEm1y",
- FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
- SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
- GrabKeyFromSite = true, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
- Key = {"https://pastebin.com/raw/aYHGEm1y"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
- }
- })
- local MainTab = Window:CreateTab("Speed / Jump", nil) -- Title, Image
- local MainSection = MainTab:CreateSection("Main")
- Rayfield:Notify({
- Title = "Executed Succecsfully ✔✅",
- Content = "My second GUI",
- Duration = 3,
- Image = nil,
- Actions = { -- Notification Buttons
- Ignore = {
- Name = "Okay!",
- Callback = function()
- print("The user tapped Okay!")
- end
- },
- },
- })
- local Button = MainTab:CreateButton({
- Name = "Infinite Jump",
- Callback = function()
- --Toggles the infinite jump between on or off on every script run
- _G.infinjump = not _G.infinjump
- if _G.infinJumpStarted == nil then
- --Ensures this only runs once to save resources
- _G.infinJumpStarted = true
- --Notifies readiness
- game.StarterGui:SetCore("SendNotification", {Title="Youtube Hub"; Text="Infinite Jump Activated!"; Duration=5;})
- --The actual infinite jump
- local plr = game:GetService('Players').LocalPlayer
- local m = plr:GetMouse()
- m.KeyDown:connect(function(k)
- if _G.infinjump then
- if k:byte() == 32 then
- humanoid = game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass('Humanoid')
- humanoid:ChangeState('Jumping')
- wait()
- humanoid:ChangeState('Seated')
- end
- end
- end)
- end
- end,
- })
- local PlayerTab = Window:CreateTab("Player", nil) -- Title, Image
- local PlayerSection = PlayerTab:CreateSection("Player Jump/Speed")
- local PlayerSlider = PlayerTab:CreateSlider({
- Name = "Walking Speed",
- Range = {0, 300},
- Increment = 1,
- Suffix = "Speed",
- CurrentValue = 16,
- Flag = "Mybad", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
- end,
- })
- local PlayerSlider = PlayerTab:CreateSlider({
- Name = "Jump Power",
- Range = {0, 500},
- Increment = 10,
- Suffix = "JumpPower",
- CurrentValue = 50,
- Flag = "jump1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = (Value)
- end,
- })
- local CreditsTab = Window:CreateTab("Credits", nil) -- Title, Image
- local CreditsSection = CreditsTab:CreateSection("Credits to FoxyYTtm")
- local CreditsSection = CreditsTab:CreateSection("Learned By 1 F0 Check his channel out!!")
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