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Mar 28th, 2020
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  1. default//default state
  2. {
  3. touch_start(integer n)//touch event
  4. {
  5. //for owner only set: if(llDetectedKey(0)==llGetOwner()){
  6. llRezObject(llGetInventoryName(INVENTORY_OBJECT,0), llGetPos() + <0.0, 0.0, 0.7>,
  7. ZERO_VECTOR,llEuler2Rot(< 90, 0,0> * DEG_TO_RAD), 42); // Never ask why 42. :smileytongue:
  8. // This line will pick the first object out of the container and rez it
  9. }
  10. }
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