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- --[[--
- Use this file to specify **System** preferences.
- Review [examples](\ZeroBraneStudio\App\cfg\user-sample.lua) or check [online documentation](http://studio.zerobrane.com/documentation.html) for details.
- --]]--
- activateoutput = true -- activate Output or Console window on new content added.
- -- Love2D can be placed inside a Zerobrane/love2D/ folder:
- path.love2d = 'love2D/love.exe' -- change this path to suit your system eg 'C:/Program Files/LOVE/love.exe'
- -- to change font size to 12
- editor.fontsize = 12 -- this is mapped to ide.config.editor.fontsize
- editor.fontname = "Consolas"
- filetree.fontsize = 12 -- set font size (the default size is 11 on macOS).
- filehistorylength = 20 -- this is mapped to ide.config.filehistorylength
- -- to have 4 spaces when TAB is used in the editor
- editor.tabwidth = 4
- -- to have TABs stored in the file (to allow mixing tabs and spaces)
- editor.usetabs = true
- -- to disable wrapping of long lines in the editor
- editor.usewrap = false
- -- to turn dynamic words on and to start suggestions after 4 characters
- acandtip.nodynwords = false
- acandtip.startat = 4
- -- to turn off checking for mixed end-of-line encodings in loaded files
- editor.checkeol = false
- -- to force execution to continue immediately after starting debugging;
- -- set to `false` to disable (the interpreter will stop on the first line or
- -- when debugging starts); some interpreters may use `true` or `false`
- -- by default, but can be still reconfigured with this setting.
- debugger.runonstart = true
- -- to set compact fold that doesn't include empty lines after a block
- editor.foldcompact = true
- console.fontname = "Consolas" --set font name.
- console.fontsize = 10 --set font size (the default value is 11 on macOS).
- console.nomousezoom = false --disable zoom with mouse wheel in the Console window as it may be too sensitive.
- output.fontname = "Consolas" -- set font name.
- output.fontsize = 10 -- set font size (the default value is 11 on macOS).
- -- to change the default color scheme; check tomorrow.lua for the list
- -- of supported schemes or use cfg/scheme-picker.lua to pick a scheme.
- --styles = loadfile('cfg/tomorrow.lua')('Tomorrow')
- --styles = loadfile('cfg/tomorrow.lua')('TomorrowContrast')
- --styles = loadfile('cfg/tomorrow.lua')('TomorrowNight')
- --styles = loadfile('cfg/tomorrow.lua')('TomorrowNightBlue')
- --styles = loadfile('cfg/tomorrow.lua')('TomorrowNightBright')
- --styles = loadfile('cfg/tomorrow.lua')('TomorrowNightEighties')
- --styles = loadfile('cfg/tomorrow.lua')('Zenburn')
- --styles = loadfile('cfg/tomorrow.lua')('Monokai')
- --styles = loadfile('cfg/tomorrow.lua')('Molokai')
- --styles = loadfile('cfg/tomorrow.lua')('SolarizedDark')
- --styles = loadfile('cfg/tomorrow.lua')('SolarizedLight')
- --styles = loadfile('cfg/tomorrow.lua')('NotepadPlusPlus')
- styles = loadfile('cfg/tomorrow.lua')('SciTeLuaIDE')
- stylesoutshell = styles -- apply the same scheme to Output/Console windows
- styles.auxwindow = styles.text -- apply text colors to auxiliary windows
- styles.calltip = styles.text -- apply text colors to tooltips
- styles.indicator = {} -- to disable indicators (underlining)
- singleinstance=false
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