Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- class CfgModifiers
- {
- class Default
- {
- messagesExit[] = {};
- class Stages{};
- };
- class Bleeding: Default
- {
- messagesExit[] = {"I am no longer bleeding"};
- messageExitStyle = "colorFriendly";
- class Stages
- {
- class 1: DefaultStage
- {
- cooldown[] = {10,30};
- messages[] = {"I can feel blood dripping","My clothes are damp with blood","I can feel blood dripping off my body","I feel warm blood on my clothes"};
- messageStyle = "colorImportant";
- condition = "(_this getVariable['bleedingLevel',0]) > 0";
- modifiers[] = {{ "blood",-5," * (_this getVariable['bleedingLevel',0])" }};
- notifier[] = {1,"Bleeding",{ 0.541,0.031,0.031,1 }};
- };
- };
- };
- class Hunger: Default
- {
- messagesExit[] = {};
- messageExitStyle = "colorFriendly";
- class Stages
- {
- class Hungry: DefaultStage
- {
- messages[] = {"My stomach grumbles","I'm feeling hungry","I want to eat something","I feel hungry"};
- messageStyle = "";
- cooldown[] = {60,180};
- condition = "_this getVariable['energy',0] < 600";
- notifier[] = {2,"hunger",{ 0.525,0.541,0.031,1 }};
- };
- class VeryHungry: Hungry
- {
- messages[] = {"I'm extremely hungry","My stomach grumbled violently","I'm starving"};
- messageStyle = "";
- cooldown[] = {20,30};
- condition = "_this getVariable['energy',0] < 300";
- notifier[] = {2,"hunger",{ 0.541,0.294,0.031,1 }};
- };
- class Starving: VeryHungry
- {
- messages[] = {"I'm dying of starvation"};
- messageStyle = "colorImportant";
- cooldown[] = {30,60};
- modifiers[] = {{ "health",-1 },{ "blood",-0.005 }};
- notifier[] = {2,"starving",{ 0.541,0.031,0.031,1 }};
- condition = "_this getVariable['energy',0] < 100";
- };
- };
- };
- class Healing: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Stages
- {
- class LowRegeneration: DefaultStage
- {
- messages[] = {};
- messageStyle = "";
- cooldown[] = {};
- modifiers[] = {{ "blood",1 }};
- condition = "(_this getVariable['energy',0] > 3500) and (_this getVariable['water',0] > 3000)";
- };
- class FullRegeneration: LowRegeneration
- {
- modifiers[] = {{ "blood",3 }};
- condition = "(_this getVariable['energy',0] > 5000) and (_this getVariable['water',0] > 2500)";
- };
- class Healing: FullRegeneration
- {
- messages[] = {};
- messageStyle = "colorFriendly";
- cooldown[] = {};
- modifiers[] = {{ "health",1 }};
- notifier[] = {0,"healing",{ 0.294,0.541,0.031 }};
- condition = "(_this getVariable['energy',0] > 5000) and (_this getVariable['water',0] > 2500) and (_this getVariable['blood',0] >= 5000)";
- };
- class Healthy: Healing
- {
- messages[] = {};
- messageStyle = "colorFriendly";
- cooldown[] = {};
- modifiers[] = {};
- notifier[] = {0,"healthy",{ 0.294,0.541,0.031 }};
- condition = "(_this getVariable['blood',0] >= 5000) and (_this getVariable['health',0] >= 5000)";
- };
- };
- };
- class Thirst: Default
- {
- messagesExit[] = {};
- messageExitStyle = "colorFriendly";
- class Stages
- {
- class LightDehydration: DefaultStage
- {
- messages[] = {"I feel thirsty","I'm thirsty","I need a drink","I feel like having a drink","I want to drink something"};
- messageStyle = "";
- cooldown[] = {60,180};
- condition = "_this getVariable['water',0] < 2000";
- notifier[] = {3,"thirsty",{ 0.525,0.541,0.031,1 }};
- };
- class MediumDehydration: LightDehydration
- {
- messages[] = {"I really need to drink"};
- messageStyle = "";
- cooldown[] = {20,30};
- condition = "_this getVariable['water',0] < 1000";
- notifier[] = {3,"thirsty",{ 0.541,0.294,0.031,1 }};
- };
- class HighDehydration: MediumDehydration
- {
- messages[] = {"I'm dying of dehydration"};
- messageStyle = "colorImportant";
- cooldown[] = {30,60};
- modifiers[] = {{ "health",-5 },{ "blood",-0.01 }};
- notifier[] = {3,"thirsty",{ 0.541,0.031,0.031,1 }};
- condition = "_this getVariable['water',0] < 0";
- };
- };
- };
- class Packed: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Stages
- {
- class MediumStuffed: DefaultStage
- {
- messages[] = {"My stomach feels stuffed","I feel really full","My stomach feels completely full"};
- messageStyle = "";
- cooldown[] = {30,60};
- condition = "_this getVariable['stomach',0] > 2500";
- };
- class FullyStuffed: DefaultStage
- {
- messages[] = {"My stomach feels absolutely stuffed","I feel over-fed","My stomach feels much more full then it's normal"};
- messageStyle = "";
- cooldown[] = {30,60};
- condition = "_this getVariable['stomach',0] > 3500";
- };
- class Vomit: DefaultStage
- {
- messages[] = {"I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "colorImportant";
- cooldown[] = {5,10};
- duration[] = {10,15};
- condition = "_this getVariable['stomach',0] >= 3900";
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- class PostVomit: DefaultStage
- {
- messages[] = {};
- messageStyle = "colorImportant";
- canGoBack = 1;
- condition = "_this getVariable['stomach',0] >= 3500";
- statementEnter = "null = _this spawn player_vomit;";
- };
- };
- };
- class FootInjury: Default
- {
- class Stages
- {
- class 1: DefaultStage
- {
- cooldown[] = {30,60};
- messages[] = {"My feet hurt","My feet are sore"};
- };
- class 2: DefaultStage
- {
- cooldown[] = {30,60};
- messages[] = {"My feet are badly damaged","My feet are bleeding","My feet are hurting badly"};
- messageStyle = "colorImportant";
- };
- };
- };
- class Unconscious: Default
- {
- class Stages
- {
- class LossOfConsciousness: DefaultStage
- {
- cooldown[] = {};
- duration[] = {};
- condition = "((_this getVariable['shock',0]) + DZ_BLOOD_UNCONSCIOUS) > _this getVariable['blood',5000]";
- statementEnter = "[_person,true] call damage_unconscious;";
- statementExit = "[_person,false] call damage_unconscious;";
- };
- };
- };
- class FoodPoisoning_LightImpact: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {30,60};
- duration[] = {180,420};
- messages[] = {"I have a funny taste in my mouth","My mouth tastes funny","I notice a weird taste","My mouth tastes weird"};
- messageStyle = "";
- condition = "true";
- };
- class 1: 0
- {
- cooldown[] = {300,600};
- duration[] = {600,1200};
- messages[] = {"I feel nauseous"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.02," * DZ_THIRST_SEC" }};
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- class 2: 1
- {
- cooldown[] = {120,300};
- duration[] = {1200,2400};
- messages[] = {"I feel dizzy","I feel light-headed","I feel faint","I feel unsteady"};
- messageStyle = "colorImportant";
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" },{ "blood",-0.001 }};
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {900,1800};
- messages[] = {};
- messageStyle = "";
- modifiers[] = {};
- };
- };
- };
- class FoodPoisoning_MediumImpact: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {30,60};
- duration[] = {180,420};
- messages[] = {"I have a funny taste in my mouth","My mouth tastes funny","I notice a weird taste","My mouth tastes weird"};
- messageStyle = "";
- condition = "true";
- };
- class 1: 0
- {
- cooldown[] = {180,420};
- duration[] = {600,1800};
- messages[] = {"I feel nauseous"};
- messageStyle = "colorImportant";
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" },{ "blood",-0.002 }};
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- class 2: 1
- {
- cooldown[] = {5,10};
- duration[] = {10,15};
- messages[] = {"I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "";
- modifiers[] = {};
- statementEnter = "null = _this spawn player_vomit;";
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- class 3: 2
- {
- cooldown[] = {120,300};
- duration[] = {1200,2400};
- messages[] = {"I feel dizzy","I feel light-headed","I feel faint","I feel unsteady"};
- messageStyle = "colorImportant";
- modifiers[] = {{ "water",-1.1," * DZ_THIRST_SEC" },{ "blood",-0.001 }};
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- statementEnter = "";
- };
- class 4: 3
- {
- cooldown[] = {180,420};
- duration[] = {900,1800};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "";
- modifiers[] = {};
- };
- };
- };
- class FoodPoisoning_HeavyImpact: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {30,60};
- duration[] = {180,420};
- messages[] = {"I have a funny taste in my mouth","My mouth tastes funny","I notice a weird taste","My mouth tastes weird"};
- messageStyle = "";
- condition = "true";
- };
- class 1: 0
- {
- cooldown[] = {180,420};
- duration[] = {600,1800};
- messages[] = {"I feel nauseous"};
- messageStyle = "colorImportant";
- modifiers[] = {{ "water",-1.5," * DZ_THIRST_SEC" },{ "blood",-0.003 }};
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- };
- class 2: 1
- {
- cooldown[] = {5,10};
- duration[] = {10,15};
- messages[] = {"I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "";
- modifiers[] = {};
- statementEnter = "null = _this spawn player_vomit;";
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- };
- class 3: 2
- {
- cooldown[] = {120,300};
- duration[] = {1200,2400};
- messages[] = {"I feel cramps in my stomach"};
- messageStyle = "colorImportant";
- modifiers[] = {{ "water",-2," * DZ_THIRST_SEC" },{ "blood",-0.002 }};
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- statementEnter = "";
- };
- class 4: 3
- {
- cooldown[] = {5,10};
- duration[] = {10,15};
- messages[] = {"I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "";
- modifiers[] = {};
- statementEnter = "null = _this spawn player_vomit;";
- };
- class 5: 4
- {
- cooldown[] = {180,420};
- duration[] = {900,1800};
- messages[] = {"I feel exhausted","I feel extremely tired"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.5," * DZ_THIRST_SEC" }};
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- statementEnter = "";
- };
- };
- };
- class ChemicalPoisoning: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {10,15};
- duration[] = {40,120};
- messages[] = {"I have a funny taste in my mouth","My mouth tastes funny","I notice a weird taste","My mouth tastes weird"};
- messageStyle = "";
- condition = "true";
- };
- class 1: 0
- {
- cooldown[] = {20,40};
- duration[] = {120,300};
- messages[] = {"I feel nauseous"};
- messageStyle = "colorImportant";
- modifiers[] = {{ "water",-2," * DZ_THIRST_SEC" },{ "blood",-0.005 },{ "health",-0.005 }};
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- };
- class 2: 1
- {
- cooldown[] = {5,10};
- duration[] = {10,15};
- messages[] = {"I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "";
- modifiers[] = {};
- statementEnter = "null = _this spawn player_vomit;";
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- };
- class 3: 2
- {
- cooldown[] = {120,300};
- duration[] = {1200,2400};
- messages[] = {"I feel cramps in my stomach"};
- messageStyle = "colorImportant";
- modifiers[] = {{ "water",-3," * DZ_THIRST_SEC" },{ "blood",-0.003 },{ "health",-0.003 }};
- notifier[] = {0,"sick",{ 0.541,0.031,0.031,1 }};
- statementEnter = "";
- };
- class 4: 3
- {
- cooldown[] = {5,10};
- duration[] = {10,15};
- messages[] = {"I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "";
- modifiers[] = {};
- statementEnter = "null = _this spawn player_vomit;";
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- };
- class 5: 4
- {
- cooldown[] = {180,420};
- duration[] = {900,1800};
- messages[] = {"I feel exhausted","I feel extremely tired"};
- messageStyle = "";
- modifiers[] = {{ "water",-2," * DZ_THIRST_SEC" },{ "blood",-0.001 }};
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- statementEnter = "";
- };
- };
- };
- class HemolyticReactionHeavyImpact: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Stages
- {
- class 1: DefaultStage
- {
- cooldown[] = {};
- duration[] = {5,15};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- };
- class 2: 1
- {
- cooldown[] = {3,4};
- duration[] = {5,20};
- messages[] = {};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "blood",-0.1 }};
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- };
- class 3: 2
- {
- cooldown[] = {10,25};
- duration[] = {30,120};
- messages[] = {};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "blood",-0.2 }};
- notifier[] = {0,"sick",{ 0.541,0.031,0.031,1 }};
- };
- class 4: 3
- {
- cooldown[] = {10,25};
- duration[] = {60,180};
- messages[] = {};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "blood",-0.25 }};
- notifier[] = {0,"sick",{ 0.541,0.031,0.031,1 }};
- };
- class 5: 4
- {
- cooldown[] = {};
- duration[] = {3,7};
- messages[] = {};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "blood",-5000 }};
- notifier[] = {0,"sick",{ 0.541,0.031,0.031,1 }};
- };
- };
- };
- class WoundInfection: Default
- {
- messagesExit[] = {"My wounds are clean now"};
- messageExitStyle = "colorFriendly";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {30,60};
- duration[] = {180,420};
- messages[] = {"My wounds are itchy","I have itchy wounds"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" }};
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- condition = "true";
- };
- class 1: 0
- {
- cooldown[] = {300,600};
- duration[] = {600,1200};
- messages[] = {"My wounds are infected","I have infected wounds"};
- messageStyle = "colorImportant";
- modifiers[] = {{ "water",-1.3," * DZ_THIRST_SEC" },{ "blood",-0.003 },{ "health",-0.001 }};
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- };
- class 2: 1
- {
- cooldown[] = {120,300};
- duration[] = {1200,2400};
- messages[] = {"My wounds are seriously infected","I have seriously infected wounds","I'm feeling hot","It's really warm"};
- messageStyle = "colorImportant";
- modifiers[] = {{ "water",-1.5," * DZ_THIRST_SEC" },{ "blood",-0.001 },{ "health",-0.003 }};
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {900,1800};
- messages[] = {"My wounds hurt less","My wounds look cleaner"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.3," * DZ_THIRST_SEC" }};
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- };
- };
- class BrainFlu: Default
- {
- class Stages
- {
- class Latent: DefaultStage
- {
- messages[] = {};
- messageStyle = "";
- cooldown[] = {30,45};
- duration[] = {120,300};
- condition = "true";
- };
- class LightSickness: Latent
- {
- messages[] = {"I cough","I sneeze"};
- messageStyle = "";
- cooldown[] = {20,30};
- duration[] = {120,300};
- modifiers[] = {{ "water",-1," * DZ_THIRST_SEC" }};
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- condition = "true";
- };
- class Sickness: LightSickness
- {
- messages[] = {"I cough","I sneeze","I feel my nose dripping","My nose feels congested","I have a runny nose","My throat is sore","I feel sore throat","My throat hurts"};
- messageStyle = "";
- cooldown[] = {20,30};
- duration[] = {600,1200};
- modifiers[] = {{ "water",-2," * DZ_THIRST_SEC" }};
- notifier[] = {0,"sick",{ 0.541,0.294,0.031,1 }};
- condition = "true";
- };
- class Fever: Sickness
- {
- messages[] = {"I'm feeling hot","I'm burning up","I'm slick with sweat","My clothes are soaking with sweat","I feel cold","I start to shiver","I feel shivery","I'm shivering"};
- messageStyle = "colorImportant";
- cooldown[] = {20,30};
- duration[] = {600,1200};
- modifiers[] = {{ "shock",-1 },{ "water",-2," * DZ_THIRST_SEC" },{ "health",-1 },{ "blood",-0.005 }};
- notifier[] = {0,"fever",{ 0.541,0.031,0.031,1 }};
- condition = "true";
- };
- class Terminal: Sickness
- {
- messages[] = {"I'm feeling hot","I'm burning up","I'm slick with sweat","My clothes are soaking with sweat","I feel cold","I start to shiver","I feel shivery","I'm shivering"};
- messageStyle = "colorImportant";
- cooldown[] = {10,15};
- duration[] = {};
- modifiers[] = {{ "shock",-5 },{ "water",-4," * DZ_THIRST_SEC" },{ "health",-5 },{ "blood",-0.01 }};
- notifier[] = {0,"fever",{ 0.541,0.031,0.031,1 }};
- condition = "true";
- };
- };
- };
- class Infection: Default
- {
- class Stages
- {
- class Latent: DefaultStage
- {
- messages[] = {};
- messageStyle = "";
- cooldown[] = {};
- duration[] = {120,300};
- condition = "true";
- };
- class LightSickness: Latent
- {
- messages[] = {"I cough","I sneeze"};
- messageStyle = "";
- cooldown[] = {30,45};
- duration[] = {3600,10800};
- modifiers[] = {{ "water",-1," * DZ_THIRST_SEC" }};
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- condition = "true";
- };
- class Sickness: LightSickness
- {
- messages[] = {"I cough","I sneeze","I feel my nose dripping","My nose feels congested","I have a runny nose","My throat is sore","I feel sore throat","My throat hurts"};
- messageStyle = "";
- cooldown[] = {20,30};
- duration[] = {14400,28800};
- modifiers[] = {{ "water",-2," * DZ_THIRST_SEC" }};
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- condition = "true";
- };
- class Fever: Sickness
- {
- messages[] = {"I'm feeling hot","I'm burning up","I'm slick with sweat","My clothes are soaking with sweat","I feel cold","I start to shiver","I feel shivery","I'm shivering"};
- messageStyle = "colorImportant";
- cooldown[] = {20,30};
- duration[] = {3600,10800};
- modifiers[] = {{ "shock",-5 },{ "water",-2," * DZ_THIRST_SEC" },{ "health",-1 }};
- notifier[] = {0,"fever",{ 0.541,0.031,0.031,1 }};
- condition = "true";
- };
- class Recovery: Sickness
- {
- messages[] = {"I cough","I sneeze","I feel my nose dripping","My nose feels congested","I have a runny nose","My throat is sore","I feel sore throat","My throat hurts"};
- messageStyle = "";
- cooldown[] = {20,30};
- duration[] = {3600,10800};
- condition = "true";
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- };
- };
- class Cholera: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Transmission
- {
- invasivity = 0.8;
- physicalResistance = 0.5;
- chemicalResistance = 0.6;
- class Direct: DefaultDirect
- {
- transferability = 0.7;
- fromPlayer = 1;
- };
- };
- class Stages
- {
- class Carrier: DefaultStage
- {
- cooldown[] = {};
- duration[] = {604800,1.2096e+006};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- };
- class NegligibleImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {7200,18000};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {300,600};
- duration[] = {7200,10800};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel a rumble in my bowels","I just soiled myself"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.25," * DZ_THIRST_SEC" }};
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- class 1: 0
- {
- cooldown[] = {180,420};
- duration[] = {7200,14400};
- messages[] = {"I feel exhausted","I feel extremely tired","I feel a rumble in my bowels","I just soiled myself"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.5," * DZ_THIRST_SEC" }};
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- class 2: 1
- {
- cooldown[] = {120,300};
- duration[] = {7200,14400};
- messages[] = {"I feel cold","I start to shiver","I feel shivery","I'm shivering","I feel exhausted","I feel extremely tired","I feel a rumble in my bowels","I just soiled myself"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-2," * DZ_THIRST_SEC" }};
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {900,1800};
- messages[] = {"I feel cold","I start to shiver","I feel shivery","I'm shivering","I feel exhausted","I feel extremely tired","I feel a rumble in my bowels"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.1," * DZ_THIRST_SEC" }};
- };
- };
- };
- class LightImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {3600,14400};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {14400,28800};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel a rumble in my bowels","I just soiled myself"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-2," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {14400,28800};
- messages[] = {"I feel exhausted","I feel extremely tired","I feel a rumble in my bowels","I just soiled myself"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-4," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {14400,28800};
- messages[] = {"I feel cold","I start to shiver","I feel shivery","I'm shivering","I feel exhausted","I feel extremely tired","I feel a rumble in my bowels","I just soiled myself"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-8," * DZ_THIRST_SEC" },{ "blood",-1 }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {3600,7200};
- messages[] = {"I feel cold","I start to shiver","I feel shivery","I'm shivering","I feel exhausted","I feel extremely tired","I feel a rumble in my bowels"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.5," * DZ_THIRST_SEC" }};
- };
- };
- };
- class MediumImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {3600,10800};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {43200,86400};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel a rumble in my bowels","I just soiled myself"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-2.5," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {43200,86400};
- messages[] = {"I feel exhausted","I feel extremely tired","I feel a rumble in my bowels","I just soiled myself"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-5," * DZ_THIRST_SEC" },{ "blood",-1 }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {43200,86400};
- messages[] = {"I feel cold","I start to shiver","I feel shivery","I'm shivering","I feel exhausted","I feel extremely tired","I feel a rumble in my bowels","I just soiled myself"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-10," * DZ_THIRST_SEC" },{ "blood",-2 }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {7200,10800};
- messages[] = {"I feel cold","I start to shiver","I feel shivery","I'm shivering","I feel exhausted","I feel extremely tired","I feel a rumble in my bowels"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-2," * DZ_THIRST_SEC" }};
- };
- };
- };
- class HeavyImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {3600,7200};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {43200,86400};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel a rumble in my bowels","I just soiled myself"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-3," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {43200,86400};
- messages[] = {"I feel exhausted","I feel extremely tired","I feel a rumble in my bowels","I just soiled myself"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-6," * DZ_THIRST_SEC" },{ "blood",-2 }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {43200,86400};
- messages[] = {"I feel cold","I start to shiver","I feel shivery","I'm shivering","I feel exhausted","I feel extremely tired","I feel a rumble in my bowels","I just soiled myself"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-12," * DZ_THIRST_SEC" },{ "blood",-3 }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {10800,14400};
- messages[] = {"I feel cold","I start to shiver","I feel shivery","I'm shivering","I feel exhausted","I feel extremely tired","I feel a rumble in my bowels"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-3," * DZ_THIRST_SEC" }};
- };
- };
- };
- class Immunity: DefaultStage
- {
- cooldown[] = {};
- duration[] = {1.2096e+006,2628000};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- };
- };
- };
- class CommonCold: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Transmission
- {
- invasivity = 0.5;
- physicalResistance = 0.2;
- chemicalResistance = 0.3;
- class Direct: DefaultDirect
- {
- transferability = 0.4;
- fromPlayer = 1;
- };
- };
- class Stages
- {
- class Carrier: DefaultStage
- {
- cooldown[] = {};
- duration[] = {604800,1.8144e+006};
- messages[] = {};
- messageStyle = "colorImportant";
- condition = "true";
- };
- class NegligibleImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {1200,2400};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {300,600};
- duration[] = {7200,10800};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering"};
- messageStyle = "";
- modifiers[] = {};
- };
- class 1: 0
- {
- cooldown[] = {180,420};
- duration[] = {7200,14400};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I feel exhausted","I feel extremely tired","I feel cold","I start to shiver","I feel shivery","I'm shivering","I sneeze"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.01," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {120,300};
- duration[] = {7200,14400};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I cough","I sneeze","runnynose"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.02," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {900,1800};
- messages[] = {"I cough"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {};
- };
- };
- };
- class LightImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {900,1800};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {7200,18000};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.02," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {7200,18000};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I feel exhausted","I feel extremely tired","I feel cold","I start to shiver","I feel shivery","I'm shivering","I sneeze"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {7200,18000};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I cough","I sneeze","runnynose"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.08," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {1800,3600};
- messages[] = {"I cough"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {};
- };
- };
- };
- class MediumImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {900,1800};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {7200,21600};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {7200,21600};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I feel exhausted","I feel extremely tired","I feel cold","I start to shiver","I feel shivery","I'm shivering","I sneeze"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.08," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {10800,25200};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I cough","I sneeze","runnynose"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.12," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {3600,10800};
- messages[] = {"I cough"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.02," * DZ_THIRST_SEC" }};
- };
- };
- };
- class HeavyImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {600,1200};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {10800,25200};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.08," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {10800,25200};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I feel exhausted","I feel extremely tired","I feel cold","I start to shiver","I feel shivery","I'm shivering","I sneeze"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.1," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {10800,25200};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I cough","I sneeze","runnynose"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.15," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {7200,21600};
- messages[] = {"I cough"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" }};
- };
- };
- };
- class Immunity: DefaultStage
- {
- cooldown[] = {};
- duration[] = {604800,1.8144e+006};
- messages[] = {};
- messageStyle = "colorFriendly";
- condition = "true";
- };
- };
- };
- class Influenza: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Transmission
- {
- invasivity = 0.6;
- physicalResistance = 0.3;
- chemicalResistance = 0.4;
- class Direct: DefaultDirect
- {
- transferability = 0.5;
- fromPlayer = 1;
- };
- };
- class Stages
- {
- class Carrier: DefaultStage
- {
- cooldown[] = {};
- duration[] = {604800,1.2096e+006};
- messages[] = {};
- messageStyle = "colorImportant";
- condition = "true";
- };
- class NegligibleImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {7200,14400};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class NegligibleStages
- {
- class 0: DefaultStage
- {
- cooldown[] = {300,600};
- duration[] = {3600,14400};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering","I cough"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.02," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {180,420};
- duration[] = {7200,18000};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering","I cough","I'm sweating","I'm feeling hot","It's really warm","My head pounds","My head throbs","My head hurts"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.08," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {120,300};
- duration[] = {10800,21600};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering","I cough","I'm sweating","I'm feeling hot","It's really warm","My head pounds","My head throbs","My head hurts"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {3600,14400};
- messages[] = {"I cough"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.02," * DZ_THIRST_SEC" }};
- };
- };
- };
- class LightImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {3600,14400};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {7200,18000};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering","I cough"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {10800,21600};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering","I cough","I'm sweating","I'm feeling hot","It's really warm","My head pounds","My head throbs","My head hurts"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.1," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {14400,28800};
- messages[] = {"I feel exhausted","I feel extremely tired","I feel cold","I start to shiver","I feel shivery","I'm shivering","I cough","I'm sweating","I'm feeling hot","I'm burning up","My head pounds","My head throbs","My head hurts"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.08," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {7200,18000};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I cough"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" }};
- };
- };
- };
- class MediumImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {3600,10800};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {7200,18000};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering","I cough","I'm feeling hot","It's really warm","My head pounds","My head throbs","My head hurts"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.08," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {14400,21600};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering","I cough","I'm sweating","I'm feeling hot","I'm burning up","My head pounds","My head throbs","My head hurts"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.15," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {14400,28800};
- messages[] = {"I feel exhausted","I feel extremely tired","I feel very cold","I start to shiver violently","I cough","I'm sweating","I'm feeling hot","I'm burning up","My head pounds","My head throbs","My head hurts"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.12," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {10800,21600};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I cough"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.08," * DZ_THIRST_SEC" }};
- };
- };
- };
- class HeavyImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {3600,7200};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {7200,18000};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering","I cough","I'm sweating","I'm feeling hot","It's really warm","My head pounds","My head throbs","My head hurts"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.12," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {18000,32400};
- messages[] = {"I feel exhausted","I feel extremely tired","I feel very cold","I start to shiver violently","I cough","I'm slick with sweat","My clothes are soaking with sweat","I'm feeling hot","I'm burning up","My head pounds","My head throbs","My head hurts"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.2," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {18000,36000};
- messages[] = {"I feel exhausted","I feel extremely tired","I feel very cold","I start to shiver violently","I cough","I'm slick with sweat","My clothes are soaking with sweat","I'm feeling hot","I'm burning up","My head pounds","My head throbs","My head hurts"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.15," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {14400,25200};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I cough","I'm sweating"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.1," * DZ_THIRST_SEC" }};
- };
- };
- };
- class Immunity: DefaultStage
- {
- cooldown[] = {};
- duration[] = {1.2096e+006,2.4192e+006};
- messages[] = {};
- messageStyle = "colorFriendly";
- condition = "true";
- };
- };
- };
- class Angina: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Transmission
- {
- invasivity = 0.6;
- physicalResistance = 0.3;
- chemicalResistance = 0.4;
- class Direct: DefaultDirect
- {
- transferability = 0.5;
- fromPlayer = 1;
- };
- };
- class Stages
- {
- class Carrier: DefaultStage
- {
- cooldown[] = {};
- duration[] = {604800,1.8144e+006};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- };
- class NegligibleImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {7200,18000};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class NegligibleStages
- {
- class 0: DefaultStage
- {
- cooldown[] = {300,600};
- duration[] = {3600,14400};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I swallow painfully"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.02," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {180,420};
- duration[] = {7200,18000};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I swallow painfully","I cough","I'm feeling hot","It's really warm"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.08," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {120,300};
- duration[] = {10800,21600};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I swallow painfully","I cough","I'm feeling hot","It's really warm","I feel a slight pain in my chest","I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {3600,14400};
- messages[] = {"I cough"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.02," * DZ_THIRST_SEC" }};
- };
- };
- };
- class LightImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {3600,18000};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {7200,18000};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I swallow painfully"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {10800,21600};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I swallow painfully","I cough","I'm feeling hot","It's really warm","I feel a slight pain in my chest"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.08," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {14400,28800};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I swallow painfully","I cough","I feel pain in my chest","I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.1," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {7200,18000};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I cough"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" }};
- };
- };
- };
- class MediumImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {3600,10800};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {7200,18000};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I swallow painfully","I cough","I'm feeling hot","It's really warm","I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.08," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {14400,21600};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I swallow painfully","I cough","I'm feeling hot","I'm burning up","I feel pain in my chest","I feel cold","I start to shiver","I feel shivery","I'm shivering","I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.15," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {14400,28800};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I feel cold","I start to shiver","I feel shivery","I'm shivering","I cough","My throat is sore","I feel sore throat","My throat hurts","I swallow painfully","I'm feeling hot","I'm burning up","I feel pain in my chest"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.1," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {10800,21600};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I cough","I swallow painfully"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.08," * DZ_THIRST_SEC" }};
- };
- };
- };
- class HeavyImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {3600,7200};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {7200,18000};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I cough","My throat is sore","I feel sore throat","My throat hurts","I swallow painfully","I'm feeling hot","It's really warm"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.12," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {18000,32400};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I swallow painfully","I cough","I'm feeling hot","I'm burning up","I feel severe pain in my chest","I feel cold","I start to shiver","I feel shivery","I'm shivering","I feel exhausted","I feel extremely tired"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.2," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {18000,36000};
- messages[] = {"My throat is sore","I feel sore throat","My throat hurts","I swallow painfully","I cough","I'm feeling hot","I'm burning up","I feel pain in my chest","I feel cold","I start to shiver","I feel shivery","I'm shivering","I feel exhausted","I feel extremely tired"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.18," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {14400,25200};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out","I cough","I swallow painfully","I feel a slight pain in my chest"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.1," * DZ_THIRST_SEC" }};
- };
- };
- };
- class Immunity: DefaultStage
- {
- cooldown[] = {};
- duration[] = {1.8144e+006,3.024e+006};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- };
- };
- };
- class Salmonellosis: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Transmission
- {
- invasivity = 0.7;
- physicalResistance = 0.4;
- chemicalResistance = 0.5;
- class Direct: DefaultDirect
- {
- transferability = 0.6;
- fromPlayer = 1;
- };
- };
- class Stages
- {
- class Carrier: DefaultStage
- {
- cooldown[] = {};
- duration[] = {86400,604800};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- };
- class NegligibleImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {7200,28800};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class NegligibleStages
- {
- class 0: DefaultStage
- {
- cooldown[] = {300,600};
- duration[] = {3600,14400};
- messages[] = {"I feel a rumble in my bowels"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.02," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {180,420};
- duration[] = {7200,18000};
- messages[] = {"I feel a rumble in my bowels","I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.08," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {120,300};
- duration[] = {10800,21600};
- messages[] = {"I just soiled myself","I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.05," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {3600,14400};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.02," * DZ_THIRST_SEC" }};
- };
- };
- };
- class LightImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {7200,28800};
- messages[] = {"DBG>> light impact - incubation"};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {10800,28800};
- messages[] = {"I feel a rumble in my bowels"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.1," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {10800,28800};
- messages[] = {"I just soiled myself","I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.15," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {7200,21600};
- messages[] = {"I just soiled myself","I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.12," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {7200,21600};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.1," * DZ_THIRST_SEC" }};
- };
- };
- };
- class MediumImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {3600,25200};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {10800,28800};
- messages[] = {"I just soiled myself","I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "";
- modifiers[] = {{ "water",-1.15," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {14400,32400};
- messages[] = {"I just soiled myself","I feel tired","I feel run-down","I feel worn-out","I feel cramps in my stomach"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.2," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {10800,32400};
- messages[] = {"I just soiled myself","I feel exhausted","I feel extremely tired","I feel cramps in my stomach","I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.2," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {10800,32400};
- messages[] = {"I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.15," * DZ_THIRST_SEC" }};
- };
- };
- };
- class HeavyImpact: DefaultStage
- {
- cooldown[] = {};
- duration[] = {3600,18000};
- messages[] = {};
- messageStyle = "";
- condition = "true";
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {180,420};
- duration[] = {10800,32400};
- messages[] = {"I just soiled myself","I feel tired","I feel run-down","I feel worn-out","I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "";
- modifiers[] = {{ "water",-1.3," * DZ_THIRST_SEC" }};
- };
- class 1: 0
- {
- cooldown[] = {120,300};
- duration[] = {14400,36000};
- messages[] = {"I just soiled myself","I feel exhausted","I feel extremely tired","I am close to vomiting","I think I'm going to vomit...","I'm going to vomit...","I feel cramps in my stomach"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.4," * DZ_THIRST_SEC" }};
- };
- class 2: 1
- {
- cooldown[] = {60,180};
- duration[] = {14400,32400};
- messages[] = {"I just soiled myself","I feel exhausted","I feel extremely tired","I am close to vomiting","I think I'm going to vomit...","I'm going to vomit...","I feel cramps in my stomach"};
- messageStyle = "colorImportant";
- sounds[] = {};
- modifiers[] = {{ "water",-1.3," * DZ_THIRST_SEC" }};
- };
- class 3: 2
- {
- cooldown[] = {180,420};
- duration[] = {10800,36000};
- messages[] = {"I feel cramps in my stomach","I feel tired","I feel run-down","I feel worn-out"};
- messageStyle = "";
- sounds[] = {};
- modifiers[] = {{ "water",-1.2," * DZ_THIRST_SEC" }};
- };
- };
- };
- class Immunity: DefaultStage
- {
- cooldown[] = {10,20};
- duration[] = {1.2096e+006,1.8144e+006};
- messages[] = {};
- messageStyle = "colorFriendly";
- condition = "true";
- };
- };
- };
- class TestDisease: Default
- {
- messagesExit[] = {};
- messageExitStyle = "";
- class Transmission
- {
- invasivity = 0.7;
- physicalResistance = 0.2;
- chemicalResistance = 0.3;
- class Direct: DefaultDirect
- {
- transferability = 0.5;
- };
- };
- class Stages
- {
- class 0: DefaultStage
- {
- cooldown[] = {5,10};
- duration[] = {10,15};
- messages[] = {"I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "ColorImportant";
- modifiers[] = {};
- statementEnter = "null = _this spawn player_vomit;";
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- class 1: 0
- {
- cooldown[] = {5,10};
- duration[] = {10,15};
- messages[] = {"I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "ColorImportant";
- modifiers[] = {};
- statementEnter = "null = _this spawn player_vomit;";
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- class 2: 1
- {
- cooldown[] = {5,10};
- duration[] = {10,15};
- messages[] = {"I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "ColorImportant";
- modifiers[] = {};
- statementEnter = "null = _this spawn player_vomit;";
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- class 3: 2
- {
- cooldown[] = {5,10};
- duration[] = {10,15};
- messages[] = {"I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "ColorImportant";
- modifiers[] = {};
- statementEnter = "null = _this spawn player_vomit;";
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- class 4: 3
- {
- cooldown[] = {5,10};
- duration[] = {10,15};
- messages[] = {"I am close to vomiting","I think I'm going to vomit...","I'm going to vomit..."};
- messageStyle = "ColorImportant";
- modifiers[] = {};
- statementEnter = "null = _this spawn player_vomit;";
- notifier[] = {0,"sick",{ 0.525,0.541,0.031,1 }};
- };
- };
- };
- };
- //};
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement