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  1. Pokémon Infinite Fusion
  2. Changelog
  3. #########
  4. # 4.2.3 #
  5. #########
  6. Bug fixes
  7. Added the ability to start a game with Johto or Hoenn starters
  8. Super plicers now allow to choose the nature
  9. Nerfed Exp. All
  10. Fossils no longer available in Rock Smash pre-E4
  11. Added back the step limit in Safari Zone
  12. Added custom dialog for a few move tutors
  13. Saffron City gym is no longer required to trigger the Team Rocket event in Cinnabar Island
  14. Randomized trainers are now re-shuffled automatically when upgrading from a previous version to prevent crashes.
  15. Blue egg in Lavender Town is now cheaper
  16. (postgame) now only need to show legendaries to Eusine for Arceus rather than give them to him
  17. ########
  18. # v4.2 #
  19. ########
  20. Added Gym Leader rematches
  21. Stronger Elite 4 after Mt. Silver
  22. Switched some abilities for balance
  23. Added hotel in Violet City
  24. Removed some less family-friendly dialogue.
  25.  
  26. Many bugfixes
  27. ########
  28. # v4.1 #
  29. ########
  30. ###########################
  31. ##  Fusion      ###
  32. ###########################
  33. Changed how abilities are passed: Fused Pokemon now get the first ability from the body and the second from the Abilities can now be chosen when fusing
  34. head (head's first if it only has one)
  35.     Can be chosen while fusing
  36. Switched the order of some abilities
  37. Fusing is back to being based on levels with regular splicers.
  38.     based on order selected with super splicers
  39. Added species for fused Pokemon in pokedex
  40. Fused Pokemon can now be bred
  41. Added color attribute in Pokedex for fusions
  42. The exp curve for fused Pokemon is now the same as the base body Pokemon
  43. Pokedex entry is now shown after fusing a new pokemon.
  44. Removed double letters in middle of fusion names
  45.  
  46. ###########################
  47. ##  Story / Maps    ###
  48. ###########################
  49. Added Routes 26-27
  50. Added Victory Road
  51. Added Elite 4 + champion
  52. Changed Celadon City gym
  53. Added Goldenrod City (Accessible from the Magnet Train in Saffron City)
  54. Added the following postgame cities areas
  55.     Azalea Town
  56.     Violet City
  57.     Cherrygrove City
  58.     Blackthorn City
  59.     New Bark Town
  60.     Ruins of Alph
  61.     Ilex Forest
  62.     Union Cave
  63.     Dark Cave
  64.     Routes 33, 32, 31, 30, 29,
  65. Removed Mewtwo from the Team Rocket storyline
  66. Changed the boss battle in Saffron City
  67. Added event with Team Rocket in Goldenrod City before the 8th gym
  68. Removed Giovanni event in Crimson City
  69. ALtered Bill's dialogue
  70. Added Navel Rock
  71. Added Cerulean Cave
  72. Added ways to obtain every legendary from gen 1 and 2
  73.  
  74. ###########################
  75. ##  Battles ###
  76. ###########################
  77. Added 35 new Pokémon from generations 3 and 4
  78.     some only available post-game
  79. adjusted gym leaders levels
  80. Made Meowth and Persian normal types again
  81. Teleport now flees from the battle when used on or by a wild Pokémon.
  82. Removed in-battle visual effects from Sandstorm and Sunny Day
  83. Hidden Power now always deals neutral damage when used by Unown
  84. Gym Leaders and rival will now use healing items
  85. Nerfed eviolite
  86.  
  87. ###############################
  88. ##  Game mechanics / UI ###
  89. ###############################
  90. Added more options to customize random mode
  91.     the stats range can now be manually set in randomized mode.
  92.     added option to randomize wild pokemon to fused pokemon
  93. Battle UI style can now be selected in options
  94. Trainers now keep the same team during rematch in randomized mode
  95.     Gym leaders and trainers are still re-randomized each time
  96. Minor visual changes to the Pokedex
  97. Improved Pokedex entries navigation
  98. ###########################
  99. ##  NPCs        ###
  100. ###########################
  101. Added npc that swap a Pokemon's Pokeball (Goldenrod)
  102. Added NPC that makes traded pokemon not traded (postgame)
  103. Added travelling npc who sells flutes
  104.  
  105. ###########################
  106. ##  Items       ###
  107. ###########################
  108.  
  109. Added Exp. All (Route 15 gate)
  110. Super Splicers can now be purchased earlier
  111.     No longer unfuses traded Pokémon
  112.     Fuses according to order selected, not level
  113.     Reduced level loss when unfusing
  114. Added incubator
  115. Added Magnet Stone to evolve Magneton
  116. The gen 4 legendaries orbs now work on every Pokémon (not currently available in classic mode)
  117. Added TM97 to TM103
  118.  
  119. ###########################
  120. Miscellaneous
  121. ###########################
  122. Added tool for converting pokemon from a 3.0 or before savefile
  123. Custom sprites can now be loaded directly from the CustomSprites folder
  124. Gym Leaders say their randomized type in randomized mode
  125. Gym Leader background changes according to type in randomized mode
  126. Surf now requires 5 badges instead of 6
  127. tiny mushrooms and big mushrooms are now rarer in viridian forest
  128. Completing the Pokédex (not counting fusions) unlocks Debug Mode
  129. Coin case is now obtained at the café like in the original games
  130. Removed footprints in pokedex entries
  131. Added water effect when standing in shallow water
  132. Additional storage box price now caps at $200 000
  133. Removed ability to fish while surfing
  134.  
  135. ##########################
  136. ## BUG FIXES        ##
  137. ##########################
  138. Learning moves after fusion now displays the correct Pokemon type
  139. fixed Moltres not appearing at volcano
  140. fixed music not playing after fusing
  141. fixed eggs showing type in pc
  142.  
  143. #####################
  144. ## OLDER CHANGES  ###
  145. #####################
  146.  
  147. ########
  148. # v4.0 #
  149. ########
  150. -Added gen 2 Pokémon and cross-generation evolutions (all fusable - 75 625 pokémon total)
  151. -All Pokémon also have new sprites
  152. -Fusion is now determined by order selected
  153. -Added DNA Reverser
  154. -Made fusing animation a bit quicker
  155. -Normal/Flying Pokemon now only pass on the flying type (again)
  156. -When the two base Pokemon evolve at the same level, the two parts now evolve at the same time.
  157. -Fixed Sucker Punch
  158. -Baby Pokemon have colored eggs
  159. -Added several gen 2 Pokémon in the wild
  160. -Changed battle UI to use Elite Battle System (Luka SJ)
  161. -Updated evolution screen (EBS)
  162. -Added a few trades for some gen 2 Pokémon
  163. -Redid trainer teams to include more unfused Pokemon
  164. -Added Ice stone (evolves Eevee and Sneasel)
  165. -Hotel price lowered to 50
  166. -You can now choose how long you want to sleep in hotels
  167. -Changed how exp is calculated
  168. -Added new Pokemon to the intro screen
  169. -Tipping clowns raise your pokemon's happiness by a little bit
  170. -Battles yield 10% more exp and money when battle style Set is used
  171.  
  172.  
  173.  
  174. 2018-03-25
  175. Bug fixes
  176. Trainers and wild pokemon can now be randomized independantly. You may have to go see the update man if you were already playing a randomized game (*Update man -> Advanced game options -> Change randomizer options to change the settings)
  177. Static encounters can now be randomized
  178. Added Dubious Disc as a trainer house prize
  179.  
  180. 2018-03-02
  181. Added fairy wind + altered some movesets
  182. Weather effects are now shown during battles
  183. pokemon will not learn moves during fusion if A and B buttons are pressed simultaneously (X and C).
  184. Removed 25% stats boost to fused pokemon in order to make regular pokemon more viable
  185. Giovanni Mt. Moon fight is no longer randomized
  186. Giovanni Silph Co. back to level 45.
  187. Rival actually uses the other two pokemon fused together for the first battle in randomized mode.
  188. Added a way to buy Super Splicers (silph co. 8 badges)
  189. Several bugs fixed
  190.  
  191. 2018-02-19
  192. Fixed missing Typhlosion fusions
  193. Unfused pokemon now have their own sprite instead of using the sprite of the fusion with themselves
  194. item randomizer now only randomizes item balls and hidden items
  195. fixed pokeballs positioning when catching pokemon
  196. modified resizing ratio to limit bad compression
  197. Added pagination to pokedex entries (still have to stop it from cutting words in half, but at least now we get to read the full entries)
  198.  
  199. 2018-16-02
  200. Fixed some positioning issues
  201. Subtle changes to the intro screen
  202.  
  203. 2018-15-02
  204. Added items and TM randomizer
  205. Added stones NPC in Lavender Town
  206.  
  207. 2018-12-02
  208. Fixed Up-grade and Dubious Disc
  209. Fixed legendary birds crash
  210.  
  211.  
  212.  
  213.  
  214.  
  215. OLDER VERSIONS
  216.  
  217. v3.1
  218. Bugfixes and various tweaks
  219. Changed legendary bird event at Cinnabar Island
  220. Added seafoam Islands
  221. Randomized Mode: Gyms are now assigned a random type (only works with a new game)
  222. Added Surfboard
  223. Other legendary birds can now be fought after the 8th gym
  224.  
  225. v3.0
  226. -DNA Splicers can now unfuse Pokémon
  227.     Cannot be used on Pokémon obtained in a trade
  228. -Added a preview screen before fusing Pokémon
  229. -Held items are now automatically returned to the bag when fusing
  230. -Added weight and height fields to fusions
  231. -Added prompt to select which moves to keep upon fusion
  232. -Fainted Pokémon cannot be fused anymore (duplication glitch)
  233. -Added new intro
  234. -Modified Mt. Moon Team Rocket sequence
  235. -Added Crimson City, north of Cerulean Cape
  236. -Expanded route 18
  237. -Added Cycling Road
  238. -Added Routes 19,20,21
  239. -Added Saffron City
  240. -Added Cinnabar Island
  241. -Added Power Plant
  242. -Added crys to fused Pokemon
  243. -Meowth and Persian are now pure Dark types. All other Pokémon are back to their original typings
  244. -Nerfed Teleport
  245. -Added Rock Smash overworld
  246. -Added Surf overworld
  247. -Buffed Erika's gym team
  248. -Added two more Fairy moves: Draining Kiss and Play Rough
  249. -Poisonned Pokemon no longer faint in the field
  250. -Starters now use their gen 3 movesets
  251. -Added Exp. Share
  252. -DNA Splicers now cheaper
  253. -Pokédex can now be used in battles to identify the opposing Pokemon's type. It also gives your team a boost according to your badge count.
  254. -Added Gender ball, Trade ball, Ability ball, Virus ball, Shiny ball and Perfect ball
  255. -Added HM items (Cut: Machete, Rock Smash: Pickaxe, Surf: Surfboard, Flash: Lantern)
  256. -Added chance to get items while using Rock Smash (like in hgss)
  257. -Added a chance to get random items while fishing
  258. -Pokémon specific items (thick club, etc.) now work for fused Pokemon when they have the right body
  259. -Updated evolution cutscene
  260. -Made night not as dark
  261. -Changed Vermillion city tiles
  262. -Changed Vermillion city music
  263. -Added S.S. Anne outside deck
  264. -New title screen background and logo (colour depends on version)
  265. -Revamped the UI
  266. -Made water an animated autotile
  267. -Added support for perspective map view mode(3d mode)
  268. -Changed town map graphic
  269. -Added WonderTrade
  270. -Added berry master npc
  271. -Added maniacs that buy rare items in Pewter, Cerulean, Celadon, Saffron,  Route 18
  272. -Added trades in Viridian city, Pewter city, Vermillion City, Celadon City
  273. -Added clefairy event at mt. moon square
  274. -Added quests in Vermillion City, Cerulean City, Crimson City
  275. -Added second clerk in pokemarts selling special pokeballs and gems
  276. -Added several move tutors scattered everywhere
  277. -Added IV checker in (Saffron City
  278. -Added groomer in Fuchsia City)
  279. -Added move deleter in (Vermillion City)
  280. -Added happiness checker (Cerulean City)
  281. -Added psychiatrist npc to change natures (Cinnabar Island)
  282. -Added npc to increase number of storage boxes (Bill's Lighthouse)
  283. -Viridian City mushrooms now respawn daily
  284. -Rival can now be named by talking to his mom.
  285. -Made it possible to go to Saffron early by paying a toll. Most events/buildings are blocked until after badge 5.
  286. -Rematches no longer give money
  287. -Move relearner is now cheaper
  288. -Added Fresh water guy in gyms
  289. -Fixed glitch where some fusions had the wrong icon
  290. -Removed 45k redundant icon files
  291. -Fixed bug where fusions became monotype if p1's 1st type was the same as p2's 2nd type.
  292. -Fixed escape rope not working
  293. -Capped stats at 255 to avoid overflow
  294. -Fixed Flash glitch and made radius bigger
  295. -Fixed wobbly bicycle
  296. -Fixed repels ending too quickly
  297. -Fixed several other minor glitches (and possibly created several more when adding new shit)
  298. -Divided the game into Red version and Blue version.
  299.     In Blue version, all trainer Pokemon fusions are reversed.
  300.     The rest is pretty much identical, except for a few trades. Encounters are 100% the same.
  301. -Redid the internal name system for fusions to allow for eventually adding more Pokemon
  302. -Added optional Autosave option (Saves in Pokemon centers)
  303. -Added screen to set controls
  304. -Added randomizer mode
  305. -Added turbo button
  306. -Made HMs forgettable at any time (don't be stupid and you won't get stuck)
  307. -Made time slower
  308. -Increased number of characters allowed for nicknames
  309. -Made bike a bit faster. Can be improved with a sidequest.
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