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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 9.0c [nvd3dumx.dll 21.21.13.4201]
  5. Renderer: NVIDIA Quadro FX 4800
  6. Vendor: NVIDIA
  7. VRAM: 1500 MB (via DXGI)
  8. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  25. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  26. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  27. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  28. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  29. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  30. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  31. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  32. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
  35. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
  36. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
  37. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
  38. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll (this message is harmless)
  39. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\CodeProfilerRuntime.dll into Unity Child Domain
  40. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  41. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  42. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  43. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  44. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  45. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  46. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  47. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  48. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  49. Loading F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  50. - Completed reload, in 0.270 seconds
  51. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  52. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  53. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  54. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  55. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  56. <RI> Initializing input.
  57.  
  58. <RI> Input initialized.
  59.  
  60. desktop: 1680x1050 59Hz; virtual: 1680x1050 at 0,0
  61. <RI> Initialized touch support.
  62.  
  63. UnloadTime: 0.928244 ms
  64. 2018-10-29T23:18:13 0.004 INF [Steamworks.NET] SteamAPI_Init() ok
  65. 2018-10-29T23:18:13 0.368 INF NET: InitCallbacks
  66. 2018-10-29T23:18:13 0.378 INF Texture quality is set to 2
  67. 2018-10-29T23:18:13 0.379 INF Precaching...
  68. 2018-10-29T23:18:13 0.473 INF Precaching file: 7DaysToDie_Data/resources.assets
  69. 2018-10-29T23:18:14 0.977 INF [EAC] Not loading, not started from launcher
  70. 2018-10-29T23:18:28 15.252 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  71. 2018-10-29T23:18:28 15.322 INF Precaching file: Data/Bundles/BlockTextureAtlases
  72. 2018-10-29T23:18:29 16.293 INF Precaching file: Data/Bundles/TerrainTextures
  73. 2018-10-29T23:18:30 16.842 INF Precaching done
  74. 2018-10-29T23:18:30 16.843 INF Loading main scene
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  76. UnloadTime: 3.136332 ms
  77. 2018-10-29T23:18:31 18.491 INF Awake
  78. Localization language: english
  79.  
  80. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  81.  
  82. 2018-10-29T23:18:32 18.768 INF Version: Alpha 16.4 (b8) Compatibility Version: Alpha 16.4, Build: Windows 64 Bit
  83. 2018-10-29T23:18:32 18.769 INF System information:
  84. 2018-10-29T23:18:32 18.770 INF OS: Windows 10 (10.0.0) 64bit
  85. 2018-10-29T23:18:32 18.771 INF CPU: Intel(R) Xeon(R) CPU W3550 @ 3.07GHz (cores: 4)
  86. 2018-10-29T23:18:32 18.771 INF RAM: 8190 MB
  87. 2018-10-29T23:18:32 18.772 INF GPU: NVIDIA Quadro FX 4800 (1500 MB)
  88. 2018-10-29T23:18:32 18.772 INF Graphics API: Direct3D 9.0c [nvd3dumx.dll 21.21.13.4201] (shader level 3.0)
  89. 2018-10-29T23:18:32 18.773 INF Last played version: Alpha 16.4
  90. 2018-10-29T23:18:32 18.774 INF Local UTC offset: 2 hours
  91. 2018-10-29T23:18:32 18.776 INF Command line arguments: F:\7DaysToDie_A16.4_(b4)\7DaysToDie.exe
  92. 2018-10-29T23:18:32 18.780 INF Not running in Big Picture Mode, no on-screen keyboard available
  93. 2018-10-29T23:18:32 18.781 INF Starting PlayerInputManager...
  94. 2018-10-29T23:18:32 18.980 INF InControl (version 1.6.15 build 9076, native module = False, XInput = True)
  95. Fallback handler could not load library F:/7DaysToDie_A16.4_(b4)/7DaysToDie_Data/Mono/XInputInterface32
  96. Fallback handler could not load library F:/7DaysToDie_A16.4_(b4)/7DaysToDie_Data/Mono/.\XInputInterface32
  97. Fallback handler could not load library F:/7DaysToDie_A16.4_(b4)/7DaysToDie_Data/Mono/XInputInterface32
  98. Fallback handler could not load library F:/7DaysToDie_A16.4_(b4)/7DaysToDie_Data/Mono/libXInputInterface32
  99. Fallback handler could not load library F:/7DaysToDie_A16.4_(b4)/7DaysToDie_Data/Mono/.\libXInputInterface32
  100. Fallback handler could not load library F:/7DaysToDie_A16.4_(b4)/7DaysToDie_Data/Mono/libXInputInterface32
  101. 2018-10-29T23:18:32 19.269 INF Starting UserProfileManager...
  102. 2018-10-29T23:18:32 19.293 INF Texture quality is set to 2
  103. 2018-10-29T23:18:32 19.476 INF [MODS] No mods folder found
  104. 2018-10-29T23:18:33 19.672 INF Loading permissions file at 'C:\Users\Elgedamy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  105. 2018-10-29T23:18:33 20.598 INF Loading permissions file done.
  106. 2018-10-29T23:18:34 20.672 INF Awake done
  107. 2018-10-29T23:18:34 20.966 INF Atlas reset took 205 ms
  108. 2018-10-29T23:18:34 20.966 INF Atlas load took 293 ms
  109. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  110. Fallback handler could not load library F:/7DaysToDie_A16.4_(b4)/7DaysToDie_Data/Mono/libc
  111. Fallback handler could not load library F:/7DaysToDie_A16.4_(b4)/7DaysToDie_Data/Mono/.\libc
  112. Fallback handler could not load library F:/7DaysToDie_A16.4_(b4)/7DaysToDie_Data/Mono/libc
  113. 2018-10-29T23:18:34 21.152 INF Reloading serveradmin.xml
  114. 2018-10-29T23:18:34 21.152 INF Loading permissions file at 'C:\Users\Elgedamy\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  115. 2018-10-29T23:18:34 21.154 INF Loading permissions file done.
  116.  
  117. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 19081.
  118. Total: 20.350937 ms (FindLiveObjects: 1.183679 ms CreateObjectMapping: 0.441751 ms MarkObjects: 18.678427 ms DeleteObjects: 0.036729 ms)
  119.  
  120. 2018-10-29T23:18:35 21.845 INF User joined: aksam22
  121. 2018-10-29T23:18:35 22.091 INF Texture quality is set to 2
  122. Setting up 1 worker threads for Enlighten.
  123. Thread -> id: 11a0 -> priority: 1
  124. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  125. UMA Overlay loading took 18990 ms
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  128.  
  129. UMA Slot loading took 4 ms
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  132.  
  133. d3d: failed to create 2D texture id=1587 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  134. d3d: failed to create 2D texture id=1591 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  135. d3d: failed to create 2D texture id=1585 w=1 h=1 mips=1 d3dfmt=894720068 [invalid call]
  136. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  137. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  138. 2018-10-29T23:19:47 93.819 INF WorldStaticData.Init() needed 43.028s
  139. 2018-10-29T23:19:52 99.357 INF [Steamworks.NET] Login ok.
  140. 2018-10-29T23:19:53 99.796 INF AchievementManager: Received stats and achievements from Steam
  141. 2018-10-29T23:20:05 112.548 INF NET: Starting server protocols
  142. 2018-10-29T23:20:06 112.639 INF NET: UNET server started
  143. 2018-10-29T23:20:06 112.675 INF NET: Unity NW server started
  144. 2018-10-29T23:20:06 112.676 INF [Steamworks.NET] NET: Server started
  145. 2018-10-29T23:20:06 112.677 INF StartGame
  146. 2018-10-29T23:20:06 113.092 INF Atlas reset took 274 ms
  147. 2018-10-29T23:20:07 113.709 INF Persistent GamePrefs saved
  148. GamePref.AdminFileName = serveradmin.xml
  149. GamePref.AirDropFrequency = 24
  150. GamePref.AirDropMarker = True
  151. GamePref.AutopilotMode = 0
  152. GamePref.BedrollDeadZoneSize = 15
  153. GamePref.BlockDurabilityModifier = 100
  154. GamePref.BloodMoonEnemyCount = 8
  155. GamePref.BuildCreate = False
  156. GamePref.ConnectToServerIP = 94
  157. GamePref.ConnectToServerPort = 26920
  158. GamePref.ControlPanelEnabled = False
  159. GamePref.ControlPanelPort = 8080
  160. GamePref.CraftTimer =
  161. GamePref.CreateLevelDim = 8
  162. GamePref.CreateLevelName = My Level
  163. GamePref.CreativeMenuEnabled = False
  164. GamePref.DayCount = 3
  165. GamePref.DayLightLength = 18
  166. GamePref.DayNightLength = 120
  167. GamePref.DebugMenuEnabled = False
  168. GamePref.DebugMenuShowTasks = False
  169. GamePref.DebugStopEnemiesMoving = False
  170. GamePref.DropOnDeath = 0
  171. GamePref.DropOnQuit = 0
  172. GamePref.DynamicSpawner =
  173. GamePref.EACEnabled = False
  174. GamePref.EnemyDifficulty = 0
  175. GamePref.EnemySpawnMode = True
  176. GamePref.FavoriteServersList =
  177. GamePref.FragLimit = 20
  178. GamePref.GameDifficulty = 3
  179. GamePref.GameGuidClient =
  180. GamePref.GameMode = GameModeSurvivalMP
  181. GamePref.GameName = to be contune
  182. GamePref.GameNameClient = My Game
  183. GamePref.GameVersion = Alpha 16.4
  184. GamePref.GameWorld = Random Gen
  185. GamePref.HideCommandExecutionLog = 0
  186. GamePref.JoiningOptions = True
  187. GamePref.LandClaimDeadZone = 30
  188. GamePref.LandClaimDecayMode = 0
  189. GamePref.LandClaimExpiryTime = 3
  190. GamePref.LandClaimOfflineDurabilityModifier = 4
  191. GamePref.LandClaimOnlineDurabilityModifier = 4
  192. GamePref.LandClaimSize = 41
  193. GamePref.LastGameResetRevision = 12
  194. GamePref.LootAbundance = 100
  195. GamePref.LootRespawnDays = 30
  196. GamePref.LootTimer =
  197. GamePref.MatchLength = 10
  198. GamePref.MaxSpawnedAnimals = 50
  199. GamePref.MaxSpawnedZombies = 60
  200. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  201. GamePref.NoGraphicsMode = False
  202. GamePref.OptionsAA = 0
  203. GamePref.OptionsAllowController = True
  204. GamePref.OptionsAmbientVolumeLevel = 1
  205. GamePref.OptionsAudioOcclusion = False
  206. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  207. GamePref.OptionsBloom = True
  208. GamePref.OptionsControllerVibration = True
  209. GamePref.OptionsDeferredLighting = True
  210. GamePref.OptionsDOF = False
  211. GamePref.OptionsFieldOfView = 45
  212. GamePref.OptionsForegroundGlobalOpacity = 1
  213. GamePref.OptionsGamma = 0.6170479
  214. GamePref.OptionsGraphicsQuality = 3
  215. GamePref.OptionsGrassDistance = 0
  216. GamePref.OptionsHudOpacity = 0
  217. GamePref.OptionsHudSize = 2
  218. GamePref.OptionsImageEffects = True
  219. GamePref.OptionsInterfaceSensitivity = 0.75
  220. GamePref.OptionsInvertMouse = False
  221. GamePref.OptionsLODDistance = 0.25
  222. GamePref.OptionsMicVolumeLevel = 0.75
  223. GamePref.OptionsMotionBlur = 0
  224. GamePref.OptionsMouseSensitivity = 0.5
  225. GamePref.OptionsMusicVolumeLevel = 0.5
  226. GamePref.OptionsObjectBlur = False
  227. GamePref.OptionsOverallAudioVolumeLevel = 1
  228. GamePref.OptionsPlayerModel = playerMale
  229. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  230. GamePref.OptionsReflectedShadows = False
  231. GamePref.OptionsReflectionBounces = 0
  232. GamePref.OptionsReflectionCullList = Default
  233. GamePref.OptionsReflectionFarClip = 3000
  234. GamePref.OptionsReflectionQuality = 0
  235. GamePref.OptionsReflectionRefreshMode = ViaScripting
  236. GamePref.OptionsReflectionRefreshRate = 0
  237. GamePref.OptionsReflectionShadowDistance = 60
  238. GamePref.OptionsReflectionTimeSlicingMode = IndividualFaces
  239. GamePref.OptionsResolution = 0
  240. GamePref.OptionsScreenBoundsValue = 1
  241. GamePref.OptionsShadowDistance = 0
  242. GamePref.OptionsShowCompass = True
  243. GamePref.OptionsShowCrosshair = True
  244. GamePref.OptionsSSAO = False
  245. GamePref.OptionsStabSpawnBlocksOnGround = True
  246. GamePref.OptionsSunShafts = False
  247. GamePref.OptionsTempCelsius = False
  248. GamePref.OptionsTextureQuality = 2
  249. GamePref.OptionsTreeQuality = 0
  250. GamePref.OptionsUMATextureQuality = 3
  251. GamePref.OptionsViewDistance = 8
  252. GamePref.OptionsVoiceChatEnabled = True
  253. GamePref.OptionsVoiceVolumeLevel = 0.75
  254. GamePref.OptionsVsync = 0
  255. GamePref.OptionsWaterParticleLimiter = 0
  256. GamePref.OptionsWaterQuality = 0
  257. GamePref.PersistentPlayerProfiles = True
  258. GamePref.PlayerAutologin = False
  259. GamePref.PlayerId = 76561198343699981
  260. GamePref.PlayerKillingMode = 2
  261. GamePref.PlayerName = aksam22
  262. GamePref.PlayerSafeZoneHours = 7
  263. GamePref.PlayerSafeZoneLevel = 5
  264. GamePref.PlayerToken =
  265. GamePref.RebuildMap = False
  266. GamePref.SaveGameFolder = C:\Users\Elgedamy\AppData\Roaming/7DaysToDie/Saves
  267. GamePref.SelectionContextMode = 0
  268. GamePref.SelectionOperationMode = 0
  269. GamePref.ServerAdminSlots = 0
  270. GamePref.ServerAdminSlotsPermission = 0
  271. GamePref.ServerDescription =
  272. GamePref.ServerDisabledNetworkProtocols =
  273. GamePref.ServerIP =
  274. GamePref.ServerIsPublic = True
  275. GamePref.ServerMaxPlayerCount = 8
  276. GamePref.ServerName = Default Server
  277. GamePref.ServerPort = 26900
  278. GamePref.ServerReservedSlots = 0
  279. GamePref.ServerReservedSlotsPermission = 100
  280. GamePref.ServerWebsiteURL =
  281. GamePref.ShowFriendPlayerOnMap = True
  282. GamePref.TelnetEnabled = False
  283. GamePref.TelnetPort = 25003
  284. GamePref.ZombiePlayers = True
  285. GamePref.ZombiesRun = 0
  286. GameStat.AirDropFrequency = 0
  287. GameStat.AirDropMarker = False
  288. GameStat.AnimalCount = 0
  289. GameStat.BlockDurabilityModifier = 1
  290. GameStat.BloodMoonEnemyCount = 8
  291. GameStat.ChunkStabilityEnabled = True
  292. GameStat.CraftTimer =
  293. GameStat.CurrentRoundIx = 0
  294. GameStat.DayLightLength = 18
  295. GameStat.DayLimitActive = False
  296. GameStat.DayLimitThisRound = 0
  297. GameStat.Difficulty = 2
  298. GameStat.DropOnDeath = 1
  299. GameStat.DropOnQuit = 0
  300. GameStat.EnemyCount = 0
  301. GameStat.EnemyDifficulty = Normal
  302. GameStat.EnemySpawnMode = True
  303. GameStat.FragLimitActive = False
  304. GameStat.FragLimitThisRound = 0
  305. GameStat.GameDifficulty = 2
  306. GameStat.GameModeId = 0
  307. GameStat.GameState = 0
  308. GameStat.GlobalMessageToShow =
  309. GameStat.IsCreativeMenuEnabled = False
  310. GameStat.IsFlyingEnabled = False
  311. GameStat.IsPlayerCollisionEnabled = True
  312. GameStat.IsPlayerDamageEnabled = True
  313. GameStat.IsResetMapOnRestart = False
  314. GameStat.IsSaveSupplyCrates = True
  315. GameStat.IsSpawnEnemies = True
  316. GameStat.IsSpawnNearOtherPlayer = False
  317. GameStat.IsTeleportEnabled = False
  318. GameStat.IsVersionCheckDone = True
  319. GameStat.LandClaimDeadZone = 30
  320. GameStat.LandClaimDecayMode = 0
  321. GameStat.LandClaimExpiryTime = 3
  322. GameStat.LandClaimOfflineDurabilityModifier = 32
  323. GameStat.LandClaimOnlineDurabilityModifier = 32
  324. GameStat.LandClaimSize = 41
  325. GameStat.LoadScene =
  326. GameStat.LootTimer =
  327. GameStat.PlayerKillingMode = KillStrangersOnly
  328. GameStat.ScoreDiedMultiplier = -5
  329. GameStat.ScorePlayerKillMultiplier = 1
  330. GameStat.ScoreZombieKillMultiplier = 1
  331. GameStat.ShowAllPlayersOnMap = False
  332. GameStat.ShowFriendPlayerOnMap = True
  333. GameStat.ShowSpawnWindow = False
  334. GameStat.ShowWindow =
  335. GameStat.ShowZombieCounter = False
  336. GameStat.TimeLimitActive = False
  337. GameStat.TimeLimitThisRound = 0
  338. GameStat.TimeOfDayIncPerSec = 20
  339. GameStat.ZombieHordeMeter = False
  340. 2018-10-29T23:20:07 113.766 INF StartAsServer
  341. 2018-10-29T23:20:07 114.053 INF createWorld: Random Gen, to be contune, GameModeSurvivalMP
  342. 2018-10-29T23:20:07 114.508 INF Started thread HQ
  343. 2018-10-29T23:20:07 114.508 INF Started thread thread_Regenerating
  344. 2018-10-29T23:20:08 114.704 INF World.Load: Random Gen
  345. 2018-10-29T23:20:08 114.733 INF Started thread thread_Pathfinder
  346. 2018-10-29T23:20:08 114.748 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  347. 2018-10-29T23:20:08 114.751 INF Started thread thread_GenerateChunks
  348. 2018-10-29T23:20:08 114.815 INF RWG: Started Hub Cell Data Pregeneration
  349. 2018-10-29T23:20:08 114.910 INF RWG: Finished Hub Cell Data Pregeneration in 0.094 seconds.
  350. 2018-10-29T23:20:08 114.913 INF Loading and parsing of generator took 160ms
  351. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  352. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  353. 2018-10-29T23:20:17 123.881 INF ************************Weather Packages Created FROM BIOMES :D ************************
  354. 2018-10-29T23:20:18 125.292 INF createWorld() done
  355. 2018-10-29T23:20:18 125.293 INF Loading players.xml
  356. 2018-10-29T23:20:18 125.602 INF Loading player data
  357. 2018-10-29T23:20:27 134.176 INF Created player with id=216
  358. 2018-10-29T23:20:27 134.183 INF Spawning entity in world
  359. 2018-10-29T23:20:27 134.193 INF Creating chunk observer for player
  360. 2018-10-29T23:20:27 134.195 INF Setting ui data for local player
  361. 2018-10-29T23:20:27 134.198 INF Loaded player
  362. 2018-10-29T23:20:28 134.897 INF Loading vehicles
  363. 2018-10-29T23:20:28 135.338 INF Steam in online mode: Opening steam lobby
  364. 2018-10-29T23:20:28 135.511 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  365. 2018-10-29T23:20:28 135.512 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 24, default = 72
  366. 2018-10-29T23:20:29 135.694 INF Starting game
  367. Platform assembly: F:\7DaysToDie_A16.4_(b4)\7DaysToDie_Data\Managed\Mono.Security.dll (this message is harmless)
  368. 2018-10-29T23:20:33 140.040 INF OpenSpawnWindow
  369. 2018-10-29T23:20:33 140.044 INF StartGame done
  370. 2018-10-29T23:20:36 142.881 INF [Steamworks.NET] GameServer.Init successful
  371. 2018-10-29T23:20:37 143.985 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90072003052925354
  372. 2018-10-29T23:20:37 143.989 INF [Steamworks.NET] Trying to create Lobby
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