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mobbyg

SEGS Engine CMake

Sep 23rd, 2022
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  1. mobbyg@dev-box:~/gitstuff/SegsEngine/build$ cmake ..
  2. -- The C compiler identification is GNU 9.4.0
  3. -- The CXX compiler identification is GNU 9.4.0
  4. -- Detecting C compiler ABI info
  5. -- Detecting C compiler ABI info - done
  6. -- Check for working C compiler: /usr/bin/cc - skipped
  7. -- Detecting C compile features
  8. -- Detecting C compile features - done
  9. -- Detecting CXX compiler ABI info
  10. -- Detecting CXX compiler ABI info - done
  11. -- Check for working CXX compiler: /usr/bin/c++ - skipped
  12. -- Detecting CXX compile features
  13. -- Detecting CXX compile features - done
  14. -- Performing Test CMAKE_HAVE_LIBC_PTHREAD
  15. -- Performing Test CMAKE_HAVE_LIBC_PTHREAD - Failed
  16. -- Check if compiler accepts -pthread
  17. -- Check if compiler accepts -pthread - yes
  18. -- Found Threads: TRUE
  19. -- Found X11: /usr/include
  20. -- Looking for XOpenDisplay in /usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so
  21. -- Looking for XOpenDisplay in /usr/lib/x86_64-linux-gnu/libX11.so;/usr/lib/x86_64-linux-gnu/libXext.so - found
  22. -- Looking for gethostbyname
  23. -- Looking for gethostbyname - found
  24. -- Looking for connect
  25. -- Looking for connect - found
  26. -- Looking for remove
  27. -- Looking for remove - found
  28. -- Looking for shmat
  29. -- Looking for shmat - found
  30. -- Looking for IceConnectionNumber in ICE
  31. -- Looking for IceConnectionNumber in ICE - found
  32. Can build for platform X11
  33. -- Performing Test HAS_LIBCPP
  34. -- Performing Test HAS_LIBCPP - Failed
  35. INFO Hunter enabled or RT-extension not found. glTF import/export will be built without Open3DGC-compression.
  36. -- Enabled importer formats: BVH DXF LWO LWS OFF FBX MMD
  37. -- Disabled importer formats: AMF STEP 3DS AC ASE ASSBIN B3D COLLADA CSM HMP IRRMESH IRR M3D MD2 MD3 MD5 MDC MDL NFF NDO OBJ OGRE OPENGEX PLY MS3D COB BLEND IFC XGL Q3D Q3BSP RAW SIB SMD STL TERRAGEN 3D X X3D GLTF 3MF STEP
  38. -- Enabled exporter formats:
  39. -- Disabled exporter formats: 3DS ASSBIN ASSXML COLLADA M3D OBJ OPENGEX PLY FBX STL X X3D GLTF 3MF ASSJSON STEP
  40. -- Using X11 for window creation
  41. -- Found OpenGL: /usr/lib/x86_64-linux-gnu/libOpenGL.so
  42. -- Found Git: /usr/bin/git (found version "2.25.1")
  43. -- Could NOT find ALSA (missing: ALSA_LIBRARY ALSA_INCLUDE_DIR)
  44. ALSAlibrariesnotfound,disablingdriver
  45. -- Could NOT find PulseAudio (missing: PULSEAUDIO_LIBRARY PULSEAUDIO_INCLUDE_DIR)
  46. PulseAudio development libraries not found, disabling driver
  47. WILL LINK OBJECT mono
  48. CMake Warning (dev) at /usr/share/cmake-3.24/Modules/FindPackageHandleStandardArgs.cmake:438 (message):
  49. The package name passed to `find_package_handle_standard_args` (PkgConfig)
  50. does not match the name of the calling package (Mono). This can lead to
  51. problems in calling code that expects `find_package` result variables
  52. (e.g., `_FOUND`) to follow a certain pattern.
  53. Call Stack (most recent call first):
  54. /usr/share/cmake-3.24/Modules/FindPkgConfig.cmake:99 (find_package_handle_standard_args)
  55. cmake/FindMono.cmake:101 (include)
  56. modules/mono/CMakeLists.txt:90 (find_package)
  57. This warning is for project developers. Use -Wno-dev to suppress it.
  58.  
  59. -- Found PkgConfig: /usr/bin/pkg-config (found version "0.29.1")
  60. -- Checking for module 'mono-2'
  61. -- Found mono-2, version 6.8.0.105
  62. -- Found .NET toolchain: /usr/bin/dotnet (version 6.0.401)
  63. -- Adding dotnet project /home/mobbyg/gitstuff/SegsEngine/modules/mono/glue/GodotCore/GodotCore.csproj (no nupkg)
  64. -- Adding dotnet project /home/mobbyg/gitstuff/SegsEngine/modules/mono/glue/GodotEditor/GodotEditor.csproj (no nupkg)
  65. -- Adding dotnet project /home/mobbyg/gitstuff/SegsEngine/modules/mono/editor/GodotTools/GodotTools.sln (no nupkg)
  66. -- Configuring done
  67. CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
  68. Please set them or make sure they are set and tested correctly in the CMake files:
  69. PULSEAUDIO_LIBRARY (ADVANCED)
  70. linked by target "editor_drivers" in directory /home/mobbyg/gitstuff/SegsEngine/drivers
  71.  
  72. -- Generating done
  73. CMake Generate step failed. Build files cannot be regenerated correctly.
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