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  1. Log file open, 01/06/20 15:33:25
  2. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  3. LogLoad: CommandLine (Starting): SquadGame Port=7787 QueryPort=27165 FIXEDMAXPLAYERS=40 RANDOM=ALWAYS -log
  4. LogLoad: CommandLine (After RemoveExeName): SquadGame Port=7787 QueryPort=27165 FIXEDMAXPLAYERS=40 RANDOM=ALWAYS -log
  5. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  6. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk9-WindowsServer.pak attempting to mount.
  7. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk9-WindowsServer.pak.
  8. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk8-WindowsServer.pak attempting to mount.
  9. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk8-WindowsServer.pak.
  10. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk7-WindowsServer.pak attempting to mount.
  11. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk7-WindowsServer.pak.
  12. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk6-WindowsServer.pak attempting to mount.
  13. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk6-WindowsServer.pak.
  14. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk5-WindowsServer.pak attempting to mount.
  15. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk5-WindowsServer.pak.
  16. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk4-WindowsServer.pak attempting to mount.
  17. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk4-WindowsServer.pak.
  18. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk3-WindowsServer.pak attempting to mount.
  19. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk3-WindowsServer.pak.
  20. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk20-WindowsServer.pak attempting to mount.
  21. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk20-WindowsServer.pak.
  22. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk2-WindowsServer.pak attempting to mount.
  23. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk2-WindowsServer.pak.
  24. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk19-WindowsServer.pak attempting to mount.
  25. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk19-WindowsServer.pak.
  26. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk18-WindowsServer.pak attempting to mount.
  27. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk18-WindowsServer.pak.
  28. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk17-WindowsServer.pak attempting to mount.
  29. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk17-WindowsServer.pak.
  30. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk16-WindowsServer.pak attempting to mount.
  31. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk16-WindowsServer.pak.
  32. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk15-WindowsServer.pak attempting to mount.
  33. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk15-WindowsServer.pak.
  34. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk14-WindowsServer.pak attempting to mount.
  35. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk14-WindowsServer.pak.
  36. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk13-WindowsServer.pak attempting to mount.
  37. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk13-WindowsServer.pak.
  38. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk12-WindowsServer.pak attempting to mount.
  39. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk12-WindowsServer.pak.
  40. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk11-WindowsServer.pak attempting to mount.
  41. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk11-WindowsServer.pak.
  42. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk10-WindowsServer.pak attempting to mount.
  43. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk10-WindowsServer.pak.
  44. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk1-WindowsServer.pak attempting to mount.
  45. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk1-WindowsServer.pak.
  46. LogPakFile: Display: Found Pak file ../../../SquadGame/Content/Paks/pakchunk0-WindowsServer.pak attempting to mount.
  47. LogPakFile: Display: Mounting pak file ../../../SquadGame/Content/Paks/pakchunk0-WindowsServer.pak.
  48. LogPlatformFile: Not using cached read wrapper
  49. LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
  50. LogModuleManager: Warning: ModuleManager: Module 'D3D11RHI' not found - its StaticallyLinkedModuleInitializers function is null.
  51. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +10:00, Platform Override: ''
  52. LogPluginManager: Mounting plugin Squad
  53. LogPluginManager: Mounting plugin PhysXVehicles
  54. LogPluginManager: Mounting plugin RCONServer
  55. LogPluginManager: Mounting plugin StaticCableComponent
  56. LogPluginManager: Mounting plugin CableComponent
  57. LogPluginManager: Mounting plugin OnlineSubsystem
  58. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  59. LogPluginManager: Mounting plugin EasyAntiCheat
  60. LogPluginManager: Mounting plugin Modding
  61. LogPluginManager: Mounting plugin OnlineSubsystemSteam
  62. LogPluginManager: Mounting plugin PluginBrowser
  63. LogPluginManager: Mounting plugin DiscordRPC
  64. LogPluginManager: Mounting plugin Spectral
  65. LogPluginManager: Mounting plugin ReplicationGraph
  66. LogPluginManager: Mounting plugin BlueprintStats
  67. LogPluginManager: Mounting plugin OnlineFramework
  68. LogPluginManager: Mounting plugin EditorScriptingUtilities
  69. LogPluginManager: Mounting plugin PrefabTool
  70. LogPluginManager: Mounting plugin MeshTool
  71. LogPluginManager: Mounting plugin EditableMesh
  72. LogPluginManager: Mounting plugin JoystickPlugin
  73. LogPluginManager: Mounting plugin StereoPanorama
  74. LogPluginManager: Mounting plugin CanadianArmedForces
  75. LogPluginManager: Mounting plugin AISupport
  76. LogPluginManager: Mounting plugin LightPropagationVolume
  77. LogPluginManager: Mounting plugin AssetManagerEditor
  78. LogPluginManager: Mounting plugin CryptoKeys
  79. LogPluginManager: Mounting plugin FacialAnimation
  80. LogPluginManager: Mounting plugin MeshEditor
  81. LogPluginManager: Mounting plugin DatasmithContent
  82. LogPluginManager: Mounting plugin VariantManagerContent
  83. LogPluginManager: Mounting plugin AlembicImporter
  84. LogPluginManager: Mounting plugin GeometryCache
  85. LogPluginManager: Mounting plugin AppleImageUtils
  86. LogPluginManager: Mounting plugin BackChannel
  87. LogPluginManager: Mounting plugin CharacterAI
  88. LogPluginManager: Mounting plugin AvfMedia
  89. LogPluginManager: Mounting plugin ImgMedia
  90. LogPluginManager: Mounting plugin LinearTimecode
  91. LogPluginManager: Mounting plugin MediaCompositing
  92. LogPluginManager: Mounting plugin WmfMedia
  93. LogPluginManager: Mounting plugin TcpMessaging
  94. LogPluginManager: Mounting plugin UdpMessaging
  95. LogPluginManager: Mounting plugin ActorSequence
  96. LogPluginManager: Mounting plugin NetcodeUnitTest
  97. LogPluginManager: Mounting plugin OnlineSubsystemNull
  98. LogPluginManager: Mounting plugin LauncherChunkInstaller
  99. LogPluginManager: Mounting plugin ArchVisCharacter
  100. LogPluginManager: Mounting plugin AudioCapture
  101. LogPluginManager: Mounting plugin CustomMeshComponent
  102. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  103. LogPluginManager: Mounting plugin ProceduralMeshComponent
  104. LogPluginManager: Mounting plugin RuntimePhysXCooking
  105. LogPluginManager: Mounting plugin WindowsMoviePlayer
  106. LogStreaming: Display: Took 0.087s to configure plugins.
  107. LogInit: Using libcurl 7.55.1-DEV
  108. LogInit: - built for x86_64-pc-win32
  109. LogInit: - supports SSL with OpenSSL/1.0.2h
  110. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  111. LogInit: - other features:
  112. LogInit: CURL_VERSION_SSL
  113. LogInit: CURL_VERSION_LIBZ
  114. LogInit: CURL_VERSION_IPV6
  115. LogInit: CURL_VERSION_ASYNCHDNS
  116. LogInit: CURL_VERSION_LARGEFILE
  117. LogInit: CURL_VERSION_IDN
  118. LogInit: CurlRequestOptions (configurable via config and command line):
  119. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  120. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  121. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  122. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  123. LogInit: - LocalHostAddr = Default
  124. LogInit: - BufferSize = 65536
  125. LogSquadVoiceInputWASAPI: Warning: Failed to open device: df=eCapture, hr=0x80070490
  126. LogOnline: Display: STEAM: Loading Steam SDK 1.39
  127. LogOnline: STEAM: [AppId: 393380] Game Server API initialized 1
  128. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  129. LogInit: Build: ++UE4+Release-4.21-CL-0
  130. LogInit: Engine Version: 4.21.2-0+++UE4+Release-4.21
  131. LogInit: Compatible Engine Version: 4.21.0-0+++UE4+Release-4.21
  132. LogInit: Net CL: 0
  133. LogInit: OS: Windows Server 2012 (), CPU: Intel(R) Xeon(R) CPU E5-2690 0 @ 2.90GHz, GPU: VMware SVGA 3D
  134. LogInit: Compiled (64-bit): Dec 16 2019 11:27:47
  135. LogInit: Compiled with Visual C++: 19.16.27027.01
  136. LogInit: Build Configuration: Shipping
  137. LogInit: Branch Name: ++UE4+Release-4.21
  138. LogInit: Command Line: Port=7787 QueryPort=27165 FIXEDMAXPLAYERS=40 RANDOM=ALWAYS -log
  139. LogInit: Base Directory: C:/squad/SquadGame/Binaries/Win64/
  140. LogInit: Installed Engine Build: 0
  141. LogStreaming: Display: Took 0.002s to delete old logs.
  142. LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  143. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false
  144. LogInit: Object subsystem initialized
  145. LogConfig: Setting CVar [[r.setres:1280x720]]
  146. LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
  147. LogConfig: Setting CVar [[r.EarlyZPass:3]]
  148. LogConfig: Setting CVar [[r.DBuffer:1]]
  149. LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
  150. LogConfig: Setting CVar [[net.ForceUpdateOnClientSaturation:0]]
  151. LogConfig: Setting CVar [[net.AllowEncryption:0]]
  152. LogConfig: Setting CVar [[r.FinishCurrentFrame:0]]
  153. LogConfig: Setting CVar [[net.UseRelativeNetUpdateFrequency:1]]
  154. LogConfig: Setting CVar [[net.relativeupdaterates.soldier.self:15]]
  155. LogConfig: Setting CVar [[net.relativeupdaterates.soldier.0_meters:15]]
  156. LogConfig: Setting CVar [[net.relativeupdaterates.soldier.25_meters:12]]
  157. LogConfig: Setting CVar [[net.relativeupdaterates.soldier.50_meters:10]]
  158. LogConfig: Setting CVar [[net.relativeupdaterates.soldier.100_meters:8]]
  159. LogConfig: Setting CVar [[net.relativeupdaterates.soldier.250_meters:5]]
  160. LogConfig: Setting CVar [[net.relativeupdaterates.soldier.500_meters:3]]
  161. LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.self:20]]
  162. LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.0_meters:17]]
  163. LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.25_meters:12]]
  164. LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.50_meters:9]]
  165. LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.100_meters:7]]
  166. LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.250_meters:4]]
  167. LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.500_meters:2]]
  168. LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.1000_meters:1]]
  169. LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.self:20]]
  170. LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.0_meters:10]]
  171. LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.25_meters:7]]
  172. LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.50_meters:5]]
  173. LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.100_meters:3]]
  174. LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.250_meters:2]]
  175. LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.500_meters:1]]
  176. LogConfig: Setting CVar [[net.relativeupdaterates.weapon.self:15]]
  177. LogConfig: Setting CVar [[net.relativeupdaterates.weapon.0_meters:10]]
  178. LogConfig: Setting CVar [[net.relativeupdaterates.weapon.25_meters:5]]
  179. LogConfig: Setting CVar [[net.relativeupdaterates.weapon.50_meters:2]]
  180. [2020.01.06-04.33.28:625][ 0]LogConfig: Setting CVar [[r.setres:1280x720]]
  181. [2020.01.06-04.33.28:625][ 0]LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
  182. [2020.01.06-04.33.28:627][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]]
  183. [2020.01.06-04.33.28:628][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
  184. [2020.01.06-04.33.28:629][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:1]]
  185. [2020.01.06-04.33.28:629][ 0]LogConfig: Setting CVar [[net.ForceUpdateOnClientSaturation:0]]
  186. [2020.01.06-04.33.28:630][ 0]LogConfig: Setting CVar [[net.AllowEncryption:0]]
  187. [2020.01.06-04.33.28:630][ 0]LogConfig: Setting CVar [[r.FinishCurrentFrame:0]]
  188. [2020.01.06-04.33.28:631][ 0]LogConfig: Setting CVar [[net.UseRelativeNetUpdateFrequency:1]]
  189. [2020.01.06-04.33.28:632][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.self:15]]
  190. [2020.01.06-04.33.28:632][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.0_meters:15]]
  191. [2020.01.06-04.33.28:633][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.25_meters:12]]
  192. [2020.01.06-04.33.28:633][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.50_meters:10]]
  193. [2020.01.06-04.33.28:634][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.100_meters:8]]
  194. [2020.01.06-04.33.28:634][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.250_meters:5]]
  195. [2020.01.06-04.33.28:636][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.soldier.500_meters:3]]
  196. [2020.01.06-04.33.28:638][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.self:20]]
  197. [2020.01.06-04.33.28:639][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.0_meters:17]]
  198. [2020.01.06-04.33.28:639][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.25_meters:12]]
  199. [2020.01.06-04.33.28:640][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.50_meters:9]]
  200. [2020.01.06-04.33.28:641][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.100_meters:7]]
  201. [2020.01.06-04.33.28:641][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.250_meters:4]]
  202. [2020.01.06-04.33.28:642][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.500_meters:2]]
  203. [2020.01.06-04.33.28:643][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicle.1000_meters:1]]
  204. [2020.01.06-04.33.28:643][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.self:20]]
  205. [2020.01.06-04.33.28:644][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.0_meters:10]]
  206. [2020.01.06-04.33.28:644][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.25_meters:7]]
  207. [2020.01.06-04.33.28:645][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.50_meters:5]]
  208. [2020.01.06-04.33.28:645][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.100_meters:3]]
  209. [2020.01.06-04.33.28:646][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.250_meters:2]]
  210. [2020.01.06-04.33.28:647][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.vehicleseat.500_meters:1]]
  211. [2020.01.06-04.33.28:650][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.weapon.self:15]]
  212. [2020.01.06-04.33.28:650][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.weapon.0_meters:10]]
  213. [2020.01.06-04.33.28:651][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.weapon.25_meters:5]]
  214. [2020.01.06-04.33.28:652][ 0]LogConfig: Setting CVar [[net.relativeupdaterates.weapon.50_meters:2]]
  215. [2020.01.06-04.33.28:661][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../SquadGame/Saved/Config/WindowsServer/Engine.ini]
  216. [2020.01.06-04.33.28:662][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  217. [2020.01.06-04.33.28:662][ 0]LogConfig: Setting CVar [[r.HZBOcclusion:1]]
  218. [2020.01.06-04.33.28:663][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]]
  219. [2020.01.06-04.33.28:664][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:1]]
  220. [2020.01.06-04.33.28:664][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
  221. [2020.01.06-04.33.28:665][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:0]]
  222. [2020.01.06-04.33.28:665][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
  223. [2020.01.06-04.33.28:666][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
  224. [2020.01.06-04.33.28:666][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.200000]]
  225. [2020.01.06-04.33.28:668][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.200000]]
  226. [2020.01.06-04.33.28:670][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.200000]]
  227. [2020.01.06-04.33.28:671][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
  228. [2020.01.06-04.33.28:671][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
  229. [2020.01.06-04.33.28:672][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
  230. [2020.01.06-04.33.28:672][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
  231. [2020.01.06-04.33.28:673][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]]
  232. [2020.01.06-04.33.28:674][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]]
  233. [2020.01.06-04.33.28:674][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
  234. [2020.01.06-04.33.28:675][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
  235. [2020.01.06-04.33.28:675][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
  236. [2020.01.06-04.33.28:676][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
  237. [2020.01.06-04.33.28:676][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]]
  238. [2020.01.06-04.33.28:677][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
  239. [2020.01.06-04.33.28:677][ 0]LogConfig: Setting CVar [[r.CustomDepth:1]]
  240. [2020.01.06-04.33.28:678][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
  241. [2020.01.06-04.33.28:681][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
  242. [2020.01.06-04.33.28:682][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:0]]
  243. [2020.01.06-04.33.28:682][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
  244. [2020.01.06-04.33.28:683][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:1]]
  245. [2020.01.06-04.33.28:683][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
  246. [2020.01.06-04.33.28:684][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
  247. [2020.01.06-04.33.28:684][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
  248. [2020.01.06-04.33.28:685][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]]
  249. [2020.01.06-04.33.28:685][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]]
  250. [2020.01.06-04.33.28:686][ 0]LogConfig: Setting CVar [[r.EarlyZPassMovable:1]]
  251. [2020.01.06-04.33.28:687][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
  252. [2020.01.06-04.33.28:687][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
  253. [2020.01.06-04.33.28:688][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]]
  254. [2020.01.06-04.33.28:688][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:1]]
  255. [2020.01.06-04.33.28:689][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]]
  256. [2020.01.06-04.33.28:689][ 0]LogConfig: Setting CVar [[r.GBufferFormat:0]]
  257. [2020.01.06-04.33.28:690][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]]
  258. [2020.01.06-04.33.28:691][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]]
  259. [2020.01.06-04.33.28:691][ 0]LogConfig: Setting CVar [[vr.MultiView:0]]
  260. [2020.01.06-04.33.28:692][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
  261. [2020.01.06-04.33.28:692][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
  262. [2020.01.06-04.33.28:693][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
  263. [2020.01.06-04.33.28:693][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
  264. [2020.01.06-04.33.28:694][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
  265. [2020.01.06-04.33.28:695][ 0]LogConfig: Setting CVar [[r.TonemapperFilm:1]]
  266. [2020.01.06-04.33.28:695][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
  267. [2020.01.06-04.33.28:696][ 0]LogConfig: Setting CVar [[r.SSS.Checkerboard:1]]
  268. [2020.01.06-04.33.28:696][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  269. [2020.01.06-04.33.28:697][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]]
  270. [2020.01.06-04.33.28:697][ 0]LogConfig: Setting CVar [[r.TemporalAACurrentFrameWeight:0.2]]
  271. [2020.01.06-04.33.28:698][ 0]LogConfig: Setting CVar [[r.TemporalAASamples:2]]
  272. [2020.01.06-04.33.28:699][ 0]LogConfig: Setting CVar [[r.TemporalAAFilterSize:0.2]]
  273. [2020.01.06-04.33.28:700][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:1]]
  274. [2020.01.06-04.33.28:700][ 0]LogConfig: Setting CVar [[r.Tonemapper.Sharpen:0.8]]
  275. [2020.01.06-04.33.28:701][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../SquadGame/Saved/Config/WindowsServer/Engine.ini]
  276. [2020.01.06-04.33.28:701][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../SquadGame/Saved/Config/WindowsServer/Engine.ini]
  277. [2020.01.06-04.33.28:702][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  278. [2020.01.06-04.33.28:702][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]]
  279. [2020.01.06-04.33.28:703][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  280. [2020.01.06-04.33.28:704][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  281. [2020.01.06-04.33.28:704][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  282. [2020.01.06-04.33.28:705][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  283. [2020.01.06-04.33.28:705][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  284. [2020.01.06-04.33.28:706][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  285. [2020.01.06-04.33.28:707][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  286. [2020.01.06-04.33.28:708][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  287. [2020.01.06-04.33.28:708][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  288. [2020.01.06-04.33.28:709][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  289. [2020.01.06-04.33.28:710][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  290. [2020.01.06-04.33.28:710][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../SquadGame/Saved/Config/WindowsServer/Engine.ini]
  291. [2020.01.06-04.33.28:711][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  292. [2020.01.06-04.33.28:711][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  293. [2020.01.06-04.33.28:712][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  294. [2020.01.06-04.33.28:713][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  295. [2020.01.06-04.33.28:713][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  296. [2020.01.06-04.33.28:714][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  297. [2020.01.06-04.33.28:714][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
  298. [2020.01.06-04.33.28:715][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  299. [2020.01.06-04.33.28:715][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:0]]
  300. [2020.01.06-04.33.28:716][ 0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
  301. [2020.01.06-04.33.28:717][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  302. [2020.01.06-04.33.28:717][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  303. [2020.01.06-04.33.28:718][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  304. [2020.01.06-04.33.28:718][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  305. [2020.01.06-04.33.28:719][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../SquadGame/Saved/Config/WindowsServer/Engine.ini]
  306. [2020.01.06-04.33.28:719][ 0]LogConfig: Setting CVar [[p.EnableMultiplayerWorldOriginRebasing:1]]
  307. [2020.01.06-04.33.28:724][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  308. [2020.01.06-04.33.28:724][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:-1]]
  309. [2020.01.06-04.33.28:725][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  310. [2020.01.06-04.33.28:726][ 0]LogConfig: Setting CVar [[r.MipMapLODBias:-1]]
  311. [2020.01.06-04.33.28:727][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  312. [2020.01.06-04.33.28:728][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  313. [2020.01.06-04.33.28:729][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  314. [2020.01.06-04.33.28:730][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  315. [2020.01.06-04.33.28:730][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  316. [2020.01.06-04.33.28:732][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
  317. [2020.01.06-04.33.28:736][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  318. [2020.01.06-04.33.28:737][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  319. [2020.01.06-04.33.28:738][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
  320. [2020.01.06-04.33.28:738][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  321. [2020.01.06-04.33.28:739][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
  322. [2020.01.06-04.33.28:739][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  323. [2020.01.06-04.33.28:740][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  324. [2020.01.06-04.33.28:740][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  325. [2020.01.06-04.33.28:741][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  326. [2020.01.06-04.33.28:742][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  327. [2020.01.06-04.33.28:742][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  328. [2020.01.06-04.33.28:743][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  329. [2020.01.06-04.33.28:743][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  330. [2020.01.06-04.33.28:744][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  331. [2020.01.06-04.33.28:745][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  332. [2020.01.06-04.33.28:756][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  333. [2020.01.06-04.33.28:756][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  334. [2020.01.06-04.33.28:757][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  335. [2020.01.06-04.33.28:758][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  336. [2020.01.06-04.33.28:760][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  337. [2020.01.06-04.33.28:761][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  338. [2020.01.06-04.33.28:761][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  339. [2020.01.06-04.33.28:762][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  340. [2020.01.06-04.33.28:763][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  341. [2020.01.06-04.33.28:763][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  342. [2020.01.06-04.33.28:765][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  343. [2020.01.06-04.33.28:766][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  344. [2020.01.06-04.33.28:766][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
  345. [2020.01.06-04.33.28:767][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  346. [2020.01.06-04.33.28:767][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  347. [2020.01.06-04.33.28:768][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  348. [2020.01.06-04.33.28:770][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  349. [2020.01.06-04.33.28:771][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
  350. [2020.01.06-04.33.28:772][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  351. [2020.01.06-04.33.28:772][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  352. [2020.01.06-04.33.28:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  353. [2020.01.06-04.33.28:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  354. [2020.01.06-04.33.28:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  355. [2020.01.06-04.33.28:775][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  356. [2020.01.06-04.33.28:775][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  357. [2020.01.06-04.33.28:776][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  358. [2020.01.06-04.33.28:777][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  359. [2020.01.06-04.33.28:777][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  360. [2020.01.06-04.33.28:778][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  361. [2020.01.06-04.33.28:778][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  362. [2020.01.06-04.33.28:779][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  363. [2020.01.06-04.33.28:780][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  364. [2020.01.06-04.33.28:782][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  365. [2020.01.06-04.33.28:785][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  366. [2020.01.06-04.33.28:786][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  367. [2020.01.06-04.33.28:786][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  368. [2020.01.06-04.33.28:787][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  369. [2020.01.06-04.33.28:787][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  370. [2020.01.06-04.33.28:788][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
  371. [2020.01.06-04.33.28:789][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  372. [2020.01.06-04.33.28:790][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  373. [2020.01.06-04.33.28:790][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  374. [2020.01.06-04.33.28:791][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
  375. [2020.01.06-04.33.28:791][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]]
  376. [2020.01.06-04.33.28:792][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
  377. [2020.01.06-04.33.28:793][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  378. [2020.01.06-04.33.28:798][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  379. [2020.01.06-04.33.28:799][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  380. [2020.01.06-04.33.28:799][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  381. [2020.01.06-04.33.28:800][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  382. [2020.01.06-04.33.28:800][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  383. [2020.01.06-04.33.28:801][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  384. [2020.01.06-04.33.28:801][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  385. [2020.01.06-04.33.28:802][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
  386. [2020.01.06-04.33.28:802][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  387. [2020.01.06-04.33.28:803][ 0]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
  388. [2020.01.06-04.33.28:804][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  389. [2020.01.06-04.33.28:804][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  390. [2020.01.06-04.33.28:805][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  391. [2020.01.06-04.33.28:808][ 0]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
  392. [2020.01.06-04.33.28:839][ 0]LogInit: Selected Device Profile: [WindowsServer]
  393. [2020.01.06-04.33.28:854][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer]
  394. [2020.01.06-04.33.28:880][ 0]LogHAL: Display: Platform has ~ 9 GB [8790790144 / 17179869184 / 9], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  395. [2020.01.06-04.33.28:880][ 0]LogInit: Going up to parent DeviceProfile [Windows]
  396. [2020.01.06-04.33.28:883][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
  397. [2020.01.06-04.33.28:883][ 0]LogInit: Going up to parent DeviceProfile []
  398. [2020.01.06-04.33.28:884][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  399. [2020.01.06-04.33.28:885][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:-1]]
  400. [2020.01.06-04.33.28:885][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  401. [2020.01.06-04.33.28:886][ 0]LogConfig: Setting CVar [[r.MipMapLODBias:-1]]
  402. [2020.01.06-04.33.28:886][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  403. [2020.01.06-04.33.28:887][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  404. [2020.01.06-04.33.28:887][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  405. [2020.01.06-04.33.28:888][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  406. [2020.01.06-04.33.28:888][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  407. [2020.01.06-04.33.28:889][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]]
  408. [2020.01.06-04.33.28:890][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  409. [2020.01.06-04.33.28:894][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  410. [2020.01.06-04.33.28:895][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]]
  411. [2020.01.06-04.33.28:895][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  412. [2020.01.06-04.33.28:896][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.3]]
  413. [2020.01.06-04.33.28:896][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  414. [2020.01.06-04.33.28:897][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  415. [2020.01.06-04.33.28:898][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  416. [2020.01.06-04.33.28:898][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  417. [2020.01.06-04.33.28:899][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  418. [2020.01.06-04.33.28:899][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  419. [2020.01.06-04.33.28:900][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  420. [2020.01.06-04.33.28:901][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  421. [2020.01.06-04.33.28:901][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  422. [2020.01.06-04.33.28:902][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  423. [2020.01.06-04.33.28:906][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  424. [2020.01.06-04.33.28:907][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  425. [2020.01.06-04.33.28:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  426. [2020.01.06-04.33.28:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  427. [2020.01.06-04.33.28:909][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  428. [2020.01.06-04.33.28:910][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  429. [2020.01.06-04.33.28:910][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  430. [2020.01.06-04.33.28:911][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  431. [2020.01.06-04.33.28:911][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  432. [2020.01.06-04.33.28:912][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  433. [2020.01.06-04.33.28:913][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  434. [2020.01.06-04.33.28:913][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  435. [2020.01.06-04.33.28:914][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
  436. [2020.01.06-04.33.28:917][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  437. [2020.01.06-04.33.28:918][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  438. [2020.01.06-04.33.28:919][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  439. [2020.01.06-04.33.28:919][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  440. [2020.01.06-04.33.28:920][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]]
  441. [2020.01.06-04.33.28:920][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  442. [2020.01.06-04.33.28:921][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  443. [2020.01.06-04.33.28:922][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  444. [2020.01.06-04.33.28:922][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  445. [2020.01.06-04.33.28:922][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  446. [2020.01.06-04.33.28:925][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  447. [2020.01.06-04.33.28:926][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  448. [2020.01.06-04.33.28:928][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  449. [2020.01.06-04.33.28:929][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  450. [2020.01.06-04.33.28:930][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  451. [2020.01.06-04.33.28:930][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  452. [2020.01.06-04.33.28:931][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  453. [2020.01.06-04.33.28:931][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  454. [2020.01.06-04.33.28:932][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  455. [2020.01.06-04.33.28:932][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  456. [2020.01.06-04.33.28:933][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  457. [2020.01.06-04.33.28:934][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  458. [2020.01.06-04.33.28:934][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  459. [2020.01.06-04.33.28:935][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  460. [2020.01.06-04.33.28:935][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  461. [2020.01.06-04.33.28:936][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.LimitPoolSizeToVRAM' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '0'
  462. [2020.01.06-04.33.28:937][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  463. [2020.01.06-04.33.28:942][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  464. [2020.01.06-04.33.28:943][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  465. [2020.01.06-04.33.28:943][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
  466. [2020.01.06-04.33.28:944][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]]
  467. [2020.01.06-04.33.28:944][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]]
  468. [2020.01.06-04.33.28:945][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  469. [2020.01.06-04.33.28:945][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  470. [2020.01.06-04.33.28:946][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  471. [2020.01.06-04.33.28:946][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  472. [2020.01.06-04.33.28:947][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  473. [2020.01.06-04.33.28:948][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  474. [2020.01.06-04.33.28:948][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  475. [2020.01.06-04.33.28:949][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  476. [2020.01.06-04.33.28:949][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.8]]
  477. [2020.01.06-04.33.28:950][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  478. [2020.01.06-04.33.28:953][ 0]LogConfig: Setting CVar [[r.ParticleMinTimeBetweenTicks:16]]
  479. [2020.01.06-04.33.28:953][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../SquadGame/Saved/Config/WindowsServer/Scalability.ini]
  480. [2020.01.06-04.33.28:954][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  481. [2020.01.06-04.33.28:954][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  482. [2020.01.06-04.33.28:955][ 0]LogConfig: Setting CVar [[grass.MaxUpdateFrequency:30]]
  483. [2020.01.06-04.33.28:956][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../SquadGame/Saved/Config/WindowsServer/Engine.ini]
  484. [2020.01.06-04.33.29:010][ 0]LogInit: Computer: GAMESERVER
  485. [2020.01.06-04.33.29:010][ 0]LogInit: User: Administrator
  486. [2020.01.06-04.33.29:013][ 0]LogInit: CPU Page size=4096, Cores=2
  487. [2020.01.06-04.33.29:014][ 0]LogInit: High frequency timer resolution =2.832031 MHz
  488. [2020.01.06-04.33.29:014][ 0]LogMemory: Memory total: Physical=8.2GB (9GB approx)
  489. [2020.01.06-04.33.29:016][ 0]LogMemory: Platform Memory Stats for WindowsServer
  490. [2020.01.06-04.33.29:016][ 0]LogMemory: Process Physical Memory: 97.70 MB used, 97.70 MB peak
  491. [2020.01.06-04.33.29:017][ 0]LogMemory: Process Virtual Memory: 110.06 MB used, 110.06 MB peak
  492. [2020.01.06-04.33.29:017][ 0]LogMemory: Physical Memory: 6289.58 MB used, 2093.97 MB free, 8383.55 MB total
  493. [2020.01.06-04.33.29:018][ 0]LogMemory: Virtual Memory: 375.66 MB used, 134217352.00 MB free, 134217728.00 MB total
  494. [2020.01.06-04.33.29:668][ 0]LogInit: Using OS detected language (en-US).
  495. [2020.01.06-04.33.29:668][ 0]LogInit: Using OS detected locale (en-US).
  496. [2020.01.06-04.33.29:805][ 0]LogStreaming: Display: Took 0.139s to InitEngineTextLocalization.
  497. [2020.01.06-04.33.29:864][ 0]LogInit: Using OS detected language (en-US).
  498. [2020.01.06-04.33.29:864][ 0]LogInit: Using OS detected locale (en-US).
  499. [2020.01.06-04.33.29:909][ 0]LogStreaming: Display: Took 0.045s to InitGameTextLocalization.
  500. [2020.01.06-04.33.30:555][ 0]LogAssetRegistry: FAssetRegistry took 0.6421 seconds to start up
  501. [2020.01.06-04.33.30:941][ 0]LogStreaming: Display: Flushing async loaders.
  502. [2020.01.06-04.33.30:983][ 0]LogPackageLocalizationCache: Processed 13 localized package path(s) for 2 prioritized culture(s) in 0.036836 seconds
  503. [2020.01.06-04.33.30:988][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk0-WindowsServer.pak added to pak precacher.
  504. [2020.01.06-04.33.31:012][ 0]LogInit: Selected Device Profile: [WindowsServer]
  505. [2020.01.06-04.33.31:072][ 0]LogNetVersion: SquadGame 1.0.0, NetCL: 0, EngineNetVer: 5, GameNetVer: 0 (Checksum: 2667604396)
  506. [2020.01.06-04.33.35:974][ 0]LogUObjectArray: 135343 objects as part of root set at end of initial load.
  507. [2020.01.06-04.33.35:974][ 0]LogUObjectAllocator: 29453448 out of 0 bytes used by permanent object pool.
  508. [2020.01.06-04.33.35:977][ 0]LogUObjectArray: CloseDisregardForGC: 135343/0 objects in disregard for GC pool
  509. [2020.01.06-04.33.36:155][ 0]LogEasyAntiCheatServer: Using path: (C:/squad/SquadGame/Binaries/ThirdParty/EasyAntiCheat/Server)
  510. [2020.01.06-04.33.36:155][ 0]LogEasyAntiCheatClient: Dedicated server, EAC client will not load
  511. [2020.01.06-04.33.36:161][ 0]JoystickPluginLog: FJoystickPlugin::StartupModule() creating Device SDL
  512. [2020.01.06-04.33.36:162][ 0]JoystickPluginLog: DeviceSDL Starting
  513. [2020.01.06-04.33.36:253][ 0]JoystickPluginLog: DeviceSDL::InitSDL() SDL init 0
  514. [2020.01.06-04.33.36:350][ 0]JoystickPluginLog: DeviceSDL::InitSDL() SDL init subsystem haptic
  515. [2020.01.06-04.33.36:355][ 0]JoystickPluginLog: DeviceSDL::InitSDL() SDL init subsystem joystick
  516. [2020.01.06-04.33.36:356][ 0]JoystickPluginLog: DeviceSDL::InitSDL() SDL init subsystem joystick
  517. [2020.01.06-04.33.36:451][ 0]LogRCONServer: Warning: 2344:FRCONServer::Start(): RCONServer was not setup because the password was not specified on the command line or in the ini file
  518. [2020.01.06-04.33.36:454][ 0]LogEngine: Initializing Engine...
  519. [2020.01.06-04.33.36:461][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
  520. [2020.01.06-04.33.36:462][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
  521. [2020.01.06-04.33.36:489][ 0]LogInit: Initializing FReadOnlyCVARCache
  522. [2020.01.06-04.33.36:489][ 0]LogNetVersion: Set ProjectVersion to b-18.0.5.24840. Version Checksum will be recalculated on next use.
  523. [2020.01.06-04.33.36:492][ 0]LogInit: Texture streaming: Disabled
  524. [2020.01.06-04.33.36:564][ 0]LogSquad: Discovered Asset Report:
  525. [2020.01.06-04.33.36:564][ 0]LogSquad: Name: '/Game/Maps/BASRAH_CITY/Basrah_MapList.Basrah_MapList' id: 'SQMapList:Basrah_MapList'
  526. [2020.01.06-04.33.36:567][ 0]LogSquad: Name: '/Game/Maps/Belaya_Pass/Belaya_MapList.Belaya_MapList' id: 'SQMapList:Belaya_MapList'
  527. [2020.01.06-04.33.36:568][ 0]LogSquad: Name: '/Game/Maps/Chora/Chora_MapList.Chora_MapList' id: 'SQMapList:Chora_MapList'
  528. [2020.01.06-04.33.36:568][ 0]LogSquad: Name: '/Game/Maps/Fallujah_City/Fallujah_MapList.Fallujah_MapList' id: 'SQMapList:Fallujah_MapList'
  529. [2020.01.06-04.33.36:569][ 0]LogSquad: Name: '/Game/Maps/Fools_Road/FoolsRoad_MapList.FoolsRoad_MapList' id: 'SQMapList:FoolsRoad_MapList'
  530. [2020.01.06-04.33.36:570][ 0]LogSquad: Name: '/Game/Maps/Gorodok/Gorodok_MapList.Gorodok_MapList' id: 'SQMapList:Gorodok_MapList'
  531. [2020.01.06-04.33.36:571][ 0]LogSquad: Name: '/Game/Maps/Jensens_Range/Jensens_Range_MapList.Jensens_Range_MapList' id: 'SQMapList:Jensens_Range_MapList'
  532. [2020.01.06-04.33.36:571][ 0]LogSquad: Name: '/Game/Maps/Kamdesh_Highlands/Kamdesh_MapList.Kamdesh_MapList' id: 'SQMapList:Kamdesh_MapList'
  533. [2020.01.06-04.33.36:572][ 0]LogSquad: Name: '/Game/Maps/Kohat/Kohat_MapList.Kohat_MapList' id: 'SQMapList:Kohat_MapList'
  534. [2020.01.06-04.33.36:572][ 0]LogSquad: Name: '/Game/Maps/Kokan_Valley/Kokan_MapList.Kokan_MapList' id: 'SQMapList:Kokan_MapList'
  535. [2020.01.06-04.33.36:573][ 0]LogSquad: Name: '/Game/Maps/Logar_Valley/Logar_MapList.Logar_MapList' id: 'SQMapList:Logar_MapList'
  536. [2020.01.06-04.33.36:574][ 0]LogSquad: Name: '/Game/Maps/Mestia_Green/Mestia_MapList.Mestia_MapList' id: 'SQMapList:Mestia_MapList'
  537. [2020.01.06-04.33.36:574][ 0]LogSquad: Name: '/Game/Maps/Mutaha/Mutaha_MapList.Mutaha_MapList' id: 'SQMapList:Mutaha_MapList'
  538. [2020.01.06-04.33.36:575][ 0]LogSquad: Name: '/Game/Maps/Narva/Narva_MapList.Narva_MapList' id: 'SQMapList:Narva_MapList'
  539. [2020.01.06-04.33.36:578][ 0]LogSquad: Name: '/Game/Maps/Skorpo/Skorpo_MapList.Skorpo_MapList' id: 'SQMapList:Skorpo_MapList'
  540. [2020.01.06-04.33.36:578][ 0]LogSquad: Name: '/Game/Maps/Sumari/Sumari_MapList.Sumari_MapList' id: 'SQMapList:Sumari_MapList'
  541. [2020.01.06-04.33.36:579][ 0]LogSquad: Name: '/Game/Maps/Tallil_Outskirts/Tallil_MapList.Tallil_MapList' id: 'SQMapList:Tallil_MapList'
  542. [2020.01.06-04.33.36:579][ 0]LogSquad: Name: '/Game/Maps/Tutorials/Tutorials_MapList.Tutorials_MapList' id: 'SQMapList:Tutorials_MapList'
  543. [2020.01.06-04.33.36:580][ 0]LogSquad: Name: '/Game/Maps/Yehorivka/Yehorivka_MapList.Yehorivka_MapList' id: 'SQMapList:Yehorivka_MapList'
  544. [2020.01.06-04.33.36:580][ 0]LogSquad: End Asset Report.
  545. [2020.01.06-04.33.36:713][ 0]LogSquad: Initializing Squad version b-18.0.5.24840
  546. [2020.01.06-04.33.36:713][ 0]LogSquad: CPU Brand: Intel(R) Xeon(R) CPU E5-2690 0 @ 2.90GHz
  547. [2020.01.06-04.33.36:715][ 0]LogSquad: CPU Vendor: GenuineIntel
  548. [2020.01.06-04.33.36:720][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk19-WindowsServer.pak added to pak precacher.
  549. [2020.01.06-04.33.36:721][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk20-WindowsServer.pak added to pak precacher.
  550. [2020.01.06-04.33.36:721][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk18-WindowsServer.pak added to pak precacher.
  551. [2020.01.06-04.33.36:722][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk17-WindowsServer.pak added to pak precacher.
  552. [2020.01.06-04.33.36:723][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk16-WindowsServer.pak added to pak precacher.
  553. [2020.01.06-04.33.36:725][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk15-WindowsServer.pak added to pak precacher.
  554. [2020.01.06-04.33.36:726][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk14-WindowsServer.pak added to pak precacher.
  555. [2020.01.06-04.33.36:726][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk13-WindowsServer.pak added to pak precacher.
  556. [2020.01.06-04.33.36:727][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk12-WindowsServer.pak added to pak precacher.
  557. [2020.01.06-04.33.36:728][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk11-WindowsServer.pak added to pak precacher.
  558. [2020.01.06-04.33.36:729][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk10-WindowsServer.pak added to pak precacher.
  559. [2020.01.06-04.33.36:729][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk9-WindowsServer.pak added to pak precacher.
  560. [2020.01.06-04.33.36:730][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk8-WindowsServer.pak added to pak precacher.
  561. [2020.01.06-04.33.36:731][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk7-WindowsServer.pak added to pak precacher.
  562. [2020.01.06-04.33.36:731][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk6-WindowsServer.pak added to pak precacher.
  563. [2020.01.06-04.33.36:733][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk5-WindowsServer.pak added to pak precacher.
  564. [2020.01.06-04.33.36:735][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk4-WindowsServer.pak added to pak precacher.
  565. [2020.01.06-04.33.36:736][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk3-WindowsServer.pak added to pak precacher.
  566. [2020.01.06-04.33.36:775][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah AAS v1
  567. [2020.01.06-04.33.36:777][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Insurgency v1
  568. [2020.01.06-04.33.36:777][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Invasion v1
  569. [2020.01.06-04.33.36:778][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Invasion v2
  570. [2020.01.06-04.33.36:779][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah RAAS v1
  571. [2020.01.06-04.33.36:779][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Skirmish v1
  572. [2020.01.06-04.33.36:780][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah Skirmish v2
  573. [2020.01.06-04.33.36:781][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah TC v1
  574. [2020.01.06-04.33.36:782][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Al Basrah TC v2
  575. [2020.01.06-04.33.36:783][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 9 Map(s) for Al Basrah
  576. [2020.01.06-04.33.36:784][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya AAS v1
  577. [2020.01.06-04.33.36:784][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v1
  578. [2020.01.06-04.33.36:787][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v2
  579. [2020.01.06-04.33.36:788][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya Invasion v3
  580. [2020.01.06-04.33.36:788][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya RAAS v1
  581. [2020.01.06-04.33.36:789][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya RAAS v2
  582. [2020.01.06-04.33.36:790][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya RAAS v3
  583. [2020.01.06-04.33.36:790][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya Skirmish v1
  584. [2020.01.06-04.33.36:791][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Belaya TC v1
  585. [2020.01.06-04.33.36:791][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 9 Map(s) for Belaya
  586. [2020.01.06-04.33.36:792][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v1
  587. [2020.01.06-04.33.36:793][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora AAS v2
  588. [2020.01.06-04.33.36:793][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora Insurgency v1
  589. [2020.01.06-04.33.36:794][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora Invasion v1
  590. [2020.01.06-04.33.36:794][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora Invasion v2
  591. [2020.01.06-04.33.36:795][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora RAAS v1
  592. [2020.01.06-04.33.36:796][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora RAAS v2
  593. [2020.01.06-04.33.36:796][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora Skirmish v1
  594. [2020.01.06-04.33.36:801][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Chora TC v1
  595. [2020.01.06-04.33.36:801][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 9 Map(s) for Chora
  596. [2020.01.06-04.33.36:802][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 0 Map(s) for Fallujah
  597. [2020.01.06-04.33.36:803][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v1
  598. [2020.01.06-04.33.36:803][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road AAS v2
  599. [2020.01.06-04.33.36:804][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Destruction v1
  600. [2020.01.06-04.33.36:804][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Invasion v1
  601. [2020.01.06-04.33.36:805][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road RAAS v1
  602. [2020.01.06-04.33.36:806][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road RAAS v2
  603. [2020.01.06-04.33.36:806][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road RAAS v3
  604. [2020.01.06-04.33.36:807][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Skirmish v1
  605. [2020.01.06-04.33.36:807][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road Skirmish v2
  606. [2020.01.06-04.33.36:808][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Fool's Road TC v1
  607. [2020.01.06-04.33.36:809][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 10 Map(s) for Fool's Road
  608. [2020.01.06-04.33.36:809][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v1
  609. [2020.01.06-04.33.36:814][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok AAS v2
  610. [2020.01.06-04.33.36:815][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok Destruction v1
  611. [2020.01.06-04.33.36:815][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok Insurgency v1
  612. [2020.01.06-04.33.36:816][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok Invasion v1
  613. [2020.01.06-04.33.36:817][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok Invasion v2
  614. [2020.01.06-04.33.36:817][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v1
  615. [2020.01.06-04.33.36:818][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v2
  616. [2020.01.06-04.33.36:818][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v3
  617. [2020.01.06-04.33.36:819][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v4
  618. [2020.01.06-04.33.36:820][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok RAAS v5
  619. [2020.01.06-04.33.36:820][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok Skirmish v1
  620. [2020.01.06-04.33.36:821][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Gorodok TC v1
  621. [2020.01.06-04.33.36:821][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 13 Map(s) for Gorodok
  622. [2020.01.06-04.33.36:822][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v1
  623. [2020.01.06-04.33.36:822][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v2
  624. [2020.01.06-04.33.36:826][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Jensen's Range v3
  625. [2020.01.06-04.33.36:826][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh AAS v1
  626. [2020.01.06-04.33.36:827][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Insurgency v1
  627. [2020.01.06-04.33.36:827][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Insurgency v2
  628. [2020.01.06-04.33.36:828][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v1
  629. [2020.01.06-04.33.36:829][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v2
  630. [2020.01.06-04.33.36:830][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Invasion v3
  631. [2020.01.06-04.33.36:831][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v1
  632. [2020.01.06-04.33.36:832][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v2
  633. [2020.01.06-04.33.36:832][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v3
  634. [2020.01.06-04.33.36:833][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh RAAS v4
  635. [2020.01.06-04.33.36:833][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh Skirmish v1
  636. [2020.01.06-04.33.36:836][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh TC v1
  637. [2020.01.06-04.33.36:837][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kamdesh TC v2
  638. [2020.01.06-04.33.36:838][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 13 Map(s) for Kamdesh
  639. [2020.01.06-04.33.36:838][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat AAS v1
  640. [2020.01.06-04.33.36:839][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat Insurgency v1
  641. [2020.01.06-04.33.36:839][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat Invasion v1
  642. [2020.01.06-04.33.36:840][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat Invasion v2
  643. [2020.01.06-04.33.36:841][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v1
  644. [2020.01.06-04.33.36:841][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v2
  645. [2020.01.06-04.33.36:842][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v3
  646. [2020.01.06-04.33.36:842][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat RAAS v4
  647. [2020.01.06-04.33.36:843][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat Skirmish v1
  648. [2020.01.06-04.33.36:843][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kohat TC v1
  649. [2020.01.06-04.33.36:844][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 10 Map(s) for Kohat
  650. [2020.01.06-04.33.36:845][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan Valley AAS v1
  651. [2020.01.06-04.33.36:849][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan Insurgency v1
  652. [2020.01.06-04.33.36:850][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan Invasion v1
  653. [2020.01.06-04.33.36:850][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan RAAS v1
  654. [2020.01.06-04.33.36:851][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan RAAS v2
  655. [2020.01.06-04.33.36:852][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan Skirmish v1
  656. [2020.01.06-04.33.36:852][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Kokan TC v1
  657. [2020.01.06-04.33.36:853][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 7 Map(s) for Kokan
  658. [2020.01.06-04.33.36:853][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS v1
  659. [2020.01.06-04.33.36:854][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Logar Valley AAS v2
  660. [2020.01.06-04.33.36:855][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Logar Valley Insurgency v1
  661. [2020.01.06-04.33.36:855][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Logar Valley RAAS v1
  662. [2020.01.06-04.33.36:856][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Logar Valley Skirmish v1
  663. [2020.01.06-04.33.36:856][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Logar Valley TC v1
  664. [2020.01.06-04.33.36:857][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 6 Map(s) for Logar
  665. [2020.01.06-04.33.36:857][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mestia AAS v1
  666. [2020.01.06-04.33.36:862][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mestia Invasion v1
  667. [2020.01.06-04.33.36:863][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mestia Invasion v2
  668. [2020.01.06-04.33.36:864][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mestia RAAS v1
  669. [2020.01.06-04.33.36:864][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mestia Skirmish v1
  670. [2020.01.06-04.33.36:865][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mestia TC v1
  671. [2020.01.06-04.33.36:865][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 6 Map(s) for Mestia
  672. [2020.01.06-04.33.36:866][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mutaha AAS v1
  673. [2020.01.06-04.33.36:867][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mutaha Invasion v1
  674. [2020.01.06-04.33.36:867][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mutaha RAAS v1
  675. [2020.01.06-04.33.36:868][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mutaha Skirmish v1
  676. [2020.01.06-04.33.36:868][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mutaha TC v1
  677. [2020.01.06-04.33.36:869][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Mutaha TC v2
  678. [2020.01.06-04.33.36:870][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 6 Map(s) for Mutaha
  679. [2020.01.06-04.33.36:870][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v1
  680. [2020.01.06-04.33.36:873][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v2
  681. [2020.01.06-04.33.36:874][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva AAS v3
  682. [2020.01.06-04.33.36:874][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva Destruction v1
  683. [2020.01.06-04.33.36:875][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva Invasion v1
  684. [2020.01.06-04.33.36:876][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva Invasion v2
  685. [2020.01.06-04.33.36:876][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva RAAS v1
  686. [2020.01.06-04.33.36:878][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva Skirmish v1
  687. [2020.01.06-04.33.36:879][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva TC v1
  688. [2020.01.06-04.33.36:879][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Narva TC v2
  689. [2020.01.06-04.33.36:880][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 10 Map(s) for Narva
  690. [2020.01.06-04.33.36:881][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo AAS v1
  691. [2020.01.06-04.33.36:881][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo RAAS v1
  692. [2020.01.06-04.33.36:884][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo RAAS v2
  693. [2020.01.06-04.33.36:885][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo RAAS v3
  694. [2020.01.06-04.33.36:885][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo RAAS v4
  695. [2020.01.06-04.33.36:886][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo Invasion v1
  696. [2020.01.06-04.33.36:887][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo Invasion v2
  697. [2020.01.06-04.33.36:887][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo Skirmish v1
  698. [2020.01.06-04.33.36:888][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo TC v1
  699. [2020.01.06-04.33.36:888][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo TC v2
  700. [2020.01.06-04.33.36:889][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Skorpo TC v3
  701. [2020.01.06-04.33.36:889][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 11 Map(s) for Skorpo
  702. [2020.01.06-04.33.36:890][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari AAS v1
  703. [2020.01.06-04.33.36:891][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari Insurgency v1
  704. [2020.01.06-04.33.36:891][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari Invasion v1
  705. [2020.01.06-04.33.36:892][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari RAAS v1
  706. [2020.01.06-04.33.36:893][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari RAAS v2
  707. [2020.01.06-04.33.36:896][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari Skirmish v1
  708. [2020.01.06-04.33.36:896][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Sumari TC v1
  709. [2020.01.06-04.33.36:897][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 7 Map(s) for Sumari
  710. [2020.01.06-04.33.36:898][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts AAS v1
  711. [2020.01.06-04.33.36:898][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Invasion v1
  712. [2020.01.06-04.33.36:899][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Invasion v2
  713. [2020.01.06-04.33.36:899][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Invasion v3
  714. [2020.01.06-04.33.36:900][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v1
  715. [2020.01.06-04.33.36:901][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v2
  716. [2020.01.06-04.33.36:901][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v3
  717. [2020.01.06-04.33.36:902][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts RAAS v4
  718. [2020.01.06-04.33.36:902][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Skirmish v1
  719. [2020.01.06-04.33.36:903][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Skirmish v2
  720. [2020.01.06-04.33.36:903][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Skirmish v3
  721. [2020.01.06-04.33.36:907][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Tanks v1
  722. [2020.01.06-04.33.36:907][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts Tanks v2
  723. [2020.01.06-04.33.36:908][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Tallil Outskirts TC v1
  724. [2020.01.06-04.33.36:910][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 14 Map(s) for Tallil
  725. [2020.01.06-04.33.36:910][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Infantry Tutorial
  726. [2020.01.06-04.33.36:911][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for
  727. [2020.01.06-04.33.36:912][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 2 Map(s) for Tutorials
  728. [2020.01.06-04.33.36:912][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v1
  729. [2020.01.06-04.33.36:913][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka AAS v2
  730. [2020.01.06-04.33.36:913][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Destruction v1
  731. [2020.01.06-04.33.36:914][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Invasion v1
  732. [2020.01.06-04.33.36:917][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Invasion v2
  733. [2020.01.06-04.33.36:918][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v1
  734. [2020.01.06-04.33.36:918][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v2
  735. [2020.01.06-04.33.36:919][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v3
  736. [2020.01.06-04.33.36:919][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v4
  737. [2020.01.06-04.33.36:920][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka RAAS v5
  738. [2020.01.06-04.33.36:921][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Skirmish v1
  739. [2020.01.06-04.33.36:921][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Skirmish v2
  740. [2020.01.06-04.33.36:922][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka Skirmish v3
  741. [2020.01.06-04.33.36:922][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka TC v1
  742. [2020.01.06-04.33.36:923][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 1 Map(s) for Yehorivka TC v2
  743. [2020.01.06-04.33.36:924][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::Init(): Added 15 Map(s) for Yehorivka
  744. [2020.01.06-04.33.37:255][ 0]LogModdingRuntimeModule: Display: Successfully mounted and serialised mod: CanadianArmedForces
  745. [2020.01.06-04.33.37:256][ 0]LogModdingRuntimeModule: Warning: Trying to load a duplicate mod: CanadianArmedForces (ignoring)
  746. [2020.01.06-04.33.37:260][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Daytime
  747. [2020.01.06-04.33.37:261][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_Invasion_v1
  748. [2020.01.06-04.33.37:262][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_RAAS_v1
  749. [2020.01.06-04.33.37:262][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_RAAS_v2
  750. [2020.01.06-04.33.37:263][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_TC_v1
  751. [2020.01.06-04.33.37:263][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Jensens_Range_v4
  752. [2020.01.06-04.33.37:264][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_Invasion_v1
  753. [2020.01.06-04.33.37:264][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_RAAS_v1
  754. [2020.01.06-04.33.37:265][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_TC_v1
  755. [2020.01.06-04.33.37:268][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kohat_Invasion_v1
  756. [2020.01.06-04.33.37:268][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: Manic-5
  757. [2020.01.06-04.33.37:269][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Invasion_v1
  758. [2020.01.06-04.33.37:270][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Invasion_v2
  759. [2020.01.06-04.33.37:270][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v1
  760. [2020.01.06-04.33.37:271][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v2
  761. [2020.01.06-04.33.37:271][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v3
  762. [2020.01.06-04.33.37:272][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v4
  763. [2020.01.06-04.33.37:272][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Skirmish_v1
  764. [2020.01.06-04.33.37:273][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Skirmish_v2
  765. [2020.01.06-04.33.37:274][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_TC_v1
  766. [2020.01.06-04.33.37:274][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic-5_Overcast
  767. [2020.01.06-04.33.37:275][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic-5_Sunset
  768. [2020.01.06-04.33.37:275][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic_FoggyMorning
  769. [2020.01.06-04.33.37:276][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: Nanisivik
  770. [2020.01.06-04.33.37:281][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Nanisivik_Invasion_v1
  771. [2020.01.06-04.33.37:281][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Nanisivik_RAAS_v1
  772. [2020.01.06-04.33.37:282][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Nanisivik_Overcast
  773. [2020.01.06-04.33.37:283][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Nanisivik_SnowStorm
  774. [2020.01.06-04.33.37:283][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Narva_RAAS_v1
  775. [2020.01.06-04.33.37:284][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Tallil_Outskirts_RAAS_v1
  776. [2020.01.06-04.33.37:284][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_Invasion_v1
  777. [2020.01.06-04.33.37:285][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_RAAS_v1
  778. [2020.01.06-04.33.37:286][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_TC_V1
  779. [2020.01.06-04.33.37:286][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Daytime
  780. [2020.01.06-04.33.37:287][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_Invasion_v1
  781. [2020.01.06-04.33.37:287][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_RAAS_v1
  782. [2020.01.06-04.33.37:288][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_RAAS_v2
  783. [2020.01.06-04.33.37:288][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Gorodok_TC_v1
  784. [2020.01.06-04.33.37:289][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Jensens_Range_v4
  785. [2020.01.06-04.33.37:294][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_Invasion_v1
  786. [2020.01.06-04.33.37:295][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_RAAS_v1
  787. [2020.01.06-04.33.37:296][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kamdesh_TC_v1
  788. [2020.01.06-04.33.37:296][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Kohat_Invasion_v1
  789. [2020.01.06-04.33.37:297][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: Manic-5
  790. [2020.01.06-04.33.37:297][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Invasion_v1
  791. [2020.01.06-04.33.37:298][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Invasion_v2
  792. [2020.01.06-04.33.37:299][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v1
  793. [2020.01.06-04.33.37:299][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v2
  794. [2020.01.06-04.33.37:300][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v3
  795. [2020.01.06-04.33.37:300][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_RAAS_v4
  796. [2020.01.06-04.33.37:301][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Skirmish_v1
  797. [2020.01.06-04.33.37:301][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_Skirmish_v2
  798. [2020.01.06-04.33.37:302][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Manic_TC_v1
  799. [2020.01.06-04.33.37:305][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic-5_Overcast
  800. [2020.01.06-04.33.37:306][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic-5_Sunset
  801. [2020.01.06-04.33.37:307][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Manic_FoggyMorning
  802. [2020.01.06-04.33.37:307][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: Nanisivik
  803. [2020.01.06-04.33.37:308][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Nanisivik_Invasion_v1
  804. [2020.01.06-04.33.37:308][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Nanisivik_RAAS_v1
  805. [2020.01.06-04.33.37:310][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Nanisivik_Overcast
  806. [2020.01.06-04.33.37:311][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: LL_Nanisivik_SnowStorm
  807. [2020.01.06-04.33.37:311][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Narva_RAAS_v1
  808. [2020.01.06-04.33.37:312][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Tallil_Outskirts_RAAS_v1
  809. [2020.01.06-04.33.37:313][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_Invasion_v1
  810. [2020.01.06-04.33.37:313][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_RAAS_v1
  811. [2020.01.06-04.33.37:316][ 0]LogSquadTrace: [DedicatedServer]USQGameInstance::AddModMapsToMapList(): Added Modded Map: CAF_Yehorivka_TC_V1
  812. [2020.01.06-04.33.37:320][ 0]LogOnline: GotoState: NewState: MainMenu
  813. [2020.01.06-04.33.37:321][ 0]LogInit: Display: Game Engine Initialized.
  814. [2020.01.06-04.33.37:322][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  815. [2020.01.06-04.33.37:323][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
  816. [2020.01.06-04.33.37:323][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix
  817. [2020.01.06-04.33.37:354][ 0]LogInit: Display: Starting Game.
  818. [2020.01.06-04.34.03:794][ 0]LogPackageName: SearchForPackageOnDisk took 26.434s, but failed to resolve Port=7787.umap.
  819. [2020.01.06-04.34.03:796][ 0]LogNet: Browse: /CanadianArmedForces/Maps/CAF_Manic-5/Gameplay_Layers/CAF_Manic_Invasion_v1?Name=Player
  820. [2020.01.06-04.34.03:805][ 0]LogLoad: LoadMap: /CanadianArmedForces/Maps/CAF_Manic-5/Gameplay_Layers/CAF_Manic_Invasion_v1?Name=Player
  821. [2020.01.06-04.34.03:853][ 0]LogPackageLocalizationCache: Processed 1 localized package path(s) for 2 prioritized culture(s) in 0.000004 seconds
  822. [2020.01.06-04.34.03:853][ 0]LogPakFile: New pak file ../../../SquadGame/Plugins/Mods/CanadianArmedForces/Content/Paks/WindowsNoEditor/CanadianArmedForcespakchunk0-WindowsNoEditor.pak added to pak precacher.
  823. [2020.01.06-04.34.03:860][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk1-WindowsServer.pak added to pak precacher.
  824. [2020.01.06-04.34.03:901][ 0]LogPakFile: New pak file ../../../SquadGame/Content/Paks/pakchunk2-WindowsServer.pak added to pak precacher.
  825. [2020.01.06-04.34.04:011][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/HUD/Fonts/SQRoboto requested by async loading code. NameToLoad: /Game/UI/HUD/Fonts/SQRoboto
  826. [2020.01.06-04.34.04:014][ 0]LogStreaming: Error: Found 1 dependent packages...
  827. [2020.01.06-04.34.04:015][ 0]LogStreaming: Error: /CanadianArmedForces/Vehicles/Leopard2/Leopard2A6_GunnerReticle
  828. [2020.01.06-04.34.04:016][ 0]LogStreaming: Error: Couldn't find file for package /Engine/EngineFonts/DroidSansMono requested by async loading code. NameToLoad: /Engine/EngineFonts/DroidSansMono
  829. [2020.01.06-04.34.04:017][ 0]LogStreaming: Error: Found 1 dependent packages...
  830. [2020.01.06-04.34.04:017][ 0]LogStreaming: Error: /CanadianArmedForces/Vehicles/Leopard2/Leopard2A6_GunnerReticle
  831. [2020.01.06-04.34.16:527][ 0]LogAIModule: Creating AISystem for world CAF_Manic_Invasion_v1
  832. [2020.01.06-04.34.16:530][ 0]LogLoad: Game class is 'BP_GameMode_Invasion_C'
  833. [2020.01.06-04.34.16:546][ 0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
  834. [2020.01.06-04.34.16:548][ 0]PacketHandlerLog: DDoS detection status: detection enabled: 0 analytics enabled: 0
  835. [2020.01.06-04.34.16:553][ 0]LogNet: Display: SteamNetDriver_0 bound to port 7787
  836. [2020.01.06-04.34.16:555][ 0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
  837. [2020.01.06-04.34.16:556][ 0]LogNet: GameNetDriver SteamNetDriver_0 IpNetDriver listening on port 7787
  838. [2020.01.06-04.34.16:560][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/CanadianArmedForces/Maps/CAF_Manic-5/Manic-5) is flushing async loading
  839. [2020.01.06-04.34.16:587][ 0]LogPakFile: New pak file ../../../SquadGame/Plugins/Mods/CanadianArmedForces/Content/Paks/WindowsNoEditor/CanadianArmedForcespakchunk1-WindowsNoEditor.pak added to pak precacher.
  840. [2020.01.06-04.34.51:339][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/CanadianArmedForces/Maps/CAF_Manic-5/Lighting_Layers/LL_Manic-5_Overcast) is flushing async loading
  841. [2020.01.06-04.34.53:296][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  842. [2020.01.06-04.34.53:299][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  843. [2020.01.06-04.34.53:301][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  844. [2020.01.06-04.34.53:301][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  845. [2020.01.06-04.34.53:302][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  846. [2020.01.06-04.34.53:303][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  847. [2020.01.06-04.34.53:304][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  848. [2020.01.06-04.34.53:305][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  849. [2020.01.06-04.34.53:306][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  850. [2020.01.06-04.34.53:306][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  851. [2020.01.06-04.34.53:312][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  852. [2020.01.06-04.34.53:313][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_51 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  853. [2020.01.06-04.34.53:314][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  854. [2020.01.06-04.34.53:314][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  855. [2020.01.06-04.34.53:315][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  856. [2020.01.06-04.34.53:316][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  857. [2020.01.06-04.34.53:317][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  858. [2020.01.06-04.34.53:318][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  859. [2020.01.06-04.34.53:318][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  860. [2020.01.06-04.34.53:319][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  861. [2020.01.06-04.34.53:323][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  862. [2020.01.06-04.34.53:324][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  863. [2020.01.06-04.34.53:325][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  864. [2020.01.06-04.34.53:326][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  865. [2020.01.06-04.34.53:327][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  866. [2020.01.06-04.34.53:327][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  867. [2020.01.06-04.34.53:328][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  868. [2020.01.06-04.34.53:329][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  869. [2020.01.06-04.34.53:330][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  870. [2020.01.06-04.34.53:331][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  871. [2020.01.06-04.34.53:332][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  872. [2020.01.06-04.34.53:336][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  873. [2020.01.06-04.34.53:337][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  874. [2020.01.06-04.34.53:337][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  875. [2020.01.06-04.34.53:338][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  876. [2020.01.06-04.34.53:339][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  877. [2020.01.06-04.34.53:340][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  878. [2020.01.06-04.34.53:341][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  879. [2020.01.06-04.34.53:343][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  880. [2020.01.06-04.34.53:347][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  881. [2020.01.06-04.34.53:348][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  882. [2020.01.06-04.34.53:349][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  883. [2020.01.06-04.34.53:350][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  884. [2020.01.06-04.34.53:350][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_52 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  885. [2020.01.06-04.34.53:351][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  886. [2020.01.06-04.34.53:352][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  887. [2020.01.06-04.34.53:353][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  888. [2020.01.06-04.34.53:354][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  889. [2020.01.06-04.34.53:355][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  890. [2020.01.06-04.34.53:360][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  891. [2020.01.06-04.34.53:361][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  892. [2020.01.06-04.34.53:362][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_56 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  893. [2020.01.06-04.34.53:362][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  894. [2020.01.06-04.34.53:362][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  895. [2020.01.06-04.34.53:362][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  896. [2020.01.06-04.34.53:363][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  897. [2020.01.06-04.34.53:363][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  898. [2020.01.06-04.34.53:363][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  899. [2020.01.06-04.34.53:363][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_58 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  900. [2020.01.06-04.34.53:363][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  901. [2020.01.06-04.34.53:364][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  902. [2020.01.06-04.34.53:364][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  903. [2020.01.06-04.34.53:364][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  904. [2020.01.06-04.34.53:364][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  905. [2020.01.06-04.34.53:364][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  906. [2020.01.06-04.34.53:365][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_61 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  907. [2020.01.06-04.34.53:365][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  908. [2020.01.06-04.34.53:365][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  909. [2020.01.06-04.34.53:365][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  910. [2020.01.06-04.34.53:365][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  911. [2020.01.06-04.34.53:366][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  912. [2020.01.06-04.34.53:366][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  913. [2020.01.06-04.34.53:366][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  914. [2020.01.06-04.34.53:366][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_63 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  915. [2020.01.06-04.34.53:366][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  916. [2020.01.06-04.34.53:366][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  917. [2020.01.06-04.34.53:367][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  918. [2020.01.06-04.34.53:367][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  919. [2020.01.06-04.34.53:367][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  920. [2020.01.06-04.34.53:367][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  921. [2020.01.06-04.34.53:368][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_64 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  922. [2020.01.06-04.34.53:368][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_66 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  923. [2020.01.06-04.34.53:368][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_66 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  924. [2020.01.06-04.34.53:368][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_66 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  925. [2020.01.06-04.34.53:368][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_66 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  926. [2020.01.06-04.34.53:373][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_66 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  927. [2020.01.06-04.34.53:376][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_66 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  928. [2020.01.06-04.34.53:377][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  929. [2020.01.06-04.34.53:378][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  930. [2020.01.06-04.34.53:379][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  931. [2020.01.06-04.34.53:379][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  932. [2020.01.06-04.34.53:380][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  933. [2020.01.06-04.34.53:384][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  934. [2020.01.06-04.34.53:385][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_73 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  935. [2020.01.06-04.34.53:385][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  936. [2020.01.06-04.34.53:386][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  937. [2020.01.06-04.34.53:387][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  938. [2020.01.06-04.34.53:388][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  939. [2020.01.06-04.34.53:388][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  940. [2020.01.06-04.34.53:389][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  941. [2020.01.06-04.34.53:391][ 0]LogPhysics: Warning: Component FoliageInstancedStaticMeshComponent_74 at location X=0.000 Y=0.000 Z=0.000 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  942. [2020.01.06-04.34.53:395][ 0]LogPhysics: Warning: Component StaticMeshComponent0 at location X=363193.438 Y=267084.938 Z=1124.509 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  943. [2020.01.06-04.34.53:396][ 0]LogPhysics: Warning: Component StaticMeshComponent0 at location X=-472184.719 Y=27447.604 Z=38815.320 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  944. [2020.01.06-04.34.53:397][ 0]LogPhysics: Warning: Component StaticMeshComponent0 at location X=498097.656 Y=59321.324 Z=-39602.934 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  945. [2020.01.06-04.34.53:398][ 0]LogPhysics: Warning: Component StaticMeshComponent0 at location X=396429.219 Y=668416.375 Z=-19779.357 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  946. [2020.01.06-04.34.53:399][ 0]LogPhysics: Warning: Component StaticMeshComponent0 at location X=-199246.016 Y=714413.063 Z=-18185.662 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  947. [2020.01.06-04.34.53:400][ 0]LogPhysics: Warning: Component StaticMeshComponent0 at location X=-118614.227 Y=-553276.813 Z=4100.381 has physics bodies outside of MBP bounds. Check MBP bounds are correct for this world, collisions are disabled for bodies outside of MBP bounds when MBP is enabled.
  948. [2020.01.06-04.34.56:352][ 0]LogWorld: Bringing World /CanadianArmedForces/Maps/CAF_Manic-5/Gameplay_Layers/CAF_Manic_Invasion_v1.CAF_Manic_Invasion_v1 up for play (max tick rate 50) at 2020.01.06-15.34.56
  949. [2020.01.06-04.35.01:738][ 0]LogSquad: Added 0 local admins
  950. [2020.01.06-04.35.03:703][ 0]LogWorld: Bringing up level for play took: 10.230104
  951. [2020.01.06-04.35.04:320][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart
  952. [2020.01.06-04.35.07:456][ 0]LogSquad: SQDeployable BP_rus_DE_Ammocrate1 for team 2 at X=131992.063 Y=158186.094 Z=5350.298 created (Owning FOB nullptr).
  953. [2020.01.06-04.35.07:456][ 0]LogSquad: SQDeployable BP_rus_DE_Ammocrate2 for team 2 at X=134686.578 Y=163265.375 Z=4997.529 created (Owning FOB nullptr).
  954. [2020.01.06-04.35.07:459][ 0]LogSquad: SQDeployable BP_rus_DE_Ammocrate3 for team 2 at X=137290.938 Y=164623.516 Z=4922.622 created (Owning FOB nullptr).
  955. [2020.01.06-04.35.07:460][ 0]LogSquad: SQDeployable BP_rus_DE_Ammocrate4 for team 2 at X=134432.875 Y=159249.906 Z=5188.223 created (Owning FOB nullptr).
  956. [2020.01.06-04.35.07:461][ 0]LogSquad: SQDeployable BP_AmmocrateCAF1 for team 1 at X=-113631.695 Y=-59924.508 Z=14288.470 created (Owning FOB nullptr).
  957. [2020.01.06-04.35.07:462][ 0]LogSquad: SQDeployable BP_AmmocrateCAF2 for team 1 at X=-114406.891 Y=-59193.035 Z=14249.134 created (Owning FOB nullptr).
  958. [2020.01.06-04.35.07:463][ 0]LogSquad: SQDeployable BP_AmmocrateCAF3 for team 1 at X=-114167.688 Y=-59862.852 Z=14231.184 created (Owning FOB nullptr).
  959. [2020.01.06-04.35.07:464][ 0]LogSquad: SQDeployable TempBP_CAF_Ammocrate1 for team 1 at X=111987.383 Y=22143.824 Z=15205.832 created (Owning FOB nullptr).
  960. [2020.01.06-04.35.07:465][ 0]LogSquad: SQDeployable TempBP_CAF_Ammocrate2 for team 1 at X=110967.234 Y=21940.578 Z=15158.417 created (Owning FOB nullptr).
  961. [2020.01.06-04.35.07:480][ 0]LogSquad: SQDeployable BP_vehicle_repairCAF1 for team 1 at X=-113944.008 Y=-59669.945 Z=14245.729 created (Owning FOB nullptr).
  962. [2020.01.06-04.35.07:482][ 0]LogSquad: SQDeployable BP_vehicle_repairCAF2 for team 1 at X=-114421.242 Y=-58928.496 Z=14249.871 created (Owning FOB nullptr).
  963. [2020.01.06-04.35.07:484][ 0]LogSquad: SQDeployable BP_vehicle_repairRUS1 for team 2 at X=133638.813 Y=158815.203 Z=5224.120 created (Owning FOB nullptr).
  964. [2020.01.06-04.35.07:486][ 0]LogSquad: SQDeployable BP_vehicle_repairRUS2 for team 2 at X=133198.750 Y=158430.875 Z=5236.403 created (Owning FOB nullptr).
  965. [2020.01.06-04.35.07:640][ 0]LogSquadTrace: [DedicatedServer]ASQTeamPrep::BeginPlay(): 0.000000 3
  966. [2020.01.06-04.35.07:643][ 0]LogSquadTrace: [DedicatedServer]ASQTeamPrep::BeginPlay(): 0.000000 3
  967. [2020.01.06-04.35.07:876][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart
  968. [2020.01.06-04.35.08:031][ 0]LogEasyAntiCheatServer: Loading native plugin from: C:/squad/SquadGame/Binaries/ThirdParty/EasyAntiCheat/Server
  969. [2020.01.06-04.35.14:284][ 0]LogEasyAntiCheatServer: Native plugin initialized successfully.
  970. [2020.01.06-04.35.14:286][ 0]LogEasyAntiCheatServer: FEasyAntiCheatServer::SetAntiCheatEnforcement - Enabled
  971. [2020.01.06-04.35.14:299][ 0]LogEasyAntiCheatServer: [15:35:14:270][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7607DAA00 LogLevel: Info.
  972. [2020.01.06-04.35.14:300][ 0]LogEasyAntiCheatServer: [15:35:14:270][Windows][EAC Server] [Info][Initialize] ServerName: 'GameSession' RegisterTimeout: 60.
  973. [2020.01.06-04.35.14:301][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  974. [2020.01.06-04.35.14:305][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  975. [2020.01.06-04.35.14:306][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  976. [2020.01.06-04.35.14:307][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  977. [2020.01.06-04.35.14:309][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  978. [2020.01.06-04.35.14:310][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  979. [2020.01.06-04.35.14:311][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  980. [2020.01.06-04.35.14:312][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  981. [2020.01.06-04.35.14:315][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  982. [2020.01.06-04.35.14:322][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  983. [2020.01.06-04.35.14:323][ 0]LogEasyAntiCheatServer: [15:35:14:284][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  984. [2020.01.06-04.35.14:324][ 0]LogLoad: Took 70.493047 seconds to LoadMap(/CanadianArmedForces/Maps/CAF_Manic-5/Gameplay_Layers/CAF_Manic_Invasion_v1)
  985. [2020.01.06-04.35.14:325][ 0]LogOnline: GotoState: NewState: Playing
  986. [2020.01.06-04.35.14:326][ 0]LogLoad: (Engine Initialization) Total time: 110.72 seconds
  987. [2020.01.06-04.35.14:457][ 0]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 0.02, Realtime: 57.91. SteamNetDriver_0
  988. [2020.01.06-04.35.20:248][ 1]LogSquad: Global Ban List: http://gamefiles.offworldindustries.net/squad/bans/global-bans.cfg Received
  989. [2020.01.06-04.35.20:248][ 1]LogSquad: Loaded 3 Unique Bans from Global List: http://gamefiles.offworldindustries.net/squad/bans/global-bans.cfg
  990. [2020.01.06-04.35.20:384][ 1]LogSquad: Remote Admin List: http://gamefiles.offworldindustries.net/squad/admins/global-admins.cfg Received
  991. [2020.01.06-04.35.20:385][ 1]LogSquad: Loaded 0 Unique Admins from Remote List: http://gamefiles.offworldindustries.net/squad/admins/global-admins.cfg
  992. [2020.01.06-04.35.20:388][ 1]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 6.04, Realtime: 5.93. SteamNetDriver_0
  993. [2020.01.06-04.35.37:247][ 3]LogOnline: Warning: OSS: Async task 'FOnlineAsyncTaskSteamCreateServer bWasSuccessful: 0' failed in 20.864271 seconds
  994. [2020.01.06-04.35.37:250][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue1' of length 0 in '/CanadianArmedForces/Vehicles/LAV6/BP_LAV6_Woodland.BP_LAV6_Woodland_C:ExecuteUbergraph_BP_LAV6_Woodland'!
  995. [2020.01.06-04.35.41:727][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue4' of length 0 in '/CanadianArmedForces/Vehicles/Leopard2/BP_2A6_Woodland.BP_2A6_Woodland_C:ExecuteUbergraph_BP_2A6_Woodland'!
  996. [2020.01.06-04.35.41:730][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue' of length 0 in '/CanadianArmedForces/Vehicles/Leopard2/BP_2A6_Woodland.BP_2A6_Woodland_C:ExecuteUbergraph_BP_2A6_Woodland'!
  997. [2020.01.06-04.35.43:138][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue' of length 0 in '/Game/Vehicles/BMP-2/BP_BMP2.BP_BMP2_C:ExecuteUbergraph_BP_BMP2'!
  998. [2020.01.06-04.35.43:331][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue1' of length 0 in '/CanadianArmedForces/Vehicles/LAV6/BP_LAV6_Woodland.BP_LAV6_Woodland_C:ExecuteUbergraph_BP_LAV6_Woodland'!
  999. [2020.01.06-04.35.43:347][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue1' of length 0 in '/CanadianArmedForces/Vehicles/LAV6/BP_LAV6_Woodland.BP_LAV6_Woodland_C:ExecuteUbergraph_BP_LAV6_Woodland'!
  1000. [2020.01.06-04.35.43:364][ 3]LogSquad: Error: Failed to spawn EquipableItem
  1001. [2020.01.06-04.35.43:367][ 3]LogSquad: Error: Failed to spawn EquipableItem
  1002. [2020.01.06-04.35.43:372][ 3]LogSquad: Error: Failed to spawn EquipableItem
  1003. [2020.01.06-04.35.43:372][ 3]LogSquad: Error: Failed to spawn EquipableItem
  1004. [2020.01.06-04.35.43:379][ 3]LogSquad: Error: Failed to spawn EquipableItem
  1005. [2020.01.06-04.35.43:380][ 3]LogSquad: Error: Failed to spawn EquipableItem
  1006. [2020.01.06-04.35.43:384][ 3]LogScript: Warning: Script Msg: Attempted to access index 1 from array 'CallFunc_GetSeats_ReturnValue2' of length 0 in '/Game/Vehicles/T72B3/BP_T72B3.BP_T72B3_C:ExecuteUbergraph_BP_T72B3'!
  1007. [2020.01.06-04.35.47:327][ 3]LogSquad: CaptureZoneIsLocked:1
  1008. [2020.01.06-04.35.47:330][ 3]LogSquad: CaptureZoneIsLocked:1
  1009. [2020.01.06-04.35.47:339][ 4]LogOnlineSession: Warning: STEAM: Can't destroy a null online session (GameSession)
  1010. [2020.01.06-04.35.47:353][ 4]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 24.67, Realtime: 24.68. SteamNetDriver_0
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