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Aldoaprilyan423

dbd

Mar 5th, 2020
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  1.  
  2. All Perks
  3.  
  4. --Variable
  5. local RS = game:GetService("ReplicatedStorage")
  6. local player = game:GetService("Players").LocalPlayer
  7.  
  8. --Remote
  9. for i, v in ipairs(player.DataStorage.Inventory.Perks.Survivor:GetChildren()) do
  10. local A_1 =
  11. {
  12. [v.Name] =
  13. {
  14. ["Got"] = true,
  15. ["Name"] = v.Name,
  16. ["Tier"] = 3
  17. }
  18. }
  19. RS.RemoteEvents.UpdateInventoryPerksSurvivorCache:FireServer(A_1)
  20. end
  21.  
  22. script 2
  23.  
  24. inf Bloodpoints
  25.  
  26. local stff =
  27. {
  28. ["BloodPoints"] =
  29. {
  30. ["Name"] = "BloodPoints",
  31. ["Amount"] = 10000000000
  32. }
  33. }
  34. game:GetService("ReplicatedStorage").RemoteEvents.UpdateStatsCache:FireServer(stff)
  35.  
  36. script 3
  37.  
  38. inf items
  39.  
  40. --Variable
  41. local RS = game:GetService("ReplicatedStorage")
  42. local player = game:GetService("Players").LocalPlayer
  43.  
  44. --Remote
  45. for i, v in ipairs(player.DataStorage.Inventory.Items:GetChildren()) do
  46. local A_1 =
  47. {
  48. [v.Name] =
  49. {
  50. ["Class"] = v:FindFirstChildOfClass("IntValue").Name,
  51. ["Name"] = v.Name,
  52. ["Amount"] = 1000000000
  53. }
  54. }
  55. RS.RemoteEvents.UpdateInventoryItemsCache:FireServer(A_1)
  56. end
  57.  
  58.  
  59. game:
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