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- [BOB]
- EpilepsyFilter=0
- [window]
- DepthBits =24
- StencilBits=8
- DrawIfNotFocused=0
- SaveAspect=0
- Render=D3D10_0
- width=1680
- height=1050
- ColourBits=32
- FullScreen=1
- ChangeScreenRes=1
- posLeft=0
- posTop=0
- Frequency=60
- [NET]
- speed=100000
- localPort=27015
- serverName=My Server
- serverDescription=IL-2 Sturmovik: Cliffs of Dover
- serverInfo1=
- serverInfo2=
- serverInfo3=
- serverInfo4=
- VAC=1
- maxPlayers=16
- socksEnable=0
- socksHost=
- socksPort=1080
- socksUser=
- socksPwd=
- [Console]
- IP=20001
- UseStartLog=1
- WRAP=1
- PAUSE=1
- HISTORY=1024
- HISTORYCMD=1024
- PAGE=20
- LOG=0
- LOGTIME=0
- LOAD=console.cmd
- SAVE=console.cmd
- LOGFILE=log.txt
- LOGKEEP=0
- [rts]
- tickLen=30
- ;ProcessAffinityMask=3
- maxTimerTicksInRealTick=20
- ; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
- mouseUse=2
- ; 0 - not use, 1 - use if hardware exist
- joyUse=1
- ; 0 - not use, 1 - use if hardware exist
- trackIRUse=1
- DisableIME=0
- culture=en-GB
- [rts_mouse]
- SensitivityX=1.0
- SensitivityY=1.0
- SensitivityZ=1.0
- Invert=0
- SwapButtons = 0
- [rts_joystick]
- FF=1
- [core]
- RandSeed = 0
- TexQual=3
- TexFlags.PolygonStipple=0
- Shadows=0
- SpecularLight=2
- DiffuseLight=2
- DynamicalLights=1
- MeshDetail=1
- LandShading=0
- LandDetails=0
- Sky=3
- Forest=-1
- VisibilityDistance=3
- LandGeom=2
- DrawCollisions=1
- Water=-1
- Effects=1
- EffFlags.Light=1
- EffFlags.SpriteRender=0
- Grass=-1
- CordEffect=1
- UseFog=0
- UseLandCube=1
- UseLandConnectedObject=1
- LinearObjectManager=1
- Roads=1
- Sun=1
- Clouds=1
- EffFlags.LightSpritesProj=1
- ShadowMapSize=5
- TexFlags.AsyncLoad=1
- TexFlags.ShowTexture=0
- SimpleMesh.SWTransform=0
- SimpleMesh.QuadTreeClip=1
- SimpleMesh.InstancingHW=1
- EffFlags.LightContextSprites=1
- CloudsFlags.Detailed=1
- TexFlags.CreateHDR=1
- Decals=0
- EffFlags.SWLight=0
- TexFlags.CockpitOnePass=0
- MegaTexture=0
- TexFlags.Reflection=0
- RenderTargetQual=3
- MSAA=2
- MeshStatics=0
- MeshStaticsDetail=0
- SimpleMesh.QTNoCompose=0
- MeshFirstLod=0
- MeshShowLod=0
- SpawnHumans=0
- TexFlags.FastTransparency=1
- TexFlags.SSAO=0
- TexFlags.VSync=0
- [sound]
- SoundUse=1
- DebugSound=0
- SoundEngine=1
- Speakers=1
- Placement=0
- SoundFlags.reversestereo=0
- RadioFlags.Enabled=1
- RadioEngine=2
- MusicVolume=1
- ObjectVolume=7
- MusState.takeoff=1
- MusState.inflight=1
- MusState.crash=1
- MusFlags.play=1
- MasterVolume=10
- Attenuation=7
- SoundMode=0
- SamplingRate=0
- NumChannels=2
- SoundExt.occlusions=1
- SoundFlags.hardware=1
- SoundFlags.streams=1
- SoundFlags.duplex=1
- SoundExt.acoustics=1
- SoundExt.volumefx=1
- SoundFlags.voicemgr=1
- SoundFlags.static=1
- VoiceVolume=8
- Channels=1
- SoundFlags.bugscorrect=0
- SoundExt.extrender=0
- SoundSetupId=8
- ActivationLevel=0.02
- Preemphasis=0.8
- RadioLatency=0.5
- AGC=1
- PTTMode=1
- RadioFlags.PTTMode=0
- RadioFlags.PlayClicks=1
- ActLevel=9
- MicLevel=10
- SoundFlags.UseRadioChatter=0
- SoundFlags.AutoActivation=0
- SoundFlags.forceEAX1=0
- speakers=1
- vgMaster=7
- vgVoice=7
- vgMusic=7
- [game]
- mapPadX=0.05
- mapPadY=0.1
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