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Nov 29th, 2023
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  1. Mono path[0] = 'D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'D:/SteamLibrary/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: AMD Radeon(TM) Graphics (ID=0x1638)
  11. Vendor: ATI
  12. VRAM: 7102 MB
  13. Driver: 31.0.14057.5006
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 0.130 seconds
  16. D3D11 device created for Microsoft Media Foundation video decoding.
  17. <RI> Initializing input.
  18.  
  19. <RI> Input initialized.
  20.  
  21. <RI> Initialized touch support.
  22.  
  23. UnloadTime: 0.680500 ms
  24. 2023-11-29T15:16:58 0.005 INF Version: Alpha 21.2 (b30) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
  25. 2023-11-29T15:16:58 0.006 INF System information:
  26. 2023-11-29T15:16:58 0.006 INF OS: Windows 10 (10.0.19045) 64bit
  27. 2023-11-29T15:16:58 0.006 INF CPU: AMD Ryzen 5 5600G with Radeon Graphics (cores: 12)
  28. 2023-11-29T15:16:58 0.006 INF RAM: 14205 MB
  29. 2023-11-29T15:16:58 0.007 INF GPU: AMD Radeon(TM) Graphics (7102 MB)
  30. 2023-11-29T15:16:58 0.012 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  31. 2023-11-29T15:16:58 0.033 INF Last played version: Alpha 21.2
  32. 2023-11-29T15:16:58 0.054 INF Local UTC offset: 8 hours
  33. 2023-11-29T15:16:58 0.084 INF Command line arguments: D:\SteamLibrary\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\user\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-11-29__15-16-57.txt
  34. 2023-11-29T15:16:58 0.098 INF [Platform] Init
  35. 2023-11-29T15:16:58 0.166 INF [Platform] Using native platform: Steam
  36. 2023-11-29T15:16:58 0.167 INF [Platform] Using cross platform: EOS
  37. 2023-11-29T15:16:58 0.168 INF [Platform] Using server platform: Steam
  38. 2023-11-29T15:16:58 0.168 INF [Platform] Using server platform: XBL
  39. 2023-11-29T15:16:58 0.175 INF Starting PlayerInputManager...
  40. 2023-11-29T15:16:58 0.361 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  41. 2023-11-29T15:16:58 0.384 INF [Platform] Initializing Steam
  42. 2023-11-29T15:16:58 0.598 INF [Steamworks.NET] SteamAPI_Init() ok
  43. 2023-11-29T15:16:58 0.600 INF [Steamworks.NET] Registering auth callbacks
  44. 2023-11-29T15:16:58 0.601 INF Not running in Big Picture Mode, no on-screen keyboard available
  45. 2023-11-29T15:16:58 0.601 INF [Platform] Initializing EOS
  46. 2023-11-29T15:16:58 0.644 INF [EOS] Initialize: Success
  47. 2023-11-29T15:16:59 0.686 INF [EOS-ACC] Not started with EAC, anticheat disabled
  48. 2023-11-29T15:16:59 0.689 INF [Platform] Initializing XBL
  49. 2023-11-29T15:16:59 0.819 INF Localization language from platform: english
  50. 2023-11-29T15:16:59 0.820 INF Texture quality is set to 3
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  52. UnloadTime: 3.681300 ms
  53. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001724BE42EF0.dll
  54. 2023-11-29T15:17:07 8.764 INF Awake IsFocused: True
  55. 2023-11-29T15:17:07 8.764 INF Awake
  56. 2023-11-29T15:17:07 8.940 INF Occlusion: Awake
  57. 2023-11-29T15:17:07 8.946 WRN Device name for flag StandaloneWindows is unknown
  58. 2023-11-29T15:17:07 8.947 INF ApplyAllOptions streaming budget 6391.8 MB
  59. 2023-11-29T15:17:07 8.947 INF ApplyAllOptions current screen 1366 x 768, 60hz, window 1366 x 768, mode FullScreenWindow
  60. 2023-11-29T15:17:07 8.948 INF Texture quality is set to 3
  61. 2023-11-29T15:17:07 8.948 INF ApplyTextureFilter 0, AF Disable
  62. 2023-11-29T15:17:07 8.949 INF ApplyTerrainOptions 0
  63. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
  64. Total: 8.438200 ms (FindLiveObjects: 0.249500 ms CreateObjectMapping: 0.103000 ms MarkObjects: 8.057900 ms DeleteObjects: 0.026800 ms)
  65.  
  66. 2023-11-29T15:17:07 9.444 INF [MODS] Start loading from: 'C:\Users\user\AppData\Roaming/7DaysToDie/Mods'
  67. 2023-11-29T15:17:07 9.454 INF [MODS] Trying to load from folder: '00-Custom-Blocks-Pack'
  68. 2023-11-29T15:17:07 9.484 INF [MODS] Loaded Mod: Custom-Blocks-Pack (21.1.001.0021)
  69. 2023-11-29T15:17:07 9.485 INF [MODS] Trying to load from folder: '0-SCore'
  70. 2023-11-29T15:17:07 9.486 INF [MODS] Loaded Mod: 0-SCore_sphereii (21.1.89.1227)
  71. 2023-11-29T15:17:07 9.486 INF [MODS] Trying to load from folder: '0-XNPCCore'
  72. 2023-11-29T15:17:07 9.487 INF [MODS] Loaded Mod: 0-XNPCCore (21.1.0.13)
  73. 2023-11-29T15:17:07 9.487 INF [MODS] Trying to load from folder: '2FH_Custom Blocks'
  74. 2023-11-29T15:17:07 9.488 INF [MODS] Loaded Mod: 2FH_Custom_Blocks (1.0.0)
  75. 2023-11-29T15:17:07 9.488 INF [MODS] Trying to load from folder: 'A21-OldWestMigration'
  76. 2023-11-29T15:17:07 9.488 INF [MODS] Loaded Mod: A21-OldWestMigration (21.0.1.1)
  77. 2023-11-29T15:17:07 9.488 INF [MODS] Trying to load from folder: 'Camp Yellowstone POI'
  78. 2023-11-29T15:17:07 9.489 INF [MODS] Loaded Mod: Camp_Yellowstone_POI (1.0.0)
  79. 2023-11-29T15:17:07 9.489 INF [MODS] Trying to load from folder: 'Club Hotel POI'
  80. 2023-11-29T15:17:07 9.489 INF [MODS] Loaded Mod: Club_Hotel_POI (1.0.1)
  81. 2023-11-29T15:17:07 9.489 INF [MODS] Trying to load from folder: 'Eden Center Mall POI'
  82. 2023-11-29T15:17:07 9.490 INF [MODS] Loaded Mod: Eden_Center_Mall (1.0.0)
  83. 2023-11-29T15:17:07 9.490 INF [MODS] Trying to load from folder: 'FullautoLauncher'
  84. 2023-11-29T15:17:07 9.491 INF [MODS] Loaded Mod: FullautoLauncher (1.2.2)
  85. 2023-11-29T15:17:07 9.491 INF [MODS] Trying to load from folder: 'Hidden Lights 10k Map'
  86. 2023-11-29T15:17:07 9.492 INF [MODS] Loaded Mod: Hidden_Lights_Map (1.0.2)
  87. 2023-11-29T15:17:07 9.492 INF [MODS] Trying to load from folder: 'MPLogue_Prefabs_A21'
  88. 2023-11-29T15:17:07 9.492 INF [MODS] Loaded Mod: MPLogue_Prefabs_A21 (2.2.4)
  89. 2023-11-29T15:17:07 9.492 INF [MODS] Trying to load from folder: 'RandomMainmenuBackground'
  90. 2023-11-29T15:17:07 9.494 INF [MODS] Loaded Mod: RandomMainmenuBackground (1.0.1)
  91. 2023-11-29T15:17:07 9.494 INF [MODS] Trying to load from folder: 'Red's POIs'
  92. 2023-11-29T15:17:07 9.494 INF [MODS] Loaded Mod: Reds_POIs (1.0.0)
  93. 2023-11-29T15:17:07 9.494 INF [MODS] Trying to load from folder: 'RiahRex's POIs'
  94. 2023-11-29T15:17:07 9.495 INF [MODS] Loaded Mod: RiahRex_POIs (1.0.0)
  95. 2023-11-29T15:17:07 9.495 INF [MODS] Trying to load from folder: 'Survivor Andy's POIs'
  96. 2023-11-29T15:17:07 9.495 INF [MODS] Loaded Mod: Survivor_Andy_POI (1.0.0)
  97. 2023-11-29T15:17:07 9.495 INF [MODS] Trying to load from folder: 'Teragon POIs'
  98. 2023-11-29T15:17:07 9.496 INF [MODS] Loaded Mod: Teragon_POIs (1.0.0.0)
  99. 2023-11-29T15:17:07 9.496 INF [MODS] Trying to load from folder: 'The_Wasteland'
  100. 2023-11-29T15:17:07 9.497 INF [MODS] Loaded Mod: The_Wasteland (21.2.1.1)
  101. 2023-11-29T15:17:07 9.497 INF [MODS] Trying to load from folder: 'TheStainGamingPrefabs'
  102. 2023-11-29T15:17:07 9.497 INF [MODS] Loaded Mod: TSG_Prefabs (1.0.0)
  103. 2023-11-29T15:17:07 9.497 INF [MODS] Trying to load from folder: 'VoltraLux's POIs'
  104. 2023-11-29T15:17:07 9.497 INF [MODS] Loaded Mod: VoltraLux_POIs (1.0.0)
  105. 2023-11-29T15:17:07 9.497 INF [MODS] Trying to load from folder: 'zHermit's POIs'
  106. 2023-11-29T15:17:07 9.498 INF [MODS] Loaded Mod: zHermits_POIs (1.0.1)
  107. 2023-11-29T15:17:07 9.498 INF [MODS] Trying to load from folder: 'ZZTong-Prefabs'
  108. 2023-11-29T15:17:07 9.498 INF [MODS] Loaded Mod: ZZTong-Prefabs (21.1.017)
  109. 2023-11-29T15:17:07 9.498 INF [MODS] Initializing mod code
  110. 2023-11-29T15:17:07 9.499 INF [MODS] Initializing mod 0-SCore_sphereii
  111. 2023-11-29T15:17:07 9.502 INF [MODS] Found ModAPI in SCore.dll, creating instance
  112. 2023-11-29T15:17:07 9.502 INF Loading Patch: Harmony.SphereIICoreInit
  113. Fallback handler could not load library D:/SteamLibrary/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-000001725E4B8030.dll
  114. 2023-11-29T15:17:08 10.397 INF SCore:: Checking Installed Modlets...
  115. 2023-11-29T15:17:08 10.397 INF Loaded Mods From C:\Users\user\AppData\Roaming/7DaysToDie/Mods
  116. 2023-11-29T15:17:08 10.398 INF Modlet List Hash: -763279098
  117. 2023-11-29T15:17:08 10.398 INF SCore:: Done Checking Installed Modlets
  118. 2023-11-29T15:17:08 10.398 INF [MODS] Initialized code in mod '0-SCore_sphereii' from DLL 'SCore.dll'
  119. 2023-11-29T15:17:08 10.398 INF [MODS] Initializing mod FullautoLauncher
  120. 2023-11-29T15:17:08 10.398 INF [MODS] Found ModAPI in FullautoLauncher.dll, creating instance
  121. 2023-11-29T15:17:08 10.399 INF Loading Patch: FullautoLauncherInit
  122. 2023-11-29T15:17:08 10.466 INF [MODS] Initialized code in mod 'FullautoLauncher' from DLL 'FullautoLauncher.dll'
  123. 2023-11-29T15:17:08 10.466 INF [MODS] Initializing mod RandomMainmenuBackground
  124. 2023-11-29T15:17:08 10.466 INF [MODS] Found ModAPI in RandomMainmenuBackground.dll, creating instance
  125. 2023-11-29T15:17:08 10.467 INF Loading Patch: RandomMainmenuBackgroundInit
  126. 2023-11-29T15:17:08 10.491 INF [MODS] Initialized code in mod 'RandomMainmenuBackground' from DLL 'RandomMainmenuBackground.dll'
  127. 2023-11-29T15:17:08 10.491 INF [MODS] Initializing mod The_Wasteland
  128. 2023-11-29T15:17:08 10.491 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
  129. Loading Asset for Menu Music...
  130. Loaded Game Menu music.
  131. 2023-11-29T15:17:09 11.129 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
  132. 2023-11-29T15:17:09 11.129 INF [MODS] Found ModAPI in Wasteland.dll, creating instance
  133. 2023-11-29T15:17:09 11.129 INF Loading Patch: Harmony.Wasteland
  134. 2023-11-29T15:17:09 11.159 INF [MODS] Initialized code in mod 'The_Wasteland' from DLL 'Wasteland.dll'
  135. 2023-11-29T15:17:09 11.159 INF [MODS] Loading done
  136. 2023-11-29T15:17:09 11.169 INF Pack 2894 us
  137. 2023-11-29T15:17:09 11.197 INF Pack 15018 us
  138. 2023-11-29T15:17:09 11.204 INF Pack 1909 us
  139. 2023-11-29T15:17:09 11.324 INF Pack 51470 us
  140. 2023-11-29T15:17:10 12.571 INF Pack 395786 us
  141. 2023-11-29T15:17:10 12.656 INF Pack 24776 us
  142. 2023-11-29T15:17:10 12.657 INF [MODS] Loading localization from mod: Custom-Blocks-Pack
  143. 2023-11-29T15:17:10 12.658 INF [MODS] Loading localization from mod: 0-SCore_sphereii
  144. 2023-11-29T15:17:10 12.658 INF [MODS] Loading localization from mod: 0-XNPCCore
  145. 2023-11-29T15:17:10 12.659 INF [MODS] Loading localization from mod: A21-OldWestMigration
  146. 2023-11-29T15:17:10 12.659 INF [MODS] Loading localization from mod: Club_Hotel_POI
  147. 2023-11-29T15:17:10 12.659 INF [MODS] Loading localization from mod: Eden_Center_Mall
  148. 2023-11-29T15:17:10 12.660 INF [MODS] Loading localization from mod: MPLogue_Prefabs_A21
  149. 2023-11-29T15:17:10 12.660 INF [MODS] Loading localization from mod: Reds_POIs
  150. 2023-11-29T15:17:10 12.660 INF [MODS] Loading localization from mod: The_Wasteland
  151. 2023-11-29T15:17:10 12.664 INF [MODS] Loading localization from mod: TSG_Prefabs
  152. 2023-11-29T15:17:10 12.665 INF [MODS] Loading localization from mod: VoltraLux_POIs
  153. 2023-11-29T15:17:10 12.665 INF [MODS] Loading localization from mod: ZZTong-Prefabs
  154. 2023-11-29T15:17:11 12.687 INF Loading permissions file at 'C:\Users\user\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  155. 2023-11-29T15:17:11 12.705 INF Loading permissions file done.
  156. 2023-11-29T15:17:11 12.764 INF GameSense server not found (no props file), disabling
  157. 2023-11-29T15:17:11 12.766 INF [PartyQuests] Initialized
  158. 2023-11-29T15:17:11 12.766 INF Awake done in 4002 ms
  159. 2023-11-29T15:17:11 12.842 INF [XUi] Instantiating XUi from default prefab.
  160. 2023-11-29T15:17:11 12.846 INF [XUi] XUi instantiation completed in 4 ms
  161. 2023-11-29T15:17:11 12.922 INF [XUi] Loading XUi asynchronously
  162. 2023-11-29T15:17:11 12.934 INF Updated culture for display texts
  163. 2023-11-29T15:17:11 13.061 INF background name :
  164. 2023-11-29T15:17:11 13.062 INF logo name:
  165. 2023-11-29T15:17:11 13.332 INF background name :20220331193939_1
  166. 2023-11-29T15:17:11 13.345 INF background name :20220331194049_1
  167. 2023-11-29T15:17:11 13.345 INF background name :20220331194141_1
  168. 2023-11-29T15:17:11 13.345 INF background name :20220331194333_1
  169. 2023-11-29T15:17:11 13.345 INF background name :20220331194537_1
  170. 2023-11-29T15:17:11 13.345 INF background name :20220331194619_1
  171. 2023-11-29T15:17:11 13.347 INF [XUi] Parsing all window groups completed in 399 ms total.
  172. 2023-11-29T15:17:11 13.439 INF Reloading serveradmin.xml
  173. 2023-11-29T15:17:11 13.439 INF Loading permissions file at 'C:\Users\user\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  174. 2023-11-29T15:17:11 13.440 INF Permissions file unchanged, skipping reloading
  175. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  176. 2023-11-29T15:17:13 14.688 INF [XUi] Initialized all window groups completed in 579 ms total.
  177. 2023-11-29T15:17:13 15.006 INF LoadTextureArraysForQuality quality -1 to 2, reload False
  178. 2023-11-29T15:17:17 19.208 INF LoadTextureArraysForQuality took 4.202
  179. 2023-11-29T15:17:17 19.242 INF Loaded (local): rwgmixer in 0.03
  180. 2023-11-29T15:17:17 19.287 INF Loaded (local): archetypes in 0.04
  181. 2023-11-29T15:17:17 19.308 INF Loaded (local): loadingscreen in 0.02
  182. 2023-11-29T15:17:17 19.309 INF WorldStaticData.Init() needed 5.000s
  183. 2023-11-29T15:17:17 19.329 INF [Steamworks.NET] Login ok.
  184. 2023-11-29T15:17:17 19.329 INF [EOS] Login
  185. 2023-11-29T15:17:17 19.677 INF AchievementManager: Received stats and achievements from Steam
  186. 2023-11-29T15:17:19 21.448 INF [EOS] Login succeeded, PUID: 0002ee141f384c09af69e7d4b7c83111
  187. 2023-11-29T15:17:19 21.448 INF [EOS] Getting native user for 0002ee141f384c09af69e7d4b7c83111
  188. 2023-11-29T15:17:19 21.450 INF [EOS] CopyIdToken result: Success
  189. 2023-11-29T15:17:20 22.154 INF Loading background: menuBackground20220331194619_1
  190. 2023-11-29T15:17:20 22.154 INF Loading logo: mainMenuLogo
  191. Clearing SphereCache...
  192. 2023-11-29T15:17:25 27.642 INF NET: Starting server protocols
  193. 2023-11-29T15:17:26 27.678 INF NET: LiteNetLib server started
  194. 2023-11-29T15:17:26 27.679 INF [Steamworks.NET] NET: Server started
  195. 2023-11-29T15:17:26 27.679 INF Started thread SteamNetworkingServer
  196. 2023-11-29T15:17:26 27.679 INF [EOS-P2PS] Server started
  197. 2023-11-29T15:17:26 27.680 INF StartGame
  198. 2023-11-29T15:17:26 27.680 INF NetPackageManager Init
  199. 2023-11-29T15:17:26 27.740 INF [XUi] Instantiating XUi from default prefab.
  200. 2023-11-29T15:17:26 27.749 INF [XUi] XUi instantiation completed in 8 ms
  201. 2023-11-29T15:17:26 27.757 INF Persistent GamePrefs saved
  202. GamePref.AdminFileName = serveradmin.xml
  203. GamePref.AirDropFrequency = 72
  204. GamePref.AirDropMarker = True
  205. GamePref.AllowSpawnNearBackpack = True
  206. GamePref.AutopilotMode = 0
  207. GamePref.BedrollDeadZoneSize = 15
  208. GamePref.BedrollExpiryTime = 45
  209. GamePref.BlockDamageAI = 100
  210. GamePref.BlockDamageAIBM = 100
  211. GamePref.BlockDamagePlayer = 100
  212. GamePref.BloodMoonEnemyCount = 10
  213. GamePref.BloodMoonFrequency = 7
  214. GamePref.BloodMoonRange = 0
  215. GamePref.BloodMoonWarning = 8
  216. GamePref.BuildCreate = False
  217. GamePref.ConnectToServerIP = 26.52.206.200
  218. GamePref.ConnectToServerPort = 26900
  219. GamePref.CreateLevelDim = 8
  220. GamePref.CreateLevelName = My Level
  221. GamePref.CreativeMenuEnabled = False
  222. GamePref.DayCount = 3
  223. GamePref.DayLightLength = 18
  224. GamePref.DayNightLength = 60
  225. GamePref.DeathPenalty = 1
  226. GamePref.DebugMenuEnabled = False
  227. GamePref.DebugMenuShowTasks = False
  228. GamePref.DebugStopEnemiesMoving = False
  229. GamePref.DropOnDeath = 1
  230. GamePref.DropOnQuit = 0
  231. GamePref.DynamicMeshDistance = 1000
  232. GamePref.DynamicMeshEnabled = True
  233. GamePref.DynamicMeshLandClaimBuffer = 3
  234. GamePref.DynamicMeshLandClaimOnly = True
  235. GamePref.DynamicMeshMaxItemCache = 3
  236. GamePref.DynamicMeshMaxRegionCache = 1
  237. GamePref.DynamicMeshUseImposters = False
  238. GamePref.DynamicSpawner =
  239. GamePref.EACEnabled = False
  240. GamePref.EnableMapRendering = False
  241. GamePref.EnemyDifficulty = 0
  242. GamePref.EnemySpawnMode = True
  243. GamePref.FavoriteServersList =
  244. GamePref.FragLimit = 20
  245. GamePref.GameDifficulty = 4
  246. GamePref.GameGuidClient =
  247. GamePref.GameMode = GameModeSurvival
  248. GamePref.GameName = Jombald
  249. GamePref.GameNameClient = My Game
  250. GamePref.GameVersion = Alpha 21.2
  251. GamePref.GameWorld = Hidden Lights
  252. GamePref.HideCommandExecutionLog = 0
  253. GamePref.JoiningOptions = True
  254. GamePref.LandClaimCount = 3
  255. GamePref.LandClaimDeadZone = 30
  256. GamePref.LandClaimDecayMode = 0
  257. GamePref.LandClaimExpiryTime = 7
  258. GamePref.LandClaimOfflineDelay = 0
  259. GamePref.LandClaimOfflineDurabilityModifier = 4
  260. GamePref.LandClaimOnlineDurabilityModifier = 4
  261. GamePref.LandClaimSize = 41
  262. GamePref.Language =
  263. GamePref.LanguageBrowser =
  264. GamePref.LastGameResetRevision = 13
  265. GamePref.LastLoadedPrefab =
  266. GamePref.LastLoadingTipRead = 2
  267. GamePref.LootAbundance = 100
  268. GamePref.LootRespawnDays = 7
  269. GamePref.LootTimer =
  270. GamePref.MatchLength = 10
  271. GamePref.MaxChunkAge = -1
  272. GamePref.MaxQueuedMeshLayers = 40
  273. GamePref.MaxSpawnedAnimals = 50
  274. GamePref.MaxSpawnedZombies = 64
  275. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  276. GamePref.NewGameSetDefaults = True
  277. GamePref.NoGraphicsMode = False
  278. GamePref.OptionsAllowController = True
  279. GamePref.OptionsAmbientVolumeLevel = 1
  280. GamePref.OptionsAudioOcclusion = False
  281. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  282. GamePref.OptionsControllerTriggerEffects = False
  283. GamePref.OptionsControllerVibration = True
  284. GamePref.OptionsControlsResetRevision = 6
  285. GamePref.OptionsDisableChunkLODs = False
  286. GamePref.OptionsDynamicMusicDailyTime = 0.45
  287. GamePref.OptionsDynamicMusicEnabled = True
  288. GamePref.OptionsForegroundGlobalOpacity = 1
  289. GamePref.OptionsGfxAA = 0
  290. GamePref.OptionsGfxAASharpness = 0
  291. GamePref.OptionsGfxBloom = False
  292. GamePref.OptionsGfxBrightness = 0.5
  293. GamePref.OptionsGfxDOF = False
  294. GamePref.OptionsGfxDynamicMinFPS = 30
  295. GamePref.OptionsGfxDynamicMode = 0
  296. GamePref.OptionsGfxDynamicScale = 1
  297. GamePref.OptionsGfxFOV = 58
  298. GamePref.OptionsGfxGameplayResolutionHeight = 0
  299. GamePref.OptionsGfxGameplayResolutionWidth = 0
  300. GamePref.OptionsGfxGrassDistance = 0
  301. GamePref.OptionsGfxLODDistance = 0
  302. GamePref.OptionsGfxMotionBlur = 0
  303. GamePref.OptionsGfxObjQuality = 0
  304. GamePref.OptionsGfxOcclusion = True
  305. GamePref.OptionsGfxQualityPreset = 0
  306. GamePref.OptionsGfxReflectQuality = 0
  307. GamePref.OptionsGfxReflectShadows = False
  308. GamePref.OptionsGfxResetRevision = 3
  309. GamePref.OptionsGfxResolution = 0
  310. GamePref.OptionsGfxShadowDistance = 0
  311. GamePref.OptionsGfxSSAO = False
  312. GamePref.OptionsGfxSSReflections = 0
  313. GamePref.OptionsGfxStreamMipmaps = True
  314. GamePref.OptionsGfxSunShafts = False
  315. GamePref.OptionsGfxTerrainQuality = 0
  316. GamePref.OptionsGfxTexFilter = 0
  317. GamePref.OptionsGfxTexQuality = 3
  318. GamePref.OptionsGfxTreeDistance = 4
  319. GamePref.OptionsGfxUMATexQuality = 3
  320. GamePref.OptionsGfxViewDistance = 6
  321. GamePref.OptionsGfxVsync = 1
  322. GamePref.OptionsGfxWaterPtlLimiter = 0
  323. GamePref.OptionsGfxWaterQuality = 0
  324. GamePref.OptionsHudOpacity = 1
  325. GamePref.OptionsHudSize = 0.85
  326. GamePref.OptionsInterfaceSensitivity = 0.75
  327. GamePref.OptionsIntroMovieEnabled = True
  328. GamePref.OptionsInvertMouse = False
  329. GamePref.OptionsJournalPopup = True
  330. GamePref.OptionsLiteNetLibMtuOverride = False
  331. GamePref.OptionsLookSensitivity = 0.25625
  332. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  333. GamePref.OptionsMicVolumeLevel = 0.75
  334. GamePref.OptionsMumblePositionalAudioSupport = False
  335. GamePref.OptionsMusicVolumeLevel = 0.6
  336. GamePref.OptionsOverallAudioVolumeLevel = 1
  337. GamePref.OptionsPlayChanceFrequency = 3
  338. GamePref.OptionsPlayChanceProbability = 0.983
  339. GamePref.OptionsPlayerModel = playerMale
  340. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  341. GamePref.OptionsPOICulling = 1
  342. GamePref.OptionsQuestsAutoAccept = True
  343. GamePref.OptionsQuestsAutoShare = True
  344. GamePref.OptionsScreenBoundsValue = 1
  345. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  346. GamePref.OptionsShowCompass = True
  347. GamePref.OptionsShowCrosshair = True
  348. GamePref.OptionsStabSpawnBlocksOnGround = True
  349. GamePref.OptionsSubtitlesEnabled = True
  350. GamePref.OptionsTempCelsius = False
  351. GamePref.OptionsUiFpsScaling = 1
  352. GamePref.OptionsVehicleLookSensitivity = 0.5
  353. GamePref.OptionsVoiceChatEnabled = True
  354. GamePref.OptionsVoiceInputDevice =
  355. GamePref.OptionsVoiceOutputDevice =
  356. GamePref.OptionsVoiceVolumeLevel = 0.75
  357. GamePref.OptionsWeaponAiming = False
  358. GamePref.OptionsZoomAccel = 0.5
  359. GamePref.OptionsZoomSensitivity = 0.193319
  360. GamePref.PartySharedKillRange = 100
  361. GamePref.PersistentPlayerProfiles = False
  362. GamePref.PlayerAutologin = False
  363. GamePref.PlayerKillingMode = 2
  364. GamePref.PlayerName = Chinotek
  365. GamePref.PlayerSafeZoneHours = 7
  366. GamePref.PlayerSafeZoneLevel = 5
  367. GamePref.PlayerToken =
  368. GamePref.PlaytestBiome = 3
  369. GamePref.RebuildMap = False
  370. GamePref.Region = Asia
  371. GamePref.SaveDataLimit = -1
  372. GamePref.SaveGameFolder = C:\Users\user\AppData\Roaming/7DaysToDie/Saves
  373. GamePref.SelectionContextMode = 0
  374. GamePref.SelectionOperationMode = 0
  375. GamePref.ServerAdminSlots = 0
  376. GamePref.ServerAdminSlotsPermission = 0
  377. GamePref.ServerDescription =
  378. GamePref.ServerDisabledNetworkProtocols =
  379. GamePref.ServerHistoryCache =
  380. GamePref.ServerIP =
  381. GamePref.ServerIsPublic = True
  382. GamePref.ServerLoginConfirmationText =
  383. GamePref.ServerMaxAllowedViewDistance = 12
  384. GamePref.ServerMaxPlayerCount = 16
  385. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  386. GamePref.ServerName = Default Server
  387. GamePref.ServerPort = 26900
  388. GamePref.ServerReservedSlots = 0
  389. GamePref.ServerReservedSlotsPermission = 100
  390. GamePref.ServerVisibility = 2
  391. GamePref.ServerWebsiteURL =
  392. GamePref.ShowFriendPlayerOnMap = True
  393. GamePref.TelnetEnabled = False
  394. GamePref.TelnetFailedLoginLimit = 10
  395. GamePref.TelnetFailedLoginsBlocktime = 10
  396. GamePref.TelnetPort = 25003
  397. GamePref.TerminalWindowEnabled = True
  398. GamePref.TwitchBloodMoonAllowed = True
  399. GamePref.TwitchServerPermission = 90
  400. GamePref.UNUSED_ControlPanelEnabled = False
  401. GamePref.UNUSED_ControlPanelPort = 8080
  402. GamePref.UNUSED_LastLoadedPrefabSize =
  403. GamePref.UNUSED_OptionsBloom =
  404. GamePref.UNUSED_OptionsDOF =
  405. GamePref.UNUSED_OptionsFieldOfViewNew =
  406. GamePref.UNUSED_OptionsGamma =
  407. GamePref.UNUSED_OptionsMotionBlur =
  408. GamePref.UNUSED_OptionsObjectBlur =
  409. GamePref.UNUSED_OptionsReflectionBounces =
  410. GamePref.UNUSED_OptionsReflectionCullList =
  411. GamePref.UNUSED_OptionsReflectionFarClip =
  412. GamePref.UNUSED_OptionsReflectionRefreshMode =
  413. GamePref.UNUSED_OptionsReflectionShadowDistance =
  414. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  415. GamePref.UNUSED_OptionsSSAO =
  416. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  417. GamePref.UNUSED_OptionsSunShafts =
  418. GamePref.UNUSED_PlayerId =
  419. GamePref.UserDataFolder = C:\Users\user\AppData\Roaming/7DaysToDie
  420. GamePref.WebDashboardEnabled = False
  421. GamePref.WebDashboardPort = 8080
  422. GamePref.WebDashboardUrl =
  423. GamePref.WorldGenSeed =
  424. GamePref.WorldGenSize = 8192
  425. GamePref.XPMultiplier = 150
  426. GamePref.ZombieBMMove = 3
  427. GamePref.ZombieFeralMove = 3
  428. GamePref.ZombieFeralSense = 0
  429. GamePref.ZombieMove = 3
  430. GamePref.ZombieMoveNight = 3
  431. GamePref.ZombiePlayers = True
  432. GameStat.AirDropFrequency = 0
  433. GameStat.AirDropMarker = True
  434. GameStat.AllowedViewDistance = 12
  435. GameStat.AnimalCount = 0
  436. GameStat.AutoParty = False
  437. GameStat.BedrollExpiryTime = 45
  438. GameStat.BlockDamagePlayer = 100
  439. GameStat.BloodMoonDay = 0
  440. GameStat.BloodMoonEnemyCount = 8
  441. GameStat.BloodMoonWarning = 8
  442. GameStat.ChunkStabilityEnabled = True
  443. GameStat.CurrentRoundIx = 0
  444. GameStat.DayLightLength = 18
  445. GameStat.DayLimitActive = False
  446. GameStat.DayLimitThisRound = 0
  447. GameStat.DeathPenalty = XPOnly
  448. GameStat.DropOnDeath = 1
  449. GameStat.DropOnQuit = 0
  450. GameStat.EnemyCount = 0
  451. GameStat.EnemyDifficulty = Normal
  452. GameStat.EnemySpawnMode = True
  453. GameStat.FragLimitActive = False
  454. GameStat.FragLimitThisRound = 0
  455. GameStat.GameDifficulty = 2
  456. GameStat.GameDifficultyBonus = 1
  457. GameStat.GameModeId = 0
  458. GameStat.GameState = 0
  459. GameStat.GlobalMessageToShow =
  460. GameStat.IsCreativeMenuEnabled = False
  461. GameStat.IsFlyingEnabled = False
  462. GameStat.IsPlayerCollisionEnabled = True
  463. GameStat.IsPlayerDamageEnabled = True
  464. GameStat.IsResetMapOnRestart = False
  465. GameStat.IsSaveSupplyCrates = True
  466. GameStat.IsSpawnEnemies = True
  467. GameStat.IsSpawnNearOtherPlayer = False
  468. GameStat.IsTeleportEnabled = False
  469. GameStat.IsVersionCheckDone = False
  470. GameStat.LandClaimCount = 3
  471. GameStat.LandClaimDeadZone = 30
  472. GameStat.LandClaimDecayMode = 0
  473. GameStat.LandClaimExpiryTime = 3
  474. GameStat.LandClaimOfflineDelay = 0
  475. GameStat.LandClaimOfflineDurabilityModifier = 32
  476. GameStat.LandClaimOnlineDurabilityModifier = 32
  477. GameStat.LandClaimSize = 41
  478. GameStat.LoadScene =
  479. GameStat.LootTimer =
  480. GameStat.OptionsPOICulling = 0
  481. GameStat.PartySharedKillRange = 100
  482. GameStat.PlayerKillingMode = KillStrangersOnly
  483. GameStat.ScoreDiedMultiplier = -5
  484. GameStat.ScorePlayerKillMultiplier = 1
  485. GameStat.ScoreZombieKillMultiplier = 1
  486. GameStat.ShowAllPlayersOnMap = False
  487. GameStat.ShowFriendPlayerOnMap = True
  488. GameStat.ShowSpawnWindow = False
  489. GameStat.ShowWindow =
  490. GameStat.TimeLimitActive = False
  491. GameStat.TimeLimitThisRound = 0
  492. GameStat.TimeOfDayIncPerSec = 20
  493. GameStat.TwitchBloodMoonAllowed = True
  494. GameStat.UNUSED_ShowZombieCounter =
  495. GameStat.XPMultiplier = 100
  496. GameStat.ZombieHordeMeter = False
  497. 2023-11-29T15:17:26 27.791 INF StartAsServer
  498. 2023-11-29T15:17:26 28.377 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_2 (UnityEngine.Texture2DArray)
  499. 2023-11-29T15:17:26 28.377 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_2 (UnityEngine.Texture2DArray)
  500. 2023-11-29T15:17:26 28.377 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_2 (UnityEngine.Texture2DArray)
  501. 2023-11-29T15:17:26 28.407 INF Loaded (local): materials in 0.59
  502. 2023-11-29T15:17:26 28.457 INF Loaded (local): physicsbodies in 0.05
  503. 2023-11-29T15:17:26 28.507 INF Loaded (local): painting in 0.05
  504. 2023-11-29T15:17:26 28.591 INF Loaded (local): shapes in 0.08
  505. Unloading 3 Unused Serialized files (Serialized files now loaded: 36)
  506. 2023-11-29T15:18:00 62.086 INF Block IDs with mapping
  507. 2023-11-29T15:18:00 62.098 INF Block IDs total 24785, terr 32, last 24999
  508. 2023-11-29T15:18:00 62.110 INF Loaded (local): blocks in 33.52
  509. Unloading 90576 unused Assets to reduce memory usage. Loaded Objects now: 176510.
  510. Total: 412.764500 ms (FindLiveObjects: 13.908700 ms CreateObjectMapping: 15.086300 ms MarkObjects: 347.845500 ms DeleteObjects: 35.922800 ms)
  511.  
  512. 2023-11-29T15:18:00 62.661 INF Loaded (local): progression in 0.55
  513. 2023-11-29T15:18:02 64.409 INF Loaded (local): buffs in 1.75
  514. Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  515. Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  516. Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  517. Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  518. Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
  519. Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  520. Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
  521. Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
  522. 2023-11-29T15:18:02 64.449 INF Loaded (local): misc in 0.04
  523. 2023-11-29T15:18:05 67.415 INF Loaded (local): items in 2.97
  524. 2023-11-29T15:18:05 67.555 INF Item IDs with mapping
  525. 2023-11-29T15:18:05 67.555 INF ItemIDs from Mapping
  526. 2023-11-29T15:18:05 67.612 INF Loaded (local): item_modifiers in 0.20
  527. 2023-11-29T15:18:06 68.292 INF Loaded (local): entityclasses in 0.68
  528. 2023-11-29T15:18:06 68.322 INF Loaded (local): qualityinfo in 0.03
  529. 2023-11-29T15:18:08 70.201 INF Loaded (local): sounds in 1.88
  530. 2023-11-29T15:18:08 70.378 INF Loaded (local): recipes in 0.18
  531. 2023-11-29T15:18:08 70.425 INF Loaded (local): blockplaceholders in 0.05
  532. 2023-11-29T15:18:08 70.655 INF Loaded (local): loot in 0.23
  533. 2023-11-29T15:18:09 71.145 INF Loaded (local): entitygroups in 0.49
  534. 2023-11-29T15:18:09 71.215 INF Loaded (local): utilityai in 0.07
  535. 2023-11-29T15:18:09 71.260 INF Loaded (local): vehicles in 0.05
  536. 2023-11-29T15:18:09 71.310 INF Loaded (local): rwgmixer in 0.05
  537. 2023-11-29T15:18:09 71.360 INF Loaded (local): weathersurvival in 0.05
  538. 2023-11-29T15:18:09 71.410 INF Loaded (local): archetypes in 0.05
  539. 2023-11-29T15:18:09 71.498 INF Loaded (local): quests in 0.09
  540. 2023-11-29T15:18:09 71.544 INF Loaded (local): traders in 0.05
  541. 2023-11-29T15:18:09 71.594 INF Loaded (local): npc in 0.05
  542. 2023-11-29T15:18:09 71.644 INF Loaded (local): dialogs in 0.05
  543. 2023-11-29T15:18:10 71.694 INF Loaded (local): ui_display in 0.05
  544. 2023-11-29T15:18:10 71.744 INF Loaded (local): nav_objects in 0.05
  545. 2023-11-29T15:18:10 71.794 INF Loaded (local): gamestages in 0.05
  546. 2023-11-29T15:18:10 72.006 INF Loaded (local): gameevents in 0.21
  547. 2023-11-29T15:18:10 72.072 INF Loaded (local): twitch in 0.07
  548. 2023-11-29T15:18:10 72.111 INF Loaded (local): twitch_events in 0.04
  549. 2023-11-29T15:18:10 72.173 INF Loaded (local): dmscontent in 0.06
  550. 2023-11-29T15:18:10 72.212 INF Loaded (local): XUi_Common/styles in 0.04
  551. 2023-11-29T15:18:10 72.262 INF Loaded (local): XUi_Common/controls in 0.05
  552. 2023-11-29T15:18:10 72.312 INF Loaded (local): XUi/styles in 0.05
  553. 2023-11-29T15:18:10 72.362 INF Loaded (local): XUi/controls in 0.05
  554. 2023-11-29T15:18:10 72.412 INF Loaded (local): XUi/windows in 0.05
  555. 2023-11-29T15:18:10 72.462 INF [XUi] Loading XUi asynchronously
  556. 2023-11-29T15:18:10 72.486 INF Loaded (local): XUi/xui in 0.07
  557. 2023-11-29T15:18:10 72.618 INF Loaded (local): biomes in 0.13
  558. 2023-11-29T15:18:11 72.780 INF Loaded (local): worldglobal in 0.16
  559. 2023-11-29T15:18:11 72.906 INF Loaded (local): spawning in 0.13
  560. 2023-11-29T15:18:11 73.020 INF Loaded (local): loadingscreen in 0.11
  561. 2023-11-29T15:18:11 73.110 INF createWorld: Hidden Lights, Jombald, GameModeSurvival
  562. 2023-11-29T15:18:11 73.112 INF Occlusion: Enabled
  563. 2023-11-29T15:18:11 73.159 INF Started thread ChunkRegeneration
  564. 2023-11-29T15:18:11 73.159 INF Started thread ChunkCalc
  565. 2023-11-29T15:18:11 73.160 INF Started thread ChunkMeshBake
  566. 2023-11-29T15:18:11 73.176 INF [XUi] Parsing all window groups completed in 552 ms total.
  567. 2023-11-29T15:18:11 73.240 INF World.Load: Hidden Lights
  568. 2023-11-29T15:18:11 73.254 INF BloodMoon SetDay: day 35, last day 28, freq 7, range 0
  569. 2023-11-29T15:18:11 73.325 INF Started thread WaterSimulationApplyChanges
  570. 2023-11-29T15:18:12 74.631 INF ShapeControllers: 96
  571. 2023-11-29T15:18:14 75.749 INF [XUi] Initialized all window groups completed in 877 ms total.
  572. 2023-11-29T15:18:19 80.994 INF Started thread GenerateChunks
  573. 2023-11-29T15:18:21 83.556 INF Calculating world hashes took 2529 ms (world size 451 MiB)
  574. 2023-11-29T15:18:22 83.786 INF Loading dtm raw file took 2776ms
  575. 2023-11-29T15:18:23 85.168 INF Biomes image size w= 10240, h = 10240
  576. 2023-11-29T15:18:29 91.612 INF Loading and creating biomes took 7826ms
  577. 2023-11-29T15:18:31 93.577 INF Loading and creating shader control textures took 1964ms
  578. 2023-11-29T15:18:33 95.616 INF Loading and parsing of generator took 2039ms
  579. 2023-11-29T15:18:34 95.684 INF Computed 1998 chunk groups containing a total of 49376 chunks. Largest group contains 605 chunks.
  580. 2023-11-29T15:18:34 95.760 INF Started thread SaveChunks C:\Users\user\AppData\Roaming\7DaysToDie\Saves\Hidden Lights\Jombald\Region
  581. 2023-11-29T15:18:36 98.519 INF [DECO] read 242266
  582. 2023-11-29T15:18:37 98.775 INF Dynamic Music Initialized on Server
  583. 2023-11-29T15:18:37 98.789 INF Dynamic Music Initialized on Client
  584. 2023-11-29T15:18:37 98.991 INF AstarManager Init
  585. 2023-11-29T15:18:37 99.174 INF WeatherManager: Init 8 weather packages
  586. 2023-11-29T15:18:37 99.357 INF WeatherManager: ApplySavedPackages
  587. 2023-11-29T15:18:37 99.359 INF createWorld() done
  588. 2023-11-29T15:18:37 99.363 INF Loading players.xml
  589. 2023-11-29T15:18:38 99.990 INF Created player with id=171
  590. 2023-11-29T15:18:38 99.998 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=Chinotek, id=171]
  591. 2023-11-29T15:18:38 100.126 INF Loaded player
  592. 2023-11-29T15:18:38 100.283 INF 6797 VehicleManager read #0, id 6147, vehicleAtomCar, (2602.4, 50.0, 1138.3), chunk 162, 71
  593. 2023-11-29T15:18:38 100.283 INF VehicleManager C:\Users\user\AppData\Roaming/7DaysToDie/Saves/Hidden Lights/Jombald/vehicles.dat, loaded 1
  594. 2023-11-29T15:18:38 100.284 INF DroneManager C:\Users\user\AppData\Roaming/7DaysToDie/Saves/Hidden Lights/Jombald/drones.dat, loaded 1
  595. 2023-11-29T15:18:38 100.354 INF Setting for 'BloodMoonEnemyCount' does not match the default (server will go to the modded category): current = 10, default = 8
  596. 2023-11-29T15:18:38 100.354 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 150, default = 100
  597. 2023-11-29T15:18:38 100.477 INF [EOS] Registering server
  598. 2023-11-29T15:18:38 100.499 INF Starting Fire Manager
  599. 2023-11-29T15:18:38 100.499 INF :: Fire Interval Check time: 30
  600. 2023-11-29T15:18:38 100.500 INF Broadcast Manager is disabled.
  601. 2023-11-29T15:18:38 100.635 INF OpenSpawnWindow
  602. 2023-11-29T15:18:39 100.855 INF Loading dymesh settings
  603. 2023-11-29T15:18:39 100.856 INF Dynamic Mesh Settings
  604. 2023-11-29T15:18:39 100.856 INF Use Imposter Values: False
  605. 2023-11-29T15:18:39 100.856 INF Only Player Areas: True
  606. 2023-11-29T15:18:39 100.856 INF Player Area Buffer: 3
  607. 2023-11-29T15:18:39 100.856 INF Max View Distance: 1000
  608. 2023-11-29T15:18:39 100.856 INF Regen all on new world: False
  609. 2023-11-29T15:18:39 100.859 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  610. 2023-11-29T15:18:39 100.859 INF Dymesh: Mesh location: C:\Users\user\AppData\Roaming/7DaysToDie/Saves/Hidden Lights/Jombald/DynamicMeshes/
  611. Reading External Particles in ConfigFeatureBlock/ExternalParticles...
  612. Done Reading External Particles.
  613. 2023-11-29T15:18:39 100.860 INF StartGame done
  614. 2023-11-29T15:18:39 100.879 INF Initialing Farm Plot Manager.
  615. 2023-11-29T15:18:39 101.081 EXC Object reference not set to an instance of an object
  616. at EntityAliveSDX.FindWeapon (System.String weapon) [0x0005c] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Scripts\Entities\EntityAliveSDX.cs:1993
  617. at EntityAliveSDX.UpdateWeapon (ItemValue item) [0x00031] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Scripts\Entities\EntityAliveSDX.cs:2046
  618. at EntityAliveSDX.UpdateWeapon (System.String itemName) [0x0001b] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Scripts\Entities\EntityAliveSDX.cs:2035
  619. at EntityAliveSDX.Read (System.Byte _version, System.IO.BinaryReader _br) [0x000f3] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Scripts\Entities\EntityAliveSDX.cs:660
  620. at EntityCreationData.ApplyToEntity (Entity _e) [0x001a2] in <2fa89239d1f44466ac3f85d44a10e47a>:0
  621. UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
  622. Log:Exception(Exception)
  623. EntityCreationData:ApplyToEntity(Entity)
  624. EntityFactory:CreateEntity(EntityCreationData)
  625. Chunk:OnLoad(World)
  626. World:updateChunkAddedRemovedCallbacks()
  627. World:OnUpdateTick(Single, ArraySegment`1)
  628. GameManager:UpdateTick()
  629. GameManager:gmUpdate()
  630. GameManager:Update()
  631.  
  632. 2023-11-29T15:18:39 101.081 ERR Error loading entity humanPowerArmorNPCSMG
  633. 2023-11-29T15:18:39 101.201 INF [DECO] written 242266, in 39ms
  634. 2023-11-29T15:18:39 101.207 INF [DECO] write thread 5ms
  635. 2023-11-29T15:18:39 101.232 INF [Steamworks.NET] GameServer.Init successful
  636. 2023-11-29T15:18:39 101.238 INF [Steamworks.NET] Making server public
  637. Calling Animator.GotoState on Synchronize layer
  638. 2023-11-29T15:18:39 101.447 INF [EOS] Server registered, session: 600be52f21674f81b2d5ba64b901bce3
  639. 2023-11-29T15:18:39 101.450 INF [EOS] Session address: 119.94.165.119
  640. 2023-11-29T15:18:39 101.457 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  641. 2023-11-29T15:18:39 101.645 INF Dymesh: Warming dynamic mesh
  642. 2023-11-29T15:18:39 101.645 INF Dymesh: Creating dynamic mesh manager
  643. 2023-11-29T15:18:39 101.648 INF Dymesh: Awake
  644. 2023-11-29T15:18:39 101.648 INF Dymesh: Mesh location: C:\Users\user\AppData\Roaming/7DaysToDie/Saves/Hidden Lights/Jombald/DynamicMeshes/
  645. 2023-11-29T15:18:39 101.649 INF Dymesh: Loading Items: C:\Users\user\AppData\Roaming/7DaysToDie/Saves/Hidden Lights/Jombald/DynamicMeshes/
  646. 2023-11-29T15:18:39 101.673 INF Dymesh: Loaded Items: 45
  647. 2023-11-29T15:18:39 101.673 INF Dymesh: Loading all items took: 0.0229967 seconds.
  648. 2023-11-29T15:18:40 101.823 INF Meshlist count is now 1
  649. 2023-11-29T15:18:40 101.823 INF Meshlist count is now 2
  650. 2023-11-29T15:18:40 101.824 INF Force load took 0 seconds
  651. 2023-11-29T15:18:40 101.825 INF Clearing queues.
  652. 2023-11-29T15:18:40 101.826 INF Cleared queues.
  653. 2023-11-29T15:18:40 101.827 INF Dynamic thread starting
  654. 2023-11-29T15:18:40 101.828 INF Dymesh door replacement: imposterBlock
  655. 2023-11-29T15:18:40 101.868 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243863912652, server SteamID=, server public IP=11*.9*.16*.11*, server port=26900
  656. 2023-11-29T15:18:40 101.873 INF [Steamworks.NET] Lobby entered: 109775243863912652
  657. 2023-11-29T15:18:41 103.072 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90178305515981846, public IP=11*.9*.16*.11*
  658. 2023-11-29T15:18:41 103.077 INF [Steamworks.NET] Exiting Lobby
  659. 2023-11-29T15:18:41 103.078 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  660. 2023-11-29T15:18:41 103.413 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243863912675, server SteamID=90178305515981846, server public IP=11*.9*.16*.11*, server port=26900
  661. 2023-11-29T15:18:41 103.415 INF [Steamworks.NET] Lobby entered: 109775243863912675
  662. 2023-11-29T15:18:42 103.873 INF 6826 Drone PostInit [type=EntityDrone, name=entityJunkDroneWL8, id=15970], (2602.49, 51.49, 1157.49) (chunk 162, 72), rbPos (2602.49, 51.49, 1157.49)
  663. 2023-11-29T15:18:42 104.026 INF humanPowerArmorNPCSMG (16334) has died.
  664. 2023-11-29T15:18:42 104.027 INF Active Buffs:
  665. 2023-11-29T15:18:42 104.027 INF > buffreload
  666. 2023-11-29T15:18:42 104.027 INF > buffburst
  667. 2023-11-29T15:18:42 104.027 INF > buffnpcstatuscheck
  668. 2023-11-29T15:18:42 104.027 INF > npchit
  669. 2023-11-29T15:18:42 104.027 INF > weaponuser
  670. 2023-11-29T15:18:42 104.027 INF > buffnpcpowerarmor
  671. 2023-11-29T15:18:42 104.027 INF > buffentityspawnheal
  672. 2023-11-29T15:18:42 104.027 INF > buffhitstun
  673. 2023-11-29T15:18:42 104.654 INF 6849 Vehicle PostInit [type=EntityVJeep, name=vehicleAtomCar, id=6147], (2602.35, 50.01, 1138.27) (chunk 162, 71), rbPos (0.00, 0.00, 0.00)
  674. 2023-11-29T15:18:42 104.659 WRN navobject already exists in list
  675. 2023-11-29T15:18:42 104.660 INF 6849 VehicleManager loaded #0, id 6147, [type=EntityVJeep, name=vehicleAtomCar, id=6147], (2602.4, 50.0, 1138.3), chunk 162, 71 (162, 71)
  676. 2023-11-29T15:18:42 104.660 INF 6849 VehicleManager Update loaded 1
  677. 2023-11-29T15:18:43 105.229 INF Respawn almost done
  678. 2023-11-29T15:18:43 105.234 INF PlayerSpawnedInWorld (reason: LoadedGame, position: 2599, 50, 1154): localplayer
  679. 2023-11-29T15:18:43 105.239 INF Checking for Stale Hires
  680. 2023-11-29T15:18:43 105.294 INF 6866+1 Origin Reposition (0.0, 0.0, 0.0) to (2592.0, 48.0, 1152.0)
  681. 2023-11-29T15:18:43 105.298 INF EntityDrone - OnOriginChanged: (2592.00, 48.00, 1152.00)
  682. 2023-11-29T15:18:44 106.040 INF Executing command 'weather fogcolor .25 .25 .25'
  683. 2023-11-29T15:18:44 106.539 INF Executing command 'weather fogcolor .26 .26 .235'
  684. 2023-11-29T15:18:45 107.102 INF Executing command 'weather fogcolor .265 .27 .22'
  685. 2023-11-29T15:18:45 107.577 INF Executing command 'weather fogcolor .27 .28 .205'
  686. 2023-11-29T15:18:46 108.073 INF Executing command 'weather fogcolor .275 .29 .19'
  687. 2023-11-29T15:18:46 108.574 INF Executing command 'weather fogcolor .28 .3 .175'
  688. 2023-11-29T15:18:47 109.093 INF Executing command 'weather fogcolor .285 .31 .16'
  689. 2023-11-29T15:18:47 109.571 INF Executing command 'weather fogcolor .29 .32 .145'
  690. 2023-11-29T15:18:48 110.077 INF Executing command 'weather fogcolor .295 .33 .13'
  691. 2023-11-29T15:18:48 110.578 INF Executing command 'weather fogcolor .3 .34 .12'
  692. 2023-11-29T15:18:49 111.084 INF Executing command 'weather fogcolor .305 .35 .11'
  693. 2023-11-29T15:18:49 111.568 INF Executing command 'weather fogcolor .31 .355 .1'
  694. 2023-11-29T15:18:50 112.082 INF Executing command 'weather fogcolor .315 .36 .095'
  695. 2023-11-29T15:18:50 112.583 INF Executing command 'weather fogcolor .32 .365 .085'
  696. 2023-11-29T15:18:51 113.082 INF Executing command 'weather fogcolor .325 .373 .07'
  697. 2023-11-29T15:18:51 113.573 INF Executing command 'weather fogcolor .33 .38 .055'
  698. 2023-11-29T15:18:52 114.076 INF Executing command 'weather fogcolor .335 .385 .04'
  699. 2023-11-29T15:18:52 114.570 INF Executing command 'weather fogcolor .34 .39 .025'
  700. 2023-11-29T15:18:53 115.082 INF Executing command 'weather fogcolor .345 .395 .01'
  701. 2023-11-29T15:18:53 115.572 INF Executing command 'weather fogcolor .35 .4 0'
  702. 2023-11-29T15:19:07 129.638 INF SectionType change from None to TraderHugh
  703. 2023-11-29T15:19:07 129.641 INF Played TraderHugh
  704. 2023-11-29T15:19:07 129.641 INF Fading in TraderHugh
  705. 2023-11-29T15:19:07 129.641 INF Notified SectionSelector that music played
  706. 2023-11-29T15:19:09 130.982 INF Time: 1.43m FPS: 45.53 Heap: 3111.1MB Max: 3111.1MB Chunks: 249 CGO: 169 Ply: 1 Zom: 18 Ent: 27 (28) Items: 0 CO: 1 RSS: 7035.2MB
  707. 2023-11-29T15:19:10 132.672 INF fadeInCo complete on TraderHugh
  708. NullReferenceException: Object reference not set to an instance of an object
  709. at EntityAliveSDX.FindWeapon (System.String weapon) [0x0005c] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Scripts\Entities\EntityAliveSDX.cs:1993
  710. at EntityAliveSDX.UpdateWeapon (ItemValue item) [0x00031] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Scripts\Entities\EntityAliveSDX.cs:2046
  711. at EntityAliveSDX.UpdateWeapon (System.String itemName) [0x0001b] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Scripts\Entities\EntityAliveSDX.cs:2035
  712. at Harmony.Dialog.XUiC_LootWindowGroupOnClose.Prefix (XUiC_DialogWindowGroup __instance) [0x00086] in C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\Mods\0-SCore\Harmony\Dialog\DialogClose.cs:53
  713. at (wrapper dynamic-method) XUiC_LootWindowGroup.DMD<XUiC_LootWindowGroup::OnClose>(XUiC_LootWindowGroup)
  714. at XUiWindowGroup.OnClose () [0x00023] in <2fa89239d1f44466ac3f85d44a10e47a>:0
  715. at GUIWindowManager.Close (GUIWindow _w, System.Boolean _fromEsc) [0x0000f] in <2fa89239d1f44466ac3f85d44a10e47a>:0
  716. at GUIWindowManager.Close (System.String _windowName) [0x00016] in <2fa89239d1f44466ac3f85d44a10e47a>:0
  717. at GUIWindowManager.CloseIfOpen (System.String _windowName) [0x0000a] in <2fa89239d1f44466ac3f85d44a10e47a>:0
  718. at XUiC_LootWindow+<closeInventoryLater>d__21.MoveNext () [0x0004c] in <2fa89239d1f44466ac3f85d44a10e47a>:0
  719. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <4bba812690714c578170328b4ec178d0>:0
  720.  
  721. (Filename: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/Mods/0-SCore/Scripts/Entities/EntityAliveSDX.cs Line: 1993)
  722.  
  723. 2023-11-29T15:19:15 136.714 INF Preparing quit
  724. 2023-11-29T15:19:15 136.714 INF Disconnect
  725. 2023-11-29T15:19:15 136.727 INF [NET] ServerShutdown
  726. 2023-11-29T15:19:15 136.727 INF NET: Stopping server protocols
  727. 2023-11-29T15:19:15 137.054 INF NET: LiteNetLib server stopped
  728. 2023-11-29T15:19:15 137.058 INF Exited thread SteamNetworkingServer
  729. 2023-11-29T15:19:15 137.058 INF [Steamworks.NET] NET: Server stopped
  730. 2023-11-29T15:19:15 137.061 INF [EOS-P2PS] Server stopped
  731. 2023-11-29T15:19:15 137.062 INF SaveAndCleanupWorld
  732. 2023-11-29T15:19:16 137.988 INF Saving 128 of chunks took 881ms
  733. 2023-11-29T15:19:16 137.994 INF [EOS] Unregistering server
  734. 2023-11-29T15:19:16 137.995 INF [Steamworks.NET] Stopping server
  735. 2023-11-29T15:19:16 138.026 INF [Steamworks.NET] Exiting Lobby
  736. 2023-11-29T15:19:16 138.027 INF [PartyQuests] Player unregistered
  737. 2023-11-29T15:19:16 138.287 INF [MODS] Loading localization from mod: Custom-Blocks-Pack
  738. 2023-11-29T15:19:16 138.295 INF [MODS] Loading localization from mod: 0-SCore_sphereii
  739. 2023-11-29T15:19:16 138.302 INF [MODS] Loading localization from mod: 0-XNPCCore
  740. 2023-11-29T15:19:16 138.313 INF [MODS] Loading localization from mod: A21-OldWestMigration
  741. 2023-11-29T15:19:16 138.318 INF [MODS] Loading localization from mod: Club_Hotel_POI
  742. 2023-11-29T15:19:16 138.324 INF [MODS] Loading localization from mod: Eden_Center_Mall
  743. 2023-11-29T15:19:16 138.330 INF [MODS] Loading localization from mod: MPLogue_Prefabs_A21
  744. 2023-11-29T15:19:16 138.336 INF [MODS] Loading localization from mod: Reds_POIs
  745. 2023-11-29T15:19:16 138.341 INF [MODS] Loading localization from mod: The_Wasteland
  746. 2023-11-29T15:19:16 138.352 INF [MODS] Loading localization from mod: TSG_Prefabs
  747. 2023-11-29T15:19:16 138.358 INF [MODS] Loading localization from mod: VoltraLux_POIs
  748. 2023-11-29T15:19:16 138.368 INF [MODS] Loading localization from mod: ZZTong-Prefabs
  749. 2023-11-29T15:19:16 138.385 INF Loading background: menuBackground20220331194619_1
  750. 2023-11-29T15:19:16 138.385 INF Loading logo: mainMenuLogo
  751. Clearing SphereCache...
  752. 2023-11-29T15:19:16 138.386 INF AstarManager Cleanup
  753. 2023-11-29T15:19:17 138.683 INF Clearing queues.
  754. 2023-11-29T15:19:17 138.683 INF Cleared queues.
  755. 2023-11-29T15:19:17 139.398 INF Clearing queues.
  756. 2023-11-29T15:19:17 139.398 INF Cleared queues.
  757. 2023-11-29T15:19:17 139.406 INF World.Unload
  758. 2023-11-29T15:19:17 139.412 INF Exited thread GenerateChunks
  759. 2023-11-29T15:19:17 139.413 INF 8202 VehicleManager RemoveTrackedVehicle [type=EntityVJeep, name=vehicleAtomCar, id=6147], Unloaded
  760. 2023-11-29T15:19:18 140.289 INF Exited thread SaveChunks C:\Users\user\AppData\Roaming\7DaysToDie\Saves\Hidden Lights\Jombald\Region
  761. 2023-11-29T15:19:18 140.356 INF World.Cleanup
  762. 2023-11-29T15:19:18 140.359 INF Exited thread ChunkRegeneration
  763. 2023-11-29T15:19:18 140.365 INF Exited thread ChunkCalc
  764. 2023-11-29T15:19:18 140.365 INF Exited thread ChunkMeshBake
  765. 2023-11-29T15:19:18 140.373 INF Exited thread WaterSimulationApplyChanges
  766. 2023-11-29T15:19:18 140.377 INF VehicleManager saving 1 (0 + 1)
  767. 2023-11-29T15:19:18 140.378 INF 8202 VehicleManager write #0, id 6147, vehicleAtomCar, (2601.5, 50.0, 1142.4), chunk 162, 71
  768. 2023-11-29T15:19:18 140.379 INF VehicleManager saved 2197 bytes
  769. 2023-11-29T15:19:18 140.380 INF DroneManager saving 1 (1 + 0)
  770. 2023-11-29T15:19:18 140.381 INF DroneManager saved 1107 bytes
  771. 2023-11-29T15:19:18 140.422 INF Persistent GamePrefs saved
  772. 2023-11-29T15:19:19 140.973 INF Persistent GamePrefs saved
  773. 2023-11-29T15:19:19 140.973 INF Cleanup
  774. 2023-11-29T15:19:19 140.991 INF [EOS] Server unregistered
  775. 2023-11-29T15:19:20 142.099 INF AchievementManager.Cleanup
  776. 2023-11-29T15:19:20 142.513 INF Terminating threads
  777. 2023-11-29T15:19:20 142.513 INF OnApplicationQuit
  778. 2023-11-29T15:19:20 142.514 INF Terminating threads
  779. 2023-11-29T15:19:20 142.514 INF OnApplicationQuit
  780. Setting up 6 worker threads for Enlighten.
  781. Memory Statistics:
  782. [ALLOC_TEMP_TLS] TLS Allocator
  783. StackAllocators :
  784. [ALLOC_TEMP_MAIN]
  785. Peak usage frame count: [2.0 KB-4.0 KB]: 5186 frames, [8.0 KB-16.0 KB]: 1435 frames, [16.0 KB-32.0 KB]: 18 frames, [32.0 KB-64.0 KB]: 16 frames, [64.0 KB-128.0 KB]: 38 frames, [128.0 KB-256.0 KB]: 109 frames, [256.0 KB-0.5 MB]: 130 frames, [0.5 MB-1.0 MB]: 1257 frames, [1.0 MB-2.0 MB]: 11 frames, [2.0 MB-4.0 MB]: 4 frames, [4.0 MB-8.0 MB]: 3 frames
  786. Initial Block Size 4.0 MB
  787. Current Block Size 7.4 MB
  788. Peak Allocated Bytes 7.2 MB
  789. Overflow Count 18
  790. [ALLOC_TEMP_Loading.AsyncRead]
  791. Initial Block Size 64.0 KB
  792. Current Block Size 128.0 KB
  793. Peak Allocated Bytes 128.0 KB
  794. Overflow Count 7
  795. [ALLOC_TEMP_Loading.PreloadManager]
  796. Initial Block Size 256.0 KB
  797. Current Block Size 0.5 MB
  798. Peak Allocated Bytes 511.4 KB
  799. Overflow Count 780
  800. [ALLOC_TEMP_Background Job.Worker 8]
  801. Initial Block Size 32.0 KB
  802. Current Block Size 32.0 KB
  803. Peak Allocated Bytes 54 B
  804. Overflow Count 0
  805. [ALLOC_TEMP_Job.Worker 6]
  806. Initial Block Size 256.0 KB
  807. Current Block Size 256.0 KB
  808. Peak Allocated Bytes 120.6 KB
  809. Overflow Count 0
  810. [ALLOC_TEMP_Job.Worker 0]
  811. Initial Block Size 256.0 KB
  812. Current Block Size 256.0 KB
  813. Peak Allocated Bytes 121.1 KB
  814. Overflow Count 0
  815. [ALLOC_TEMP_Background Job.Worker 10]
  816. Initial Block Size 32.0 KB
  817. Current Block Size 36.0 KB
  818. Peak Allocated Bytes 32.0 KB
  819. Overflow Count 0
  820. [ALLOC_TEMP_Background Job.Worker 9]
  821. Initial Block Size 32.0 KB
  822. Current Block Size 60.0 KB
  823. Peak Allocated Bytes 58.4 KB
  824. Overflow Count 0
  825. [ALLOC_TEMP_Job.Worker 5]
  826. Initial Block Size 256.0 KB
  827. Current Block Size 256.0 KB
  828. Peak Allocated Bytes 120.4 KB
  829. Overflow Count 0
  830. [ALLOC_TEMP_Background Job.Worker 14]
  831. Initial Block Size 32.0 KB
  832. Current Block Size 36.0 KB
  833. Peak Allocated Bytes 32.0 KB
  834. Overflow Count 0
  835. [ALLOC_TEMP_Background Job.Worker 6]
  836. Initial Block Size 32.0 KB
  837. Current Block Size 44.0 KB
  838. Peak Allocated Bytes 43.0 KB
  839. Overflow Count 1
  840. [ALLOC_TEMP_Job.Worker 4]
  841. Initial Block Size 256.0 KB
  842. Current Block Size 256.0 KB
  843. Peak Allocated Bytes 119.1 KB
  844. Overflow Count 0
  845. [ALLOC_TEMP_ReadCacheIndex]
  846. Initial Block Size 64.0 KB
  847. Current Block Size 64.0 KB
  848. Peak Allocated Bytes 0.5 KB
  849. Overflow Count 0
  850. [ALLOC_TEMP_Job.Worker 3]
  851. Initial Block Size 256.0 KB
  852. Current Block Size 256.0 KB
  853. Peak Allocated Bytes 121.1 KB
  854. Overflow Count 0
  855. [ALLOC_TEMP_Background Job.Worker 12]
  856. Initial Block Size 32.0 KB
  857. Current Block Size 32.0 KB
  858. Peak Allocated Bytes 54 B
  859. Overflow Count 0
  860. [ALLOC_TEMP_EnlightenWorker] x 6
  861. Initial Block Size 64.0 KB
  862. Current Block Size 64.0 KB
  863. Peak Allocated Bytes 54 B
  864. Overflow Count 0
  865. [ALLOC_TEMP_Background Job.Worker 15]
  866. Initial Block Size 32.0 KB
  867. Current Block Size 52.0 KB
  868. Peak Allocated Bytes 50.8 KB
  869. Overflow Count 0
  870. [ALLOC_TEMP_Background Job.Worker 1]
  871. Initial Block Size 32.0 KB
  872. Current Block Size 36.0 KB
  873. Peak Allocated Bytes 32.0 KB
  874. Overflow Count 0
  875. [ALLOC_TEMP_Background Job.Worker 2]
  876. Initial Block Size 32.0 KB
  877. Current Block Size 52.0 KB
  878. Peak Allocated Bytes 48.3 KB
  879. Overflow Count 1
  880. [ALLOC_TEMP_Background Job.Worker 7]
  881. Initial Block Size 32.0 KB
  882. Current Block Size 36.0 KB
  883. Peak Allocated Bytes 33.0 KB
  884. Overflow Count 1
  885. [ALLOC_TEMP_UnityGfxDeviceWorker]
  886. Initial Block Size 256.0 KB
  887. Current Block Size 256.0 KB
  888. Peak Allocated Bytes 53.2 KB
  889. Overflow Count 12
  890. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
  891. Initial Block Size 64.0 KB
  892. Current Block Size 64.0 KB
  893. Peak Allocated Bytes 0 B
  894. Overflow Count 0
  895. [ALLOC_TEMP_Background Job.Worker 5]
  896. Initial Block Size 32.0 KB
  897. Current Block Size 36.0 KB
  898. Peak Allocated Bytes 32.0 KB
  899. Overflow Count 1
  900. [ALLOC_TEMP_Job.Worker 9]
  901. Initial Block Size 256.0 KB
  902. Current Block Size 256.0 KB
  903. Peak Allocated Bytes 143.3 KB
  904. Overflow Count 0
  905. [ALLOC_TEMP_Background Job.Worker 13]
  906. Initial Block Size 32.0 KB
  907. Current Block Size 32.0 KB
  908. Peak Allocated Bytes 54 B
  909. Overflow Count 0
  910. [ALLOC_TEMP_Job.Worker 8]
  911. Initial Block Size 256.0 KB
  912. Current Block Size 256.0 KB
  913. Peak Allocated Bytes 151.3 KB
  914. Overflow Count 0
  915. [ALLOC_TEMP_Job.Worker 7]
  916. Initial Block Size 256.0 KB
  917. Current Block Size 272.0 KB
  918. Peak Allocated Bytes 222.4 KB
  919. Overflow Count 0
  920. [ALLOC_TEMP_Job.Worker 1]
  921. Initial Block Size 256.0 KB
  922. Current Block Size 256.0 KB
  923. Peak Allocated Bytes 120.6 KB
  924. Overflow Count 0
  925. [ALLOC_TEMP_Job.Worker 2]
  926. Initial Block Size 256.0 KB
  927. Current Block Size 256.0 KB
  928. Peak Allocated Bytes 118.5 KB
  929. Overflow Count 0
  930. [ALLOC_TEMP_Background Job.Worker 3]
  931. Initial Block Size 32.0 KB
  932. Current Block Size 32.0 KB
  933. Peak Allocated Bytes 11.3 KB
  934. Overflow Count 0
  935. [ALLOC_TEMP_Background Job.Worker 11]
  936. Initial Block Size 32.0 KB
  937. Current Block Size 32.0 KB
  938. Peak Allocated Bytes 54 B
  939. Overflow Count 0
  940. [ALLOC_TEMP_Job.Worker 10]
  941. Initial Block Size 256.0 KB
  942. Current Block Size 256.0 KB
  943. Peak Allocated Bytes 120.6 KB
  944. Overflow Count 0
  945. [ALLOC_TEMP_Background Job.Worker 0]
  946. Initial Block Size 32.0 KB
  947. Current Block Size 36.0 KB
  948. Peak Allocated Bytes 32.0 KB
  949. Overflow Count 1
  950. [ALLOC_TEMP_Background Job.Worker 4]
  951. Initial Block Size 32.0 KB
  952. Current Block Size 36.0 KB
  953. Peak Allocated Bytes 32.0 KB
  954. Overflow Count 1
  955. [ALLOC_TEMP_BatchDeleteObjects]
  956. Initial Block Size 64.0 KB
  957. Current Block Size 64.0 KB
  958. Peak Allocated Bytes 54 B
  959. Overflow Count 0
  960. [ALLOC_DEFAULT] Dual Thread Allocator
  961. Peak main deferred allocation count 183744
  962. [ALLOC_BUCKET]
  963. Large Block size 4.0 MB
  964. Used Block count 1
  965. Peak Allocated bytes 4.0 MB
  966. Failed Allocations. Bucket layout:
  967. 16B: 1 Subsections = 1024 buckets. Failed count: 947084
  968. 32B: 15 Subsections = 7680 buckets. Failed count: 988662
  969. 48B: 54 Subsections = 18432 buckets. Failed count: 877590
  970. 64B: 29 Subsections = 7424 buckets. Failed count: 463023
  971. 80B: 151 Subsections = 30924 buckets. Failed count: 157422
  972. 96B: 3 Subsections = 512 buckets. Failed count: 182491
  973. 112B: 2 Subsections = 292 buckets. Failed count: 123321
  974. 128B: 1 Subsections = 128 buckets. Failed count: 223998
  975. [ALLOC_DEFAULT_MAIN]
  976. Peak usage frame count: [16.0 MB-32.0 MB]: 5323 frames, [32.0 MB-64.0 MB]: 14 frames, [64.0 MB-128.0 MB]: 1189 frames, [128.0 MB-256.0 MB]: 286 frames, [256.0 MB-0.50 GB]: 1393 frames, [0.50 GB-1.00 GB]: 2 frames
  977. Requested Block Size 16.0 MB
  978. Peak Block count 27
  979. Peak Allocated memory 0.57 GB
  980. Peak Large allocation bytes 447.4 MB
  981. [ALLOC_DEFAULT_THREAD]
  982. Peak usage frame count: [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 5 frames, [32.0 MB-64.0 MB]: 821 frames, [64.0 MB-128.0 MB]: 638 frames, [128.0 MB-256.0 MB]: 6740 frames
  983. Requested Block Size 16.0 MB
  984. Peak Block count 16
  985. Peak Allocated memory 226.6 MB
  986. Peak Large allocation bytes 128.0 MB
  987. [ALLOC_TEMP_JOB_1_FRAME]
  988. Initial Block Size 2.0 MB
  989. Used Block Count 1
  990. Overflow Count (too large) 0
  991. Overflow Count (full) 0
  992. [ALLOC_TEMP_JOB_2_FRAMES]
  993. Initial Block Size 2.0 MB
  994. Used Block Count 1
  995. Overflow Count (too large) 0
  996. Overflow Count (full) 0
  997. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  998. Initial Block Size 2.0 MB
  999. Used Block Count 3
  1000. Overflow Count (too large) 3
  1001. Overflow Count (full) 0
  1002. [ALLOC_TEMP_JOB_ASYNC (Background)]
  1003. Initial Block Size 1.0 MB
  1004. Used Block Count 17
  1005. Overflow Count (too large) 16
  1006. Overflow Count (full) 0
  1007. [ALLOC_GFX] Dual Thread Allocator
  1008. Peak main deferred allocation count 467
  1009. [ALLOC_BUCKET]
  1010. Large Block size 4.0 MB
  1011. Used Block count 1
  1012. Peak Allocated bytes 4.0 MB
  1013. Failed Allocations. Bucket layout:
  1014. 16B: 1 Subsections = 1024 buckets. Failed count: 947084
  1015. 32B: 15 Subsections = 7680 buckets. Failed count: 988662
  1016. 48B: 54 Subsections = 18432 buckets. Failed count: 877590
  1017. 64B: 29 Subsections = 7424 buckets. Failed count: 463023
  1018. 80B: 151 Subsections = 30924 buckets. Failed count: 157422
  1019. 96B: 3 Subsections = 512 buckets. Failed count: 182491
  1020. 112B: 2 Subsections = 292 buckets. Failed count: 123321
  1021. 128B: 1 Subsections = 128 buckets. Failed count: 223998
  1022. [ALLOC_GFX_MAIN]
  1023. Peak usage frame count: [64.0 KB-128.0 KB]: 5332 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 842 frames, [4.0 MB-8.0 MB]: 17 frames, [8.0 MB-16.0 MB]: 16 frames, [16.0 MB-32.0 MB]: 18 frames, [32.0 MB-64.0 MB]: 8 frames, [64.0 MB-128.0 MB]: 67 frames, [128.0 MB-256.0 MB]: 471 frames, [256.0 MB-0.50 GB]: 1380 frames, [0.50 GB-1.00 GB]: 8 frames, [1.00 GB-2.00 GB]: 42 frames
  1024. Requested Block Size 16.0 MB
  1025. Peak Block count 20
  1026. Peak Allocated memory 1.03 GB
  1027. Peak Large allocation bytes 0.80 GB
  1028. [ALLOC_GFX_THREAD]
  1029. Peak usage frame count: [2.0 KB-4.0 KB]: 5323 frames, [64.0 KB-128.0 KB]: 10 frames, [64.0 MB-128.0 MB]: 954 frames, [128.0 MB-256.0 MB]: 1884 frames, [256.0 MB-0.50 GB]: 36 frames
  1030. Requested Block Size 16.0 MB
  1031. Peak Block count 13
  1032. Peak Allocated memory 273.9 MB
  1033. Peak Large allocation bytes 70.3 MB
  1034. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  1035. Peak main deferred allocation count 117553
  1036. [ALLOC_BUCKET]
  1037. Large Block size 4.0 MB
  1038. Used Block count 1
  1039. Peak Allocated bytes 4.0 MB
  1040. Failed Allocations. Bucket layout:
  1041. 16B: 1 Subsections = 1024 buckets. Failed count: 947084
  1042. 32B: 15 Subsections = 7680 buckets. Failed count: 988662
  1043. 48B: 54 Subsections = 18432 buckets. Failed count: 877590
  1044. 64B: 29 Subsections = 7424 buckets. Failed count: 463023
  1045. 80B: 151 Subsections = 30924 buckets. Failed count: 157422
  1046. 96B: 3 Subsections = 512 buckets. Failed count: 182491
  1047. 112B: 2 Subsections = 292 buckets. Failed count: 123321
  1048. 128B: 1 Subsections = 128 buckets. Failed count: 223998
  1049. [ALLOC_CACHEOBJECTS_MAIN]
  1050. Peak usage frame count: [32.0 MB-64.0 MB]: 5327 frames, [64.0 MB-128.0 MB]: 780 frames, [128.0 MB-256.0 MB]: 212 frames, [256.0 MB-0.50 GB]: 6 frames, [0.50 GB-1.00 GB]: 1882 frames
  1051. Requested Block Size 4.0 MB
  1052. Peak Block count 221
  1053. Peak Allocated memory 0.87 GB
  1054. Peak Large allocation bytes 53.5 MB
  1055. [ALLOC_CACHEOBJECTS_THREAD]
  1056. Peak usage frame count: [16.0 MB-32.0 MB]: 5327 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 835 frames, [128.0 MB-256.0 MB]: 118 frames, [256.0 MB-0.50 GB]: 1926 frames
  1057. Requested Block Size 4.0 MB
  1058. Peak Block count 101
  1059. Peak Allocated memory 402.3 MB
  1060. Peak Large allocation bytes 115.5 MB
  1061. [ALLOC_TYPETREE] Dual Thread Allocator
  1062. Peak main deferred allocation count 0
  1063. [ALLOC_BUCKET]
  1064. Large Block size 4.0 MB
  1065. Used Block count 1
  1066. Peak Allocated bytes 4.0 MB
  1067. Failed Allocations. Bucket layout:
  1068. 16B: 1 Subsections = 1024 buckets. Failed count: 947084
  1069. 32B: 15 Subsections = 7680 buckets. Failed count: 988662
  1070. 48B: 54 Subsections = 18432 buckets. Failed count: 877590
  1071. 64B: 29 Subsections = 7424 buckets. Failed count: 463023
  1072. 80B: 151 Subsections = 30924 buckets. Failed count: 157422
  1073. 96B: 3 Subsections = 512 buckets. Failed count: 182491
  1074. 112B: 2 Subsections = 292 buckets. Failed count: 123321
  1075. 128B: 1 Subsections = 128 buckets. Failed count: 223998
  1076. [ALLOC_TYPETREE_MAIN]
  1077. Peak usage frame count: [0-1.0 KB]: 5323 frames, [8.0 KB-16.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 992 frames, [256.0 KB-0.5 MB]: 1 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 11 frames, [4.0 MB-8.0 MB]: 1878 frames
  1078. Requested Block Size 2.0 MB
  1079. Peak Block count 4
  1080. Peak Allocated memory 7.6 MB
  1081. Peak Large allocation bytes 0 B
  1082. [ALLOC_TYPETREE_THREAD]
  1083. Peak usage frame count: [2.0 KB-4.0 KB]: 5323 frames, [256.0 KB-0.5 MB]: 278 frames, [0.5 MB-1.0 MB]: 579 frames, [2.0 MB-4.0 MB]: 2027 frames
  1084. Requested Block Size 2.0 MB
  1085. Peak Block count 2
  1086. Peak Allocated memory 2.4 MB
  1087. Peak Large allocation bytes 0 B
  1088.  
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