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Sep 16th, 2019
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  1. Luck Mage's Arsenal
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  3. 1. Mid-scale spell that saps ambient luck out of the environment and people in an area around the caster and gives it all to user. One-shot version of the bounded field used by casino vampires. Meant to be used at the start of a conflict or as a means of getting a sudden upper hand, although long-ish incantation should make it not easy to pull off in the middle of combat. Effect is amplified by luck-down enchantment.
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  5. 2. Mystic Eyes of Ill Fortune: Coalesces bad luck to a density where it can cause immediate effects in reality, making ??? happen to the target. How to make it not like Gandr but still fill the same role as a primary weapon?
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  7. 3. Spell for visualizing inherent luck of people.
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  9. 4. Curse of bad luck. Normally cast on self to make good luck all the more rewarding when it happens. Can be applied to others through touch.
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  11. 5. Artifact with special salt that can luckily make magecraft fall apart if it's thrown into it? Nothing big but as a counter to enemy projectiles.
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  13. 6. Whip made out of shamrocks that has its movement more determined by luck than by the user's skill with whips?
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  15. 7. Some degree of martial arts. Nothing too fancy but enough to hold their own and make the touch-curse viable. Would be good if it were a discipline that somehow synergized with the whole luck gimmick.
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  17. 8. Field that applies luck penalty to everything inside it but the caster. Stacks with bad luck curse if that's been slapped on anyone.
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  19. 9. Luck increasing enchantment mostly meant to be used on allies. Will duration increase with rank? Sounds like it's basically Reinforcement for the inherent quality of luckiness.
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  21. 10. Some sort of trump card major Mystic Code that can employ an element of a luck deity. Specific entity will depend on cultural basis of magecraft. Effect is... opposite of Mystic Eyes? where it amasses so much luck all at once that it forces the materialization of a "good result" which is ???
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  23. 11. Black cat familiars for generic familiar things
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  25. 12. Regular magus stuff
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