Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1650 SUPER (ID=0x2187)
- Vendor:
- VRAM: 3955 MB
- Driver: 26.21.14.4614
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.206 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.431100 ms
- 2020-08-05T19:47:42 0.013 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-08-05T19:47:43 0.107 INF Localization language: english
- 2020-08-05T19:47:43 0.126 INF Texture quality is set to 1
- 2020-08-05T19:47:43 0.127 INF Precaching...
- 2020-08-05T19:47:43 0.128 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-08-05T19:47:43 0.190 INF [EAC] Initializing ...
- 2020-08-05T19:47:43 0.192 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-08-05T19:47:43 0.366 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-08-05T19:47:43 0.536 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-08-05T19:47:43 0.811 INF Precaching file: Data/Bundles/terraintextures
- 2020-08-05T19:47:43 1.057 INF Precaching done
- 2020-08-05T19:47:48 5.820 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.881500 ms
- 2020-08-05T19:47:48 5.873 INF [GSM] Singleton Initialized...
- 2020-08-05T19:47:48 5.881 INF Awake IsFocused: True
- 2020-08-05T19:47:48 5.881 INF Awake
- 2020-08-05T19:47:48 5.892 INF Version: Alpha 19 (b173) Compatibility Version: Alpha 19, Build: Windows 64 Bit
- 2020-08-05T19:47:48 5.893 INF System information:
- 2020-08-05T19:47:48 5.893 INF OS: Windows 10 (10.0.0) 64bit
- 2020-08-05T19:47:48 5.893 INF CPU: AMD Ryzen 7 3700X 8-Core Processor (cores: 16)
- 2020-08-05T19:47:48 5.893 INF RAM: 32716 MB
- 2020-08-05T19:47:48 5.893 INF GPU: NVIDIA GeForce GTX 1650 SUPER (3955 MB)
- 2020-08-05T19:47:48 5.893 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-08-05T19:47:48 5.893 INF Last played version: Alpha 19
- 2020-08-05T19:47:48 5.894 INF Local UTC offset: -4 hours
- 2020-08-05T19:47:48 5.898 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-08-05__19-47-29.txt -eac_executablename 7daystodie.exe
- 2020-08-05T19:47:48 5.899 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-08-05T19:47:48 5.900 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-08-05T19:47:48 6.043 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2020-08-05T19:47:48 6.056 INF Starting UserProfileManager...
- 2020-08-05T19:47:49 6.127 INF Occlusion: Awake
- 2020-08-05T19:47:49 6.131 INF ApplyAllOptions streaming True, budget 3559.5 MB
- 2020-08-05T19:47:49 6.132 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen True FullScreenWindow
- 2020-08-05T19:47:49 6.132 INF Texture quality is set to 1
- 2020-08-05T19:47:49 6.132 INF ApplyTextureFilter 1, AF Enable
- 2020-08-05T19:47:49 6.134 INF ApplyTerrainOptions 2
- 2020-08-05T19:47:49 6.278 INF [MODS] No mods folder found
- 2020-08-05T19:47:49 6.286 INF Loading permissions file at 'C:\Users\nickj\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-08-05T19:47:49 6.315 INF Loading permissions file done.
- 2020-08-05T19:47:49 6.360 INF Awake done in 479 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4212.
- Total: 17.392500 ms (FindLiveObjects: 0.246100 ms CreateObjectMapping: 0.043300 ms MarkObjects: 17.042900 ms DeleteObjects: 0.059700 ms)
- 2020-08-05T19:47:49 6.500 INF User joined: PhonyPhonographer
- 2020-08-05T19:47:49 6.607 INF Updated culture for display texts
- 2020-08-05T19:47:49 6.872 INF UMA Overlay loading took 173 ms
- 2020-08-05T19:47:49 6.874 INF UMA Slot loading took 1 ms
- 2020-08-05T19:47:49 7.034 INF Reloading serveradmin.xml
- 2020-08-05T19:47:49 7.034 INF Loading permissions file at 'C:\Users\nickj\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-08-05T19:47:49 7.034 INF Loading permissions file done.
- 2020-08-05T19:47:50 7.804 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2020-08-05T19:47:51 8.237 INF [GSM] GameSparks Connected
- 2020-08-05T19:47:52 9.645 INF [GSM] Skipping me
- 2020-08-05T19:47:52 9.646 INF WorldStaticData.Init() needed 2.574s
- 2020-08-05T19:47:52 9.767 INF [Steamworks.NET] Login ok.
- 2020-08-05T19:47:52 10.046 INF AchievementManager: Received stats and achievements from Steam
- 2020-08-05T19:48:01 18.360 INF Started thread ServerBrowserListUpdater
- 2020-08-05T19:48:06 23.496 INF Connecting to server BlackIronGaming PVP Vanilla US: EAST ...
- 2020-08-05T19:48:06 23.500 INF NET: LiteNetLib trying to connect to: 192.168.1.5:26905
- 2020-08-05T19:48:06 23.523 INF Exited thread ServerBrowserListUpdater
- 2020-08-05T19:48:12 29.156 INF NET: LiteNetLib: Connection failed: ConnectionFailed
- 2020-08-05T19:48:12 29.157 INF NET: Steam NW trying to connect to: 192.168.1.5:26905
- 2020-08-05T19:48:12 29.157 INF [Steamworks.NET] NET: Connecting to SteamID 90137671394048010
- 2020-08-05T19:48:12 29.158 INF Started thread SteamNetworkingClient
- 2020-08-05T19:48:16 33.232 INF [Steamworks.NET] NET: Connection established
- 2020-08-05T19:48:16 33.258 INF [Steamworks.NET] NET: Password accepted
- 2020-08-05T19:48:16 33.263 INF Started thread NCSteam_Reader_0
- 2020-08-05T19:48:16 33.264 INF Started thread NCSteam_Writer_0
- 2020-08-05T19:48:16 33.267 INF Started thread NCSteam_Reader_1
- 2020-08-05T19:48:16 33.268 INF Started thread NCSteam_Writer_1
- 2020-08-05T19:48:16 33.282 INF NPCID.Read
- 2020-08-05T19:48:16 33.283 INF Connection handshake done
- 2020-08-05T19:48:16 33.283 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2020-08-05T19:48:16 33.284 INF [EAC] Connected to game server
- 2020-08-05T19:48:16 33.284 INF NPPL.Write
- 2020-08-05T19:48:16 33.306 INF Login: authstate_steam
- 2020-08-05T19:48:16 33.579 INF Login: authstate_steamgroups
- 2020-08-05T19:48:16 33.584 INF Login: authstate_eac
- 2020-08-05T19:48:17 34.274 INF Login: authstate_authenticated
- 2020-08-05T19:48:17 34.274 INF Player allowed
- 2020-08-05T19:48:17 34.275 INF [Steamworks.NET] AddFavorite: 5
- 2020-08-05T19:48:17 34.279 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2020-08-05T19:48:17 34.280 INF StartGame
- 2020-08-05T19:48:17 34.303 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 192.168.1.5
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = Solo
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19
- GamePref.GameWorld = New Asona Valley
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 28
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.9051724
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 61
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.25
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 2
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 2
- GamePref.OptionsGfxTexFilter = 1
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 0.2
- GamePref.OptionsGfxWaterQuality = 0
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.3965517
- GamePref.OptionsOverallAudioVolumeLevel = 0.2327586
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198044848755
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = PhonyPhonographer
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\nickj\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\nickj\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-08-05T19:48:17 34.332 INF StartAsClient
- 2020-08-05T19:48:17 34.333 INF Sending RequestToEnterGame...
- 2020-08-05T19:48:17 34.340 INF StartGame done
- 2020-08-05T19:48:17 34.346 INF Received mapping data for: blocks
- 2020-08-05T19:48:17 34.350 INF Received mapping data for: items
- 2020-08-05T19:48:17 34.354 INF Received config file 'materials' from server. Len: 4006
- 2020-08-05T19:48:17 34.356 INF Received config file 'physicsbodies' from server. Len: 3354
- 2020-08-05T19:48:17 34.364 INF Received config file 'blocks' from server. Len: 126778
- 2020-08-05T19:48:17 34.364 INF Received config file 'painting' from server. Len: 3435
- 2020-08-05T19:48:17 34.364 INF Received config file 'buffs' from server. Len: 37183
- 2020-08-05T19:48:17 34.365 INF Received config file 'misc' from server. Len: 707
- 2020-08-05T19:48:17 34.388 INF Received config file 'items' from server. Len: 85494
- 2020-08-05T19:48:17 34.388 INF Received config file 'item_modifiers' from server. Len: 11703
- 2020-08-05T19:48:17 34.388 INF Received config file 'entityclasses' from server. Len: 19546
- 2020-08-05T19:48:17 34.388 INF Received config file 'qualityinfo' from server. Len: 155
- 2020-08-05T19:48:17 34.388 INF Received config file 'sounds' from server. Len: 29674
- 2020-08-05T19:48:17 34.388 INF Received config file 'recipes' from server. Len: 15000
- 2020-08-05T19:48:17 34.388 INF Received config file 'blockplaceholders' from server. Len: 5137
- 2020-08-05T19:48:17 34.388 INF Received config file 'loot' from server. Len: 28252
- 2020-08-05T19:48:17 34.388 INF Received config file 'entitygroups' from server. Len: 47420
- 2020-08-05T19:48:17 34.388 INF Received config file 'utilityai' from server. Len: 625
- 2020-08-05T19:48:17 34.388 INF Received config file 'vehicles' from server. Len: 3471
- 2020-08-05T19:48:17 34.388 INF Received config file 'weathersurvival' from server. Len: 276
- 2020-08-05T19:48:17 34.388 INF Received config file 'progression' from server. Len: 22608
- 2020-08-05T19:48:17 34.388 INF Received config file 'archetypes' from server. Len: 9443
- 2020-08-05T19:48:17 34.388 INF Received config file 'quests' from server. Len: 8370
- 2020-08-05T19:48:17 34.388 INF Received config file 'traders' from server. Len: 10245
- 2020-08-05T19:48:17 34.388 INF Received config file 'npc' from server. Len: 518
- 2020-08-05T19:48:17 34.388 INF Received config file 'dialogs' from server. Len: 1093
- 2020-08-05T19:48:17 34.388 INF Received config file 'ui_display' from server. Len: 5463
- 2020-08-05T19:48:17 34.388 INF Received config file 'nav_objects' from server. Len: 2542
- 2020-08-05T19:48:17 34.388 INF Received config file 'dmscontent' from server. Len: 3365
- 2020-08-05T19:48:17 34.388 INF Received config file 'XUi/styles' from server. Len: 2628
- 2020-08-05T19:48:17 34.388 INF Received config file 'XUi/controls' from server. Len: 13323
- 2020-08-05T19:48:17 34.388 INF Received config file 'XUi/windows' from server. Len: 37635
- 2020-08-05T19:48:17 34.388 INF Received config file 'XUi/xui' from server. Len: 1712
- 2020-08-05T19:48:17 34.388 INF Received config file 'biomes' from server. Len: 6012
- 2020-08-05T19:48:17 34.388 INF Received config file 'worldglobal' from server. Len: 284
- 2020-08-05T19:48:17 34.389 INF Received game GUID: C873359E4699E74398F18F861A764935
- 2020-08-05T19:48:17 34.471 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240994123930, server SteamID=90137671394048010, server public IP=2*.19*.24*.8*, server port=26905
- 2020-08-05T19:48:17 34.475 INF [Steamworks.NET] Lobby entered: 109775240994123930
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-08-05T19:48:17 34.592 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-08-05T19:48:17 34.592 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-08-05T19:48:17 34.592 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-08-05T19:48:17 34.595 INF Loaded: materials
- 2020-08-05T19:48:17 34.611 INF Loaded: physicsbodies
- 2020-08-05T19:48:22 39.925 INF Block IDs with mapping
- 2020-08-05T19:48:22 39.925 INF BlockIDs from Mapping
- 2020-08-05T19:48:22 39.929 INF Loaded: blocks
- 2020-08-05T19:48:22 39.938 INF Loaded: painting
- 2020-08-05T19:48:23 40.086 INF Loaded: buffs
- 2020-08-05T19:48:23 40.092 INF Loaded: misc
- 2020-08-05T19:48:24 41.125 INF Loaded: items
- 2020-08-05T19:48:24 41.226 INF Item IDs with mapping
- 2020-08-05T19:48:24 41.226 INF ItemIDs from Mapping
- 2020-08-05T19:48:24 41.236 INF Loaded: item_modifiers
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2020-08-05T19:48:24 41.451 INF Loaded: entityclasses
- 2020-08-05T19:48:24 41.465 INF Loaded: qualityinfo
- 2020-08-05T19:48:24 41.508 INF Loaded: sounds
- 2020-08-05T19:48:24 41.575 INF Loaded: recipes
- 2020-08-05T19:48:24 41.590 INF Loaded: blockplaceholders
- 2020-08-05T19:48:24 41.614 INF Loaded: loot
- 2020-08-05T19:48:24 41.657 INF Loaded: entitygroups
- 2020-08-05T19:48:24 41.666 INF Loaded: utilityai
- 2020-08-05T19:48:24 41.672 INF Loaded: vehicles
- 2020-08-05T19:48:24 41.678 INF Loaded: weathersurvival
- 2020-08-05T19:48:24 41.703 INF Loaded: progression
- 2020-08-05T19:48:24 41.720 INF Loaded: archetypes
- 2020-08-05T19:48:24 41.762 INF Loaded: quests
- 2020-08-05T19:48:24 41.789 INF Loaded: traders
- 2020-08-05T19:48:24 41.801 INF Loaded: npc
- 2020-08-05T19:48:24 41.811 INF Loaded: dialogs
- 2020-08-05T19:48:24 41.828 INF Loaded: ui_display
- 2020-08-05T19:48:24 41.841 INF Loaded: nav_objects
- 2020-08-05T19:48:24 41.862 INF Loaded: dmscontent
- 2020-08-05T19:48:24 41.868 INF Loaded: XUi/styles
- 2020-08-05T19:48:24 41.877 INF Loaded: XUi/controls
- 2020-08-05T19:48:24 41.897 INF Loaded: XUi/windows
- 2020-08-05T19:48:24 41.933 INF Loaded: XUi/xui
- 2020-08-05T19:48:25 42.106 INF Loaded: biomes
- 2020-08-05T19:48:25 42.237 INF Loaded: worldglobal
- 2020-08-05T19:48:28 45.545 INF ShapeControllers: 64
- 2020-08-05T19:48:30 47.757 INF createWorld: New Asona Valley, BlackIronGaming, GameModeSurvival
- 2020-08-05T19:48:30 47.758 INF Occlusion: Enabled
- 2020-08-05T19:48:30 47.764 INF Started thread ChunkRegeneration
- 2020-08-05T19:48:30 47.764 INF Started thread ChunkCalc
- 2020-08-05T19:48:30 47.789 INF World.Load: New Asona Valley
- 2020-08-05T19:48:41 58.522 INF Calculating world hashes took 745 ms (world size 671 MiB)
- 2020-08-05T19:48:41 58.810 INF Loading dtm raw file took 1035ms
- 2020-08-05T19:48:42 59.240 INF Biomes image size w= 8192, h = 8192
- 2020-08-05T19:48:42 60.063 INF Loading and creating biomes took 1252ms
- 2020-08-05T19:48:45 62.890 INF Loading and creating shader control textures took 2827ms
- 2020-08-05T19:48:50 67.542 INF Loading and parsing of generator took 4651ms
- 2020-08-05T19:48:51 68.761 INF [DECO] read 137165/
- 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2020-08-05T19:48:58 75.205 INF Finished loading HomeDay.
- 2020-08-05T19:48:58 75.205 INF Casted asset HomeDay as AudioClip.
- 2020-08-05T19:48:58 75.205 INF Finished loading HomeNight.
- 2020-08-05T19:48:58 75.205 INF Casted asset HomeNight as AudioClip.
- 2020-08-05T19:48:58 75.205 INF Finished loading TraderBob.
- 2020-08-05T19:48:58 75.205 INF Casted asset TraderBob as AudioClip.
- 2020-08-05T19:48:58 75.205 INF Finished loading TraderHugh.
- 2020-08-05T19:48:58 75.205 INF Casted asset TraderHugh as AudioClip.
- 2020-08-05T19:48:58 75.205 INF Finished loading TraderJen.
- 2020-08-05T19:48:58 75.205 INF Casted asset TraderJen as AudioClip.
- 2020-08-05T19:48:58 75.205 INF Finished loading TraderJoel.
- 2020-08-05T19:48:58 75.205 INF Casted asset TraderJoel as AudioClip.
- 2020-08-05T19:48:58 75.205 INF Finished loading TraderRekt.
- 2020-08-05T19:48:58 75.205 INF Casted asset TraderRekt as AudioClip.
- 2020-08-05T19:48:58 75.298 INF createWorld() done
- 2020-08-05T19:49:02 79.461 INF PlayerId(171, 0)
- 2020-08-05T19:49:02 79.461 INF Allowed ChunkViewDistance: 12
- 2020-08-05T19:49:02 79.637 INF Created player with id=171
- 2020-08-05T19:49:02 79.644 INF Found own player entity with id 171
- 2020-08-05T19:49:02 79.693 INF Created player with id=176
- 2020-08-05T19:49:02 79.828 INF Origin Reposition (0.0, 0.0, 0.0) to (480.0, 80.0, -1408.0)
- 2020-08-05T19:49:03 80.073 INF OpenSpawnWindow
- 2020-08-05T19:49:06 83.160 INF Respawn almost done
- 2020-08-05T19:49:06 83.221 INF GMSG: Player 'PhonyPhonographer' joined the game
- 2020-08-05T19:49:32 109.576 INF Time: 1.63m FPS: 149.00 Heap: 2293.7MB Max: 2293.7MB Chunks: 729 CGO: 655 Ply: 2 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 5566.0MB
- 2020-08-05T19:50:02 139.562 INF Time: 2.13m FPS: 142.39 Heap: 2291.8MB Max: 2293.7MB Chunks: 729 CGO: 673 Ply: 2 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 5600.6MB
- 2020-08-05T19:50:32 169.564 INF Time: 2.63m FPS: 139.36 Heap: 2348.8MB Max: 2348.8MB Chunks: 731 CGO: 673 Ply: 2 Zom: 0 Ent: 7 (7) Items: 2 CO: 1 RSS: 5613.6MB
- 2020-08-05T19:51:02 199.565 INF Time: 3.13m FPS: 147.97 Heap: 2399.9MB Max: 2399.9MB Chunks: 731 CGO: 673 Ply: 2 Zom: 0 Ent: 7 (7) Items: 2 CO: 1 RSS: 5635.5MB
- 2020-08-05T19:51:32 229.570 INF Time: 3.63m FPS: 150.72 Heap: 2336.1MB Max: 2399.9MB Chunks: 732 CGO: 673 Ply: 2 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 5628.7MB
- 2020-08-05T19:52:02 259.582 INF Time: 4.13m FPS: 149.00 Heap: 2394.7MB Max: 2399.9MB Chunks: 732 CGO: 673 Ply: 2 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 5645.7MB
- 2020-08-05T19:52:14 272.038 INF SectionType change from None to HomeDay
- 2020-08-05T19:52:14 272.040 INF Played HomeDay
- 2020-08-05T19:52:14 272.040 INF Fading in HomeDay
- 2020-08-05T19:52:14 272.041 INF Notified SectionSelector that music played
- 2020-08-05T19:52:27 284.288 INF SectionType change from HomeDay to None
- 2020-08-05T19:52:27 284.288 INF Fading out HomeDay
- 2020-08-05T19:52:30 287.309 INF Paused HomeDay
- 2020-08-05T19:52:30 287.340 INF Notified SectionSelector that music stopped
- 2020-08-05T19:52:32 289.589 INF Time: 4.63m FPS: 140.88 Heap: 2332.4MB Max: 2399.9MB Chunks: 732 CGO: 673 Ply: 2 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 5625.7MB
- 2020-08-05T19:53:02 319.589 INF Time: 5.13m FPS: 147.49 Heap: 2370.4MB Max: 2399.9MB Chunks: 732 CGO: 673 Ply: 2 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 5582.4MB
- 2020-08-05T19:53:30 347.306 INF Stopped HomeDay
- 2020-08-05T19:53:32 349.591 INF Time: 5.63m FPS: 93.59 Heap: 2401.9MB Max: 2401.9MB Chunks: 732 CGO: 673 Ply: 2 Zom: 0 Ent: 5 (8) Items: 3 CO: 1 RSS: 5589.2MB
- 2020-08-05T19:54:02 379.597 INF Time: 6.13m FPS: 80.06 Heap: 2453.7MB Max: 2453.7MB Chunks: 735 CGO: 673 Ply: 2 Zom: 0 Ent: 3 (8) Items: 3 CO: 1 RSS: 5562.6MB
- 2020-08-05T19:54:32 409.604 INF Time: 6.63m FPS: 83.18 Heap: 2379.8MB Max: 2453.7MB Chunks: 735 CGO: 673 Ply: 2 Zom: 0 Ent: 3 (7) Items: 2 CO: 1 RSS: 5561.4MB
- 2020-08-05T19:55:02 439.619 INF Time: 7.13m FPS: 68.62 Heap: 2406.9MB Max: 2453.7MB Chunks: 737 CGO: 675 Ply: 2 Zom: 0 Ent: 5 (10) Items: 4 CO: 1 RSS: 5579.1MB
- 2020-08-05T19:55:32 469.626 INF Time: 7.63m FPS: 63.22 Heap: 2456.7MB Max: 2456.7MB Chunks: 748 CGO: 676 Ply: 2 Zom: 0 Ent: 9 (17) Items: 5 CO: 1 RSS: 5592.0MB
- 2020-08-05T19:55:38 475.653 INF Origin Reposition (480.0, 80.0, -1408.0) to (2464.0, 48.0, -2688.0)
- 2020-08-05T19:55:39 476.450 INF Respawn almost done
- 2020-08-05T19:55:39 476.454 INF Teleported to (2478.3, 61.8, -2688.1)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T19:55:42 479.384 INF SectionType change from None to Suspense
- 2020-08-05T19:55:42 479.385 INF Played Suspense
- 2020-08-05T19:55:42 479.385 INF Fading in Suspense
- 2020-08-05T19:55:42 479.385 INF Notified SectionSelector that music played
- 2020-08-05T19:55:48 485.642 WRN 85520 Player is stuck, trying to unstick
- 2020-08-05T19:56:02 499.631 INF Time: 8.13m FPS: 135.19 Heap: 2407.6MB Max: 2456.7MB Chunks: 732 CGO: 621 Ply: 2 Zom: 0 Ent: 3 (11) Items: 0 CO: 1 RSS: 5570.5MB
- 2020-08-05T19:56:32 529.637 INF Time: 8.63m FPS: 108.13 Heap: 2365.5MB Max: 2456.7MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 8 (16) Items: 0 CO: 1 RSS: 5589.4MB
- 2020-08-05T19:57:02 559.649 INF Time: 9.13m FPS: 133.33 Heap: 2466.4MB Max: 2466.4MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 6 (17) Items: 0 CO: 1 RSS: 5594.5MB
- 2020-08-05T19:57:32 589.651 INF Time: 9.63m FPS: 114.18 Heap: 2414.5MB Max: 2466.4MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 7 (24) Items: 0 CO: 1 RSS: 5540.5MB
- 2020-08-05T19:58:02 619.658 INF Time: 10.13m FPS: 126.77 Heap: 2400.4MB Max: 2466.4MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 8 (26) Items: 0 CO: 1 RSS: 5516.0MB
- 2020-08-05T19:58:30 647.858 INF Stopped Suspense
- 2020-08-05T19:58:30 647.886 INF Notified SectionSelector that music stopped
- 2020-08-05T19:58:30 647.886 INF SectionType change from Suspense to None
- 2020-08-05T19:58:32 649.659 INF Time: 10.63m FPS: 135.10 Heap: 2432.9MB Max: 2466.4MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 8 (27) Items: 0 CO: 1 RSS: 5573.2MB
- 2020-08-05T19:59:02 679.664 INF Time: 11.13m FPS: 125.97 Heap: 2494.5MB Max: 2494.5MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 11 (31) Items: 0 CO: 1 RSS: 5554.6MB
- 2020-08-05T19:59:32 709.670 INF Time: 11.63m FPS: 106.72 Heap: 2511.3MB Max: 2511.3MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 11 (32) Items: 0 CO: 1 RSS: 5540.5MB
- 2020-08-05T20:00:02 739.677 INF Time: 12.13m FPS: 78.43 Heap: 2502.0MB Max: 2511.3MB Chunks: 735 CGO: 648 Ply: 2 Zom: 0 Ent: 11 (34) Items: 0 CO: 1 RSS: 5544.3MB
- 2020-08-05T20:00:32 769.676 INF Time: 12.63m FPS: 81.19 Heap: 2505.5MB Max: 2511.3MB Chunks: 742 CGO: 675 Ply: 2 Zom: 0 Ent: 11 (33) Items: 0 CO: 1 RSS: 5595.4MB
- 2020-08-05T20:01:02 799.683 INF Time: 13.13m FPS: 104.38 Heap: 2497.5MB Max: 2511.3MB Chunks: 742 CGO: 675 Ply: 2 Zom: 0 Ent: 12 (35) Items: 0 CO: 1 RSS: 5604.3MB
- 2020-08-05T20:01:32 829.692 INF Time: 13.63m FPS: 131.59 Heap: 2506.7MB Max: 2511.3MB Chunks: 742 CGO: 675 Ply: 2 Zom: 0 Ent: 11 (35) Items: 0 CO: 1 RSS: 5603.2MB
- 2020-08-05T20:01:42 839.939 INF SectionType change from None to Suspense
- 2020-08-05T20:01:42 839.939 INF Played Suspense
- 2020-08-05T20:01:42 839.939 INF Fading in Suspense
- 2020-08-05T20:01:42 839.939 INF Notified SectionSelector that music played
- 2020-08-05T20:01:53 850.210 INF Created player with id=20997
- 2020-08-05T20:01:59 856.257 INF GMSG: Player 'dcarlone' joined the game
- 2020-08-05T20:02:02 859.699 INF Time: 14.14m FPS: 110.91 Heap: 2558.0MB Max: 2558.0MB Chunks: 742 CGO: 675 Ply: 3 Zom: 0 Ent: 11 (36) Items: 0 CO: 1 RSS: 5629.2MB
- 2020-08-05T20:02:32 889.700 INF Time: 14.64m FPS: 119.65 Heap: 2349.5MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 11 (20) Items: 0 CO: 1 RSS: 5644.5MB
- 2020-08-05T20:03:02 919.703 INF Time: 15.14m FPS: 111.90 Heap: 2468.6MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 12 (22) Items: 0 CO: 1 RSS: 5774.1MB
- 2020-08-05T20:03:32 949.708 INF Time: 15.64m FPS: 119.71 Heap: 2448.0MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 11 (22) Items: 0 CO: 1 RSS: 5771.9MB
- 2020-08-05T20:04:02 979.711 INF Time: 16.14m FPS: 123.65 Heap: 2422.1MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 11 (22) Items: 0 CO: 1 RSS: 5759.7MB
- 2020-08-05T20:04:30 1007.589 INF Stopped Suspense
- 2020-08-05T20:04:30 1007.644 INF Notified SectionSelector that music stopped
- 2020-08-05T20:04:30 1007.645 INF SectionType change from Suspense to None
- 2020-08-05T20:04:32 1009.714 INF Time: 16.64m FPS: 129.96 Heap: 2437.4MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 11 (22) Items: 0 CO: 1 RSS: 5680.1MB
- 2020-08-05T20:05:02 1039.715 INF Time: 17.14m FPS: 114.96 Heap: 2518.2MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (22) Items: 0 CO: 1 RSS: 5714.4MB
- 2020-08-05T20:05:32 1069.722 INF Time: 17.64m FPS: 108.02 Heap: 2523.5MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (22) Items: 0 CO: 1 RSS: 5697.1MB
- 2020-08-05T20:05:53 1090.821 INF MinEventLogMessage: XP gained during the last level:
- 2020-08-05T20:05:53 1090.821 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2020-08-05T20:05:53 1090.821 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2020-08-05T20:05:53 1090.821 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2020-08-05T20:06:02 1099.726 INF Time: 18.14m FPS: 109.07 Heap: 2532.8MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (22) Items: 0 CO: 1 RSS: 5702.5MB
- 2020-08-05T20:06:32 1129.727 INF Time: 18.64m FPS: 112.03 Heap: 2537.2MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (24) Items: 0 CO: 1 RSS: 5735.7MB
- 2020-08-05T20:07:02 1159.731 INF Time: 19.14m FPS: 120.61 Heap: 2560.8MB Max: 2560.8MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (24) Items: 0 CO: 1 RSS: 5735.7MB
- 2020-08-05T20:07:32 1189.733 INF Time: 19.64m FPS: 111.61 Heap: 2564.0MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (24) Items: 0 CO: 1 RSS: 5735.3MB
- 2020-08-05T20:07:42 1199.683 INF SectionType change from None to Suspense
- 2020-08-05T20:07:42 1199.683 INF Played Suspense
- 2020-08-05T20:07:42 1199.683 INF Fading in Suspense
- 2020-08-05T20:07:42 1199.683 INF Notified SectionSelector that music played
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:08:02 1219.740 INF Time: 20.14m FPS: 101.97 Heap: 2510.0MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (20) Items: 0 CO: 1 RSS: 5906.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:08:32 1249.741 INF Time: 20.64m FPS: 115.75 Heap: 2477.8MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (20) Items: 0 CO: 1 RSS: 5879.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:09:02 1279.744 INF Time: 21.14m FPS: 112.77 Heap: 2521.8MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (20) Items: 0 CO: 1 RSS: 6032.5MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:09:04 1281.940 INF Created player with id=21006
- 2020-08-05T20:09:05 1282.231 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:09:05 1282.239 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:09:08 1285.953 INF GMSG: Player 'Manimal' joined the game
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:09:16 1293.917 INF MinEventLogMessage: XP gained during the last level:
- 2020-08-05T20:09:16 1293.917 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2020-08-05T20:09:16 1293.917 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2020-08-05T20:09:16 1293.917 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2020-08-05T20:09:21 1298.490 INF SectionType change from Suspense to None
- 2020-08-05T20:09:21 1298.490 INF Fading out Suspense
- 2020-08-05T20:09:24 1301.512 INF Paused Suspense
- 2020-08-05T20:09:24 1301.538 INF Notified SectionSelector that music stopped
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:09:32 1309.752 INF Time: 21.64m FPS: 108.39 Heap: 2456.6MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 4 Zom: 0 Ent: 11 (21) Items: 0 CO: 1 RSS: 6000.1MB
- 2020-08-05T20:09:35 1312.476 INF UnloadUnusedAssets 20.54843
- Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 22786 unused Assets to reduce memory usage. Loaded Objects now: 307004.
- Total: 500.412700 ms (FindLiveObjects: 15.406200 ms CreateObjectMapping: 8.936000 ms MarkObjects: 451.738600 ms DeleteObjects: 24.331700 ms)
- 2020-08-05T20:10:02 1339.958 INF Time: 22.14m FPS: 112.39 Heap: 2452.7MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 4 Zom: 0 Ent: 11 (21) Items: 0 CO: 1 RSS: 5955.2MB
- 2020-08-05T20:10:24 1361.507 INF Stopped Suspense
- 2020-08-05T20:10:32 1369.963 INF Time: 22.64m FPS: 92.95 Heap: 2525.1MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 4 Zom: 0 Ent: 11 (22) Items: 0 CO: 1 RSS: 5886.3MB
- 2020-08-05T20:11:02 1399.967 INF Time: 23.14m FPS: 116.63 Heap: 2478.6MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 12 (24) Items: 0 CO: 1 RSS: 5817.0MB
- 2020-08-05T20:11:32 1429.970 INF Time: 23.64m FPS: 118.48 Heap: 2499.0MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 13 (25) Items: 0 CO: 1 RSS: 5814.1MB
- 2020-08-05T20:12:02 1459.973 INF Time: 24.14m FPS: 117.91 Heap: 2514.7MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 14 (26) Items: 0 CO: 1 RSS: 5824.7MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:12:32 1489.609 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:32 1489.618 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:32 1489.980 INF Time: 24.64m FPS: 105.79 Heap: 2512.9MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 14 (23) Items: 0 CO: 1 RSS: 6091.1MB
- 2020-08-05T20:12:35 1492.291 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:36 1493.306 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:36 1493.311 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:36 1493.590 INF SectionType change from None to Exploration
- 2020-08-05T20:12:36 1493.590 INF Played Exploration
- 2020-08-05T20:12:36 1493.590 INF Fading in Exploration
- 2020-08-05T20:12:36 1493.590 INF Notified SectionSelector that music played
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:12:43 1500.175 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:43 1500.177 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:44 1501.440 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:44 1501.445 WRN ItemController: XUiC_EquipmentStack
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:12:48 1505.106 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:48 1505.108 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:49 1506.763 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:49 1506.768 WRN ItemController: XUiC_EquipmentStack
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:12:53 1510.810 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:53 1510.815 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:55 1512.493 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:12:55 1512.498 WRN ItemController: XUiC_EquipmentStack
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:13:02 1519.562 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:13:02 1519.567 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:13:02 1519.990 INF Time: 25.14m FPS: 108.80 Heap: 2525.0MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 12 (22) Items: 0 CO: 1 RSS: 6290.1MB
- 2020-08-05T20:13:03 1520.634 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:13:03 1520.639 WRN ItemController: XUiC_EquipmentStack
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:13:09 1526.672 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:13:09 1526.681 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:13:10 1527.716 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:13:10 1527.721 WRN ItemController: XUiC_EquipmentStack
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:13:18 1535.318 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:13:18 1535.321 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:13:19 1536.094 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:13:19 1536.099 WRN ItemController: XUiC_EquipmentStack
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:13:23 1540.204 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:13:23 1540.210 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:13:24 1541.181 WRN ItemController: XUiC_EquipmentStack
- 2020-08-05T20:13:24 1541.186 WRN ItemController: XUiC_EquipmentStack
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:13:32 1549.991 INF Time: 25.64m FPS: 105.15 Heap: 2471.0MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 13 (24) Items: 1 CO: 1 RSS: 6300.0MB
- 2020-08-05T20:14:02 1579.993 INF Time: 26.14m FPS: 112.73 Heap: 2477.6MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 14 (27) Items: 2 CO: 1 RSS: 6310.9MB
- 2020-08-05T20:14:32 1610.005 INF Time: 26.64m FPS: 80.57 Heap: 2596.0MB Max: 2596.0MB Chunks: 735 CGO: 663 Ply: 4 Zom: 0 Ent: 13 (26) Items: 1 CO: 1 RSS: 6309.2MB
- 2020-08-05T20:14:36 1613.186 WRN 214225 Player is stuck, trying to unstick
- 2020-08-05T20:15:02 1640.011 INF Time: 27.14m FPS: 85.34 Heap: 2501.6MB Max: 2596.0MB Chunks: 735 CGO: 674 Ply: 4 Zom: 0 Ent: 13 (27) Items: 1 CO: 1 RSS: 6322.7MB
- 2020-08-05T20:15:21 1658.786 INF SectionType change from Exploration to HomeDay
- 2020-08-05T20:15:21 1658.786 INF Fading out Exploration
- 2020-08-05T20:15:21 1658.786 INF Played HomeDay
- 2020-08-05T20:15:21 1658.786 INF Fading in HomeDay
- 2020-08-05T20:15:24 1661.794 INF Paused Exploration
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:15:32 1670.018 INF Time: 27.64m FPS: 105.38 Heap: 2458.9MB Max: 2596.0MB Chunks: 733 CGO: 675 Ply: 4 Zom: 0 Ent: 13 (21) Items: 0 CO: 1 RSS: 6327.1MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:15:55 1692.867 INF MinEventLogMessage: XP gained during the last level:
- 2020-08-05T20:15:55 1692.867 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2020-08-05T20:15:55 1692.867 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2020-08-05T20:15:55 1692.867 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2020-08-05T20:16:02 1700.033 INF Time: 28.14m FPS: 53.78 Heap: 2564.4MB Max: 2596.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 15 (23) Items: 0 CO: 1 RSS: 6282.4MB
- 2020-08-05T20:16:24 1721.797 INF Stopped Exploration
- 2020-08-05T20:16:29 1726.640 INF SectionType change from HomeDay to Exploration
- 2020-08-05T20:16:29 1726.640 INF Fading out HomeDay
- 2020-08-05T20:16:29 1726.640 INF Played Exploration
- 2020-08-05T20:16:29 1726.640 INF Fading in Exploration
- 2020-08-05T20:16:32 1729.671 INF Paused HomeDay
- 2020-08-05T20:16:32 1730.049 INF Time: 28.64m FPS: 48.16 Heap: 2578.4MB Max: 2596.0MB Chunks: 735 CGO: 674 Ply: 4 Zom: 0 Ent: 9 (24) Items: 0 CO: 1 RSS: 6336.2MB
- 2020-08-05T20:16:48 1745.539 INF SectionType change from Exploration to None
- 2020-08-05T20:16:48 1745.539 INF Fading out Exploration
- 2020-08-05T20:16:51 1748.553 INF Paused Exploration
- 2020-08-05T20:16:51 1748.588 INF Notified SectionSelector that music stopped
- 2020-08-05T20:17:02 1760.055 INF Time: 29.14m FPS: 112.66 Heap: 2586.7MB Max: 2596.0MB Chunks: 740 CGO: 675 Ply: 4 Zom: 0 Ent: 13 (32) Items: 0 CO: 1 RSS: 6328.3MB
- 2020-08-05T20:17:32 1789.678 INF Stopped HomeDay
- 2020-08-05T20:17:32 1790.057 INF Time: 29.64m FPS: 108.71 Heap: 2625.6MB Max: 2625.6MB Chunks: 740 CGO: 676 Ply: 4 Zom: 0 Ent: 11 (31) Items: 0 CO: 1 RSS: 6339.1MB
- 2020-08-05T20:17:51 1808.560 INF Stopped Exploration
- 2020-08-05T20:18:02 1820.061 INF Time: 30.14m FPS: 108.73 Heap: 2697.4MB Max: 2697.4MB Chunks: 742 CGO: 676 Ply: 4 Zom: 0 Ent: 12 (37) Items: 0 CO: 1 RSS: 6396.4MB
- 2020-08-05T20:18:32 1850.064 INF Time: 30.64m FPS: 112.02 Heap: 2585.4MB Max: 2697.4MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 16 (26) Items: 0 CO: 1 RSS: 6415.2MB
- 2020-08-05T20:19:02 1880.065 INF Time: 31.14m FPS: 108.33 Heap: 2632.1MB Max: 2697.4MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 12 (27) Items: 0 CO: 1 RSS: 6440.3MB
- 2020-08-05T20:19:07 1884.784 INF SectionType change from None to Combat
- 2020-08-05T20:19:07 1884.785 INF Played Combat
- 2020-08-05T20:19:07 1884.785 INF Fading in Combat
- 2020-08-05T20:19:07 1884.785 INF Notified SectionSelector that music played
- 2020-08-05T20:19:30 1907.638 INF SectionType change from Combat to None
- 2020-08-05T20:19:30 1907.638 INF Fading out Combat
- 2020-08-05T20:19:33 1910.072 INF Time: 31.64m FPS: 113.95 Heap: 2728.0MB Max: 2728.0MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 10 (27) Items: 0 CO: 1 RSS: 6446.0MB
- 2020-08-05T20:19:33 1910.662 INF Paused Combat
- 2020-08-05T20:19:33 1910.689 INF Notified SectionSelector that music stopped
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:20:03 1940.086 INF Time: 32.14m FPS: 108.09 Heap: 2610.2MB Max: 2728.0MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 8 (30) Items: 0 CO: 1 RSS: 6445.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:20:33 1970.087 INF Time: 32.64m FPS: 99.56 Heap: 2621.9MB Max: 2728.0MB Chunks: 735 CGO: 676 Ply: 4 Zom: 0 Ent: 6 (34) Items: 0 CO: 1 RSS: 6434.2MB
- 2020-08-05T20:20:33 1970.662 INF Stopped Combat
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:21:03 2000.098 INF Time: 33.14m FPS: 56.87 Heap: 2806.3MB Max: 2806.3MB Chunks: 735 CGO: 676 Ply: 4 Zom: 0 Ent: 10 (41) Items: 0 CO: 1 RSS: 6566.3MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:21:33 2030.106 INF Time: 33.64m FPS: 100.51 Heap: 2808.9MB Max: 2808.9MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 9 (44) Items: 0 CO: 1 RSS: 6482.7MB
- 2020-08-05T20:22:03 2060.112 INF Time: 34.14m FPS: 107.90 Heap: 2805.2MB Max: 2808.9MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 7 (44) Items: 0 CO: 1 RSS: 6333.6MB
- 2020-08-05T20:22:33 2090.128 INF Time: 34.64m FPS: 67.34 Heap: 2707.7MB Max: 2808.9MB Chunks: 734 CGO: 675 Ply: 4 Zom: 0 Ent: 11 (33) Items: 0 CO: 1 RSS: 6343.0MB
- 2020-08-05T20:22:47 2104.137 INF SectionType change from None to Exploration
- 2020-08-05T20:22:47 2104.137 INF Played Exploration
- 2020-08-05T20:22:47 2104.137 INF Fading in Exploration
- 2020-08-05T20:22:47 2104.137 INF Notified SectionSelector that music played
- 2020-08-05T20:22:56 2113.687 INF SectionType change from Exploration to Suspense
- 2020-08-05T20:22:56 2113.687 INF Fading out Exploration
- 2020-08-05T20:22:56 2113.687 INF Played Suspense
- 2020-08-05T20:22:56 2113.687 INF Fading in Suspense
- 2020-08-05T20:22:59 2116.703 INF Paused Exploration
- 2020-08-05T20:23:03 2120.126 INF Time: 35.14m FPS: 104.38 Heap: 2754.5MB Max: 2808.9MB Chunks: 735 CGO: 676 Ply: 4 Zom: 0 Ent: 12 (36) Items: 0 CO: 1 RSS: 6322.6MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:23:32 2150.040 INF SectionType change from Suspense to None
- 2020-08-05T20:23:32 2150.040 INF Fading out Suspense
- 2020-08-05T20:23:33 2150.126 INF Time: 35.64m FPS: 98.31 Heap: 2719.0MB Max: 2808.9MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 13 (32) Items: 0 CO: 1 RSS: 6362.1MB
- 2020-08-05T20:23:35 2153.049 INF Paused Suspense
- 2020-08-05T20:23:36 2153.086 INF Notified SectionSelector that music stopped
- 2020-08-05T20:23:59 2176.702 INF Stopped Exploration
- 2020-08-05T20:24:03 2180.135 INF Time: 36.14m FPS: 100.10 Heap: 2778.5MB Max: 2808.9MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 13 (33) Items: 0 CO: 1 RSS: 6402.0MB
- 2020-08-05T20:24:33 2210.140 INF Time: 36.64m FPS: 107.68 Heap: 2802.3MB Max: 2808.9MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 13 (34) Items: 0 CO: 1 RSS: 6402.6MB
- 2020-08-05T20:24:35 2213.051 INF Stopped Suspense
- 2020-08-05T20:25:03 2240.148 INF Time: 37.14m FPS: 99.51 Heap: 2885.3MB Max: 2885.3MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 9 (34) Items: 0 CO: 1 RSS: 6438.1MB
- 2020-08-05T20:25:33 2270.152 INF Time: 37.64m FPS: 115.95 Heap: 2892.0MB Max: 2892.0MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 9 (35) Items: 0 CO: 1 RSS: 6431.5MB
- 2020-08-05T20:26:03 2300.160 INF Time: 38.14m FPS: 115.95 Heap: 2891.1MB Max: 2892.0MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 9 (35) Items: 0 CO: 1 RSS: 6440.6MB
- 2020-08-05T20:26:33 2330.168 INF Time: 38.64m FPS: 113.47 Heap: 2887.6MB Max: 2892.0MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 8 (36) Items: 0 CO: 1 RSS: 6406.0MB
- 2020-08-05T20:26:48 2345.145 INF SectionType change from None to Exploration
- 2020-08-05T20:26:48 2345.145 INF Played Exploration
- 2020-08-05T20:26:48 2345.145 INF Fading in Exploration
- 2020-08-05T20:26:48 2345.145 INF Notified SectionSelector that music played
- 2020-08-05T20:27:03 2360.168 INF Time: 39.14m FPS: 57.15 Heap: 2904.8MB Max: 2904.8MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 8 (39) Items: 0 CO: 1 RSS: 6416.3MB
- 2020-08-05T20:27:03 2360.537 INF SectionType change from Exploration to None
- 2020-08-05T20:27:03 2360.537 INF Fading out Exploration
- 2020-08-05T20:27:04 2361.085 INF SectionType change from None to Exploration
- 2020-08-05T20:27:04 2361.085 INF Unpaused Exploration
- 2020-08-05T20:27:04 2361.085 INF Fading in Exploration
- 2020-08-05T20:27:04 2361.085 INF Notified SectionSelector that music played
- 2020-08-05T20:27:19 2376.488 INF SectionType change from Exploration to None
- 2020-08-05T20:27:19 2376.488 INF Fading out Exploration
- 2020-08-05T20:27:22 2379.521 INF Paused Exploration
- 2020-08-05T20:27:22 2379.540 INF Notified SectionSelector that music stopped
- 2020-08-05T20:27:33 2390.175 INF Time: 39.64m FPS: 102.69 Heap: 2956.8MB Max: 2956.8MB Chunks: 740 CGO: 669 Ply: 4 Zom: 0 Ent: 16 (49) Items: 0 CO: 1 RSS: 6428.0MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:27:50 2407.748 INF MinEventLogMessage: XP gained during the last level:
- 2020-08-05T20:27:50 2407.748 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2020-08-05T20:27:50 2407.748 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2020-08-05T20:27:50 2407.748 INF CVarLogValue: $xpFromKillThisLevel == 0
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:28:03 2420.180 INF Time: 40.14m FPS: 85.63 Heap: 2946.2MB Max: 2956.8MB Chunks: 740 CGO: 673 Ply: 4 Zom: 0 Ent: 12 (50) Items: 0 CO: 1 RSS: 6461.1MB
- 2020-08-05T20:28:22 2439.531 INF Stopped Exploration
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:28:33 2450.199 INF Time: 40.64m FPS: 41.92 Heap: 2930.8MB Max: 2956.8MB Chunks: 743 CGO: 675 Ply: 4 Zom: 0 Ent: 9 (52) Items: 0 CO: 1 RSS: 6653.2MB
- 2020-08-05T20:29:03 2480.212 INF Time: 41.14m FPS: 42.37 Heap: 2992.3MB Max: 2992.3MB Chunks: 743 CGO: 675 Ply: 4 Zom: 0 Ent: 9 (53) Items: 0 CO: 1 RSS: 6605.8MB
- 2020-08-05T20:29:33 2510.221 INF Time: 41.64m FPS: 51.32 Heap: 2959.5MB Max: 2992.3MB Chunks: 752 CGO: 674 Ply: 4 Zom: 0 Ent: 7 (54) Items: 0 CO: 1 RSS: 6619.4MB
- 2020-08-05T20:29:43 2520.150 INF UnloadUnusedAssets 20.12469
- Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 3973 unused Assets to reduce memory usage. Loaded Objects now: 334088.
- Total: 500.242700 ms (FindLiveObjects: 15.982300 ms CreateObjectMapping: 8.328800 ms MarkObjects: 468.939200 ms DeleteObjects: 6.992200 ms)
- 2020-08-05T20:30:03 2540.413 INF Time: 42.14m FPS: 49.50 Heap: 3020.0MB Max: 3020.0MB Chunks: 752 CGO: 663 Ply: 4 Zom: 0 Ent: 7 (58) Items: 2 CO: 1 RSS: 6495.0MB
- 2020-08-05T20:30:30 2567.141 INF SectionType change from None to Combat
- 2020-08-05T20:30:30 2567.141 INF Played Combat
- 2020-08-05T20:30:30 2567.141 INF Fading in Combat
- 2020-08-05T20:30:30 2567.141 INF Notified SectionSelector that music played
- 2020-08-05T20:30:33 2570.418 INF Time: 42.64m FPS: 101.78 Heap: 2898.7MB Max: 3020.0MB Chunks: 734 CGO: 674 Ply: 4 Zom: 0 Ent: 12 (37) Items: 1 CO: 1 RSS: 6548.2MB
- 2020-08-05T20:31:00 2597.202 INF PhonyPhonographer made level 7 (was 6), exp for next level 14304
- 2020-08-05T20:31:00 2597.239 INF SectionType change from Combat to None
- 2020-08-05T20:31:00 2597.239 INF Fading out Combat
- 2020-08-05T20:31:00 2597.884 INF MinEventLogMessage: XP gained during the last level:
- 2020-08-05T20:31:00 2597.884 INF CVarLogValue: $xpFromLootThisLevel == 868
- 2020-08-05T20:31:00 2597.884 INF CVarLogValue: $xpFromHarvestingThisLevel == 726
- 2020-08-05T20:31:00 2597.884 INF CVarLogValue: $xpFromKillThisLevel == 10825
- 2020-08-05T20:31:03 2600.244 INF Paused Combat
- 2020-08-05T20:31:03 2600.292 INF Notified SectionSelector that music stopped
- 2020-08-05T20:31:03 2600.429 INF Time: 43.14m FPS: 92.09 Heap: 2983.6MB Max: 3020.0MB Chunks: 735 CGO: 676 Ply: 4 Zom: 0 Ent: 15 (41) Items: 1 CO: 1 RSS: 6532.2MB
- 2020-08-05T20:31:11 2608.136 INF SectionType change from None to Combat
- 2020-08-05T20:31:11 2608.136 INF Unpaused Combat
- 2020-08-05T20:31:11 2608.136 INF Fading in Combat
- 2020-08-05T20:31:11 2608.136 INF Notified SectionSelector that music played
- 2020-08-05T20:31:14 2611.156 INF MinEventLogMessage: XP gained during the last level:
- 2020-08-05T20:31:14 2611.156 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2020-08-05T20:31:14 2611.156 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2020-08-05T20:31:14 2611.156 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2020-08-05T20:31:23 2620.390 INF SectionType change from Combat to None
- 2020-08-05T20:31:23 2620.390 INF Fading out Combat
- 2020-08-05T20:31:26 2623.410 INF Paused Combat
- 2020-08-05T20:31:26 2623.440 INF Notified SectionSelector that music stopped
- 2020-08-05T20:31:33 2630.436 INF Time: 43.64m FPS: 95.31 Heap: 2879.1MB Max: 3020.0MB Chunks: 738 CGO: 675 Ply: 4 Zom: 0 Ent: 12 (45) Items: 2 CO: 1 RSS: 6541.7MB
- 2020-08-05T20:32:03 2660.440 INF Time: 44.14m FPS: 82.75 Heap: 2976.2MB Max: 3020.0MB Chunks: 738 CGO: 675 Ply: 4 Zom: 0 Ent: 8 (51) Items: 2 CO: 1 RSS: 6564.9MB
- 2020-08-05T20:32:26 2683.415 INF Stopped Combat
- 2020-08-05T20:32:33 2690.450 INF Time: 44.64m FPS: 103.20 Heap: 2988.9MB Max: 3020.0MB Chunks: 739 CGO: 675 Ply: 4 Zom: 0 Ent: 9 (52) Items: 2 CO: 1 RSS: 6649.7MB
- 2020-08-05T20:33:01 2718.997 INF MinEventLogMessage: XP gained during the last level:
- 2020-08-05T20:33:01 2718.997 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2020-08-05T20:33:01 2718.997 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2020-08-05T20:33:01 2718.997 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2020-08-05T20:33:03 2720.455 INF Time: 45.14m FPS: 98.20 Heap: 3116.6MB Max: 3116.6MB Chunks: 739 CGO: 676 Ply: 4 Zom: 0 Ent: 9 (54) Items: 2 CO: 1 RSS: 6665.4MB
- 2020-08-05T20:33:33 2750.464 INF Time: 45.64m FPS: 107.94 Heap: 3128.3MB Max: 3128.3MB Chunks: 740 CGO: 676 Ply: 4 Zom: 0 Ent: 7 (54) Items: 2 CO: 1 RSS: 6652.0MB
- 2020-08-05T20:34:03 2780.467 INF Time: 46.14m FPS: 107.44 Heap: 3146.8MB Max: 3146.8MB Chunks: 740 CGO: 676 Ply: 4 Zom: 0 Ent: 11 (60) Items: 8 CO: 1 RSS: 6562.6MB
- 2020-08-05T20:34:33 2810.472 INF Time: 46.64m FPS: 121.03 Heap: 3102.8MB Max: 3146.8MB Chunks: 740 CGO: 675 Ply: 4 Zom: 0 Ent: 11 (59) Items: 7 CO: 1 RSS: 6566.8MB
- 2020-08-05T20:34:55 2833.040 INF SectionType change from None to Suspense
- 2020-08-05T20:34:55 2833.040 INF Played Suspense
- 2020-08-05T20:34:55 2833.040 INF Fading in Suspense
- 2020-08-05T20:34:55 2833.040 INF Notified SectionSelector that music played
- 2020-08-05T20:35:00 2837.839 INF SectionType change from Suspense to Combat
- 2020-08-05T20:35:00 2837.839 INF Fading out Suspense
- 2020-08-05T20:35:00 2837.839 INF Played Combat
- 2020-08-05T20:35:00 2837.839 INF Fading in Combat
- 2020-08-05T20:35:03 2840.480 INF Time: 47.14m FPS: 95.84 Heap: 3104.1MB Max: 3146.8MB Chunks: 740 CGO: 675 Ply: 4 Zom: 0 Ent: 14 (67) Items: 7 CO: 1 RSS: 6573.5MB
- 2020-08-05T20:35:03 2840.867 INF Paused Suspense
- 2020-08-05T20:35:17 2854.195 INF SectionType change from Combat to Exploration
- 2020-08-05T20:35:17 2854.195 INF Fading out Combat
- 2020-08-05T20:35:17 2854.195 INF Played Exploration
- 2020-08-05T20:35:17 2854.195 INF Fading in Exploration
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:35:20 2857.216 INF Paused Combat
- 2020-08-05T20:35:26 2863.952 INF SectionType change from Exploration to Suspense
- 2020-08-05T20:35:26 2863.952 INF Fading out Exploration
- 2020-08-05T20:35:26 2863.952 INF Unpaused Suspense
- 2020-08-05T20:35:26 2863.952 INF Fading in Suspense
- 2020-08-05T20:35:29 2866.989 INF Paused Exploration
- 2020-08-05T20:35:33 2870.485 INF Time: 47.64m FPS: 55.23 Heap: 3049.9MB Max: 3146.8MB Chunks: 741 CGO: 675 Ply: 4 Zom: 0 Ent: 18 (74) Items: 7 CO: 1 RSS: 6614.7MB
- 2020-08-05T20:36:03 2900.489 INF Time: 48.14m FPS: 108.15 Heap: 3089.8MB Max: 3146.8MB Chunks: 742 CGO: 675 Ply: 4 Zom: 0 Ent: 20 (84) Items: 9 CO: 1 RSS: 6609.8MB
- 2020-08-05T20:36:08 2905.888 INF SectionType change from Suspense to None
- 2020-08-05T20:36:08 2905.888 INF Fading out Suspense
- 2020-08-05T20:36:11 2908.907 INF Paused Suspense
- 2020-08-05T20:36:11 2908.939 INF Notified SectionSelector that music stopped
- 2020-08-05T20:36:16 2913.692 INF SectionType change from None to Combat
- 2020-08-05T20:36:16 2913.692 INF Unpaused Combat
- 2020-08-05T20:36:16 2913.692 INF Fading in Combat
- 2020-08-05T20:36:16 2913.692 INF Notified SectionSelector that music played
- 2020-08-05T20:36:29 2926.987 INF Stopped Exploration
- 2020-08-05T20:36:33 2930.490 INF Time: 48.64m FPS: 98.80 Heap: 3121.1MB Max: 3146.8MB Chunks: 734 CGO: 674 Ply: 4 Zom: 0 Ent: 15 (48) Items: 0 CO: 1 RSS: 6669.9MB
- 2020-08-05T20:36:39 2936.137 INF SectionType change from Combat to None
- 2020-08-05T20:36:39 2936.137 INF Fading out Combat
- 2020-08-05T20:36:42 2939.157 INF Paused Combat
- 2020-08-05T20:36:42 2939.189 INF Notified SectionSelector that music stopped
- 2020-08-05T20:37:03 2960.490 INF Time: 49.14m FPS: 103.14 Heap: 3052.9MB Max: 3146.8MB Chunks: 739 CGO: 675 Ply: 4 Zom: 0 Ent: 17 (55) Items: 0 CO: 1 RSS: 6658.5MB
- 2020-08-05T20:37:11 2968.920 INF Stopped Suspense
- 2020-08-05T20:37:33 2990.500 INF Time: 49.64m FPS: 77.25 Heap: 3077.1MB Max: 3146.8MB Chunks: 739 CGO: 676 Ply: 4 Zom: 0 Ent: 21 (68) Items: 0 CO: 1 RSS: 6705.0MB
- 2020-08-05T20:37:37 2994.340 INF SectionType change from None to Combat
- 2020-08-05T20:37:37 2994.340 INF Unpaused Combat
- 2020-08-05T20:37:37 2994.340 INF Fading in Combat
- 2020-08-05T20:37:37 2994.340 INF Notified SectionSelector that music played
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:38:03 3020.507 INF Time: 50.14m FPS: 93.66 Heap: 3064.0MB Max: 3146.8MB Chunks: 732 CGO: 675 Ply: 4 Zom: 0 Ent: 25 (56) Items: 2 CO: 1 RSS: 6705.0MB
- 2020-08-05T20:38:12 3029.836 INF SectionType change from Combat to None
- 2020-08-05T20:38:12 3029.836 INF Fading out Combat
- 2020-08-05T20:38:15 3032.859 INF Paused Combat
- 2020-08-05T20:38:15 3032.886 INF Notified SectionSelector that music stopped
- 2020-08-05T20:38:33 3050.507 INF Time: 50.64m FPS: 106.13 Heap: 3095.0MB Max: 3146.8MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 16 (62) Items: 1 CO: 1 RSS: 6699.6MB
- 2020-08-05T20:39:03 3080.514 INF Time: 51.14m FPS: 113.12 Heap: 3096.3MB Max: 3146.8MB Chunks: 737 CGO: 676 Ply: 4 Zom: 0 Ent: 10 (65) Items: 1 CO: 1 RSS: 6656.6MB
- 2020-08-05T20:39:15 3092.858 INF Stopped Combat
- 2020-08-05T20:39:33 3110.521 INF Time: 51.64m FPS: 119.74 Heap: 3222.1MB Max: 3222.1MB Chunks: 737 CGO: 675 Ply: 4 Zom: 0 Ent: 12 (67) Items: 1 CO: 1 RSS: 6727.8MB
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:40:03 3140.529 INF Time: 52.14m FPS: 106.22 Heap: 3235.2MB Max: 3235.2MB Chunks: 737 CGO: 675 Ply: 4 Zom: 0 Ent: 12 (69) Items: 3 CO: 1 RSS: 6736.9MB
- 2020-08-05T20:40:33 3170.542 INF Time: 52.64m FPS: 89.49 Heap: 3206.1MB Max: 3235.2MB Chunks: 737 CGO: 675 Ply: 4 Zom: 0 Ent: 15 (74) Items: 3 CO: 1 RSS: 6752.5MB
- 2020-08-05T20:41:03 3200.557 INF Time: 53.14m FPS: 60.48 Heap: 3265.7MB Max: 3265.7MB Chunks: 743 CGO: 675 Ply: 4 Zom: 0 Ent: 9 (76) Items: 3 CO: 1 RSS: 6755.9MB
- 2020-08-05T20:41:08 3205.646 INF SectionType change from None to TraderJen
- 2020-08-05T20:41:08 3205.646 INF Played TraderJen
- 2020-08-05T20:41:08 3205.646 INF Fading in TraderJen
- 2020-08-05T20:41:08 3205.646 INF Notified SectionSelector that music played
- 2020-08-05T20:41:33 3230.559 INF Time: 53.64m FPS: 117.06 Heap: 3242.9MB Max: 3265.7MB Chunks: 750 CGO: 673 Ply: 4 Zom: 0 Ent: 6 (78) Items: 3 CO: 1 RSS: 6733.6MB
- 2020-08-05T20:41:46 3243.352 INF PhonyPhonographer made level 8 (was 7), exp for next level 11267
- 2020-08-05T20:41:47 3244.192 INF MinEventLogMessage: XP gained during the last level:
- 2020-08-05T20:41:47 3244.192 INF CVarLogValue: $xpFromLootThisLevel == 112
- 2020-08-05T20:41:47 3244.192 INF CVarLogValue: $xpFromHarvestingThisLevel == 236
- 2020-08-05T20:41:47 3244.192 INF CVarLogValue: $xpFromKillThisLevel == 2493
- 2020-08-05T20:42:01 3258.146 INF SectionType change from TraderJen to Exploration
- 2020-08-05T20:42:01 3258.146 INF Fading out TraderJen
- 2020-08-05T20:42:01 3258.146 INF Played Exploration
- 2020-08-05T20:42:01 3258.146 INF Fading in Exploration
- 2020-08-05T20:42:03 3260.562 INF Time: 54.14m FPS: 74.62 Heap: 3221.7MB Max: 3265.7MB Chunks: 750 CGO: 669 Ply: 4 Zom: 0 Ent: 6 (79) Items: 4 CO: 1 RSS: 6764.6MB
- 2020-08-05T20:42:04 3261.187 INF Paused TraderJen
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-08-05T20:42:28 3285.102 INF SectionType change from Exploration to HomeDay
- 2020-08-05T20:42:28 3285.102 INF Fading out Exploration
- 2020-08-05T20:42:28 3285.102 INF Played HomeDay
- 2020-08-05T20:42:28 3285.102 INF Fading in HomeDay
- 2020-08-05T20:42:31 3288.127 INF Paused Exploration
- 2020-08-05T20:42:33 3290.576 INF Time: 54.64m FPS: 47.58 Heap: 3227.0MB Max: 3265.7MB Chunks: 752 CGO: 672 Ply: 4 Zom: 0 Ent: 4 (80) Items: 5 CO: 1 RSS: 6771.3MB
- 2020-08-05T20:42:56 3313.304 INF Disconnect
- Coroutine couldn't be started because the the game object 'XUi' is inactive!
- (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 725)
- 2020-08-05T20:42:56 3313.507 INF [EAC] Disconnected from game server
- 2020-08-05T20:42:56 3313.508 INF Exited thread NCSteam_Reader_0
- 2020-08-05T20:42:56 3313.508 INF Exited thread NCSteam_Writer_1
- 2020-08-05T20:42:56 3313.508 INF Exited thread NCSteam_Writer_0
- 2020-08-05T20:42:56 3313.508 INF Exited thread NCSteam_Reader_1
- 2020-08-05T20:42:56 3313.516 INF Exited thread SteamNetworkingClient
- 2020-08-05T20:42:56 3313.517 INF SaveAndCleanupWorld
- 2020-08-05T20:42:56 3313.518 INF [Steamworks.NET] Stopping server
- 2020-08-05T20:42:56 3313.518 INF [Steamworks.NET] Exiting Lobby
- 2020-08-05T20:42:56 3313.655 INF World.Unload
- 2020-08-05T20:42:56 3313.911 INF World.Cleanup
- 2020-08-05T20:42:56 3313.917 INF Exited thread ChunkRegeneration
- 2020-08-05T20:42:56 3313.922 INF Exited thread ChunkCalc
- 2020-08-05T20:42:56 3313.984 INF Persistent GamePrefs saved
- 2020-08-05T20:42:58 3315.263 INF Preparing quit
- 2020-08-05T20:42:58 3315.266 INF Persistent GamePrefs saved
- 2020-08-05T20:42:58 3315.268 INF Cleanup
- 2020-08-05T20:42:58 3315.283 INF AchievementManager.Cleanup
- 2020-08-05T20:42:58 3315.385 INF Terminating threads
- 2020-08-05T20:42:58 3315.386 INF OnApplicationQuit
- 2020-08-05T20:42:58 3315.386 INF Terminating threads
- 2020-08-05T20:42:58 3315.386 INF OnApplicationQuit
- 2020-08-05T20:42:58 3315.399 INF [GSM] GameSparks Disconnected
- 2020-08-05T20:42:59 3316.260 INF Terminating threads
- 2020-08-05T20:42:59 3316.260 INF OnApplicationQuit
- 2020-08-05T20:42:59 3316.260 INF Terminating threads
- 2020-08-05T20:42:59 3316.260 INF OnApplicationQuit
- Setting up 8 worker threads for Enlighten.
- Thread -> id: 3c94 -> priority: 1
- Thread -> id: 2458 -> priority: 1
- Thread -> id: 2664 -> priority: 1
- Thread -> id: 2c74 -> priority: 1
- Thread -> id: 2f78 -> priority: 1
- Thread -> id: 2f00 -> priority: 1
- Thread -> id: 5c8 -> priority: 1
- Thread -> id: 1c78 -> priority: 1
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement