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Aug 6th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 1650 SUPER (ID=0x2187)
  10. Vendor:
  11. VRAM: 3955 MB
  12. Driver: 26.21.14.4614
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.206 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 0.431100 ms
  22. 2020-08-05T19:47:42 0.013 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2020-08-05T19:47:43 0.107 INF Localization language: english
  24. 2020-08-05T19:47:43 0.126 INF Texture quality is set to 1
  25. 2020-08-05T19:47:43 0.127 INF Precaching...
  26. 2020-08-05T19:47:43 0.128 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2020-08-05T19:47:43 0.190 INF [EAC] Initializing ...
  28. 2020-08-05T19:47:43 0.192 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2020-08-05T19:47:43 0.366 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2020-08-05T19:47:43 0.536 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2020-08-05T19:47:43 0.811 INF Precaching file: Data/Bundles/terraintextures
  32. 2020-08-05T19:47:43 1.057 INF Precaching done
  33. 2020-08-05T19:47:48 5.820 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 1.881500 ms
  36. 2020-08-05T19:47:48 5.873 INF [GSM] Singleton Initialized...
  37. 2020-08-05T19:47:48 5.881 INF Awake IsFocused: True
  38. 2020-08-05T19:47:48 5.881 INF Awake
  39. 2020-08-05T19:47:48 5.892 INF Version: Alpha 19 (b173) Compatibility Version: Alpha 19, Build: Windows 64 Bit
  40. 2020-08-05T19:47:48 5.893 INF System information:
  41. 2020-08-05T19:47:48 5.893 INF OS: Windows 10 (10.0.0) 64bit
  42. 2020-08-05T19:47:48 5.893 INF CPU: AMD Ryzen 7 3700X 8-Core Processor (cores: 16)
  43. 2020-08-05T19:47:48 5.893 INF RAM: 32716 MB
  44. 2020-08-05T19:47:48 5.893 INF GPU: NVIDIA GeForce GTX 1650 SUPER (3955 MB)
  45. 2020-08-05T19:47:48 5.893 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2020-08-05T19:47:48 5.893 INF Last played version: Alpha 19
  47. 2020-08-05T19:47:48 5.894 INF Local UTC offset: -4 hours
  48. 2020-08-05T19:47:48 5.898 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-08-05__19-47-29.txt -eac_executablename 7daystodie.exe
  49. 2020-08-05T19:47:48 5.899 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2020-08-05T19:47:48 5.900 INF Starting PlayerInputManager...
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. 2020-08-05T19:47:48 6.043 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  58. 2020-08-05T19:47:48 6.056 INF Starting UserProfileManager...
  59. 2020-08-05T19:47:49 6.127 INF Occlusion: Awake
  60. 2020-08-05T19:47:49 6.131 INF ApplyAllOptions streaming True, budget 3559.5 MB
  61. 2020-08-05T19:47:49 6.132 INF ApplyAllOptions current screen 2560 x 1440, 144hz, window 2560 x 1440, fullscreen True FullScreenWindow
  62. 2020-08-05T19:47:49 6.132 INF Texture quality is set to 1
  63. 2020-08-05T19:47:49 6.132 INF ApplyTextureFilter 1, AF Enable
  64. 2020-08-05T19:47:49 6.134 INF ApplyTerrainOptions 2
  65. 2020-08-05T19:47:49 6.278 INF [MODS] No mods folder found
  66. 2020-08-05T19:47:49 6.286 INF Loading permissions file at 'C:\Users\nickj\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2020-08-05T19:47:49 6.315 INF Loading permissions file done.
  68. 2020-08-05T19:47:49 6.360 INF Awake done in 479 ms
  69. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  72.  
  73. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4212.
  74. Total: 17.392500 ms (FindLiveObjects: 0.246100 ms CreateObjectMapping: 0.043300 ms MarkObjects: 17.042900 ms DeleteObjects: 0.059700 ms)
  75.  
  76. 2020-08-05T19:47:49 6.500 INF User joined: PhonyPhonographer
  77. 2020-08-05T19:47:49 6.607 INF Updated culture for display texts
  78. 2020-08-05T19:47:49 6.872 INF UMA Overlay loading took 173 ms
  79. 2020-08-05T19:47:49 6.874 INF UMA Slot loading took 1 ms
  80. 2020-08-05T19:47:49 7.034 INF Reloading serveradmin.xml
  81. 2020-08-05T19:47:49 7.034 INF Loading permissions file at 'C:\Users\nickj\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  82. 2020-08-05T19:47:49 7.034 INF Loading permissions file done.
  83. 2020-08-05T19:47:50 7.804 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  84. 2020-08-05T19:47:51 8.237 INF [GSM] GameSparks Connected
  85. 2020-08-05T19:47:52 9.645 INF [GSM] Skipping me
  86. 2020-08-05T19:47:52 9.646 INF WorldStaticData.Init() needed 2.574s
  87. 2020-08-05T19:47:52 9.767 INF [Steamworks.NET] Login ok.
  88. 2020-08-05T19:47:52 10.046 INF AchievementManager: Received stats and achievements from Steam
  89. 2020-08-05T19:48:01 18.360 INF Started thread ServerBrowserListUpdater
  90. 2020-08-05T19:48:06 23.496 INF Connecting to server BlackIronGaming PVP Vanilla US: EAST ...
  91. 2020-08-05T19:48:06 23.500 INF NET: LiteNetLib trying to connect to: 192.168.1.5:26905
  92. 2020-08-05T19:48:06 23.523 INF Exited thread ServerBrowserListUpdater
  93. 2020-08-05T19:48:12 29.156 INF NET: LiteNetLib: Connection failed: ConnectionFailed
  94. 2020-08-05T19:48:12 29.157 INF NET: Steam NW trying to connect to: 192.168.1.5:26905
  95. 2020-08-05T19:48:12 29.157 INF [Steamworks.NET] NET: Connecting to SteamID 90137671394048010
  96. 2020-08-05T19:48:12 29.158 INF Started thread SteamNetworkingClient
  97. 2020-08-05T19:48:16 33.232 INF [Steamworks.NET] NET: Connection established
  98. 2020-08-05T19:48:16 33.258 INF [Steamworks.NET] NET: Password accepted
  99. 2020-08-05T19:48:16 33.263 INF Started thread NCSteam_Reader_0
  100. 2020-08-05T19:48:16 33.264 INF Started thread NCSteam_Writer_0
  101. 2020-08-05T19:48:16 33.267 INF Started thread NCSteam_Reader_1
  102. 2020-08-05T19:48:16 33.268 INF Started thread NCSteam_Writer_1
  103. 2020-08-05T19:48:16 33.282 INF NPCID.Read
  104. 2020-08-05T19:48:16 33.283 INF Connection handshake done
  105. 2020-08-05T19:48:16 33.283 INF [Steamworks.NET] Auth.GetAuthTicket()
  106. 2020-08-05T19:48:16 33.284 INF [EAC] Connected to game server
  107. 2020-08-05T19:48:16 33.284 INF NPPL.Write
  108. 2020-08-05T19:48:16 33.306 INF Login: authstate_steam
  109. 2020-08-05T19:48:16 33.579 INF Login: authstate_steamgroups
  110. 2020-08-05T19:48:16 33.584 INF Login: authstate_eac
  111. 2020-08-05T19:48:17 34.274 INF Login: authstate_authenticated
  112. 2020-08-05T19:48:17 34.274 INF Player allowed
  113. 2020-08-05T19:48:17 34.275 INF [Steamworks.NET] AddFavorite: 5
  114. 2020-08-05T19:48:17 34.279 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  115. 2020-08-05T19:48:17 34.280 INF StartGame
  116. 2020-08-05T19:48:17 34.303 INF Persistent GamePrefs saved
  117. GamePref.AdminFileName = serveradmin.xml
  118. GamePref.AirDropFrequency = 72
  119. GamePref.AirDropMarker = False
  120. GamePref.AutopilotMode = 0
  121. GamePref.BedrollDeadZoneSize = 15
  122. GamePref.BedrollExpiryTime = 45
  123. GamePref.BlockDamageAI = 100
  124. GamePref.BlockDamageAIBM = 100
  125. GamePref.BlockDamagePlayer = 100
  126. GamePref.BloodMoonEnemyCount = 8
  127. GamePref.BloodMoonFrequency = 7
  128. GamePref.BloodMoonRange = 0
  129. GamePref.BloodMoonWarning = 8
  130. GamePref.BuildCreate = False
  131. GamePref.ConnectToServerIP = 192.168.1.5
  132. GamePref.ConnectToServerPort = 26900
  133. GamePref.ControlPanelEnabled = False
  134. GamePref.ControlPanelPort = 8080
  135. GamePref.CraftTimer =
  136. GamePref.CreateLevelDim = 8
  137. GamePref.CreateLevelName = My Level
  138. GamePref.CreativeMenuEnabled = False
  139. GamePref.DayCount = 3
  140. GamePref.DayLightLength = 18
  141. GamePref.DayNightLength = 60
  142. GamePref.DebugMenuEnabled = False
  143. GamePref.DebugMenuShowTasks = False
  144. GamePref.DebugStopEnemiesMoving = False
  145. GamePref.DropOnDeath = 1
  146. GamePref.DropOnQuit = 0
  147. GamePref.DynamicSpawner =
  148. GamePref.EACEnabled = False
  149. GamePref.EnemyDifficulty = 0
  150. GamePref.EnemySpawnMode = True
  151. GamePref.FavoriteServersList =
  152. GamePref.FragLimit = 20
  153. GamePref.GameDifficulty = 1
  154. GamePref.GameGuidClient =
  155. GamePref.GameMode = GameModeSurvival
  156. GamePref.GameName = Solo
  157. GamePref.GameNameClient = My Game
  158. GamePref.GameVersion = Alpha 19
  159. GamePref.GameWorld = New Asona Valley
  160. GamePref.HideCommandExecutionLog = 0
  161. GamePref.JoiningOptions = True
  162. GamePref.LandClaimCount = 1
  163. GamePref.LandClaimDeadZone = 30
  164. GamePref.LandClaimDecayMode = 0
  165. GamePref.LandClaimExpiryTime = 7
  166. GamePref.LandClaimOfflineDelay = 0
  167. GamePref.LandClaimOfflineDurabilityModifier = 4
  168. GamePref.LandClaimOnlineDurabilityModifier = 4
  169. GamePref.LandClaimSize = 41
  170. GamePref.LastGameResetRevision = 13
  171. GamePref.LastLoadedPrefab =
  172. GamePref.LastLoadedPrefabSize =
  173. GamePref.LastLoadingTipRead = 28
  174. GamePref.LootAbundance = 100
  175. GamePref.LootRespawnDays = 30
  176. GamePref.LootTimer =
  177. GamePref.MatchLength = 10
  178. GamePref.MaxSpawnedAnimals = 50
  179. GamePref.MaxSpawnedZombies = 64
  180. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  181. GamePref.NoGraphicsMode = False
  182. GamePref.OptionsAllowController = True
  183. GamePref.OptionsAmbientVolumeLevel = 1
  184. GamePref.OptionsAudioOcclusion = False
  185. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  186. GamePref.OptionsControllerVibration = True
  187. GamePref.OptionsDisableChunkLODs = False
  188. GamePref.OptionsDynamicMusicDailyTime = 0.45
  189. GamePref.OptionsDynamicMusicEnabled = True
  190. GamePref.OptionsForegroundGlobalOpacity = 1
  191. GamePref.OptionsGfxAA = 1
  192. GamePref.OptionsGfxBloom = False
  193. GamePref.OptionsGfxBrightness = 0.9051724
  194. GamePref.OptionsGfxDOF = False
  195. GamePref.OptionsGfxDynamicMinFPS = 30
  196. GamePref.OptionsGfxDynamicMode = 0
  197. GamePref.OptionsGfxDynamicScale = 1
  198. GamePref.OptionsGfxFOV = 61
  199. GamePref.OptionsGfxGrassDistance = 1
  200. GamePref.OptionsGfxLODDistance = 0.25
  201. GamePref.OptionsGfxMotionBlur = 0
  202. GamePref.OptionsGfxObjQuality = 2
  203. GamePref.OptionsGfxOcclusion = True
  204. GamePref.OptionsGfxQualityPreset = 5
  205. GamePref.OptionsGfxReflectQuality = 0
  206. GamePref.OptionsGfxReflectShadows = False
  207. GamePref.OptionsGfxResetRevision = 1
  208. GamePref.OptionsGfxResolution = 0
  209. GamePref.OptionsGfxShadowDistance = 0
  210. GamePref.OptionsGfxSSAO = False
  211. GamePref.OptionsGfxSSReflections = 1
  212. GamePref.OptionsGfxStreamMipmaps = True
  213. GamePref.OptionsGfxSunShafts = False
  214. GamePref.OptionsGfxTerrainQuality = 2
  215. GamePref.OptionsGfxTexFilter = 1
  216. GamePref.OptionsGfxTexQuality = 1
  217. GamePref.OptionsGfxTreeDistance = 4
  218. GamePref.OptionsGfxUMATexQuality = 1
  219. GamePref.OptionsGfxViewDistance = 7
  220. GamePref.OptionsGfxVsync = 0
  221. GamePref.OptionsGfxWaterPtlLimiter = 0.2
  222. GamePref.OptionsGfxWaterQuality = 0
  223. GamePref.OptionsHudOpacity = 1
  224. GamePref.OptionsHudSize = 1
  225. GamePref.OptionsInterfaceSensitivity = 0.75
  226. GamePref.OptionsInvertMouse = False
  227. GamePref.OptionsJournalPopup = True
  228. GamePref.OptionsMenuMusicVolumeLevel = 0
  229. GamePref.OptionsMicVolumeLevel = 0.75
  230. GamePref.OptionsMouseSensitivity = 0.5
  231. GamePref.OptionsMusicVolumeLevel = 0.3965517
  232. GamePref.OptionsOverallAudioVolumeLevel = 0.2327586
  233. GamePref.OptionsPlayChanceFrequency = 3
  234. GamePref.OptionsPlayChanceProbability = 0.983
  235. GamePref.OptionsPlayerModel = playerMale
  236. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  237. GamePref.OptionsPOICulling = 1
  238. GamePref.OptionsScreenBoundsValue = 1
  239. GamePref.OptionsShowCompass = True
  240. GamePref.OptionsShowCrosshair = True
  241. GamePref.OptionsStabSpawnBlocksOnGround = True
  242. GamePref.OptionsTempCelsius = False
  243. GamePref.OptionsUiFpsScaling = 1
  244. GamePref.OptionsVoiceChatEnabled = True
  245. GamePref.OptionsVoiceVolumeLevel = 0.75
  246. GamePref.OptionsZoomMouseSensitivity = 0.5
  247. GamePref.PartySharedKillRange = 100
  248. GamePref.PersistentPlayerProfiles = True
  249. GamePref.PlayerAutologin = False
  250. GamePref.PlayerId = 76561198044848755
  251. GamePref.PlayerKillingMode = 2
  252. GamePref.PlayerName = PhonyPhonographer
  253. GamePref.PlayerSafeZoneHours = 7
  254. GamePref.PlayerSafeZoneLevel = 5
  255. GamePref.PlayerToken =
  256. GamePref.RebuildMap = False
  257. GamePref.SaveGameFolder = C:\Users\nickj\AppData\Roaming/7DaysToDie/Saves
  258. GamePref.SelectionContextMode = 0
  259. GamePref.SelectionOperationMode = 0
  260. GamePref.ServerAdminSlots = 0
  261. GamePref.ServerAdminSlotsPermission = 0
  262. GamePref.ServerDescription =
  263. GamePref.ServerDisabledNetworkProtocols =
  264. GamePref.ServerIP =
  265. GamePref.ServerIsPublic = True
  266. GamePref.ServerLoginConfirmationText =
  267. GamePref.ServerMaxAllowedViewDistance = 12
  268. GamePref.ServerMaxPlayerCount = 8
  269. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  270. GamePref.ServerName = Default Server
  271. GamePref.ServerPort = 26900
  272. GamePref.ServerReservedSlots = 0
  273. GamePref.ServerReservedSlotsPermission = 100
  274. GamePref.ServerVisibility = 2
  275. GamePref.ServerWebsiteURL =
  276. GamePref.ShowFriendPlayerOnMap = True
  277. GamePref.TelnetEnabled = False
  278. GamePref.TelnetFailedLoginLimit = 10
  279. GamePref.TelnetFailedLoginsBlocktime = 10
  280. GamePref.TelnetPort = 25003
  281. GamePref.TerminalWindowEnabled = True
  282. GamePref.UNUSED_OptionsBloom =
  283. GamePref.UNUSED_OptionsDeferredLighting =
  284. GamePref.UNUSED_OptionsDOF =
  285. GamePref.UNUSED_OptionsFieldOfViewNew =
  286. GamePref.UNUSED_OptionsGamma =
  287. GamePref.UNUSED_OptionsImageEffects =
  288. GamePref.UNUSED_OptionsMotionBlur =
  289. GamePref.UNUSED_OptionsObjectBlur =
  290. GamePref.UNUSED_OptionsReflectionBounces =
  291. GamePref.UNUSED_OptionsReflectionCullList =
  292. GamePref.UNUSED_OptionsReflectionFarClip =
  293. GamePref.UNUSED_OptionsReflectionRefreshMode =
  294. GamePref.UNUSED_OptionsReflectionShadowDistance =
  295. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  296. GamePref.UNUSED_OptionsSSAO =
  297. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  298. GamePref.UNUSED_OptionsSunShafts =
  299. GamePref.UserDataFolder = C:\Users\nickj\AppData\Roaming/7DaysToDie
  300. GamePref.WorldGenSeed =
  301. GamePref.WorldGenSize = 8192
  302. GamePref.XPMultiplier = 100
  303. GamePref.ZombieBMMove = 3
  304. GamePref.ZombieFeralMove = 3
  305. GamePref.ZombieMove = 0
  306. GamePref.ZombieMoveNight = 3
  307. GamePref.ZombiePlayers = True
  308. GameStat.AirDropFrequency = 0
  309. GameStat.AirDropMarker = False
  310. GameStat.AllowedViewDistance = 12
  311. GameStat.AnimalCount = 0
  312. GameStat.AutoParty = False
  313. GameStat.BedrollExpiryTime = 45
  314. GameStat.BlockDamagePlayer = 100
  315. GameStat.BloodMoonDay = 0
  316. GameStat.BloodMoonEnemyCount = 8
  317. GameStat.BloodMoonWarning = 8
  318. GameStat.ChunkStabilityEnabled = True
  319. GameStat.CraftTimer =
  320. GameStat.CurrentRoundIx = 0
  321. GameStat.DayLightLength = 18
  322. GameStat.DayLimitActive = False
  323. GameStat.DayLimitThisRound = 0
  324. GameStat.DropOnDeath = 1
  325. GameStat.DropOnQuit = 0
  326. GameStat.EnemyCount = 0
  327. GameStat.EnemyDifficulty = Normal
  328. GameStat.EnemySpawnMode = True
  329. GameStat.FragLimitActive = False
  330. GameStat.FragLimitThisRound = 0
  331. GameStat.GameDifficulty = 2
  332. GameStat.GameDifficultyBonus = 1
  333. GameStat.GameModeId = 0
  334. GameStat.GameState = 0
  335. GameStat.GlobalMessageToShow =
  336. GameStat.IsCreativeMenuEnabled = False
  337. GameStat.IsFlyingEnabled = False
  338. GameStat.IsPlayerCollisionEnabled = True
  339. GameStat.IsPlayerDamageEnabled = True
  340. GameStat.IsResetMapOnRestart = False
  341. GameStat.IsSaveSupplyCrates = True
  342. GameStat.IsSpawnEnemies = True
  343. GameStat.IsSpawnNearOtherPlayer = False
  344. GameStat.IsTeleportEnabled = False
  345. GameStat.IsVersionCheckDone = True
  346. GameStat.LandClaimCount = 1
  347. GameStat.LandClaimDeadZone = 30
  348. GameStat.LandClaimDecayMode = 0
  349. GameStat.LandClaimExpiryTime = 3
  350. GameStat.LandClaimOfflineDelay = 0
  351. GameStat.LandClaimOfflineDurabilityModifier = 32
  352. GameStat.LandClaimOnlineDurabilityModifier = 32
  353. GameStat.LandClaimSize = 41
  354. GameStat.LoadScene =
  355. GameStat.LootTimer =
  356. GameStat.OptionsPOICulling = 0
  357. GameStat.PartySharedKillRange = 100
  358. GameStat.PlayerKillingMode = KillStrangersOnly
  359. GameStat.ScoreDiedMultiplier = -5
  360. GameStat.ScorePlayerKillMultiplier = 1
  361. GameStat.ScoreZombieKillMultiplier = 1
  362. GameStat.ShowAllPlayersOnMap = False
  363. GameStat.ShowFriendPlayerOnMap = True
  364. GameStat.ShowSpawnWindow = False
  365. GameStat.ShowWindow =
  366. GameStat.ShowZombieCounter = False
  367. GameStat.TimeLimitActive = False
  368. GameStat.TimeLimitThisRound = 0
  369. GameStat.TimeOfDayIncPerSec = 20
  370. GameStat.XPMultiplier = 100
  371. GameStat.ZombieHordeMeter = False
  372. 2020-08-05T19:48:17 34.332 INF StartAsClient
  373. 2020-08-05T19:48:17 34.333 INF Sending RequestToEnterGame...
  374. 2020-08-05T19:48:17 34.340 INF StartGame done
  375. 2020-08-05T19:48:17 34.346 INF Received mapping data for: blocks
  376. 2020-08-05T19:48:17 34.350 INF Received mapping data for: items
  377. 2020-08-05T19:48:17 34.354 INF Received config file 'materials' from server. Len: 4006
  378. 2020-08-05T19:48:17 34.356 INF Received config file 'physicsbodies' from server. Len: 3354
  379. 2020-08-05T19:48:17 34.364 INF Received config file 'blocks' from server. Len: 126778
  380. 2020-08-05T19:48:17 34.364 INF Received config file 'painting' from server. Len: 3435
  381. 2020-08-05T19:48:17 34.364 INF Received config file 'buffs' from server. Len: 37183
  382. 2020-08-05T19:48:17 34.365 INF Received config file 'misc' from server. Len: 707
  383. 2020-08-05T19:48:17 34.388 INF Received config file 'items' from server. Len: 85494
  384. 2020-08-05T19:48:17 34.388 INF Received config file 'item_modifiers' from server. Len: 11703
  385. 2020-08-05T19:48:17 34.388 INF Received config file 'entityclasses' from server. Len: 19546
  386. 2020-08-05T19:48:17 34.388 INF Received config file 'qualityinfo' from server. Len: 155
  387. 2020-08-05T19:48:17 34.388 INF Received config file 'sounds' from server. Len: 29674
  388. 2020-08-05T19:48:17 34.388 INF Received config file 'recipes' from server. Len: 15000
  389. 2020-08-05T19:48:17 34.388 INF Received config file 'blockplaceholders' from server. Len: 5137
  390. 2020-08-05T19:48:17 34.388 INF Received config file 'loot' from server. Len: 28252
  391. 2020-08-05T19:48:17 34.388 INF Received config file 'entitygroups' from server. Len: 47420
  392. 2020-08-05T19:48:17 34.388 INF Received config file 'utilityai' from server. Len: 625
  393. 2020-08-05T19:48:17 34.388 INF Received config file 'vehicles' from server. Len: 3471
  394. 2020-08-05T19:48:17 34.388 INF Received config file 'weathersurvival' from server. Len: 276
  395. 2020-08-05T19:48:17 34.388 INF Received config file 'progression' from server. Len: 22608
  396. 2020-08-05T19:48:17 34.388 INF Received config file 'archetypes' from server. Len: 9443
  397. 2020-08-05T19:48:17 34.388 INF Received config file 'quests' from server. Len: 8370
  398. 2020-08-05T19:48:17 34.388 INF Received config file 'traders' from server. Len: 10245
  399. 2020-08-05T19:48:17 34.388 INF Received config file 'npc' from server. Len: 518
  400. 2020-08-05T19:48:17 34.388 INF Received config file 'dialogs' from server. Len: 1093
  401. 2020-08-05T19:48:17 34.388 INF Received config file 'ui_display' from server. Len: 5463
  402. 2020-08-05T19:48:17 34.388 INF Received config file 'nav_objects' from server. Len: 2542
  403. 2020-08-05T19:48:17 34.388 INF Received config file 'dmscontent' from server. Len: 3365
  404. 2020-08-05T19:48:17 34.388 INF Received config file 'XUi/styles' from server. Len: 2628
  405. 2020-08-05T19:48:17 34.388 INF Received config file 'XUi/controls' from server. Len: 13323
  406. 2020-08-05T19:48:17 34.388 INF Received config file 'XUi/windows' from server. Len: 37635
  407. 2020-08-05T19:48:17 34.388 INF Received config file 'XUi/xui' from server. Len: 1712
  408. 2020-08-05T19:48:17 34.388 INF Received config file 'biomes' from server. Len: 6012
  409. 2020-08-05T19:48:17 34.388 INF Received config file 'worldglobal' from server. Len: 284
  410. 2020-08-05T19:48:17 34.389 INF Received game GUID: C873359E4699E74398F18F861A764935
  411. 2020-08-05T19:48:17 34.471 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240994123930, server SteamID=90137671394048010, server public IP=2*.19*.24*.8*, server port=26905
  412. 2020-08-05T19:48:17 34.475 INF [Steamworks.NET] Lobby entered: 109775240994123930
  413. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  414. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  415. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  416. 2020-08-05T19:48:17 34.592 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  417. 2020-08-05T19:48:17 34.592 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  418. 2020-08-05T19:48:17 34.592 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  419. 2020-08-05T19:48:17 34.595 INF Loaded: materials
  420. 2020-08-05T19:48:17 34.611 INF Loaded: physicsbodies
  421. 2020-08-05T19:48:22 39.925 INF Block IDs with mapping
  422. 2020-08-05T19:48:22 39.925 INF BlockIDs from Mapping
  423. 2020-08-05T19:48:22 39.929 INF Loaded: blocks
  424. 2020-08-05T19:48:22 39.938 INF Loaded: painting
  425. 2020-08-05T19:48:23 40.086 INF Loaded: buffs
  426. 2020-08-05T19:48:23 40.092 INF Loaded: misc
  427. 2020-08-05T19:48:24 41.125 INF Loaded: items
  428. 2020-08-05T19:48:24 41.226 INF Item IDs with mapping
  429. 2020-08-05T19:48:24 41.226 INF ItemIDs from Mapping
  430. 2020-08-05T19:48:24 41.236 INF Loaded: item_modifiers
  431. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  432. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  433. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  434. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  435. 2020-08-05T19:48:24 41.451 INF Loaded: entityclasses
  436. 2020-08-05T19:48:24 41.465 INF Loaded: qualityinfo
  437. 2020-08-05T19:48:24 41.508 INF Loaded: sounds
  438. 2020-08-05T19:48:24 41.575 INF Loaded: recipes
  439. 2020-08-05T19:48:24 41.590 INF Loaded: blockplaceholders
  440. 2020-08-05T19:48:24 41.614 INF Loaded: loot
  441. 2020-08-05T19:48:24 41.657 INF Loaded: entitygroups
  442. 2020-08-05T19:48:24 41.666 INF Loaded: utilityai
  443. 2020-08-05T19:48:24 41.672 INF Loaded: vehicles
  444. 2020-08-05T19:48:24 41.678 INF Loaded: weathersurvival
  445. 2020-08-05T19:48:24 41.703 INF Loaded: progression
  446. 2020-08-05T19:48:24 41.720 INF Loaded: archetypes
  447. 2020-08-05T19:48:24 41.762 INF Loaded: quests
  448. 2020-08-05T19:48:24 41.789 INF Loaded: traders
  449. 2020-08-05T19:48:24 41.801 INF Loaded: npc
  450. 2020-08-05T19:48:24 41.811 INF Loaded: dialogs
  451. 2020-08-05T19:48:24 41.828 INF Loaded: ui_display
  452. 2020-08-05T19:48:24 41.841 INF Loaded: nav_objects
  453. 2020-08-05T19:48:24 41.862 INF Loaded: dmscontent
  454. 2020-08-05T19:48:24 41.868 INF Loaded: XUi/styles
  455. 2020-08-05T19:48:24 41.877 INF Loaded: XUi/controls
  456. 2020-08-05T19:48:24 41.897 INF Loaded: XUi/windows
  457. 2020-08-05T19:48:24 41.933 INF Loaded: XUi/xui
  458. 2020-08-05T19:48:25 42.106 INF Loaded: biomes
  459. 2020-08-05T19:48:25 42.237 INF Loaded: worldglobal
  460. 2020-08-05T19:48:28 45.545 INF ShapeControllers: 64
  461. 2020-08-05T19:48:30 47.757 INF createWorld: New Asona Valley, BlackIronGaming, GameModeSurvival
  462. 2020-08-05T19:48:30 47.758 INF Occlusion: Enabled
  463. 2020-08-05T19:48:30 47.764 INF Started thread ChunkRegeneration
  464. 2020-08-05T19:48:30 47.764 INF Started thread ChunkCalc
  465. 2020-08-05T19:48:30 47.789 INF World.Load: New Asona Valley
  466. 2020-08-05T19:48:41 58.522 INF Calculating world hashes took 745 ms (world size 671 MiB)
  467. 2020-08-05T19:48:41 58.810 INF Loading dtm raw file took 1035ms
  468. 2020-08-05T19:48:42 59.240 INF Biomes image size w= 8192, h = 8192
  469. 2020-08-05T19:48:42 60.063 INF Loading and creating biomes took 1252ms
  470. 2020-08-05T19:48:45 62.890 INF Loading and creating shader control textures took 2827ms
  471. 2020-08-05T19:48:50 67.542 INF Loading and parsing of generator took 4651ms
  472. 2020-08-05T19:48:51 68.761 INF [DECO] read 137165/
  473. 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?HomeDay.wav...
  474. 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?HomeNight.wav...
  475. 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?TraderBob.wav...
  476. 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  477. 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?TraderJen.wav...
  478. 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  479. 2020-08-05T19:48:51 68.845 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  480. 2020-08-05T19:48:58 75.205 INF Finished loading HomeDay.
  481. 2020-08-05T19:48:58 75.205 INF Casted asset HomeDay as AudioClip.
  482. 2020-08-05T19:48:58 75.205 INF Finished loading HomeNight.
  483. 2020-08-05T19:48:58 75.205 INF Casted asset HomeNight as AudioClip.
  484. 2020-08-05T19:48:58 75.205 INF Finished loading TraderBob.
  485. 2020-08-05T19:48:58 75.205 INF Casted asset TraderBob as AudioClip.
  486. 2020-08-05T19:48:58 75.205 INF Finished loading TraderHugh.
  487. 2020-08-05T19:48:58 75.205 INF Casted asset TraderHugh as AudioClip.
  488. 2020-08-05T19:48:58 75.205 INF Finished loading TraderJen.
  489. 2020-08-05T19:48:58 75.205 INF Casted asset TraderJen as AudioClip.
  490. 2020-08-05T19:48:58 75.205 INF Finished loading TraderJoel.
  491. 2020-08-05T19:48:58 75.205 INF Casted asset TraderJoel as AudioClip.
  492. 2020-08-05T19:48:58 75.205 INF Finished loading TraderRekt.
  493. 2020-08-05T19:48:58 75.205 INF Casted asset TraderRekt as AudioClip.
  494. 2020-08-05T19:48:58 75.298 INF createWorld() done
  495. 2020-08-05T19:49:02 79.461 INF PlayerId(171, 0)
  496. 2020-08-05T19:49:02 79.461 INF Allowed ChunkViewDistance: 12
  497. 2020-08-05T19:49:02 79.637 INF Created player with id=171
  498. 2020-08-05T19:49:02 79.644 INF Found own player entity with id 171
  499. 2020-08-05T19:49:02 79.693 INF Created player with id=176
  500. 2020-08-05T19:49:02 79.828 INF Origin Reposition (0.0, 0.0, 0.0) to (480.0, 80.0, -1408.0)
  501. 2020-08-05T19:49:03 80.073 INF OpenSpawnWindow
  502. 2020-08-05T19:49:06 83.160 INF Respawn almost done
  503. 2020-08-05T19:49:06 83.221 INF GMSG: Player 'PhonyPhonographer' joined the game
  504. 2020-08-05T19:49:32 109.576 INF Time: 1.63m FPS: 149.00 Heap: 2293.7MB Max: 2293.7MB Chunks: 729 CGO: 655 Ply: 2 Zom: 0 Ent: 4 (4) Items: 0 CO: 1 RSS: 5566.0MB
  505. 2020-08-05T19:50:02 139.562 INF Time: 2.13m FPS: 142.39 Heap: 2291.8MB Max: 2293.7MB Chunks: 729 CGO: 673 Ply: 2 Zom: 0 Ent: 5 (5) Items: 0 CO: 1 RSS: 5600.6MB
  506. 2020-08-05T19:50:32 169.564 INF Time: 2.63m FPS: 139.36 Heap: 2348.8MB Max: 2348.8MB Chunks: 731 CGO: 673 Ply: 2 Zom: 0 Ent: 7 (7) Items: 2 CO: 1 RSS: 5613.6MB
  507. 2020-08-05T19:51:02 199.565 INF Time: 3.13m FPS: 147.97 Heap: 2399.9MB Max: 2399.9MB Chunks: 731 CGO: 673 Ply: 2 Zom: 0 Ent: 7 (7) Items: 2 CO: 1 RSS: 5635.5MB
  508. 2020-08-05T19:51:32 229.570 INF Time: 3.63m FPS: 150.72 Heap: 2336.1MB Max: 2399.9MB Chunks: 732 CGO: 673 Ply: 2 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 5628.7MB
  509. 2020-08-05T19:52:02 259.582 INF Time: 4.13m FPS: 149.00 Heap: 2394.7MB Max: 2399.9MB Chunks: 732 CGO: 673 Ply: 2 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 5645.7MB
  510. 2020-08-05T19:52:14 272.038 INF SectionType change from None to HomeDay
  511. 2020-08-05T19:52:14 272.040 INF Played HomeDay
  512. 2020-08-05T19:52:14 272.040 INF Fading in HomeDay
  513. 2020-08-05T19:52:14 272.041 INF Notified SectionSelector that music played
  514. 2020-08-05T19:52:27 284.288 INF SectionType change from HomeDay to None
  515. 2020-08-05T19:52:27 284.288 INF Fading out HomeDay
  516. 2020-08-05T19:52:30 287.309 INF Paused HomeDay
  517. 2020-08-05T19:52:30 287.340 INF Notified SectionSelector that music stopped
  518. 2020-08-05T19:52:32 289.589 INF Time: 4.63m FPS: 140.88 Heap: 2332.4MB Max: 2399.9MB Chunks: 732 CGO: 673 Ply: 2 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 5625.7MB
  519. 2020-08-05T19:53:02 319.589 INF Time: 5.13m FPS: 147.49 Heap: 2370.4MB Max: 2399.9MB Chunks: 732 CGO: 673 Ply: 2 Zom: 0 Ent: 4 (7) Items: 2 CO: 1 RSS: 5582.4MB
  520. 2020-08-05T19:53:30 347.306 INF Stopped HomeDay
  521. 2020-08-05T19:53:32 349.591 INF Time: 5.63m FPS: 93.59 Heap: 2401.9MB Max: 2401.9MB Chunks: 732 CGO: 673 Ply: 2 Zom: 0 Ent: 5 (8) Items: 3 CO: 1 RSS: 5589.2MB
  522. 2020-08-05T19:54:02 379.597 INF Time: 6.13m FPS: 80.06 Heap: 2453.7MB Max: 2453.7MB Chunks: 735 CGO: 673 Ply: 2 Zom: 0 Ent: 3 (8) Items: 3 CO: 1 RSS: 5562.6MB
  523. 2020-08-05T19:54:32 409.604 INF Time: 6.63m FPS: 83.18 Heap: 2379.8MB Max: 2453.7MB Chunks: 735 CGO: 673 Ply: 2 Zom: 0 Ent: 3 (7) Items: 2 CO: 1 RSS: 5561.4MB
  524. 2020-08-05T19:55:02 439.619 INF Time: 7.13m FPS: 68.62 Heap: 2406.9MB Max: 2453.7MB Chunks: 737 CGO: 675 Ply: 2 Zom: 0 Ent: 5 (10) Items: 4 CO: 1 RSS: 5579.1MB
  525. 2020-08-05T19:55:32 469.626 INF Time: 7.63m FPS: 63.22 Heap: 2456.7MB Max: 2456.7MB Chunks: 748 CGO: 676 Ply: 2 Zom: 0 Ent: 9 (17) Items: 5 CO: 1 RSS: 5592.0MB
  526. 2020-08-05T19:55:38 475.653 INF Origin Reposition (480.0, 80.0, -1408.0) to (2464.0, 48.0, -2688.0)
  527. 2020-08-05T19:55:39 476.450 INF Respawn almost done
  528. 2020-08-05T19:55:39 476.454 INF Teleported to (2478.3, 61.8, -2688.1)
  529. Calling Animator.GotoState on Synchronize layer
  530.  
  531. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  532.  
  533. 2020-08-05T19:55:42 479.384 INF SectionType change from None to Suspense
  534. 2020-08-05T19:55:42 479.385 INF Played Suspense
  535. 2020-08-05T19:55:42 479.385 INF Fading in Suspense
  536. 2020-08-05T19:55:42 479.385 INF Notified SectionSelector that music played
  537. 2020-08-05T19:55:48 485.642 WRN 85520 Player is stuck, trying to unstick
  538. 2020-08-05T19:56:02 499.631 INF Time: 8.13m FPS: 135.19 Heap: 2407.6MB Max: 2456.7MB Chunks: 732 CGO: 621 Ply: 2 Zom: 0 Ent: 3 (11) Items: 0 CO: 1 RSS: 5570.5MB
  539. 2020-08-05T19:56:32 529.637 INF Time: 8.63m FPS: 108.13 Heap: 2365.5MB Max: 2456.7MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 8 (16) Items: 0 CO: 1 RSS: 5589.4MB
  540. 2020-08-05T19:57:02 559.649 INF Time: 9.13m FPS: 133.33 Heap: 2466.4MB Max: 2466.4MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 6 (17) Items: 0 CO: 1 RSS: 5594.5MB
  541. 2020-08-05T19:57:32 589.651 INF Time: 9.63m FPS: 114.18 Heap: 2414.5MB Max: 2466.4MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 7 (24) Items: 0 CO: 1 RSS: 5540.5MB
  542. 2020-08-05T19:58:02 619.658 INF Time: 10.13m FPS: 126.77 Heap: 2400.4MB Max: 2466.4MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 8 (26) Items: 0 CO: 1 RSS: 5516.0MB
  543. 2020-08-05T19:58:30 647.858 INF Stopped Suspense
  544. 2020-08-05T19:58:30 647.886 INF Notified SectionSelector that music stopped
  545. 2020-08-05T19:58:30 647.886 INF SectionType change from Suspense to None
  546. 2020-08-05T19:58:32 649.659 INF Time: 10.63m FPS: 135.10 Heap: 2432.9MB Max: 2466.4MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 8 (27) Items: 0 CO: 1 RSS: 5573.2MB
  547. 2020-08-05T19:59:02 679.664 INF Time: 11.13m FPS: 125.97 Heap: 2494.5MB Max: 2494.5MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 11 (31) Items: 0 CO: 1 RSS: 5554.6MB
  548. 2020-08-05T19:59:32 709.670 INF Time: 11.63m FPS: 106.72 Heap: 2511.3MB Max: 2511.3MB Chunks: 735 CGO: 646 Ply: 2 Zom: 0 Ent: 11 (32) Items: 0 CO: 1 RSS: 5540.5MB
  549. 2020-08-05T20:00:02 739.677 INF Time: 12.13m FPS: 78.43 Heap: 2502.0MB Max: 2511.3MB Chunks: 735 CGO: 648 Ply: 2 Zom: 0 Ent: 11 (34) Items: 0 CO: 1 RSS: 5544.3MB
  550. 2020-08-05T20:00:32 769.676 INF Time: 12.63m FPS: 81.19 Heap: 2505.5MB Max: 2511.3MB Chunks: 742 CGO: 675 Ply: 2 Zom: 0 Ent: 11 (33) Items: 0 CO: 1 RSS: 5595.4MB
  551. 2020-08-05T20:01:02 799.683 INF Time: 13.13m FPS: 104.38 Heap: 2497.5MB Max: 2511.3MB Chunks: 742 CGO: 675 Ply: 2 Zom: 0 Ent: 12 (35) Items: 0 CO: 1 RSS: 5604.3MB
  552. 2020-08-05T20:01:32 829.692 INF Time: 13.63m FPS: 131.59 Heap: 2506.7MB Max: 2511.3MB Chunks: 742 CGO: 675 Ply: 2 Zom: 0 Ent: 11 (35) Items: 0 CO: 1 RSS: 5603.2MB
  553. 2020-08-05T20:01:42 839.939 INF SectionType change from None to Suspense
  554. 2020-08-05T20:01:42 839.939 INF Played Suspense
  555. 2020-08-05T20:01:42 839.939 INF Fading in Suspense
  556. 2020-08-05T20:01:42 839.939 INF Notified SectionSelector that music played
  557. 2020-08-05T20:01:53 850.210 INF Created player with id=20997
  558. 2020-08-05T20:01:59 856.257 INF GMSG: Player 'dcarlone' joined the game
  559. 2020-08-05T20:02:02 859.699 INF Time: 14.14m FPS: 110.91 Heap: 2558.0MB Max: 2558.0MB Chunks: 742 CGO: 675 Ply: 3 Zom: 0 Ent: 11 (36) Items: 0 CO: 1 RSS: 5629.2MB
  560. 2020-08-05T20:02:32 889.700 INF Time: 14.64m FPS: 119.65 Heap: 2349.5MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 11 (20) Items: 0 CO: 1 RSS: 5644.5MB
  561. 2020-08-05T20:03:02 919.703 INF Time: 15.14m FPS: 111.90 Heap: 2468.6MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 12 (22) Items: 0 CO: 1 RSS: 5774.1MB
  562. 2020-08-05T20:03:32 949.708 INF Time: 15.64m FPS: 119.71 Heap: 2448.0MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 11 (22) Items: 0 CO: 1 RSS: 5771.9MB
  563. 2020-08-05T20:04:02 979.711 INF Time: 16.14m FPS: 123.65 Heap: 2422.1MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 11 (22) Items: 0 CO: 1 RSS: 5759.7MB
  564. 2020-08-05T20:04:30 1007.589 INF Stopped Suspense
  565. 2020-08-05T20:04:30 1007.644 INF Notified SectionSelector that music stopped
  566. 2020-08-05T20:04:30 1007.645 INF SectionType change from Suspense to None
  567. 2020-08-05T20:04:32 1009.714 INF Time: 16.64m FPS: 129.96 Heap: 2437.4MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 11 (22) Items: 0 CO: 1 RSS: 5680.1MB
  568. 2020-08-05T20:05:02 1039.715 INF Time: 17.14m FPS: 114.96 Heap: 2518.2MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (22) Items: 0 CO: 1 RSS: 5714.4MB
  569. 2020-08-05T20:05:32 1069.722 INF Time: 17.64m FPS: 108.02 Heap: 2523.5MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (22) Items: 0 CO: 1 RSS: 5697.1MB
  570. 2020-08-05T20:05:53 1090.821 INF MinEventLogMessage: XP gained during the last level:
  571. 2020-08-05T20:05:53 1090.821 INF CVarLogValue: $xpFromLootThisLevel == 0
  572. 2020-08-05T20:05:53 1090.821 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  573. 2020-08-05T20:05:53 1090.821 INF CVarLogValue: $xpFromKillThisLevel == 0
  574. 2020-08-05T20:06:02 1099.726 INF Time: 18.14m FPS: 109.07 Heap: 2532.8MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (22) Items: 0 CO: 1 RSS: 5702.5MB
  575. 2020-08-05T20:06:32 1129.727 INF Time: 18.64m FPS: 112.03 Heap: 2537.2MB Max: 2558.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (24) Items: 0 CO: 1 RSS: 5735.7MB
  576. 2020-08-05T20:07:02 1159.731 INF Time: 19.14m FPS: 120.61 Heap: 2560.8MB Max: 2560.8MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (24) Items: 0 CO: 1 RSS: 5735.7MB
  577. 2020-08-05T20:07:32 1189.733 INF Time: 19.64m FPS: 111.61 Heap: 2564.0MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (24) Items: 0 CO: 1 RSS: 5735.3MB
  578. 2020-08-05T20:07:42 1199.683 INF SectionType change from None to Suspense
  579. 2020-08-05T20:07:42 1199.683 INF Played Suspense
  580. 2020-08-05T20:07:42 1199.683 INF Fading in Suspense
  581. 2020-08-05T20:07:42 1199.683 INF Notified SectionSelector that music played
  582. Calling Animator.GotoState on Synchronize layer
  583.  
  584. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  585.  
  586. Calling Animator.GotoState on Synchronize layer
  587.  
  588. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  589.  
  590. Calling Animator.GotoState on Synchronize layer
  591.  
  592. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  593.  
  594. 2020-08-05T20:08:02 1219.740 INF Time: 20.14m FPS: 101.97 Heap: 2510.0MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (20) Items: 0 CO: 1 RSS: 5906.0MB
  595. Calling Animator.GotoState on Synchronize layer
  596.  
  597. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  598.  
  599. Calling Animator.GotoState on Synchronize layer
  600.  
  601. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  602.  
  603. Calling Animator.GotoState on Synchronize layer
  604.  
  605. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  606.  
  607. 2020-08-05T20:08:32 1249.741 INF Time: 20.64m FPS: 115.75 Heap: 2477.8MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (20) Items: 0 CO: 1 RSS: 5879.8MB
  608. Calling Animator.GotoState on Synchronize layer
  609.  
  610. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  611.  
  612. Calling Animator.GotoState on Synchronize layer
  613.  
  614. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  615.  
  616. Calling Animator.GotoState on Synchronize layer
  617.  
  618. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  619.  
  620. Calling Animator.GotoState on Synchronize layer
  621.  
  622. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  623.  
  624. 2020-08-05T20:09:02 1279.744 INF Time: 21.14m FPS: 112.77 Heap: 2521.8MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 3 Zom: 0 Ent: 10 (20) Items: 0 CO: 1 RSS: 6032.5MB
  625. Calling Animator.GotoState on Synchronize layer
  626.  
  627. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  628.  
  629. 2020-08-05T20:09:04 1281.940 INF Created player with id=21006
  630. 2020-08-05T20:09:05 1282.231 WRN ItemController: XUiC_EquipmentStack
  631. 2020-08-05T20:09:05 1282.239 WRN ItemController: XUiC_EquipmentStack
  632. 2020-08-05T20:09:08 1285.953 INF GMSG: Player 'Manimal' joined the game
  633. Calling Animator.GotoState on Synchronize layer
  634.  
  635. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  636.  
  637. 2020-08-05T20:09:16 1293.917 INF MinEventLogMessage: XP gained during the last level:
  638. 2020-08-05T20:09:16 1293.917 INF CVarLogValue: $xpFromLootThisLevel == 0
  639. 2020-08-05T20:09:16 1293.917 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  640. 2020-08-05T20:09:16 1293.917 INF CVarLogValue: $xpFromKillThisLevel == 0
  641. 2020-08-05T20:09:21 1298.490 INF SectionType change from Suspense to None
  642. 2020-08-05T20:09:21 1298.490 INF Fading out Suspense
  643. 2020-08-05T20:09:24 1301.512 INF Paused Suspense
  644. 2020-08-05T20:09:24 1301.538 INF Notified SectionSelector that music stopped
  645. Calling Animator.GotoState on Synchronize layer
  646.  
  647. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  648.  
  649. 2020-08-05T20:09:32 1309.752 INF Time: 21.64m FPS: 108.39 Heap: 2456.6MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 4 Zom: 0 Ent: 11 (21) Items: 0 CO: 1 RSS: 6000.1MB
  650. 2020-08-05T20:09:35 1312.476 INF UnloadUnusedAssets 20.54843
  651. Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
  652.  
  653. Unloading 22786 unused Assets to reduce memory usage. Loaded Objects now: 307004.
  654. Total: 500.412700 ms (FindLiveObjects: 15.406200 ms CreateObjectMapping: 8.936000 ms MarkObjects: 451.738600 ms DeleteObjects: 24.331700 ms)
  655.  
  656. 2020-08-05T20:10:02 1339.958 INF Time: 22.14m FPS: 112.39 Heap: 2452.7MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 4 Zom: 0 Ent: 11 (21) Items: 0 CO: 1 RSS: 5955.2MB
  657. 2020-08-05T20:10:24 1361.507 INF Stopped Suspense
  658. 2020-08-05T20:10:32 1369.963 INF Time: 22.64m FPS: 92.95 Heap: 2525.1MB Max: 2564.0MB Chunks: 733 CGO: 675 Ply: 4 Zom: 0 Ent: 11 (22) Items: 0 CO: 1 RSS: 5886.3MB
  659. 2020-08-05T20:11:02 1399.967 INF Time: 23.14m FPS: 116.63 Heap: 2478.6MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 12 (24) Items: 0 CO: 1 RSS: 5817.0MB
  660. 2020-08-05T20:11:32 1429.970 INF Time: 23.64m FPS: 118.48 Heap: 2499.0MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 13 (25) Items: 0 CO: 1 RSS: 5814.1MB
  661. 2020-08-05T20:12:02 1459.973 INF Time: 24.14m FPS: 117.91 Heap: 2514.7MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 14 (26) Items: 0 CO: 1 RSS: 5824.7MB
  662. Calling Animator.GotoState on Synchronize layer
  663.  
  664. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  665.  
  666. Calling Animator.GotoState on Synchronize layer
  667.  
  668. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  669.  
  670. Calling Animator.GotoState on Synchronize layer
  671.  
  672. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  673.  
  674. Calling Animator.GotoState on Synchronize layer
  675.  
  676. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  677.  
  678. Calling Animator.GotoState on Synchronize layer
  679.  
  680. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  681.  
  682. Calling Animator.GotoState on Synchronize layer
  683.  
  684. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  685.  
  686. 2020-08-05T20:12:32 1489.609 WRN ItemController: XUiC_EquipmentStack
  687. 2020-08-05T20:12:32 1489.618 WRN ItemController: XUiC_EquipmentStack
  688. 2020-08-05T20:12:32 1489.980 INF Time: 24.64m FPS: 105.79 Heap: 2512.9MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 14 (23) Items: 0 CO: 1 RSS: 6091.1MB
  689. 2020-08-05T20:12:35 1492.291 WRN ItemController: XUiC_EquipmentStack
  690. 2020-08-05T20:12:36 1493.306 WRN ItemController: XUiC_EquipmentStack
  691. 2020-08-05T20:12:36 1493.311 WRN ItemController: XUiC_EquipmentStack
  692. 2020-08-05T20:12:36 1493.590 INF SectionType change from None to Exploration
  693. 2020-08-05T20:12:36 1493.590 INF Played Exploration
  694. 2020-08-05T20:12:36 1493.590 INF Fading in Exploration
  695. 2020-08-05T20:12:36 1493.590 INF Notified SectionSelector that music played
  696. Calling Animator.GotoState on Synchronize layer
  697.  
  698. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  699.  
  700. Calling Animator.GotoState on Synchronize layer
  701.  
  702. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  703.  
  704. 2020-08-05T20:12:43 1500.175 WRN ItemController: XUiC_EquipmentStack
  705. 2020-08-05T20:12:43 1500.177 WRN ItemController: XUiC_EquipmentStack
  706. 2020-08-05T20:12:44 1501.440 WRN ItemController: XUiC_EquipmentStack
  707. 2020-08-05T20:12:44 1501.445 WRN ItemController: XUiC_EquipmentStack
  708. Calling Animator.GotoState on Synchronize layer
  709.  
  710. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  711.  
  712. Calling Animator.GotoState on Synchronize layer
  713.  
  714. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  715.  
  716. 2020-08-05T20:12:48 1505.106 WRN ItemController: XUiC_EquipmentStack
  717. 2020-08-05T20:12:48 1505.108 WRN ItemController: XUiC_EquipmentStack
  718. 2020-08-05T20:12:49 1506.763 WRN ItemController: XUiC_EquipmentStack
  719. 2020-08-05T20:12:49 1506.768 WRN ItemController: XUiC_EquipmentStack
  720. Calling Animator.GotoState on Synchronize layer
  721.  
  722. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  723.  
  724. Calling Animator.GotoState on Synchronize layer
  725.  
  726. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  727.  
  728. 2020-08-05T20:12:53 1510.810 WRN ItemController: XUiC_EquipmentStack
  729. 2020-08-05T20:12:53 1510.815 WRN ItemController: XUiC_EquipmentStack
  730. 2020-08-05T20:12:55 1512.493 WRN ItemController: XUiC_EquipmentStack
  731. 2020-08-05T20:12:55 1512.498 WRN ItemController: XUiC_EquipmentStack
  732. Calling Animator.GotoState on Synchronize layer
  733.  
  734. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  735.  
  736. Calling Animator.GotoState on Synchronize layer
  737.  
  738. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  739.  
  740. 2020-08-05T20:13:02 1519.562 WRN ItemController: XUiC_EquipmentStack
  741. 2020-08-05T20:13:02 1519.567 WRN ItemController: XUiC_EquipmentStack
  742. 2020-08-05T20:13:02 1519.990 INF Time: 25.14m FPS: 108.80 Heap: 2525.0MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 12 (22) Items: 0 CO: 1 RSS: 6290.1MB
  743. 2020-08-05T20:13:03 1520.634 WRN ItemController: XUiC_EquipmentStack
  744. 2020-08-05T20:13:03 1520.639 WRN ItemController: XUiC_EquipmentStack
  745. Calling Animator.GotoState on Synchronize layer
  746.  
  747. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  748.  
  749. Calling Animator.GotoState on Synchronize layer
  750.  
  751. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  752.  
  753. 2020-08-05T20:13:09 1526.672 WRN ItemController: XUiC_EquipmentStack
  754. 2020-08-05T20:13:09 1526.681 WRN ItemController: XUiC_EquipmentStack
  755. 2020-08-05T20:13:10 1527.716 WRN ItemController: XUiC_EquipmentStack
  756. 2020-08-05T20:13:10 1527.721 WRN ItemController: XUiC_EquipmentStack
  757. Calling Animator.GotoState on Synchronize layer
  758.  
  759. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  760.  
  761. Calling Animator.GotoState on Synchronize layer
  762.  
  763. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  764.  
  765. 2020-08-05T20:13:18 1535.318 WRN ItemController: XUiC_EquipmentStack
  766. 2020-08-05T20:13:18 1535.321 WRN ItemController: XUiC_EquipmentStack
  767. 2020-08-05T20:13:19 1536.094 WRN ItemController: XUiC_EquipmentStack
  768. 2020-08-05T20:13:19 1536.099 WRN ItemController: XUiC_EquipmentStack
  769. Calling Animator.GotoState on Synchronize layer
  770.  
  771. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  772.  
  773. 2020-08-05T20:13:23 1540.204 WRN ItemController: XUiC_EquipmentStack
  774. 2020-08-05T20:13:23 1540.210 WRN ItemController: XUiC_EquipmentStack
  775. 2020-08-05T20:13:24 1541.181 WRN ItemController: XUiC_EquipmentStack
  776. 2020-08-05T20:13:24 1541.186 WRN ItemController: XUiC_EquipmentStack
  777. Calling Animator.GotoState on Synchronize layer
  778.  
  779. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  780.  
  781. Calling Animator.GotoState on Synchronize layer
  782.  
  783. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  784.  
  785. 2020-08-05T20:13:32 1549.991 INF Time: 25.64m FPS: 105.15 Heap: 2471.0MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 13 (24) Items: 1 CO: 1 RSS: 6300.0MB
  786. 2020-08-05T20:14:02 1579.993 INF Time: 26.14m FPS: 112.73 Heap: 2477.6MB Max: 2564.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 14 (27) Items: 2 CO: 1 RSS: 6310.9MB
  787. 2020-08-05T20:14:32 1610.005 INF Time: 26.64m FPS: 80.57 Heap: 2596.0MB Max: 2596.0MB Chunks: 735 CGO: 663 Ply: 4 Zom: 0 Ent: 13 (26) Items: 1 CO: 1 RSS: 6309.2MB
  788. 2020-08-05T20:14:36 1613.186 WRN 214225 Player is stuck, trying to unstick
  789. 2020-08-05T20:15:02 1640.011 INF Time: 27.14m FPS: 85.34 Heap: 2501.6MB Max: 2596.0MB Chunks: 735 CGO: 674 Ply: 4 Zom: 0 Ent: 13 (27) Items: 1 CO: 1 RSS: 6322.7MB
  790. 2020-08-05T20:15:21 1658.786 INF SectionType change from Exploration to HomeDay
  791. 2020-08-05T20:15:21 1658.786 INF Fading out Exploration
  792. 2020-08-05T20:15:21 1658.786 INF Played HomeDay
  793. 2020-08-05T20:15:21 1658.786 INF Fading in HomeDay
  794. 2020-08-05T20:15:24 1661.794 INF Paused Exploration
  795. Calling Animator.GotoState on Synchronize layer
  796.  
  797. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  798.  
  799. 2020-08-05T20:15:32 1670.018 INF Time: 27.64m FPS: 105.38 Heap: 2458.9MB Max: 2596.0MB Chunks: 733 CGO: 675 Ply: 4 Zom: 0 Ent: 13 (21) Items: 0 CO: 1 RSS: 6327.1MB
  800. Calling Animator.GotoState on Synchronize layer
  801.  
  802. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  803.  
  804. 2020-08-05T20:15:55 1692.867 INF MinEventLogMessage: XP gained during the last level:
  805. 2020-08-05T20:15:55 1692.867 INF CVarLogValue: $xpFromLootThisLevel == 0
  806. 2020-08-05T20:15:55 1692.867 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  807. 2020-08-05T20:15:55 1692.867 INF CVarLogValue: $xpFromKillThisLevel == 0
  808. 2020-08-05T20:16:02 1700.033 INF Time: 28.14m FPS: 53.78 Heap: 2564.4MB Max: 2596.0MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 15 (23) Items: 0 CO: 1 RSS: 6282.4MB
  809. 2020-08-05T20:16:24 1721.797 INF Stopped Exploration
  810. 2020-08-05T20:16:29 1726.640 INF SectionType change from HomeDay to Exploration
  811. 2020-08-05T20:16:29 1726.640 INF Fading out HomeDay
  812. 2020-08-05T20:16:29 1726.640 INF Played Exploration
  813. 2020-08-05T20:16:29 1726.640 INF Fading in Exploration
  814. 2020-08-05T20:16:32 1729.671 INF Paused HomeDay
  815. 2020-08-05T20:16:32 1730.049 INF Time: 28.64m FPS: 48.16 Heap: 2578.4MB Max: 2596.0MB Chunks: 735 CGO: 674 Ply: 4 Zom: 0 Ent: 9 (24) Items: 0 CO: 1 RSS: 6336.2MB
  816. 2020-08-05T20:16:48 1745.539 INF SectionType change from Exploration to None
  817. 2020-08-05T20:16:48 1745.539 INF Fading out Exploration
  818. 2020-08-05T20:16:51 1748.553 INF Paused Exploration
  819. 2020-08-05T20:16:51 1748.588 INF Notified SectionSelector that music stopped
  820. 2020-08-05T20:17:02 1760.055 INF Time: 29.14m FPS: 112.66 Heap: 2586.7MB Max: 2596.0MB Chunks: 740 CGO: 675 Ply: 4 Zom: 0 Ent: 13 (32) Items: 0 CO: 1 RSS: 6328.3MB
  821. 2020-08-05T20:17:32 1789.678 INF Stopped HomeDay
  822. 2020-08-05T20:17:32 1790.057 INF Time: 29.64m FPS: 108.71 Heap: 2625.6MB Max: 2625.6MB Chunks: 740 CGO: 676 Ply: 4 Zom: 0 Ent: 11 (31) Items: 0 CO: 1 RSS: 6339.1MB
  823. 2020-08-05T20:17:51 1808.560 INF Stopped Exploration
  824. 2020-08-05T20:18:02 1820.061 INF Time: 30.14m FPS: 108.73 Heap: 2697.4MB Max: 2697.4MB Chunks: 742 CGO: 676 Ply: 4 Zom: 0 Ent: 12 (37) Items: 0 CO: 1 RSS: 6396.4MB
  825. 2020-08-05T20:18:32 1850.064 INF Time: 30.64m FPS: 112.02 Heap: 2585.4MB Max: 2697.4MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 16 (26) Items: 0 CO: 1 RSS: 6415.2MB
  826. 2020-08-05T20:19:02 1880.065 INF Time: 31.14m FPS: 108.33 Heap: 2632.1MB Max: 2697.4MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 12 (27) Items: 0 CO: 1 RSS: 6440.3MB
  827. 2020-08-05T20:19:07 1884.784 INF SectionType change from None to Combat
  828. 2020-08-05T20:19:07 1884.785 INF Played Combat
  829. 2020-08-05T20:19:07 1884.785 INF Fading in Combat
  830. 2020-08-05T20:19:07 1884.785 INF Notified SectionSelector that music played
  831. 2020-08-05T20:19:30 1907.638 INF SectionType change from Combat to None
  832. 2020-08-05T20:19:30 1907.638 INF Fading out Combat
  833. 2020-08-05T20:19:33 1910.072 INF Time: 31.64m FPS: 113.95 Heap: 2728.0MB Max: 2728.0MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 10 (27) Items: 0 CO: 1 RSS: 6446.0MB
  834. 2020-08-05T20:19:33 1910.662 INF Paused Combat
  835. 2020-08-05T20:19:33 1910.689 INF Notified SectionSelector that music stopped
  836. Calling Animator.GotoState on Synchronize layer
  837.  
  838. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  839.  
  840. 2020-08-05T20:20:03 1940.086 INF Time: 32.14m FPS: 108.09 Heap: 2610.2MB Max: 2728.0MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 8 (30) Items: 0 CO: 1 RSS: 6445.0MB
  841. Calling Animator.GotoState on Synchronize layer
  842.  
  843. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  844.  
  845. Calling Animator.GotoState on Synchronize layer
  846.  
  847. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  848.  
  849. Calling Animator.GotoState on Synchronize layer
  850.  
  851. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  852.  
  853. 2020-08-05T20:20:33 1970.087 INF Time: 32.64m FPS: 99.56 Heap: 2621.9MB Max: 2728.0MB Chunks: 735 CGO: 676 Ply: 4 Zom: 0 Ent: 6 (34) Items: 0 CO: 1 RSS: 6434.2MB
  854. 2020-08-05T20:20:33 1970.662 INF Stopped Combat
  855. Calling Animator.GotoState on Synchronize layer
  856.  
  857. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  858.  
  859. 2020-08-05T20:21:03 2000.098 INF Time: 33.14m FPS: 56.87 Heap: 2806.3MB Max: 2806.3MB Chunks: 735 CGO: 676 Ply: 4 Zom: 0 Ent: 10 (41) Items: 0 CO: 1 RSS: 6566.3MB
  860. Calling Animator.GotoState on Synchronize layer
  861.  
  862. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  863.  
  864. Calling Animator.GotoState on Synchronize layer
  865.  
  866. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  867.  
  868. 2020-08-05T20:21:33 2030.106 INF Time: 33.64m FPS: 100.51 Heap: 2808.9MB Max: 2808.9MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 9 (44) Items: 0 CO: 1 RSS: 6482.7MB
  869. 2020-08-05T20:22:03 2060.112 INF Time: 34.14m FPS: 107.90 Heap: 2805.2MB Max: 2808.9MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 7 (44) Items: 0 CO: 1 RSS: 6333.6MB
  870. 2020-08-05T20:22:33 2090.128 INF Time: 34.64m FPS: 67.34 Heap: 2707.7MB Max: 2808.9MB Chunks: 734 CGO: 675 Ply: 4 Zom: 0 Ent: 11 (33) Items: 0 CO: 1 RSS: 6343.0MB
  871. 2020-08-05T20:22:47 2104.137 INF SectionType change from None to Exploration
  872. 2020-08-05T20:22:47 2104.137 INF Played Exploration
  873. 2020-08-05T20:22:47 2104.137 INF Fading in Exploration
  874. 2020-08-05T20:22:47 2104.137 INF Notified SectionSelector that music played
  875. 2020-08-05T20:22:56 2113.687 INF SectionType change from Exploration to Suspense
  876. 2020-08-05T20:22:56 2113.687 INF Fading out Exploration
  877. 2020-08-05T20:22:56 2113.687 INF Played Suspense
  878. 2020-08-05T20:22:56 2113.687 INF Fading in Suspense
  879. 2020-08-05T20:22:59 2116.703 INF Paused Exploration
  880. 2020-08-05T20:23:03 2120.126 INF Time: 35.14m FPS: 104.38 Heap: 2754.5MB Max: 2808.9MB Chunks: 735 CGO: 676 Ply: 4 Zom: 0 Ent: 12 (36) Items: 0 CO: 1 RSS: 6322.6MB
  881. Calling Animator.GotoState on Synchronize layer
  882.  
  883. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  884.  
  885. 2020-08-05T20:23:32 2150.040 INF SectionType change from Suspense to None
  886. 2020-08-05T20:23:32 2150.040 INF Fading out Suspense
  887. 2020-08-05T20:23:33 2150.126 INF Time: 35.64m FPS: 98.31 Heap: 2719.0MB Max: 2808.9MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 13 (32) Items: 0 CO: 1 RSS: 6362.1MB
  888. 2020-08-05T20:23:35 2153.049 INF Paused Suspense
  889. 2020-08-05T20:23:36 2153.086 INF Notified SectionSelector that music stopped
  890. 2020-08-05T20:23:59 2176.702 INF Stopped Exploration
  891. 2020-08-05T20:24:03 2180.135 INF Time: 36.14m FPS: 100.10 Heap: 2778.5MB Max: 2808.9MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 13 (33) Items: 0 CO: 1 RSS: 6402.0MB
  892. 2020-08-05T20:24:33 2210.140 INF Time: 36.64m FPS: 107.68 Heap: 2802.3MB Max: 2808.9MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 13 (34) Items: 0 CO: 1 RSS: 6402.6MB
  893. 2020-08-05T20:24:35 2213.051 INF Stopped Suspense
  894. 2020-08-05T20:25:03 2240.148 INF Time: 37.14m FPS: 99.51 Heap: 2885.3MB Max: 2885.3MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 9 (34) Items: 0 CO: 1 RSS: 6438.1MB
  895. 2020-08-05T20:25:33 2270.152 INF Time: 37.64m FPS: 115.95 Heap: 2892.0MB Max: 2892.0MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 9 (35) Items: 0 CO: 1 RSS: 6431.5MB
  896. 2020-08-05T20:26:03 2300.160 INF Time: 38.14m FPS: 115.95 Heap: 2891.1MB Max: 2892.0MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 9 (35) Items: 0 CO: 1 RSS: 6440.6MB
  897. 2020-08-05T20:26:33 2330.168 INF Time: 38.64m FPS: 113.47 Heap: 2887.6MB Max: 2892.0MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 8 (36) Items: 0 CO: 1 RSS: 6406.0MB
  898. 2020-08-05T20:26:48 2345.145 INF SectionType change from None to Exploration
  899. 2020-08-05T20:26:48 2345.145 INF Played Exploration
  900. 2020-08-05T20:26:48 2345.145 INF Fading in Exploration
  901. 2020-08-05T20:26:48 2345.145 INF Notified SectionSelector that music played
  902. 2020-08-05T20:27:03 2360.168 INF Time: 39.14m FPS: 57.15 Heap: 2904.8MB Max: 2904.8MB Chunks: 735 CGO: 675 Ply: 4 Zom: 0 Ent: 8 (39) Items: 0 CO: 1 RSS: 6416.3MB
  903. 2020-08-05T20:27:03 2360.537 INF SectionType change from Exploration to None
  904. 2020-08-05T20:27:03 2360.537 INF Fading out Exploration
  905. 2020-08-05T20:27:04 2361.085 INF SectionType change from None to Exploration
  906. 2020-08-05T20:27:04 2361.085 INF Unpaused Exploration
  907. 2020-08-05T20:27:04 2361.085 INF Fading in Exploration
  908. 2020-08-05T20:27:04 2361.085 INF Notified SectionSelector that music played
  909. 2020-08-05T20:27:19 2376.488 INF SectionType change from Exploration to None
  910. 2020-08-05T20:27:19 2376.488 INF Fading out Exploration
  911. 2020-08-05T20:27:22 2379.521 INF Paused Exploration
  912. 2020-08-05T20:27:22 2379.540 INF Notified SectionSelector that music stopped
  913. 2020-08-05T20:27:33 2390.175 INF Time: 39.64m FPS: 102.69 Heap: 2956.8MB Max: 2956.8MB Chunks: 740 CGO: 669 Ply: 4 Zom: 0 Ent: 16 (49) Items: 0 CO: 1 RSS: 6428.0MB
  914. Calling Animator.GotoState on Synchronize layer
  915.  
  916. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  917.  
  918. Calling Animator.GotoState on Synchronize layer
  919.  
  920. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  921.  
  922. Calling Animator.GotoState on Synchronize layer
  923.  
  924. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  925.  
  926. 2020-08-05T20:27:50 2407.748 INF MinEventLogMessage: XP gained during the last level:
  927. 2020-08-05T20:27:50 2407.748 INF CVarLogValue: $xpFromLootThisLevel == 0
  928. 2020-08-05T20:27:50 2407.748 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  929. 2020-08-05T20:27:50 2407.748 INF CVarLogValue: $xpFromKillThisLevel == 0
  930. Calling Animator.GotoState on Synchronize layer
  931.  
  932. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  933.  
  934. Calling Animator.GotoState on Synchronize layer
  935.  
  936. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  937.  
  938. 2020-08-05T20:28:03 2420.180 INF Time: 40.14m FPS: 85.63 Heap: 2946.2MB Max: 2956.8MB Chunks: 740 CGO: 673 Ply: 4 Zom: 0 Ent: 12 (50) Items: 0 CO: 1 RSS: 6461.1MB
  939. 2020-08-05T20:28:22 2439.531 INF Stopped Exploration
  940. Calling Animator.GotoState on Synchronize layer
  941.  
  942. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  943.  
  944. 2020-08-05T20:28:33 2450.199 INF Time: 40.64m FPS: 41.92 Heap: 2930.8MB Max: 2956.8MB Chunks: 743 CGO: 675 Ply: 4 Zom: 0 Ent: 9 (52) Items: 0 CO: 1 RSS: 6653.2MB
  945. 2020-08-05T20:29:03 2480.212 INF Time: 41.14m FPS: 42.37 Heap: 2992.3MB Max: 2992.3MB Chunks: 743 CGO: 675 Ply: 4 Zom: 0 Ent: 9 (53) Items: 0 CO: 1 RSS: 6605.8MB
  946. 2020-08-05T20:29:33 2510.221 INF Time: 41.64m FPS: 51.32 Heap: 2959.5MB Max: 2992.3MB Chunks: 752 CGO: 674 Ply: 4 Zom: 0 Ent: 7 (54) Items: 0 CO: 1 RSS: 6619.4MB
  947. 2020-08-05T20:29:43 2520.150 INF UnloadUnusedAssets 20.12469
  948. Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
  949.  
  950. Unloading 3973 unused Assets to reduce memory usage. Loaded Objects now: 334088.
  951. Total: 500.242700 ms (FindLiveObjects: 15.982300 ms CreateObjectMapping: 8.328800 ms MarkObjects: 468.939200 ms DeleteObjects: 6.992200 ms)
  952.  
  953. 2020-08-05T20:30:03 2540.413 INF Time: 42.14m FPS: 49.50 Heap: 3020.0MB Max: 3020.0MB Chunks: 752 CGO: 663 Ply: 4 Zom: 0 Ent: 7 (58) Items: 2 CO: 1 RSS: 6495.0MB
  954. 2020-08-05T20:30:30 2567.141 INF SectionType change from None to Combat
  955. 2020-08-05T20:30:30 2567.141 INF Played Combat
  956. 2020-08-05T20:30:30 2567.141 INF Fading in Combat
  957. 2020-08-05T20:30:30 2567.141 INF Notified SectionSelector that music played
  958. 2020-08-05T20:30:33 2570.418 INF Time: 42.64m FPS: 101.78 Heap: 2898.7MB Max: 3020.0MB Chunks: 734 CGO: 674 Ply: 4 Zom: 0 Ent: 12 (37) Items: 1 CO: 1 RSS: 6548.2MB
  959. 2020-08-05T20:31:00 2597.202 INF PhonyPhonographer made level 7 (was 6), exp for next level 14304
  960. 2020-08-05T20:31:00 2597.239 INF SectionType change from Combat to None
  961. 2020-08-05T20:31:00 2597.239 INF Fading out Combat
  962. 2020-08-05T20:31:00 2597.884 INF MinEventLogMessage: XP gained during the last level:
  963. 2020-08-05T20:31:00 2597.884 INF CVarLogValue: $xpFromLootThisLevel == 868
  964. 2020-08-05T20:31:00 2597.884 INF CVarLogValue: $xpFromHarvestingThisLevel == 726
  965. 2020-08-05T20:31:00 2597.884 INF CVarLogValue: $xpFromKillThisLevel == 10825
  966. 2020-08-05T20:31:03 2600.244 INF Paused Combat
  967. 2020-08-05T20:31:03 2600.292 INF Notified SectionSelector that music stopped
  968. 2020-08-05T20:31:03 2600.429 INF Time: 43.14m FPS: 92.09 Heap: 2983.6MB Max: 3020.0MB Chunks: 735 CGO: 676 Ply: 4 Zom: 0 Ent: 15 (41) Items: 1 CO: 1 RSS: 6532.2MB
  969. 2020-08-05T20:31:11 2608.136 INF SectionType change from None to Combat
  970. 2020-08-05T20:31:11 2608.136 INF Unpaused Combat
  971. 2020-08-05T20:31:11 2608.136 INF Fading in Combat
  972. 2020-08-05T20:31:11 2608.136 INF Notified SectionSelector that music played
  973. 2020-08-05T20:31:14 2611.156 INF MinEventLogMessage: XP gained during the last level:
  974. 2020-08-05T20:31:14 2611.156 INF CVarLogValue: $xpFromLootThisLevel == 0
  975. 2020-08-05T20:31:14 2611.156 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  976. 2020-08-05T20:31:14 2611.156 INF CVarLogValue: $xpFromKillThisLevel == 0
  977. 2020-08-05T20:31:23 2620.390 INF SectionType change from Combat to None
  978. 2020-08-05T20:31:23 2620.390 INF Fading out Combat
  979. 2020-08-05T20:31:26 2623.410 INF Paused Combat
  980. 2020-08-05T20:31:26 2623.440 INF Notified SectionSelector that music stopped
  981. 2020-08-05T20:31:33 2630.436 INF Time: 43.64m FPS: 95.31 Heap: 2879.1MB Max: 3020.0MB Chunks: 738 CGO: 675 Ply: 4 Zom: 0 Ent: 12 (45) Items: 2 CO: 1 RSS: 6541.7MB
  982. 2020-08-05T20:32:03 2660.440 INF Time: 44.14m FPS: 82.75 Heap: 2976.2MB Max: 3020.0MB Chunks: 738 CGO: 675 Ply: 4 Zom: 0 Ent: 8 (51) Items: 2 CO: 1 RSS: 6564.9MB
  983. 2020-08-05T20:32:26 2683.415 INF Stopped Combat
  984. 2020-08-05T20:32:33 2690.450 INF Time: 44.64m FPS: 103.20 Heap: 2988.9MB Max: 3020.0MB Chunks: 739 CGO: 675 Ply: 4 Zom: 0 Ent: 9 (52) Items: 2 CO: 1 RSS: 6649.7MB
  985. 2020-08-05T20:33:01 2718.997 INF MinEventLogMessage: XP gained during the last level:
  986. 2020-08-05T20:33:01 2718.997 INF CVarLogValue: $xpFromLootThisLevel == 0
  987. 2020-08-05T20:33:01 2718.997 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  988. 2020-08-05T20:33:01 2718.997 INF CVarLogValue: $xpFromKillThisLevel == 0
  989. 2020-08-05T20:33:03 2720.455 INF Time: 45.14m FPS: 98.20 Heap: 3116.6MB Max: 3116.6MB Chunks: 739 CGO: 676 Ply: 4 Zom: 0 Ent: 9 (54) Items: 2 CO: 1 RSS: 6665.4MB
  990. 2020-08-05T20:33:33 2750.464 INF Time: 45.64m FPS: 107.94 Heap: 3128.3MB Max: 3128.3MB Chunks: 740 CGO: 676 Ply: 4 Zom: 0 Ent: 7 (54) Items: 2 CO: 1 RSS: 6652.0MB
  991. 2020-08-05T20:34:03 2780.467 INF Time: 46.14m FPS: 107.44 Heap: 3146.8MB Max: 3146.8MB Chunks: 740 CGO: 676 Ply: 4 Zom: 0 Ent: 11 (60) Items: 8 CO: 1 RSS: 6562.6MB
  992. 2020-08-05T20:34:33 2810.472 INF Time: 46.64m FPS: 121.03 Heap: 3102.8MB Max: 3146.8MB Chunks: 740 CGO: 675 Ply: 4 Zom: 0 Ent: 11 (59) Items: 7 CO: 1 RSS: 6566.8MB
  993. 2020-08-05T20:34:55 2833.040 INF SectionType change from None to Suspense
  994. 2020-08-05T20:34:55 2833.040 INF Played Suspense
  995. 2020-08-05T20:34:55 2833.040 INF Fading in Suspense
  996. 2020-08-05T20:34:55 2833.040 INF Notified SectionSelector that music played
  997. 2020-08-05T20:35:00 2837.839 INF SectionType change from Suspense to Combat
  998. 2020-08-05T20:35:00 2837.839 INF Fading out Suspense
  999. 2020-08-05T20:35:00 2837.839 INF Played Combat
  1000. 2020-08-05T20:35:00 2837.839 INF Fading in Combat
  1001. 2020-08-05T20:35:03 2840.480 INF Time: 47.14m FPS: 95.84 Heap: 3104.1MB Max: 3146.8MB Chunks: 740 CGO: 675 Ply: 4 Zom: 0 Ent: 14 (67) Items: 7 CO: 1 RSS: 6573.5MB
  1002. 2020-08-05T20:35:03 2840.867 INF Paused Suspense
  1003. 2020-08-05T20:35:17 2854.195 INF SectionType change from Combat to Exploration
  1004. 2020-08-05T20:35:17 2854.195 INF Fading out Combat
  1005. 2020-08-05T20:35:17 2854.195 INF Played Exploration
  1006. 2020-08-05T20:35:17 2854.195 INF Fading in Exploration
  1007. Calling Animator.GotoState on Synchronize layer
  1008.  
  1009. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1010.  
  1011. 2020-08-05T20:35:20 2857.216 INF Paused Combat
  1012. 2020-08-05T20:35:26 2863.952 INF SectionType change from Exploration to Suspense
  1013. 2020-08-05T20:35:26 2863.952 INF Fading out Exploration
  1014. 2020-08-05T20:35:26 2863.952 INF Unpaused Suspense
  1015. 2020-08-05T20:35:26 2863.952 INF Fading in Suspense
  1016. 2020-08-05T20:35:29 2866.989 INF Paused Exploration
  1017. 2020-08-05T20:35:33 2870.485 INF Time: 47.64m FPS: 55.23 Heap: 3049.9MB Max: 3146.8MB Chunks: 741 CGO: 675 Ply: 4 Zom: 0 Ent: 18 (74) Items: 7 CO: 1 RSS: 6614.7MB
  1018. 2020-08-05T20:36:03 2900.489 INF Time: 48.14m FPS: 108.15 Heap: 3089.8MB Max: 3146.8MB Chunks: 742 CGO: 675 Ply: 4 Zom: 0 Ent: 20 (84) Items: 9 CO: 1 RSS: 6609.8MB
  1019. 2020-08-05T20:36:08 2905.888 INF SectionType change from Suspense to None
  1020. 2020-08-05T20:36:08 2905.888 INF Fading out Suspense
  1021. 2020-08-05T20:36:11 2908.907 INF Paused Suspense
  1022. 2020-08-05T20:36:11 2908.939 INF Notified SectionSelector that music stopped
  1023. 2020-08-05T20:36:16 2913.692 INF SectionType change from None to Combat
  1024. 2020-08-05T20:36:16 2913.692 INF Unpaused Combat
  1025. 2020-08-05T20:36:16 2913.692 INF Fading in Combat
  1026. 2020-08-05T20:36:16 2913.692 INF Notified SectionSelector that music played
  1027. 2020-08-05T20:36:29 2926.987 INF Stopped Exploration
  1028. 2020-08-05T20:36:33 2930.490 INF Time: 48.64m FPS: 98.80 Heap: 3121.1MB Max: 3146.8MB Chunks: 734 CGO: 674 Ply: 4 Zom: 0 Ent: 15 (48) Items: 0 CO: 1 RSS: 6669.9MB
  1029. 2020-08-05T20:36:39 2936.137 INF SectionType change from Combat to None
  1030. 2020-08-05T20:36:39 2936.137 INF Fading out Combat
  1031. 2020-08-05T20:36:42 2939.157 INF Paused Combat
  1032. 2020-08-05T20:36:42 2939.189 INF Notified SectionSelector that music stopped
  1033. 2020-08-05T20:37:03 2960.490 INF Time: 49.14m FPS: 103.14 Heap: 3052.9MB Max: 3146.8MB Chunks: 739 CGO: 675 Ply: 4 Zom: 0 Ent: 17 (55) Items: 0 CO: 1 RSS: 6658.5MB
  1034. 2020-08-05T20:37:11 2968.920 INF Stopped Suspense
  1035. 2020-08-05T20:37:33 2990.500 INF Time: 49.64m FPS: 77.25 Heap: 3077.1MB Max: 3146.8MB Chunks: 739 CGO: 676 Ply: 4 Zom: 0 Ent: 21 (68) Items: 0 CO: 1 RSS: 6705.0MB
  1036. 2020-08-05T20:37:37 2994.340 INF SectionType change from None to Combat
  1037. 2020-08-05T20:37:37 2994.340 INF Unpaused Combat
  1038. 2020-08-05T20:37:37 2994.340 INF Fading in Combat
  1039. 2020-08-05T20:37:37 2994.340 INF Notified SectionSelector that music played
  1040. Calling Animator.GotoState on Synchronize layer
  1041.  
  1042. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1043.  
  1044. 2020-08-05T20:38:03 3020.507 INF Time: 50.14m FPS: 93.66 Heap: 3064.0MB Max: 3146.8MB Chunks: 732 CGO: 675 Ply: 4 Zom: 0 Ent: 25 (56) Items: 2 CO: 1 RSS: 6705.0MB
  1045. 2020-08-05T20:38:12 3029.836 INF SectionType change from Combat to None
  1046. 2020-08-05T20:38:12 3029.836 INF Fading out Combat
  1047. 2020-08-05T20:38:15 3032.859 INF Paused Combat
  1048. 2020-08-05T20:38:15 3032.886 INF Notified SectionSelector that music stopped
  1049. 2020-08-05T20:38:33 3050.507 INF Time: 50.64m FPS: 106.13 Heap: 3095.0MB Max: 3146.8MB Chunks: 734 CGO: 676 Ply: 4 Zom: 0 Ent: 16 (62) Items: 1 CO: 1 RSS: 6699.6MB
  1050. 2020-08-05T20:39:03 3080.514 INF Time: 51.14m FPS: 113.12 Heap: 3096.3MB Max: 3146.8MB Chunks: 737 CGO: 676 Ply: 4 Zom: 0 Ent: 10 (65) Items: 1 CO: 1 RSS: 6656.6MB
  1051. 2020-08-05T20:39:15 3092.858 INF Stopped Combat
  1052. 2020-08-05T20:39:33 3110.521 INF Time: 51.64m FPS: 119.74 Heap: 3222.1MB Max: 3222.1MB Chunks: 737 CGO: 675 Ply: 4 Zom: 0 Ent: 12 (67) Items: 1 CO: 1 RSS: 6727.8MB
  1053. Calling Animator.GotoState on Synchronize layer
  1054.  
  1055. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1056.  
  1057. Calling Animator.GotoState on Synchronize layer
  1058.  
  1059. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1060.  
  1061. 2020-08-05T20:40:03 3140.529 INF Time: 52.14m FPS: 106.22 Heap: 3235.2MB Max: 3235.2MB Chunks: 737 CGO: 675 Ply: 4 Zom: 0 Ent: 12 (69) Items: 3 CO: 1 RSS: 6736.9MB
  1062. 2020-08-05T20:40:33 3170.542 INF Time: 52.64m FPS: 89.49 Heap: 3206.1MB Max: 3235.2MB Chunks: 737 CGO: 675 Ply: 4 Zom: 0 Ent: 15 (74) Items: 3 CO: 1 RSS: 6752.5MB
  1063. 2020-08-05T20:41:03 3200.557 INF Time: 53.14m FPS: 60.48 Heap: 3265.7MB Max: 3265.7MB Chunks: 743 CGO: 675 Ply: 4 Zom: 0 Ent: 9 (76) Items: 3 CO: 1 RSS: 6755.9MB
  1064. 2020-08-05T20:41:08 3205.646 INF SectionType change from None to TraderJen
  1065. 2020-08-05T20:41:08 3205.646 INF Played TraderJen
  1066. 2020-08-05T20:41:08 3205.646 INF Fading in TraderJen
  1067. 2020-08-05T20:41:08 3205.646 INF Notified SectionSelector that music played
  1068. 2020-08-05T20:41:33 3230.559 INF Time: 53.64m FPS: 117.06 Heap: 3242.9MB Max: 3265.7MB Chunks: 750 CGO: 673 Ply: 4 Zom: 0 Ent: 6 (78) Items: 3 CO: 1 RSS: 6733.6MB
  1069. 2020-08-05T20:41:46 3243.352 INF PhonyPhonographer made level 8 (was 7), exp for next level 11267
  1070. 2020-08-05T20:41:47 3244.192 INF MinEventLogMessage: XP gained during the last level:
  1071. 2020-08-05T20:41:47 3244.192 INF CVarLogValue: $xpFromLootThisLevel == 112
  1072. 2020-08-05T20:41:47 3244.192 INF CVarLogValue: $xpFromHarvestingThisLevel == 236
  1073. 2020-08-05T20:41:47 3244.192 INF CVarLogValue: $xpFromKillThisLevel == 2493
  1074. 2020-08-05T20:42:01 3258.146 INF SectionType change from TraderJen to Exploration
  1075. 2020-08-05T20:42:01 3258.146 INF Fading out TraderJen
  1076. 2020-08-05T20:42:01 3258.146 INF Played Exploration
  1077. 2020-08-05T20:42:01 3258.146 INF Fading in Exploration
  1078. 2020-08-05T20:42:03 3260.562 INF Time: 54.14m FPS: 74.62 Heap: 3221.7MB Max: 3265.7MB Chunks: 750 CGO: 669 Ply: 4 Zom: 0 Ent: 6 (79) Items: 4 CO: 1 RSS: 6764.6MB
  1079. 2020-08-05T20:42:04 3261.187 INF Paused TraderJen
  1080. Calling Animator.GotoState on Synchronize layer
  1081.  
  1082. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  1083.  
  1084. 2020-08-05T20:42:28 3285.102 INF SectionType change from Exploration to HomeDay
  1085. 2020-08-05T20:42:28 3285.102 INF Fading out Exploration
  1086. 2020-08-05T20:42:28 3285.102 INF Played HomeDay
  1087. 2020-08-05T20:42:28 3285.102 INF Fading in HomeDay
  1088. 2020-08-05T20:42:31 3288.127 INF Paused Exploration
  1089. 2020-08-05T20:42:33 3290.576 INF Time: 54.64m FPS: 47.58 Heap: 3227.0MB Max: 3265.7MB Chunks: 752 CGO: 672 Ply: 4 Zom: 0 Ent: 4 (80) Items: 5 CO: 1 RSS: 6771.3MB
  1090. 2020-08-05T20:42:56 3313.304 INF Disconnect
  1091. Coroutine couldn't be started because the the game object 'XUi' is inactive!
  1092.  
  1093. (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoBehaviour.cpp Line: 725)
  1094.  
  1095. 2020-08-05T20:42:56 3313.507 INF [EAC] Disconnected from game server
  1096. 2020-08-05T20:42:56 3313.508 INF Exited thread NCSteam_Reader_0
  1097. 2020-08-05T20:42:56 3313.508 INF Exited thread NCSteam_Writer_1
  1098. 2020-08-05T20:42:56 3313.508 INF Exited thread NCSteam_Writer_0
  1099. 2020-08-05T20:42:56 3313.508 INF Exited thread NCSteam_Reader_1
  1100. 2020-08-05T20:42:56 3313.516 INF Exited thread SteamNetworkingClient
  1101. 2020-08-05T20:42:56 3313.517 INF SaveAndCleanupWorld
  1102. 2020-08-05T20:42:56 3313.518 INF [Steamworks.NET] Stopping server
  1103. 2020-08-05T20:42:56 3313.518 INF [Steamworks.NET] Exiting Lobby
  1104. 2020-08-05T20:42:56 3313.655 INF World.Unload
  1105. 2020-08-05T20:42:56 3313.911 INF World.Cleanup
  1106. 2020-08-05T20:42:56 3313.917 INF Exited thread ChunkRegeneration
  1107. 2020-08-05T20:42:56 3313.922 INF Exited thread ChunkCalc
  1108. 2020-08-05T20:42:56 3313.984 INF Persistent GamePrefs saved
  1109. 2020-08-05T20:42:58 3315.263 INF Preparing quit
  1110. 2020-08-05T20:42:58 3315.266 INF Persistent GamePrefs saved
  1111. 2020-08-05T20:42:58 3315.268 INF Cleanup
  1112. 2020-08-05T20:42:58 3315.283 INF AchievementManager.Cleanup
  1113. 2020-08-05T20:42:58 3315.385 INF Terminating threads
  1114. 2020-08-05T20:42:58 3315.386 INF OnApplicationQuit
  1115. 2020-08-05T20:42:58 3315.386 INF Terminating threads
  1116. 2020-08-05T20:42:58 3315.386 INF OnApplicationQuit
  1117. 2020-08-05T20:42:58 3315.399 INF [GSM] GameSparks Disconnected
  1118. 2020-08-05T20:42:59 3316.260 INF Terminating threads
  1119. 2020-08-05T20:42:59 3316.260 INF OnApplicationQuit
  1120. 2020-08-05T20:42:59 3316.260 INF Terminating threads
  1121. 2020-08-05T20:42:59 3316.260 INF OnApplicationQuit
  1122. Setting up 8 worker threads for Enlighten.
  1123. Thread -> id: 3c94 -> priority: 1
  1124. Thread -> id: 2458 -> priority: 1
  1125. Thread -> id: 2664 -> priority: 1
  1126. Thread -> id: 2c74 -> priority: 1
  1127. Thread -> id: 2f78 -> priority: 1
  1128. Thread -> id: 2f00 -> priority: 1
  1129. Thread -> id: 5c8 -> priority: 1
  1130. Thread -> id: 1c78 -> priority: 1
  1131.  
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