LeDocteur

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May 12th, 2013
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  1. (All in this profile is made with the cooperation of the users of the characters mentioned.)
  2.  
  3. [u][b]Homeworld:[/b][/u] Aselia (Tales of Symphonia, but has lived in Olympus Coliseum and has an apartment in Traverse Town's Second District
  4.  
  5.  
  6. [u][b]Name:[/b][/u] Isaac Koniro Zivaku
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  9. [u][b]Age:[/b][/u] 20
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  12. [u][b]Species:[/b][/u] Human, though with some demonic nature and dragon like wings.
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  15. [u][b]Gender:[/b][/u] Male
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  18. [u][b]Abilities:[/b][/u]
  19. - Flight: Due to his organic, dragon like wings, Isaac is capable of flight without the use of any form of magic. That said, this power, like any others, is unavailable on non-powered worlds, and his wings are not present in those cases.
  20.  
  21. - Swordsmanship: Isaac is skilled in the use of both a double saber and a single-sided sword, sometimes simultaneously.
  22.  
  23. - Blind fighting: Due to formerly being blind, Isaac is adept at fighting enemies that he is not looking at, those being on all sides, through smoke, or other methods.
  24.  
  25. - Speech: Isaac is known for getting in and out of situations through basically talking his way out more often than anything else. He is known to lie, tell half-truths, or otherwise cheat many people in order to get what he sees to be the best possible result.
  26.  
  27. - Parkour: Due to training for several weeks in the world of Mirror's Edge, Isaac is a traceur, and though he sometimes needs more training in this degree, he is still rather good at it.
  28.  
  29. - Close Quarters Combat: Isaac has some skill in unarmed combat from his training in the world of Mirror's Edge, though he mostly just uses this for disarming people, and prefers to use his swords or gun to fight instead, due to being better with them.
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  32. [u][b]Powers:[/b][/u]
  33. - Elemental absorption: Isaac is able to harness the elemental energy of a magical attack against him into a weapon for a limited time, or to fuel an attack of his own, though continuous use exhausts him. He learned this skill from his late father.
  34.  
  35. - Heart-reading: Due to his time as a villain under the guidance of the spirit Zeik, Isaac is able to read the emotions and memories of those he looks at. More deeply hidden or overly complex heart readings necesitate a longer scan. Due to this skill requiring concentration, it cannot be used in combat.
  36.  
  37. - Flight: Isaac's wings, a gift from the Zeik-controlled Yubel, allow for flight at high speeds, as well as carrying one person.
  38.  
  39. - Scout: A Rapture-gained plasmid somehow morphed from Isaac's Incinerate on revival, this plasmid allows his consciousness to temporarily leave his body, letting him move ahead and look around an area unnoticed, able to walk through doors without opening them. He can use one full syringe of EVE or one other skill once before he is forced back into his body. The body, in the meantime, does not move, and Isaac will be forced to return if it is attacked. on his hand, the plasmid makes the skin look like is has a constantly changing shade of black or white, like an old film.
  40.  
  41. - Dark Sphere: A dark energy technique learned when he was younger in Aselia, this fires a concentrated blast of dark energy from Isaac's hand. Due to his experience with it, it can be charged up for a stronger attack. This "Unstable Dark Matter" can be thrown as a far larger ball, passing through many targets before stopping at a wall or cover. Any who it travels through will have their health sapped away, though not gained by him, for a short time. Also, the enhanced ball can be detonated remotely at will, causing an explosion of darkness that deals heavy damage and sends some enemies flying. Alternately, if the ball is imploded, it deals twice as much damage for half of the explosion radius. Unless he is focusing hard, this can only go in a straight line, and it will dissipate after several seconds left alone.
  42.  
  43. - Extra Perspective (Demon's Eye): Isaac can use his weapons' eyes to add a new perspective to his own, allowing him to look in more than one direction at once. If he concentrates, he can heart read through it as well, but it is much more difficult at farther distances from the weapon.
  44.  
  45. - Brimstone Magic: Brimstone is a subset of demonic magic; though it’s closer to darkness than its parent spell group. Flames and fire also seem to have a role in it as well, as several the spell seem to have a connection to the element. Black smoke tinged with the blood red flames of demonic energy is the physical representation of the magic and show that it has a weakness to light and water-type magic, and a slight weakness to ice. He is still developing this set, but has the following:
  46. -- Hellfire: One of the more base spells, Hellfire is little more than a blood-red fireball conjured in the caster’s hand. It may be thrown or used to light objects can cannot be maintained for longer than a few minutes.
  47. -- Doubt: Smoke covers a large area, obscuring visibility and making it difficult to tell friend from foe.
  48. -- Soul Wound: The caster enchants their weapon so that they deal damage directly to the soul of another, cutting into their magic reserves.
  49. -- Soul Burn: This spell only affects the caster and, when activated, lets their own soul take the damage their body would. Enemy attacks will drain magic instead of health, but the effect will vanish should the user run out of magic.
  50. -- Sulfur: A level up of Doubt, this spell enshrouds the target in a cloud of greenish purple, acidic smoke; making breathing hard and sapping away health while still making it hard to tell friend from foe.
  51.  
  52. - Hellspawn: Resurrection of lesser opponents, imbuing them with Brimstone magic and mutating and corrupting them as necessary, or perhaps just as a result. Then being able to use these as minions of a sort. This spell, generally a kind of Limit Break, was given by Death (a side character of Zatrion).
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  55. [i]Personality:[/i] Since his second death, Isaac has developed a hatred for any negative comments concerning his older brother, Gregory. He has learned to use words rather than violence to achieve his goals, and so is not above lying and twisting truth to get a villain to see his way for the time being. Isaac can become exasperated with the antics of regular heroes, but still can take a joke. The demon feels that his past deeds deserved his punishment by death, and so is not at all bitter about the death itself, though the deeds are a sensitive subject.
  56.  
  57. He does have it in him to be kind to those he trusts, but does acknowledge, at times up front, that he is a cheater and a liar, though never in order to hurt them.
  58.  
  59. A piece of of the ancient spirit Dormin still reside within his psyche, and try, with limited if any success, to get their new host to do evil, or just not good, deeds in order to survive. It speaks in the first person plural at all times to refers to itself, using equal parts of a male and female voice, and is booming for those who can hear it, though silent for those who cannot.
  60.  
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  62. [u][b]Alignment:[/b][/u] Good
  63.  
  64.  
  65. [u][b]Appearance:[/b][/u] Isaac is six feet tall, with short, slightly spiked reddish-black hair. His eyes are crimson, like that on each of his bladed weapons. He has a greenish-brown shirt with a gray jacket zipped up beneath it, the same color as the shirt around his neck and on the shoulders, with it a bit lighter on the shoulders than in the front and back at the same height. Silver over the zipper, with purple lines down the sides of it, thinly. The sleeve cuffs are purple as well. Black pants with a brown belt, along with brown-and-black boots with a purple knot at the top of them where laces would end. The symbol of a blackish-purple smoke cloud behind a blood red flame is on the back of the jacket. He has a scar on his chest where his heart is below, and another on his back in a similar place. On both shoulders, black scars mark the former locations of Darkness serpents. He also has a thick circular scar on his chest and back. A last scar is marked on his chest, a burned in [url=http://images4.wikia.nocookie.net/halo/images/9/9f/Mark_of_Shame.jpg]Mark of Shame[/url] above the other chest scar, and burned by an electrical strike around it. He also has [url=http://images.wikia.com/teamico/images/d/d5/Sigil.jpg]the mark of Emon[/url] on his left arm, a mark from Death to signify his role as one of Nexus. On the left in [url=http://m640.photobucket.com/albumview/albums/UMIYURI/Rokkushierudo014.jpg.html?src=www&action=view&current=Rokkushierudo014.jpg]this picture[/url].
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  68. [u][b]Weapons:[/b][/u]
  69. - Abyss Reaper: A two sided sword, with a one silver blade, another red one that seemed caked in blood, and a black, bony hilt, a red (functional) eye on either side of the hilt, one shifting to the pommel when one blade or another is retracted. The weapon can be dismissed or summoned at will from a swirl of black and red smoke and flames that firms between the Aselian demon's fingers. This weapon is his original, and is linked to him in many ways. Due to the reacquisition of the Blood Sword he once had, its form has shifted to a telescopic folding blade, with multiple parts that fold into each other, and can be separated out piece by piece. A two-part trigger on the handle is pressed inward toward the palm, activating a double-action switch, which causes an internal spring to pull the middle section of one or more blades out the top of the handle, locking it in place. The final section of one or both extends from the middle in much the same fashion. Upon pressing the trigger again, the switch resets, unlocking the blade and pulling the sections back inside the handle, allowing the blade to be easily stored and concealed, then molded to the form necessary. One blade is a thick one of a naginata, but the other, on the other side, is a thinner blade, made for more finesse and speed than strength. This weapon has three forms to it.
  70. -- Blood Sword: When only the thinner blade is extended, its blade is serrated, and strikes with this weapon drain health from the enemy into the user.
  71. -- Abyss: When both blades are extended, it operates as a double sided sword in general, and he, due to his extended period of blindness, can use it in all directions, even without use of his multiple eyes.
  72. -- Muspell: When only the longer blade is extended, it can be curved into the form of a scythe with a very sharp edge, used to pull people toward the user and cut behind their defenses. The point where the scythe blade curves outward is marked with the red eye not on the pommel. The entirety of the blade itself is black, serrated on the back of the chine (blade), and having a red snaith (handle) with a bony look to it in an unknown metal, sharp protrusions sticking from the sides of this snaith to allow him to spin it around if he so needs. The jagged edge continues close to the heel of the weapon (the inner side closest to the grip), as a point for cutting cleanly if caught in that position. On the toe (tip of the blade), it is longer on the outer edge of the chine than the inner one by several inches, leading to it looking akin to a monster's jaws, a slightly pointed area on the longer end making for three points aside from the blade's edge itself. This formation is named for the Norse realm of fire, Muspelheimr, the polar opposite of Niflheimr, the realm of ice and mist that serves as the underworld, also known as Daemonium, for Aselia.
  73. -- Surtr: A pair of powered gloves. When the weapon has neither blade extended, it unfolds, moving around to his back, between his wings. From there, it splits into two pieces, which slide in both directions akin to snakes before collecting around his hands in shards of metal, unfolding the entire way. The result is that there is a black length of metal over the small of his back, red lines going in the middle of it toward each arm, and what appears to be a single glowing red eyes in the midpoint on the back, being the location of the functional eyes in this case. The arms themselves are covered with black metal, red markings that are cut in showing where muscles are, as if they were the muscles themselves. Between the fingers and thumb, that same redness exists. The gloves go to the end of his hands, and, though they are not thick, give a lot of strength. These weapons are used for breaking armor, and are best for quick movements before backing off. When dodging with these on, the user, if at the right moment, may see a red mist emit from the muscular parts, meaning that the next strike will be much stronger. Overall, this weapon is best suited for close combat, and is the strongest of the weapon formations, though it is also the highest risk. In order to remove Surtr, the user tenses his hands, holding out one hand either in front or to the side. The weapon comes together and re-formed with both blades in that hand.
  74.  
  75. - [url=http://masseffect.wikia.com/wiki/Collector_Sniper_Rifle]Collector Sniper Rifle[/url]: An organic-synthetic mixture of a rifle built from schematics and the Collector Assault Rifle he once had by K1-R4 as a reward finally for helping her fight off the firewall installed by Ernest Marshall. It fires a beam as a concentrated yellow beam of energy like a particle weapon, and is best fired in short bursts for single people, or longer ones for stronger targets, though it still functions mainly as a short burst weapon for sneak attacks. The gun is noted by to be both "anti-materiel (anti-armor)" and "antipersonnel (anti-organic)". While it would normally have a maximum distance, Kira included an internal heat sink that both extends the ammunition before it needs a recharge, and eliminates the distance problem by keeping the shots compact and from dispersing in the air. This weapon does not use thermal clips, but instead vents through holes on the top that look like vertebrae, and, at the expense of some mana, Isaac can speed up the process by manipulating the steam within to force its way out faster. As an add on, it also has Ultralight Materials for lighter weight to allow him to use powers efficiently, and a Level V Enhanced Scope, which allows him to have increased accuracy while moving, and the ability to see enemies highlighted through smoke. It also uses third-level "Drill Rounds", which allow for ammunition to pass great distances through cover and other objects, with an increase in penetration of objects to increase the distance of the firing itself.
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  77. [b][u]Equipment:[/u][/b]
  78. - [url=http://masseffect.wikia.com/wiki/Equipment_(Mass_Effect:_Infiltrator)#Stealth_Suit]Cerberus Stealth Suit[/url]: Mass Effect universe armor, from the era shortly before the third game, this is an upgraded form of his previous armors from the same universe that was built by him with schematics stolen using Azumi's Terminus Systems contacts using Kira's use of Space Paranoids as a repayment of a debt. A suit of black, full-body armor that is completely vacuum sealed, with silver shoulder pads and chest plate and midnight blue knees. There is a red light on the chest of the armor that is very dim, allowing for some visibility, but primarily for the user. The helmet has two red slits for the eyes that glow, and a primarily black design aside from the silver top, cheeks, and chin. Includes vacuum and heat shielding, along with some benefits to survivability in the form of very limited "kinetic barrier" shielding. The helmet also features a breath filter. The armor itself is very quiet, even as quiet as some normal stealth armors with no shielding. The Stealth Helmet itself, which still folds into itself if necessary (but can be taken off manually at the user's discretion) focuses on tactical advantages over defensive capability, featuring an auto-targeting software and optical enhancement to increase weapon accuracy and increase the damage dealt by long-range head-shots.
  79. -- [url=http://www.halopedia.org/Antigravity_pack]Sangheili antigravity pack[/url]: A green anti-gravity pack that puts a field of zero gravity around the user, allowing for flight in space. Isaac added this in order to compensate for the inability to use his wings in the armor, but it is only usable with said armor. He found the schematics with the help of Kira in order to pay off a debt she had to him.
  80. - [url=http://godofwar.wikia.com/wiki/Hades%27_Helm]Hades' Helm, the Helm of Darkness[/url]: Received from after the death of the God of the Underworld in the world of God of War. This helmet's use is as of yet unknown to Isaac, but it is incorporated into his Moros Form for his magic, and augments his magical abilities, including the amount of them he can use and their power.
  81. - [url=http://masseffect.wikia.com/wiki/Omni-tools]Omni-tool[/url]: Isaac has a right-handed version of one of these, with the operating system usable on the left arm. It does not have any current applications aside from data storage, but he is working on getting a functioning omni-blade device.
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  83.  
  84. [u][b]Awareness:[/b][/u] Yes.
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  86.  
  87. [u][b]History:[/b][/u] Isaac was one of the first few Interferences, an evil, blind thirteen year old. He traveled the worlds to kill his brother, using an evil and immoral technique from the Jade Empire universe called Soul-binding to force three Interferences, including the brother Gregory's girlfriend Kynthia, to follow his orders whether or not they wanted to. After many adventures and several allies (along with a LONG list of enemies), a combination of time travel and a prophetic dream caused him to see the error of his enslaving and murdering ways. He tried his best to reform, though he did have to engage in cannibalism to sate the power of the evil, chaotic force known as the Darkness. Finally, when that cannibalistic version of himself came from the future with other forces, he helped to kill him forever, changing his future for the better. After years, his crimes came back to haunt him. Crazed, the elder brother, a Cruxis angel, killed three people, the last being his demonic younger brother, to stop what he believed to be a killing spree by Isaac, burning the boy with the Haloverse Mark of Shame in the process before stabbing him through the heart with his own double saber. The demon's spirit was forced into the Olympus Coliseum, where he aged much faster, up to eighteen relatively quickly in the very awkward company of the father he had killed, his weapon having been bound to his metaphorical heart and soul on death, and changing form somewhat. To be revived, Isaac made a deal with Hades: the Darkness, most of his weapons, and many powers in exchange for new life.
  88.  
  89. Some time later, he met Audrey Jones for another time in Castle Oblivion. Having atoned, she decided to give him a chance, though not trust him completely, and let him know that his brother had also died before he came back. She did, however, lend him a ride to Twilight Town, where they met with Naito Zivaku (son of his brother, from the future), and the Sneaselmorph Jasmine. Though noticing the attraction of the time traveler to the latter, both more experienced Interferences didn't bother to... interfere.
  90.  
  91. The Silver Tongue went to Siam Sid, Amestris, where he met with Sorin Mireu for the first time since his revival, a man named Kalas, and with the villain Ignis Fatuus also there. Fighting him off, Isaac managed to get information about all of them with his skills, deciding to keep an eye out for the latter in the future.
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  93. He then returned to Olympus Colosseum, using his own manipulative nature to regain his use of dark portals from Hades, but at the expense of having dark creatures come out of them when he does so. These portals had no Nothing Threads, simply being holes in the air with no suction. As a result, he freed the amnesic reincarnation of his former partner as a villain, Cain Flueves, to wander the worlds, hoping he would turn out better this time, or at least be useful to him.
  94.  
  95. After a meeting with a lycanthrope woman by the name of Abigail Wallace, the demon went to the universe of Mass Effect, helping to solve the crisis on Virmire with zero heroic fatalities due to quick thinking and the aid of fellow Interference Jonathan "Pyro" Mireu and his sister Jessica, gaining an omni-tool with no combat functions readily active and an armor set for his troubles. After that, he met with K1-R4, an artificial intelligence from his cannibalistic future's time who did not fully trust him, and helped to destroy a Halo-universe Forerunner installation, though not without harming her, facing off against omnicial villain Ernest Marshall in the process.
  96.  
  97. Eventually, he wound back up in the world of Silent Hill, home to an old ally named Cheryl "Heather" Mason, whom he had not seen since his revival. He joined up with Naito and Kalas, where they fought new monsters and ended up captured by a small fraction of the Order. Though he did not face any monsters of his own like the other two, he did meet up with Douglas Cartland, a good friend and surrogate father of "Heather's", and helped him escape. Once the two Interferences faced their demons, they were allowed to escape, given one last note by Cartland to let "Heather" know of the persisting dangers of Silent Hill, and that he was still alive.
  98.  
  99. While traveling to the world of God of War near the end of the plot (having been there earlier once before), the demon found some others, including Cheryl Mason, Jasmine, Audrey, and Naito. He also, though suffering from a somewhat fatal and perpetual ailment (death) for a time, gained a new magic type from the God of Death of the world, Thanatos, known as Brimstone. However, Naito, on learning of the death of his father, Greg, ran away, followed by both an arrived Sora and Jasmine, with Cheryl Mason deciding to travel a bit with Isaac once she cleared some things up. Also, in that trip, they fought with the Sisters of Fate Lahkesis and Atropos, with Isaac severing one of the latter's hands, using it as a time travel portal device from then on.
  100.  
  101. With said things cleared, Isaac bought a new set of clothes (his old ones torn up by the time in God of War) and got an apartment for himself in the Second District of Traverse Town, to which Cheryl visited. He gave her a pistol he had earned from the SSV Normandy (the last of his armaments from that era except an assault rifle), and talked to her a bit in private, but didn't do much else besides, though he did feel a kinship.
  102.  
  103. He later went to the world of Nippon, that of his brother's girlfriend, and spoke to her. She had become incredibly abrasive with no justification, so his respect for her had evaporated, but he still stayed a bit for his brother's sake, and told her of a plan to revive him with some of his magic (having two revivals handy from Thanatos as well as the magic). He also met others, such as Kalas, Sorin Mireu, and the soldier Azumi Ian, but didn't think much of them.
  104.  
  105. However, in spite of her protests, he did bring Kynthia and Naito to see and revive Greg, leaving them for a time after making up with him. The first place he went was the world of Fairport, a place that Greg had once gone, with Cheryl Mason again, along with Naito and Jasmine. There, aside from being terrified by Alma Wade, he lost the Hand of Atropos to Naito by accident, letting him keep it for the time being. Afterwards, he spoke with Cheryl again on his ship, the "Erebus", having been sent there by Alma with her. The two talked, as he had Kira combine some of Cheryl's weapons to make them less cumbersome, but Valtiel, within Mason's mind, spoke and scared her away, leaving him to his anger.
  106.  
  107. In his annoyance, Isaac again visited the world of Olympus Colosseum. Seeing a frantic, angry Abigail Wallace there, he sought to calm her, using her own argument of wanting to be free of fear completely after a dangerous run in with a man known as "Scarecrow" against her until she broke down into calming herself. After a dangerous spar, he was invited to join a group of hers known as "the Pack", with someone named Yuki Masami as her immediate subordinate. He did agree, wanting help to defend his family, but on the condition that he would not be ordered to hurt them.
  108.  
  109. Given time, he again saw Sora, not to mention Riku, Alexander Karsath, and Kairi, along with his family. With their help, he fought off someone known as "Vanitas", a boy of monochrome from a decade past with a Keyblade and very powerful skills. However, although they fixed an issue with Kingdom Hearts in The World That Never Was, Sora and Riku attested to the insane figure's dying last words as he laughed: "It never hurts to have a backup."
  110.  
  111. He went to Space Paranoids, seeing it falling apart at the seams from Kira's growing false rampancy, but, with the help of others he knew and did not (the latter just being "Zero" and a boy by the name of Damien, and seeing an old ally by the name of Hawk Shadowflash), they managed to solve the issue, banishing not only the remains of a crazed future version of the artificial intelligence 54-1N, but also the firewall taken in from Ernest Marshall, and other viruses taken in during the interim. Also, in the process, the world of Space Paranoids was changed, adding newer features to it as K1-R4 reconstructed the entirety of it, adding sections and modifying others to make them less immediately lethal.
  112.  
  113. After a brief time in the world of Nippon to bring Naito there, Isaac came back to Space Paranoids with his brother, getting a tour from the slightly less abrasive, physically different, but otherwise unchanged K1-R4. In the process, he met with a version of Death. There, he received his sigil on his arm, and the power of Hellspawn, at the cost of a small sliver of his soul until his allotted recruitment ran out, along with those of Kira and Greg, who had been enlisted, alongside Kynthia and the partial vampire T.J. Brackin, to fight an alternate multiverse of undying beings, where death does not exist as a concept.
  114.  
  115. Isaac again visited the universe of Mass Effect. This time, he saw not only a new Normandy, the SR-2, but also a new crew to a degree, and two Commanders Shepard, one male, and one female, as a result of a misadventure of Interferences. He didn't question it, however, aiding them, alongside the two Mireus who had come before and Kairi and even Cheryl, in helping Tali'Zorah in proving her innocence in a trial by her quarian people (albeit not actually doing so, just getting her off by shaming the jury). In the process, he also earned a new armor set in the place of his older one, and replaced his gun with a Collector assault rifle, adding the ability to take both thermal clips and to overheat normally with the aid of Kira. He also learned from Cheryl (who had earned her own new chitin armor for space-faring missions) that she was willing to give dating a shot.
  116.  
  117. Following a world with Louis Delgado, a fellow veteran Interference, in which he had no powers nor weapons, surviving on only physical skill and speech ability along with Cheryl as well, the two went to the world of "New City", where, along with a young man by the name of Spencer Parker and the soldier Azumi Ian once more, they went through extensive, seven-week training in parkour with a young "Runner" by the name of Abigail Walters, also learning close, hand-to-hand combat with the soldier as well, just in case. By the end of the training, they all could traverse easier, but between himself and Cheryl, she was the better one at closer combat, as proven by a visit to the more-powered world of "Tom Clancy" (Rainbow Six, Splinter Cell, Ghost Recon, EndWar, and HAWX) in the year of 1991, fighting off a group of burglars invading the home of ex-Navy SEAL Samuel Leo Fisher. Though he was hostile (and did help them to defeat the foes), he calmed down, and, after soothing his daughter, heard them out about Interfering before letting them go on their way.
  118.  
  119. Letting Cheryl develop herself on her own for a while, Isaac went to the world of Pokémon, happening upon the bleeding, unconscious forms of Jasmine and Naito on Spear Pillar. Taking them to the Pokémon Center in Eterna City and explaining Jasmine's situation, he then got information from across the mountains via flight and through heart-reading the pair, about what had happened with "Team Galactic", their burning facility, and in the parallel "Distortion World" the two had left from rather violently. Telling them the news about what had happened and letting them get healed, he allowed Jasmine to figure out that she really was not a monster to her people as much as she thought, though she did seem to like Naito more and to go with him to other worlds in spite of not needing to.
  120.  
  121. Going with Cheryl, Naito, and Jasmine, Isaac went back to the universe of Mass Effect once more (Kalas was there too), this time going on a double date via a mission with a thief known as Kasumi Goto. By the end, they all were fine, having succeeded, and had received dresses for the women, and suits for the men.
  122.  
  123. After meeting Yuki Masami and Abigail Wallace in Disney Castle, Isaac found a similar person to the former, someone by the name of "Rikka", watching from the shadows, coming in. Scanning her heart, he decided to look up information on the group known as "the Collective", which she was a part of, and seemed dangerous. Then, after yet another visit to the world of God of War in which he witnessed the death of the God of the Underworld, Hades, and gaining his helmet for his own powers, the Silver Tongue was too late to stop this Rikka from murdering Abigail herself, though he did manage to get more information on the other members of her group, not to mention the vast majority of her named spells. Following the burial alongside Yuki in Dwarf Woodlands' Flower Glade, he agreed to help her in the future (especially with Ignis Fatuus, who seemed to have deluded her into believing him to be good), but they did acknowledge that the Pack was gone for good.
  124.  
  125. Yet again, he went to the universe of Mass Effect. This time, he went to Afterlife, a club on the degenerate capital of Omega, where he saw Cheryl once more, along with some others such as Kalas, Azumi, and Zero. Though they initially went after a leader of a mercenary group known as the Blue Suns, Isaac and Azumi noticed Kalas and Cheryl being stolen away by Ignis Fatuus after a misuse of organization for the capture of some lesser mercenaries. In the ensuing rescue given by Isaac, Sorin Mireu, and Audrey, along with aid from the Scarecrow, Jonathan Crane, of all people, they learned of the base of the Collective, the White Night, and the members within, along with the fact that Azumi was forced to work for them in order to protect others. Still, they managed to make their way out, leaving Azumi to willingly take the heat for it all.
  126.  
  127. Some time later, after having his assault rifle swapped for a sniper rifle of the same place with help from Kira, he learned of the death of Kynthia permanently to a being known as Akuro from her universe. Though she had given birth to Naito and his sister Nótt (both of whom were being looked after by his mother, Kira Zivaku the human being), she was still completely gone, leaving Greg, though with some work to distract him, distraught and forcing himself to be very quiet. Isaac did not fill much guilt or even all that much sorrow over her death, no. But he did feel for Greg, and hopes him the best in the future.
  128.  
  129. For the time being, however, there are, as ever, other things to keep him occupied, such as the reacquisition of an old weapon known as the Blood Sword, which morphed his signature weapon into a new form with multiple facets.
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