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- local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
- local Window = Rayfield:CreateWindow({
- Name = "Remorse Hub",
- LoadingTitle = "Remorse Hub Rework",
- LoadingSubtitle = "by Remorse/Hsdkjhjdshc",
- ConfigurationSaving = {
- Enabled = false,
- FolderName = nil, -- Create a custom folder for your hub/game
- FileName = "Remorse Hub"
- },
- Discord = {
- Enabled = false,
- Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD
- RememberJoins = true -- Set this to false to make them join the discord every time they load it up
- },
- KeySystem = True, -- Set this to true to use our key system
- KeySettings = {
- Title = "Remorse Hub Key System",
- Subtitle = "Key System For You :3",
- Note = "Getting key is in the raw pastebin",
- FileName = "Remorse hub key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file
- SaveKey = false, -- The user's key will be saved, but if you change the key, they will be unable to use your script
- GrabKeyFromSite = True, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
- Key = {"https://pastebin.com/raw/KQ44JHaw,https://pastebin.com/raw/WRp23v0P"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22")
- }
- })
- local MainTab = Window:CreateTab("Main", nil) -- Title, Image
- local MainSection = MainTab:CreateSection("Home")
- Rayfield:Notify({
- Title = "executed have fun :3",
- Content = "OP gui better than my old one.",
- Duration = 4.4,
- Image = 14677758077,
- Actions = { -- Notification Buttons
- Ignore = {
- Name = "Yuhhh!",
- Callback = function()
- print("The user tapped Yuhhh!")
- end
- },
- },
- })
- local Button = MainTab:CreateButton({
- Name = "First Person Macro",
- Callback = function()
- local Player = game:GetService("Players").LocalPlayer
- local Mouse = Player:GetMouse()
- local Enabled = false
- Mouse.KeyDown:Connect(
- function(Key)
- if Key == "c" then --input key
- Enabled = not Enabled
- if Enabled == true then
- repeat
- game:GetService("RunService").Heartbeat:wait()
- game:GetService("VirtualInputManager"):SendMouseWheelEvent("0.1", "0.1", true, game) -- change these numbers for higher delay
- game:GetService("RunService").Heartbeat:wait()
- game:GetService("VirtualInputManager"):SendMouseWheelEvent("0.1", "0.1", false, game)
- game:GetService("RunService").Heartbeat:wait()
- until Enabled == false
- end
- end
- end
- )
- end,
- })
- local Button = MainTab:CreateButton({
- Name = "Infinite Jump",
- Callback = function()
- local infjmp = true
- game:GetService("UserInputService").jumpRequest:Connect(function()
- if infjmp then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass"Humanoid":ChangeState("Jumping")
- end
- end)
- end,
- })
- local Slider = MainTab:CreateSlider({
- Name = "Walkspeed",
- Range = {16, 1000},
- Increment = 1,
- Suffix = "Speed Baby Bro",
- CurrentValue = 16,
- Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Value)
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value)
- end,
- })
- local LockTab = Window:CreateTab("Lock ", 4483362458) -- Title, Image
- local LockSection = LockTab:CreateSection("Op locks")
- local Button = LockTab:CreateButton({
- Name = "Nyula Lock ⭐STARS USE",
- Callback = function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/nyulachan/nyula/main/nyulauh"))();
- end,
- })
- local Button = LockTab:CreateButton({
- Name = "ai lock",
- Callback = function()
- loadstring(game:HttpGet("https://raw.githubusercontent.com/scripthubekitten/camlockv3/main/kjnjnjn", true))()
- end,
- })
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