nekosune

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Jul 17th, 2015
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  1. #==============================================================================
  2. # ** Window_MenuCommand
  3. #------------------------------------------------------------------------------
  4. # This command window appears on the menu screen.
  5. #==============================================================================
  6. class Window_MenuCommand < Window_Command
  7. #--------------------------------------------------------------------------
  8. # * Create Command List
  9. #--------------------------------------------------------------------------
  10. def make_command_list
  11. add_command(Vocab::item, :item, main_commands_enabled)
  12. add_save_command
  13. add_game_end_command
  14. end
  15. end
  16.  
  17. #==============================================================================
  18. # ** Window_ItemCategory
  19. #------------------------------------------------------------------------------
  20. # This window is for selecting a category of normal items and equipment
  21. # on the item screen or shop screen.
  22. #==============================================================================
  23.  
  24. class Window_ItemCategory < Window_HorzCommand
  25. #--------------------------------------------------------------------------
  26. # * Create Command List
  27. #--------------------------------------------------------------------------
  28. def make_command_list
  29. add_command(Vocab::item, :item)
  30. add_command(Vocab::key_item, :key_item)
  31. end
  32. end
  33.  
  34. #==============================================================================
  35. # ** Window_MenuStatus
  36. #------------------------------------------------------------------------------
  37. # This window displays party member status on the menu screen.
  38. #==============================================================================
  39.  
  40. class Window_MenuStatus < Window_Selectable
  41. #--------------------------------------------------------------------------
  42. # * Hiding Party Status Window
  43. #--------------------------------------------------------------------------
  44. def initialize(x, y)
  45. super(x, y, 0, 0)
  46. end
  47. #--------------------------------------------------------------------------
  48. # * Refresh
  49. #--------------------------------------------------------------------------
  50. def refresh ; end
  51. end
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