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May 28th, 2025
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  1. https://www.gameple.co.kr/news/articleView.html?idxno=213140
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  3. Summary:
  4.  
  5. 1. **Story Evolution:** Season 1 was primarily character/world introduction ("self-introduction"). Season 2 marks the true start of the serious, plot-driven narrative, while retaining the game's signature humor. Players have responded very positively to this shift.
  6. 2. **Story Quality Secrets:**
  7. * **Foreshadowing:** Careful planning from Season 1 (e.g., "Elias Odyssey") laid groundwork for Season 2, allowing players to predict and engage with plot threads.
  8. * **Fast Pacing:** Story updates are released faster than promised (weekly vs. every 6 weeks) due to the story team's passion, *not* pre-written stockpiles. The overall plot structure is set, but details are written weekly.
  9. * **Accessibility:** No limited characters, no combat interruptions during story segments, and a binge-friendly structure (like webtoons) keep the story accessible to both new and existing players.
  10. * **Integration:** Event stories are closely tied to the main plot to maintain immersion and tension.
  11. 3. **Favorite "Trickcalism" Moments (Theme Theaters):**
  12. * **CEO Han Jeong-hyeon:** "Meltdown Butter" (incorporates company history) & "Zzirit Zzirit! Sparkling Storm" (embodies the absurd, physics-defying "Trickcalism" spirit).
  13. * **VP Shim Jeong-seon:** "Rush! Fury Delivery!" (relatable workplace humor).
  14. * **Writer Paulppa:** "The Snake Walking Alone" (final scene praised for art and emotional friendship portrayal).
  15. 4. **The Protagonist ("Cult Leader"):** Intentionally portrayed as flawed and immature, requiring help from others. The developers believe perfect protagonists are boring tools. Season 1's more human, joke-prone leader was a favorite.
  16. 5. **Developer Involvement:** Initially heavily involved in world-building, the CEO and VP now mainly handle music, timing, PVs, and sensitivity/relevance checks. They trust the story team (led by Paulppa) and are sometimes surprised by their bold ideas.
  17. 6. **Novel vs. Game:** The novel "The Trickcal" and the game story are now considered distinct entities. Players are encouraged to enjoy them separately without strict comparison.
  18. 7. **Health Concerns:** Both CEO Han and VP Shim are experiencing health issues due to intense overwork (15+ weeks without weekends, events, filming). Han needs multiple medical procedures. They plan to take a break after 2nd-anniversary filming to recover.
  19. 8. **Global Service Plans:** A CBT (Closed Beta Test) for select global regions is coming soon, similar to the Korean Final CBT. It will be a newly built version, potentially differing from the Korean server. The goal is cross-pollination of good features between servers.
  20. 9. **Writer Paulppa's Insights:**
  21. * **Foreshadowing:** Primarily focused on Season 2, with lighter setup for Season 3 and endings.
  22. * **Memes:** Use is intentional but moderated; all memes undergo internal review.
  23. * **Desired Collaborations:** Passionately recommends the classic Korean drama "Ya In Shi Dae" (The Age of Wild Men). Expresses personal admiration for "Limbus Company's" story/setting but doubts his ability to do it justice in a collab.
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