Borp

wiz card data

Sep 23rd, 2020
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  1. LV 25
  2.  
  3. AC 12
  4. HP 1D100+100
  5. AGI 2D4+10
  6. VIT 18/18
  7. Attacks 3
  8. Dmg 1D10+7
  9.  
  10. Move Ceiling 1
  11. Spells M7/P7
  12. Evasion 9(18)*
  13. Morale 100%
  14. Exp 3000
  15. Dispel 40%
  16.  
  17. ½ damage from magic except ≪Whither≫.
  18. Call for help. Animal.
  19. It's a frog-like animal with a tail, it digs even smaller holes in caves and lives with its many friends. When things are a little dangerous, it'll immediately call its friends for help, and if the situation gets really bad it'll escape. For some reason, it's highly resistant to magic, so it only takes ½ damage from damage spells (including ≪Hellfire≫). For those other than damage spells (≪Death≫, ≪Expire≫, ≪Darkness≫, etc), the effects are the same. Damage spells can have their damage halved and then Resisted further.
  20.  
  21. Breath 3
  22. Magical creature
  23. This is a wild cow-like monster covered in scales like iron armor. In addition to its breath of steam, it'll also perform a rush. A rush is when the Gorgon heads straight toward a character by 1 sq. and attacks, the damage dealt to that character is doubled. However, if the character succeeds on an AGIx3 check, they'll avoid it and the damage will not double. Then a normal check is made to determine if the Gorgon's attack was successful.
  24.  
  25. ≪Fire≫
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