Sandwitches

Support Systems

Jun 17th, 2015
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  1. HP Regen
  2. - Make recovery check on each turn using Might.
  3.  
  4. EN Regen
  5. - May use Boosts to activate systems
  6.  
  7. Repair
  8. - T1: Roll Mechanics to make a recovery check on an adjacent unit.
  9. - T2: Target can be anywhere in the same zone.
  10.  
  11. Resupply
  12. - T1: Roll Mechanics to create a boost for an adjacent. This boost can only be used to power system.
  13. - T2: Target can be anywhere in the same zone.
  14.  
  15. Backup Battery
  16. - One Additional Fate point. This Fate can only be spent to activate a system, and not on invocations.
  17.  
  18. Extended Ammo Cache
  19. - Double the Ammunition of a single weapon.
  20.  
  21. Speed Booster
  22. - T1: +1 Agility
  23. - T2: +2 Agility
  24.  
  25. Power Amplifier
  26. - T1: +1 Might
  27. - T2: +2 Might
  28.  
  29. Terrain Optimization
  30. - T1: +1 Agility, +1 Might in Favored Terrain
  31. - T2: +2 Agility, +2 Might in Favored Terrain
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