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  1. Argus
  2.  
  3. setup: 3/14/3
  4.  
  5. https://i.gyazo.com/eedd71967ae21868411b71a4efe1610a.png
  6.  
  7. • Two debuffs spawn throughout the entire fights. You stack with one and spread with the other.
  8. • The raid must spread out before the debuffs come in. You have 0.75s to ‘stack’ or ‘spread’ depending on the debuff you get.
  9.  
  10. Phase 1
  11. • We must push the boss before the fourth set of debuffs.
  12. - Heroism and double pot.
  13. - 35 secs between each set.
  14. • Place Sea and Sky buffs next to the camp.
  15. • Blight run out
  16. • If you have the ‘stack’ debuff you should always be accompanied by someone.
  17. • Tank at the edge of the outer circle. Move around the circle. It isn’t rocket science we just need room in the middle.
  18.  
  19. Phase 2
  20. • The debuffs continue! With every set more people get targeted. Remember to spread out!
  21. • Orbs function the same.
  22. - You can immune them off to stagger the raid damage.
  23. - If only one small is up, you can stand in raid with it.
  24. - Big one must be accompanied by tank with the buff.
  25. • At 40% we all pray to the chain RNGod
  26.  
  27. Phase 3
  28. • Scythes spawn around the edge of the room. They activate in two sets. They begin spinning as they are about to launch. Scythes can never hit each other – as such we can stand on one as a safe spot waiting for the other side to launch. If our side is activating first we can safely stand in the safe spot between the scythes and afterwards move to the spot where the first set launched from.
  29.  
  30. https://i.gyazo.com/561375de32e1c934193491efb4f09f01.gif
  31.  
  32. • Orbs spawn throughout the phase upstairs tanks not currently tanking must pick these up as they will automatically move towards a random raid member.
  33. • Orbs downstairs spawn every time someone in the raid dies. Tanks will handle the first soaks. More in the tank section below.
  34. • At one point a melee will suicide the second time the tank dies and spend the rest of the fight collecting orbs. Watch the video below to see how that works.
  35. • Raid
  36. - Spread every time debuffs spawn. Stack in melee afterwards.
  37. - Apocalypsis Modules will spawn on us. We must save CDs for these and kill them.
  38. - These spawn every 50 secs. We should be prepared to burst it every time.
  39. - Chains. This is the determining factor of the encounter. We avoid these at all cost.
  40. - First set: DK and rogue can try to preemptively immune these as they have short CDs.
  41. - If we get chains, we will break them slowly one at a time. Breaking the chain applies a 10 sec debuff, the healing is very intense. This is where we use the first set of healing CDs.
  42. - Second set we suicide behind the tree. Once the chains have gone out we all resurrect.
  43. - We might ress directly into scythes, be smart.
  44. - We immediately stack under the boss as another module is about to spawn, which must be killed right away.
  45. - Third set of chains we use all remaining immunities to prevent them from spawning.
  46. - The chains last 30 secs, unless broken. If they expire they still apply the debuff.
  47. - Holding the debuff is very painful and requires a lot of spot healing. Dying with the chain is likely to wipe the raid.
  48. - Fourth set mages use second IB and if any immunities are still up use them. We will break them one at a time and heal through. This is the hardest part of the fight, if we get chains.
  49. - Heroism and burn the boss.
  50. - Fifth set of chains we don’t break but heal through. The chain targets require the full attention of the healers, one breaking will wipe us.
  51. Multi POV: https://www.youtube.com/watch?v=xZATCbYJzP4
  52.  
  53. • Tanking
  54. - Two tanks will alternate holding the boss while the third eats orbs. The off tank will help when possible.
  55. - First tank takes 5 stacks and finds a way to die – Once dead you collect all the titan orbs downstairs. Once done use the tree to resurrect.
  56. - Every time someone dies orbs spawn downstairs that we need to collect.
  57. - Second tank takes 4 stacks and dies. First tank is upstairs by now and holds boss.
  58. - At the same time a melee sacrifices himself and will remain dead for the rest of the encounter. His job will from now on be collecting orbs.
  59. - The second tank is resurrected by the tree.
  60. - First tank is holding boss. The entire raid + first tank stacks behind the tree to die.
  61. - Second tank is now holding the boss till everyone resurrects. He takes 4 stacks.
  62. - First tank takes boss. After awhile second tank dies to spawn orbs downstairs. He must be combat ressed.
  63. - First tank takes 5 stacks. He goes to soak orbs upstairs before dying on purpose.
  64. - Second tank takes 5 stacks. First tank takes over and holds the boss till enrage.
  65. Tank video: https://www.youtube.com/watch?v=j7xI56l-DMw
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