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PokeCommunity Stadium 2 Item List

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Aug 9th, 2023
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  1. For the PokeCommunity Stadium 2 (PvE Autobattle) Get-Together 2023 Event.
  2.  
  3. General items
  4. Black Belt: Holder's Fighting-type attacks have 1.1x power.
  5. Black Glasses: Holder's Dark-type attacks have 1.1x power.
  6. Bright Powder: An attack against the holder has its accuracy out of 255 lowered by 20.
  7. Charcoal: Holder's Fire-type attacks have 1.1x power.
  8. Dragon Scale: Holder's Dragon-type attacks have 1.1x power. Evolves Seadra (trade).
  9. Focus Band: Holder has a ~11.7% chance to survive an attack that would KO it with 1 HP.
  10. Hard Stone: Holder's Rock-type attacks have 1.1x power.
  11. King's Rock: Holder's attacks without a chance to flinch gain a 10% chance to flinch.
  12. Leftovers: At the end of every turn, holder restores 1/16 of its max HP.
  13. Magnet: Holder's Electric-type attacks have 1.1x power.
  14. Mail: Cannot be given to or taken from a Pokemon, except by Covet/Knock Off/Thief.
  15. Metal Coat: Holder's Steel-type attacks have 1.1x power.
  16. Miracle Seed: Holder's Grass-type attacks have 1.1x power.
  17. Mystic Water: Holder's Water-type attacks have 1.1x power.
  18. Never-Melt Ice: Holder's Ice-type attacks have 1.1x power.
  19. Pink Bow: Holder's Normal-type attacks have 1.1x power.
  20. Poison Barb: Holder's Poison-type attacks have 1.1x power.
  21. Polkadot Bow: Holder's Normal-type attacks have 1.1x power.
  22. Quick Claw: Each turn, holder has a ~23.4% chance to move first in its priority bracket.
  23. Scope Lens: Holder's critical hit ratio is raised by 1 stage.
  24. Sharp Beak: Holder's Flying-type attacks have 1.1x power.
  25. Silver Powder: Holder's Bug-type attacks have 1.1x power.
  26. Soft Sand: Holder's Ground-type attacks have 1.1x power.
  27. Spell Tag: Holder's Ghost-type attacks have 1.1x power.
  28. Twisted Spoon: Holder's Psychic-type attacks have 1.1x power.
  29.  
  30. Single Use Items
  31. Berry: Restores 10 HP when at 1/2 max HP or less. Single use.
  32. Berry Juice: Restores 20 HP when at 1/2 max HP or less. Single use.
  33. Berserk Gene: On switch-in, raises holder's Attack by 2 and confuses it. Single use.
  34. Bitter Berry: Holder is cured if it is confused. Single use.
  35. Burnt Berry: Holder is cured if it is frozen. Single use.
  36. Gold Berry: Restores 30 HP when at 1/2 max HP or less. Single use.
  37. Ice Berry: Holder is cured if it is burned. Single use.
  38. Mint Berry: Holder wakes up if it is asleep. Single use.
  39. Miracle Berry: Holder cures itself if it is confused or has a status condition. Single use.
  40. Mystery Berry: Restores 5 PP to the first of the holder's moves to reach 0 PP. Single use.
  41. PRZ Cure Berry: Holder cures itself if it is paralyzed. Single use.
  42. PSN Cure Berry: Holder is cured if it is poisoned. Single use.
  43.  
  44. Pokémon-specific Items
  45. Light Ball: If held by a Pikachu, its Special Attack is doubled.
  46. Lucky Punch: If held by a Chansey, its critical hit ratio is always at stage 2. (25% crit rate)
  47. Metal Powder: If held by a Ditto, its Defense and Sp. Def are 1.5x, even while Transformed.
  48. Stick: If held by a Farfetch’d, its critical hit ratio is always at stage 2. (25% crit rate)
  49. Thick Club: If held by a Cubone or a Marowak, its Attack is doubled.
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