Guest User

Untitled

a guest
Jun 5th, 2017
108
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.07 KB | None | 0 0
  1. 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
  2. 00:00:00 WARN SettingsRegistry has not been loaded properly
  3. 00:00:00 DEBUG [PlayerSense] key="p_fatigue_factor" value=0
  4. 00:00:00 DEBUG [PlayerSense] key="p_prediction_delay" value=265
  5. 00:00:00 DEBUG [PlayerSense] key="p_camera_while_stepping" value=0.1165260076999945
  6. 00:00:00 DEBUG [PlayerSense] key="p_common_modifier" value=1.0331428565840406
  7. 00:00:00 DEBUG [PlayerSense] key="p_afk_breaking" value=0.8484979410192506
  8. 00:00:00 DEBUG [PlayerSense] key="p_actionbar_spam_chance" value=0.6311698916437046
  9. 00:00:00 DEBUG [PlayerSense] key="p_break_spacing_min_2" value=39
  10. 00:00:00 DEBUG [PlayerSense] key="p_break_spacing_max_2" value=141
  11. 00:00:00 DEBUG [PlayerSense] key="p_break_duration_min_2" value=4
  12. 00:00:00 DEBUG [PlayerSense] key="p_break_duration_max_2" value=23
  13. 00:00:00 DEBUG [PlayerSense] key="p_antipattern_spacing" value=11
  14. 00:00:00 DEBUG [PlayerSense] key="p_idling_average" value=115
  15. 00:00:00 DEBUG [PlayerSense] key="p_area_roaming_precision" value=5.211222527430679
  16. 00:00:00 DEBUG [PlayerSense] key="p_shift_drop_mouse_moving_timeout_average" value=169.2533539069414
  17. 00:00:00 DEBUG [PlayerSense] key="p_shift_drop_release_delay" value=424.76723350247255
  18. 00:00:00 DEBUG [PlayerSense] key="p_drop_order" value=1
  19. 00:00:00 DEBUG [PlayerSense] key="p_fast_mouse_click_delay_average" value=39.230702406250046
  20. 00:00:00 DEBUG [PlayerSense] key="p_fast_key_press_delay_average" value=70.66977761176
  21. 00:00:00 DEBUG [PlayerSense] key="p_enter_amount_number" value=55
  22. 00:00:00 DEBUG [PlayerSense] key="p_minimum_run_energy" value=33
  23. 00:00:00 DEBUG [PlayerSense] key="p_minimum_entity_visibility" value=75.78896500840979
  24. 00:00:00 DEBUG Bot interface property called!
  25. 00:00:00 DEBUG UI loaded in 10 milliseconds
  26. 00:00:00 DEBUG Startup onStart executing
  27. 00:00:00 INFO Waiting for start...
  28. 00:00:00 DEBUG [PlayerSense] key="p_f1d1_afk_chance" value=0.0695133434739323
  29. 00:00:00 DEBUG [PlayerSense] key="p_inaccurate_inventory_count_chance" value=0.10561588467974628
  30. 00:00:00 DEBUG [PlayerSense] key="p_bank_distance" value=6
  31. 00:00:00 DEBUG [PlayerSense] key="p_fish_distance" value=5
  32. 00:00:00 DEBUG [PlayerSense] key="p_afk_threshold" value=17555.31745319406
  33. 00:00:00 DEBUG [PlayerSense] key="p_post_afk_delay" value=3762
  34. 00:00:00 DEBUG [PlayerSense] key="p_shift_drop_order" value=0
  35. 00:00:00 DEBUG Startup completed!
  36. 00:00:00 DEBUG file:/C:/Users/funha/RuneMate/bots/storage/PrimeFishing/primera.css
  37. 00:00:00 DEBUG [WebServices] New session created!
  38. 00:00:00 DEBUG Executing: Empty Leaf.
  39. 00:00:01 DEBUG Executing: Empty Leaf.
  40. 00:00:02 DEBUG Executing: Empty Leaf.
  41. 00:00:03 DEBUG Executing: Empty Leaf.
  42. 00:00:04 DEBUG Executing: Empty Leaf.
  43. 00:00:05 DEBUG Executing: Empty Leaf.
  44. 00:00:06 DEBUG Executing: Empty Leaf.
  45. 00:00:07 DEBUG Executing: Empty Leaf.
  46. 00:00:08 DEBUG Executing: Empty Leaf.
  47. 00:00:09 DEBUG Executing: Empty Leaf.
  48. 00:00:10 DEBUG Start button pushed
  49. 00:00:10 INFO Starting
  50. 00:00:10 DEBUG successfully invoked start
  51. 00:00:10 INFO Roaming area
  52. 00:00:18 INFO Walking to Coordinate(3646, 5083, 0)
  53. 00:00:31 INFO Interacting with fishing spot
  54. 00:00:37 INFO Idling
  55. 00:00:39 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Living minerals x4999"})
  56. 00:00:39 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  57. 00:00:48 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  58. 00:00:48 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  59. 00:01:52 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  60. 00:02:22 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Living minerals x4998"})
  61. 00:02:49 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Living minerals x4997"})
  62. 00:02:49 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  63. 00:03:01 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Living minerals x4996"})
  64. 00:03:01 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  65. 00:03:47 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Fishing rod-o-matic"})
  66. 00:04:03 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Fishing rod-o-matic"})
  67. 00:04:12 INFO Resuming after break
  68. 00:04:12 INFO Walking to Coordinate(3646, 5083, 0)
  69. 00:04:17 INFO Interacting with fishing spot
  70. 00:04:21 INFO Idling
  71. 00:04:43 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Living minerals x4995"})
  72. 00:04:43 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  73. 00:04:43 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  74. 00:05:16 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Living minerals x4994"})
  75. 00:05:16 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  76. 00:05:16 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  77. 00:05:16 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Prawn balls"})
  78. 00:05:31 INFO Roaming area
  79. 00:05:42 INFO Walking to Coordinate(3630, 5083, 0)
  80. 00:05:51 INFO Interacting with fishing spot
  81. 00:05:59 INFO Idling
  82. 00:06:27 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Living minerals x4993"})
  83. 00:06:27 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  84. 00:06:30 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  85. 00:06:45 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Living minerals x4992"})
  86. 00:06:45 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  87. 00:07:27 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  88. 00:08:00 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  89. 00:08:15 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  90. 00:08:49 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  91. 00:09:28 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  92. 00:09:46 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Living minerals x4991"})
  93. 00:09:46 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  94. 00:09:56 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  95. 00:09:59 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  96. 00:10:08 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  97. 00:10:29 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Living minerals x4990"})
  98. 00:10:29 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  99. 00:10:47 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Prawn balls x2"})
  100. 00:10:47 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  101. 00:10:47 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Golden rocktail eggs"})
  102. 00:11:57 INFO Walking to bank
  103. 00:11:57 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Living minerals x4989"})
  104. 00:11:57 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Raw rocktail"})
  105. 00:16:53 DEBUG [ItemEvent] ItemEvent(quantity={-4989}, item={"Living minerals"})
  106. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  107. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  108. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  109. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  110. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  111. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  112. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  113. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  114. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  115. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  116. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-2}, item={"Prawn balls"})
  117. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  118. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  119. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  120. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  121. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  122. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  123. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  124. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  125. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  126. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  127. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  128. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  129. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  130. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  131. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Golden rocktail eggs"})
  132. 00:16:54 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Raw rocktail"})
  133. 00:17:15 DEBUG [ItemEvent] ItemEvent(quantity={5280}, item={"Fishing bait x5280"})
  134. 00:17:17 DEBUG [ItemEvent] ItemEvent(quantity={4905}, item={"Feather x4905"})
  135. 00:17:27 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Games necklace (8)"})
  136. 00:17:44 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Games necklace (8)"})
  137. 00:17:44 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Games necklace (7)"})
Advertisement
Add Comment
Please, Sign In to add comment