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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vbsp.exe"
- ** Parameters: -allowdynamicpropsasstatic -notjunc -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\loic dekeyser 33333\desktop\mapv2\maps\rp_rockford_illusionrp_v1a"
- Valve Software - vbsp.exe (Apr 29 2016)
- allowdynamicpropsasstatic = true
- notjunc = true
- 8 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\loic dekeyser 33333\desktop\mapv2\maps\rp_rockford_illusionrp_v1a.vmf
- Error! Variable "%keywords" is multiply defined in material "plaster/plaster_ext_02"!
- Can't find surfaceprop sheetrock for material PLASTER/PLASTER_INT_18, using default
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE01A, using default
- Can't find surfaceprop marble for material AGENCY/WALL/MARBLE01, using default
- Can't find surfaceprop marble for material AGENCY/FLOOR/MARBLE02, using default
- Could not locate 'GameData' key in c:\program files (x86)\steam\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- Patching WVT material: maps/rp_rockford_illusionrp_v1a/statua/nature/rockfordgrass1_noprop_wvt_patch
- Patching WVT material: maps/rp_rockford_illusionrp_v1a/statua/nature/rockfordgrass1_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
- error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
- error: material STATUA/WATER_HRP_MAT doesn't have a $bottommaterial
- done (0)
- Chop Details...done (1)
- Find Visible Detail Sides...
- Merged 3242 detail faces...done (2)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (4)
- writing c:\users\loic dekeyser 33333\desktop\mapv2\maps\rp_rockford_illusionrp_v1a.prt...Building visibility clusters...
- done (0)
- Too many unique verts, max = 65536 (map has too much brush geometry)
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\loic dekeyser 33333\desktop\mapv2\maps\rp_rockford_illusionrp_v1a"
- Valve Software - vvis.exe (Dec 9 2014)
- 8 threads
- reading c:\users\loic dekeyser 33333\desktop\mapv2\maps\rp_rockford_illusionrp_v1a.bsp
- Error opening c:\users\loic dekeyser 33333\desktop\mapv2\maps\rp_rockford_illusionrp_v1a.bsp
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin\vrad.exe"
- ** Parameters: -final -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" "c:\users\loic dekeyser 33333\desktop\mapv2\maps\rp_rockford_illusionrp_v1a"
- Valve Software - vrad.exe SSE (Dec 9 2014)
- Valve Radiosity Simulator
- 8 threads
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\loic dekeyser 33333\desktop\mapv2\maps\rp_rockford_illusionrp_v1a.bsp
- Error opening c:\users\loic dekeyser 33333\desktop\mapv2\maps\rp_rockford_illusionrp_v1a.bsp
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\users\loic dekeyser 33333\desktop\mapv2\maps\rp_rockford_illusionrp_v1a.bsp" "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\maps\rp_rockford_illusionrp_v1a.bsp"
- The command failed. Windows reported the error:
- "The system cannot find the file specified."
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\hl2.exe"
- ** Parameters: -dev -console -allowdebug -game "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod" +map "rp_rockford_illusionrp_v1a"
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