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- # ----------------------------------------------------------------------------- #
- # This header is used by images.dat entries:
- # 921 Lurker (zerg\Zlurker.grp)
- .headerstart
- IsId 354
- Type 26
- Init LurkerInit
- Death LurkerDeath
- GndAttkInit LurkerGndAttkInit
- AirAttkInit LurkerGndAttkInit
- Unused1 [NONE]
- GndAttkRpt LurkerGndAttkRpt
- AirAttkRpt LurkerGndAttkRpt
- CastSpell [NONE]
- GndAttkToIdle LurkerGndAttkToIdle
- AirAttkToIdle LurkerGndAttkToIdle
- Unused2 LurkerUnused2
- Walking LurkerWalking
- WalkingToIdle LurkerWalkingToIdle
- SpecialState1 [NONE]
- SpecialState2 LurkerSpecialState2
- AlmostBuilt [NONE]
- Built [NONE]
- Landing [NONE]
- LiftOff [NONE]
- IsWorking [NONE]
- WorkingToIdle [NONE]
- WarpIn [NONE]
- Unused3 [NONE]
- StarEditInit [NONE]
- Disable [NONE]
- Burrow LurkerBurrow
- UnBurrow LurkerUnBurrow
- Enable [NONE]
- .headerend
- # ----------------------------------------------------------------------------- #
- LurkerInit:
- imgul 922 0 0 # Lurker Shadow (zerg\zZluShad.grp)
- LurkerWalkingToIdle:
- playfram 0x00 # Frame set 0
- LurkerLocal00:
- waitrand 63 75
- randcondjmp 128 LurkerLocal01
- goto LurkerLocal00
- LurkerLocal01:
- randcondjmp 128 LurkerLocal02
- playfram 0x11 # Frame set 1
- wait 1
- turnccwise 1
- playfram 0x22 # Frame set 2
- wait 1
- turnccwise 1
- playfram 0x33 # Frame set 3
- wait 1
- turnccwise 1
- playfram 0x44 # Frame set 4
- wait 1
- turnccwise 1
- playfram 0x55 # Frame set 5
- wait 1
- turnccwise 1
- playfram 0x66 # Frame set 6
- wait 1
- turnccwise 1
- goto LurkerWalkingToIdle
- LurkerLocal02:
- playfram 0x11 # Frame set 1
- wait 1
- turncwise 1
- playfram 0x22 # Frame set 2
- wait 1
- turncwise 1
- playfram 0x33 # Frame set 3
- wait 1
- turncwise 1
- playfram 0x44 # Frame set 4
- wait 1
- turncwise 1
- playfram 0x55 # Frame set 5
- wait 1
- turncwise 1
- playfram 0x66 # Frame set 6
- wait 1
- turncwise 1
- goto LurkerWalkingToIdle
- LurkerDeath:
- playsnd 1080 # Zerg\LURKER\ZLuDth00.WAV
- setfldirect 0
- playfram 0x1a9 # Frame set 25
- wait 2
- playfram 0x1ba # Frame set 26
- wait 2
- playfram 0x1cb # Frame set 27
- wait 2
- playfram 0x1dc # Frame set 28
- wait 2
- playfram 0x1ed # Frame set 29
- wait 2
- lowsprul 484 0 0 # Lurker Remnants (zerg\zLurker.grp)
- wait 1
- end
- LurkerGndAttkInit:
- nobrkcodestart
- LurkerGndAttkRpt:
- wait 1
- playsnd 64 # Bullet\SpoogHit.wav
- attack
- wait 1
- nobrkcodeend
- gotorepeatattk
- ignorerest
- LurkerGndAttkToIdle:
- goto LurkerLocal03
- LurkerLocal03:
- wait 125
- goto LurkerLocal03
- LurkerUnused2:
- imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
- playsnd 1093 # Zerg\LURKER\ZLuBurrw.wav
- playfram 0xbb # Frame set 11
- wait 1
- playfram 0xcc # Frame set 12
- wait 1
- playfram 0xdd # Frame set 13
- wait 1
- imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
- playfram 0xee # Frame set 14
- wait 1
- playfram 0xff # Frame set 15
- wait 1
- playfram 0x110 # Frame set 16
- wait 1
- playfram 0x121 # Frame set 17
- wait 1
- playfram 0x132 # Frame set 18
- wait 1
- playfram 0x143 # Frame set 19
- wait 1
- imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
- playfram 0x154 # Frame set 20
- wait 1
- playfram 0x165 # Frame set 21
- wait 1
- playfram 0x176 # Frame set 22
- wait 1
- playfram 0x187 # Frame set 23
- wait 1
- playfram 0x198 # Frame set 24
- wait 1
- sigorder 4
- goto LurkerLocal03
- LurkerWalking:
- move 4
- wait 1
- playfram 0x11 # Frame set 1
- move 4
- wait 1
- playfram 0x22 # Frame set 2
- move 4
- wait 1
- playfram 0x33 # Frame set 3
- move 4
- wait 1
- playfram 0x44 # Frame set 4
- move 4
- wait 1
- playfram 0x55 # Frame set 5
- move 4
- wait 1
- playfram 0x66 # Frame set 6
- move 4
- wait 1
- playfram 0x00 # Frame set 0
- goto LurkerWalking
- LurkerSpecialState2:
- playfram 0x198 # Frame set 24
- goto LurkerLocal03
- LurkerBurrow:
- imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
- goto LurkerLocal04
- LurkerLocal04:
- playsnd 1093 # Zerg\LURKER\ZLuBurrw.wav
- playfram 0xbb # Frame set 11
- wait 1
- playfram 0xcc # Frame set 12
- wait 1
- playfram 0xdd # Frame set 13
- wait 1
- imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
- playfram 0xee # Frame set 14
- wait 1
- playfram 0xff # Frame set 15
- wait 1
- playfram 0x110 # Frame set 16
- wait 1
- playfram 0x121 # Frame set 17
- wait 1
- playfram 0x132 # Frame set 18
- wait 1
- playfram 0x143 # Frame set 19
- wait 1
- imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
- playfram 0xee # Frame set 14
- wait 1
- playfram 0xff # Frame set 15
- wait 1
- playfram 0x110 # Frame set 16
- wait 1
- playfram 0x121 # Frame set 17
- wait 1
- playfram 0x132 # Frame set 18
- wait 1
- playfram 0x143 # Frame set 19
- wait 1
- imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
- playfram 0x154 # Frame set 20
- wait 1
- playfram 0x165 # Frame set 21
- wait 1
- playfram 0x176 # Frame set 22
- wait 1
- playfram 0x187 # Frame set 23
- wait 1
- playfram 0x198 # Frame set 24
- wait 1
- sigorder 4
- goto LurkerLocal03
- LurkerUnBurrow:
- waitrand 1 5
- imgul 423 0 0 # Burrowing Dust (thingy\bDust.grp)
- playfram 0x77 # Frame set 7
- wait 1
- playfram 0x88 # Frame set 8
- wait 1
- playfram 0x99 # Frame set 9
- wait 1
- playfram 0xaa # Frame set 10
- wait 1
- sigorder 4
- goto LurkerWalkingToIdle
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