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GS1029

SANZ WOAAAAAAAAAAAAAAAAAA

Jun 15th, 2016
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  1. local pl = game.Players.GamingStudios1029.Character
  2. local tool = Instance.new("Tool", game.Workspace)
  3. tool.Name = "Trident"
  4. tool.GripRight = Vector3.new(0.042, -0.657, 0.753)
  5. tool.GripUp = Vector3.new(0.004, 0.736, 0.677)
  6. ------brix------
  7. han = Instance.new("Part", tool)
  8. han.Size = Vector3.new(1, 1, 7)
  9. han.Position = Vector3.new(0, 9, 0)
  10. han.Name = "Handle"
  11. spe = Instance.new("SpecialMesh", han)
  12. spe.MeshId = "http://www.roblox.com/asset/?id=30694864"
  13. spe.TextureId = "http://www.roblox.com/asset/?id=30857195"
  14. spe.VertexColor = Vector3.new(1, 0, 0)
  15. spe.Scale = Vector3.new(1, 1, 2)
  16. ------Sep. of anim.----
  17. local anima = Instance.new("Animation")
  18. anima.AnimationId = "http://www.roblox.com/asset?id=340927495"
  19. local aanim = pl.Humanoid:LoadAnimation(anima)
  20. local atka = Instance.new("Animation")
  21. atka.AnimationId = "http://www.roblox.com/asset?id=340955236"
  22. local atksa = pl.Humanoid:LoadAnimation(atka)
  23. -----function below-----
  24. tool.Equipped:connect(function ()
  25.     aanim:Play()
  26. end)
  27. ----------kill-------------
  28.  
  29.  local ss = Instance.new("Configuration", han)
  30.     ss.Name = "Configurations"
  31.     local dd = Instance.new("BoolValue", ss)
  32.     dd.Name = "CanDamage"
  33.     dd.Value = false
  34.     local ff = Instance.new("NumberValue", ss)
  35.     ff.Name = "Damage"
  36.     ff.Value = 50  
  37.     local damage = han.Configurations.Damage.Value
  38. han.Touched:connect(function(hit)
  39.                         if hit.Parent and hit.Parent:FindFirstChild("Humanoid") and han.Configurations.CanDamage.Value == true then -- if it meets the criteria
  40.                                 hit.Parent.Humanoid:TakeDamage(damage)
  41.         end
  42. end)
  43. ----------function 2-------
  44. tool.Activated:connect(function ()
  45.     aanim:Stop(0.1)
  46.     wait(0.5)
  47.     dd.Value = true
  48.     atksa:Play()
  49.     tool.GripRight = Vector3.new(0, 1, 0)
  50.     wait(1)
  51.     dd.Value = false
  52.     aanim:Play()
  53.     tool.GripRight = Vector3.new(0.042, -0.657, 0.753)
  54.     tool.GripUp = Vector3.new(0.004, 0.736, 0.677)
  55. end)
  56. tool.Unequipped:connect(function ()
  57.     aanim:Stop(1)
  58. end)
  59. wait(0.1)
  60. tool.Parent = pl
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