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- 1>------ Build started: Project: wxConfig28, Configuration: Release Win32 ------
- 2>------ Build started: Project: libjpeg7, Configuration: Release Win32 ------
- 3>------ Build started: Project: w32pthreads.v4, Configuration: Release Win32 ------
- 4>------ Build started: Project: bzip2, Configuration: Release Win32 ------
- 1>Build started 02/04/2020 18:24:27.
- 1>InitializeBuildStatus:
- 1> Creating "Release\wxConfig28.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 1>CustomBuild:
- 1> Creating ..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h
- 1> genrcdefs.h
- 1> Creating ..\..\lib\vc_lib\msw\wx\setup.h
- 1> 1 file(s) copied.
- 1>FinalizeBuildStatus:
- 1> Deleting file "Release\wxConfig28.unsuccessfulbuild".
- 1> Touching "Release\wxConfig28.lastbuildstate".
- 1>
- 1>Build succeeded.
- 1>
- 1>Time Elapsed 00:00:02.70
- 5>------ Build started: Project: wxBase28, Configuration: Release Win32 ------
- 5>Build started 02/04/2020 18:24:31.
- 5>InitializeBuildStatus:
- 5> Touching "Win32\Release\wxBase28\wxBase28.unsuccessfulbuild".
- 2>Build started 02/04/2020 18:24:34.
- 3>Build started 02/04/2020 18:24:35.
- 5>ClCompile:
- 5> dummy.cpp
- 4>Build started 02/04/2020 18:24:36.
- 2>InitializeBuildStatus:
- 2> Touching "Win32\Release\libjpeg7.unsuccessfulbuild".
- 4>InitializeBuildStatus:
- 4> Touching "Win32\Release\bzip2.unsuccessfulbuild".
- 3>InitializeBuildStatus:
- 3> Touching "Win32\Release\w32pthreads.v4\w32pthreads.v4.unsuccessfulbuild".
- 2>ClCompile:
- 2> jaricom.c
- 2> jcapimin.c
- 2> jcapistd.c
- 2> jcarith.c
- 2> jccoefct.c
- 2> jccolor.c
- 4>ClCompile:
- 4> blocksort.c
- 2> jcdctmgr.c
- 4> bzlib.c
- 2> jchuff.c
- 2> jcinit.c
- 2> jcmainct.c
- 2> jcmarker.c
- 2> jcmaster.c
- 2> jcomapi.c
- 2> jcparam.c
- 2> jcprepct.c
- 2> jcsample.c
- 2> jctrans.c
- 2> jdapimin.c
- 2> jdapistd.c
- 2> jdarith.c
- 2> Compiling...
- 2> jdatadst.c
- 2> jdatasrc.c
- 2> jdcoefct.c
- 2> jdcolor.c
- 3>ClCompile:
- 3> ptw32pch.c
- 2> jddctmgr.c
- 2> jdhuff.c
- 2> jdinput.c
- 2> jdmainct.c
- 2> jdmarker.c
- 4> compress.c
- 2> jdmaster.c
- 2> jdmerge.c
- 2> jdpostct.c
- 2> jdsample.c
- 2> jdtrans.c
- 2> jerror.c
- 2> jfdctflt.c
- 2> jfdctfst.c
- 4> crctable.c
- 2> jfdctint.c
- 2> jidctflt.c
- 2> jidctfst.c
- 3> cleanup.c
- 3> create.c
- 3> dll.c
- 3> errno.c
- 3> global.c
- 3> ptw32_cancel.c
- 2> Compiling...
- 2> jidctint.c
- 3> signal.c
- 3> w32_CancelableWait.c
- 3> pthread_barrier_destroy.c
- 3> pthread_barrier_init.c
- 3> pthread_barrier_wait.c
- 3> pthread_barrierattr_destroy.c
- 3> pthread_barrierattr_getpshared.c
- 3> pthread_barrierattr_init.c
- 2> jmemansi.c
- 3> pthread_barrierattr_setpshared.c
- 3> pthread_cancel.c
- 4> decompress.c
- 3> pthread_delay_np.c
- 3> pthread_detach.c
- 2> jmemmgr.c
- 3> pthread_equal.c
- 3> pthread_exit.c
- 2> jquant1.c
- 2> jquant2.c
- 3> Compiling...
- 3> pthread_getconcurrency.c
- 3> pthread_getschedparam.c
- 3> pthread_getspecific.c
- 3> pthread_getw32threadhandle_np.c
- 2> jutils.c
- 3> pthread_join.c
- 3> pthread_key_create.c
- 3> pthread_key_delete.c
- 3> pthread_kill.c
- 3> pthread_num_processors_np.c
- 3> pthread_once.c
- 3> pthread_self.c
- 3> pthread_setcancelstate.c
- 3> pthread_setcanceltype.c
- 3> pthread_setconcurrency.c
- 3> pthread_setschedparam.c
- 3> pthread_setspecific.c
- 3> pthread_testcancel.c
- 3> pthread_win32_attach_detach_np.c
- 3> ptw32_calloc.c
- 3> ptw32_callUserDestroyRoutines.c
- 4> huffman.c
- 3> Compiling...
- 3> ptw32_getprocessors.c
- 3> ptw32_is_attr.c
- 3> ptw32_MCS_lock.c
- 3> ptw32_mutex_check_need_init.c
- 3> ptw32_new.c
- 3> ptw32_processInitialize.c
- 3> ptw32_processTerminate.c
- 3> ptw32_relmillisecs.c
- 3> ptw32_reuse.c
- 3> ptw32_semwait.c
- 3> ptw32_threadDestroy.c
- 3> ptw32_threadStart.c
- 3> ptw32_throw.c
- 3> ptw32_timespec.c
- 3> ptw32_tkAssocCreate.c
- 3> ptw32_tkAssocDestroy.c
- 3> sched_get_priority_max.c
- 3> sched_get_priority_min.c
- 3> sched_getscheduler.c
- 3> sched_setscheduler.c
- 3> Compiling...
- 3> sched_yield.c
- 3> pthread_rwlock_destroy.c
- 3> pthread_rwlock_init.c
- 2>Lib:
- 2> libjpeg.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\libjpeg\\..\..\deps\Win32\Release\libjpeg7.lib
- 3> pthread_rwlock_rdlock.c
- 3> pthread_rwlock_timedrdlock.c
- 3> pthread_rwlock_timedwrlock.c
- 3> pthread_rwlock_tryrdlock.c
- 3> pthread_rwlock_trywrlock.c
- 3> pthread_rwlock_unlock.c
- 4> randtable.c
- 3> pthread_rwlock_wrlock.c
- 3> pthread_rwlockattr_destroy.c
- 3> pthread_rwlockattr_getpshared.c
- 2>FinalizeBuildStatus:
- 2> Deleting file "Win32\Release\libjpeg7.unsuccessfulbuild".
- 2> Touching "Win32\Release\libjpeg7.lastbuildstate".
- 2>
- 2>Build succeeded.
- 2>
- 2>Time Elapsed 00:00:06.90
- 3> pthread_rwlockattr_init.c
- 3> pthread_rwlockattr_setpshared.c
- 3> ptw32_rwlock_cancelwrwait.c
- 3> ptw32_rwlock_check_need_init.c
- 3> pthread_cond_destroy.c
- 3> pthread_cond_init.c
- 3> pthread_cond_signal.c
- 3> pthread_cond_wait.c
- 3> Compiling...
- 3> pthread_condattr_destroy.c
- 6>------ Build started: Project: SDL, Configuration: Release Win32 ------
- 3> pthread_condattr_getpshared.c
- 5> appbase.cpp
- 3> pthread_condattr_init.c
- 3> pthread_condattr_setpshared.c
- 3> pthread_timechange_handler_np.c
- 3> ptw32_cond_check_need_init.c
- 3> pthread_attr_destroy.c
- 6>Build started 02/04/2020 18:24:41.
- 6>InitializeBuildStatus:
- 6> Creating "Win32\Release\SDL.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 3> pthread_attr_getdetachstate.c
- 5> arcall.cpp
- 5> arcfind.cpp
- 5> archive.cpp
- 5> clntdata.cpp
- 5> cmdline.cpp
- 5> config.cpp
- 4>Lib:
- 4> bzip2.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\bzip2\\..\..\deps\Win32\Release\bzip2.lib
- 5> convauto.cpp
- 5> datetime.cpp
- 4>FinalizeBuildStatus:
- 4> Deleting file "Win32\Release\bzip2.unsuccessfulbuild".
- 4> Touching "Win32\Release\bzip2.lastbuildstate".
- 4>
- 4>Build succeeded.
- 4>
- 4>Time Elapsed 00:00:07.16
- 7>------ Build started: Project: wxCore28, Configuration: Release Win32 ------
- 7>Build started 02/04/2020 18:24:43.
- 5> datstrm.cpp
- 5> dircmn.cpp
- 7>InitializeBuildStatus:
- 7> Creating "Win32\Release\wxCore28\wxCore28.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 5> dynarray.cpp
- 7>ClCompile:
- 7> dummy.cpp
- 5> dynlib.cpp
- 5> dynload.cpp
- 5> encconv.cpp
- 5> event.cpp
- 5> ffile.cpp
- 5> file.cpp
- 5> fileback.cpp
- 5> fileconf.cpp
- 5> Compiling...
- 5> filefn.cpp
- 5> filename.cpp
- 5> filesys.cpp
- 5> filtall.cpp
- 5> filtfind.cpp
- 5> fmapbase.cpp
- 5> fs_arc.cpp
- 5> fs_filter.cpp
- 5> fs_mem.cpp
- 5> hash.cpp
- 5> hashmap.cpp
- 5> init.cpp
- 5> intl.cpp
- 5> ipcbase.cpp
- 5> list.cpp
- 5> log.cpp
- 5> longlong.cpp
- 5> memory.cpp
- 5> mimecmn.cpp
- 5> module.cpp
- 5> Compiling...
- 5> msgout.cpp
- 5> mstream.cpp
- 5> object.cpp
- 3> pthread_attr_getinheritsched.c
- 3> pthread_attr_getschedparam.c
- 3> pthread_attr_getschedpolicy.c
- 3> pthread_attr_getscope.c
- 3> pthread_attr_getstackaddr.c
- 3> pthread_attr_getstacksize.c
- 3> pthread_attr_init.c
- 3> pthread_attr_setdetachstate.c
- 3> pthread_attr_setinheritsched.c
- 3> pthread_attr_setschedparam.c
- 3> pthread_attr_setschedpolicy.c
- 3> pthread_attr_setscope.c
- 6>ClCompile:
- 5> platinfo.cpp
- 6> SDL_windows.c
- 3> Compiling...
- 3> pthread_attr_setstackaddr.c
- 3> pthread_attr_setstacksize.c
- 3> pthread_mutex_destroy.c
- 3> pthread_mutex_init.c
- 3> pthread_mutex_lock.c
- 3> pthread_mutex_timedlock.c
- 3> pthread_mutex_trylock.c
- 3> pthread_mutex_unlock.c
- 3> pthread_mutexattr_destroy.c
- 3> pthread_mutexattr_getkind_np.c
- 3> pthread_mutexattr_getpshared.c
- 3> pthread_mutexattr_gettype.c
- 3> pthread_mutexattr_init.c
- 6> SDL_clipboardevents.c
- 3> pthread_mutexattr_setkind_np.c
- 3> pthread_mutexattr_setpshared.c
- 3> pthread_mutexattr_settype.c
- 3> sem_close.c
- 3> sem_destroy.c
- 6> SDL_gesture.c
- 3> sem_getvalue.c
- 3> sem_init.c
- 3> Compiling...
- 3> sem_open.c
- 3> sem_post.c
- 6> SDL_touch.c
- 3> sem_post_multiple.c
- 3> sem_timedwait.c
- 3> sem_trywait.c
- 3> sem_unlink.c
- 3> sem_wait.c
- 6> e_atan2.c
- 6> e_log.c
- 6> e_pow.c
- 6> e_rem_pio2.c
- 6> e_sqrt.c
- 6> k_cos.c
- 6> k_rem_pio2.c
- 6> k_sin.c
- 6> s_atan.c
- 6> s_copysign.c
- 6> s_cos.c
- 6> s_fabs.c
- 6> s_floor.c
- 6> s_scalbn.c
- 6> s_sin.c
- 6> SDL_render_d3d.c
- 6> Generating Code...
- 6> Compiling...
- 6> SDL_render_gl.c
- 6> SDL_shaders_gl.c
- 6> SDL_render.c
- 6> SDL_yuv_mmx.c
- 6> SDL_yuv_sw.c
- 6> SDL_blendfillrect.c
- 6> SDL_blendline.c
- 6> SDL_blendpoint.c
- 6> SDL_drawline.c
- 6> SDL_drawpoint.c
- 6> SDL_render_sw.c
- 6> SDL.c
- 6> SDL_assert.c
- 6> SDL_atomic.c
- 6> SDL_spinlock.c
- 5> powercmn.cpp
- 5> process.cpp
- 6> SDL_audio.c
- 5> regex.cpp
- 5> sstream.cpp
- 5> stdpbase.cpp
- 6> SDL_audiocvt.c
- 5> stopwatch.cpp
- 5> strconv.cpp
- 6> SDL_audiodev.c
- 6> SDL_audiotypecvt.c
- 5> stream.cpp
- 5> string.cpp
- 6> SDL_hints.c
- 6> Generating Code...
- 5> sysopt.cpp
- 5> tarstrm.cpp
- 5> textbuf.cpp
- 5> textfile.cpp
- 5> tokenzr.cpp
- 5> txtstrm.cpp
- 5> uri.cpp
- 5> Compiling...
- 5> utilscmn.cpp
- 5> variant.cpp
- 5> wfstream.cpp
- 5> wxchar.cpp
- 5> xti.cpp
- 5> xtistrm.cpp
- 5> zipstrm.cpp
- 5> zstream.cpp
- 5> basemsw.cpp
- 5> crashrpt.cpp
- 5> dde.cpp
- 5> debughlp.cpp
- 5> dir.cpp
- 5> dlmsw.cpp
- 5> HeapAllocator.cpp
- 5> main.cpp
- 5> mimetype.cpp
- 5> mslu.cpp
- 5> power.cpp
- 5> regconf.cpp
- 7> accesscmn.cpp
- 7> anidecod.cpp
- 5> Compiling...
- 5> registry.cpp
- 7> appcmn.cpp
- 5> snglinst.cpp
- 5> stackwalk.cpp
- 7> artprov.cpp
- 5> stdpaths.cpp
- 7> artstd.cpp
- 7> bmpbase.cpp
- 7> bookctrl.cpp
- 7> choiccmn.cpp
- 5> thread.cpp
- 7> clipcmn.cpp
- 7> clrpickercmn.cpp
- 5> utils.cpp
- 7> cmdproc.cpp
- 7> cmndata.cpp
- 7> colourcmn.cpp
- 5> utilsexc.cpp
- 7> combocmn.cpp
- 5> volume.cpp
- 7> containr.cpp
- 7> cshelp.cpp
- 7> ctrlcmn.cpp
- 7> ctrlsub.cpp
- 7> datacmn.cpp
- 7> dcbase.cpp
- 5> extended.c
- 7> Compiling...
- 7> dcbufcmn.cpp
- 7> dcgraph.cpp
- 7> dlgcmn.cpp
- 7> dndcmn.cpp
- 7> dobjcmn.cpp
- 7> docmdi.cpp
- 7> docview.cpp
- 6> Compiling...
- 6> SDL_log.c
- 7> dpycmn.cpp
- 6> SDL_nullframebuffer.c
- 7> dseldlg.cpp
- 7> effects.cpp
- 6> SDL_blit.c
- 7> event.cpp
- 7> evtloopcmn.cpp
- 6> SDL_blit_0.c
- 7> fddlgcmn.cpp
- 7> filepickercmn.cpp
- 6> SDL_blit_1.c
- 6> SDL_blit_A.c
- 7> fldlgcmn.cpp
- 6> SDL_blit_auto.c
- 7> fontcmn.cpp
- 5>Lib:
- 5> wx_base.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\wxWidgets\build\msw\..\..\..\..\deps\Win32\Release\wxBase28.lib
- 5>FinalizeBuildStatus:
- 5> Deleting file "Win32\Release\wxBase28\wxBase28.unsuccessfulbuild".
- 5> Touching "Win32\Release\wxBase28\wxBase28.lastbuildstate".
- 5>
- 5>Build succeeded.
- 5>
- 5>Time Elapsed 00:00:22.50
- 7> fontenumcmn.cpp
- 6> SDL_blit_copy.c
- 7> fontmap.cpp
- 6> SDL_blit_N.c
- 7> fontpickercmn.cpp
- 7> framecmn.cpp
- 6> SDL_blit_slow.c
- 6> SDL_bmp.c
- 7> Compiling...
- 7> fs_mem.cpp
- 7> gaugecmn.cpp
- 6> SDL_compat.c
- 7> gbsizer.cpp
- 7> gdicmn.cpp
- 7> geometry.cpp
- 8>------ Build started: Project: zlib, Configuration: Release Win32 ------
- 8>Build started 02/04/2020 18:24:54.
- 7> gifdecod.cpp
- 8>InitializeBuildStatus:
- 8> Creating "Win32\Release\zlib.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 7> graphcmn.cpp
- 7> helpbase.cpp
- 7> iconbndl.cpp
- 7> imagall.cpp
- 8>ClCompile:
- 8> adler32.c
- 7> imagbmp.cpp
- 6> SDL_cpuinfo.c
- 8> compress.c
- 8> crc32.c
- 8> deflate.c
- 7> image.cpp
- 8> gzclose.c
- 8> gzlib.c
- 7> imagfill.cpp
- 6> SDL_clipboard.c
- 8> gzread.c
- 7> imaggif.cpp
- 7> imagiff.cpp
- 6> SDL_shape.c
- 8> gzwrite.c
- 7> imagjpeg.cpp
- 8> infback.c
- 8> inffast.c
- 7> imagpcx.cpp
- 7> imagpng.cpp
- 8> inflate.c
- 6> SDL_dibaudio.c
- 8> inftrees.c
- 7> imagpnm.cpp
- 8> trees.c
- 7> imagtga.cpp
- 8> uncompr.c
- 8> zutil.c
- 7> Compiling...
- 7> imagtiff.cpp
- 6> SDL_diskaudio.c
- 7> imagxpm.cpp
- 7> layout.cpp
- 7> lboxcmn.cpp
- 6> SDL_dummyaudio.c
- 7> listctrlcmn.cpp
- 6> SDL_dx5audio.c
- 7> matrix.cpp
- 7> menucmn.cpp
- 7> msgout.cpp
- 7> nbkbase.cpp
- 8>Lib:
- 8> zlib.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\zlib\\..\..\deps\Win32\Release\zlib.lib
- 8>FinalizeBuildStatus:
- 8> Deleting file "Win32\Release\zlib.unsuccessfulbuild".
- 8> Touching "Win32\Release\zlib.lastbuildstate".
- 8>
- 8>Build succeeded.
- 8>
- 8>Time Elapsed 00:00:01.28
- 7> overlaycmn.cpp
- 9>------ Build started: Project: x86emitter, Configuration: Release Win32 ------
- 7> paper.cpp
- 7> pickerbase.cpp
- 9>Build started 02/04/2020 18:24:55.
- 9>InitializeBuildStatus:
- 9> Creating "Win32\Release\x86emitter.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 7> popupcmn.cpp
- 6> SDL_dxjoystick.c
- 6> Generating Code...
- 6> Compiling...
- 6> SDL_error.c
- 6> SDL_events.c
- 6> SDL_fatal.c
- 6> SDL_fillrect.c
- 7> prntbase.cpp
- 7> quantize.cpp
- 9>ClCompile:
- 9> PrecompiledHeader.cpp
- 7> radiocmn.cpp
- 7> rendcmn.cpp
- 7> rgncmn.cpp
- 7> settcmn.cpp
- 7> sizer.cpp
- 7> Compiling...
- 7> srchcmn.cpp
- 7> statbar.cpp
- 7> stockitem.cpp
- 7> tbarbase.cpp
- 7> textcmn.cpp
- 7> timercmn.cpp
- 7> toplvcmn.cpp
- 7> treebase.cpp
- 7> utilscmn.cpp
- 7> valgen.cpp
- 7> validate.cpp
- 7> valtext.cpp
- 7> wincmn.cpp
- 7> xpmdecod.cpp
- 7> aboutdlg.cpp
- 7> accel.cpp
- 7> access.cpp
- 7> app.cpp
- 7> automtn.cpp
- 7> bitmap.cpp
- 7> Compiling...
- 7> bmpbuttn.cpp
- 7> brush.cpp
- 7> button.cpp
- 7> caret.cpp
- 7> checkbox.cpp
- 7> checklst.cpp
- 7> choice.cpp
- 7> clipbrd.cpp
- 7> colordlg.cpp
- 7> colour.cpp
- 7> combo.cpp
- 7> combobox.cpp
- 7> control.cpp
- 7> cursor.cpp
- 7> data.cpp
- 7> dataobj.cpp
- 6> SDL_getenv.c
- 6> SDL_haptic.c
- 6> SDL_iconv.c
- 6> SDL_joystick.c
- 6> SDL_keyboard.c
- 6> SDL_malloc.c
- 6> SDL_mixer.c
- 6> SDL_mixer_m68k.c
- 6> SDL_mixer_MMX.c
- 6> SDL_mixer_MMX_VC.c
- 6> SDL_mmjoystick.c
- 6> SDL_mouse.c
- 6> SDL_nullevents.c
- 6> SDL_nullvideo.c
- 6> SDL_pixels.c
- 6> SDL_power.c
- 6> Generating Code...
- 6> Compiling...
- 6> SDL_qsort.c
- 6> SDL_quit.c
- 6> SDL_rect.c
- 6> SDL_RLEaccel.c
- 6> SDL_rwops.c
- 6> SDL_stdlib.c
- 6> SDL_stretch.c
- 6> SDL_string.c
- 6> SDL_surface.c
- 6> SDL_syshaptic.c
- 6> SDL_sysloadso.c
- 9> 3dnow.cpp
- 7> dc.cpp
- 9> cpudetect.cpp
- 7> dcclient.cpp
- 7> dcmemory.cpp
- 7> dcprint.cpp
- 7> Compiling...
- 7> dcscreen.cpp
- 7> dialog.cpp
- 7> dialup.cpp
- 7> dib.cpp
- 7> dirdlg.cpp
- 7> display.cpp
- 9> fpu.cpp
- 9> groups.cpp
- 9> jmp.cpp
- 9> legacy.cpp
- 9> legacy_sse.cpp
- 9> movs.cpp
- 9> simd.cpp
- 9> x86emitter.cpp
- 9> WinCpuDetect.cpp
- 7> dragimag.cpp
- 7> dropsrc.cpp
- 7> droptgt.cpp
- 7> enhmeta.cpp
- 7> evtloop.cpp
- 7> fdrepdlg.cpp
- 7> filedlg.cpp
- 7> font.cpp
- 7> fontdlg.cpp
- 7> fontenum.cpp
- 7> fontutil.cpp
- 7> frame.cpp
- 7> gauge95.cpp
- 7> gdiimage.cpp
- 7> Compiling...
- 7> gdiobj.cpp
- 7> graphics.cpp
- 7> gsockmsw.cpp
- 7> helpchm.cpp
- 7> helpwin.cpp
- 7> icon.cpp
- 7> imaglist.cpp
- 7> iniconf.cpp
- 7> listbox.cpp
- 7> listctrl.cpp
- 7> main.cpp
- 7> mdi.cpp
- 7> menu.cpp
- 6> SDL_sysmutex.c
- 7> menuitem.cpp
- 7> metafile.cpp
- 7> minifram.cpp
- 7> msgdlg.cpp
- 7> mslu.cpp
- 7> nativdlg.cpp
- 6> SDL_syspower.c
- 9>Lib:
- 9> x86emitter.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\common\build\x86emitter\..\..\..\deps\Win32\Release\x86emitter.lib
- 9>FinalizeBuildStatus:
- 9> Deleting file "Win32\Release\x86emitter.unsuccessfulbuild".
- 9> Touching "Win32\Release\x86emitter.lastbuildstate".
- 9>
- 9>Build succeeded.
- 9>
- 9>Time Elapsed 00:00:07.28
- 7> notebook.cpp
- 6> SDL_syssem.c
- 7> Compiling...
- 7> oleutils.cpp
- 6> SDL_systhread.c
- 7> ownerdrw.cpp
- 10>------ Build started: Project: boost, Configuration: Release Win32 ------
- 10>Build started 02/04/2020 18:25:03.
- 10>InitializeBuildStatus:
- 10> Touching "Win32\Release\boost.unsuccessfulbuild".
- 7> palette.cpp
- 7> pen.cpp
- 7> popupwin.cpp
- 10>ClCompile:
- 10> error_code.cpp
- 6> SDL_systimer.c
- 7> printdlg.cpp
- 7> printwin.cpp
- 7> radiobox.cpp
- 7> radiobut.cpp
- 7> region.cpp
- 7> renderer.cpp
- 6> SDL_thread.c
- 7> scrolbar.cpp
- 7> settings.cpp
- 7> slider95.cpp
- 6> SDL_timer.c
- 7> spinbutt.cpp
- 7> spinctrl.cpp
- 6> SDL_video.c
- 7> statbmp.cpp
- 7> statbox.cpp
- 6> SDL_wave.c
- 7> statbr95.cpp
- 6> Generating Code...
- 7> statline.cpp
- 7> Compiling...
- 7> stattext.cpp
- 10>C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost/config/abi_prefix.hpp(19): warning C4103: 'c:\users\bev-pc\desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost\config\abi_prefix.hpp' : alignment changed after including header, may be due to missing #pragma pack(pop)
- 10>C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost/system/error_code.hpp(32): warning C4103: 'c:\users\bev-pc\desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost\system\error_code.hpp' : alignment changed after including header, may be due to missing #pragma pack(pop)
- 10>C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost/config/abi_suffix.hpp(20): warning C4103: 'c:\users\bev-pc\desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost\config\abi_suffix.hpp' : alignment changed after including header, may be due to missing #pragma pack(pop)
- 10>C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost/system/error_code.hpp(505): warning C4103: 'c:\users\bev-pc\desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost\system\error_code.hpp' : alignment changed after including header, may be due to missing #pragma pack(pop)
- 7> tabctrl.cpp
- 7> tbar95.cpp
- 7> textctrl.cpp
- 7> tglbtn.cpp
- 7> timer.cpp
- 7> tooltip.cpp
- 7> toplevel.cpp
- 7> treectrl.cpp
- 7> utilsgui.cpp
- 7> uuid.cpp
- 7> uxtheme.cpp
- 6> Compiling...
- 6> SDL_windowsclipboard.c
- 7> volume.cpp
- 7> window.cpp
- 10> thread.cpp
- 10>c1xx : fatal error C1083: Cannot open source file: 'libs\thread\win32\thread.cpp': No such file or directory
- 10> tss_pe.cpp
- 10>c1xx : fatal error C1083: Cannot open source file: 'libs\thread\win32\tss_pe.cpp': No such file or directory
- 10>
- 10>Build FAILED.
- 10>
- 10>Time Elapsed 00:00:02.63
- 11>------ Build started: Project: portaudio, Configuration: Release (NO ASIO) Win32 ------
- 11>Build started 02/04/2020 18:25:06.
- 11>InitializeBuildStatus:
- 11> Creating "Win32\Release (NO ASIO)\portaudio.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 7> aboutdlgg.cpp
- 7> busyinfo.cpp
- 7> buttonbar.cpp
- 7> choicbkg.cpp
- 11>ClCompile:
- 11> pa_allocation.c
- 6> SDL_windowsevents.c
- 7> choicdgg.cpp
- 11> pa_converters.c
- 11> pa_cpuload.c
- 7> clrpickerg.cpp
- 11> pa_debugprint.c
- 11> pa_dither.c
- 11> pa_front.c
- 11> pa_process.c
- 7> Compiling...
- 7> collpaneg.cpp
- 11> pa_ringbuffer.c
- 7> colrdlgg.cpp
- 11> pa_stream.c
- 7> combog.cpp
- 11> pa_trace.c
- 11> pa_win_ds.c
- 7> dcpsg.cpp
- 6> SDL_windowsframebuffer.c
- 7> dirctrlg.cpp
- 7> dirdlgg.cpp
- 7> dragimgg.cpp
- 6> SDL_windowskeyboard.c
- 7> fdrepdlg.cpp
- 7> filedlgg.cpp
- 11>..\..\src\hostapi\dsound\pa_win_ds.c(1309): warning C4133: 'function' : incompatible types - from 'PaWinDsHostApiRepresentation *' to 'PaUtilHostApiRepresentation *'
- 11>..\..\src\hostapi\dsound\pa_win_ds.c(1706): warning C4244: 'initializing' : conversion from 'double' to 'unsigned long', possible loss of data
- 11>..\..\src\hostapi\dsound\pa_win_ds.c(1707): warning C4244: 'initializing' : conversion from 'double' to 'unsigned long', possible loss of data
- 11>..\..\src\hostapi\dsound\pa_win_ds.c(1708): warning C4244: 'initializing' : conversion from 'double' to 'unsigned long', possible loss of data
- 11>..\..\src\hostapi\dsound\pa_win_ds.c(1774): warning C4244: 'initializing' : conversion from 'double' to 'unsigned long', possible loss of data
- 11>..\..\src\hostapi\dsound\pa_win_ds.c(1775): warning C4244: 'initializing' : conversion from 'double' to 'unsigned long', possible loss of data
- 11>..\..\src\hostapi\dsound\pa_win_ds.c(1776): warning C4244: 'initializing' : conversion from 'double' to 'unsigned long', possible loss of data
- 11>..\..\src\hostapi\dsound\pa_win_ds.c(2732): warning C4244: '=' : conversion from 'double' to 'int', possible loss of data
- 11>..\..\src\hostapi\dsound\pa_win_ds.c(2727): warning C4101: 'mmResult' : unreferenced local variable
- 11>..\..\src\hostapi\dsound\pa_win_ds.c(2728): warning C4101: 'hWaitableTimer' : unreferenced local variable
- 11>..\..\src\hostapi\dsound\pa_win_ds.c(2956): warning C4244: 'initializing' : conversion from 'double' to 'int', possible loss of data
- 11>..\..\src\hostapi\dsound\pa_win_ds.c(2970): warning C4244: '=' : conversion from 'double' to 'UINT', possible loss of data
- 11> pa_win_ds_dynlink.c
- 7> filepickerg.cpp
- 7> fontdlgg.cpp
- 7> fontpickerg.cpp
- 7> hyperlink.cpp
- 6> SDL_windowsmodes.c
- 7> listbkg.cpp
- 11> pa_win_wdmks.c
- 7> logg.cpp
- 7> mdig.cpp
- 7> numdlgg.cpp
- 7> panelg.cpp
- 7> printps.cpp
- 7> prntdlgg.cpp
- 6> SDL_windowsmouse.c
- 7> Compiling...
- 7> progdlgg.cpp
- 7> renderg.cpp
- 7> scrlwing.cpp
- 7> selstore.cpp
- 7> spinctlg.cpp
- 7> splitter.cpp
- 7> srchctlg.cpp
- 11> pa_win_wmme.c
- 7> statusbr.cpp
- 6> SDL_windowsopengl.c
- 7> tabg.cpp
- 7> textdlgg.cpp
- 7> tipwin.cpp
- 7> toolbkg.cpp
- 7> treebkg.cpp
- 6> SDL_windowsshape.c
- 11> pa_win_wasapi.c
- 7> treectlg.cpp
- 7> vlbox.cpp
- 7> vscroll.cpp
- 6> SDL_windowsvideo.c
- 11>..\..\src\hostapi\wasapi\pa_win_wasapi.c(3463): warning C4018: '>' : signed/unsigned mismatch
- 11> pa_win_coinitialize.c
- 6> SDL_windowswindow.c
- 11> pa_win_hostapis.c
- 11> pa_win_util.c
- 7> png.c
- 6> SDL_windowevents.c
- 7> pngerror.c
- 6> Generating Code...
- 7> pngget.c
- 7> pngmem.c
- 7> pngpread.c
- 11> pa_win_waveformat.c
- 7> pngread.c
- 7> pngrio.c
- 7> pngrtran.c
- 7> pngrutil.c
- 7> pngset.c
- 7> pngtest.c
- 11> pa_win_wdmks_utils.c
- 7> pngtrans.c
- 7> pngwio.c
- 7> pngwrite.c
- 7> pngwtran.c
- 7> pngwutil.c
- 11> Compiling...
- 11> pa_x86_plain_converters.c
- 3>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string.h(54): warning RC4011: identifier truncated to '_CRT_SECURE_CPP_OVERLOAD_STANDA'
- 3>
- 3>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string.h(76): warning RC4011: identifier truncated to '_CRT_SECURE_CPP_OVERLOAD_SECURE'
- 3>
- 7>Win32\Release\wxCore28\fdrepdlg.obj : warning LNK4042: object specified more than once; extras ignored
- 11>Lib:
- 11> portaudio.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\portaudio\build\msvc\\..\..\..\..\deps\Win32\Release (NO ASIO)\portaudio.lib
- 11>FinalizeBuildStatus:
- 11> Deleting file "Win32\Release (NO ASIO)\portaudio.unsuccessfulbuild".
- 11> Touching "Win32\Release (NO ASIO)\portaudio.lastbuildstate".
- 11>
- 11>Build succeeded.
- 11>
- 11>Time Elapsed 00:00:07.31
- 12>------ Build started: Project: bin2cpp, Configuration: Release Win32 ------
- 12>Build started 02/04/2020 18:25:13.
- 3>Link:
- 3> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\w32pthreads.v4.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\w32pthreads.v4.exp
- 3> Generating code
- 12>InitializeBuildStatus:
- 12> Creating "Release\bin2cpp.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 3> Finished generating code
- 12>ClCompile:
- 12> bin2cpp.cpp
- 12>Link:
- 12> Generating code
- 12> Finished generating code
- 12> bin2c.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\tools\bin2cpp\..\bin\bin2cpp.exe
- 6>Link:
- 6> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\SDL.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\SDL.exp
- 12>FinalizeBuildStatus:
- 12> Deleting file "Release\bin2cpp.unsuccessfulbuild".
- 12> Touching "Release\bin2cpp.lastbuildstate".
- 12>
- 12>Build succeeded.
- 12>
- 12>Time Elapsed 00:00:01.85
- 6> SDL_VS2010.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\SDL.dll
- 7> wx_core.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\wxWidgets\build\msw\..\..\..\..\deps\Win32\Release\wxCore28.lib
- 7>FinalizeBuildStatus:
- 7> Deleting file "Win32\Release\wxCore28\wxCore28.unsuccessfulbuild".
- 7> Touching "Win32\Release\wxCore28\wxCore28.lastbuildstate".
- 7>
- 7>Build succeeded.
- 7>
- 7>Time Elapsed 00:00:31.99
- 13>------ Build started: Project: wxAdv28, Configuration: Release Win32 ------
- 13>Build started 02/04/2020 18:25:15.
- 13>InitializeBuildStatus:
- 13> Creating "Win32\Release\wxAdv28\wxAdv28.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 14>------ Build started: Project: utilities, Configuration: Release Win32 ------
- 14>Build started 02/04/2020 18:25:15.
- 6>FinalizeBuildStatus:
- 6> Deleting file "Win32\Release\SDL.unsuccessfulbuild".
- 6> Touching "Win32\Release\SDL.lastbuildstate".
- 6>
- 6>Build succeeded.
- 6>
- 6>Time Elapsed 00:00:33.78
- 13>ClCompile:
- 13> dummy.cpp
- 3> pthreads.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\w32pthreads.v4.dll
- 14>InitializeBuildStatus:
- 14> Creating "Win32\Release\utilities.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 14>ClCompile:
- 14> PrecompiledHeader.cpp
- 3>FinalizeBuildStatus:
- 3> Deleting file "Win32\Release\w32pthreads.v4\w32pthreads.v4.unsuccessfulbuild".
- 3> Touching "Win32\Release\w32pthreads.v4\w32pthreads.v4.lastbuildstate".
- 3>
- 3>Build succeeded.
- 3>
- 3>Time Elapsed 00:00:40.81
- 15>------ Build started: Project: SoundTouch, Configuration: Release Win32 ------
- 15>Build started 02/04/2020 18:25:16.
- 15>InitializeBuildStatus:
- 15> Creating "Win32\Release\SoundTouch.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 16>------ Build started: Project: w32pthreads_lib, Configuration: Release Win32 ------
- 15>ClCompile:
- 15> 3dnow_win.cpp
- 16>Build started 02/04/2020 18:25:16.
- 15> AAFilter.cpp
- 16>InitializeBuildStatus:
- 16> Creating "Win32\Release\w32pthreads_lib\w32pthreads_lib.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 15> cpu_detect_x86_win.cpp
- 15> FIFOSampleBuffer.cpp
- 16>ClCompile:
- 16> ptw32pch.c
- 15> FIRFilter.cpp
- 15> mmx_optimized.cpp
- 15> RateTransposer.cpp
- 15> SoundTouch.cpp
- 15> sse_optimized.cpp
- 15> TDStretch.cpp
- 15> WavFile.cpp
- 16> pthread_cancel.c
- 16> pthread_mutex_lock.c
- 16> pthread_mutex_trylock.c
- 14> AlignedMalloc.cpp
- 16> pthread_mutex_unlock.c
- 16> pthread_testcancel.c
- 16> sem_trywait.c
- 16> sem_wait.c
- 14> CheckedStaticBox.cpp
- 16>Lib:
- 16> pthreads_lib.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\w32pthreads\\..\..\deps\Win32\Release\w32pthreads_lib.lib
- 16>FinalizeBuildStatus:
- 16> Deleting file "Win32\Release\w32pthreads_lib\w32pthreads_lib.unsuccessfulbuild".
- 16> Touching "Win32\Release\w32pthreads_lib\w32pthreads_lib.lastbuildstate".
- 16>
- 16>Build succeeded.
- 16>
- 16>Time Elapsed 00:00:02.82
- 15>Lib:
- 15> SoundTouch.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\SoundTouch\\..\..\deps\Win32\Release\SoundTouch.lib
- 15>FinalizeBuildStatus:
- 15> Deleting file "Win32\Release\SoundTouch.unsuccessfulbuild".
- 15> Touching "Win32\Release\SoundTouch.lastbuildstate".
- 15>
- 15>Build succeeded.
- 15>
- 15>Time Elapsed 00:00:03.38
- 17>------ Build started: Project: cdvdGigaherz, Configuration: Release Win32 ------
- 17>Build started 02/04/2020 18:25:19.
- 17>InitializeBuildStatus:
- 17> Creating "Win32\Release\cdvdGigaherz.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 18>------ Build started: Project: GSnull, Configuration: Release Win32 ------
- 18>Build started 02/04/2020 18:25:19.
- 17>PreBuildEvent:
- 17> 'SubWCRev.exe' is not recognized as an internal or external command,
- 17> operable program or batch file.
- 17> Automatic revision update unavailable, using generic template instead.
- 17> You can safely ignore this message - see svnrev.h for details.
- 17> 1 file(s) copied.
- 17> 1 file(s) copied.
- 17>ClCompile:
- 17> CDVD.cpp
- 18>InitializeBuildStatus:
- 18> Creating "Win32\Release\GSnull.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 18>PreBuildEvent:
- 18> 'SubWCRev.exe' is not recognized as an internal or external command,
- 18> operable program or batch file.
- 18> Automatic revision update unavailable, using generic template instead.
- 18> You can safely ignore this message - see svnrev.h for details.
- 18> 1 file(s) copied.
- 18> 1 file(s) copied.
- 18>ClCompile:
- 18> Config.cpp
- 17> config.cpp
- 14> Console.cpp
- 18> GifTransfer.cpp
- 17> FileStream.cpp
- 14> Exceptions.cpp
- 18> GS.cpp
- 14> FastFormatString.cpp
- 14> HashTools.cpp
- 17> IOCtlSrc.cpp
- 17> ReaderModules.cpp
- 14> IniInterface.cpp
- 18> GSLog.cpp
- 14> pxStreams.cpp
- 14> pxTranslate.cpp
- 14> pxWindowTextWriter.cpp
- 17> ReadThread.cpp
- 18> Registers.cpp
- 17> TocStuff.cpp
- 14> ThreadingDialogs.cpp
- 17>..\TocStuff.cpp(30): warning C4018: '>' : signed/unsigned mismatch
- 17> PlainIso.cpp
- 18> GSnull.cpp
- 14> VirtualMemory.cpp
- 14> MemcpyFast.cpp
- 14> PathUtils.cpp
- 18> GSwin.cpp
- 14> pxCheckBox.cpp
- 17>Link:
- 17> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\cdvdGigaherz.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\cdvdGigaherz.exp
- 17> Generating code
- 17> Finished generating code
- 17> cdvdGigaherz.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\cdvdGigaherz.dll
- 17>FinalizeBuildStatus:
- 17> Deleting file "Win32\Release\cdvdGigaherz.unsuccessfulbuild".
- 17> Touching "Win32\Release\cdvdGigaherz.lastbuildstate".
- 17>
- 17>Build succeeded.
- 17>
- 17>Time Elapsed 00:00:10.09
- 18> Win32.cpp
- 19>------ Build started: Project: PadSSSPSX, Configuration: Release Win32 ------
- 19>Build started 02/04/2020 18:25:29.
- 19>InitializeBuildStatus:
- 19> Touching "Win32\Release\PadSSSPSX.unsuccessfulbuild".
- 19>PreBuildEvent:
- 19> 'SubWCRev.exe' is not recognized as an internal or external command,
- 19> operable program or batch file.
- 19> Automatic revision update unavailable, using generic template instead.
- 19> You can safely ignore this message - see svnrev.h for details.
- 19> 1 file(s) copied.
- 19> 1 file(s) copied.
- 14> pxRadioPanel.cpp
- 19>ClCompile:
- 19> PadSSSPSX.cpp
- 14> pxStaticText.cpp
- 13> animatecmn.cpp
- 13> datavcmn.cpp
- 13> taskbarcmn.cpp
- 13> aboutdlg.cpp
- 13> datectrl.cpp
- 19>LINK : fatal error LNK1181: cannot open input file 'dxguid.lib'
- 13> joystick.cpp
- 19>
- 19>Build FAILED.
- 19>
- 19>Time Elapsed 00:00:02.77
- 13> sound.cpp
- 13> taskbar.cpp
- 13> aboutdlgg.cpp
- 20>------ Build started: Project: DEV9null, Configuration: Release Win32 ------
- 13> animateg.cpp
- 20>Build started 02/04/2020 18:25:32.
- 20>InitializeBuildStatus:
- 20> Creating "Win32\Release\DEV9null.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 20>PreBuildEvent:
- 20> 'SubWCRev.exe' is not recognized as an internal or external command,
- 20> operable program or batch file.
- 20> Automatic revision update unavailable, using generic template instead.
- 20> You can safely ignore this message - see svnrev.h for details.
- 13> bmpcboxg.cpp
- 20> 1 file(s) copied.
- 20> 1 file(s) copied.
- 13> calctrl.cpp
- 20>ClCompile:
- 20> DEV9.cpp
- 13> datavgen.cpp
- 13> datectlg.cpp
- 13> grid.cpp
- 13> gridctrl.cpp
- 13> gridsel.cpp
- 13> helpext.cpp
- 13> hyperlink.cpp
- 14> StringHelpers.cpp
- 13> laywin.cpp
- 14> vssprintf.cpp
- 14> wxAppWithHelpers.cpp
- 13> Compiling...
- 13> odcombo.cpp
- 13> propdlg.cpp
- 13> sashwin.cpp
- 13> splash.cpp
- 13> tipdlg.cpp
- 13> wizard.cpp
- 20> Config.cpp
- 18>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string.h(54): warning RC4011: identifier truncated to '_CRT_SECURE_CPP_OVERLOAD_STANDA'
- 18>
- 18>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string.h(76): warning RC4011: identifier truncated to '_CRT_SECURE_CPP_OVERLOAD_SECURE'
- 18>
- 18>Link:
- 18> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\GSnull.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\GSnull.exp
- 18> Generating code
- 18> Finished generating code
- 14> Compiling...
- 14> wxGuiTools.cpp
- 20>Link:
- 20> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\DEV9null.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\DEV9null.exp
- 20> Generating code
- 20> Finished generating code
- 20> DEV9null.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\DEV9null.dll
- 20>FinalizeBuildStatus:
- 20> Deleting file "Win32\Release\DEV9null.unsuccessfulbuild".
- 20> Touching "Win32\Release\DEV9null.lastbuildstate".
- 20>
- 20>Build succeeded.
- 20>
- 20>Time Elapsed 00:00:04.08
- 13>Lib:
- 13> wx_adv.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\wxWidgets\build\msw\..\..\..\..\deps\Win32\Release\wxAdv28.lib
- 13>FinalizeBuildStatus:
- 13> Deleting file "Win32\Release\wxAdv28\wxAdv28.unsuccessfulbuild".
- 13> Touching "Win32\Release\wxAdv28\wxAdv28.lastbuildstate".
- 13>
- 13>Build succeeded.
- 13>
- 13>Time Elapsed 00:00:21.24
- 21>------ Build started: Project: FWnull, Configuration: Release Win32 ------
- 18> GSnull.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\GSnull.dll
- 21>Build started 02/04/2020 18:25:36.
- 22>------ Build started: Project: USBnull, Configuration: Release Win32 ------
- 22>Build started 02/04/2020 18:25:36.
- 22>InitializeBuildStatus:
- 22> Creating "Win32\Release\USBnull.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 21>InitializeBuildStatus:
- 21> Creating "Win32\Release\FWnull.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 21>PreBuildEvent:
- 21> 'SubWCRev.exe' is not recognized as an internal or external command,
- 21> operable program or batch file.
- 21> Automatic revision update unavailable, using generic template instead.
- 21> You can safely ignore this message - see svnrev.h for details.
- 21> 1 file(s) copied.
- 21> 1 file(s) copied.
- 22>PreBuildEvent:
- 22> 'SubWCRev.exe' is not recognized as an internal or external command,
- 22> operable program or batch file.
- 22> Automatic revision update unavailable, using generic template instead.
- 22> You can safely ignore this message - see svnrev.h for details.
- 22> 1 file(s) copied.
- 22> 1 file(s) copied.
- 18>FinalizeBuildStatus:
- 18> Deleting file "Win32\Release\GSnull.unsuccessfulbuild".
- 18> Touching "Win32\Release\GSnull.lastbuildstate".
- 18>
- 18>Build succeeded.
- 18>
- 18>Time Elapsed 00:00:17.58
- 21>ClCompile:
- 21> Config.cpp
- 22>ClCompile:
- 22> Config.cpp
- 23>------ Build started: Project: CDVDnull, Configuration: Release Win32 ------
- 23>Build started 02/04/2020 18:25:37.
- 23>InitializeBuildStatus:
- 23> Creating "Win32\Release\CDVDnull.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 23>PreBuildEvent:
- 23> 'SubWCRev.exe' is not recognized as an internal or external command,
- 23> operable program or batch file.
- 23> Automatic revision update unavailable, using generic template instead.
- 23> You can safely ignore this message - see svnrev.h for details.
- 23> 1 file(s) copied.
- 23> 1 file(s) copied.
- 23>ClCompile:
- 23> CDVD.cpp
- 21> FW.cpp
- 22> USB.cpp
- 14> wxHelpers.cpp
- 23>Link:
- 23> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\CDVDnull.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\CDVDnull.exp
- 23> Generating code
- 23> Finished generating code
- 23> CDVDnull.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\CDVDnull.dll
- 21>Link:
- 21> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\FWnull.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\FWnull.exp
- 21> Generating code
- 23>FinalizeBuildStatus:
- 23> Deleting file "Win32\Release\CDVDnull.unsuccessfulbuild".
- 23> Touching "Win32\Release\CDVDnull.lastbuildstate".
- 23>
- 23>Build succeeded.
- 23>
- 23>Time Elapsed 00:00:03.21
- 21> Finished generating code
- 22>Link:
- 22> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\USBnull.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\USBnull.exp
- 22> Generating code
- 24>------ Build started: Project: CDVDolio, Configuration: Release Win32 ------
- 24>Build started 02/04/2020 18:25:41.
- 24>InitializeBuildStatus:
- 24> Touching "Win32\Release\CDVDolio.unsuccessfulbuild".
- 22> Finished generating code
- 24>PreBuildEvent:
- 24> 'SubWCRev.exe' is not recognized as an internal or external command,
- 24> operable program or batch file.
- 24> Automatic revision update unavailable, using generic template instead.
- 24> You can safely ignore this message - see svnrev.h for details.
- 24> 1 file(s) copied.
- 21> FWnull.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\FWnull.dll
- 24> 1 file(s) copied.
- 24>ClCompile:
- 24> stdafx.cpp
- 22> USBnull.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\USBnull.dll
- 21>FinalizeBuildStatus:
- 21> Deleting file "Win32\Release\FWnull.unsuccessfulbuild".
- 21> Touching "Win32\Release\FWnull.lastbuildstate".
- 21>
- 21>Build succeeded.
- 21>
- 21>Time Elapsed 00:00:04.97
- 14> WinHostSys.cpp
- 25>------ Build started: Project: xpad, Configuration: Release Win32 ------
- 25>Build started 02/04/2020 18:25:42.
- 25>InitializeBuildStatus:
- 25> Touching "Win32\Release\xpad.unsuccessfulbuild".
- 22>FinalizeBuildStatus:
- 22> Deleting file "Win32\Release\USBnull.unsuccessfulbuild".
- 22> Touching "Win32\Release\USBnull.lastbuildstate".
- 22>
- 22>Build succeeded.
- 22>
- 22>Time Elapsed 00:00:05.25
- 25>PreBuildEvent:
- 25> 'SubWCRev.exe' is not recognized as an internal or external command,
- 25> operable program or batch file.
- 25> Automatic revision update unavailable, using generic template instead.
- 25> You can safely ignore this message - see svnrev.h for details.
- 25> 1 file(s) copied.
- 25> 1 file(s) copied.
- 25>ClCompile:
- 25> stdafx.cpp
- 26>------ Build started: Project: ZeroSPU2, Configuration: Release Win32 ------
- 26>Build started 02/04/2020 18:25:42.
- 26>InitializeBuildStatus:
- 26> Creating "Win32\Release\ZeroSPU2.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 26>PreBuildEvent:
- 26> 'SubWCRev.exe' is not recognized as an internal or external command,
- 26> operable program or batch file.
- 26> Automatic revision update unavailable, using generic template instead.
- 26> You can safely ignore this message - see svnrev.h for details.
- 26> 1 file(s) copied.
- 26> 1 file(s) copied.
- 14> WinMisc.cpp
- 26>ClCompile:
- 26> dsound51.cpp
- 14> WinThreads.cpp
- 14> Mutex.cpp
- 26> SoundTargets.cpp
- 24> cdvd.cpp
- 24> CDVDDialog.cpp
- 24> SettingsDlg.cpp
- 24>LINK : fatal error LNK1181: cannot open input file 'd3dx10.lib'
- 24>
- 24>Build FAILED.
- 24>
- 24>Time Elapsed 00:00:04.75
- 14> RwMutex.cpp
- 27>------ Build started: Project: Padnull, Configuration: Release Win32 ------
- 14> Semaphore.cpp
- 26> voices.cpp
- 27>Build started 02/04/2020 18:25:46.
- 25> xpad.cpp
- 27>InitializeBuildStatus:
- 27> Creating "Win32\Release\Padnull.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 27>PreBuildEvent:
- 27> 'SubWCRev.exe' is not recognized as an internal or external command,
- 27> operable program or batch file.
- 27> Automatic revision update unavailable, using generic template instead.
- 27> You can safely ignore this message - see svnrev.h for details.
- 27> 1 file(s) copied.
- 27> 1 file(s) copied.
- 25>xpad.cpp(646): error C3861: 'XInputEnable': identifier not found
- 25>xpad.cpp(674): error C3861: 'XInputEnable': identifier not found
- 25>
- 25>Build FAILED.
- 25>
- 25>Time Elapsed 00:00:04.99
- 27>ClCompile:
- 27> Config.cpp
- 28>------ Build started: Project: LilyPad, Configuration: Release Win32 ------
- 28>Build started 02/04/2020 18:25:47.
- 28>InitializeBuildStatus:
- 28> Touching "Win32\Release\LilyPad.unsuccessfulbuild".
- 28>PreBuildEvent:
- 28> 'SubWCRev.exe' is not recognized as an internal or external command,
- 28> operable program or batch file.
- 28> Automatic revision update unavailable, using generic template instead.
- 28> You can safely ignore this message - see svnrev.h for details.
- 28> 1 file(s) copied.
- 28> 1 file(s) copied.
- 28>ClCompile:
- 28> Global.cpp
- 26> Win32.cpp
- 14> ThreadTools.cpp
- 27> Pad.cpp
- 26> zerodma.cpp
- 27> PadWin.cpp
- 28> Config.cpp
- 26> zerospu2.cpp
- 28> Diagnostics.cpp
- 28> LilyPad.cpp
- 28> DirectInput.cpp
- 27> Win32.cpp
- 28> DualShock3.cpp
- 28> HidDevice.cpp
- 28> KeyboardHook.cpp
- 28> KeyboardQueue.cpp
- 28> RawInput.cpp
- 28> WindowsKeyboard.cpp
- 28> WindowsMessaging.cpp
- 28> WindowsMouse.cpp
- 28> XInput.cpp
- 28> DeviceEnumerator.cpp
- 28> InputManager.cpp
- 28> VKey.cpp
- 28> WndProcEater.cpp
- 26> zeroworker.cpp
- 28>LINK : fatal error LNK1181: cannot open input file 'dxguid.lib'
- 28>
- 28>Build FAILED.
- 28>
- 28>Time Elapsed 00:00:04.77
- 29>------ Build started: Project: USBqemu, Configuration: Release Win32 ------
- 29>Build started 02/04/2020 18:25:52.
- 29>InitializeBuildStatus:
- 29> Creating "Win32\Release\USBqemu.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 27>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string.h(54): warning RC4011: identifier truncated to '_CRT_SECURE_CPP_OVERLOAD_STANDA'
- 27>
- 27>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string.h(76): warning RC4011: identifier truncated to '_CRT_SECURE_CPP_OVERLOAD_SECURE'
- 27>
- 29>PreBuildEvent:
- 29> 'SubWCRev.exe' is not recognized as an internal or external command,
- 29> operable program or batch file.
- 29> Automatic revision update unavailable, using generic template instead.
- 29> You can safely ignore this message - see svnrev.h for details.
- 29> 1 file(s) copied.
- 29> 1 file(s) copied.
- 29>ClCompile:
- 29> CfgHelpers.cpp
- 27>Link:
- 27> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\Padnull.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\Padnull.exp
- 27> Generating code
- 27> Finished generating code
- 29> Config.cpp
- 26>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string.h(54): warning RC4011: identifier truncated to '_CRT_SECURE_CPP_OVERLOAD_STANDA'
- 26>
- 26>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string.h(76): warning RC4011: identifier truncated to '_CRT_SECURE_CPP_OVERLOAD_SECURE'
- 26>
- 29> USB.cpp
- 26>Link:
- 26> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\ZeroSPU2.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\ZeroSPU2.exp
- 26> Generating code
- 29>..\USB.cpp(270): warning C4244: '=' : conversion from 's64' to 'int', possible loss of data
- 29>..\USB.cpp(271): warning C4244: '=' : conversion from 's64' to 'int', possible loss of data
- 29> Win32.cpp
- 26> Finished generating code
- 26> ZeroSPU2.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\ZeroSPU2.dll
- 14>Lib:
- 14> utilities.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\common\build\Utilities\..\..\..\deps\Win32\Release\utilities.lib
- 27> PadNull.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\Padnull.dll
- 27>FinalizeBuildStatus:
- 27> Deleting file "Win32\Release\Padnull.unsuccessfulbuild".
- 27> Touching "Win32\Release\Padnull.lastbuildstate".
- 27>
- 27>Build succeeded.
- 27>
- 27>Time Elapsed 00:00:10.09
- 26>FinalizeBuildStatus:
- 14>FinalizeBuildStatus:
- 14> Deleting file "Win32\Release\utilities.unsuccessfulbuild".
- 14> Touching "Win32\Release\utilities.lastbuildstate".
- 14>
- 14>Build succeeded.
- 14>
- 14>Time Elapsed 00:00:40.95
- 26> Deleting file "Win32\Release\ZeroSPU2.unsuccessfulbuild".
- 26> Touching "Win32\Release\ZeroSPU2.lastbuildstate".
- 30>------ Build started: Project: ZZOgl, Configuration: Release Win32 ------
- 26>
- 26>Build succeeded.
- 26>
- 26>Time Elapsed 00:00:14.05
- 31>------ Build started: Project: glew_static, Configuration: Release Win32 ------
- 31>Build started 02/04/2020 18:25:56.
- 30>Build started 02/04/2020 18:25:56.
- 31>InitializeBuildStatus:
- 31> Creating "Win32\Release\glew_static.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 29>Win32.cpp(15): warning C4996: '_vswprintf': swprintf has been changed to conform with the ISO C standard, adding an extra character count parameter. To use traditional Microsoft swprintf, set _CRT_NON_CONFORMING_SWPRINTFS.
- 29> C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\stdio.h(544) : see declaration of '_vswprintf'
- 29> usb-base.cpp
- 30>InitializeBuildStatus:
- 30> Touching "Win32\Release\ZZOgl.unsuccessfulbuild".
- 31>ClCompile:
- 31> glew.c
- 32>------ Build started: Project: GSdx, Configuration: Release SSSE3 Win32 ------
- 30>PreBuildEvent:
- 30> 'SubWCRev.exe' is not recognized as an internal or external command,
- 30> operable program or batch file.
- 30> Automatic revision update unavailable, using generic template instead.
- 30> You can safely ignore this message - see svnrev.h for details.
- 30> 1 file(s) copied.
- 30> 1 file(s) copied.
- 32>Build started 02/04/2020 18:25:57.
- 30>CustomBuild:
- 30> Performing Custom Build Tools
- 30> Assembling: C:\Users\Bev-PC\Desktop\pcsx2-netplay\plugins\zzogl-pg\opengl\x86-32.asm
- 32>InitializeBuildStatus:
- 32> Creating "Win32\Release SSSE3\GSdx.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 32>PreBuildEvent:
- 32> 'SubWCRev.exe' is not recognized as an internal or external command,
- 32> operable program or batch file.
- 32> Automatic revision update unavailable, using generic template instead.
- 32> You can safely ignore this message - see svnrev.h for details.
- 32> 1 file(s) copied.
- 32> 1 file(s) copied.
- 29> usb-kbd.cpp
- 30>ClCompile:
- 30> ZZClut.cpp
- 32>ClCompile:
- 32> stdafx.cpp
- 31>Lib:
- 31> glew_static.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\glew\\..\..\deps\Win32\Release\glew_static.lib
- 31>FinalizeBuildStatus:
- 31> Deleting file "Win32\Release\glew_static.unsuccessfulbuild".
- 31> Touching "Win32\Release\glew_static.lastbuildstate".
- 31>
- 31>Build succeeded.
- 31>
- 31>Time Elapsed 00:00:01.87
- 33>------ Build started: Project: SPU2-X, Configuration: Release Win32 ------
- 33>Build started 02/04/2020 18:25:58.
- 29>..\qemu-usb\usb-kbd.cpp(619): warning C4101: 'i' : unreferenced local variable
- 29> usb-ohci.cpp
- 33>InitializeBuildStatus:
- 33> Touching "Win32\Release\SPU2-X.unsuccessfulbuild".
- 33>PreBuildEvent:
- 33> 'SubWCRev.exe' is not recognized as an internal or external command,
- 33> operable program or batch file.
- 33> Automatic revision update unavailable, using generic template instead.
- 33> You can safely ignore this message - see svnrev.h for details.
- 33> 1 file(s) copied.
- 33> 1 file(s) copied.
- 33>ClCompile:
- 33> PrecompiledHeader.cpp
- 29>..\qemu-usb\usb-ohci.cpp(359): warning C4018: '>' : signed/unsigned mismatch
- 29>..\qemu-usb\usb-ohci.cpp(379): warning C4018: '>' : signed/unsigned mismatch
- 29>..\qemu-usb\usb-ohci.cpp(580): warning C4018: '<=' : signed/unsigned mismatch
- 29>..\qemu-usb\usb-ohci.cpp(1120): warning C4244: 'argument' : conversion from 'int64_t' to 'uint32_t', possible loss of data
- 29>..\qemu-usb\usb-ohci.cpp(1120): warning C4244: 'argument' : conversion from 'int64_t' to 'uint32_t', possible loss of data
- 29>..\qemu-usb\usb-ohci.cpp(1219): warning C4018: '<' : signed/unsigned mismatch
- 29>..\qemu-usb\usb-ohci.cpp(1343): warning C4018: '<' : signed/unsigned mismatch
- 29>..\qemu-usb\usb-ohci.cpp(1491): warning C4244: 'argument' : conversion from 'int64_t' to 'uint32_t', possible loss of data
- 29>..\qemu-usb\usb-ohci.cpp(1493): warning C4244: 'argument' : conversion from 'int64_t' to 'uint32_t', possible loss of data
- 29> vl.cpp
- 29>..\qemu-usb\vl.cpp(28): warning C4244: '=' : conversion from 'uint64_t' to 'uint32_t', possible loss of data
- 30> ZZoglDrawing.cpp
- 29>Link:
- 29> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\USBqemu.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\USBqemu.exp
- 29> Generating code
- 29> Finished generating code
- 29> USBqemu.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\USBqemu.dll
- 33> DplIIdecoder.cpp
- 33> RegLog.cpp
- 33> spu2replay.cpp
- 29>FinalizeBuildStatus:
- 29> Deleting file "Win32\Release\USBqemu.unsuccessfulbuild".
- 29> Touching "Win32\Release\USBqemu.lastbuildstate".
- 29>
- 29>Build succeeded.
- 29>
- 29>Time Elapsed 00:00:10.14
- 34>------ Build started: Project: CDVDiso, Configuration: Release Win32 ------
- 34>Build started 02/04/2020 18:26:03.
- 34>InitializeBuildStatus:
- 34> Creating "Win32\Release\CDVDiso.unsuccessfulbuild" because "AlwaysCreate" was specified.
- 32> GPU.cpp
- 32> GPUDrawScanline.cpp
- 32> GPUDrawScanlineCodeGenerator.cpp
- 32> GPULocalMemory.cpp
- 34>PreBuildEvent:
- 34> 'SubWCRev.exe' is not recognized as an internal or external command,
- 34> operable program or batch file.
- 33> wavedump_wav.cpp
- 34> Automatic revision update unavailable, using generic template instead.
- 34> You can safely ignore this message - see svnrev.h for details.
- 34> 1 file(s) copied.
- 34> 1 file(s) copied.
- 33> Timestretcher.cpp
- 33> SndOut_DSound.cpp
- 34>ClCompile:
- 34> CDVDisop.cpp
- 30> ZZoglFlushHack.cpp
- 34> Config.cpp
- 32> GPURenderer.cpp
- 33> SndOut_waveOut.cpp
- 32> GPURendererSW.cpp
- 34> libiso.cpp
- 33> SndOut_XAudio2.cpp
- 34>..\libiso.cpp(276): warning C4244: '=' : conversion from 'u64' to 'int', possible loss of data
- 34>..\libiso.cpp(310): warning C4244: '=' : conversion from 'u64' to 'int', possible loss of data
- 34>..\libiso.cpp(361): warning C4244: '=' : conversion from 'u64' to 'int', possible loss of data
- 34>..\libiso.cpp(399): warning C4244: '=' : conversion from 'u64' to 'int', possible loss of data
- 34> Win32.cpp
- 30> Conf.cpp
- 32> GPUSettingsDlg.cpp
- 33>SndOut_XAudio2.cpp(24): fatal error C1083: Cannot open include file: 'xaudio2.h': No such file or directory
- 33> SndOut_Portaudio.cpp
- 32> GPUSetupPrimCodeGenerator.cpp
- 32> GPUState.cpp
- 34>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string.h(54): warning RC4011: identifier truncated to '_CRT_SECURE_CPP_OVERLOAD_STANDA'
- 34>
- 34>C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\include\string.h(76): warning RC4011: identifier truncated to '_CRT_SECURE_CPP_OVERLOAD_SECURE'
- 34>
- 33> RegTable.cpp
- 33> spu2freeze.cpp
- 33> spu2sys.cpp
- 34>Link:
- 34> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\CDVDiso.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\CDVDiso.exp
- 34> Generating code
- 32> GS.cpp
- 32> GSAlignedClass.cpp
- 32> GSBlock.cpp
- 33> ADSR.cpp
- 33> ReadInput.cpp
- 33> Reverb.cpp
- 33> dsp.cpp
- 32> GSCapture.cpp
- 30> GifTransfer.cpp
- 32> GSCaptureDlg.cpp
- 33> AboutBox.cpp
- 32> GSClut.cpp
- 33> CfgHelpers.cpp
- 32> GSCodeBuffer.cpp
- 32> GSCrc.cpp
- 32>GSCapture.cpp(182): warning C4244: 'initializing' : conversion from 'float' to 'REFERENCE_TIME', possible loss of data
- 30> GLWin32.cpp
- 32> GSDevice.cpp
- 32> GSDevice11.cpp
- 32> GSDevice9.cpp
- 34> Finished generating code
- 33> Config.cpp
- 34> CDVDiso.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\CDVDiso.dll
- 32> GSDeviceDX.cpp
- 33> ConfigDebug.cpp
- 30> GSmain.cpp
- 34>FinalizeBuildStatus:
- 34> Deleting file "Win32\Release\CDVDiso.unsuccessfulbuild".
- 34> Touching "Win32\Release\CDVDiso.lastbuildstate".
- 34>
- 34>Build succeeded.
- 34>
- 34>Time Elapsed 00:00:13.36
- 35>------ Build started: Project: ZeroGS, Configuration: Release Win32 ------
- 32> GSDeviceNull.cpp
- 35>Build started 02/04/2020 18:26:16.
- 35>InitializeBuildStatus:
- 35> Touching "Win32\Release\ZeroGS.unsuccessfulbuild".
- 33> Compiling...
- 33> ConfigSoundtouch.cpp
- 35>PreBuildEvent:
- 35> 'SubWCRev.exe' is not recognized as an internal or external command,
- 35> operable program or batch file.
- 35> Automatic revision update unavailable, using generic template instead.
- 35> You can safely ignore this message - see svnrev.h for details.
- 35> 1 file(s) copied.
- 35> 1 file(s) copied.
- 32> GSDeviceSDL.cpp
- 33> RealtimeDebugger.cpp
- 32> GSDeviceSW.cpp
- 32> GSDialog.cpp
- 35>CustomBuild:
- 35> Performing Custom Build Tools
- 35> Assembling: C:\Users\Bev-PC\Desktop\pcsx2-netplay\plugins\zerogs\dx\x86-32.asm
- 35>ClCompile:
- 35> Conf.cpp
- 35>Conf.cpp(2): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 35> GSmain.cpp
- 30> HostMemory.cpp
- 32> GSDirtyRect.cpp
- 35>..\GSmain.cpp(19): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 32> GSDrawScanline.cpp
- 35> Mem.cpp
- 35>..\Mem.cpp(19): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 35> memcpy_amd.cpp
- 32> GSDrawScanlineCodeGenerator.cpp
- 33> UIHelpers.cpp
- 33> PS2E-spu2.cpp
- 35> Regs.cpp
- 35>..\Regs.cpp(20): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 35> targets.cpp
- 35>..\targets.cpp(20): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 35> Win32.cpp
- 35>Win32.cpp(2): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 35> x86.cpp
- 35>..\x86.cpp(22): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 35> zerogs.cpp
- 35>..\zerogs.cpp(20): fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
- 32> GSDrawScanlineCodeGenerator.x86.cpp
- 35>
- 35>Build FAILED.
- 35>
- 35>Time Elapsed 00:00:04.49
- 30>..\HostMemory.cpp(21): fatal error C1083: Cannot open include file: 'Cg/cg.h': No such file or directory
- 30> Mem.cpp
- 36>------ Build started: Project: pcsx2, Configuration: Release Win32 ------
- 36>Build started 02/04/2020 18:26:21.
- 32> GSDump.cpp
- 33>
- 33>Build FAILED.
- 33>
- 33>Time Elapsed 00:00:23.51
- 32> GSdx.cpp
- 32> GSFunctionMap.cpp
- 36>InitializeBuildStatus:
- 36> Touching "Win32\Release\pcsx2.unsuccessfulbuild".
- 36>PreBuildEvent:
- 36> 'SubWCRev.exe' is not recognized as an internal or external command,
- 36> operable program or batch file.
- 36> Automatic revision update unavailable, using generic template instead.
- 36> You can safely ignore this message - see svnrev.h for details.
- 36> 1 file(s) copied.
- 36> 1 file(s) copied.
- 32> GSLocalMemory.cpp
- 36>CustomBuild:
- 36> Performing Custom Build Tools
- 32> GSPerfMon.cpp
- 32> GSRasterizer.cpp
- 32> GSRenderer.cpp
- 32>GSLocalMemory.cpp(1498): warning C4244: '=' : conversion from 'uint32' to 'uint8', possible loss of data
- 32>GSLocalMemory.cpp(2156): warning C4245: '=' : conversion from '' to 'uint32', signed/unsigned mismatch
- 32> GSRendererCS.cpp
- 36> Bin2CPP Output > ConfigIcon_Appearance.h
- 32>GSRasterizer.cpp(918): warning C4244: '=' : conversion from 'int' to 'uint8', possible loss of data
- 36> Bin2CPP Output > AppIcon16.h
- 32> GSRendererDX.cpp
- 36> Bin2CPP Output > AppIcon32.h
- 32> GSRendererDX11.cpp
- 36> Bin2CPP Output > AppIcon64.h
- 30> Mem_Swizzle.cpp
- 36> Bin2CPP Output > BackgroundLogo.h
- 36> Bin2CPP Output > ButtonIcon_Camera.h
- 36> Bin2CPP Output > ConfigIcon_Cpu.h
- 32> GSRendererDX9.cpp
- 36> Bin2CPP Output > ConfigIcon_Gamefixes.h
- 36> Bin2CPP Output > ConfigIcon_MemoryCard.h
- 36> Bin2CPP Output > ConfigIcon_Paths.h
- 36> Bin2CPP Output > ConfigIcon_Plugins.h
- 30> Mem_Tables.cpp
- 36> Bin2CPP Output > ConfigIcon_Speedhacks.h
- 36> Bin2CPP Output > ConfigIcon_Video.h
- 36> Bin2CPP Output > Dualshock.h
- 32> GSRendererHW.cpp
- 32> GSRendererNull.cpp
- 36>ClCompile:
- 36> PrecompiledHeader.cpp
- 32>GSRendererDX9.cpp(183): warning C4018: '<' : signed/unsigned mismatch
- 30> rasterfont.cpp
- 32> GSRendererSW.cpp
- 30> Regs.cpp
- 32> GSSetting.cpp
- 32> GSSettingsDlg.cpp
- 32> GSSetupPrimCodeGenerator.cpp
- 30> Profile.cpp
- 32>GSSettingsDlg.cpp(303): warning C4189: 'sw' : local variable is initialized but not referenced
- 32> GSSetupPrimCodeGenerator.x86.cpp
- 32> GSState.cpp
- 32> GSTables.cpp
- 32> GSTexture.cpp
- 32> GSTexture11.cpp
- 32> GSTexture9.cpp
- 32> GSTextureCache.cpp
- 30> targets.cpp
- 32> GSTextureCache11.cpp
- 32> GSTextureCache9.cpp
- 32> GSTextureCacheSW.cpp
- 30>c:\users\bev-pc\desktop\pcsx2-netplay\plugins\zzogl-pg\opengl\ZZoglShaders.h(42): fatal error C1083: Cannot open include file: 'Cg/cg.h': No such file or directory
- 30> Win32.cpp
- 36> GameDatabase.cpp
- 36> Gif_Logger.cpp
- 36> Gif_Unit.cpp
- 36> AppGameDatabase.cpp
- 36> AppUserMode.cpp
- 32> GSTextureFX11.cpp
- 36> GameDatabaseDialog.cpp
- 36> McdConfigDialog.cpp
- 32> GSTextureFX9.cpp
- 32> GSTextureNull.cpp
- 32> GSTextureSW.cpp
- 30>C:\Users\Bev-PC\Desktop\pcsx2-netplay\plugins\zzogl-pg\opengl\ZZoglShaders.h(42): fatal error C1083: Cannot open include file: 'Cg/cg.h': No such file or directory
- 30> x86.cpp
- 32> GSThread.cpp
- 32> GSUtil.cpp
- 32> GSVector.cpp
- 32> GSVertexList.cpp
- 32> GSVertexSW.cpp
- 36> GameDatabasePanel.cpp
- 32> GSVertexTrace.cpp
- 32> GSWnd.cpp
- 36> MemoryCardListView.cpp
- 36> IPUdma.cpp
- 36> EmulatorState.cpp
- 36>C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost/preprocessor/repetition/repeat.hpp(19): fatal error C1083: Cannot open include file: 'boost/preprocessor/debug/error.hpp': No such file or directory
- 36> InputDelayPanel.cpp
- 36> NetplayDialog.cpp
- 36> NetplayDialogBase.cpp
- 36> NetplaySettingsPanel.cpp
- 36> INetplayDialog.cpp
- 36>C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost/thread/condition_variable.hpp(14): fatal error C1083: Cannot open include file: 'boost/thread/win32/condition_variable.hpp': No such file or directory
- 36> IOPHook.cpp
- 36> Message.cpp
- 36>C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost/preprocessor/repetition/repeat.hpp(19): fatal error C1083: Cannot open include file: 'boost/preprocessor/debug/error.hpp': No such file or directory
- 36> NetplayPlugin.cpp
- 30> zerogs.cpp
- 36> NetplaySettings.cpp
- 36> Replay.cpp
- 36> ReplayPlugin.cpp
- 36>C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost/preprocessor/repetition/repeat.hpp(19): fatal error C1083: Cannot open include file: 'boost/preprocessor/debug/error.hpp': No such file or directory
- 36> ReplaySettings.cpp
- 36> Utilities.cpp
- 36> Patch.cpp
- 32> amextra.cpp
- 32> amfilter.cpp
- 32> amvideo.cpp
- 32> combase.cpp
- 36>C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost/preprocessor/repetition/repeat.hpp(19): fatal error C1083: Cannot open include file: 'boost/preprocessor/debug/error.hpp': No such file or directory
- 36> Patch_Memory.cpp
- 36>C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost/preprocessor/repetition/repeat.hpp(19): fatal error C1083: Cannot open include file: 'boost/preprocessor/debug/error.hpp': No such file or directory
- 36> LegacyDmac.cpp
- 36> ShiftJisToUnicode.cpp
- 30>c:\users\bev-pc\desktop\pcsx2-netplay\plugins\zzogl-pg\opengl\ZZoglShaders.h(42): fatal error C1083: Cannot open include file: 'Cg/cg.h': No such file or directory
- 30> zpipe.cpp
- 36>C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost/thread/condition_variable.hpp(14): fatal error C1083: Cannot open include file: 'boost/thread/win32/condition_variable.hpp': No such file or directory
- 36> FileUtils.cpp
- 36> Dump.cpp
- 36> iMisc.cpp
- 36> Pcsx2Config.cpp
- 36> PluginManager.cpp
- 36> SamplProf.cpp
- 36> SaveState.cpp
- 32> ctlutil.cpp
- 30> ZZHacks.cpp
- 32> ddmm.cpp
- 32> mtype.cpp
- 36> SourceLog.cpp
- 32> outputq.cpp
- 32> pstream.cpp
- 36> Stats.cpp
- 36> SysCoreThread.cpp
- 36> System.cpp
- 36>C:\Users\Bev-PC\Desktop\pcsx2-netplay\3rdparty\boost-1.48\include\boost/preprocessor/repetition/repeat.hpp(19): fatal error C1083: Cannot open include file: 'boost/preprocessor/debug/error.hpp': No such file or directory
- 36> SysThreadBase.cpp
- 36> Elfheader.cpp
- 36> IsoFileFormats.cpp
- 32> pullpin.cpp
- 32> refclock.cpp
- 36> BaseblockEx.cpp
- 36> BiosTools.cpp
- 36> Counters.cpp
- 36> FiFo.cpp
- 32> renbase.cpp
- 30> Compiling...
- 30> ZZKeyboard.cpp
- 32> schedule.cpp
- 36> Hw.cpp
- 36> HwRead.cpp
- 36> HwWrite.cpp
- 36> Cache.cpp
- 32> seekpt.cpp
- 36> Memory.cpp
- 36> recVTLB.cpp
- 32> source.cpp
- 36> vtlb.cpp
- 36> MTVU.cpp
- 32> strmctl.cpp
- 32> sysclock.cpp
- 36> VUmicro.cpp
- 36> VUmicroMem.cpp
- 36> iVU1micro.cpp
- 36> microVU.cpp
- 36> sVU_Lower.cpp
- 36> sVU_Micro.cpp
- 30>c:\users\bev-pc\desktop\pcsx2-netplay\plugins\zzogl-pg\opengl\ZZoglShaders.h(42): fatal error C1083: Cannot open include file: 'Cg/cg.h': No such file or directory
- 30> ZZLog.cpp
- 36> sVU_Upper.cpp
- 32> transfrm.cpp
- 32> transip.cpp
- 36> sVU_zerorec.cpp
- 36> VU0.cpp
- 36> VU0micro.cpp
- 32> vtrans.cpp
- 32> wxdebug.cpp
- 36> VU0microInterp.cpp
- 36> VU1micro.cpp
- 36> VU1microInterp.cpp
- 36> VUflags.cpp
- 32> wxlist.cpp
- 36> VUops.cpp
- 36> Sif.cpp
- 36> Sif0.cpp
- 36> Sif1.cpp
- 32> wxutil.cpp
- 36> Vif.cpp
- 36> Vif0_Dma.cpp
- 36> Vif1_Dma.cpp
- 30> ZZoglCreate.cpp
- 36> Vif1_MFIFO.cpp
- 36> Vif_Codes.cpp
- 36> Vif_Transfer.cpp
- 36> Vif_Unpack.cpp
- 36> newVif_Unpack.cpp
- 36> newVif_Dynarec.cpp
- 36> newVif_UnpackSSE.cpp
- 36> SPR.cpp
- 36> Gif.cpp
- 30>c:\users\bev-pc\desktop\pcsx2-netplay\plugins\zzogl-pg\opengl\ZZoglShaders.h(42): fatal error C1083: Cannot open include file: 'Cg/cg.h': No such file or directory
- 30> ZZoglCRTC.cpp
- 36> R5900OpcodeTables.cpp
- 36> iCOP0.cpp
- 36> iFPU.cpp
- 36> iFPUd.cpp
- 36> iMMI.cpp
- 36> iR5900Misc.cpp
- 36> ir5900tables.cpp
- 36> iR5900-32.cpp
- 36> iR5900Arit.cpp
- 36> iR5900AritImm.cpp
- 36> iR5900Branch.cpp
- 36> iR5900Jump.cpp
- 36> iR5900LoadStore.cpp
- 36> iR5900Move.cpp
- 32>Link:
- 32> Creating library C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\GSdx32-SSSE3.lib and object C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\GSdx32-SSSE3.exp
- 32> Generating code
- 36> iR5900MultDiv.cpp
- 36> iR5900Shift.cpp
- 36> iR5900Templates.cpp
- 36> COP0.cpp
- 36> COP2.cpp
- 30>c:\users\bev-pc\desktop\pcsx2-netplay\plugins\zzogl-pg\opengl\ZZoglShaders.h(42): fatal error C1083: Cannot open include file: 'Cg/cg.h': No such file or directory
- 30> ZZoglFlush.cpp
- 36> FPU.cpp
- 36> Interpreter.cpp
- 36> MMI.cpp
- 36> R5900.cpp
- 36> R5900OpcodeImpl.cpp
- 36> IopBios.cpp
- 36> IopCounters.cpp
- 36> IopDma.cpp
- 36> IopIrq.cpp
- 36> IopMem.cpp
- 36> IopSif.cpp
- 36> IopSio2.cpp
- 36> R3000A.cpp
- 32>c:\users\bev-pc\desktop\pcsx2-netplay\plugins\gsdx\baseclasses\wxutil.cpp(420): warning C4706: assignment within conditional expression
- 36> R3000AInterpreter.cpp
- 36> R3000AOpcodeTables.cpp
- 36> Sio.cpp
- 36> iR3000A.cpp
- 36> iR3000Atables.cpp
- 36> IopHw.cpp
- 36> IopHwRead.cpp
- 30>c:\users\bev-pc\desktop\pcsx2-netplay\plugins\zzogl-pg\opengl\ZZoglShaders.h(42): fatal error C1083: Cannot open include file: 'Cg/cg.h': No such file or directory
- 30> ZZoglSave.cpp
- 36> IopHwWrite.cpp
- 36> CdRom.cpp
- 36> CDVD.cpp
- 36> CDVDaccess.cpp
- 36> CDVDisoReader.cpp
- 36> yuv2rgb.cpp
- 36> Idct.cpp
- 36> Mpeg.cpp
- 36> GS.cpp
- 36> GSState.cpp
- 36> MTGS.cpp
- 36> DisR3000A.cpp
- 36> DisR5900.cpp
- 36> DisR5900asm.cpp
- 36> DisVU0Micro.cpp
- 36> DisVU1Micro.cpp
- 36> iCore-32.cpp
- 36> iCore.cpp
- 36> WinSysExec.cpp
- 36> IsoFile.cpp
- 36> IsoFS.cpp
- 36> IsoFSCDVD.cpp
- 36> AppAssert.cpp
- 36> AppConfig.cpp
- 36> AppCorePlugins.cpp
- 30> ZZoglShaders.cpp
- 36> AppCoreThread.cpp
- 36> AppEventSources.cpp
- 36> AppInit.cpp
- 30>c:\users\bev-pc\desktop\pcsx2-netplay\plugins\zzogl-pg\opengl\ZZoglShaders.h(42): fatal error C1083: Cannot open include file: 'Cg/cg.h': No such file or directory
- 30> ZZoglShoots.cpp
- 36> AppMain.cpp
- 36> AppRes.cpp
- 32>c:\users\bev-pc\desktop\pcsx2-netplay\plugins\gsdx\baseclasses\schedule.cpp(120): warning C4706: assignment within conditional expression
- 32>c:\users\bev-pc\desktop\pcsx2-netplay\plugins\gsdx\baseclasses\outputq.cpp(366): warning C4701: potentially uninitialized local variable 'ppacket' used
- 32>c:\users\bev-pc\desktop\pcsx2-netplay\plugins\gsdx\baseclasses\outputq.cpp(312): warning C4701: potentially uninitialized local variable 'lNumberToSend' used
- 36> ConsoleLogger.cpp
- 36> CpuUsageProvider.cpp
- 36> CpuUsageProviderMSW.cpp
- 30> ZZoglVB.cpp
- 36> ExecutorThread.cpp
- 36> FrameForGS.cpp
- 36> GlobalCommands.cpp
- 36> i18n.cpp
- 36> IsoDropTarget.cpp
- 32>c:\users\bev-pc\desktop\pcsx2-netplay\plugins\gsdx\baseclasses\transip.cpp(772): warning C4701: potentially uninitialized local variable 'Actual' used
- 36> MainFrame.cpp
- 36> MainMenuClicks.cpp
- 36> MemoryCardFile.cpp
- 36> MessageBoxes.cpp
- 36> MSWstuff.cpp
- 30>
- 30>Build FAILED.
- 30>
- 30>Time Elapsed 00:01:40.24
- 36> pxLogTextCtrl.cpp
- 36> RecentIsoList.cpp
- 36> UpdateUI.cpp
- 36> AboutBoxDialog.cpp
- 36> AssertionDialog.cpp
- 36> BaseConfigurationDialog.cpp
- 36> BiosSelectorDialog.cpp
- 36> ConfirmationDialogs.cpp
- 36> CreateMemoryCardDialog.cpp
- 36> FirstTimeWizard.cpp
- 36> ImportSettingsDialog.cpp
- 36> LogOptionsDialog.cpp
- 36> PickUserModeDialog.cpp
- 36> StuckThreadDialog.cpp
- 36> SysConfigDialog.cpp
- 36> AudioPanel.cpp
- 36> BaseApplicableConfigPanel.cpp
- 36> BiosSelectorPanel.cpp
- 36> CpuPanel.cpp
- 36> DirPickerPanel.cpp
- 36> GameFixesPanel.cpp
- 36> GSWindowPanel.cpp
- 36> LogOptionsPanels.cpp
- 36> MemoryCardListPanel.cpp
- 36> MiscPanelStuff.cpp
- 36> PathsPanel.cpp
- 36> PluginSelectorPanel.cpp
- 36> SpeedhacksPanel.cpp
- 36> VideoPanel.cpp
- 36> DwmSetup.cpp
- 36> WinCompressNTFS.cpp
- 32> Finished generating code
- 36> WinConsolePipe.cpp
- 36> Saveslots.cpp
- 36> SysState.cpp
- 36> thread_gzip.cpp
- 32> GSdx.vcxproj -> C:\Users\Bev-PC\Desktop\pcsx2-netplay\bin\plugins\GSdx32-SSSE3.dll
- 36> thread_lzma.cpp
- 32>FinalizeBuildStatus:
- 32> Deleting file "Win32\Release SSSE3\GSdx.unsuccessfulbuild".
- 32> Touching "Win32\Release SSSE3\GSdx.lastbuildstate".
- 32>
- 32>Build succeeded.
- 32>
- 32>Time Elapsed 00:01:53.55
- 36>
- 36>Build FAILED.
- 36>
- 36>Time Elapsed 00:01:30.88
- ========== Build: 27 succeeded, 9 failed, 0 up-to-date, 0 skipped ==========
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