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  1. <injector>
  2. <interfaces>
  3. <add>
  4. <classname>com\div\core\collections\Collectable;</classname>
  5. <interface>Node</interface>
  6. </add>
  7. <add>
  8. <classname>com\div\CollisionMap;</classname>
  9. <interface>CollisionMap</interface>
  10. </add>
  11. <add>
  12. <classname>com\div\core\collections\list\NodeList;</classname>
  13. <interface>Deque</interface>
  14. </add>
  15. <add>
  16. <classname>com\div\Widget;</classname>
  17. <interface>Interface</interface>
  18. </add>
  19. <add>
  20. <classname>com\div\Tile;</classname>
  21. <interface>Ground</interface>
  22. </add>
  23. <add>
  24. <classname>com\div\NPC;</classname>
  25. <interface>Npc</interface>
  26. </add>
  27. <add>
  28. <classname>com\div\cache\configs\npctype\NPCType;</classname>
  29. <interface>NpcDef</interface>
  30. </add>
  31. <add>
  32. <classname>com\div\Object1;</classname>
  33. <interface>SceneObjectTile</interface>
  34. </add>
  35. <add>
  36. <classname>com\div\Object2;</classname>
  37. <interface>SceneObjectTile</interface>
  38. </add>
  39. <add>
  40. <classname>com\div\Object3</classname>
  41. <interface>SceneObjectTile</interface>
  42. </add>
  43. <add>
  44. <classname>com\div\Object4;</classname>
  45. <interface>SceneObjectTile</interface>
  46. </add>
  47. <add>
  48. <classname>com\div\GameObject;</classname>
  49. <interface>SceneObjectTile</interface>
  50. </add>
  51. <add>
  52. <classname>com\div\Player</classname>
  53. <interface>Player</interface>
  54. </add>
  55. <add>
  56. <classname>com\div\WorldController;</classname>
  57. <interface>Scene</interface>.
  58. </add>
  59. <add>
  60. <classname>com\div\Item;</classname>
  61. <interface>Item</interface>
  62. </add>
  63. <add>
  64. <classname>com\div\Mobile;</classname>
  65. <interface>Character</interface>
  66. </add>
  67. <add>
  68. <classname>com\div\GameClient;</classname>
  69. <interface>Client</interface>
  70. </add>
  71. </interfaces>
  72. <getters>
  73. <add>
  74. <accessor>Deque</accessor>
  75. <field>next</field>
  76. <methodname>getCurrent</methodname>
  77. <desc>%sNode</desc>
  78. </add>
  79. <add>
  80. <accessor>Character</accessor>
  81. <field>anim</field>
  82. <methodname>getAnimation</methodname>
  83. <descfield>I</descfield>
  84. </add>
  85. <add>
  86. <accessor>Client</accessor>
  87. <field>backDialogID</field>
  88. <methodname>getBackDialogId</methodname>
  89. <descfield>I</descfield>
  90. </add>
  91. <add>
  92. <accessor>Node</accessor>
  93. <field>next</field>
  94. <methodname>getNext</methodname>
  95. <desc>%sNode</desc>
  96. </add>
  97. <add>
  98. <accessor>CollisionMap</accessor>
  99. <field>masks</field>
  100. <methodname>getFlags</methodname>
  101. <descfield>[[I</descfield>
  102. </add>
  103. <add>
  104. <accessor>Deque</accessor>
  105. <field>getFirst</field>
  106. <methodname>getHead</methodname>
  107. <desc>%sNode</desc>
  108. </add>
  109. <add>
  110. <accessor>Interface</accessor>
  111. <field>itemHolder</field>
  112. <methodname>getItems</methodname>
  113. <descfield>[I</descfield>
  114. </add>
  115. <add>
  116. <accessor>Ground</accessor>
  117. <field>obj3</field>
  118. <methodname>getGroundDecoration</methodname>
  119. <desc>%sSceneObjectTile</desc>
  120. <descfield>Lcom\div\Object3;</descfield>
  121. </add>
  122. <add>
  123. <accessor>Character</accessor>
  124. <field>currentHealth</field>
  125. <methodname>getCurrentHealth</methodname>
  126. <descfield>I</descfield>
  127. </add>
  128. <add>
  129. <accessor>Ground</accessor>
  130. <field>obj4</field>
  131. <methodname>getGroundItem</methodname>
  132. <desc>%sSceneObjectTile</desc>
  133. <descfield>Lcom\div\Object4;</descfield>
  134. </add>
  135. <add>
  136. <accessor>Interface</accessor>
  137. <field>itemAmountHolder</field>
  138. <methodname>getStackSizes</methodname>
  139. <descfield>[I</descfield>
  140. </add>
  141. <add>
  142. <accessor>Client</accessor>
  143. <field>baseX</field>
  144. <methodname>getBaseX</methodname>
  145. <descfield>I</descfield>
  146. </add>
  147. <add>
  148. <accessor>Ground</accessor>
  149. <field>objects</field>
  150. <methodname>getInteractiveObjects</methodname>
  151. <desc>[%sSceneObjectTile</desc>
  152. <descfield>[Lcom\div\GameObject;</descfield>
  153. </add>
  154. <add>
  155. <accessor>Ground</accessor>
  156. <field>obj2</field>
  157. <methodname>getWallDecoration</methodname>
  158. <desc>%sSceneObjectTile</desc>
  159. <descfield>Lcom\div\Object2;</descfield>
  160. </add>
  161. <add>
  162. <accessor>Ground</accessor>
  163. <field>obj1</field>
  164. <methodname>getWallObject</methodname>
  165. <desc>%sSceneObjectTile</desc>
  166. <descfield>Lcom\div\Object1;</descfield>
  167. </add>
  168. <add>
  169. <accessor>Client</accessor>
  170. <field>baseY</field>
  171. <methodname>getBaseY</methodname>
  172. <descfield>I</descfield>
  173. </add>
  174. <add>
  175. <accessor>Npc</accessor>
  176. <field>desc</field>
  177. <methodname>getDef</methodname>
  178. <desc>%sNpcDef</desc>
  179. </add>
  180. <add>
  181. <accessor>Character</accessor>
  182. <field>anInt1503</field>
  183. <methodname>getInteractingEntity</methodname>
  184. <descfield>I</descfield>
  185. </add>
  186. <add>
  187. <accessor>NpcDef</accessor>
  188. <field>id</field>
  189. <methodname>getId</methodname>
  190. <desc>I</desc>
  191. <descfield>J</descfield>
  192. </add>
  193. <add>
  194. <accessor>Client</accessor>
  195. <field>collisionData</field>
  196. <methodname>getCollisionMap</methodname>
  197. <desc>[%sCollisionMap</desc>
  198. <descfield>[Lcom\div\CollisionMap;</descfield>
  199. </add>
  200. <add>
  201. <accessor>Character</accessor>
  202. <field>loopCycleStatus</field>
  203. <methodname>getLoopCycleStatus</methodname>
  204. <descfield>I</descfield>
  205. </add>
  206. <add>
  207. <accessor>Client</accessor>
  208. <field>clientDetail</field>
  209. <methodname>getCurrentExp</methodname>
  210. <descfield>[I</descfield>
  211. </add>
  212. <add>
  213. <classname>com\div\Object1</classname> --
  214. <field>uid</field>
  215. <methodname>getHash</methodname>
  216. <descfield>J</descfield>
  217. </add>
  218. <add>
  219. <classname>com\div\Object2</classname>
  220. <field>uid</field>
  221. <methodname>getHash</methodname>
  222. <descfield>J</descfield>
  223. </add>
  224. <add>
  225. <classname>com\div\Object3</classname>
  226. <field>uid</field>
  227. <methodname>getHash</methodname>
  228. <descfield>J</descfield>
  229. </add>
  230. <add>
  231. <classname>com\div\Object4</classname>
  232. <field>uid</field>
  233. <methodname>getHash</methodname>
  234. <descfield>J</descfield>
  235. </add>
  236. <add>
  237. <accessor>Character</accessor>
  238. <field>maxHealth</field>
  239. <methodname>getMaxHealth</methodname>
  240. <descfield>I</descfield>
  241. </add>
  242. <add>
  243. <classname>com\div\GameObject</classname>
  244. <field>uid</field>
  245. <methodname>getHash</methodname>
  246. <descfield>J</descfield>
  247. </add>
  248. <add>
  249. <accessor>Player</accessor>
  250. <field>name</field>
  251. <methodname>getName</methodname>
  252. <descfield>Ljava/lang/String;</descfield>
  253. </add>
  254. <add>
  255. <accessor>Scene</accessor>
  256. <field>tiles</field>
  257. <methodname>getGroundArray</methodname>
  258. <desc>[[[%sGround</desc>
  259. </add>
  260. <add>
  261. <accessor>Client</accessor>
  262. <field>groundArray</field>
  263. <methodname>getGroundItems</methodname>
  264. <desc>[[[%sDeque</desc>
  265. <descfield>[[[Lcom\div\core\collections\list\NodeList;</descfield>
  266. </add>
  267. <add>
  268. <accessor>Interface</accessor>
  269. <into>com\div\GameClient</into>
  270. <field>addHoverBoss</field>
  271. <methodname>getInterfaceCache</methodname>
  272. <desc>[%sInterface</desc>
  273. <descfield>[Lcom\div\Widget;</descfield>
  274. </add>
  275. <add>
  276. <accessor>Item</accessor>
  277. <field>ID</field>
  278. <methodname>getId</methodname>
  279. <descfield>I</descfield>
  280. </add>
  281. <add>
  282. <accessor>Client</accessor>
  283. <field>loggedIn</field>
  284. <methodname>isLoggedIn</methodname>
  285. <descfield>Z</descfield>
  286. </add>
  287. <add>
  288. <accessor>Character</accessor>
  289. <field>x</field>
  290. <methodname>getX</methodname>
  291. <descfield>I</descfield>
  292. </add>
  293. <add>
  294. <accessor>Client</accessor>
  295. <field>totalRead</field>
  296. <methodname>getLoopCycle</methodname>
  297. <descfield>I</descfield>
  298. </add>
  299. <add>
  300. <accessor>Client</accessor>
  301. <into>com/dreamscape/GameClient</into>
  302. <field>a</field>
  303. <methodname>getMyPlayer</methodname>
  304. <desc>%sPlayer</desc>
  305. <descfield>Lcom\div\Player;</descfield>
  306. </add>
  307. <add>
  308. <accessor>Client</accessor>
  309. <field>a</field>
  310. <methodname>getNpcs</methodname>
  311. <desc>[%sNpc</desc>
  312. <descfield>[Lcom\div\NPC;;</descfield>
  313. </add>
  314. <add>
  315. <accessor>Character</accessor>
  316. <field>y</field>
  317. <methodname>getY</methodname>
  318. <descfield>I</descfield>
  319. </add>
  320. <add>
  321. <accessor>Client</accessor>
  322. <field>mapLandscapeFileIDs</field>
  323. <methodname>getOpenInterfaceId</methodname>
  324. <descfield>I</descfield>
  325. </add>
  326. <add>
  327. <accessor>Client</accessor>
  328. <field>plane</field>
  329. <methodname>getPlane</methodname>
  330. <descfield>I</descfield>
  331. </add>
  332. <add>
  333. <accessor>Client</accessor>
  334. <field>a</field>
  335. <methodname>getPlayers</methodname>
  336. <desc>[%sPlayer</desc>
  337. <descfield>[Lcom\div\Player;</descfield>
  338. </add>
  339. <add>
  340. <accessor>Client</accessor>
  341. <field>a</field>
  342. <methodname>getScene</methodname>
  343. <desc>%sScene</desc>
  344. <descfield>Lcom/div/WorldController;;</descfield>
  345. </add>
  346. <add>
  347. <accessor>Client</accessor>
  348. <field>menuActionCmd1</field>
  349. <methodname>getMenuAction1</methodname>
  350. <descfield>[I</descfield>
  351. </add>
  352. <add>
  353. <accessor>Client</accessor>
  354. <field>menuActionCmd2</field>
  355. <methodname>getMenuAction2</methodname>
  356. <descfield>[I</descfield>
  357. </add>
  358. <add>
  359. <accessor>Client</accessor>
  360. <field>menuActionCmd3</field>
  361. <methodname>getMenuAction3</methodname>
  362. <descfield>[I</descfield>
  363. </add>
  364. <add>
  365. <accessor>Client</accessor>
  366. <field>menuActionID</field>
  367. <methodname>getMenuActionId</methodname>
  368. <descfield>[I</descfield>
  369. </add>
  370. <add>
  371. <accessor>Client</accessor>
  372. <field>currentStats</field>
  373. <methodname>getCurrentStats</methodname>
  374. <descfield>[I</descfield>
  375. </add>
  376. <add>
  377. <accessor>Interface</accessor>
  378. <field>text</field>
  379. <methodname>getMessage</methodname>
  380. <descfield>Ljava/lang/String;</descfield>
  381. </add>
  382. <add>
  383. <accessor>Client</accessor>
  384. <field>variousSettings</field>
  385. <methodname>getSettings</methodname>
  386. <descfield>[I</descfield>
  387. </add>
  388. </getters>
  389. <setters>
  390. <add>
  391. <accessor>Client</accessor>
  392. <into>com/dreamscape/GameClient</into>
  393. <field>mapLandscapeFileIDs</field>
  394. <methodname>setInterface</methodname>
  395. <descfield>I</descfield>
  396. </add>
  397. </setters>
  398. <callbacks>
  399. <add>
  400. <accessor>Client</accessor> ----
  401. <methodname>w</methodname>
  402. <desc>(I)V</desc>
  403. <callclass>org/rev317/min/callback/MenuAction</callclass>
  404. <callmethod>intercept</callmethod>
  405. <calldesc>(I)V</calldesc>
  406. <callargs>0</callargs>
  407. </add>
  408. <add>
  409. <accessor>Client</accessor>
  410. <methodname>a</methodname>
  411. <desc>
  412. (Ljava/lang/String;ILjava/lang/String;Ljava/lang/String;)V
  413. </desc>
  414. <callclass>org/rev317/min/callback/MessageCallback</callclass>
  415. <callmethod>messageListenerHook</callmethod>
  416. <calldesc>
  417. (ILjava/lang/String;Ljava/lang/String;Ljava/lang/String;)V
  418. </calldesc>
  419. <callargs>1,2,0,3</callargs>
  420. </add>
  421. </callbacks>
  422. <invokers>
  423. <add>
  424. <accessor>Client</accessor>
  425. <methodname>doAction</methodname>
  426. <invokemethod>w</invokemethod>
  427. <desc>V</desc>
  428. <argsdesc>(I)</argsdesc>
  429. </add>
  430. <add>
  431. <accessor>Client</accessor>
  432. <methodname>walkTo</methodname>
  433. <invokemethod>a</invokemethod>
  434. <desc>Z</desc>
  435. <argsdesc>(IIIIIIIIIZI)</argsdesc>
  436. </add>
  437. </invokers>
  438. </injector>
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