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  1. I believe everything below this first line of summary text is the Player.log for my first launch of Last Epoch sometime between 0.7.7 or so, and 0.7.10b. It was Player-prev.log after my second launch, so I can only hope it's a pristine backup.
  2.  
  3. Initialize engine version: 2019.4.8f1 (60781d942082)
  4. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce RTX 2080 Ti (ID=0x1e07)
  9. Vendor:
  10. VRAM: 11048 MB
  11. Driver: 26.21.14.3200
  12. OnLevelWasLoaded was found on PlayerFootstepSoundEmitter
  13. This message has been deprecated and will be removed in a later version of Unity.
  14. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  15. (Filename: Line: 369)
  16.  
  17. OnLevelWasLoaded was found on FootstepSoundEmitter
  18. This message has been deprecated and will be removed in a later version of Unity.
  19. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  20. (Filename: Line: 369)
  21.  
  22. D3D11 device created for Microsoft Media Foundation video decoding.
  23. <RI> Initializing input.
  24.  
  25. <RI> Input initialized.
  26.  
  27. <RI> Initialized touch support.
  28.  
  29. The referenced script (WFX_LightCurves) on this Behaviour is missing!
  30. (Filename: Line: 199)
  31.  
  32. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  33. (Filename: Line: 199)
  34.  
  35. The referenced script on this Behaviour (Game Object 'Point light') is missing!
  36. (Filename: Line: 334)
  37.  
  38. The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing!
  39. (Filename: Line: 334)
  40.  
  41. A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes)
  42. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  43. (Filename: Line: 2324)
  44.  
  45. Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found
  46. The referenced script (RuntimeDevMode) on this Behaviour is missing!
  47. (Filename: Line: 199)
  48.  
  49. The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing!
  50. (Filename: Line: 334)
  51.  
  52. A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes)
  53. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  54. (Filename: Line: 2324)
  55.  
  56. UnloadTime: 2.411300 ms
  57. Rewired: Searching for compatible XInput library...
  58. UnityEngine.Logger:Log(String, Object)
  59. Rewired.Logger:LogNow(Object, Boolean)
  60. Rewired.Logger:Log(Object, Boolean)
  61. sxtdmvdJNEmRDlRvwyfVGLyoqmo:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1)
  62. vCpiwUiDTaWkOrFKugmyANrixYrO:JZJFPxWzoszIILJiQvZbDgolKrX(ConfigVars, Boolean)
  63. vCpiwUiDTaWkOrFKugmyANrixYrO:.ctor(ConfigVars, Func`2, Func`1)
  64. Rewired.InputManagers.Initializer:Initialize(ConfigVars)
  65. lFACbZWvwbVGDaTxHSKEQGjaANV:OBfHBBqBlfdQgaaXWZklCPqCQkob(String, List`1, ConfigVars)
  66. System.Func`2:Invoke(T)
  67. Rewired.ReInput:laXxlyawzgXatVMbWmLfYyMkYBo(Func`2)
  68. Rewired.ReInput:OBfHBBqBlfdQgaaXWZklCPqCQkob(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData)
  69. Rewired.InputManager_Base:Initialize()
  70.  
  71. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  72.  
  73. Rewired: Found Xinput1_4.dll.
  74. UnityEngine.Logger:Log(String, Object)
  75. Rewired.Logger:LogNow(Object, Boolean)
  76. Rewired.Logger:Log(Object, Boolean)
  77. sxtdmvdJNEmRDlRvwyfVGLyoqmo:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1)
  78. vCpiwUiDTaWkOrFKugmyANrixYrO:JZJFPxWzoszIILJiQvZbDgolKrX(ConfigVars, Boolean)
  79. vCpiwUiDTaWkOrFKugmyANrixYrO:.ctor(ConfigVars, Func`2, Func`1)
  80. Rewired.InputManagers.Initializer:Initialize(ConfigVars)
  81. lFACbZWvwbVGDaTxHSKEQGjaANV:OBfHBBqBlfdQgaaXWZklCPqCQkob(String, List`1, ConfigVars)
  82. System.Func`2:Invoke(T)
  83. Rewired.ReInput:laXxlyawzgXatVMbWmLfYyMkYBo(Func`2)
  84. Rewired.ReInput:OBfHBBqBlfdQgaaXWZklCPqCQkob(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData)
  85. Rewired.InputManager_Base:Initialize()
  86.  
  87. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  88.  
  89. game version: Beta 0.7.10b
  90. UnityEngine.Logger:Log(LogType, Object)
  91. UnityEngine.Debug:Log(Object)
  92. GameVersionManager:Awake()
  93.  
  94. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  95.  
  96. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  97. (Filename: Line: 589)
  98.  
  99. reactivating main camera
  100. UnityEngine.Logger:Log(LogType, Object)
  101. UnityEngine.Debug:Log(Object)
  102. CharacterPreviewManager:DeactivatePreview()
  103. UnityEngine.Object:Instantiate(Object, Transform, Boolean)
  104. UnityEngine.Object:Instantiate(T, Transform, Boolean)
  105. UIPanel:GetInstance(Boolean)
  106. UIBase:Awake()
  107.  
  108. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  109.  
  110. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  111. (Filename: Line: 589)
  112.  
  113. The referenced script on this Behaviour (Game Object 'fireSpray') is missing!
  114. (Filename: Line: 334)
  115.  
  116. The referenced script on this Behaviour (Game Object 'fireSpray') is missing!
  117. (Filename: Line: 334)
  118.  
  119. The referenced script (WFX_LightCurves) on this Behaviour is missing!
  120. (Filename: Line: 199)
  121.  
  122. The referenced script on this Behaviour (Game Object 'Point light') is missing!
  123. (Filename: Line: 334)
  124.  
  125. The referenced script (WFX_LightCurves) on this Behaviour is missing!
  126. (Filename: Line: 199)
  127.  
  128. The referenced script (WFX_LightCurves) on this Behaviour is missing!
  129. (Filename: Line: 199)
  130.  
  131. The referenced script on this Behaviour (Game Object 'Point light') is missing!
  132. (Filename: Line: 334)
  133.  
  134. The referenced script on this Behaviour (Game Object 'Point light') is missing!
  135. (Filename: Line: 334)
  136.  
  137. Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
  138. UnloadTime: 2.968600 ms
  139.  
  140. Unloading 564 unused Assets to reduce memory usage. Loaded Objects now: 426184.
  141. Total: 496.463800 ms (FindLiveObjects: 16.815300 ms CreateObjectMapping: 44.695100 ms MarkObjects: 434.286100 ms DeleteObjects: 0.666700 ms)
  142.  
  143. The referenced script (ShaderPainterObjectID) on this Behaviour is missing!
  144. (Filename: Line: 199)
  145.  
  146. The referenced script on this Behaviour (Game Object 'Rock') is missing!
  147. (Filename: Line: 334)
  148.  
  149. A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes)
  150. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  151. (Filename: Line: 2324)
  152.  
  153. Input Mode : Mouse & Keyboard
  154. UnityEngine.Logger:Log(LogType, Object)
  155. UnityEngine.Debug:Log(Object)
  156. EpochInputManager:set_IsControllerActive(Boolean)
  157. <Start>d__59:MoveNext()
  158. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  161.  
  162. Deactivating main camera after delay
  163. UnityEngine.Logger:Log(LogType, Object)
  164. UnityEngine.Debug:Log(Object)
  165. CharacterPreviewManager:ActivatePreview()
  166. CharacterPreviewManager:SetPrefab(Int32)
  167. CharacterTile:SelectTile()
  168. CharacterSelect:FilterCharacterTiles(Int32)
  169. CharacterSelect:PopulateCharacterTiles()
  170.  
  171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  172.  
  173. [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds.
  174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  175.  
  176. 'filter' is null!
  177. Did you add the 'DomainManager' to the current scene?
  178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  179.  
  180. Deactivating main camera
  181. UnityEngine.Logger:Log(LogType, Object)
  182. UnityEngine.Debug:Log(Object)
  183. <disableMainCameraAfterDelay>d__12:MoveNext()
  184. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  185.  
  186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  187.  
  188. Game Log in Success!
  189. UnityEngine.Logger:Log(LogType, Object)
  190. UnityEngine.Debug:Log(Object)
  191. <LoginSteamRequest>d__82:MoveNext()
  192. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  193.  
  194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  195.  
  196. executeLoginEvent
  197. UnityEngine.Logger:Log(LogType, Object)
  198. UnityEngine.Debug:Log(Object)
  199. UserLoginInformation:ExecuteLoginEvent(String, String, String, String, String)
  200. AuthenticateLogin:ProcessLogin()
  201. <LoginSteamRequest>d__82:MoveNext()
  202. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  203.  
  204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  205.  
  206. Uploading Crash Report
  207. NullReferenceException: Object reference not set to an instance of an object.
  208. at AuthenticateLogin.SubmitLoginRequest (System.String usernameOverride, System.String passwordOverride) [0x00000] in <00000000000000000000000000000000>:0
  209. at EpochInputManager.Update () [0x00000] in <00000000000000000000000000000000>:0
  210.  
  211. (Filename: currently not available on il2cpp Line: -1)
  212.  
  213. reactivating main camera
  214. UnityEngine.Logger:Log(LogType, Object)
  215. UnityEngine.Debug:Log(Object)
  216. CharacterPreviewManager:DeactivatePreview()
  217. LocalCharacterSlots:CreateCharacter()
  218. PotionUseAction:Invoke()
  219. UnityEngine.Events.UnityEvent:Invoke()
  220. UnityAnalyticsHeatmap.ParseHandler:Invoke(Dictionary`2, String[])
  221. UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  222. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData)
  223. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32)
  224. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents()
  225. Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process()
  226. UnityEngine.EventSystems.EventSystem:Update()
  227.  
  228. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  229.  
  230. Failed to create agent because it is not close enough to the NavMesh
  231. (Filename: Line: 648)
  232.  
  233. full path | C:/Users/kbrow/AppData/LocalLow/Eleventh Hour Games/Last Epoch/Saves/Epoch_Local_Global_Data_Beta
  234. UnityEngine.Logger:Log(LogType, Object)
  235. UnityEngine.Debug:Log(Object)
  236. GlobalSavingManager:deserialiseGlobalData(String, Boolean&)
  237. GlobalDataTracker:LoadGlobalData()
  238. UnityEngine.Object:Instantiate(Object, Transform, Boolean)
  239. UnityEngine.Object:Instantiate(T, Transform, Boolean)
  240. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  241. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  242. PotionUseAction:Invoke()
  243. CharacterSelectionVideoManager:EndOrSkip()
  244.  
  245. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  246.  
  247. data loaded
  248. UnityEngine.Logger:Log(LogType, Object)
  249. UnityEngine.Debug:Log(Object)
  250. GlobalDataTracker:LoadGlobalData()
  251. UnityEngine.Object:Instantiate(Object, Transform, Boolean)
  252. UnityEngine.Object:Instantiate(T, Transform, Boolean)
  253. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  254. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  255. PotionUseAction:Invoke()
  256. CharacterSelectionVideoManager:EndOrSkip()
  257.  
  258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  259.  
  260. failed try add item tab number: 1 and containers count: 1
  261. UnityEngine.Logger:Log(LogType, Object)
  262. UnityEngine.Debug:Log(Object)
  263. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  264. ItemContainersManager:OnCharLoaded()
  265. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  266. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  267. PotionUseAction:Invoke()
  268. CharacterSelectionVideoManager:EndOrSkip()
  269.  
  270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  271.  
  272. failed try add item tab number: 1 and containers count: 1
  273. UnityEngine.Logger:Log(LogType, Object)
  274. UnityEngine.Debug:Log(Object)
  275. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  276. ItemContainersManager:OnCharLoaded()
  277. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  278. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  279. PotionUseAction:Invoke()
  280. CharacterSelectionVideoManager:EndOrSkip()
  281.  
  282. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  283.  
  284. failed try add item tab number: 1 and containers count: 1
  285. UnityEngine.Logger:Log(LogType, Object)
  286. UnityEngine.Debug:Log(Object)
  287. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  288. ItemContainersManager:OnCharLoaded()
  289. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  290. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  291. PotionUseAction:Invoke()
  292. CharacterSelectionVideoManager:EndOrSkip()
  293.  
  294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  295.  
  296. failed try add item tab number: 1 and containers count: 1
  297. UnityEngine.Logger:Log(LogType, Object)
  298. UnityEngine.Debug:Log(Object)
  299. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  300. ItemContainersManager:OnCharLoaded()
  301. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  302. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  303. PotionUseAction:Invoke()
  304. CharacterSelectionVideoManager:EndOrSkip()
  305.  
  306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  307.  
  308. failed try add item tab number: 1 and containers count: 1
  309. UnityEngine.Logger:Log(LogType, Object)
  310. UnityEngine.Debug:Log(Object)
  311. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  312. ItemContainersManager:OnCharLoaded()
  313. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  314. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  315. PotionUseAction:Invoke()
  316. CharacterSelectionVideoManager:EndOrSkip()
  317.  
  318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  319.  
  320. failed try add item tab number: 1 and containers count: 1
  321. UnityEngine.Logger:Log(LogType, Object)
  322. UnityEngine.Debug:Log(Object)
  323. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  324. ItemContainersManager:OnCharLoaded()
  325. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  326. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  327. PotionUseAction:Invoke()
  328. CharacterSelectionVideoManager:EndOrSkip()
  329.  
  330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  331.  
  332. failed try add item tab number: 1 and containers count: 1
  333. UnityEngine.Logger:Log(LogType, Object)
  334. UnityEngine.Debug:Log(Object)
  335. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  336. ItemContainersManager:OnCharLoaded()
  337. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  338. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  339. PotionUseAction:Invoke()
  340. CharacterSelectionVideoManager:EndOrSkip()
  341.  
  342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  343.  
  344. failed try add item tab number: 1 and containers count: 1
  345. UnityEngine.Logger:Log(LogType, Object)
  346. UnityEngine.Debug:Log(Object)
  347. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  348. ItemContainersManager:OnCharLoaded()
  349. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  350. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  351. PotionUseAction:Invoke()
  352. CharacterSelectionVideoManager:EndOrSkip()
  353.  
  354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  355.  
  356. failed try add item tab number: 1 and containers count: 1
  357. UnityEngine.Logger:Log(LogType, Object)
  358. UnityEngine.Debug:Log(Object)
  359. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  360. ItemContainersManager:OnCharLoaded()
  361. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  362. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  363. PotionUseAction:Invoke()
  364. CharacterSelectionVideoManager:EndOrSkip()
  365.  
  366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  367.  
  368. failed try add item tab number: 1 and containers count: 1
  369. UnityEngine.Logger:Log(LogType, Object)
  370. UnityEngine.Debug:Log(Object)
  371. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  372. ItemContainersManager:OnCharLoaded()
  373. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  374. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  375. PotionUseAction:Invoke()
  376. CharacterSelectionVideoManager:EndOrSkip()
  377.  
  378. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  379.  
  380. failed try add item tab number: 1 and containers count: 1
  381. UnityEngine.Logger:Log(LogType, Object)
  382. UnityEngine.Debug:Log(Object)
  383. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  384. ItemContainersManager:OnCharLoaded()
  385. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  386. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  387. PotionUseAction:Invoke()
  388. CharacterSelectionVideoManager:EndOrSkip()
  389.  
  390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  391.  
  392. failed try add item tab number: 1 and containers count: 1
  393. UnityEngine.Logger:Log(LogType, Object)
  394. UnityEngine.Debug:Log(Object)
  395. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  396. ItemContainersManager:OnCharLoaded()
  397. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  398. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  399. PotionUseAction:Invoke()
  400. CharacterSelectionVideoManager:EndOrSkip()
  401.  
  402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  403.  
  404. failed try add item tab number: 1 and containers count: 1
  405. UnityEngine.Logger:Log(LogType, Object)
  406. UnityEngine.Debug:Log(Object)
  407. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  408. ItemContainersManager:OnCharLoaded()
  409. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  410. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  411. PotionUseAction:Invoke()
  412. CharacterSelectionVideoManager:EndOrSkip()
  413.  
  414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  415.  
  416. failed try add item tab number: 1 and containers count: 1
  417. UnityEngine.Logger:Log(LogType, Object)
  418. UnityEngine.Debug:Log(Object)
  419. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  420. ItemContainersManager:OnCharLoaded()
  421. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  422. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  423. PotionUseAction:Invoke()
  424. CharacterSelectionVideoManager:EndOrSkip()
  425.  
  426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  427.  
  428. failed try add item tab number: 1 and containers count: 1
  429. UnityEngine.Logger:Log(LogType, Object)
  430. UnityEngine.Debug:Log(Object)
  431. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  432. ItemContainersManager:OnCharLoaded()
  433. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  434. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  435. PotionUseAction:Invoke()
  436. CharacterSelectionVideoManager:EndOrSkip()
  437.  
  438. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  439.  
  440. failed try add item tab number: 1 and containers count: 1
  441. UnityEngine.Logger:Log(LogType, Object)
  442. UnityEngine.Debug:Log(Object)
  443. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  444. ItemContainersManager:OnCharLoaded()
  445. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  446. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  447. PotionUseAction:Invoke()
  448. CharacterSelectionVideoManager:EndOrSkip()
  449.  
  450. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  451.  
  452. failed try add item tab number: 1 and containers count: 1
  453. UnityEngine.Logger:Log(LogType, Object)
  454. UnityEngine.Debug:Log(Object)
  455. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  456. ItemContainersManager:OnCharLoaded()
  457. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  458. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  459. PotionUseAction:Invoke()
  460. CharacterSelectionVideoManager:EndOrSkip()
  461.  
  462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  463.  
  464. failed try add item tab number: 1 and containers count: 1
  465. UnityEngine.Logger:Log(LogType, Object)
  466. UnityEngine.Debug:Log(Object)
  467. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  468. ItemContainersManager:OnCharLoaded()
  469. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  470. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  471. PotionUseAction:Invoke()
  472. CharacterSelectionVideoManager:EndOrSkip()
  473.  
  474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  475.  
  476. failed try add item tab number: 1 and containers count: 1
  477. UnityEngine.Logger:Log(LogType, Object)
  478. UnityEngine.Debug:Log(Object)
  479. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  480. ItemContainersManager:OnCharLoaded()
  481. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  482. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  483. PotionUseAction:Invoke()
  484. CharacterSelectionVideoManager:EndOrSkip()
  485.  
  486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  487.  
  488. failed try add item tab number: 1 and containers count: 1
  489. UnityEngine.Logger:Log(LogType, Object)
  490. UnityEngine.Debug:Log(Object)
  491. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  492. ItemContainersManager:OnCharLoaded()
  493. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  494. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  495. PotionUseAction:Invoke()
  496. CharacterSelectionVideoManager:EndOrSkip()
  497.  
  498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  499.  
  500. failed try add item tab number: 1 and containers count: 1
  501. UnityEngine.Logger:Log(LogType, Object)
  502. UnityEngine.Debug:Log(Object)
  503. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  504. ItemContainersManager:OnCharLoaded()
  505. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  506. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  507. PotionUseAction:Invoke()
  508. CharacterSelectionVideoManager:EndOrSkip()
  509.  
  510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  511.  
  512. failed try add item tab number: 1 and containers count: 1
  513. UnityEngine.Logger:Log(LogType, Object)
  514. UnityEngine.Debug:Log(Object)
  515. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  516. ItemContainersManager:OnCharLoaded()
  517. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  518. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  519. PotionUseAction:Invoke()
  520. CharacterSelectionVideoManager:EndOrSkip()
  521.  
  522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  523.  
  524. failed try add item tab number: 1 and containers count: 1
  525. UnityEngine.Logger:Log(LogType, Object)
  526. UnityEngine.Debug:Log(Object)
  527. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  528. ItemContainersManager:OnCharLoaded()
  529. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  530. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  531. PotionUseAction:Invoke()
  532. CharacterSelectionVideoManager:EndOrSkip()
  533.  
  534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  535.  
  536. failed try add item tab number: 1 and containers count: 1
  537. UnityEngine.Logger:Log(LogType, Object)
  538. UnityEngine.Debug:Log(Object)
  539. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  540. ItemContainersManager:OnCharLoaded()
  541. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  542. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  543. PotionUseAction:Invoke()
  544. CharacterSelectionVideoManager:EndOrSkip()
  545.  
  546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  547.  
  548. failed try add item tab number: 1 and containers count: 1
  549. UnityEngine.Logger:Log(LogType, Object)
  550. UnityEngine.Debug:Log(Object)
  551. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  552. ItemContainersManager:OnCharLoaded()
  553. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  554. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  555. PotionUseAction:Invoke()
  556. CharacterSelectionVideoManager:EndOrSkip()
  557.  
  558. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  559.  
  560. failed try add item tab number: 1 and containers count: 1
  561. UnityEngine.Logger:Log(LogType, Object)
  562. UnityEngine.Debug:Log(Object)
  563. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  564. ItemContainersManager:OnCharLoaded()
  565. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  566. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  567. PotionUseAction:Invoke()
  568. CharacterSelectionVideoManager:EndOrSkip()
  569.  
  570. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  571.  
  572. failed try add item tab number: 1 and containers count: 1
  573. UnityEngine.Logger:Log(LogType, Object)
  574. UnityEngine.Debug:Log(Object)
  575. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  576. ItemContainersManager:OnCharLoaded()
  577. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  578. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  579. PotionUseAction:Invoke()
  580. CharacterSelectionVideoManager:EndOrSkip()
  581.  
  582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  583.  
  584. failed try add item tab number: 1 and containers count: 1
  585. UnityEngine.Logger:Log(LogType, Object)
  586. UnityEngine.Debug:Log(Object)
  587. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  588. ItemContainersManager:OnCharLoaded()
  589. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  590. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  591. PotionUseAction:Invoke()
  592. CharacterSelectionVideoManager:EndOrSkip()
  593.  
  594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  595.  
  596. failed try add item tab number: 1 and containers count: 1
  597. UnityEngine.Logger:Log(LogType, Object)
  598. UnityEngine.Debug:Log(Object)
  599. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  600. ItemContainersManager:OnCharLoaded()
  601. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  602. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  603. PotionUseAction:Invoke()
  604. CharacterSelectionVideoManager:EndOrSkip()
  605.  
  606. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  607.  
  608. failed try add item tab number: 1 and containers count: 1
  609. UnityEngine.Logger:Log(LogType, Object)
  610. UnityEngine.Debug:Log(Object)
  611. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  612. ItemContainersManager:OnCharLoaded()
  613. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  614. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  615. PotionUseAction:Invoke()
  616. CharacterSelectionVideoManager:EndOrSkip()
  617.  
  618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  619.  
  620. failed try add item tab number: 1 and containers count: 1
  621. UnityEngine.Logger:Log(LogType, Object)
  622. UnityEngine.Debug:Log(Object)
  623. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  624. ItemContainersManager:OnCharLoaded()
  625. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  626. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  627. PotionUseAction:Invoke()
  628. CharacterSelectionVideoManager:EndOrSkip()
  629.  
  630. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  631.  
  632. failed try add item tab number: 1 and containers count: 1
  633. UnityEngine.Logger:Log(LogType, Object)
  634. UnityEngine.Debug:Log(Object)
  635. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  636. ItemContainersManager:OnCharLoaded()
  637. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  638. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  639. PotionUseAction:Invoke()
  640. CharacterSelectionVideoManager:EndOrSkip()
  641.  
  642. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  643.  
  644. failed try add item tab number: 1 and containers count: 1
  645. UnityEngine.Logger:Log(LogType, Object)
  646. UnityEngine.Debug:Log(Object)
  647. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  648. ItemContainersManager:OnCharLoaded()
  649. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  650. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  651. PotionUseAction:Invoke()
  652. CharacterSelectionVideoManager:EndOrSkip()
  653.  
  654. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  655.  
  656. failed try add item tab number: 1 and containers count: 1
  657. UnityEngine.Logger:Log(LogType, Object)
  658. UnityEngine.Debug:Log(Object)
  659. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  660. ItemContainersManager:OnCharLoaded()
  661. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  662. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  663. PotionUseAction:Invoke()
  664. CharacterSelectionVideoManager:EndOrSkip()
  665.  
  666. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  667.  
  668. failed try add item tab number: 1 and containers count: 1
  669. UnityEngine.Logger:Log(LogType, Object)
  670. UnityEngine.Debug:Log(Object)
  671. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  672. ItemContainersManager:OnCharLoaded()
  673. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  674. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  675. PotionUseAction:Invoke()
  676. CharacterSelectionVideoManager:EndOrSkip()
  677.  
  678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  679.  
  680. failed try add item tab number: 1 and containers count: 1
  681. UnityEngine.Logger:Log(LogType, Object)
  682. UnityEngine.Debug:Log(Object)
  683. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  684. ItemContainersManager:OnCharLoaded()
  685. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  686. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  687. PotionUseAction:Invoke()
  688. CharacterSelectionVideoManager:EndOrSkip()
  689.  
  690. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  691.  
  692. failed try add item tab number: 1 and containers count: 1
  693. UnityEngine.Logger:Log(LogType, Object)
  694. UnityEngine.Debug:Log(Object)
  695. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  696. ItemContainersManager:OnCharLoaded()
  697. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  698. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  699. PotionUseAction:Invoke()
  700. CharacterSelectionVideoManager:EndOrSkip()
  701.  
  702. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  703.  
  704. failed try add item tab number: 2 and containers count: 1
  705. UnityEngine.Logger:Log(LogType, Object)
  706. UnityEngine.Debug:Log(Object)
  707. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  708. ItemContainersManager:OnCharLoaded()
  709. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  710. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  711. PotionUseAction:Invoke()
  712. CharacterSelectionVideoManager:EndOrSkip()
  713.  
  714. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  715.  
  716. failed try add item tab number: 2 and containers count: 1
  717. UnityEngine.Logger:Log(LogType, Object)
  718. UnityEngine.Debug:Log(Object)
  719. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  720. ItemContainersManager:OnCharLoaded()
  721. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  722. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  723. PotionUseAction:Invoke()
  724. CharacterSelectionVideoManager:EndOrSkip()
  725.  
  726. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  727.  
  728. failed try add item tab number: 2 and containers count: 1
  729. UnityEngine.Logger:Log(LogType, Object)
  730. UnityEngine.Debug:Log(Object)
  731. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  732. ItemContainersManager:OnCharLoaded()
  733. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  734. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  735. PotionUseAction:Invoke()
  736. CharacterSelectionVideoManager:EndOrSkip()
  737.  
  738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  739.  
  740. failed try add item tab number: 2 and containers count: 1
  741. UnityEngine.Logger:Log(LogType, Object)
  742. UnityEngine.Debug:Log(Object)
  743. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  744. ItemContainersManager:OnCharLoaded()
  745. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  746. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  747. PotionUseAction:Invoke()
  748. CharacterSelectionVideoManager:EndOrSkip()
  749.  
  750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  751.  
  752. failed try add item tab number: 2 and containers count: 1
  753. UnityEngine.Logger:Log(LogType, Object)
  754. UnityEngine.Debug:Log(Object)
  755. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  756. ItemContainersManager:OnCharLoaded()
  757. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  758. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  759. PotionUseAction:Invoke()
  760. CharacterSelectionVideoManager:EndOrSkip()
  761.  
  762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  763.  
  764. failed try add item tab number: 2 and containers count: 1
  765. UnityEngine.Logger:Log(LogType, Object)
  766. UnityEngine.Debug:Log(Object)
  767. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  768. ItemContainersManager:OnCharLoaded()
  769. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  770. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  771. PotionUseAction:Invoke()
  772. CharacterSelectionVideoManager:EndOrSkip()
  773.  
  774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  775.  
  776. failed try add item tab number: 2 and containers count: 1
  777. UnityEngine.Logger:Log(LogType, Object)
  778. UnityEngine.Debug:Log(Object)
  779. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  780. ItemContainersManager:OnCharLoaded()
  781. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  782. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  783. PotionUseAction:Invoke()
  784. CharacterSelectionVideoManager:EndOrSkip()
  785.  
  786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  787.  
  788. failed try add item tab number: 2 and containers count: 1
  789. UnityEngine.Logger:Log(LogType, Object)
  790. UnityEngine.Debug:Log(Object)
  791. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  792. ItemContainersManager:OnCharLoaded()
  793. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  794. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  795. PotionUseAction:Invoke()
  796. CharacterSelectionVideoManager:EndOrSkip()
  797.  
  798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  799.  
  800. failed try add item tab number: 2 and containers count: 1
  801. UnityEngine.Logger:Log(LogType, Object)
  802. UnityEngine.Debug:Log(Object)
  803. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  804. ItemContainersManager:OnCharLoaded()
  805. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  806. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  807. PotionUseAction:Invoke()
  808. CharacterSelectionVideoManager:EndOrSkip()
  809.  
  810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  811.  
  812. failed try add item tab number: 2 and containers count: 1
  813. UnityEngine.Logger:Log(LogType, Object)
  814. UnityEngine.Debug:Log(Object)
  815. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  816. ItemContainersManager:OnCharLoaded()
  817. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  818. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  819. PotionUseAction:Invoke()
  820. CharacterSelectionVideoManager:EndOrSkip()
  821.  
  822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  823.  
  824. failed try add item tab number: 2 and containers count: 1
  825. UnityEngine.Logger:Log(LogType, Object)
  826. UnityEngine.Debug:Log(Object)
  827. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  828. ItemContainersManager:OnCharLoaded()
  829. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  830. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  831. PotionUseAction:Invoke()
  832. CharacterSelectionVideoManager:EndOrSkip()
  833.  
  834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  835.  
  836. failed try add item tab number: 2 and containers count: 1
  837. UnityEngine.Logger:Log(LogType, Object)
  838. UnityEngine.Debug:Log(Object)
  839. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  840. ItemContainersManager:OnCharLoaded()
  841. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  842. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  843. PotionUseAction:Invoke()
  844. CharacterSelectionVideoManager:EndOrSkip()
  845.  
  846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  847.  
  848. failed try add item tab number: 2 and containers count: 1
  849. UnityEngine.Logger:Log(LogType, Object)
  850. UnityEngine.Debug:Log(Object)
  851. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  852. ItemContainersManager:OnCharLoaded()
  853. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  854. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  855. PotionUseAction:Invoke()
  856. CharacterSelectionVideoManager:EndOrSkip()
  857.  
  858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  859.  
  860. failed try add item tab number: 2 and containers count: 1
  861. UnityEngine.Logger:Log(LogType, Object)
  862. UnityEngine.Debug:Log(Object)
  863. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  864. ItemContainersManager:OnCharLoaded()
  865. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  866. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  867. PotionUseAction:Invoke()
  868. CharacterSelectionVideoManager:EndOrSkip()
  869.  
  870. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  871.  
  872. failed try add item tab number: 2 and containers count: 1
  873. UnityEngine.Logger:Log(LogType, Object)
  874. UnityEngine.Debug:Log(Object)
  875. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  876. ItemContainersManager:OnCharLoaded()
  877. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  878. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  879. PotionUseAction:Invoke()
  880. CharacterSelectionVideoManager:EndOrSkip()
  881.  
  882. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  883.  
  884. failed try add item tab number: 2 and containers count: 1
  885. UnityEngine.Logger:Log(LogType, Object)
  886. UnityEngine.Debug:Log(Object)
  887. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  888. ItemContainersManager:OnCharLoaded()
  889. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  890. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  891. PotionUseAction:Invoke()
  892. CharacterSelectionVideoManager:EndOrSkip()
  893.  
  894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  895.  
  896. failed try add item tab number: 2 and containers count: 1
  897. UnityEngine.Logger:Log(LogType, Object)
  898. UnityEngine.Debug:Log(Object)
  899. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  900. ItemContainersManager:OnCharLoaded()
  901. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  902. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  903. PotionUseAction:Invoke()
  904. CharacterSelectionVideoManager:EndOrSkip()
  905.  
  906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  907.  
  908. failed try add item tab number: 2 and containers count: 1
  909. UnityEngine.Logger:Log(LogType, Object)
  910. UnityEngine.Debug:Log(Object)
  911. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  912. ItemContainersManager:OnCharLoaded()
  913. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  914. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  915. PotionUseAction:Invoke()
  916. CharacterSelectionVideoManager:EndOrSkip()
  917.  
  918. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  919.  
  920. failed try add item tab number: 2 and containers count: 1
  921. UnityEngine.Logger:Log(LogType, Object)
  922. UnityEngine.Debug:Log(Object)
  923. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  924. ItemContainersManager:OnCharLoaded()
  925. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  926. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  927. PotionUseAction:Invoke()
  928. CharacterSelectionVideoManager:EndOrSkip()
  929.  
  930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  931.  
  932. failed try add item tab number: 2 and containers count: 1
  933. UnityEngine.Logger:Log(LogType, Object)
  934. UnityEngine.Debug:Log(Object)
  935. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  936. ItemContainersManager:OnCharLoaded()
  937. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  938. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  939. PotionUseAction:Invoke()
  940. CharacterSelectionVideoManager:EndOrSkip()
  941.  
  942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  943.  
  944. failed try add item tab number: 2 and containers count: 1
  945. UnityEngine.Logger:Log(LogType, Object)
  946. UnityEngine.Debug:Log(Object)
  947. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  948. ItemContainersManager:OnCharLoaded()
  949. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  950. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  951. PotionUseAction:Invoke()
  952. CharacterSelectionVideoManager:EndOrSkip()
  953.  
  954. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  955.  
  956. failed try add item tab number: 2 and containers count: 1
  957. UnityEngine.Logger:Log(LogType, Object)
  958. UnityEngine.Debug:Log(Object)
  959. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  960. ItemContainersManager:OnCharLoaded()
  961. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  962. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  963. PotionUseAction:Invoke()
  964. CharacterSelectionVideoManager:EndOrSkip()
  965.  
  966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  967.  
  968. failed try add item tab number: 2 and containers count: 1
  969. UnityEngine.Logger:Log(LogType, Object)
  970. UnityEngine.Debug:Log(Object)
  971. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  972. ItemContainersManager:OnCharLoaded()
  973. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  974. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  975. PotionUseAction:Invoke()
  976. CharacterSelectionVideoManager:EndOrSkip()
  977.  
  978. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  979.  
  980. failed try add item tab number: 2 and containers count: 1
  981. UnityEngine.Logger:Log(LogType, Object)
  982. UnityEngine.Debug:Log(Object)
  983. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  984. ItemContainersManager:OnCharLoaded()
  985. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  986. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  987. PotionUseAction:Invoke()
  988. CharacterSelectionVideoManager:EndOrSkip()
  989.  
  990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  991.  
  992. failed try add item tab number: 2 and containers count: 1
  993. UnityEngine.Logger:Log(LogType, Object)
  994. UnityEngine.Debug:Log(Object)
  995. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  996. ItemContainersManager:OnCharLoaded()
  997. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  998. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  999. PotionUseAction:Invoke()
  1000. CharacterSelectionVideoManager:EndOrSkip()
  1001.  
  1002. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1003.  
  1004. failed try add item tab number: 2 and containers count: 1
  1005. UnityEngine.Logger:Log(LogType, Object)
  1006. UnityEngine.Debug:Log(Object)
  1007. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1008. ItemContainersManager:OnCharLoaded()
  1009. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1010. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1011. PotionUseAction:Invoke()
  1012. CharacterSelectionVideoManager:EndOrSkip()
  1013.  
  1014. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1015.  
  1016. failed try add item tab number: 2 and containers count: 1
  1017. UnityEngine.Logger:Log(LogType, Object)
  1018. UnityEngine.Debug:Log(Object)
  1019. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1020. ItemContainersManager:OnCharLoaded()
  1021. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1022. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1023. PotionUseAction:Invoke()
  1024. CharacterSelectionVideoManager:EndOrSkip()
  1025.  
  1026. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1027.  
  1028. failed try add item tab number: 2 and containers count: 1
  1029. UnityEngine.Logger:Log(LogType, Object)
  1030. UnityEngine.Debug:Log(Object)
  1031. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1032. ItemContainersManager:OnCharLoaded()
  1033. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1034. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1035. PotionUseAction:Invoke()
  1036. CharacterSelectionVideoManager:EndOrSkip()
  1037.  
  1038. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1039.  
  1040. failed try add item tab number: 2 and containers count: 1
  1041. UnityEngine.Logger:Log(LogType, Object)
  1042. UnityEngine.Debug:Log(Object)
  1043. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1044. ItemContainersManager:OnCharLoaded()
  1045. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1046. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1047. PotionUseAction:Invoke()
  1048. CharacterSelectionVideoManager:EndOrSkip()
  1049.  
  1050. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1051.  
  1052. failed try add item tab number: 2 and containers count: 1
  1053. UnityEngine.Logger:Log(LogType, Object)
  1054. UnityEngine.Debug:Log(Object)
  1055. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1056. ItemContainersManager:OnCharLoaded()
  1057. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1058. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1059. PotionUseAction:Invoke()
  1060. CharacterSelectionVideoManager:EndOrSkip()
  1061.  
  1062. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1063.  
  1064. failed try add item tab number: 2 and containers count: 1
  1065. UnityEngine.Logger:Log(LogType, Object)
  1066. UnityEngine.Debug:Log(Object)
  1067. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1068. ItemContainersManager:OnCharLoaded()
  1069. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1070. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1071. PotionUseAction:Invoke()
  1072. CharacterSelectionVideoManager:EndOrSkip()
  1073.  
  1074. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1075.  
  1076. failed try add item tab number: 2 and containers count: 1
  1077. UnityEngine.Logger:Log(LogType, Object)
  1078. UnityEngine.Debug:Log(Object)
  1079. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1080. ItemContainersManager:OnCharLoaded()
  1081. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1082. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1083. PotionUseAction:Invoke()
  1084. CharacterSelectionVideoManager:EndOrSkip()
  1085.  
  1086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1087.  
  1088. failed try add item tab number: 2 and containers count: 1
  1089. UnityEngine.Logger:Log(LogType, Object)
  1090. UnityEngine.Debug:Log(Object)
  1091. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1092. ItemContainersManager:OnCharLoaded()
  1093. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1094. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1095. PotionUseAction:Invoke()
  1096. CharacterSelectionVideoManager:EndOrSkip()
  1097.  
  1098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1099.  
  1100. failed try add item tab number: 2 and containers count: 1
  1101. UnityEngine.Logger:Log(LogType, Object)
  1102. UnityEngine.Debug:Log(Object)
  1103. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1104. ItemContainersManager:OnCharLoaded()
  1105. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1106. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1107. PotionUseAction:Invoke()
  1108. CharacterSelectionVideoManager:EndOrSkip()
  1109.  
  1110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1111.  
  1112. failed try add item tab number: 2 and containers count: 1
  1113. UnityEngine.Logger:Log(LogType, Object)
  1114. UnityEngine.Debug:Log(Object)
  1115. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1116. ItemContainersManager:OnCharLoaded()
  1117. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1118. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1119. PotionUseAction:Invoke()
  1120. CharacterSelectionVideoManager:EndOrSkip()
  1121.  
  1122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1123.  
  1124. failed try add item tab number: 2 and containers count: 1
  1125. UnityEngine.Logger:Log(LogType, Object)
  1126. UnityEngine.Debug:Log(Object)
  1127. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1128. ItemContainersManager:OnCharLoaded()
  1129. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1130. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1131. PotionUseAction:Invoke()
  1132. CharacterSelectionVideoManager:EndOrSkip()
  1133.  
  1134. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1135.  
  1136. failed try add item tab number: 2 and containers count: 1
  1137. UnityEngine.Logger:Log(LogType, Object)
  1138. UnityEngine.Debug:Log(Object)
  1139. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1140. ItemContainersManager:OnCharLoaded()
  1141. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1142. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1143. PotionUseAction:Invoke()
  1144. CharacterSelectionVideoManager:EndOrSkip()
  1145.  
  1146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1147.  
  1148. failed try add item tab number: 2 and containers count: 1
  1149. UnityEngine.Logger:Log(LogType, Object)
  1150. UnityEngine.Debug:Log(Object)
  1151. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1152. ItemContainersManager:OnCharLoaded()
  1153. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1154. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1155. PotionUseAction:Invoke()
  1156. CharacterSelectionVideoManager:EndOrSkip()
  1157.  
  1158. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1159.  
  1160. failed try add item tab number: 2 and containers count: 1
  1161. UnityEngine.Logger:Log(LogType, Object)
  1162. UnityEngine.Debug:Log(Object)
  1163. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1164. ItemContainersManager:OnCharLoaded()
  1165. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1166. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1167. PotionUseAction:Invoke()
  1168. CharacterSelectionVideoManager:EndOrSkip()
  1169.  
  1170. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1171.  
  1172. failed try add item tab number: 2 and containers count: 1
  1173. UnityEngine.Logger:Log(LogType, Object)
  1174. UnityEngine.Debug:Log(Object)
  1175. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1176. ItemContainersManager:OnCharLoaded()
  1177. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1178. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1179. PotionUseAction:Invoke()
  1180. CharacterSelectionVideoManager:EndOrSkip()
  1181.  
  1182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1183.  
  1184. failed try add item tab number: 2 and containers count: 1
  1185. UnityEngine.Logger:Log(LogType, Object)
  1186. UnityEngine.Debug:Log(Object)
  1187. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1188. ItemContainersManager:OnCharLoaded()
  1189. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1190. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1191. PotionUseAction:Invoke()
  1192. CharacterSelectionVideoManager:EndOrSkip()
  1193.  
  1194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1195.  
  1196. failed try add item tab number: 2 and containers count: 1
  1197. UnityEngine.Logger:Log(LogType, Object)
  1198. UnityEngine.Debug:Log(Object)
  1199. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1200. ItemContainersManager:OnCharLoaded()
  1201. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1202. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1203. PotionUseAction:Invoke()
  1204. CharacterSelectionVideoManager:EndOrSkip()
  1205.  
  1206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1207.  
  1208. failed try add item tab number: 2 and containers count: 1
  1209. UnityEngine.Logger:Log(LogType, Object)
  1210. UnityEngine.Debug:Log(Object)
  1211. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1212. ItemContainersManager:OnCharLoaded()
  1213. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1214. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1215. PotionUseAction:Invoke()
  1216. CharacterSelectionVideoManager:EndOrSkip()
  1217.  
  1218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1219.  
  1220. failed try add item tab number: 2 and containers count: 1
  1221. UnityEngine.Logger:Log(LogType, Object)
  1222. UnityEngine.Debug:Log(Object)
  1223. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1224. ItemContainersManager:OnCharLoaded()
  1225. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1226. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1227. PotionUseAction:Invoke()
  1228. CharacterSelectionVideoManager:EndOrSkip()
  1229.  
  1230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1231.  
  1232. failed try add item tab number: 2 and containers count: 1
  1233. UnityEngine.Logger:Log(LogType, Object)
  1234. UnityEngine.Debug:Log(Object)
  1235. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1236. ItemContainersManager:OnCharLoaded()
  1237. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1238. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1239. PotionUseAction:Invoke()
  1240. CharacterSelectionVideoManager:EndOrSkip()
  1241.  
  1242. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1243.  
  1244. failed try add item tab number: 2 and containers count: 1
  1245. UnityEngine.Logger:Log(LogType, Object)
  1246. UnityEngine.Debug:Log(Object)
  1247. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1248. ItemContainersManager:OnCharLoaded()
  1249. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1250. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1251. PotionUseAction:Invoke()
  1252. CharacterSelectionVideoManager:EndOrSkip()
  1253.  
  1254. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1255.  
  1256. failed try add item tab number: 2 and containers count: 1
  1257. UnityEngine.Logger:Log(LogType, Object)
  1258. UnityEngine.Debug:Log(Object)
  1259. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1260. ItemContainersManager:OnCharLoaded()
  1261. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1262. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1263. PotionUseAction:Invoke()
  1264. CharacterSelectionVideoManager:EndOrSkip()
  1265.  
  1266. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1267.  
  1268. failed try add item tab number: 2 and containers count: 1
  1269. UnityEngine.Logger:Log(LogType, Object)
  1270. UnityEngine.Debug:Log(Object)
  1271. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1272. ItemContainersManager:OnCharLoaded()
  1273. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1274. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1275. PotionUseAction:Invoke()
  1276. CharacterSelectionVideoManager:EndOrSkip()
  1277.  
  1278. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1279.  
  1280. failed try add item tab number: 2 and containers count: 1
  1281. UnityEngine.Logger:Log(LogType, Object)
  1282. UnityEngine.Debug:Log(Object)
  1283. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1284. ItemContainersManager:OnCharLoaded()
  1285. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1286. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1287. PotionUseAction:Invoke()
  1288. CharacterSelectionVideoManager:EndOrSkip()
  1289.  
  1290. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1291.  
  1292. failed try add item tab number: 2 and containers count: 1
  1293. UnityEngine.Logger:Log(LogType, Object)
  1294. UnityEngine.Debug:Log(Object)
  1295. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1296. ItemContainersManager:OnCharLoaded()
  1297. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1298. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1299. PotionUseAction:Invoke()
  1300. CharacterSelectionVideoManager:EndOrSkip()
  1301.  
  1302. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1303.  
  1304. failed try add item tab number: 2 and containers count: 1
  1305. UnityEngine.Logger:Log(LogType, Object)
  1306. UnityEngine.Debug:Log(Object)
  1307. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1308. ItemContainersManager:OnCharLoaded()
  1309. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1310. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1311. PotionUseAction:Invoke()
  1312. CharacterSelectionVideoManager:EndOrSkip()
  1313.  
  1314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1315.  
  1316. failed try add item tab number: 2 and containers count: 1
  1317. UnityEngine.Logger:Log(LogType, Object)
  1318. UnityEngine.Debug:Log(Object)
  1319. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1320. ItemContainersManager:OnCharLoaded()
  1321. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1322. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1323. PotionUseAction:Invoke()
  1324. CharacterSelectionVideoManager:EndOrSkip()
  1325.  
  1326. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1327.  
  1328. failed try add item tab number: 2 and containers count: 1
  1329. UnityEngine.Logger:Log(LogType, Object)
  1330. UnityEngine.Debug:Log(Object)
  1331. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1332. ItemContainersManager:OnCharLoaded()
  1333. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1334. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1335. PotionUseAction:Invoke()
  1336. CharacterSelectionVideoManager:EndOrSkip()
  1337.  
  1338. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1339.  
  1340. failed try add item tab number: 2 and containers count: 1
  1341. UnityEngine.Logger:Log(LogType, Object)
  1342. UnityEngine.Debug:Log(Object)
  1343. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1344. ItemContainersManager:OnCharLoaded()
  1345. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1346. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1347. PotionUseAction:Invoke()
  1348. CharacterSelectionVideoManager:EndOrSkip()
  1349.  
  1350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1351.  
  1352. failed try add item tab number: 3 and containers count: 1
  1353. UnityEngine.Logger:Log(LogType, Object)
  1354. UnityEngine.Debug:Log(Object)
  1355. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1356. ItemContainersManager:OnCharLoaded()
  1357. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1358. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1359. PotionUseAction:Invoke()
  1360. CharacterSelectionVideoManager:EndOrSkip()
  1361.  
  1362. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1363.  
  1364. failed try add item tab number: 3 and containers count: 1
  1365. UnityEngine.Logger:Log(LogType, Object)
  1366. UnityEngine.Debug:Log(Object)
  1367. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1368. ItemContainersManager:OnCharLoaded()
  1369. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1370. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1371. PotionUseAction:Invoke()
  1372. CharacterSelectionVideoManager:EndOrSkip()
  1373.  
  1374. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1375.  
  1376. failed try add item tab number: 3 and containers count: 1
  1377. UnityEngine.Logger:Log(LogType, Object)
  1378. UnityEngine.Debug:Log(Object)
  1379. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1380. ItemContainersManager:OnCharLoaded()
  1381. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1382. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1383. PotionUseAction:Invoke()
  1384. CharacterSelectionVideoManager:EndOrSkip()
  1385.  
  1386. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1387.  
  1388. failed try add item tab number: 3 and containers count: 1
  1389. UnityEngine.Logger:Log(LogType, Object)
  1390. UnityEngine.Debug:Log(Object)
  1391. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1392. ItemContainersManager:OnCharLoaded()
  1393. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1394. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1395. PotionUseAction:Invoke()
  1396. CharacterSelectionVideoManager:EndOrSkip()
  1397.  
  1398. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1399.  
  1400. failed try add item tab number: 3 and containers count: 1
  1401. UnityEngine.Logger:Log(LogType, Object)
  1402. UnityEngine.Debug:Log(Object)
  1403. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1404. ItemContainersManager:OnCharLoaded()
  1405. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1406. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1407. PotionUseAction:Invoke()
  1408. CharacterSelectionVideoManager:EndOrSkip()
  1409.  
  1410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1411.  
  1412. failed try add item tab number: 3 and containers count: 1
  1413. UnityEngine.Logger:Log(LogType, Object)
  1414. UnityEngine.Debug:Log(Object)
  1415. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1416. ItemContainersManager:OnCharLoaded()
  1417. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1418. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1419. PotionUseAction:Invoke()
  1420. CharacterSelectionVideoManager:EndOrSkip()
  1421.  
  1422. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1423.  
  1424. failed try add item tab number: 3 and containers count: 1
  1425. UnityEngine.Logger:Log(LogType, Object)
  1426. UnityEngine.Debug:Log(Object)
  1427. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1428. ItemContainersManager:OnCharLoaded()
  1429. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1430. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1431. PotionUseAction:Invoke()
  1432. CharacterSelectionVideoManager:EndOrSkip()
  1433.  
  1434. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1435.  
  1436. failed try add item tab number: 3 and containers count: 1
  1437. UnityEngine.Logger:Log(LogType, Object)
  1438. UnityEngine.Debug:Log(Object)
  1439. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1440. ItemContainersManager:OnCharLoaded()
  1441. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1442. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1443. PotionUseAction:Invoke()
  1444. CharacterSelectionVideoManager:EndOrSkip()
  1445.  
  1446. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1447.  
  1448. failed try add item tab number: 3 and containers count: 1
  1449. UnityEngine.Logger:Log(LogType, Object)
  1450. UnityEngine.Debug:Log(Object)
  1451. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1452. ItemContainersManager:OnCharLoaded()
  1453. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1454. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1455. PotionUseAction:Invoke()
  1456. CharacterSelectionVideoManager:EndOrSkip()
  1457.  
  1458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1459.  
  1460. failed try add item tab number: 3 and containers count: 1
  1461. UnityEngine.Logger:Log(LogType, Object)
  1462. UnityEngine.Debug:Log(Object)
  1463. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1464. ItemContainersManager:OnCharLoaded()
  1465. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1466. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1467. PotionUseAction:Invoke()
  1468. CharacterSelectionVideoManager:EndOrSkip()
  1469.  
  1470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1471.  
  1472. failed try add item tab number: 3 and containers count: 1
  1473. UnityEngine.Logger:Log(LogType, Object)
  1474. UnityEngine.Debug:Log(Object)
  1475. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1476. ItemContainersManager:OnCharLoaded()
  1477. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1478. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1479. PotionUseAction:Invoke()
  1480. CharacterSelectionVideoManager:EndOrSkip()
  1481.  
  1482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1483.  
  1484. failed try add item tab number: 3 and containers count: 1
  1485. UnityEngine.Logger:Log(LogType, Object)
  1486. UnityEngine.Debug:Log(Object)
  1487. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1488. ItemContainersManager:OnCharLoaded()
  1489. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1490. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1491. PotionUseAction:Invoke()
  1492. CharacterSelectionVideoManager:EndOrSkip()
  1493.  
  1494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1495.  
  1496. failed try add item tab number: 3 and containers count: 1
  1497. UnityEngine.Logger:Log(LogType, Object)
  1498. UnityEngine.Debug:Log(Object)
  1499. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1500. ItemContainersManager:OnCharLoaded()
  1501. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1502. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1503. PotionUseAction:Invoke()
  1504. CharacterSelectionVideoManager:EndOrSkip()
  1505.  
  1506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1507.  
  1508. failed try add item tab number: 3 and containers count: 1
  1509. UnityEngine.Logger:Log(LogType, Object)
  1510. UnityEngine.Debug:Log(Object)
  1511. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1512. ItemContainersManager:OnCharLoaded()
  1513. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1514. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1515. PotionUseAction:Invoke()
  1516. CharacterSelectionVideoManager:EndOrSkip()
  1517.  
  1518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1519.  
  1520. failed try add item tab number: 3 and containers count: 1
  1521. UnityEngine.Logger:Log(LogType, Object)
  1522. UnityEngine.Debug:Log(Object)
  1523. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1524. ItemContainersManager:OnCharLoaded()
  1525. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1526. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1527. PotionUseAction:Invoke()
  1528. CharacterSelectionVideoManager:EndOrSkip()
  1529.  
  1530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1531.  
  1532. failed try add item tab number: 3 and containers count: 1
  1533. UnityEngine.Logger:Log(LogType, Object)
  1534. UnityEngine.Debug:Log(Object)
  1535. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1536. ItemContainersManager:OnCharLoaded()
  1537. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1538. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1539. PotionUseAction:Invoke()
  1540. CharacterSelectionVideoManager:EndOrSkip()
  1541.  
  1542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1543.  
  1544. failed try add item tab number: 4 and containers count: 1
  1545. UnityEngine.Logger:Log(LogType, Object)
  1546. UnityEngine.Debug:Log(Object)
  1547. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1548. ItemContainersManager:OnCharLoaded()
  1549. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1550. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1551. PotionUseAction:Invoke()
  1552. CharacterSelectionVideoManager:EndOrSkip()
  1553.  
  1554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1555.  
  1556. failed try add item tab number: 4 and containers count: 1
  1557. UnityEngine.Logger:Log(LogType, Object)
  1558. UnityEngine.Debug:Log(Object)
  1559. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1560. ItemContainersManager:OnCharLoaded()
  1561. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1562. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1563. PotionUseAction:Invoke()
  1564. CharacterSelectionVideoManager:EndOrSkip()
  1565.  
  1566. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1567.  
  1568. failed try add item tab number: 4 and containers count: 1
  1569. UnityEngine.Logger:Log(LogType, Object)
  1570. UnityEngine.Debug:Log(Object)
  1571. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1572. ItemContainersManager:OnCharLoaded()
  1573. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1574. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1575. PotionUseAction:Invoke()
  1576. CharacterSelectionVideoManager:EndOrSkip()
  1577.  
  1578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1579.  
  1580. failed try add item tab number: 4 and containers count: 1
  1581. UnityEngine.Logger:Log(LogType, Object)
  1582. UnityEngine.Debug:Log(Object)
  1583. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1584. ItemContainersManager:OnCharLoaded()
  1585. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1586. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1587. PotionUseAction:Invoke()
  1588. CharacterSelectionVideoManager:EndOrSkip()
  1589.  
  1590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1591.  
  1592. failed try add item tab number: 4 and containers count: 1
  1593. UnityEngine.Logger:Log(LogType, Object)
  1594. UnityEngine.Debug:Log(Object)
  1595. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1596. ItemContainersManager:OnCharLoaded()
  1597. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1598. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1599. PotionUseAction:Invoke()
  1600. CharacterSelectionVideoManager:EndOrSkip()
  1601.  
  1602. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1603.  
  1604. failed try add item tab number: 4 and containers count: 1
  1605. UnityEngine.Logger:Log(LogType, Object)
  1606. UnityEngine.Debug:Log(Object)
  1607. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1608. ItemContainersManager:OnCharLoaded()
  1609. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1610. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1611. PotionUseAction:Invoke()
  1612. CharacterSelectionVideoManager:EndOrSkip()
  1613.  
  1614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1615.  
  1616. failed try add item tab number: 4 and containers count: 1
  1617. UnityEngine.Logger:Log(LogType, Object)
  1618. UnityEngine.Debug:Log(Object)
  1619. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1620. ItemContainersManager:OnCharLoaded()
  1621. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1622. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1623. PotionUseAction:Invoke()
  1624. CharacterSelectionVideoManager:EndOrSkip()
  1625.  
  1626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1627.  
  1628. failed try add item tab number: 4 and containers count: 1
  1629. UnityEngine.Logger:Log(LogType, Object)
  1630. UnityEngine.Debug:Log(Object)
  1631. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1632. ItemContainersManager:OnCharLoaded()
  1633. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1634. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1635. PotionUseAction:Invoke()
  1636. CharacterSelectionVideoManager:EndOrSkip()
  1637.  
  1638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1639.  
  1640. failed try add item tab number: 4 and containers count: 1
  1641. UnityEngine.Logger:Log(LogType, Object)
  1642. UnityEngine.Debug:Log(Object)
  1643. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1644. ItemContainersManager:OnCharLoaded()
  1645. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1646. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1647. PotionUseAction:Invoke()
  1648. CharacterSelectionVideoManager:EndOrSkip()
  1649.  
  1650. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1651.  
  1652. failed try add item tab number: 4 and containers count: 1
  1653. UnityEngine.Logger:Log(LogType, Object)
  1654. UnityEngine.Debug:Log(Object)
  1655. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1656. ItemContainersManager:OnCharLoaded()
  1657. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1658. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1659. PotionUseAction:Invoke()
  1660. CharacterSelectionVideoManager:EndOrSkip()
  1661.  
  1662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1663.  
  1664. failed try add item tab number: 4 and containers count: 1
  1665. UnityEngine.Logger:Log(LogType, Object)
  1666. UnityEngine.Debug:Log(Object)
  1667. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1668. ItemContainersManager:OnCharLoaded()
  1669. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1670. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1671. PotionUseAction:Invoke()
  1672. CharacterSelectionVideoManager:EndOrSkip()
  1673.  
  1674. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1675.  
  1676. failed try add item tab number: 4 and containers count: 1
  1677. UnityEngine.Logger:Log(LogType, Object)
  1678. UnityEngine.Debug:Log(Object)
  1679. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1680. ItemContainersManager:OnCharLoaded()
  1681. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1682. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1683. PotionUseAction:Invoke()
  1684. CharacterSelectionVideoManager:EndOrSkip()
  1685.  
  1686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1687.  
  1688. failed try add item tab number: 4 and containers count: 1
  1689. UnityEngine.Logger:Log(LogType, Object)
  1690. UnityEngine.Debug:Log(Object)
  1691. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1692. ItemContainersManager:OnCharLoaded()
  1693. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1694. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1695. PotionUseAction:Invoke()
  1696. CharacterSelectionVideoManager:EndOrSkip()
  1697.  
  1698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1699.  
  1700. failed try add item tab number: 4 and containers count: 1
  1701. UnityEngine.Logger:Log(LogType, Object)
  1702. UnityEngine.Debug:Log(Object)
  1703. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1704. ItemContainersManager:OnCharLoaded()
  1705. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1706. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1707. PotionUseAction:Invoke()
  1708. CharacterSelectionVideoManager:EndOrSkip()
  1709.  
  1710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1711.  
  1712. failed try add item tab number: 4 and containers count: 1
  1713. UnityEngine.Logger:Log(LogType, Object)
  1714. UnityEngine.Debug:Log(Object)
  1715. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1716. ItemContainersManager:OnCharLoaded()
  1717. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1718. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1719. PotionUseAction:Invoke()
  1720. CharacterSelectionVideoManager:EndOrSkip()
  1721.  
  1722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1723.  
  1724. failed try add item tab number: 4 and containers count: 1
  1725. UnityEngine.Logger:Log(LogType, Object)
  1726. UnityEngine.Debug:Log(Object)
  1727. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1728. ItemContainersManager:OnCharLoaded()
  1729. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1730. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1731. PotionUseAction:Invoke()
  1732. CharacterSelectionVideoManager:EndOrSkip()
  1733.  
  1734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1735.  
  1736. failed try add item tab number: 4 and containers count: 1
  1737. UnityEngine.Logger:Log(LogType, Object)
  1738. UnityEngine.Debug:Log(Object)
  1739. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1740. ItemContainersManager:OnCharLoaded()
  1741. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1742. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1743. PotionUseAction:Invoke()
  1744. CharacterSelectionVideoManager:EndOrSkip()
  1745.  
  1746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1747.  
  1748. failed try add item tab number: 4 and containers count: 1
  1749. UnityEngine.Logger:Log(LogType, Object)
  1750. UnityEngine.Debug:Log(Object)
  1751. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1752. ItemContainersManager:OnCharLoaded()
  1753. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1754. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1755. PotionUseAction:Invoke()
  1756. CharacterSelectionVideoManager:EndOrSkip()
  1757.  
  1758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1759.  
  1760. failed try add item tab number: 4 and containers count: 1
  1761. UnityEngine.Logger:Log(LogType, Object)
  1762. UnityEngine.Debug:Log(Object)
  1763. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1764. ItemContainersManager:OnCharLoaded()
  1765. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1766. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1767. PotionUseAction:Invoke()
  1768. CharacterSelectionVideoManager:EndOrSkip()
  1769.  
  1770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1771.  
  1772. failed try add item tab number: 4 and containers count: 1
  1773. UnityEngine.Logger:Log(LogType, Object)
  1774. UnityEngine.Debug:Log(Object)
  1775. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1776. ItemContainersManager:OnCharLoaded()
  1777. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1778. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1779. PotionUseAction:Invoke()
  1780. CharacterSelectionVideoManager:EndOrSkip()
  1781.  
  1782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1783.  
  1784. failed try add item tab number: 4 and containers count: 1
  1785. UnityEngine.Logger:Log(LogType, Object)
  1786. UnityEngine.Debug:Log(Object)
  1787. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1788. ItemContainersManager:OnCharLoaded()
  1789. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1790. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1791. PotionUseAction:Invoke()
  1792. CharacterSelectionVideoManager:EndOrSkip()
  1793.  
  1794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1795.  
  1796. failed try add item tab number: 4 and containers count: 1
  1797. UnityEngine.Logger:Log(LogType, Object)
  1798. UnityEngine.Debug:Log(Object)
  1799. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1800. ItemContainersManager:OnCharLoaded()
  1801. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1802. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1803. PotionUseAction:Invoke()
  1804. CharacterSelectionVideoManager:EndOrSkip()
  1805.  
  1806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1807.  
  1808. failed try add item tab number: 5 and containers count: 1
  1809. UnityEngine.Logger:Log(LogType, Object)
  1810. UnityEngine.Debug:Log(Object)
  1811. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1812. ItemContainersManager:OnCharLoaded()
  1813. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1814. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1815. PotionUseAction:Invoke()
  1816. CharacterSelectionVideoManager:EndOrSkip()
  1817.  
  1818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1819.  
  1820. failed try add item tab number: 5 and containers count: 1
  1821. UnityEngine.Logger:Log(LogType, Object)
  1822. UnityEngine.Debug:Log(Object)
  1823. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1824. ItemContainersManager:OnCharLoaded()
  1825. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1826. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1827. PotionUseAction:Invoke()
  1828. CharacterSelectionVideoManager:EndOrSkip()
  1829.  
  1830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1831.  
  1832. failed try add item tab number: 5 and containers count: 1
  1833. UnityEngine.Logger:Log(LogType, Object)
  1834. UnityEngine.Debug:Log(Object)
  1835. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1836. ItemContainersManager:OnCharLoaded()
  1837. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1838. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1839. PotionUseAction:Invoke()
  1840. CharacterSelectionVideoManager:EndOrSkip()
  1841.  
  1842. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1843.  
  1844. failed try add item tab number: 5 and containers count: 1
  1845. UnityEngine.Logger:Log(LogType, Object)
  1846. UnityEngine.Debug:Log(Object)
  1847. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1848. ItemContainersManager:OnCharLoaded()
  1849. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1850. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1851. PotionUseAction:Invoke()
  1852. CharacterSelectionVideoManager:EndOrSkip()
  1853.  
  1854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1855.  
  1856. failed try add item tab number: 5 and containers count: 1
  1857. UnityEngine.Logger:Log(LogType, Object)
  1858. UnityEngine.Debug:Log(Object)
  1859. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1860. ItemContainersManager:OnCharLoaded()
  1861. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1862. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1863. PotionUseAction:Invoke()
  1864. CharacterSelectionVideoManager:EndOrSkip()
  1865.  
  1866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1867.  
  1868. failed try add item tab number: 5 and containers count: 1
  1869. UnityEngine.Logger:Log(LogType, Object)
  1870. UnityEngine.Debug:Log(Object)
  1871. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1872. ItemContainersManager:OnCharLoaded()
  1873. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1874. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1875. PotionUseAction:Invoke()
  1876. CharacterSelectionVideoManager:EndOrSkip()
  1877.  
  1878. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1879.  
  1880. failed try add item tab number: 5 and containers count: 1
  1881. UnityEngine.Logger:Log(LogType, Object)
  1882. UnityEngine.Debug:Log(Object)
  1883. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1884. ItemContainersManager:OnCharLoaded()
  1885. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1886. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1887. PotionUseAction:Invoke()
  1888. CharacterSelectionVideoManager:EndOrSkip()
  1889.  
  1890. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1891.  
  1892. failed try add item tab number: 5 and containers count: 1
  1893. UnityEngine.Logger:Log(LogType, Object)
  1894. UnityEngine.Debug:Log(Object)
  1895. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1896. ItemContainersManager:OnCharLoaded()
  1897. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1898. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1899. PotionUseAction:Invoke()
  1900. CharacterSelectionVideoManager:EndOrSkip()
  1901.  
  1902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1903.  
  1904. failed try add item tab number: 5 and containers count: 1
  1905. UnityEngine.Logger:Log(LogType, Object)
  1906. UnityEngine.Debug:Log(Object)
  1907. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1908. ItemContainersManager:OnCharLoaded()
  1909. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1910. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1911. PotionUseAction:Invoke()
  1912. CharacterSelectionVideoManager:EndOrSkip()
  1913.  
  1914. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1915.  
  1916. failed try add item tab number: 5 and containers count: 1
  1917. UnityEngine.Logger:Log(LogType, Object)
  1918. UnityEngine.Debug:Log(Object)
  1919. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1920. ItemContainersManager:OnCharLoaded()
  1921. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1922. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1923. PotionUseAction:Invoke()
  1924. CharacterSelectionVideoManager:EndOrSkip()
  1925.  
  1926. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1927.  
  1928. failed try add item tab number: 5 and containers count: 1
  1929. UnityEngine.Logger:Log(LogType, Object)
  1930. UnityEngine.Debug:Log(Object)
  1931. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1932. ItemContainersManager:OnCharLoaded()
  1933. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1934. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1935. PotionUseAction:Invoke()
  1936. CharacterSelectionVideoManager:EndOrSkip()
  1937.  
  1938. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1939.  
  1940. failed try add item tab number: 5 and containers count: 1
  1941. UnityEngine.Logger:Log(LogType, Object)
  1942. UnityEngine.Debug:Log(Object)
  1943. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1944. ItemContainersManager:OnCharLoaded()
  1945. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1946. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1947. PotionUseAction:Invoke()
  1948. CharacterSelectionVideoManager:EndOrSkip()
  1949.  
  1950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1951.  
  1952. failed try add item tab number: 5 and containers count: 1
  1953. UnityEngine.Logger:Log(LogType, Object)
  1954. UnityEngine.Debug:Log(Object)
  1955. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1956. ItemContainersManager:OnCharLoaded()
  1957. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1958. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1959. PotionUseAction:Invoke()
  1960. CharacterSelectionVideoManager:EndOrSkip()
  1961.  
  1962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1963.  
  1964. failed try add item tab number: 5 and containers count: 1
  1965. UnityEngine.Logger:Log(LogType, Object)
  1966. UnityEngine.Debug:Log(Object)
  1967. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1968. ItemContainersManager:OnCharLoaded()
  1969. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1970. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1971. PotionUseAction:Invoke()
  1972. CharacterSelectionVideoManager:EndOrSkip()
  1973.  
  1974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1975.  
  1976. failed try add item tab number: 5 and containers count: 1
  1977. UnityEngine.Logger:Log(LogType, Object)
  1978. UnityEngine.Debug:Log(Object)
  1979. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1980. ItemContainersManager:OnCharLoaded()
  1981. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1982. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1983. PotionUseAction:Invoke()
  1984. CharacterSelectionVideoManager:EndOrSkip()
  1985.  
  1986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1987.  
  1988. failed try add item tab number: 5 and containers count: 1
  1989. UnityEngine.Logger:Log(LogType, Object)
  1990. UnityEngine.Debug:Log(Object)
  1991. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  1992. ItemContainersManager:OnCharLoaded()
  1993. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  1994. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  1995. PotionUseAction:Invoke()
  1996. CharacterSelectionVideoManager:EndOrSkip()
  1997.  
  1998. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  1999.  
  2000. failed try add item tab number: 5 and containers count: 1
  2001. UnityEngine.Logger:Log(LogType, Object)
  2002. UnityEngine.Debug:Log(Object)
  2003. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2004. ItemContainersManager:OnCharLoaded()
  2005. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2006. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2007. PotionUseAction:Invoke()
  2008. CharacterSelectionVideoManager:EndOrSkip()
  2009.  
  2010. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2011.  
  2012. failed try add item tab number: 5 and containers count: 1
  2013. UnityEngine.Logger:Log(LogType, Object)
  2014. UnityEngine.Debug:Log(Object)
  2015. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2016. ItemContainersManager:OnCharLoaded()
  2017. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2018. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2019. PotionUseAction:Invoke()
  2020. CharacterSelectionVideoManager:EndOrSkip()
  2021.  
  2022. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2023.  
  2024. failed try add item tab number: 5 and containers count: 1
  2025. UnityEngine.Logger:Log(LogType, Object)
  2026. UnityEngine.Debug:Log(Object)
  2027. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2028. ItemContainersManager:OnCharLoaded()
  2029. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2030. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2031. PotionUseAction:Invoke()
  2032. CharacterSelectionVideoManager:EndOrSkip()
  2033.  
  2034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2035.  
  2036. failed try add item tab number: 5 and containers count: 1
  2037. UnityEngine.Logger:Log(LogType, Object)
  2038. UnityEngine.Debug:Log(Object)
  2039. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2040. ItemContainersManager:OnCharLoaded()
  2041. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2042. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2043. PotionUseAction:Invoke()
  2044. CharacterSelectionVideoManager:EndOrSkip()
  2045.  
  2046. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2047.  
  2048. failed try add item tab number: 5 and containers count: 1
  2049. UnityEngine.Logger:Log(LogType, Object)
  2050. UnityEngine.Debug:Log(Object)
  2051. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2052. ItemContainersManager:OnCharLoaded()
  2053. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2054. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2055. PotionUseAction:Invoke()
  2056. CharacterSelectionVideoManager:EndOrSkip()
  2057.  
  2058. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2059.  
  2060. failed try add item tab number: 5 and containers count: 1
  2061. UnityEngine.Logger:Log(LogType, Object)
  2062. UnityEngine.Debug:Log(Object)
  2063. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2064. ItemContainersManager:OnCharLoaded()
  2065. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2066. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2067. PotionUseAction:Invoke()
  2068. CharacterSelectionVideoManager:EndOrSkip()
  2069.  
  2070. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2071.  
  2072. failed try add item tab number: 5 and containers count: 1
  2073. UnityEngine.Logger:Log(LogType, Object)
  2074. UnityEngine.Debug:Log(Object)
  2075. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2076. ItemContainersManager:OnCharLoaded()
  2077. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2078. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2079. PotionUseAction:Invoke()
  2080. CharacterSelectionVideoManager:EndOrSkip()
  2081.  
  2082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2083.  
  2084. failed try add item tab number: 5 and containers count: 1
  2085. UnityEngine.Logger:Log(LogType, Object)
  2086. UnityEngine.Debug:Log(Object)
  2087. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2088. ItemContainersManager:OnCharLoaded()
  2089. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2090. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2091. PotionUseAction:Invoke()
  2092. CharacterSelectionVideoManager:EndOrSkip()
  2093.  
  2094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2095.  
  2096. failed try add item tab number: 5 and containers count: 1
  2097. UnityEngine.Logger:Log(LogType, Object)
  2098. UnityEngine.Debug:Log(Object)
  2099. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2100. ItemContainersManager:OnCharLoaded()
  2101. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2102. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2103. PotionUseAction:Invoke()
  2104. CharacterSelectionVideoManager:EndOrSkip()
  2105.  
  2106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2107.  
  2108. failed try add item tab number: 5 and containers count: 1
  2109. UnityEngine.Logger:Log(LogType, Object)
  2110. UnityEngine.Debug:Log(Object)
  2111. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2112. ItemContainersManager:OnCharLoaded()
  2113. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2114. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2115. PotionUseAction:Invoke()
  2116. CharacterSelectionVideoManager:EndOrSkip()
  2117.  
  2118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2119.  
  2120. failed try add item tab number: 5 and containers count: 1
  2121. UnityEngine.Logger:Log(LogType, Object)
  2122. UnityEngine.Debug:Log(Object)
  2123. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2124. ItemContainersManager:OnCharLoaded()
  2125. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2126. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2127. PotionUseAction:Invoke()
  2128. CharacterSelectionVideoManager:EndOrSkip()
  2129.  
  2130. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2131.  
  2132. failed try add item tab number: 5 and containers count: 1
  2133. UnityEngine.Logger:Log(LogType, Object)
  2134. UnityEngine.Debug:Log(Object)
  2135. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2136. ItemContainersManager:OnCharLoaded()
  2137. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2138. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2139. PotionUseAction:Invoke()
  2140. CharacterSelectionVideoManager:EndOrSkip()
  2141.  
  2142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2143.  
  2144. failed try add item tab number: 5 and containers count: 1
  2145. UnityEngine.Logger:Log(LogType, Object)
  2146. UnityEngine.Debug:Log(Object)
  2147. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2148. ItemContainersManager:OnCharLoaded()
  2149. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2150. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2151. PotionUseAction:Invoke()
  2152. CharacterSelectionVideoManager:EndOrSkip()
  2153.  
  2154. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2155.  
  2156. failed try add item tab number: 5 and containers count: 1
  2157. UnityEngine.Logger:Log(LogType, Object)
  2158. UnityEngine.Debug:Log(Object)
  2159. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2160. ItemContainersManager:OnCharLoaded()
  2161. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2162. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2163. PotionUseAction:Invoke()
  2164. CharacterSelectionVideoManager:EndOrSkip()
  2165.  
  2166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2167.  
  2168. failed try add item tab number: 5 and containers count: 1
  2169. UnityEngine.Logger:Log(LogType, Object)
  2170. UnityEngine.Debug:Log(Object)
  2171. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2172. ItemContainersManager:OnCharLoaded()
  2173. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2174. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2175. PotionUseAction:Invoke()
  2176. CharacterSelectionVideoManager:EndOrSkip()
  2177.  
  2178. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2179.  
  2180. failed try add item tab number: 5 and containers count: 1
  2181. UnityEngine.Logger:Log(LogType, Object)
  2182. UnityEngine.Debug:Log(Object)
  2183. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2184. ItemContainersManager:OnCharLoaded()
  2185. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2186. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2187. PotionUseAction:Invoke()
  2188. CharacterSelectionVideoManager:EndOrSkip()
  2189.  
  2190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2191.  
  2192. failed try add item tab number: 5 and containers count: 1
  2193. UnityEngine.Logger:Log(LogType, Object)
  2194. UnityEngine.Debug:Log(Object)
  2195. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2196. ItemContainersManager:OnCharLoaded()
  2197. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2198. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2199. PotionUseAction:Invoke()
  2200. CharacterSelectionVideoManager:EndOrSkip()
  2201.  
  2202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2203.  
  2204. failed try add item tab number: 5 and containers count: 1
  2205. UnityEngine.Logger:Log(LogType, Object)
  2206. UnityEngine.Debug:Log(Object)
  2207. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2208. ItemContainersManager:OnCharLoaded()
  2209. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2210. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2211. PotionUseAction:Invoke()
  2212. CharacterSelectionVideoManager:EndOrSkip()
  2213.  
  2214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2215.  
  2216. failed try add item tab number: 5 and containers count: 1
  2217. UnityEngine.Logger:Log(LogType, Object)
  2218. UnityEngine.Debug:Log(Object)
  2219. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2220. ItemContainersManager:OnCharLoaded()
  2221. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2222. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2223. PotionUseAction:Invoke()
  2224. CharacterSelectionVideoManager:EndOrSkip()
  2225.  
  2226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2227.  
  2228. failed try add item tab number: 5 and containers count: 1
  2229. UnityEngine.Logger:Log(LogType, Object)
  2230. UnityEngine.Debug:Log(Object)
  2231. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2232. ItemContainersManager:OnCharLoaded()
  2233. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2234. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2235. PotionUseAction:Invoke()
  2236. CharacterSelectionVideoManager:EndOrSkip()
  2237.  
  2238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2239.  
  2240. failed try add item tab number: 5 and containers count: 1
  2241. UnityEngine.Logger:Log(LogType, Object)
  2242. UnityEngine.Debug:Log(Object)
  2243. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2244. ItemContainersManager:OnCharLoaded()
  2245. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2246. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2247. PotionUseAction:Invoke()
  2248. CharacterSelectionVideoManager:EndOrSkip()
  2249.  
  2250. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2251.  
  2252. failed try add item tab number: 5 and containers count: 1
  2253. UnityEngine.Logger:Log(LogType, Object)
  2254. UnityEngine.Debug:Log(Object)
  2255. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2256. ItemContainersManager:OnCharLoaded()
  2257. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2258. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2259. PotionUseAction:Invoke()
  2260. CharacterSelectionVideoManager:EndOrSkip()
  2261.  
  2262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2263.  
  2264. failed try add item tab number: 5 and containers count: 1
  2265. UnityEngine.Logger:Log(LogType, Object)
  2266. UnityEngine.Debug:Log(Object)
  2267. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2268. ItemContainersManager:OnCharLoaded()
  2269. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2270. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2271. PotionUseAction:Invoke()
  2272. CharacterSelectionVideoManager:EndOrSkip()
  2273.  
  2274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2275.  
  2276. failed try add item tab number: 5 and containers count: 1
  2277. UnityEngine.Logger:Log(LogType, Object)
  2278. UnityEngine.Debug:Log(Object)
  2279. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2280. ItemContainersManager:OnCharLoaded()
  2281. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2282. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2283. PotionUseAction:Invoke()
  2284. CharacterSelectionVideoManager:EndOrSkip()
  2285.  
  2286. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2287.  
  2288. failed try add item tab number: 5 and containers count: 1
  2289. UnityEngine.Logger:Log(LogType, Object)
  2290. UnityEngine.Debug:Log(Object)
  2291. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2292. ItemContainersManager:OnCharLoaded()
  2293. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2294. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2295. PotionUseAction:Invoke()
  2296. CharacterSelectionVideoManager:EndOrSkip()
  2297.  
  2298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2299.  
  2300. failed try add item tab number: 5 and containers count: 1
  2301. UnityEngine.Logger:Log(LogType, Object)
  2302. UnityEngine.Debug:Log(Object)
  2303. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2304. ItemContainersManager:OnCharLoaded()
  2305. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2306. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2307. PotionUseAction:Invoke()
  2308. CharacterSelectionVideoManager:EndOrSkip()
  2309.  
  2310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2311.  
  2312. failed try add item tab number: 5 and containers count: 1
  2313. UnityEngine.Logger:Log(LogType, Object)
  2314. UnityEngine.Debug:Log(Object)
  2315. TabbedItemContainer:TryAddItem(ItemData, Int32, IntVector2, Int32, Context)
  2316. ItemContainersManager:OnCharLoaded()
  2317. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2318. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2319. PotionUseAction:Invoke()
  2320. CharacterSelectionVideoManager:EndOrSkip()
  2321.  
  2322. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2323.  
  2324. update main hand info
  2325. UnityEngine.Logger:Log(LogType, Object)
  2326. UnityEngine.Debug:Log(Object)
  2327. ItemEquipManager:UpdateMainHandInfo(ItemDataUnpacked)
  2328. ItemContainersManager:OnCharLoaded()
  2329. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2330. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2331. PotionUseAction:Invoke()
  2332. CharacterSelectionVideoManager:EndOrSkip()
  2333.  
  2334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2335.  
  2336. update main hand info
  2337. UnityEngine.Logger:Log(LogType, Object)
  2338. UnityEngine.Debug:Log(Object)
  2339. ItemEquipManager:UpdateMainHandInfo(ItemDataUnpacked)
  2340. ItemEquipManager:EquipWeapon(ItemDataUnpacked, IMSlotType[])
  2341. UnityAnalyticsHeatmap.ParseHandler:Invoke(Dictionary`2, String[])
  2342. OneSlotItemContainer:TryAddItem(ItemData, Int32, Context)
  2343. PaperDollContainer:TryAddItem(ItemData, Context, Boolean)
  2344. ItemContainersManager:LoadItemsToContainers(List`1)
  2345. LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean)
  2346. <>c__DisplayClass30_0:<AddNewCharacter>g__CompleteInitialization|1()
  2347. PotionUseAction:Invoke()
  2348. CharacterSelectionVideoManager:EndOrSkip()
  2349.  
  2350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2351.  
  2352. loading scene: Z10
  2353. UnityEngine.Logger:Log(LogType, Object)
  2354. UnityEngine.Debug:Log(Object)
  2355. <LoadScene>d__40:MoveNext()
  2356. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2357. SceneLoader:Update()
  2358.  
  2359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2360.  
  2361. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  2362.  
  2363. Unloading 624 unused Assets to reduce memory usage. Loaded Objects now: 442939.
  2364. Total: 563.836700 ms (FindLiveObjects: 16.533200 ms CreateObjectMapping: 43.030400 ms MarkObjects: 501.846900 ms DeleteObjects: 2.425200 ms)
  2365.  
  2366. Time to load EmptyForLoading 0.60 s
  2367. UnityEngine.Logger:Log(LogType, Object)
  2368. UnityEngine.Debug:Log(Object)
  2369. <LoadScene>d__40:MoveNext()
  2370. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2371.  
  2372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2373.  
  2374. Unloading 25 Unused Serialized files (Serialized files now loaded: 0)
  2375. UnloadTime: 2.957400 ms
  2376. Failed to create agent because it is not close enough to the NavMesh
  2377. (Filename: Line: 648)
  2378.  
  2379.  
  2380. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 462630.
  2381. Total: 552.079200 ms (FindLiveObjects: 18.254100 ms CreateObjectMapping: 43.277600 ms MarkObjects: 490.032500 ms DeleteObjects: 0.514300 ms)
  2382.  
  2383. Connected to chat server
  2384. UnityEngine.Logger:Log(LogType, Object)
  2385. UnityEngine.Debug:Log(Object)
  2386. <ConnectionStatus>d__23:MoveNext()
  2387. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2388.  
  2389. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2390.  
  2391. The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing!
  2392. (Filename: Line: 199)
  2393.  
  2394. The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing!
  2395. (Filename: Line: 334)
  2396.  
  2397. The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing!
  2398. (Filename: Line: 334)
  2399.  
  2400. Uploading Crash Report
  2401. ArgumentException: Cannot create a multipart form data section without body data
  2402. at UnityEngine.Networking.MultipartFormDataSection..ctor (System.String name, System.String data) [0x00000] in <00000000000000000000000000000000>:0
  2403. at LadderManager+<UpdateRequest>d__23.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
  2404. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
  2405. at LadderManager.updateLadderForCharacter (CharacterData data) [0x00000] in <00000000000000000000000000000000>:0
  2406. at ExperienceTracker.LevelUp (System.Boolean displayEffects) [0x00000] in <00000000000000000000000000000000>:0
  2407. at ExperienceTracker.GainExp (System.Int64 charcterExp, System.Int64 abilityExp) [0x00000] in <00000000000000000000000000000000>:0
  2408. at DeathItemDrop.OnDeath (Dying dying) [0x00000] in <00000000000000000000000000000000>:0
  2409. at System.Xml.Schema.XdrBuilder+XdrBeginChildFunction.Invoke (System.Xml.Schema.XdrBuilder builder) [0x00000] in <00000000000000000000000000000000>:0
  2410. at Dying.onEnter () [0x00000] in <00000000000000000000000000000000>:0
  2411. at StateController.switchCurrentState (State state) [0x00000] in <00000000000000000000000000000000>:0
  2412. at State.TryToEnter () [0x00000] in <00000000000000000000000000000000>:0
  2413. LadderManager:updateLadderForCharacter(CharacterData)
  2414. ExperienceTracker:LevelUp(Boolean)
  2415. ExperienceTracker:GainExp(Int64, Int64)
  2416. DeathItemDrop:OnDeath(Dying)
  2417. System.Xml.Schema.XdrBeginChildFunction:Invoke(XdrBuilder)
  2418. Dying:onEnter()
  2419. StateController:switchCurrentState(State)
  2420. State:TryToEnter()
  2421.  
  2422. (Filename: currently not available on il2cpp Line: -1)
  2423.  
  2424. Uploading Crash Report
  2425. ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
  2426. Parameter name: index
  2427. at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0
  2428. at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0
  2429. at CollisionEventPropagator.GetEmitter () [0x00000] in <00000000000000000000000000000000>:0
  2430. at FootstepSoundAreaOverride.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0
  2431.  
  2432. (Filename: currently not available on il2cpp Line: -1)
  2433.  
  2434. loading scene: Z20
  2435. UnityEngine.Logger:Log(LogType, Object)
  2436. UnityEngine.Debug:Log(Object)
  2437. <LoadScene>d__40:MoveNext()
  2438. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2439. SceneLoader:Update()
  2440.  
  2441. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2442.  
  2443. Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
  2444.  
  2445. Unloading 2112 unused Assets to reduce memory usage. Loaded Objects now: 449874.
  2446. Total: 574.473900 ms (FindLiveObjects: 16.670700 ms CreateObjectMapping: 43.660700 ms MarkObjects: 509.423200 ms DeleteObjects: 4.718900 ms)
  2447.  
  2448. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  2449.  
  2450. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 449874.
  2451. Total: 567.471600 ms (FindLiveObjects: 18.012100 ms CreateObjectMapping: 43.533600 ms MarkObjects: 505.412700 ms DeleteObjects: 0.512800 ms)
  2452.  
  2453. Time to load EmptyForLoading 1.18 s
  2454. UnityEngine.Logger:Log(LogType, Object)
  2455. UnityEngine.Debug:Log(Object)
  2456. <LoadScene>d__40:MoveNext()
  2457. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  2458.  
  2459. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  2460.  
  2461. Unloading 28 Unused Serialized files (Serialized files now loaded: 0)
  2462. UnloadTime: 3.183700 ms
  2463.  
  2464. Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 467223.
  2465. Total: 570.653200 ms (FindLiveObjects: 15.576700 ms CreateObjectMapping: 43.700300 ms MarkObjects: 510.801900 ms DeleteObjects: 0.573200 ms)
  2466.  
  2467. Setting up 6 worker threads for Enlighten.
  2468. Thread -> id: cd4 -> priority: 1
  2469. Thread -> id: ad4 -> priority: 1
  2470. Thread -> id: 2d20 -> priority: 1
  2471. Thread -> id: dd4 -> priority: 1
  2472. Thread -> id: 1e88 -> priority: 1
  2473. Thread -> id: 3988 -> priority: 1
  2474.  
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