Marlon_OMC

Config

Dec 28th, 2019
105
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  1. Potions:
  2. DarkHarvest:
  3. alias: "&eCaptura almas"
  4. event_map:
  5. EntityDeathEvent: 'HIGHEST'
  6. EntityDamageByEntityEvent: 'HIGHEST'
  7. price: 10
  8. max: 3
  9.  
  10. #
  11. # If enabled, players can check their DarkHarvest stats using using '/te [darkharvest / alias]'
  12. #
  13. # • aliases - the aliases list for the command, MUST be a list
  14. # • list - the message sent if the player has at lest 1 soul harvested
  15. # • header - the first line of message that is sent
  16. # • format - the message format (support placeholders)
  17. # • splitter - the character(s) that are placed between each soul (format - splitter - format...)
  18. # • footer - the lst like of message that is sent
  19. # • noSouls - the message sent if the player haven't harvested any souls
  20. #
  21. # Placeholders:
  22. # • {amount} - the amount of souls
  23. # • {damage} - the extra damage
  24. # • {damage_fixed} - the extra damage without decimals
  25. # • {entity} - the entity display name
  26. #
  27. command:
  28. enabled: true
  29. aliases: [almas]
  30. list:
  31. header: '&8&m-----------------------------------------------------'
  32. format: '{entity} &8(&a{amount}✦ &c+{damage}d&8)'
  33. splitter: '&7, '
  34. footer: '&8&m-----------------------------------------------------'
  35. noSouls: '&cNo souls!'
  36.  
  37. #
  38. # List of actions that are executed when the player kill an entity
  39. # that is listed on the 'entities' list (see below)
  40. #
  41. # • sendMessage - if enabled, the message will be sent
  42. # • playSound - if enabled, a sound will be played
  43. # • message - the message (support placeholders)
  44. # • sound - the sound
  45. #
  46. # Placeholders:
  47. # • {amount} - the amount of souls harvested
  48. # • {entity} - the entity display name
  49. #
  50. # Sounds list for each version: https://git.io/JeoHM
  51. #
  52. onHarvest:
  53. sendMessage: true
  54. playSound: true
  55. message: '&cDarkHarvest &8» &c+{amount} {entity} &7souls.'
  56. sound: ENTITY_PLAYER_LEVELUP
  57.  
  58. #
  59. # The entities list which soul the player can harvest
  60. # The first line is the entity name and must be valid
  61. #
  62. # • name - the display name used for the '{entity}' placeholder
  63. # • extraDamage - the extra damage given by each souk
  64. # • base - the base damage of each soul
  65. # • levelAmplifier - the damage amplifier (see the formula above)
  66. # • souls - souls settings
  67. # • perLevel - the max amount of levels that the player can harvest
  68. # based on the enchantment level
  69. # • max - the max amount of souls a player can harvest
  70. #
  71. # Entities list:
  72. # • Latest - https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.htm
  73. # • 1.13.2 - https://helpch.at/docs/1.13.2/org/bukkit/entity/EntityType.html
  74. # • 1.12.2 - https://helpch.at/docs/1.12.2/org/bukkit/entity/EntityType.html
  75. # • 1.11.2 - https://helpch.at/docs/1.11.2/org/bukkit/entity/EntityType.html
  76. # • 1.10.2 - https://helpch.at/docs/1.10.2/org/bukkit/entity/EntityType.html
  77. # • 1.9.4 - https://helpch.at/docs/1.9.4/org/bukkit/entity/EntityType.html
  78. # • 1.8.8 - https://helpch.at/docs/1.8.8/org/bukkit/entity/EntityType.html
  79. #
  80. entities:
  81. WITCH:
  82. name: '&dBruja'
  83. extraDamage:
  84. base: 0.1
  85. levelAmplifier: 0.2 # (base * (amplifier * level)) * amount
  86. souls:
  87. perLevel: 20 # perLevel * level
  88. max: 200
  89.  
  90. #
  91. # Per level settings, the first line is the level number and must be a number
  92. #
  93. # • souls - a number of souls will be generated between these two values
  94. #
  95. levels:
  96. 1:
  97. cooldown: 20 # The harvest cooldown (in seconds)
  98. chance: 20 # The chance to deal extra damage (out of 100)
  99. souls: 1-2
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