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  1. disableChannels[] = {{0,true,true},{1,true,true},{2,true,true}}; // Disabled text and voice for global, side, and command channels. Syntax: disableChannels[] = {{channelID<number>, disableChat<bool>, disableVoice<bool>}};
  2. overviewText = "$STR_MISC_overviewText"; // Text to be displayed below the overviewPicture on the mission selection screen when the mission is available to play.
  3.  
  4. #include "CfgRemoteExec.hpp"
  5. #include "dialog\MasterHandler.hpp"
  6. #include "config\Config_Master.hpp"
  7. #include "infiSTAR_AdminMenu.hpp"
  8. enableDebugConsole = 0;
  9. class CfgServer {
  10. DatabaseName = "DatabaseName"; //Config name that'll be grep in the extdb-conf.ini. Default: [altislife]
  11. DebugMode = 0; //Enable many server/hc debugging logs. Default: 0 (1 = Enabled / 0 = Disabled)
  12. HeadlessSupport = 0; //Enable/Disable Headless client support. Default: 1 (1 = Enabled / 0 = Disabled)
  13. /*
  14. Enabled: When HeadlessSupport is set to 1 (enabled), the server will run without fault when no Headless Client is connected. However, it will support the Headless Client if you choose to connect one.
  15. Disabled: If HeadlessSupport is set to 0 (disabled), the connection of a Headless Client will make no difference. This option will increase server performance a TINY but negligible amount.
  16. */
  17. };
  18.  
  19. class RscTitles {
  20. #include "dialog\progress.hpp"
  21. #include "dialog\hud_nameTags.hpp"
  22. #include "dialog\hud_stats.hpp"
  23. #include "core\functions\hud\statusBar.hpp"
  24. #include "maverick\talent-tree-modular\gui\_masterTitles.cpp"
  25. #include "maverick\tuning\dialogs\titles.hpp"
  26. #include "dialog\RL_progress.hpp"
  27. #include "core\idcard\idcard_show.hpp"
  28. class RageCoreintro {
  29. idd = -1;
  30. duration = 6;
  31. class controls {
  32. class ExampleControl {
  33. idc = -1;
  34. type = 0;
  35. style = 2192;
  36. x = 0.125;
  37. y = 0.125;
  38. h = 0.75;
  39. w = 0.75;
  40. font = "EtelkaNarrowMediumPro";
  41. sizeEx = 0.05;
  42. colorBackground[] = {1,1,1,0};
  43. colorText[] = {1,1,1,1};
  44. text = "images\rccover.paa";
  45. lineSpacing = 1;
  46. };
  47. };
  48. };
  49. };
  50.  
  51. class CfgFunctions {
  52. #include "Functions.hpp"
  53. #include "maverick\maverick_functions_master.cpp"
  54. #include "cation\cation_functions.cpp"
  55. };
  56.  
  57. class CfgSounds {
  58. sounds[] = {};
  59.  
  60. class Melder {
  61. name = "Melder";
  62. sound[] = {"@Erwin\Sounds\Melder.ogg", 1.0, 1};
  63. titles[] = {};
  64. };
  65. class welcome
  66. {
  67. name = "welcome";
  68. sound[] = {"@Erwin\Sounds\welcome.ogg", 1.0, 1};
  69. titles[] = {};
  70. };
  71. class SMS {
  72. name = "SMS";
  73. sound[] = {"@Erwin\Sounds\SMS.ogg", 1.0, 1};
  74. titles[] = {};
  75. };
  76.  
  77. class sirenLong {
  78. name = "sirenLong";
  79. sound[] = {"@a3mt_C63\sounds\a3mtSiren.wav", 1.0, 1};
  80. titles[] = {};
  81. };
  82.  
  83. class Kaputt {
  84. name = "Kaputt";
  85. sound[] = {"@Erwin\Sounds\Kaputt.ogg", 1.0, 1};
  86. titles[] = {};
  87. };
  88.  
  89. class medicSiren {
  90. name = "medicSiren";
  91. sound[] = {"@a3mt_vbase\sounds\sirenfd.wav", 1.0, 1};
  92. titles[] = {};
  93. };
  94.  
  95. class tazerSound {
  96. name = "tazerSound";
  97. sound[] = {"@Erwin\Sounds\tazer.ogg", 0.25, 1};
  98. titles[] = {};
  99. };
  100.  
  101. class flashbang {
  102. name = "flashbang";
  103. sound[] = {"@Erwin\Sounds\flashbang.ogg", 1.0, 1};
  104. titles[] = {};
  105. };
  106.  
  107. class mining {
  108. name = "mining";
  109. sound[] = {"@Erwin\Sounds\mining.ogg", 1.0, 1};
  110. titles[] = {};
  111. };
  112.  
  113. class harvest {
  114. name = "harvest";
  115. sound[] = {"@Erwin\Sounds\harvest.ogg", 1.0, 1};
  116. titles[] = {};
  117. };
  118.  
  119. class lockCarSound {
  120. name = "lockCarSound";
  121. sound[] = {"@Erwin\Sounds\carLock.ogg", 0.25, 1};
  122. titles[] = {};
  123. };
  124.  
  125. class unlockCarSound {
  126. name = "unlockCarSound";
  127. sound[] = {"@Erwin\Sounds\carUnlock.ogg", 0.25, 1};
  128. titles[] = {};
  129. };
  130. };
  131.  
  132. class CfgDebriefing {
  133. class NotWhitelisted {
  134. title = "$STR_NotWhitelisted_Title";
  135. subtitle = "$STR_NotWhitelisted_SubTitle";
  136. description = "$STR_NotWhitelisted_Descript";
  137. pictureBackground = "";
  138. picture = "";
  139. pictureColor[] = {0,0.3,0.6,1};
  140. };
  141.  
  142. class Blacklisted {
  143. title = "$STR_Blacklisted_Title";
  144. subtitle = "$STR_Blacklisted_SubTitle";
  145. description = "$STR_Blacklisted_Descript";
  146. pictureBackground = "";
  147. picture = "";
  148. pictureColor[] = {0,0.3,0.6,1};
  149. };
  150.  
  151. class version_check {
  152. title = "Update erforderlich!";
  153. subTitle = "";
  154. description = "Leider sind deine Mods nicht mehr aktuell. Bitte update diese über Arma3Sync für weitere Informationen wende dich ans Forum unter www.Unity-Life.de";
  155. pictureBackground = "";
  156. picture = "";
  157. pictureColor[] = {0,0.3,0.6,1};
  158. };
  159. };
  160.  
  161. class CfgNotifications {
  162. class MedicalRequestEmerg {
  163. title = "$STR_MedicalRequestEmerg_Title";
  164. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  165. description = "%1";
  166. duration = 5;
  167. priority = 7;
  168. };
  169.  
  170. class DeliveryAssigned {
  171. title = "$STR_DeliveryAssigned_Title";
  172. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcon_ca.paa";
  173. description = "%1";
  174. duration = 10;
  175. priority = 7;
  176. };
  177.  
  178. class DeliveryFailed {
  179. title = "$STR_DeliveryFailed_Title";
  180. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskiconfailed_ca.paa";
  181. description = "%1";
  182. duration = 7;
  183. priority = 7;
  184. };
  185.  
  186. class DeliverySucceeded {
  187. title = "$STR_DeliverySucceeded_Title";
  188. iconPicture = "\A3\ui_f\data\map\mapcontrol\taskIcondone_ca.paa";
  189. description = "%1";
  190. duration = 6;
  191. priority = 6;
  192. };
  193.  
  194. class TextMessage {
  195. title = "$STR_TextMessage_Title";
  196. iconPicture = "\Erwin\icons\ico_messageNew.paa";
  197. description = "%1";
  198. duration = 10;
  199. priority = 6;
  200. };
  201.  
  202. class PoliceDispatch {
  203. title = "$STR_PoliceDispatch_Title";
  204. iconPicture = "\Erwin\icons\ico_messagePolice.paa";
  205. description = "%1";
  206. duration = 10;
  207. priority = 6;
  208. };
  209.  
  210. class AdminDispatch {
  211. title = "$STR_AdminDispatch_Title";
  212. iconPicture = "\Erwin\icons\ico_messageAdmin.paa";
  213. description = "%1";
  214. duration = 10;
  215. priority = 6;
  216. };
  217.  
  218. class AdminMessage {
  219. title = "$STR_AdminMessage_Title";
  220. iconPicture = "\Erwin\icons\ico_messageAdmin.paa";
  221. description = "%1";
  222. duration = 10;
  223. priority = 5;
  224. };
  225.  
  226. class PolizeiRundfunk
  227. {
  228. title = "Polizei Rundfunk";
  229. iconPicture = "\Erwin\icons\messagepolice.paa"; //Icon kann geändert werden, kein Icon = leere ""
  230. description = "%1";
  231. duration = 10;
  232. priority = 5;
  233. };
  234.  
  235. class FDRundfunk
  236. {
  237. title = "FD Rundfunk";
  238. iconPicture = "\Erwin\icons\messagepolice.paa"; //Icon kann geändert werden, kein Icon = leere ""
  239. description = "%1";
  240. duration = 10;
  241. priority = 5;
  242. };
  243.  
  244. };
  245. #include "maverick\maverick_master.cpp"
  246. #include "cation\cation_master.cpp"
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