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- Log file open, 01/22/20 11:40:54
- LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
- LogWindows: File 'aqProf.dll' does not exist
- LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi.dll' does not exist
- LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
- LogWindows: File 'VtuneApi32e.dll' does not exist
- LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
- LogInit: Display: Running engine for game: Devious
- LogPlatformFile: Not using cached read wrapper
- LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
- LogStats: Stats thread started at 0.099563
- LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
- LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ''
- LogPluginManager: Mounting plugin Paper2D
- LogPluginManager: Mounting plugin AISupport
- LogPluginManager: Mounting plugin LightPropagationVolume
- LogPluginManager: Mounting plugin ActorLayerUtilities
- LogPluginManager: Mounting plugin AnimationSharing
- LogPluginManager: Mounting plugin CLionSourceCodeAccess
- LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
- LogPluginManager: Mounting plugin GitSourceControl
- LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
- LogPluginManager: Mounting plugin NullSourceCodeAccess
- LogPluginManager: Mounting plugin PerforceSourceControl
- LogPluginManager: Mounting plugin PlasticSourceControl
- LogPluginManager: Mounting plugin SubversionSourceControl
- LogPluginManager: Mounting plugin UObjectPlugin
- LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
- LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
- LogPluginManager: Mounting plugin XCodeSourceCodeAccess
- LogPluginManager: Mounting plugin AssetManagerEditor
- LogPluginManager: Mounting plugin CryptoKeys
- LogPluginManager: Mounting plugin CurveEditorTools
- LogPluginManager: Mounting plugin DataValidation
- LogPluginManager: Mounting plugin FacialAnimation
- LogPluginManager: Mounting plugin GameplayTagsEditor
- LogPluginManager: Mounting plugin MacGraphicsSwitching
- LogPluginManager: Mounting plugin MaterialAnalyzer
- LogPluginManager: Mounting plugin MobileLauncherProfileWizard
- LogPluginManager: Mounting plugin PluginBrowser
- LogPluginManager: Mounting plugin SpeedTreeImporter
- LogPluginManager: Mounting plugin DatasmithContent
- LogPluginManager: Mounting plugin VariantManagerContent
- LogPluginManager: Mounting plugin AlembicImporter
- LogPluginManager: Mounting plugin AutomationUtils
- LogPluginManager: Mounting plugin BackChannel
- LogPluginManager: Mounting plugin CharacterAI
- LogPluginManager: Mounting plugin GeometryCache
- LogPluginManager: Mounting plugin PlatformCrypto
- LogPluginManager: Mounting plugin ProxyLODPlugin
- LogPluginManager: Mounting plugin SkeletalReduction
- LogPluginManager: Mounting plugin Niagara
- LogPluginManager: Mounting plugin NiagaraExtras
- LogPluginManager: Mounting plugin MagicLeap
- LogPluginManager: Mounting plugin MagicLeapMedia
- LogPluginManager: Mounting plugin MLSDK
- LogPluginManager: Mounting plugin AndroidMedia
- LogPluginManager: Mounting plugin AvfMedia
- LogPluginManager: Mounting plugin ImgMedia
- LogPluginManager: Mounting plugin MediaCompositing
- LogPluginManager: Mounting plugin MediaPlayerEditor
- LogPluginManager: Mounting plugin WebMMedia
- LogPluginManager: Mounting plugin WmfMedia
- LogPluginManager: Mounting plugin TcpMessaging
- LogPluginManager: Mounting plugin UdpMessaging
- LogPluginManager: Mounting plugin ActorSequence
- LogPluginManager: Mounting plugin LevelSequenceEditor
- LogPluginManager: Mounting plugin MatineeToLevelSequence
- LogPluginManager: Mounting plugin NetcodeUnitTest
- LogPluginManager: Mounting plugin NUTUnrealEngine4
- LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
- LogPluginManager: Mounting plugin OnlineSubsystemIOS
- LogPluginManager: Mounting plugin OnlineSubsystem
- LogPluginManager: Mounting plugin OnlineSubsystemNull
- LogPluginManager: Mounting plugin OnlineSubsystemUtils
- LogPluginManager: Mounting plugin LauncherChunkInstaller
- LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
- LogPluginManager: Mounting plugin AndroidMoviePlayer
- LogPluginManager: Mounting plugin AndroidPermission
- LogPluginManager: Mounting plugin AppleImageUtils
- LogPluginManager: Mounting plugin AppleMoviePlayer
- LogPluginManager: Mounting plugin ArchVisCharacter
- LogPluginManager: Mounting plugin AssetTags
- LogPluginManager: Mounting plugin AudioCapture
- LogPluginManager: Mounting plugin CableComponent
- LogPluginManager: Mounting plugin CustomMeshComponent
- LogPluginManager: Mounting plugin EditableMesh
- LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
- LogPluginManager: Mounting plugin GameplayAbilities
- LogPluginManager: Mounting plugin GoogleCloudMessaging
- LogPluginManager: Mounting plugin IOSDeviceProfileSelector
- LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
- LogPluginManager: Mounting plugin LocationServicesBPLibrary
- LogPluginManager: Mounting plugin MobilePatchingUtils
- LogPluginManager: Mounting plugin OculusVR
- LogPluginManager: Mounting plugin PhysXVehicles
- LogPluginManager: Mounting plugin PostSplashScreen
- LogPluginManager: Mounting plugin ProceduralMeshComponent
- LogPluginManager: Mounting plugin RuntimePhysXCooking
- LogPluginManager: Mounting plugin SignificanceManager
- LogPluginManager: Mounting plugin SoundUtilities
- LogPluginManager: Mounting plugin SteamVR
- LogPluginManager: Mounting plugin Synthesis
- LogPluginManager: Mounting plugin WebMMoviePlayer
- LogPluginManager: Mounting plugin WindowsMoviePlayer
- LogPluginManager: Mounting plugin ScreenshotTools
- LogPluginManager: Mounting plugin AudioUtils
- LogPluginManager: Mounting plugin BlueManVehiclePhysics
- LogPluginManager: Mounting plugin CodingStandards
- LogPluginManager: Mounting plugin ConsoleEnhanced
- LogPluginManager: Mounting plugin ConsoleEnhancedLogger
- LogPluginManager: Mounting plugin DeviousUtils
- LogPluginManager: Mounting plugin ElectronicNodes
- LogPluginManager: Mounting plugin GameplayAttributesUtils
- LogPluginManager: Mounting plugin GameplayModuleUtils
- LogPluginManager: Mounting plugin HoudiniEngine
- LogPluginManager: Mounting plugin KantanCharts
- LogPluginManager: Mounting plugin Linter
- LogPluginManager: Mounting plugin SMSystem
- LogPluginManager: Mounting plugin OctagonVoiceChat
- LogPluginManager: Mounting plugin OptickPlugin
- LogPluginManager: Mounting plugin SoundPrioritySubsystem
- LogPluginManager: Mounting plugin VaRest
- LogPluginManager: Mounting plugin YSpeechKit
- LogInit: Using libcurl 7.55.1-DEV
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with OpenSSL/1.1.1
- LogInit: - supports HTTP deflate (compression) using libz 1.2.8
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_LIBZ
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
- LogInit: - LocalHostAddr = Default
- LogInit: - BufferSize = 65536
- LogOnline: OSS: Creating online subsystem instance for: Null
- LogOnline: Verbose: OSS: Created thread (ID:10156).
- LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [Null]
- LogInit: Build: ++UE4+Release-4.24-CL-0
- LogInit: Engine Version: 4.24.1-0+++UE4+Release-4.24
- LogInit: Compatible Engine Version: 4.24.0-0+++UE4+Release-4.24
- LogInit: Net CL: 0
- LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, GPU: NVIDIA GeForce RTX 2080
- LogInit: Compiled (64-bit): Jan 9 2020 17:41:22
- LogInit: Compiled with Visual C++: 19.16.27034.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.24
- LogInit: Command Line:
- LogInit: Base Directory: D:/UE/UE4.24.1-release/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogDevObjectVersion: Number of dev versions registered: 25
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 37
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 36
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 2
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 36
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
- LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
- LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
- LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
- LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
- LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
- LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
- LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
- LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 8
- LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
- LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
- LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 8
- LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
- LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
- LogConfig: Setting CVar [[voice.SilenceDetectionThreshold:0.02]]
- LogConfig: Setting CVar [[r.setres:1280x720]]
- [2020.01.22-08.40.54:479][ 0]LogConfig: Setting CVar [[r.VSync:0]]
- [2020.01.22-08.40.54:479][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
- [2020.01.22-08.40.54:479][ 0]LogConfig: Setting CVar [[voice.SilenceDetectionThreshold:0.02]]
- [2020.01.22-08.40.54:479][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
- [2020.01.22-08.40.54:479][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
- [2020.01.22-08.40.54:479][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.UseLegacyShadingModel:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.UsePreExposure:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[vr.MultiView:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[vr.MobileMultiView.Direct:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.RayTracing:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportMaterialLayers:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1300]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
- [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
- [2020.01.22-08.40.54:481][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2020.01.22-08.40.54:486][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1300'
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
- [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- [2020.01.22-08.40.54:487][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2020.01.22-08.40.54:487][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
- [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
- [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
- [2020.01.22-08.40.54:487][ 0]LogInit: Selected Device Profile: [Windows]
- [2020.01.22-08.40.54:487][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2020.01.22-08.40.54:489][ 0]LogHAL: Display: Platform has ~ 32 GB [34298236928 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
- [2020.01.22-08.40.54:489][ 0]LogInit: Going up to parent DeviceProfile []
- [2020.01.22-08.40.54:489][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
- [2020.01.22-08.40.54:489][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1300'
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
- [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
- [2020.01.22-08.40.54:490][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
- [2020.01.22-08.40.54:490][ 0]LogInit: Computer: N1USER3172
- [2020.01.22-08.40.54:490][ 0]LogInit: User: araikov
- [2020.01.22-08.40.54:490][ 0]LogInit: CPU Page size=4096, Cores=6
- [2020.01.22-08.40.54:490][ 0]LogInit: High frequency timer resolution =10.000000 MHz
- [2020.01.22-08.40.54:490][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
- [2020.01.22-08.40.54:490][ 0]LogMemory: Platform Memory Stats for Windows
- [2020.01.22-08.40.54:490][ 0]LogMemory: Process Physical Memory: 108.08 MB used, 108.09 MB peak
- [2020.01.22-08.40.54:490][ 0]LogMemory: Process Virtual Memory: 101.43 MB used, 101.43 MB peak
- [2020.01.22-08.40.54:490][ 0]LogMemory: Physical Memory: 8197.22 MB used, 24512.13 MB free, 32709.35 MB total
- [2020.01.22-08.40.54:490][ 0]LogMemory: Virtual Memory: 5159.78 MB used, 134212568.00 MB free, 134217728.00 MB total
- [2020.01.22-08.40.54:494][ 0]LogWindows: WindowsPlatformFeatures enabled
- [2020.01.22-08.40.54:535][ 0]LogInit: Using OS detected language (ru-RU).
- [2020.01.22-08.40.54:535][ 0]LogInit: Using OS detected locale (ru-RU).
- [2020.01.22-08.40.54:536][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used.
- [2020.01.22-08.40.54:536][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
- [2020.01.22-08.40.54:536][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
- [2020.01.22-08.40.54:536][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
- [2020.01.22-08.40.54:536][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
- [2020.01.22-08.40.54:536][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
- [2020.01.22-08.40.54:537][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
- [2020.01.22-08.40.54:537][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
- [2020.01.22-08.40.54:537][ 0]LogInit: Setting process to per monitor DPI aware
- [2020.01.22-08.40.54:583][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
- [2020.01.22-08.40.54:583][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
- [2020.01.22-08.40.54:677][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2020.01.22-08.40.54:677][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
- [2020.01.22-08.40.54:677][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
- [2020.01.22-08.40.54:677][ 0]LogD3D11RHI: D3D11 adapters:
- [2020.01.22-08.40.54:822][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2080' (Feature Level 11_0)
- [2020.01.22-08.40.54:822][ 0]LogD3D11RHI: 8010/0/16354 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
- [2020.01.22-08.40.54:837][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2020.01.22-08.40.54:837][ 0]LogD3D11RHI: 0/0/16354 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2020.01.22-08.40.54:837][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2020.01.22-08.40.54:843][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2020.01.22-08.40.54:843][ 0]LogD3D11RHI: GPU DeviceId: 0x1e82 (for the marketing name, search the web for "GPU Device Id")
- [2020.01.22-08.40.54:843][ 0]LogWindows: EnumDisplayDevices:
- [2020.01.22-08.40.54:843][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2080' (P:1 D:1)
- [2020.01.22-08.40.54:843][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2080' (P:0 D:1)
- [2020.01.22-08.40.54:843][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2080' (P:0 D:0)
- [2020.01.22-08.40.54:844][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2080' (P:0 D:0)
- [2020.01.22-08.40.54:844][ 0]LogWindows: DebugString: FoundDriverCount:4
- [2020.01.22-08.40.54:844][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2080
- [2020.01.22-08.40.54:844][ 0]LogD3D11RHI: Driver Version: 436.48 (internal:26.21.14.3648, unified:436.48)
- [2020.01.22-08.40.54:844][ 0]LogD3D11RHI: Driver Date: 9-26-2019
- [2020.01.22-08.40.54:844][ 0]LogRHI: Texture pool is 5607 MB (70% of 8010 MB)
- [2020.01.22-08.40.54:880][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
- [2020.01.22-08.40.54:880][ 0]LogD3D11RHI: Async texture creation enabled
- [2020.01.22-08.40.54:898][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
- [2020.01.22-08.40.55:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ATC'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1a'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTC'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ATCClient'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1Client'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1aClient'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTCClient'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
- [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
- [2020.01.22-08.40.55:457][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
- [2020.01.22-08.40.55:457][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
- [2020.01.22-08.40.55:477][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
- [2020.01.22-08.40.55:477][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
- [2020.01.22-08.40.55:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
- [2020.01.22-08.40.55:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
- [2020.01.22-08.40.55:494][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
- [2020.01.22-08.40.55:501][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
- [2020.01.22-08.40.55:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
- [2020.01.22-08.40.55:513][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
- [2020.01.22-08.40.55:513][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
- [2020.01.22-08.40.55:520][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
- [2020.01.22-08.40.55:569][ 0]LogShaderCompilers: Guid format shader working directory is 19 characters bigger than the processId version (../../../../../D1proto/Client/Intermediate/Shaders/WorkingDirectory/13000/).
- [2020.01.22-08.40.55:569][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/a.raikov/AppData/Local/Temp/UnrealShaderWorkingDir/B4DE294E4126F69343958AAC89D1B313/'.
- [2020.01.22-08.40.55:570][ 0]LogXGEController: Cleaning working directory: C:/Users/a.raikov/AppData/Local/Temp/UnrealXGEWorkingDir/
- [2020.01.22-08.40.55:570][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
- [2020.01.22-08.40.55:570][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
- [2020.01.22-08.40.55:570][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
- [2020.01.22-08.40.56:139][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
- [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 82MB C:/Users/a.raikov/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
- [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/a.raikov/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc
- [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../D1proto/Client/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../D1proto/Client/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
- [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
- [2020.01.22-08.40.56:183][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/a.raikov/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2020.01.22-08.40.56:183][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
- [2020.01.22-08.40.56:183][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
- [2020.01.22-08.40.56:204][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
- [2020.01.22-08.40.56:208][ 0]LogSlate: Using FreeType 2.10.0
- [2020.01.22-08.40.56:209][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2020.01.22-08.40.56:248][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up
- [2020.01.22-08.40.56:498][ 0]LogInit: Selected Device Profile: [Windows]
- [2020.01.22-08.40.56:676][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
- [2020.01.22-08.40.56:676][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
- [2020.01.22-08.40.56:676][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
- [2020.01.22-08.40.56:676][ 0]LogMeshReduction: No distributed automatic mesh merging module available
- [2020.01.22-08.40.56:676][ 0]LogMeshMerging: No distributed automatic mesh merging module available
- [2020.01.22-08.40.56:687][ 0]LogNetVersion: Devious 1.0.0, NetCL: 0, EngineNetVer: 13, GameNetVer: 0 (Checksum: 444739977)
- [2020.01.22-08.40.57:512][ 0]LogPackageLocalizationCache: Processed 23 localized package path(s) for 1 prioritized culture(s) in 0.058105 seconds
- [2020.01.22-08.40.57:518][ 0]LogUObjectArray: 46816 objects as part of root set at end of initial load.
- [2020.01.22-08.40.57:518][ 0]LogUObjectAllocator: 8151352 out of 0 bytes used by permanent object pool.
- [2020.01.22-08.40.57:518][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2020.01.22-08.40.57:996][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
- [2020.01.22-08.40.57:999][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2020.01.22-08.40.58:027][ 0]LogGameplayTags: Old tag (Movement) which is being redirected still exists in the table! Generally you should remove the old tags from the table when you are redirecting to new tags, or else users will still be able to add the old tags to containers.
- Suppressed warning due to redirected tag being a single component that matched other hierarchy elements.
- [2020.01.22-08.40.58:027][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.002 s
- [2020.01.22-08.40.58:076][ 0]LogVaRest: FVaRestModule::StartupModule(53): VaRest module started
- [2020.01.22-08.40.58:121][ 0]DShopKeeper: Construct, outer: /Script/Devious
- [2020.01.22-08.40.58:154][ 0]SourceControl: Source control is disabled
- [2020.01.22-08.40.58:154][ 0]SourceControl: Source control is disabled
- [2020.01.22-08.40.58:164][ 0]SourceControl: Source control is disabled
- [2020.01.22-08.40.58:166][ 0]SourceControl: Source control is disabled
- [2020.01.22-08.40.58:168][ 0]SourceControl: Source control is disabled
- [2020.01.22-08.40.58:286][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
- [2020.01.22-08.40.58:298][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- [2020.01.22-08.40.58:298][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
- [2020.01.22-08.40.58:375][ 0]LogOcInput: OculusInput pre-init called
- [2020.01.22-08.40.58:383][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126)
- [2020.01.22-08.40.58:383][ 0]LogWindows: File 'OVRPlugin.dll' does not exist
- [2020.01.22-08.40.59:587][ 0]LogHoudiniEngine: Starting the Houdini Engine module.
- [2020.01.22-08.40.59:587][ 0]LogHoudiniEngine: Failed locating or loading libHAPIL.dll
- [2020.01.22-08.40.59:615][ 0]LogStreaming: Warning: Failed to read file '../../../../../D1proto/Client/Plugins/KantanCharts/Resources/KInstallation/Icons/pluginlogo.png' error.
- [2020.01.22-08.40.59:615][ 0]LogSlate: Could not find file for Slate resource: ../../../../../D1proto/Client/Plugins/KantanCharts/Resources/KInstallation/Icons/pluginlogo.png
- [2020.01.22-08.40.59:674][ 0]LogVoiceDecode: Display: DecoderVersion: libopus 1.1-beta
- [2020.01.22-08.40.59:677][ 0]OptickLog: Display: OptickPlugin Loaded!
- [2020.01.22-08.41.00:043][ 0]LogStreaming: Warning: Failed to read file '../../../../../D1proto/Client/Plugins/KantanCharts/Resources/KInstallation/Icons/pluginlogo.png' error.
- [2020.01.22-08.41.00:043][ 0]LogSlate: Could not find file for Slate resource: ../../../../../D1proto/Client/Plugins/KantanCharts/Resources/KInstallation/Icons/pluginlogo.png
- [2020.01.22-08.41.00:072][ 0]YSpeechKit: FYSpeechKitModule::StartupModule
- [2020.01.22-08.41.00:135][ 0]LogEngine: Initializing Engine...
- [2020.01.22-08.41.00:136][ 0]LogHMD: Failed to initialize OpenVR with code 110
- [2020.01.22-08.41.00:409][ 0]LogInit: Initializing FReadOnlyCVARCache
- [2020.01.22-08.41.00:416][ 0]LogAIModule: Creating AISystem for world Untitled
- [2020.01.22-08.41.00:416][ 0]LogVaRest: FVaRestModule::StartupModule::<lambda_29b0248c6c4411b6866bda8f87cc4c76>::operator ()(50): Request Controller is created for: Untitled
- [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
- [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Sample Rate: 48000
- [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
- [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
- [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
- [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Max Channels (voices): 32
- [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
- [2020.01.22-08.41.00:425][ 0]LogAudio: Display: AudioDevice MaxSources: 32
- [2020.01.22-08.41.00:426][ 0]LogAudio: Display: Using built-in audio occlusion.
- [2020.01.22-08.41.00:426][ 0]LogAudioMixer: Display: Initializing audio mixer.
- [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Audio Device Output Speaker Info:
- [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Name: Динамики (Logitech USB Headset)
- [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Is Default: Yes
- [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Sample Rate: 48000
- [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Channel Count Used: 2
- [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Device Channel Count: 2
- [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Channel Order:
- [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: 0: FrontLeft
- [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: 1: FrontRight
- [2020.01.22-08.41.00:447][ 0]LogAudioMixer: Display: Using Audio Device Динамики (Logitech USB Headset)
- [2020.01.22-08.41.00:451][ 0]LogInit: FAudioDevice initialized.
- [2020.01.22-08.41.00:451][ 0]LogNetVersion: Set ProjectVersion to 1.0.0. Version Checksum will be recalculated on next use.
- [2020.01.22-08.41.00:518][ 0]LogDerivedDataCache: Saved boot cache 0.07s 82MB C:/Users/a.raikov/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
- [2020.01.22-08.41.00:518][ 0]LogInit: Texture streaming: Enabled
- [2020.01.22-08.41.00:532][ 0]LogEngineSessionManager: EngineSessionManager initialized
- [2020.01.22-08.41.00:532][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={EB9D3D17-4D00-6CD0-C397-088029B9A9F2}
- [2020.01.22-08.41.00:532][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={BB3ADB3A-4F3D-C9EA-4FF8-7BA953300EF2}
- [2020.01.22-08.41.00:532][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
- [2020.01.22-08.41.00:535][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
- [2020.01.22-08.41.00:568][ 0]LogInit: Transaction tracking system initialized
- [2020.01.22-08.41.00:581][ 0]BlueprintLog: New page: Editor Load
- [2020.01.22-08.41.00:634][ 0]LocalizationService: Localization service is disabled
- [2020.01.22-08.41.00:864][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
- [2020.01.22-08.41.00:864][ 0]LogCook: Display: Mobile HDR setting 1
- [2020.01.22-08.41.00:873][ 0]LogStats: FGameplayAbilitiesEditorModule::GameplayTagTreeChanged - 0.000 s
- [2020.01.22-08.41.00:873][ 0]LogGameplayTags: Old tag (Movement) which is being redirected still exists in the table! Generally you should remove the old tags from the table when you are redirecting to new tags, or else users will still be able to add the old tags to containers.
- Suppressed warning due to redirected tag being a single component that matched other hierarchy elements.
- [2020.01.22-08.41.00:947][ 0]LogFileCache: Scanning file cache for directory 'D:/D1proto/Client/Content/' took 0.08s
- [2020.01.22-08.41.01:311][ 0]LogStreaming: Warning: Failed to read file '../../../../../D1proto/Client/Plugins/KantanCharts/Resources/KInstallation/Icons/pluginlogo.png' error.
- [2020.01.22-08.41.01:311][ 0]LogSlate: Could not find file for Slate resource: ../../../../../D1proto/Client/Plugins/KantanCharts/Resources/KInstallation/Icons/pluginlogo.png
- [2020.01.22-08.41.01:349][ 0]LogHoudiniEngineEditor: Starting the Houdini Engine Editor module.
- [2020.01.22-08.41.01:350][ 0]LogHoudiniEngineEditor: Houdini Engine Editor module startup complete.
- [2020.01.22-08.41.01:390][ 0]SourceControl: Source control is disabled
- [2020.01.22-08.41.01:390][ 0]Cmd: MAP LOAD FILE="../../../../../D1proto/Client/Content/Tests/Maps/Test.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- [2020.01.22-08.41.01:390][ 0]LightingResults: New page: Lighting Build
- [2020.01.22-08.41.01:390][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
- [2020.01.22-08.41.01:390][ 0]LogVaRest: FVaRestModule::StartupModule::<lambda_b5c8ed4603e09bac35cd1ce22766039c>::operator ()(38): Request Controller is removed for: Untitled
- [2020.01.22-08.41.01:390][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- [2020.01.22-08.41.01:391][ 0]MapCheck: New page: Map Check
- [2020.01.22-08.41.01:391][ 0]LightingResults: New page: Lighting Build
- [2020.01.22-08.41.01:420][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
- [2020.01.22-08.41.03:210][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Pistols/A_IdleInCover': Can't find file.
- [2020.01.22-08.41.03:210][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Pistols/A_IdleInCover': Can't find file.
- [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_ThrowBall': Can't find file.
- [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_ThrowBall': Can't find file.
- [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/ThirdPerson/Animations/Common/AM_ThrowBall': Can't find file.
- [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/ThirdPerson/Animations/Common/AM_ThrowBall': Can't find file.
- [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_Dying': Can't find file.
- [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_Dying': Can't find file.
- [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/ThirdPerson/Animations/Common/AM_Dying': Can't find file.
- [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/ThirdPerson/Animations/Common/AM_Dying': Can't find file.
- [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_KnockDownFire': Can't find file.
- [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_KnockDownFire': Can't find file.
- [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Pistols/AM_KnockDownFire': Can't find file.
- [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Pistols/AM_KnockDownFire': Can't find file.
- [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashLeft': Can't find file.
- [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashLeft': Can't find file.
- [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashRight': Can't find file.
- [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashRight': Can't find file.
- [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashBack': Can't find file.
- [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashBack': Can't find file.
- [2020.01.22-08.41.03:213][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashForwards': Can't find file.
- [2020.01.22-08.41.03:213][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashForwards': Can't find file.
- [2020.01.22-08.41.06:950][ 0]LogLinker: Display: CreateExport: Failed to load Parent for Function /Game/D1/Core/GameModes/RoyaleSurvival/BP_Character_FighterSurvivor.BP_Character_FighterSurvivor_C:UserConstructionScript; removing parent information, but keeping function
- [2020.01.22-08.41.06:980][ 0]LogLinker: Display: CreateExport: Failed to load Parent for Function /Game/D1/Core/GameModes/RoyaleSurvival/BP_Character_TankSurvivor.BP_Character_TankSurvivor_C:UserConstructionScript; removing parent information, but keeping function
- [2020.01.22-08.41.08:232][ 0]LogBlueprint: Warning: FMemberReference::ResolveMember (GetOwner) bSelfContext == true, but no scope supplied!
- [2020.01.22-08.41.09:292][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_UseMarker' Precompile took 0.041881 sec.
- [2020.01.22-08.41.09:441][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_DeathAsh' Precompile took 0.035689 sec.
- [2020.01.22-08.41.09:711][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_WaterRings' Precompile took 0.035596 sec.
- [2020.01.22-08.41.10:017][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_Pistol_MuzzleFlashStylized' Precompile took 0.176643 sec.
- [2020.01.22-08.41.10:257][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_Shotgun_MuzzleFlashStylized' Precompile took 0.159226 sec.
- [2020.01.22-08.41.10:359][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitWater' Precompile took 0.070077 sec.
- [2020.01.22-08.41.10:423][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_FlyingBulletForceVisible' Precompile took 0.032860 sec.
- [2020.01.22-08.41.10:499][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_FlyingBulletPierce' Precompile took 0.054514 sec.
- [2020.01.22-08.41.10:583][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_FlyingBulletBluePierce' Precompile took 0.054540 sec.
- [2020.01.22-08.41.10:799][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitBloodNormal' Precompile took 0.170785 sec.
- [2020.01.22-08.41.10:910][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_DroppingBullet' Precompile took 0.060159 sec.
- [2020.01.22-08.41.11:193][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitBloodArmor' Precompile took 0.097375 sec.
- [2020.01.22-08.41.11:335][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_AssaultRifle_MuzzleFlashStylized' Precompile took 0.099772 sec.
- [2020.01.22-08.41.11:486][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_AssaultRifle_MuzzleFlashBlueStylized' Precompile took 0.099704 sec.
- [2020.01.22-08.41.11:625][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_FiendFireball_Projectile' Precompile took 0.048320 sec.
- [2020.01.22-08.41.11:971][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_FiendFireball_Hit' Precompile took 0.270125 sec.
- [2020.01.22-08.41.12:202][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitSimpleSlight' Precompile took 0.172969 sec.
- [2020.01.22-08.41.12:458][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitSimple' Precompile took 0.172332 sec.
- [2020.01.22-08.41.12:680][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitBloodSlight' Precompile took 0.173037 sec.
- [2020.01.22-08.41.12:839][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitBloodCriticalSlight' Precompile took 0.121678 sec.
- [2020.01.22-08.41.13:076][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitBloodCritical' Precompile took 0.192911 sec.
- [2020.01.22-08.41.13:272][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_CampfireSmoke' Precompile took 0.140099 sec.
- [2020.01.22-08.41.13:561][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStorm' Precompile took 0.125951 sec.
- [2020.01.22-08.41.13:649][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAura' Precompile took 0.044916 sec.
- [2020.01.22-08.41.13:767][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_CampfireInactive' Precompile took 0.087138 sec.
- [2020.01.22-08.41.13:998][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Projectiles/NS_MolotovFireAoe' Precompile took 0.140498 sec.
- [2020.01.22-08.41.14:068][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Projectiles/NS_TargetingAoeSphere' Precompile took 0.021264 sec.
- [2020.01.22-08.41.14:114][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Projectiles/NS_SplineBeam' Precompile took 0.025728 sec.
- [2020.01.22-08.41.14:897][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_MeteorExplosion01' Precompile took 0.417340 sec.
- [2020.01.22-08.41.14:938][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_ProjectileTrailGrey' Precompile took 0.021027 sec.
- [2020.01.22-08.41.15:199][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_SoundGrenade_Hit' Precompile took 0.215051 sec.
- [2020.01.22-08.41.15:557][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_PlayerFireball_HitBig' Precompile took 0.297735 sec.
- [2020.01.22-08.41.15:644][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_SoundProbe' Precompile took 0.040974 sec.
- [2020.01.22-08.41.15:889][ 0]LogTemp: Display: Loading shader for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic2.NS_SnowAuraStormCinematic2:snow_0.GPUComputeScript_4 from DDC failed. Shader needs recompile.
- [2020.01.22-08.41.16:004][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic2' Precompile took 0.088506 sec.
- [2020.01.22-08.41.16:009][ 0]LogTemp: Display: Loading shader for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:rays_6.GPUComputeScript_4 from DDC failed. Shader needs recompile.
- [2020.01.22-08.41.16:103][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic' Precompile took 0.045983 sec.
- [2020.01.22-08.41.16:184][ 0]LogAIModule: Creating AISystem for world Test
- [2020.01.22-08.41.16:185][ 0]LogVaRest: FVaRestModule::StartupModule::<lambda_29b0248c6c4411b6866bda8f87cc4c76>::operator ()(50): Request Controller is created for: Test
- [2020.01.22-08.41.16:230][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Tests/Maps/DayLightTemplate) is flushing async loading
- [2020.01.22-08.41.16:230][ 0]LogStreaming: Display: Flushing async loaders.
- [2020.01.22-08.41.16:283][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2020.01.22-08.41.16:524][ 0]LogTemp: Display: Loaded shader NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/NS_CampfireSmoke.NS_CampfireSmoke:Embers_0.GPUComputeScript_4 for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/NS_CampfireSmoke.NS_CampfireSmoke:Embers_0.GPUComputeScript_4 from DDC
- [2020.01.22-08.41.16:538][ 0]LogTemp: Display: Loaded shader NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAura.NS_SnowAura:NE_SimpleSprite422_0.GPUComputeScript_4 for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAura.NS_SnowAura:NE_SimpleSprite422_0.GPUComputeScript_4 from DDC
- [2020.01.22-08.41.16:550][ 0]LogTemp: Display: Loaded shader NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStorm.NS_SnowAuraStorm:snow_0.GPUComputeScript_4 for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStorm.NS_SnowAuraStorm:snow_0.GPUComputeScript_4 from DDC
- [2020.01.22-08.41.16:550][ 0]LogTemp: Display: Loaded shader NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStorm.NS_SnowAuraStorm:rays_6.GPUComputeScript for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStorm.NS_SnowAuraStorm:rays_6.GPUComputeScript from DDC
- [2020.01.22-08.41.16:575][ 0]LogTemp: Display: Loaded shader NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Projectiles/NS_MolotovFireAoe.NS_MolotovFireAoe:Sparks_6.GPUComputeScript for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Projectiles/NS_MolotovFireAoe.NS_MolotovFireAoe:Sparks_6.GPUComputeScript from DDC
- [2020.01.22-08.41.16:741][ 0]LogTemp: Display: Loaded shader NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:rays_6.GPUComputeScript_5 for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:rays_6.GPUComputeScript_5 from DDC
- [2020.01.22-08.41.16:741][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:snow_0.SpawnScript_1
- [2020.01.22-08.41.16:741][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:snow_0.UpdateScript_2
- [2020.01.22-08.41.16:741][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:snow_0.EmitterSpawnScript_3
- [2020.01.22-08.41.16:741][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:snow_0.EmitterUpdateScript_4
- [2020.01.22-08.41.16:742][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:snow_0.GPUComputeScript_5
- [2020.01.22-08.41.16:742][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:Fog_8.SpawnScript
- [2020.01.22-08.41.16:742][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:Fog_8.UpdateScript
- [2020.01.22-08.41.16:742][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:Fog_8.EmitterSpawnScript
- [2020.01.22-08.41.16:742][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:Fog_8.EmitterUpdateScript
- [2020.01.22-08.41.16:947][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 13.84ms
- [2020.01.22-08.41.16:949][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
- [2020.01.22-08.41.16:949][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,129ms to complete.
- [2020.01.22-08.41.16:949][ 0]LogFileHelpers: Loading map 'Test' took 15.558
- [2020.01.22-08.41.17:121][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2020.01.22-08.41.17:127][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2020.01.22-08.41.17:132][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2020.01.22-08.41.17:137][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
- [2020.01.22-08.41.17:143][ 0]LogCollectionManager: Loaded 0 collections in 0.000569 seconds
- [2020.01.22-08.41.17:163][ 0]LogFileCache: Scanning file cache for directory 'D:/D1proto/Client/Saved/Collections/' took 0.01s
- [2020.01.22-08.41.17:163][ 0]LogFileCache: Scanning file cache for directory 'D:/D1proto/Client/Content/Developers/araikov/Collections/' took 0.00s
- [2020.01.22-08.41.17:163][ 0]LogFileCache: Scanning file cache for directory 'D:/D1proto/Client/Content/Collections/' took 0.00s
- [2020.01.22-08.41.17:163][ 0]LogContentBrowser: Native class hierarchy populated in 0.0088 seconds. Added 3794 classes and 905 folders.
- [2020.01.22-08.41.17:166][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
- [2020.01.22-08.41.17:202][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
- [2020.01.22-08.41.17:634][ 0]LogSlate: Took 0.000148 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
- [2020.01.22-08.41.17:637][ 0]LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
- [2020.01.22-08.41.17:695][ 0]LogRenderer: Reallocating scene render targets to support 856x440 Format 10 NumSamples 1 (Frame:1).
- [2020.01.22-08.41.17:794][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
- [2020.01.22-08.41.17:795][ 0]LogLoad: (Engine Initialization) Total time: 24.47 seconds
- [2020.01.22-08.41.17:795][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
- [2020.01.22-08.41.17:815][ 0]LogNiagaraEditor: GPU shader compile skipped. Id 1
- [2020.01.22-08.41.17:815][ 0]LogNiagaraEditor: GPU shader compile skipped. Id 1
- [2020.01.22-08.41.17:864][ 0]LogContentStreaming: Texture pool size now 1300 MB
- [2020.01.22-08.41.17:892][ 1]LogRenderer: Reallocating scene render targets to support 856x448 Format 10 NumSamples 1 (Frame:3).
- [2020.01.22-08.41.18:300][ 6]LogAssetRegistry: Asset discovery search completed in 22.0515 seconds
- [2020.01.22-08.41.18:626][ 6]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000009 seconds (updated 0 objects)
- [2020.01.22-08.41.21:953][357]LogSlate: Took 0.000112 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- [2020.01.22-08.41.26:099][824]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
- [2020.01.22-08.41.26:103][824]Cmd: MAP LOAD FILE="../../../../../D1proto/Client/Content/D1/Maps/Prototype/Stalker/ZOI2_P.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- [2020.01.22-08.41.26:106][824]LogSlate: Took 0.000085 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
- [2020.01.22-08.41.26:124][824]LightingResults: New page: Lighting Build
- [2020.01.22-08.41.26:124][824]LoadErrors: New page: Loading map: ZOI2_P.umap
- [2020.01.22-08.41.26:126][824]LogWorld: UWorld::CleanupWorld for Test, bSessionEnded=true, bCleanupResources=true
- [2020.01.22-08.41.26:126][824]LogVaRest: FVaRestModule::StartupModule::<lambda_b5c8ed4603e09bac35cd1ce22766039c>::operator ()(38): Request Controller is removed for: Test
- [2020.01.22-08.41.26:126][824]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- [2020.01.22-08.41.26:127][824]LogWorld: UWorld::CleanupWorld for DayLightTemplate, bSessionEnded=true, bCleanupResources=true
- [2020.01.22-08.41.26:127][824]LogVaRest: FVaRestModule::StartupModule::<lambda_b5c8ed4603e09bac35cd1ce22766039c>::operator ()(38): Request Controller is removed for: DayLightTemplate
- [2020.01.22-08.41.26:127][824]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
- [2020.01.22-08.41.26:127][824]MapCheck: New page: Map Check
- [2020.01.22-08.41.26:127][824]LightingResults: New page: Lighting Build
- [2020.01.22-08.41.26:210][824]LogUObjectHash: Compacting FUObjectHashTables data took 5.87ms
- [2020.01.22-08.41.26:655][824]LogAIModule: Creating AISystem for world ZOI2_P
- [2020.01.22-08.41.26:656][824]LogVaRest: FVaRestModule::StartupModule::<lambda_29b0248c6c4411b6866bda8f87cc4c76>::operator ()(50): Request Controller is created for: ZOI2_P
- [2020.01.22-08.41.26:668][824]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub3_P) is flushing async loading
- [2020.01.22-08.41.26:668][824]LogStreaming: Display: Flushing async loaders.
- [2020.01.22-08.41.26:680][824]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub1_P) is flushing async loading
- [2020.01.22-08.41.26:713][824]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Tests/Maps/DayLightTemplate) is flushing async loading
- [2020.01.22-08.41.26:758][824]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub2_P) is flushing async loading
- [2020.01.22-08.41.27:582][824]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2020.01.22-08.41.27:669][824]LogUObjectHash: Compacting FUObjectHashTables data took 6.94ms
- [2020.01.22-08.41.27:692][824]Cmd: MAP CHECKDEP NOCLEARLOG
- [2020.01.22-08.41.27:692][824]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,181ms to complete.
- [2020.01.22-08.41.27:693][824]LogFileHelpers: Loading map 'ZOI2_P' took 1.590
- [2020.01.22-08.41.27:693][824]LogSlate: Window 'Open Level' being destroyed
- [2020.01.22-08.41.27:789][824]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
- [2020.01.22-08.41.35:270][649]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/D1/Maps/Prototype/Stalker/ZOI2_P.ZOI2_P:PersistentLevel.ZOI2_P
- [2020.01.22-08.41.35:271][649]LogVaRest: FVaRestModule::StartupModule::<lambda_29b0248c6c4411b6866bda8f87cc4c76>::operator ()(50): Request Controller is created for: World_0
- [2020.01.22-08.41.35:487][649]LogClass: Warning: Enum '/Game/KYmagicChantFX/DemoRoomData/Blueprints/BP_DemoDisplay_Enum.BP_DemoDisplay_Enum' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
- [2020.01.22-08.41.35:528][649]LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 121 classes and 0 folders.
- [2020.01.22-08.41.36:786][649]LogSlate: Took 0.002001 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
- [2020.01.22-08.41.36:786][649]LogSlate: Took 0.000091 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
- [2020.01.22-08.41.44:562][529]LogTemp: Repeating last play command: Selected Viewport
- [2020.01.22-08.41.44:572][529]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/D1/Maps/Prototype/Stalker/ZOI2_P.ZOI2_P:PersistentLevel' has LevelScriptBlueprint '/Game/D1/Maps/Prototype/Stalker/ZOI2_P.ZOI2_P:PersistentLevel.ZOI2_P' with GeneratedClass '/Game/D1/Maps/Prototype/Stalker/ZOI2_P.ZOI2_P_C' with ClassGeneratedBy '/Game/D1/Maps/Prototype/Stalker/ZOI2_P.ZOI2_P:PersistentLevel.ZOI2_P'
- [2020.01.22-08.41.44:572][529]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Tests/Maps/DayLightTemplate.DayLightTemplate:PersistentLevel' has LevelScriptBlueprint '/Game/Tests/Maps/DayLightTemplate.DayLightTemplate:PersistentLevel.DayLightTemplate' with GeneratedClass '/Game/Tests/Maps/DayLightTemplate.DayLightTemplate_C' with ClassGeneratedBy '/Game/Tests/Maps/DayLightTemplate.DayLightTemplate:PersistentLevel.DayLightTemplate'
- [2020.01.22-08.41.44:572][529]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub2_P.ZOI2_Sub2_P:PersistentLevel' has LevelScriptBlueprint '/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub2_P.ZOI2_Sub2_P:PersistentLevel.ZOI2_Sub2_P' with GeneratedClass '/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub2_P.ZOI2_Sub2_P_C' with ClassGeneratedBy '/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub2_P.ZOI2_Sub2_P:PersistentLevel.ZOI2_Sub2_P'
- [2020.01.22-08.41.44:572][529]BlueprintLog: New page: Pre-Play auto-recompile
- [2020.01.22-08.41.44:576][529]LogPlayLevel: [PlayLevel] Compiling ZOI2_P before play...
- [2020.01.22-08.41.45:533][529]LogUObjectHash: Compacting FUObjectHashTables data took 7.90ms
- [2020.01.22-08.41.45:534][529]LogPlayLevel: PlayLevel: Blueprint regeneration took 961 ms (1 blueprints)
- [2020.01.22-08.41.45:534][529]PIE: New page: PIE session: ZOI2_P (22 янв. 2020 г., 14:41:45)
- [2020.01.22-08.41.45:535][529]LogOnline: OSS: Creating online subsystem instance for: Null
- [2020.01.22-08.41.45:536][529]LogOnline: Verbose: OSS: Created thread (ID:9672).
- [2020.01.22-08.41.45:536][529]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [Null]
- [2020.01.22-08.41.45:542][529]LogPlayLevel: Creating play world package: /Game/D1/Maps/Prototype/Stalker/UEDPIE_1_ZOI2_P
- [2020.01.22-08.41.45:671][529]LogPlayLevel: PIE: StaticDuplicateObject took: (0.128634s)
- [2020.01.22-08.41.45:672][529]LogAIModule: Creating AISystem for world ZOI2_P
- [2020.01.22-08.41.45:672][529]LogVaRest: FVaRestModule::StartupModule::<lambda_29b0248c6c4411b6866bda8f87cc4c76>::operator ()(50): Request Controller is created for: ZOI2_P
- [2020.01.22-08.41.45:672][529]LogPlayLevel: PIE: World Init took: (0.000881s)
- [2020.01.22-08.41.45:672][529]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/D1/Maps/Prototype/Stalker/ZOI2_P.ZOI2_P to /Game/D1/Maps/Prototype/Stalker/UEDPIE_1_ZOI2_P.ZOI2_P (0.129754s)
- [2020.01.22-08.41.45:769][529]LogUObjectHash: Compacting FUObjectHashTables data took 6.82ms
- [2020.01.22-08.41.45:774][529]LogLoad: Game class is 'BP_GameMode_Hunt_C'
- [2020.01.22-08.41.45:789][529]LogWorld: Bringing World /Game/D1/Maps/Prototype/Stalker/UEDPIE_1_ZOI2_P.ZOI2_P up for play (max tick rate 0) at 2020.01.22-11.41.45
- [2020.01.22-08.41.45:789][529]LogOutputDevice: Warning:
- Script Stack (0 frames):
- [2020.01.22-08.41.45:855][529]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.066 s
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: === Handled ensure: ===
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error:
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: Ensure condition failed: MortalComponent [File:D:/D1proto/Client/Source/Devious/Private/Mechanics/Environment/DMortalActor.cpp] [Line: 49]
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error:
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: Stack:
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc4ecb1558 UE4Editor-Devious.dll!<lambda_314bdcc5a3db4c2352c92f33a43c8185>::operator()() [d:\d1proto\client\source\devious\private\mechanics\environment\dmortalactor.cpp:49]
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc4eb7bb69 UE4Editor-Devious.dll!ADMortalActor::PreInitializeComponents() [d:\d1proto\client\source\devious\private\mechanics\environment\dmortalactor.cpp:49]
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc64889719 UE4Editor-Engine.dll!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc65259296 UE4Editor-Engine.dll!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc646bebfe UE4Editor-Engine.dll!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc721d1d49 UE4Editor-UnrealEd.dll!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc7220c176 UE4Editor-UnrealEd.dll!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc721f208a UE4Editor-UnrealEd.dll!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc7220cb75 UE4Editor-UnrealEd.dll!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc71cda645 UE4Editor-UnrealEd.dll!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc7253dd66 UE4Editor-UnrealEd.dll!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ff757517f62 UE4Editor.exe!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ff75752c3ec UE4Editor.exe!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ff75752c4ca UE4Editor.exe!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ff75753ceae UE4Editor.exe!UnknownFunction []
- [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ff75753fcbe UE4Editor.exe!UnknownFunction []
- [2020.01.22-08.41.45:856][529]LogOutputDevice: Error: [Callstack] 0x00007ffcdc077bd4 KERNEL32.DLL!UnknownFunction []
- [2020.01.22-08.41.45:856][529]LogOutputDevice: Error: [Callstack] 0x00007ffcdd02ced1 ntdll.dll!UnknownFunction []
- [2020.01.22-08.41.45:856][529]LogOutputDevice: Error:
- [2020.01.22-08.41.45:861][529]LogStats: SubmitErrorReport - 0.000 s
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