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  1. Log file open, 01/22/20 11:40:54
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  5. LogWindows: File 'VtuneApi.dll' does not exist
  6. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  7. LogWindows: File 'VtuneApi32e.dll' does not exist
  8. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  9. LogInit: Display: Running engine for game: Devious
  10. LogPlatformFile: Not using cached read wrapper
  11. LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads.
  12. LogStats: Stats thread started at 0.099563
  13. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  14. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +3:00, Platform Override: ''
  15. LogPluginManager: Mounting plugin Paper2D
  16. LogPluginManager: Mounting plugin AISupport
  17. LogPluginManager: Mounting plugin LightPropagationVolume
  18. LogPluginManager: Mounting plugin ActorLayerUtilities
  19. LogPluginManager: Mounting plugin AnimationSharing
  20. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  21. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  22. LogPluginManager: Mounting plugin GitSourceControl
  23. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  24. LogPluginManager: Mounting plugin NullSourceCodeAccess
  25. LogPluginManager: Mounting plugin PerforceSourceControl
  26. LogPluginManager: Mounting plugin PlasticSourceControl
  27. LogPluginManager: Mounting plugin SubversionSourceControl
  28. LogPluginManager: Mounting plugin UObjectPlugin
  29. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  30. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  31. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  32. LogPluginManager: Mounting plugin AssetManagerEditor
  33. LogPluginManager: Mounting plugin CryptoKeys
  34. LogPluginManager: Mounting plugin CurveEditorTools
  35. LogPluginManager: Mounting plugin DataValidation
  36. LogPluginManager: Mounting plugin FacialAnimation
  37. LogPluginManager: Mounting plugin GameplayTagsEditor
  38. LogPluginManager: Mounting plugin MacGraphicsSwitching
  39. LogPluginManager: Mounting plugin MaterialAnalyzer
  40. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  41. LogPluginManager: Mounting plugin PluginBrowser
  42. LogPluginManager: Mounting plugin SpeedTreeImporter
  43. LogPluginManager: Mounting plugin DatasmithContent
  44. LogPluginManager: Mounting plugin VariantManagerContent
  45. LogPluginManager: Mounting plugin AlembicImporter
  46. LogPluginManager: Mounting plugin AutomationUtils
  47. LogPluginManager: Mounting plugin BackChannel
  48. LogPluginManager: Mounting plugin CharacterAI
  49. LogPluginManager: Mounting plugin GeometryCache
  50. LogPluginManager: Mounting plugin PlatformCrypto
  51. LogPluginManager: Mounting plugin ProxyLODPlugin
  52. LogPluginManager: Mounting plugin SkeletalReduction
  53. LogPluginManager: Mounting plugin Niagara
  54. LogPluginManager: Mounting plugin NiagaraExtras
  55. LogPluginManager: Mounting plugin MagicLeap
  56. LogPluginManager: Mounting plugin MagicLeapMedia
  57. LogPluginManager: Mounting plugin MLSDK
  58. LogPluginManager: Mounting plugin AndroidMedia
  59. LogPluginManager: Mounting plugin AvfMedia
  60. LogPluginManager: Mounting plugin ImgMedia
  61. LogPluginManager: Mounting plugin MediaCompositing
  62. LogPluginManager: Mounting plugin MediaPlayerEditor
  63. LogPluginManager: Mounting plugin WebMMedia
  64. LogPluginManager: Mounting plugin WmfMedia
  65. LogPluginManager: Mounting plugin TcpMessaging
  66. LogPluginManager: Mounting plugin UdpMessaging
  67. LogPluginManager: Mounting plugin ActorSequence
  68. LogPluginManager: Mounting plugin LevelSequenceEditor
  69. LogPluginManager: Mounting plugin MatineeToLevelSequence
  70. LogPluginManager: Mounting plugin NetcodeUnitTest
  71. LogPluginManager: Mounting plugin NUTUnrealEngine4
  72. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  73. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  74. LogPluginManager: Mounting plugin OnlineSubsystem
  75. LogPluginManager: Mounting plugin OnlineSubsystemNull
  76. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  77. LogPluginManager: Mounting plugin LauncherChunkInstaller
  78. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  79. LogPluginManager: Mounting plugin AndroidMoviePlayer
  80. LogPluginManager: Mounting plugin AndroidPermission
  81. LogPluginManager: Mounting plugin AppleImageUtils
  82. LogPluginManager: Mounting plugin AppleMoviePlayer
  83. LogPluginManager: Mounting plugin ArchVisCharacter
  84. LogPluginManager: Mounting plugin AssetTags
  85. LogPluginManager: Mounting plugin AudioCapture
  86. LogPluginManager: Mounting plugin CableComponent
  87. LogPluginManager: Mounting plugin CustomMeshComponent
  88. LogPluginManager: Mounting plugin EditableMesh
  89. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  90. LogPluginManager: Mounting plugin GameplayAbilities
  91. LogPluginManager: Mounting plugin GoogleCloudMessaging
  92. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  93. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  94. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  95. LogPluginManager: Mounting plugin MobilePatchingUtils
  96. LogPluginManager: Mounting plugin OculusVR
  97. LogPluginManager: Mounting plugin PhysXVehicles
  98. LogPluginManager: Mounting plugin PostSplashScreen
  99. LogPluginManager: Mounting plugin ProceduralMeshComponent
  100. LogPluginManager: Mounting plugin RuntimePhysXCooking
  101. LogPluginManager: Mounting plugin SignificanceManager
  102. LogPluginManager: Mounting plugin SoundUtilities
  103. LogPluginManager: Mounting plugin SteamVR
  104. LogPluginManager: Mounting plugin Synthesis
  105. LogPluginManager: Mounting plugin WebMMoviePlayer
  106. LogPluginManager: Mounting plugin WindowsMoviePlayer
  107. LogPluginManager: Mounting plugin ScreenshotTools
  108. LogPluginManager: Mounting plugin AudioUtils
  109. LogPluginManager: Mounting plugin BlueManVehiclePhysics
  110. LogPluginManager: Mounting plugin CodingStandards
  111. LogPluginManager: Mounting plugin ConsoleEnhanced
  112. LogPluginManager: Mounting plugin ConsoleEnhancedLogger
  113. LogPluginManager: Mounting plugin DeviousUtils
  114. LogPluginManager: Mounting plugin ElectronicNodes
  115. LogPluginManager: Mounting plugin GameplayAttributesUtils
  116. LogPluginManager: Mounting plugin GameplayModuleUtils
  117. LogPluginManager: Mounting plugin HoudiniEngine
  118. LogPluginManager: Mounting plugin KantanCharts
  119. LogPluginManager: Mounting plugin Linter
  120. LogPluginManager: Mounting plugin SMSystem
  121. LogPluginManager: Mounting plugin OctagonVoiceChat
  122. LogPluginManager: Mounting plugin OptickPlugin
  123. LogPluginManager: Mounting plugin SoundPrioritySubsystem
  124. LogPluginManager: Mounting plugin VaRest
  125. LogPluginManager: Mounting plugin YSpeechKit
  126. LogInit: Using libcurl 7.55.1-DEV
  127. LogInit: - built for x86_64-pc-win32
  128. LogInit: - supports SSL with OpenSSL/1.1.1
  129. LogInit: - supports HTTP deflate (compression) using libz 1.2.8
  130. LogInit: - other features:
  131. LogInit: CURL_VERSION_SSL
  132. LogInit: CURL_VERSION_LIBZ
  133. LogInit: CURL_VERSION_IPV6
  134. LogInit: CURL_VERSION_ASYNCHDNS
  135. LogInit: CURL_VERSION_LARGEFILE
  136. LogInit: CURL_VERSION_IDN
  137. LogInit: CurlRequestOptions (configurable via config and command line):
  138. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  139. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  140. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  141. LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
  142. LogInit: - LocalHostAddr = Default
  143. LogInit: - BufferSize = 65536
  144. LogOnline: OSS: Creating online subsystem instance for: Null
  145. LogOnline: Verbose: OSS: Created thread (ID:10156).
  146. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  147. LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [Null]
  148. LogInit: Build: ++UE4+Release-4.24-CL-0
  149. LogInit: Engine Version: 4.24.1-0+++UE4+Release-4.24
  150. LogInit: Compatible Engine Version: 4.24.0-0+++UE4+Release-4.24
  151. LogInit: Net CL: 0
  152. LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, GPU: NVIDIA GeForce RTX 2080
  153. LogInit: Compiled (64-bit): Jan 9 2020 17:41:22
  154. LogInit: Compiled with Visual C++: 19.16.27034.00
  155. LogInit: Build Configuration: Development
  156. LogInit: Branch Name: ++UE4+Release-4.24
  157. LogInit: Command Line:
  158. LogInit: Base Directory: D:/UE/UE4.24.1-release/Engine/Binaries/Win64/
  159. LogInit: Installed Engine Build: 1
  160. LogDevObjectVersion: Number of dev versions registered: 25
  161. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  162. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  163. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3
  164. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 37
  165. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 36
  166. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  167. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  168. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  169. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 2
  170. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  171. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 36
  172. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11
  173. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
  174. LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  175. LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  176. LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  177. LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
  178. LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  179. LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  180. LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31
  181. LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 8
  182. LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  183. LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9
  184. LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 8
  185. LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
  186. LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  187. LogInit: Object subsystem initialized
  188. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  189. LogConfig: Setting CVar [[voice.SilenceDetectionThreshold:0.02]]
  190. LogConfig: Setting CVar [[r.setres:1280x720]]
  191. [2020.01.22-08.40.54:479][ 0]LogConfig: Setting CVar [[r.VSync:0]]
  192. [2020.01.22-08.40.54:479][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  193. [2020.01.22-08.40.54:479][ 0]LogConfig: Setting CVar [[voice.SilenceDetectionThreshold:0.02]]
  194. [2020.01.22-08.40.54:479][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
  195. [2020.01.22-08.40.54:479][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  196. [2020.01.22-08.40.54:479][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]]
  197. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:1]]
  198. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxMobileCascades:2]]
  199. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MobileMSAA:1]]
  200. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.UseLegacyShadingModel:0]]
  201. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.UseHWsRGBEncoding:0]]
  202. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDitheredLODTransition:0]]
  203. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.AllowSoftwareOcclusion:0]]
  204. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]]
  205. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]]
  206. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]]
  207. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]]
  208. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]]
  209. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]]
  210. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]]
  211. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]]
  212. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]]
  213. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]]
  214. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.ReflectionEnvironmentLightmapMixBasedOnRoughness:1]]
  215. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]]
  216. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.VertexFoggingForOpaque:1]]
  217. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]]
  218. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]]
  219. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:1]]
  220. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.EightBit:0]]
  221. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:0]]
  222. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DistanceFieldBuild.Compress:0]]
  223. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]]
  224. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]]
  225. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]]
  226. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]]
  227. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.CustomDepthTemporalAAJitter:1]]
  228. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.PostProcessing.PropagateAlpha:0]]
  229. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]]
  230. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]]
  231. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]]
  232. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]]
  233. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]]
  234. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]]
  235. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.UsePreExposure:0]]
  236. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]]
  237. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]]
  238. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.TemporalAA.Upsampling:0]]
  239. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]]
  240. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:1]]
  241. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:4]]
  242. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:1]]
  243. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]]
  244. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]]
  245. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:0]]
  246. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.DBuffer:1]]
  247. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]]
  248. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]]
  249. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]]
  250. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeX:1024]]
  251. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[fx.GPUSimulationTextureSizeY:1024]]
  252. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:1]]
  253. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]]
  254. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:1]]
  255. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]]
  256. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[vr.MultiView:0]]
  257. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[vr.MobileMultiView:0]]
  258. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[vr.MobileMultiView.Direct:0]]
  259. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[vr.RoundRobinOcclusion:0]]
  260. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[vr.ODSCapture:0]]
  261. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]]
  262. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.RayTracing:0]]
  263. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]]
  264. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]]
  265. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]]
  266. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]]
  267. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SkinCache.CompileShaders:0]]
  268. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]]
  269. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableLightCSMShaderCulling:1]]
  270. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.AllowDistanceFieldShadows:1]]
  271. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.AllowMovableDirectionalLights:1]]
  272. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]]
  273. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]]
  274. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:0]]
  275. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SkinCache.SceneMemoryLimitInMB:128.000000]]
  276. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.GPUSkin.Limit2BoneInfluences:0]]
  277. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportDepthOnlyIndexBuffers:1]]
  278. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportReversedIndexBuffers:1]]
  279. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.SupportMaterialLayers:0]]
  280. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1300]]
  281. [2020.01.22-08.40.54:480][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
  282. [2020.01.22-08.40.54:480][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
  283. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  284. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  285. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  286. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  287. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  288. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  289. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  290. [2020.01.22-08.40.54:480][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  291. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  292. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  293. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  294. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  295. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  296. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]]
  297. [2020.01.22-08.40.54:481][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
  298. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  299. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  300. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  301. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  302. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  303. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  304. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]]
  305. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  306. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  307. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  308. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  309. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  310. [2020.01.22-08.40.54:481][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  311. [2020.01.22-08.40.54:481][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
  312. [2020.01.22-08.40.54:481][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
  313. [2020.01.22-08.40.54:486][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  314. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  315. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  316. [2020.01.22-08.40.54:486][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  317. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  318. [2020.01.22-08.40.54:486][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  319. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  320. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  321. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  322. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  323. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  324. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  325. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  326. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  327. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  328. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  329. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  330. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  331. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  332. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  333. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  334. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  335. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  336. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  337. [2020.01.22-08.40.54:486][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  338. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  339. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  340. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  341. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  342. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  343. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  344. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  345. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  346. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  347. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  348. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  349. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  350. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  351. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  352. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  353. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  354. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  355. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  356. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  357. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  358. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  359. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  360. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  361. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  362. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  363. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  364. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  365. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  366. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  367. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  368. [2020.01.22-08.40.54:486][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  369. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  370. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  371. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  372. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  373. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  374. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  375. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  376. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  377. [2020.01.22-08.40.54:486][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1300'
  378. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  379. [2020.01.22-08.40.54:486][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  380. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  381. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  382. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  383. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  384. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  385. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  386. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  387. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  388. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  389. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  390. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  391. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  392. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  393. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  394. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  395. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  396. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
  397. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  398. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  399. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  400. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
  401. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  402. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
  403. [2020.01.22-08.40.54:486][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  404. [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  405. [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  406. [2020.01.22-08.40.54:487][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  407. [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  408. [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  409. [2020.01.22-08.40.54:487][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  410. [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
  411. [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
  412. [2020.01.22-08.40.54:487][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
  413. [2020.01.22-08.40.54:487][ 0]LogInit: Selected Device Profile: [Windows]
  414. [2020.01.22-08.40.54:487][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  415. [2020.01.22-08.40.54:489][ 0]LogHAL: Display: Platform has ~ 32 GB [34298236928 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  416. [2020.01.22-08.40.54:489][ 0]LogInit: Going up to parent DeviceProfile []
  417. [2020.01.22-08.40.54:489][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  418. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  419. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  420. [2020.01.22-08.40.54:489][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  421. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  422. [2020.01.22-08.40.54:489][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  423. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  424. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  425. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  426. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  427. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  428. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  429. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  430. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  431. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  432. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  433. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  434. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.AOQuality:2]]
  435. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  436. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  437. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  438. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  439. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  440. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  441. [2020.01.22-08.40.54:489][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  442. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  443. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  444. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  445. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  446. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  447. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  448. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  449. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  450. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  451. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  452. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  453. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  454. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  455. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  456. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  457. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  458. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  459. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
  460. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
  461. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
  462. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
  463. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
  464. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
  465. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
  466. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
  467. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
  468. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
  469. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
  470. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  471. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  472. [2020.01.22-08.40.54:489][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  473. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  474. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  475. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  476. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  477. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  478. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]]
  479. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  480. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  481. [2020.01.22-08.40.54:489][ 0]LogConsoleManager: Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '1300'
  482. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  483. [2020.01.22-08.40.54:489][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  484. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  485. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  486. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  487. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]]
  488. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  489. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.DetailMode:2]]
  490. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  491. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  492. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  493. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  494. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  495. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  496. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]]
  497. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  498. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  499. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
  500. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]]
  501. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
  502. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
  503. [2020.01.22-08.40.54:489][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
  504. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]]
  505. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
  506. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]]
  507. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
  508. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
  509. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
  510. [2020.01.22-08.40.54:490][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  511. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  512. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  513. [2020.01.22-08.40.54:490][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [D:/D1proto/Client/Saved/Config/Windows/Scalability.ini]
  514. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]]
  515. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]]
  516. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]]
  517. [2020.01.22-08.40.54:490][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  518. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  519. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]]
  520. [2020.01.22-08.40.54:490][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]]
  521. [2020.01.22-08.40.54:490][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/D1proto/Client/Saved/Config/Windows/Engine.ini]
  522. [2020.01.22-08.40.54:490][ 0]LogInit: Computer: N1USER3172
  523. [2020.01.22-08.40.54:490][ 0]LogInit: User: araikov
  524. [2020.01.22-08.40.54:490][ 0]LogInit: CPU Page size=4096, Cores=6
  525. [2020.01.22-08.40.54:490][ 0]LogInit: High frequency timer resolution =10.000000 MHz
  526. [2020.01.22-08.40.54:490][ 0]LogMemory: Memory total: Physical=31.9GB (32GB approx)
  527. [2020.01.22-08.40.54:490][ 0]LogMemory: Platform Memory Stats for Windows
  528. [2020.01.22-08.40.54:490][ 0]LogMemory: Process Physical Memory: 108.08 MB used, 108.09 MB peak
  529. [2020.01.22-08.40.54:490][ 0]LogMemory: Process Virtual Memory: 101.43 MB used, 101.43 MB peak
  530. [2020.01.22-08.40.54:490][ 0]LogMemory: Physical Memory: 8197.22 MB used, 24512.13 MB free, 32709.35 MB total
  531. [2020.01.22-08.40.54:490][ 0]LogMemory: Virtual Memory: 5159.78 MB used, 134212568.00 MB free, 134217728.00 MB total
  532. [2020.01.22-08.40.54:494][ 0]LogWindows: WindowsPlatformFeatures enabled
  533. [2020.01.22-08.40.54:535][ 0]LogInit: Using OS detected language (ru-RU).
  534. [2020.01.22-08.40.54:535][ 0]LogInit: Using OS detected locale (ru-RU).
  535. [2020.01.22-08.40.54:536][ 0]LogTextLocalizationManager: No specific localization for 'ru-RU' exists, so the 'ru' localization will be used.
  536. [2020.01.22-08.40.54:536][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/ru/Editor.locres' could not be opened for reading!
  537. [2020.01.22-08.40.54:536][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/ru/EditorTutorials.locres' could not be opened for reading!
  538. [2020.01.22-08.40.54:536][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/ru/Keywords.locres' could not be opened for reading!
  539. [2020.01.22-08.40.54:536][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/ru/Category.locres' could not be opened for reading!
  540. [2020.01.22-08.40.54:536][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/ru/ToolTips.locres' could not be opened for reading!
  541. [2020.01.22-08.40.54:537][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/ru/PropertyNames.locres' could not be opened for reading!
  542. [2020.01.22-08.40.54:537][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/ru/Engine.locres' could not be opened for reading!
  543. [2020.01.22-08.40.54:537][ 0]LogInit: Setting process to per monitor DPI aware
  544. [2020.01.22-08.40.54:583][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0
  545. [2020.01.22-08.40.54:583][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
  546. [2020.01.22-08.40.54:677][ 0]LogHMD: Failed to initialize OpenVR with code 110
  547. [2020.01.22-08.40.54:677][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0
  548. [2020.01.22-08.40.54:677][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0
  549. [2020.01.22-08.40.54:677][ 0]LogD3D11RHI: D3D11 adapters:
  550. [2020.01.22-08.40.54:822][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2080' (Feature Level 11_0)
  551. [2020.01.22-08.40.54:822][ 0]LogD3D11RHI: 8010/0/16354 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de
  552. [2020.01.22-08.40.54:837][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  553. [2020.01.22-08.40.54:837][ 0]LogD3D11RHI: 0/0/16354 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  554. [2020.01.22-08.40.54:837][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  555. [2020.01.22-08.40.54:843][ 0]LogD3D11RHI: Creating new Direct3DDevice
  556. [2020.01.22-08.40.54:843][ 0]LogD3D11RHI: GPU DeviceId: 0x1e82 (for the marketing name, search the web for "GPU Device Id")
  557. [2020.01.22-08.40.54:843][ 0]LogWindows: EnumDisplayDevices:
  558. [2020.01.22-08.40.54:843][ 0]LogWindows: 0. 'NVIDIA GeForce RTX 2080' (P:1 D:1)
  559. [2020.01.22-08.40.54:843][ 0]LogWindows: 1. 'NVIDIA GeForce RTX 2080' (P:0 D:1)
  560. [2020.01.22-08.40.54:843][ 0]LogWindows: 2. 'NVIDIA GeForce RTX 2080' (P:0 D:0)
  561. [2020.01.22-08.40.54:844][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2080' (P:0 D:0)
  562. [2020.01.22-08.40.54:844][ 0]LogWindows: DebugString: FoundDriverCount:4
  563. [2020.01.22-08.40.54:844][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2080
  564. [2020.01.22-08.40.54:844][ 0]LogD3D11RHI: Driver Version: 436.48 (internal:26.21.14.3648, unified:436.48)
  565. [2020.01.22-08.40.54:844][ 0]LogD3D11RHI: Driver Date: 9-26-2019
  566. [2020.01.22-08.40.54:844][ 0]LogRHI: Texture pool is 5607 MB (70% of 8010 MB)
  567. [2020.01.22-08.40.54:880][ 0]LogD3D11RHI: RHI has support for 64 bit atomics
  568. [2020.01.22-08.40.54:880][ 0]LogD3D11RHI: Async texture creation enabled
  569. [2020.01.22-08.40.54:898][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
  570. [2020.01.22-08.40.55:414][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
  571. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
  572. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
  573. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ATC'
  574. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
  575. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1'
  576. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1a'
  577. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
  578. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTC'
  579. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
  580. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
  581. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ATCClient'
  582. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
  583. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1Client'
  584. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC1aClient'
  585. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
  586. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_PVRTCClient'
  587. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
  588. [2020.01.22-08.40.55:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
  589. [2020.01.22-08.40.55:457][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
  590. [2020.01.22-08.40.55:457][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
  591. [2020.01.22-08.40.55:477][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
  592. [2020.01.22-08.40.55:477][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
  593. [2020.01.22-08.40.55:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
  594. [2020.01.22-08.40.55:488][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
  595. [2020.01.22-08.40.55:494][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
  596. [2020.01.22-08.40.55:501][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
  597. [2020.01.22-08.40.55:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
  598. [2020.01.22-08.40.55:513][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
  599. [2020.01.22-08.40.55:513][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
  600. [2020.01.22-08.40.55:520][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
  601. [2020.01.22-08.40.55:569][ 0]LogShaderCompilers: Guid format shader working directory is 19 characters bigger than the processId version (../../../../../D1proto/Client/Intermediate/Shaders/WorkingDirectory/13000/).
  602. [2020.01.22-08.40.55:569][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/a.raikov/AppData/Local/Temp/UnrealShaderWorkingDir/B4DE294E4126F69343958AAC89D1B313/'.
  603. [2020.01.22-08.40.55:570][ 0]LogXGEController: Cleaning working directory: C:/Users/a.raikov/AppData/Local/Temp/UnrealXGEWorkingDir/
  604. [2020.01.22-08.40.55:570][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  605. [2020.01.22-08.40.55:570][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  606. [2020.01.22-08.40.55:570][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
  607. [2020.01.22-08.40.56:139][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
  608. [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 82MB C:/Users/a.raikov/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
  609. [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/a.raikov/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc
  610. [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../D1proto/Client/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  611. [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  612. [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../D1proto/Client/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  613. [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  614. [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  615. [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy.
  616. [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  617. [2020.01.22-08.40.56:180][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy.
  618. [2020.01.22-08.40.56:183][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/a.raikov/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  619. [2020.01.22-08.40.56:183][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  620. [2020.01.22-08.40.56:183][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  621. [2020.01.22-08.40.56:204][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  622. [2020.01.22-08.40.56:208][ 0]LogSlate: Using FreeType 2.10.0
  623. [2020.01.22-08.40.56:209][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  624. [2020.01.22-08.40.56:248][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up
  625. [2020.01.22-08.40.56:498][ 0]LogInit: Selected Device Profile: [Windows]
  626. [2020.01.22-08.40.56:676][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  627. [2020.01.22-08.40.56:676][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction
  628. [2020.01.22-08.40.56:676][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  629. [2020.01.22-08.40.56:676][ 0]LogMeshReduction: No distributed automatic mesh merging module available
  630. [2020.01.22-08.40.56:676][ 0]LogMeshMerging: No distributed automatic mesh merging module available
  631. [2020.01.22-08.40.56:687][ 0]LogNetVersion: Devious 1.0.0, NetCL: 0, EngineNetVer: 13, GameNetVer: 0 (Checksum: 444739977)
  632. [2020.01.22-08.40.57:512][ 0]LogPackageLocalizationCache: Processed 23 localized package path(s) for 1 prioritized culture(s) in 0.058105 seconds
  633. [2020.01.22-08.40.57:518][ 0]LogUObjectArray: 46816 objects as part of root set at end of initial load.
  634. [2020.01.22-08.40.57:518][ 0]LogUObjectAllocator: 8151352 out of 0 bytes used by permanent object pool.
  635. [2020.01.22-08.40.57:518][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  636. [2020.01.22-08.40.57:996][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
  637. [2020.01.22-08.40.57:999][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  638. [2020.01.22-08.40.58:027][ 0]LogGameplayTags: Old tag (Movement) which is being redirected still exists in the table! Generally you should remove the old tags from the table when you are redirecting to new tags, or else users will still be able to add the old tags to containers.
  639. Suppressed warning due to redirected tag being a single component that matched other hierarchy elements.
  640. [2020.01.22-08.40.58:027][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.002 s
  641. [2020.01.22-08.40.58:076][ 0]LogVaRest: FVaRestModule::StartupModule(53): VaRest module started
  642. [2020.01.22-08.40.58:121][ 0]DShopKeeper: Construct, outer: /Script/Devious
  643. [2020.01.22-08.40.58:154][ 0]SourceControl: Source control is disabled
  644. [2020.01.22-08.40.58:154][ 0]SourceControl: Source control is disabled
  645. [2020.01.22-08.40.58:164][ 0]SourceControl: Source control is disabled
  646. [2020.01.22-08.40.58:166][ 0]SourceControl: Source control is disabled
  647. [2020.01.22-08.40.58:168][ 0]SourceControl: Source control is disabled
  648. [2020.01.22-08.40.58:286][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  649. [2020.01.22-08.40.58:298][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  650. [2020.01.22-08.40.58:298][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
  651. [2020.01.22-08.40.58:375][ 0]LogOcInput: OculusInput pre-init called
  652. [2020.01.22-08.40.58:383][ 0]LogWindows: Failed to load 'OVRPlugin.dll' (GetLastError=126)
  653. [2020.01.22-08.40.58:383][ 0]LogWindows: File 'OVRPlugin.dll' does not exist
  654. [2020.01.22-08.40.59:587][ 0]LogHoudiniEngine: Starting the Houdini Engine module.
  655. [2020.01.22-08.40.59:587][ 0]LogHoudiniEngine: Failed locating or loading libHAPIL.dll
  656. [2020.01.22-08.40.59:615][ 0]LogStreaming: Warning: Failed to read file '../../../../../D1proto/Client/Plugins/KantanCharts/Resources/KInstallation/Icons/pluginlogo.png' error.
  657. [2020.01.22-08.40.59:615][ 0]LogSlate: Could not find file for Slate resource: ../../../../../D1proto/Client/Plugins/KantanCharts/Resources/KInstallation/Icons/pluginlogo.png
  658. [2020.01.22-08.40.59:674][ 0]LogVoiceDecode: Display: DecoderVersion: libopus 1.1-beta
  659. [2020.01.22-08.40.59:677][ 0]OptickLog: Display: OptickPlugin Loaded!
  660. [2020.01.22-08.41.00:043][ 0]LogStreaming: Warning: Failed to read file '../../../../../D1proto/Client/Plugins/KantanCharts/Resources/KInstallation/Icons/pluginlogo.png' error.
  661. [2020.01.22-08.41.00:043][ 0]LogSlate: Could not find file for Slate resource: ../../../../../D1proto/Client/Plugins/KantanCharts/Resources/KInstallation/Icons/pluginlogo.png
  662. [2020.01.22-08.41.00:072][ 0]YSpeechKit: FYSpeechKitModule::StartupModule
  663. [2020.01.22-08.41.00:135][ 0]LogEngine: Initializing Engine...
  664. [2020.01.22-08.41.00:136][ 0]LogHMD: Failed to initialize OpenVR with code 110
  665. [2020.01.22-08.41.00:409][ 0]LogInit: Initializing FReadOnlyCVARCache
  666. [2020.01.22-08.41.00:416][ 0]LogAIModule: Creating AISystem for world Untitled
  667. [2020.01.22-08.41.00:416][ 0]LogVaRest: FVaRestModule::StartupModule::<lambda_29b0248c6c4411b6866bda8f87cc4c76>::operator ()(50): Request Controller is created for: Untitled
  668. [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings:
  669. [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Sample Rate: 48000
  670. [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
  671. [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
  672. [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Number of buffers to queue: 2
  673. [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Max Channels (voices): 32
  674. [2020.01.22-08.41.00:425][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0
  675. [2020.01.22-08.41.00:425][ 0]LogAudio: Display: AudioDevice MaxSources: 32
  676. [2020.01.22-08.41.00:426][ 0]LogAudio: Display: Using built-in audio occlusion.
  677. [2020.01.22-08.41.00:426][ 0]LogAudioMixer: Display: Initializing audio mixer.
  678. [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Audio Device Output Speaker Info:
  679. [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Name: Динамики (Logitech USB Headset)
  680. [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Is Default: Yes
  681. [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Sample Rate: 48000
  682. [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Channel Count Used: 2
  683. [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Device Channel Count: 2
  684. [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: Channel Order:
  685. [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: 0: FrontLeft
  686. [2020.01.22-08.41.00:437][ 0]LogAudioMixer: Display: 1: FrontRight
  687. [2020.01.22-08.41.00:447][ 0]LogAudioMixer: Display: Using Audio Device Динамики (Logitech USB Headset)
  688. [2020.01.22-08.41.00:451][ 0]LogInit: FAudioDevice initialized.
  689. [2020.01.22-08.41.00:451][ 0]LogNetVersion: Set ProjectVersion to 1.0.0. Version Checksum will be recalculated on next use.
  690. [2020.01.22-08.41.00:518][ 0]LogDerivedDataCache: Saved boot cache 0.07s 82MB C:/Users/a.raikov/AppData/Local/UnrealEngine/4.24/DerivedDataCache/Boot.ddc.
  691. [2020.01.22-08.41.00:518][ 0]LogInit: Texture streaming: Enabled
  692. [2020.01.22-08.41.00:532][ 0]LogEngineSessionManager: EngineSessionManager initialized
  693. [2020.01.22-08.41.00:532][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={EB9D3D17-4D00-6CD0-C397-088029B9A9F2}
  694. [2020.01.22-08.41.00:532][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=AbnormalShutdown, SessionId={BB3ADB3A-4F3D-C9EA-4FF8-7BA953300EF2}
  695. [2020.01.22-08.41.00:532][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking
  696. [2020.01.22-08.41.00:535][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized
  697. [2020.01.22-08.41.00:568][ 0]LogInit: Transaction tracking system initialized
  698. [2020.01.22-08.41.00:581][ 0]BlueprintLog: New page: Editor Load
  699. [2020.01.22-08.41.00:634][ 0]LocalizationService: Localization service is disabled
  700. [2020.01.22-08.41.00:864][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  701. [2020.01.22-08.41.00:864][ 0]LogCook: Display: Mobile HDR setting 1
  702. [2020.01.22-08.41.00:873][ 0]LogStats: FGameplayAbilitiesEditorModule::GameplayTagTreeChanged - 0.000 s
  703. [2020.01.22-08.41.00:873][ 0]LogGameplayTags: Old tag (Movement) which is being redirected still exists in the table! Generally you should remove the old tags from the table when you are redirecting to new tags, or else users will still be able to add the old tags to containers.
  704. Suppressed warning due to redirected tag being a single component that matched other hierarchy elements.
  705. [2020.01.22-08.41.00:947][ 0]LogFileCache: Scanning file cache for directory 'D:/D1proto/Client/Content/' took 0.08s
  706. [2020.01.22-08.41.01:311][ 0]LogStreaming: Warning: Failed to read file '../../../../../D1proto/Client/Plugins/KantanCharts/Resources/KInstallation/Icons/pluginlogo.png' error.
  707. [2020.01.22-08.41.01:311][ 0]LogSlate: Could not find file for Slate resource: ../../../../../D1proto/Client/Plugins/KantanCharts/Resources/KInstallation/Icons/pluginlogo.png
  708. [2020.01.22-08.41.01:349][ 0]LogHoudiniEngineEditor: Starting the Houdini Engine Editor module.
  709. [2020.01.22-08.41.01:350][ 0]LogHoudiniEngineEditor: Houdini Engine Editor module startup complete.
  710. [2020.01.22-08.41.01:390][ 0]SourceControl: Source control is disabled
  711. [2020.01.22-08.41.01:390][ 0]Cmd: MAP LOAD FILE="../../../../../D1proto/Client/Content/Tests/Maps/Test.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  712. [2020.01.22-08.41.01:390][ 0]LightingResults: New page: Lighting Build
  713. [2020.01.22-08.41.01:390][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
  714. [2020.01.22-08.41.01:390][ 0]LogVaRest: FVaRestModule::StartupModule::<lambda_b5c8ed4603e09bac35cd1ce22766039c>::operator ()(38): Request Controller is removed for: Untitled
  715. [2020.01.22-08.41.01:390][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  716. [2020.01.22-08.41.01:391][ 0]MapCheck: New page: Map Check
  717. [2020.01.22-08.41.01:391][ 0]LightingResults: New page: Lighting Build
  718. [2020.01.22-08.41.01:420][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.67ms
  719. [2020.01.22-08.41.03:210][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Pistols/A_IdleInCover': Can't find file.
  720. [2020.01.22-08.41.03:210][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Pistols/A_IdleInCover': Can't find file.
  721. [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_ThrowBall': Can't find file.
  722. [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_ThrowBall': Can't find file.
  723. [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/ThirdPerson/Animations/Common/AM_ThrowBall': Can't find file.
  724. [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/ThirdPerson/Animations/Common/AM_ThrowBall': Can't find file.
  725. [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_Dying': Can't find file.
  726. [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_Dying': Can't find file.
  727. [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/ThirdPerson/Animations/Common/AM_Dying': Can't find file.
  728. [2020.01.22-08.41.03:211][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/ThirdPerson/Animations/Common/AM_Dying': Can't find file.
  729. [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_KnockDownFire': Can't find file.
  730. [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_KnockDownFire': Can't find file.
  731. [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Pistols/AM_KnockDownFire': Can't find file.
  732. [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Pistols/AM_KnockDownFire': Can't find file.
  733. [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashLeft': Can't find file.
  734. [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashLeft': Can't find file.
  735. [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashRight': Can't find file.
  736. [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashRight': Can't find file.
  737. [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashBack': Can't find file.
  738. [2020.01.22-08.41.03:212][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashBack': Can't find file.
  739. [2020.01.22-08.41.03:213][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashForwards': Can't find file.
  740. [2020.01.22-08.41.03:213][ 0]LogLinker: While loading '../../../../../D1proto/Client/Content/D1/Mechanics/Player/Abilities/Weapon/Reload/BP_ReloadEvent_AnimNotify.uasset' failed to load '/Game/D1/Art/Player/FirstPerson/Animations/Common/AM_DashForwards': Can't find file.
  741. [2020.01.22-08.41.06:950][ 0]LogLinker: Display: CreateExport: Failed to load Parent for Function /Game/D1/Core/GameModes/RoyaleSurvival/BP_Character_FighterSurvivor.BP_Character_FighterSurvivor_C:UserConstructionScript; removing parent information, but keeping function
  742. [2020.01.22-08.41.06:980][ 0]LogLinker: Display: CreateExport: Failed to load Parent for Function /Game/D1/Core/GameModes/RoyaleSurvival/BP_Character_TankSurvivor.BP_Character_TankSurvivor_C:UserConstructionScript; removing parent information, but keeping function
  743. [2020.01.22-08.41.08:232][ 0]LogBlueprint: Warning: FMemberReference::ResolveMember (GetOwner) bSelfContext == true, but no scope supplied!
  744. [2020.01.22-08.41.09:292][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_UseMarker' Precompile took 0.041881 sec.
  745. [2020.01.22-08.41.09:441][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_DeathAsh' Precompile took 0.035689 sec.
  746. [2020.01.22-08.41.09:711][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_WaterRings' Precompile took 0.035596 sec.
  747. [2020.01.22-08.41.10:017][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_Pistol_MuzzleFlashStylized' Precompile took 0.176643 sec.
  748. [2020.01.22-08.41.10:257][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_Shotgun_MuzzleFlashStylized' Precompile took 0.159226 sec.
  749. [2020.01.22-08.41.10:359][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitWater' Precompile took 0.070077 sec.
  750. [2020.01.22-08.41.10:423][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_FlyingBulletForceVisible' Precompile took 0.032860 sec.
  751. [2020.01.22-08.41.10:499][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_FlyingBulletPierce' Precompile took 0.054514 sec.
  752. [2020.01.22-08.41.10:583][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_FlyingBulletBluePierce' Precompile took 0.054540 sec.
  753. [2020.01.22-08.41.10:799][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitBloodNormal' Precompile took 0.170785 sec.
  754. [2020.01.22-08.41.10:910][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_DroppingBullet' Precompile took 0.060159 sec.
  755. [2020.01.22-08.41.11:193][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitBloodArmor' Precompile took 0.097375 sec.
  756. [2020.01.22-08.41.11:335][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_AssaultRifle_MuzzleFlashStylized' Precompile took 0.099772 sec.
  757. [2020.01.22-08.41.11:486][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_AssaultRifle_MuzzleFlashBlueStylized' Precompile took 0.099704 sec.
  758. [2020.01.22-08.41.11:625][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_FiendFireball_Projectile' Precompile took 0.048320 sec.
  759. [2020.01.22-08.41.11:971][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_FiendFireball_Hit' Precompile took 0.270125 sec.
  760. [2020.01.22-08.41.12:202][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitSimpleSlight' Precompile took 0.172969 sec.
  761. [2020.01.22-08.41.12:458][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitSimple' Precompile took 0.172332 sec.
  762. [2020.01.22-08.41.12:680][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitBloodSlight' Precompile took 0.173037 sec.
  763. [2020.01.22-08.41.12:839][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitBloodCriticalSlight' Precompile took 0.121678 sec.
  764. [2020.01.22-08.41.13:076][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/ShootingHits/NS_HitBloodCritical' Precompile took 0.192911 sec.
  765. [2020.01.22-08.41.13:272][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_CampfireSmoke' Precompile took 0.140099 sec.
  766. [2020.01.22-08.41.13:561][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStorm' Precompile took 0.125951 sec.
  767. [2020.01.22-08.41.13:649][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAura' Precompile took 0.044916 sec.
  768. [2020.01.22-08.41.13:767][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_CampfireInactive' Precompile took 0.087138 sec.
  769. [2020.01.22-08.41.13:998][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Projectiles/NS_MolotovFireAoe' Precompile took 0.140498 sec.
  770. [2020.01.22-08.41.14:068][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Projectiles/NS_TargetingAoeSphere' Precompile took 0.021264 sec.
  771. [2020.01.22-08.41.14:114][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Projectiles/NS_SplineBeam' Precompile took 0.025728 sec.
  772. [2020.01.22-08.41.14:897][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_MeteorExplosion01' Precompile took 0.417340 sec.
  773. [2020.01.22-08.41.14:938][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_ProjectileTrailGrey' Precompile took 0.021027 sec.
  774. [2020.01.22-08.41.15:199][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_SoundGrenade_Hit' Precompile took 0.215051 sec.
  775. [2020.01.22-08.41.15:557][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_PlayerFireball_HitBig' Precompile took 0.297735 sec.
  776. [2020.01.22-08.41.15:644][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/NS_SoundProbe' Precompile took 0.040974 sec.
  777. [2020.01.22-08.41.15:889][ 0]LogTemp: Display: Loading shader for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic2.NS_SnowAuraStormCinematic2:snow_0.GPUComputeScript_4 from DDC failed. Shader needs recompile.
  778. [2020.01.22-08.41.16:004][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic2' Precompile took 0.088506 sec.
  779. [2020.01.22-08.41.16:009][ 0]LogTemp: Display: Loading shader for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:rays_6.GPUComputeScript_4 from DDC failed. Shader needs recompile.
  780. [2020.01.22-08.41.16:103][ 0]LogNiagaraEditor: Verbose: '/Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic' Precompile took 0.045983 sec.
  781. [2020.01.22-08.41.16:184][ 0]LogAIModule: Creating AISystem for world Test
  782. [2020.01.22-08.41.16:185][ 0]LogVaRest: FVaRestModule::StartupModule::<lambda_29b0248c6c4411b6866bda8f87cc4c76>::operator ()(50): Request Controller is created for: Test
  783. [2020.01.22-08.41.16:230][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Tests/Maps/DayLightTemplate) is flushing async loading
  784. [2020.01.22-08.41.16:230][ 0]LogStreaming: Display: Flushing async loaders.
  785. [2020.01.22-08.41.16:283][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  786. [2020.01.22-08.41.16:524][ 0]LogTemp: Display: Loaded shader NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/NS_CampfireSmoke.NS_CampfireSmoke:Embers_0.GPUComputeScript_4 for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/NS_CampfireSmoke.NS_CampfireSmoke:Embers_0.GPUComputeScript_4 from DDC
  787. [2020.01.22-08.41.16:538][ 0]LogTemp: Display: Loaded shader NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAura.NS_SnowAura:NE_SimpleSprite422_0.GPUComputeScript_4 for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAura.NS_SnowAura:NE_SimpleSprite422_0.GPUComputeScript_4 from DDC
  788. [2020.01.22-08.41.16:550][ 0]LogTemp: Display: Loaded shader NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStorm.NS_SnowAuraStorm:snow_0.GPUComputeScript_4 for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStorm.NS_SnowAuraStorm:snow_0.GPUComputeScript_4 from DDC
  789. [2020.01.22-08.41.16:550][ 0]LogTemp: Display: Loaded shader NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStorm.NS_SnowAuraStorm:rays_6.GPUComputeScript for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStorm.NS_SnowAuraStorm:rays_6.GPUComputeScript from DDC
  790. [2020.01.22-08.41.16:575][ 0]LogTemp: Display: Loaded shader NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Projectiles/NS_MolotovFireAoe.NS_MolotovFireAoe:Sparks_6.GPUComputeScript for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Projectiles/NS_MolotovFireAoe.NS_MolotovFireAoe:Sparks_6.GPUComputeScript from DDC
  791. [2020.01.22-08.41.16:741][ 0]LogTemp: Display: Loaded shader NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:rays_6.GPUComputeScript_5 for Niagara script NiagaraScript /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:rays_6.GPUComputeScript_5 from DDC
  792. [2020.01.22-08.41.16:741][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:snow_0.SpawnScript_1
  793. [2020.01.22-08.41.16:741][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:snow_0.UpdateScript_2
  794. [2020.01.22-08.41.16:741][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:snow_0.EmitterSpawnScript_3
  795. [2020.01.22-08.41.16:741][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:snow_0.EmitterUpdateScript_4
  796. [2020.01.22-08.41.16:742][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:snow_0.GPUComputeScript_5
  797. [2020.01.22-08.41.16:742][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:Fog_8.SpawnScript
  798. [2020.01.22-08.41.16:742][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:Fog_8.UpdateScript
  799. [2020.01.22-08.41.16:742][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:Fog_8.EmitterSpawnScript
  800. [2020.01.22-08.41.16:742][ 0]LogNiagara: InvalidateCompileResults /Game/D1/Art/Effects/Niagara/Systems/Zones/NS_SnowAuraStormCinematic.NS_SnowAuraStormCinematic:Fog_8.EmitterUpdateScript
  801. [2020.01.22-08.41.16:947][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 13.84ms
  802. [2020.01.22-08.41.16:949][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  803. [2020.01.22-08.41.16:949][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,129ms to complete.
  804. [2020.01.22-08.41.16:949][ 0]LogFileHelpers: Loading map 'Test' took 15.558
  805. [2020.01.22-08.41.17:121][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  806. [2020.01.22-08.41.17:127][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  807. [2020.01.22-08.41.17:132][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  808. [2020.01.22-08.41.17:137][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  809. [2020.01.22-08.41.17:143][ 0]LogCollectionManager: Loaded 0 collections in 0.000569 seconds
  810. [2020.01.22-08.41.17:163][ 0]LogFileCache: Scanning file cache for directory 'D:/D1proto/Client/Saved/Collections/' took 0.01s
  811. [2020.01.22-08.41.17:163][ 0]LogFileCache: Scanning file cache for directory 'D:/D1proto/Client/Content/Developers/araikov/Collections/' took 0.00s
  812. [2020.01.22-08.41.17:163][ 0]LogFileCache: Scanning file cache for directory 'D:/D1proto/Client/Content/Collections/' took 0.00s
  813. [2020.01.22-08.41.17:163][ 0]LogContentBrowser: Native class hierarchy populated in 0.0088 seconds. Added 3794 classes and 905 folders.
  814. [2020.01.22-08.41.17:166][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
  815. [2020.01.22-08.41.17:202][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders.
  816. [2020.01.22-08.41.17:634][ 0]LogSlate: Took 0.000148 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  817. [2020.01.22-08.41.17:637][ 0]LogSlate: Took 0.000111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  818. [2020.01.22-08.41.17:695][ 0]LogRenderer: Reallocating scene render targets to support 856x440 Format 10 NumSamples 1 (Frame:1).
  819. [2020.01.22-08.41.17:794][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders.
  820. [2020.01.22-08.41.17:795][ 0]LogLoad: (Engine Initialization) Total time: 24.47 seconds
  821. [2020.01.22-08.41.17:795][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  822. [2020.01.22-08.41.17:815][ 0]LogNiagaraEditor: GPU shader compile skipped. Id 1
  823. [2020.01.22-08.41.17:815][ 0]LogNiagaraEditor: GPU shader compile skipped. Id 1
  824. [2020.01.22-08.41.17:864][ 0]LogContentStreaming: Texture pool size now 1300 MB
  825. [2020.01.22-08.41.17:892][ 1]LogRenderer: Reallocating scene render targets to support 856x448 Format 10 NumSamples 1 (Frame:3).
  826. [2020.01.22-08.41.18:300][ 6]LogAssetRegistry: Asset discovery search completed in 22.0515 seconds
  827. [2020.01.22-08.41.18:626][ 6]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000009 seconds (updated 0 objects)
  828. [2020.01.22-08.41.21:953][357]LogSlate: Took 0.000112 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  829. [2020.01.22-08.41.26:099][824]LogUObjectHash: Compacting FUObjectHashTables data took 1.61ms
  830. [2020.01.22-08.41.26:103][824]Cmd: MAP LOAD FILE="../../../../../D1proto/Client/Content/D1/Maps/Prototype/Stalker/ZOI2_P.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  831. [2020.01.22-08.41.26:106][824]LogSlate: Took 0.000085 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  832. [2020.01.22-08.41.26:124][824]LightingResults: New page: Lighting Build
  833. [2020.01.22-08.41.26:124][824]LoadErrors: New page: Loading map: ZOI2_P.umap
  834. [2020.01.22-08.41.26:126][824]LogWorld: UWorld::CleanupWorld for Test, bSessionEnded=true, bCleanupResources=true
  835. [2020.01.22-08.41.26:126][824]LogVaRest: FVaRestModule::StartupModule::<lambda_b5c8ed4603e09bac35cd1ce22766039c>::operator ()(38): Request Controller is removed for: Test
  836. [2020.01.22-08.41.26:126][824]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  837. [2020.01.22-08.41.26:127][824]LogWorld: UWorld::CleanupWorld for DayLightTemplate, bSessionEnded=true, bCleanupResources=true
  838. [2020.01.22-08.41.26:127][824]LogVaRest: FVaRestModule::StartupModule::<lambda_b5c8ed4603e09bac35cd1ce22766039c>::operator ()(38): Request Controller is removed for: DayLightTemplate
  839. [2020.01.22-08.41.26:127][824]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
  840. [2020.01.22-08.41.26:127][824]MapCheck: New page: Map Check
  841. [2020.01.22-08.41.26:127][824]LightingResults: New page: Lighting Build
  842. [2020.01.22-08.41.26:210][824]LogUObjectHash: Compacting FUObjectHashTables data took 5.87ms
  843. [2020.01.22-08.41.26:655][824]LogAIModule: Creating AISystem for world ZOI2_P
  844. [2020.01.22-08.41.26:656][824]LogVaRest: FVaRestModule::StartupModule::<lambda_29b0248c6c4411b6866bda8f87cc4c76>::operator ()(50): Request Controller is created for: ZOI2_P
  845. [2020.01.22-08.41.26:668][824]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub3_P) is flushing async loading
  846. [2020.01.22-08.41.26:668][824]LogStreaming: Display: Flushing async loaders.
  847. [2020.01.22-08.41.26:680][824]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub1_P) is flushing async loading
  848. [2020.01.22-08.41.26:713][824]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Tests/Maps/DayLightTemplate) is flushing async loading
  849. [2020.01.22-08.41.26:758][824]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub2_P) is flushing async loading
  850. [2020.01.22-08.41.27:582][824]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  851. [2020.01.22-08.41.27:669][824]LogUObjectHash: Compacting FUObjectHashTables data took 6.94ms
  852. [2020.01.22-08.41.27:692][824]Cmd: MAP CHECKDEP NOCLEARLOG
  853. [2020.01.22-08.41.27:692][824]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,181ms to complete.
  854. [2020.01.22-08.41.27:693][824]LogFileHelpers: Loading map 'ZOI2_P' took 1.590
  855. [2020.01.22-08.41.27:693][824]LogSlate: Window 'Open Level' being destroyed
  856. [2020.01.22-08.41.27:789][824]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms
  857. [2020.01.22-08.41.35:270][649]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/D1/Maps/Prototype/Stalker/ZOI2_P.ZOI2_P:PersistentLevel.ZOI2_P
  858. [2020.01.22-08.41.35:271][649]LogVaRest: FVaRestModule::StartupModule::<lambda_29b0248c6c4411b6866bda8f87cc4c76>::operator ()(50): Request Controller is created for: World_0
  859. [2020.01.22-08.41.35:487][649]LogClass: Warning: Enum '/Game/KYmagicChantFX/DemoRoomData/Blueprints/BP_DemoDisplay_Enum.BP_DemoDisplay_Enum' was upgraded to use FText to store its display name data. Please re-save this asset to avoid issues with localization and determinstic cooking.
  860. [2020.01.22-08.41.35:528][649]LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 121 classes and 0 folders.
  861. [2020.01.22-08.41.36:786][649]LogSlate: Took 0.002001 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
  862. [2020.01.22-08.41.36:786][649]LogSlate: Took 0.000091 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  863. [2020.01.22-08.41.44:562][529]LogTemp: Repeating last play command: Selected Viewport
  864. [2020.01.22-08.41.44:572][529]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/D1/Maps/Prototype/Stalker/ZOI2_P.ZOI2_P:PersistentLevel' has LevelScriptBlueprint '/Game/D1/Maps/Prototype/Stalker/ZOI2_P.ZOI2_P:PersistentLevel.ZOI2_P' with GeneratedClass '/Game/D1/Maps/Prototype/Stalker/ZOI2_P.ZOI2_P_C' with ClassGeneratedBy '/Game/D1/Maps/Prototype/Stalker/ZOI2_P.ZOI2_P:PersistentLevel.ZOI2_P'
  865. [2020.01.22-08.41.44:572][529]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Tests/Maps/DayLightTemplate.DayLightTemplate:PersistentLevel' has LevelScriptBlueprint '/Game/Tests/Maps/DayLightTemplate.DayLightTemplate:PersistentLevel.DayLightTemplate' with GeneratedClass '/Game/Tests/Maps/DayLightTemplate.DayLightTemplate_C' with ClassGeneratedBy '/Game/Tests/Maps/DayLightTemplate.DayLightTemplate:PersistentLevel.DayLightTemplate'
  866. [2020.01.22-08.41.44:572][529]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub2_P.ZOI2_Sub2_P:PersistentLevel' has LevelScriptBlueprint '/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub2_P.ZOI2_Sub2_P:PersistentLevel.ZOI2_Sub2_P' with GeneratedClass '/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub2_P.ZOI2_Sub2_P_C' with ClassGeneratedBy '/Game/D1/Maps/Prototype/Stalker/ZOI_Sublevels/ZOI2_Sub2_P.ZOI2_Sub2_P:PersistentLevel.ZOI2_Sub2_P'
  867. [2020.01.22-08.41.44:572][529]BlueprintLog: New page: Pre-Play auto-recompile
  868. [2020.01.22-08.41.44:576][529]LogPlayLevel: [PlayLevel] Compiling ZOI2_P before play...
  869. [2020.01.22-08.41.45:533][529]LogUObjectHash: Compacting FUObjectHashTables data took 7.90ms
  870. [2020.01.22-08.41.45:534][529]LogPlayLevel: PlayLevel: Blueprint regeneration took 961 ms (1 blueprints)
  871. [2020.01.22-08.41.45:534][529]PIE: New page: PIE session: ZOI2_P (22 янв. 2020 г., 14:41:45)
  872. [2020.01.22-08.41.45:535][529]LogOnline: OSS: Creating online subsystem instance for: Null
  873. [2020.01.22-08.41.45:536][529]LogOnline: Verbose: OSS: Created thread (ID:9672).
  874. [2020.01.22-08.41.45:536][529]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [Null]
  875. [2020.01.22-08.41.45:542][529]LogPlayLevel: Creating play world package: /Game/D1/Maps/Prototype/Stalker/UEDPIE_1_ZOI2_P
  876. [2020.01.22-08.41.45:671][529]LogPlayLevel: PIE: StaticDuplicateObject took: (0.128634s)
  877. [2020.01.22-08.41.45:672][529]LogAIModule: Creating AISystem for world ZOI2_P
  878. [2020.01.22-08.41.45:672][529]LogVaRest: FVaRestModule::StartupModule::<lambda_29b0248c6c4411b6866bda8f87cc4c76>::operator ()(50): Request Controller is created for: ZOI2_P
  879. [2020.01.22-08.41.45:672][529]LogPlayLevel: PIE: World Init took: (0.000881s)
  880. [2020.01.22-08.41.45:672][529]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/D1/Maps/Prototype/Stalker/ZOI2_P.ZOI2_P to /Game/D1/Maps/Prototype/Stalker/UEDPIE_1_ZOI2_P.ZOI2_P (0.129754s)
  881. [2020.01.22-08.41.45:769][529]LogUObjectHash: Compacting FUObjectHashTables data took 6.82ms
  882. [2020.01.22-08.41.45:774][529]LogLoad: Game class is 'BP_GameMode_Hunt_C'
  883. [2020.01.22-08.41.45:789][529]LogWorld: Bringing World /Game/D1/Maps/Prototype/Stalker/UEDPIE_1_ZOI2_P.ZOI2_P up for play (max tick rate 0) at 2020.01.22-11.41.45
  884. [2020.01.22-08.41.45:789][529]LogOutputDevice: Warning:
  885.  
  886. Script Stack (0 frames):
  887.  
  888. [2020.01.22-08.41.45:855][529]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.066 s
  889. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: === Handled ensure: ===
  890. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error:
  891. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: Ensure condition failed: MortalComponent [File:D:/D1proto/Client/Source/Devious/Private/Mechanics/Environment/DMortalActor.cpp] [Line: 49]
  892. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error:
  893. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: Stack:
  894. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc4ecb1558 UE4Editor-Devious.dll!<lambda_314bdcc5a3db4c2352c92f33a43c8185>::operator()() [d:\d1proto\client\source\devious\private\mechanics\environment\dmortalactor.cpp:49]
  895. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc4eb7bb69 UE4Editor-Devious.dll!ADMortalActor::PreInitializeComponents() [d:\d1proto\client\source\devious\private\mechanics\environment\dmortalactor.cpp:49]
  896. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc64889719 UE4Editor-Engine.dll!UnknownFunction []
  897. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc65259296 UE4Editor-Engine.dll!UnknownFunction []
  898. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc646bebfe UE4Editor-Engine.dll!UnknownFunction []
  899. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc721d1d49 UE4Editor-UnrealEd.dll!UnknownFunction []
  900. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc7220c176 UE4Editor-UnrealEd.dll!UnknownFunction []
  901. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc721f208a UE4Editor-UnrealEd.dll!UnknownFunction []
  902. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc7220cb75 UE4Editor-UnrealEd.dll!UnknownFunction []
  903. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc71cda645 UE4Editor-UnrealEd.dll!UnknownFunction []
  904. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ffc7253dd66 UE4Editor-UnrealEd.dll!UnknownFunction []
  905. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ff757517f62 UE4Editor.exe!UnknownFunction []
  906. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ff75752c3ec UE4Editor.exe!UnknownFunction []
  907. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ff75752c4ca UE4Editor.exe!UnknownFunction []
  908. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ff75753ceae UE4Editor.exe!UnknownFunction []
  909. [2020.01.22-08.41.45:855][529]LogOutputDevice: Error: [Callstack] 0x00007ff75753fcbe UE4Editor.exe!UnknownFunction []
  910. [2020.01.22-08.41.45:856][529]LogOutputDevice: Error: [Callstack] 0x00007ffcdc077bd4 KERNEL32.DLL!UnknownFunction []
  911. [2020.01.22-08.41.45:856][529]LogOutputDevice: Error: [Callstack] 0x00007ffcdd02ced1 ntdll.dll!UnknownFunction []
  912. [2020.01.22-08.41.45:856][529]LogOutputDevice: Error:
  913. [2020.01.22-08.41.45:861][529]LogStats: SubmitErrorReport - 0.000 s
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