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- [Script loaded: ubercombat.cmd]
- ================================================================
- *** UBER COMBAT SCRIPT INITIATED!
- *** HAVE FUN AND ENJOY THE RIDE :)
- ================================================================
- info
- encumbrance
- Name: Theurgist Nizukal Thyree, Vigil Keeper Race: Human Guild: Cleric
- Gender: Male Age: 27 Circle: 41
- You were born on the 8th day of the 2nd month of Ka'len the Sea Drake in the year of the Iron Toad, 403 years after the victory of Lanival the Redeemer.
- Your birthday is more than 4 months away.
- Strength : 30 Reflex : 25
- Agility : 25 Charisma : 25
- Discipline : 25 Wisdom : 30
- Intelligence : 30 +1 Stamina : 30
- Concentration : 375 Max : 375
- Favors : 10
- TDPs : 191
- Encumbrance : Light Burden
- Luck : Average
- Wealth:
- 9 bronze and 5 copper Kronars (95 copper Kronars).
- No Lirums.
- No Dokoras.
- Debt:
- No debt.
- >
- Encumbrance : Light Burden
- >
- ======================
- *** Guild: Cleric
- *** Circle: 41
- *** Favors: 10
- ======================
- [ubercombat]: ltb info
- As of your last logon:
- Your premium service has been continuous (consecutive) since 9/4/2018.
- You have a cumulative Premium time of 14 months.
- Premium Points Earned: 1400
- Platinum Points Earned: 0
- Total Points Earned: 1400
- Total Points Spent: 0
- Unfinished Scroll Points: 0
- Available Points to Spend: 1400
- For more information on LTBs, please check PREMIUM 7.
- >
- *** PREMIUM ACCOUNT ENABLED
- [ubercombat]: set monsterbold
- EXP echo enabled.
- EXP pulses won't be displayed.
- Ok.
- >
- Settings Saved
- ubercombat.cmd, ubercombat-vars.inc(23): passing label: LOAD_VARS
- ubercombat.cmd, ubercombat-vars.inc(25): setvariable CHARACTER1 Versahja
- ubercombat.cmd, ubercombat-vars.inc(26): setvariable CHARACTER2 Nizukal
- ubercombat.cmd, ubercombat-vars.inc(27): setvariable CHARACTER3 NULL
- ubercombat.cmd, ubercombat-vars.inc(28): setvariable CHARACTER4 NULL
- ubercombat.cmd, ubercombat-vars.inc(29): setvariable CHARACTER5 NULL
- ubercombat.cmd, ubercombat-vars.inc(30): setvariable CHARACTER6 NULL
- ubercombat.cmd, ubercombat-vars.inc(31): setvariable CHARACTER7 NULL
- ubercombat.cmd, ubercombat-vars.inc(32): setvariable CHARACTER8 NULL
- ubercombat.cmd, ubercombat-vars.inc(33): setvariable CHARACTER9 NULL
- ubercombat.cmd, ubercombat-vars.inc(34): setvariable CHARACTER10 NULL
- ubercombat.cmd, ubercombat-vars.inc(35): setvariable CHARACTER11 NULL
- ubercombat.cmd, ubercombat-vars.inc(38): setvariable trash arrowhead|braided grass|braided vine|\biron fragment\b|Imperial dira|material|\bdirt\b|\bbobbin\b|buttermilk|\bchocolate\b|diamondique lockpick|instrument string
- ubercombat.cmd: if evaluate: "Nizukal" = "Versahja"
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: "Nizukal" = "Nizukal"
- ubercombat.cmd: if returned: True
- ubercombat.cmd, ubercombat-vars.inc(702): setvariable FIND.CRITTER ON
- ubercombat.cmd, ubercombat-vars.inc(705): setvariable COMBAT.CRITTER YOUNG OGRE
- ubercombat.cmd, ubercombat-vars.inc(708): setvariable CRITTER.ROOMS |414|415|416|417|888
- ubercombat.cmd, ubercombat-vars.inc(712): setvariable FRIENDS NULL
- ubercombat.cmd, ubercombat-vars.inc(716): setvariable SMART.WEAPONS ON
- ubercombat.cmd, ubercombat-vars.inc(721): setvariable SEWEAPON NULL
- ubercombat.cmd, ubercombat-vars.inc(722): setvariable LEWEAPON bastard sword
- ubercombat.cmd, ubercombat-vars.inc(723): setvariable THEWEAPON bastard sword
- ubercombat.cmd, ubercombat-vars.inc(724): setvariable SBWEAPON bola
- ubercombat.cmd, ubercombat-vars.inc(725): setvariable LBWEAPON bar mace
- ubercombat.cmd, ubercombat-vars.inc(726): setvariable THBWEAPON bar mace
- ubercombat.cmd, ubercombat-vars.inc(727): setvariable STAVES nightstick
- ubercombat.cmd, ubercombat-vars.inc(728): setvariable POLEARMS spear
- ubercombat.cmd, ubercombat-vars.inc(729): setvariable RANGED.BOW shortbow
- ubercombat.cmd, ubercombat-vars.inc(730): setvariable RANGED.CROSSBOW NULL
- ubercombat.cmd, ubercombat-vars.inc(731): setvariable RANGED.SLING sling
- ubercombat.cmd, ubercombat-vars.inc(732): setvariable LTWEAPON bola
- ubercombat.cmd, ubercombat-vars.inc(733): setvariable HTWEAPON spear
- ubercombat.cmd, ubercombat-vars.inc(736): setvariable OHWEAPON bola
- ubercombat.cmd, ubercombat-vars.inc(740): setvariable ALTWEAPON1 NULL
- ubercombat.cmd, ubercombat-vars.inc(741): setvariable ALTWEAPON2 NULL
- ubercombat.cmd, ubercombat-vars.inc(742): setvariable ALTWEAPON3 NULL
- ubercombat.cmd, ubercombat-vars.inc(745): setvariable BRAWLWEAPON Nizukal
- ubercombat.cmd, ubercombat-vars.inc(748): setvariable BSWEAPON NULL
- ubercombat.cmd, ubercombat-vars.inc(751): setvariable MAX.LEARNINGRATE 33
- ubercombat.cmd, ubercombat-vars.inc(754): setvariable MAX.TIME 240
- ubercombat.cmd, ubercombat-vars.inc(758): setvariable MAX.TRAIN 7200
- ubercombat.cmd, ubercombat-vars.inc(761): setvariable SE.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(762): setvariable LE.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(763): setvariable THE.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(764): setvariable SB.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(765): setvariable LB.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(766): setvariable THB.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(767): setvariable POLEARMS.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(768): setvariable STAVES.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(769): setvariable BOW.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(770): setvariable CROSSBOW.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(771): setvariable SLINGS.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(772): setvariable LT.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(773): setvariable HT.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(774): setvariable OH.STANCE NULL
- ubercombat.cmd, ubercombat-vars.inc(777): setvariable BACKTRAIN ON
- ubercombat.cmd, ubercombat-vars.inc(780): setvariable BACKTRAIN.CRITTER BOBCAT1
- ubercombat.cmd, ubercombat-vars.inc(783): setvariable BACKTRAIN.TIME 3600
- ubercombat.cmd, ubercombat-vars.inc(786): setvariable BACKTRAIN.MAGIC OFF
- ubercombat.cmd, ubercombat-vars.inc(789): setvariable BACKTRAIN.SE NULL
- ubercombat.cmd, ubercombat-vars.inc(790): setvariable BACKTRAIN.LE NULL
- ubercombat.cmd, ubercombat-vars.inc(791): setvariable BACKTRAIN.THE NULL
- ubercombat.cmd, ubercombat-vars.inc(792): setvariable BACKTRAIN.SB NULL
- ubercombat.cmd, ubercombat-vars.inc(793): setvariable BACKTRAIN.LB NULL
- ubercombat.cmd, ubercombat-vars.inc(794): setvariable BACKTRAIN.THB NULL
- ubercombat.cmd, ubercombat-vars.inc(795): setvariable BACKTRAIN.STAVES NULL
- ubercombat.cmd, ubercombat-vars.inc(796): setvariable BACKTRAIN.POLEARMS NULL
- ubercombat.cmd, ubercombat-vars.inc(797): setvariable BACKTRAIN.BOW shortbow
- ubercombat.cmd, ubercombat-vars.inc(798): setvariable BACKTRAIN.CROSSBOW NULL
- ubercombat.cmd, ubercombat-vars.inc(799): setvariable BACKTRAIN.SLING sling
- ubercombat.cmd, ubercombat-vars.inc(800): setvariable BACKTRAIN.LT NULL
- ubercombat.cmd, ubercombat-vars.inc(801): setvariable BACKTRAIN.HT NULL
- ubercombat.cmd, ubercombat-vars.inc(802): setvariable BACKTRAIN.BRAWL NULL
- ubercombat.cmd, ubercombat-vars.inc(803): setvariable BACKTRAIN.OH NULL
- ubercombat.cmd, ubercombat-vars.inc(804): setvariable BACKTRAIN.BS NULL
- ubercombat.cmd, ubercombat-vars.inc(807): setvariable Container satchel
- ubercombat.cmd, ubercombat-vars.inc(808): setvariable Container.Boxes haversack
- ubercombat.cmd, ubercombat-vars.inc(809): setvariable Container.Backup duffel bag
- ubercombat.cmd, ubercombat-vars.inc(810): setvariable Container.Crafting tote
- ubercombat.cmd, ubercombat-vars.inc(813): setvariable Container.Ammo short quiver
- ubercombat.cmd, ubercombat-vars.inc(814): setvariable Container.Ammo.Backup arm quiver
- ubercombat.cmd, ubercombat-vars.inc(817): setvariable Container.GemPouch thigh bag
- ubercombat.cmd, ubercombat-vars.inc(820): setvariable Container.Sheath satchel
- ubercombat.cmd, ubercombat-vars.inc(824): setvariable Sheath.1 NULL
- ubercombat.cmd, ubercombat-vars.inc(825): setvariable Sheath.1.Weapons pilum|bow|sling
- ubercombat.cmd, ubercombat-vars.inc(826): setvariable Sheath.2 NULL
- ubercombat.cmd, ubercombat-vars.inc(827): setvariable Sheath.2.Weapons cutlass|throwing axe
- ubercombat.cmd, ubercombat-vars.inc(828): setvariable Sheath.3 NULL
- ubercombat.cmd, ubercombat-vars.inc(829): setvariable Sheath.3.Weapons bastard sword|sterak axe
- ubercombat.cmd, ubercombat-vars.inc(830): setvariable Sheath.4 NULL
- ubercombat.cmd, ubercombat-vars.inc(831): setvariable Sheath.4.Weapons spear|flail
- ubercombat.cmd: if evaluate: (!0)
- ubercombat.cmd: if returned: True
- ubercombat.cmd, ubercombat-vars.inc(836): setvariable XbowAmmo stone shard
- ubercombat.cmd, ubercombat-vars.inc(837): setvariable BowAmmo cougar arrow
- ubercombat.cmd, ubercombat-vars.inc(838): setvariable SlingAmmo stone shard
- ubercombat.cmd, ubercombat-vars.inc(841): setvariable AmmoStock OFF
- ubercombat.cmd, ubercombat-vars.inc(845): setvariable ARMOR.CHECK ON
- ubercombat.cmd, ubercombat-vars.inc(848): setvariable CHEST.ARMOR steelsilk coat
- ubercombat.cmd, ubercombat-vars.inc(849): setvariable FACE.ARMOR NULL
- ubercombat.cmd, ubercombat-vars.inc(850): setvariable HEAD.ARMOR chain balaclava
- ubercombat.cmd, ubercombat-vars.inc(851): setvariable ARM.ARMOR NULL
- ubercombat.cmd, ubercombat-vars.inc(852): setvariable HAND.ARMOR plate gauntlet
- ubercombat.cmd, ubercombat-vars.inc(853): setvariable LEG.ARMOR scale greaves
- ubercombat.cmd, ubercombat-vars.inc(854): setvariable KNUCKLE knuckle
- ubercombat.cmd, ubercombat-vars.inc(857): setvariable B.CHEST.ARMOR steelsilk coat
- ubercombat.cmd, ubercombat-vars.inc(858): setvariable B.FACE.ARMOR NULL
- ubercombat.cmd, ubercombat-vars.inc(859): setvariable B.HEAD.ARMOR chain balaclava
- ubercombat.cmd, ubercombat-vars.inc(860): setvariable B.ARM.ARMOR NULL
- ubercombat.cmd, ubercombat-vars.inc(861): setvariable B.HAND.ARMOR leather gloves
- ubercombat.cmd, ubercombat-vars.inc(862): setvariable B.LEG.ARMOR rugged greaves
- ubercombat.cmd, ubercombat-vars.inc(866): setvariable MyShield round sipar
- ubercombat.cmd, ubercombat-vars.inc(869): setvariable ArmWorn ON
- ubercombat.cmd, ubercombat-vars.inc(872): setvariable ParryStick ON
- ubercombat.cmd, ubercombat-vars.inc(875): setvariable gemPouch dark pouch
- ubercombat.cmd, ubercombat-vars.inc(878): setvariable Shard.Citizen OFF
- ubercombat.cmd, ubercombat-vars.inc(882): setvariable TrainStealth ON
- ubercombat.cmd, ubercombat-vars.inc(885): setvariable OffhandThrow ON
- ubercombat.cmd, ubercombat-vars.inc(888): setvariable ThrowType lob
- ubercombat.cmd, ubercombat-vars.inc(891): setvariable Bonded OFF
- ubercombat.cmd, ubercombat-vars.inc(894): setvariable WeakAttack OFF
- ubercombat.cmd, ubercombat-vars.inc(897): setvariable AimActions |bob|attack left|attack left
- ubercombat.cmd, ubercombat-vars.inc(901): setvariable TiePouch OFF
- ubercombat.cmd, ubercombat-vars.inc(904): setvariable Gempouch.Worn ON
- ubercombat.cmd, ubercombat-vars.inc(907): setvariable BeltKnife ON
- ubercombat.cmd, ubercombat-vars.inc(910): setvariable Skinner knife
- ubercombat.cmd, ubercombat-vars.inc(913): setvariable Loot.Monsters ON
- ubercombat.cmd, ubercombat-vars.inc(916): setvariable Loot.Option treasure
- ubercombat.cmd, ubercombat-vars.inc(919): setvariable Loot.Gems ON
- ubercombat.cmd, ubercombat-vars.inc(920): setvariable Loot.Boxes OFF
- ubercombat.cmd, ubercombat-vars.inc(921): setvariable Loot.Metals ON
- ubercombat.cmd, ubercombat-vars.inc(922): setvariable Loot.Scrolls ON
- ubercombat.cmd, ubercombat-vars.inc(923): setvariable Loot.Collectibles OFF
- ubercombat.cmd, ubercombat-vars.inc(924): setvariable Loot.SpiderParts OFF
- ubercombat.cmd, ubercombat-vars.inc(927): setvariable Max.Boxes 8
- ubercombat.cmd, ubercombat-vars.inc(931): setvariable Skin ON
- ubercombat.cmd, ubercombat-vars.inc(932): setvariable Bundle ON
- ubercombat.cmd, ubercombat-vars.inc(935): setvariable ArrangeTarget SKIN
- ubercombat.cmd, ubercombat-vars.inc(938): setvariable ArrangeAll ON
- ubercombat.cmd, ubercombat-vars.inc(941): setvariable MaxBundle 50
- ubercombat.cmd, ubercombat-vars.inc(944): setvariable TieBundle OFF
- ubercombat.cmd, ubercombat-vars.inc(947): setvariable Snipe OFF
- ubercombat.cmd, ubercombat-vars.inc(950): setvariable Poach ON
- ubercombat.cmd, ubercombat-vars.inc(953): setvariable SNAP.FIRE 3
- ubercombat.cmd, ubercombat-vars.inc(956): setvariable Retreat OFF
- ubercombat.cmd, ubercombat-vars.inc(959): setvariable Dance.Count 0
- ubercombat.cmd, ubercombat-vars.inc(962): setvariable Tactics ON
- ubercombat.cmd, ubercombat-vars.inc(965): setvariable APPRAISE ON
- ubercombat.cmd, ubercombat-vars.inc(968): setvariable HUNT ON
- ubercombat.cmd, ubercombat-vars.inc(971): setvariable APP.ITEMS ON
- ubercombat.cmd, ubercombat-vars.inc(974): setvariable app1 coat
- ubercombat.cmd, ubercombat-vars.inc(975): setvariable app2 balaclava
- ubercombat.cmd, ubercombat-vars.inc(976): setvariable app3 cassock
- ubercombat.cmd, ubercombat-vars.inc(979): setvariable Crystal OFF
- ubercombat.cmd, ubercombat-vars.inc(982): setvariable Zills ON
- ubercombat.cmd, ubercombat-vars.inc(985): setvariable Zill.Name zills
- ubercombat.cmd, ubercombat-vars.inc(988): setvariable F2P OFF
- ubercombat.cmd, ubercombat-vars.inc(991): setvariable WarHorn OFF
- ubercombat.cmd, ubercombat-vars.inc(994): setvariable Wand1 NULL
- ubercombat.cmd, ubercombat-vars.inc(995): setvariable Wand2 NULL
- ubercombat.cmd, ubercombat-vars.inc(998): setvariable Wand1.Container
- ubercombat.cmd, ubercombat-vars.inc(999): setvariable Wand2.Container
- ubercombat.cmd, ubercombat-vars.inc(1002): setvariable EGG OFF
- ubercombat.cmd, ubercombat-vars.inc(1005): setvariable Magic.Tattoo OFF
- ubercombat.cmd, ubercombat-vars.inc(1009): setvariable Armor.Noob OFF
- ubercombat.cmd, ubercombat-vars.inc(1011): setvariable PLATE1 gauntlet
- ubercombat.cmd, ubercombat-vars.inc(1012): setvariable PLATE2 greaves
- ubercombat.cmd, ubercombat-vars.inc(1013): setvariable PLATE3 NULL
- ubercombat.cmd, ubercombat-vars.inc(1014): setvariable PLATE4 NULL
- ubercombat.cmd, ubercombat-vars.inc(1016): setvariable LIGHTARMOR1 rugged gloves
- ubercombat.cmd, ubercombat-vars.inc(1017): setvariable LIGHTARMOR2 rugged greaves
- ubercombat.cmd, ubercombat-vars.inc(1018): setvariable LIGHTARMOR3 NULL
- ubercombat.cmd, ubercombat-vars.inc(1019): setvariable LIGHTARMOR4 NULL
- ubercombat.cmd, ubercombat-vars.inc(1027): setvariable RETURN.TO.COMBAT ON
- ubercombat.cmd, ubercombat-vars.inc(1030): setvariable AUTOHEAL ON
- ubercombat.cmd, ubercombat-vars.inc(1032): setvariable SELLSKINS ON
- ubercombat.cmd, ubercombat-vars.inc(1034): setvariable SELLGEMS ON
- ubercombat.cmd, ubercombat-vars.inc(1036): setvariable REPAIR.ARMOR ON
- ubercombat.cmd, ubercombat-vars.inc(1038): setvariable BANKRUN ON
- ubercombat.cmd, ubercombat-vars.inc(1040): setvariable GET.FAVORS ON
- ubercombat.cmd, ubercombat-vars.inc(1041): setvariable FAVOR.GOD meraud
- ubercombat.cmd, ubercombat-vars.inc(1043): setvariable CLIMBING ON
- ubercombat.cmd, ubercombat-vars.inc(1045): setvariable MAGIC.ROPE OFF
- ubercombat.cmd, ubercombat-vars.inc(1046): setvariable ROPE.NAME climbing rope
- ubercombat.cmd, ubercombat-vars.inc(1047): setvariable ROPE.CONTAINER NULL
- ubercombat.cmd, ubercombat-vars.inc(1049): setvariable COLLECTING ON
- ubercombat.cmd, ubercombat-vars.inc(1051): setvariable BRAIDING ON
- ubercombat.cmd, ubercombat-vars.inc(1053): setvariable RAVEN ON
- ubercombat.cmd, ubercombat-vars.inc(1055): setvariable TEXTBOOK ON
- ubercombat.cmd, ubercombat-vars.inc(1057): setvariable TEXTBOOK.TYPE compendium
- ubercombat.cmd, ubercombat-vars.inc(1058): setvariable TEXTBOOK.CONTAINER satchel
- ubercombat.cmd, ubercombat-vars.inc(1060): setvariable DISARM ON
- ubercombat.cmd, ubercombat-vars.inc(1062): setvariable STEAL OFF
- ubercombat.cmd, ubercombat-vars.inc(1064): setvariable ALCHEMY ON
- ubercombat.cmd, ubercombat-vars.inc(1065): setvariable ENGINEERING OFF
- ubercombat.cmd, ubercombat-vars.inc(1066): setvariable FORGING OFF
- ubercombat.cmd, ubercombat-vars.inc(1067): setvariable OUTFITTING ON
- ubercombat.cmd, ubercombat-vars.inc(1068): setvariable ENCHANTING OFF
- ubercombat.cmd, ubercombat-vars.inc(1070): setvariable ALMANAC OFF
- ubercombat.cmd, ubercombat-vars.inc(1072): setvariable ALMANAC.TYPE almanac
- ubercombat.cmd, ubercombat-vars.inc(1075): setvariable LOCKPICK.ITEM NULL
- ubercombat.cmd, ubercombat-vars.inc(1077): setvariable PILGRIM ON
- ubercombat.cmd, ubercombat-vars.inc(1079): setvariable NO.CONTACT OFF
- ubercombat.cmd, ubercombat-vars.inc(1081): setvariable LOG.ON.STUN ON
- ubercombat.cmd, ubercombat-vars.inc(1083): setvariable ONLINE.TIME 0
- ubercombat.cmd, ubercombat-vars.inc(1085): setvariable FANGCOVE OFF
- ubercombat.cmd, ubercombat-vars.inc(1087): setvariable JumpJewelry OFF
- ubercombat.cmd, ubercombat-vars.inc(1088): setvariable JewerlyVerb ironwood ring
- ubercombat.cmd, ubercombat-vars.inc(1090): setvariable PocketEmpath NULL
- ubercombat.cmd, ubercombat-vars.inc(1092): setvariable EmpathRoom
- ubercombat.cmd, ubercombat-vars.inc(1094): setvariable Tipping 0
- ubercombat.cmd, ubercombat-vars.inc(1095): setvariable BankBot morph
- ubercombat.cmd, ubercombat-vars.inc(1096): setvariable TipRoom 753
- ubercombat.cmd, ubercombat-vars.inc(1098): setvariable CLAN OFF
- ubercombat.cmd, ubercombat-vars.inc(1099): setvariable CLAN.ITEM human skull
- ubercombat.cmd, ubercombat-vars.inc(1106): setvariable Slow.Cast OFF
- ubercombat.cmd, ubercombat-vars.inc(1108): setvariable Cambrinth cambrinth bracer
- ubercombat.cmd, ubercombat-vars.inc(1109): setvariable BigCambrinth NULL
- ubercombat.cmd, ubercombat-vars.inc(1111): setvariable CambrinthMana 3
- ubercombat.cmd, ubercombat-vars.inc(1113): setvariable CambrinthCharge 2
- ubercombat.cmd, ubercombat-vars.inc(1115): setvariable POWERP ON
- ubercombat.cmd, ubercombat-vars.inc(1117): setvariable Magic.Rate 10
- ubercombat.cmd, ubercombat-vars.inc(1119): setvariable MAGIC.SNAP 0
- ubercombat.cmd, ubercombat-vars.inc(1121): setvariable Ritual amulet
- ubercombat.cmd, ubercombat-vars.inc(1122): setvariable RitualContainer NULL
- ubercombat.cmd, ubercombat-vars.inc(1124): setvariable TMFoci NULL
- ubercombat.cmd, ubercombat-vars.inc(1127): setvariable Symbiosis OFF
- ubercombat.cmd, ubercombat-vars.inc(1129): setvariable Symbiosis.Buffs OFF
- ubercombat.cmd, ubercombat-vars.inc(1131): setvariable Target.Mana 5
- ubercombat.cmd, ubercombat-vars.inc(1132): setvariable Debil.Mana 5
- ubercombat.cmd, ubercombat-vars.inc(1133): setvariable Util.Mana 5
- ubercombat.cmd, ubercombat-vars.inc(1134): setvariable Aug.Mana 5
- ubercombat.cmd, ubercombat-vars.inc(1135): setvariable Ward.Mana 5
- ubercombat.cmd, ubercombat-vars.inc(1136): setvariable Sorcery.Mana 4
- ubercombat.cmd, ubercombat-vars.inc(1139): setvariable SMART.SPELLS ON
- ubercombat.cmd, ubercombat-vars.inc(1142): setvariable NoCambTM OFF
- ubercombat.cmd, ubercombat-vars.inc(1149): setvariable Necro.Heal ON
- ubercombat.cmd, ubercombat-vars.inc(1152): setvariable NecroHeal.Critter NULL
- ubercombat.cmd, ubercombat-vars.inc(1154): setvariable NecroRitual ON
- ubercombat.cmd, ubercombat-vars.inc(1156): setvariable Risen ON
- ubercombat.cmd, ubercombat-vars.inc(1158): setvariable QuickenEarth OFF
- ubercombat.cmd, ubercombat-vars.inc(1159): setvariable QE.Mana 15
- ubercombat.cmd, ubercombat-vars.inc(1160): setvariable CFB.Mana 20
- ubercombat.cmd, ubercombat-vars.inc(1162): setvariable Necro.Target.Spell ACS
- ubercombat.cmd, ubercombat-vars.inc(1163): setvariable Necro.Debil.Spell PV
- ubercombat.cmd, ubercombat-vars.inc(1164): setvariable Necro.Utility.Spell ROG
- ubercombat.cmd, ubercombat-vars.inc(1165): setvariable Necro.Augment.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1166): setvariable Necro.Warding.Spell CH
- ubercombat.cmd, ubercombat-vars.inc(1167): setvariable Necro.Sorcery.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1169): setvariable Necro.Buffs |PHP|QE|REI|ROC
- ubercombat.cmd, ubercombat-vars.inc(1173): setvariable Bard.Enchante ON
- ubercombat.cmd, ubercombat-vars.inc(1178): setvariable enchantes |AEWO|HODI|FAE|CARE|PYRE|GJ
- ubercombat.cmd, ubercombat-vars.inc(1179): setvariable enchante.mana |5|4|5|7|7|6
- ubercombat.cmd, ubercombat-vars.inc(1181): setvariable Bard.Target.Spell BOS
- ubercombat.cmd, ubercombat-vars.inc(1182): setvariable Bard.Debil.Spell DMRS
- ubercombat.cmd, ubercombat-vars.inc(1183): setvariable Bard.Utility.Spell AOT
- ubercombat.cmd, ubercombat-vars.inc(1184): setvariable Bard.Augment.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1185): setvariable Bard.Warding.Spell NAME
- ubercombat.cmd, ubercombat-vars.inc(1186): setvariable Bard.Sorcery.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1188): setvariable Bard.Buffs |MIS|HARM|RAGE|REPR
- ubercombat.cmd, ubercombat-vars.inc(1192): setvariable Summoning ON
- ubercombat.cmd, ubercombat-vars.inc(1194): setvariable element fire
- ubercombat.cmd, ubercombat-vars.inc(1196): setvariable WM.Target.Spell FB
- ubercombat.cmd, ubercombat-vars.inc(1197): setvariable WM.Debil.Spell EE
- ubercombat.cmd, ubercombat-vars.inc(1198): setvariable WM.Utility.Spell ETF
- ubercombat.cmd, ubercombat-vars.inc(1199): setvariable WM.Augment.Spell YS
- ubercombat.cmd, ubercombat-vars.inc(1200): setvariable WM.Warding.Spell ES
- ubercombat.cmd, ubercombat-vars.inc(1201): setvariable WM.Sorcery.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1203): setvariable WM.Buffs |TW|SW|Zephyr|SUF|Ignite
- ubercombat.cmd, ubercombat-vars.inc(1206): setvariable SummonWeapons ON
- ubercombat.cmd, ubercombat-vars.inc(1208): setvariable SummonElement fire
- ubercombat.cmd, ubercombat-vars.inc(1210): setvariable SummonTemplate 0
- ubercombat.cmd, ubercombat-vars.inc(1213): setvariable SummonWeight 1
- ubercombat.cmd, ubercombat-vars.inc(1215): setvariable SummonHT ON
- ubercombat.cmd, ubercombat-vars.inc(1216): setvariable SummonLT ON
- ubercombat.cmd, ubercombat-vars.inc(1217): setvariable SummonSE ON
- ubercombat.cmd, ubercombat-vars.inc(1218): setvariable SummonLE ON
- ubercombat.cmd, ubercombat-vars.inc(1219): setvariable SummonTHE OFF
- ubercombat.cmd, ubercombat-vars.inc(1220): setvariable SummonSB OFF
- ubercombat.cmd, ubercombat-vars.inc(1221): setvariable SummonLB ON
- ubercombat.cmd, ubercombat-vars.inc(1222): setvariable SummonTHB ON
- ubercombat.cmd, ubercombat-vars.inc(1223): setvariable SummonPolearms OFF
- ubercombat.cmd, ubercombat-vars.inc(1224): setvariable SummonStaves OFF
- ubercombat.cmd, ubercombat-vars.inc(1226): setvariable WMIngot OFF
- ubercombat.cmd, ubercombat-vars.inc(1228): setvariable IngotContainer sigil ring
- ubercombat.cmd, ubercombat-vars.inc(1231): setvariable MM.Target.Spell DO
- ubercombat.cmd, ubercombat-vars.inc(1232): setvariable MM.Debil.Spell MB
- ubercombat.cmd, ubercombat-vars.inc(1233): setvariable MM.Utility.Spell PG
- ubercombat.cmd, ubercombat-vars.inc(1234): setvariable MM.Augment.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1235): setvariable MM.Warding.Spell Psy
- ubercombat.cmd, ubercombat-vars.inc(1236): setvariable MM.Sorcery.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1238): setvariable MM.Buffs |CV|PSY|SEER|Shadows
- ubercombat.cmd, ubercombat-vars.inc(1241): setvariable Predict.Tool NULL
- ubercombat.cmd, ubercombat-vars.inc(1243): setvariable Telescope.Stow NULL
- ubercombat.cmd, ubercombat-vars.inc(1246): setvariable Cleric.Target.Spell CHS
- ubercombat.cmd, ubercombat-vars.inc(1247): setvariable Cleric.Debil.Spell SICK
- ubercombat.cmd, ubercombat-vars.inc(1248): setvariable Cleric.Utility.Spell DR
- ubercombat.cmd, ubercombat-vars.inc(1249): setvariable Cleric.Augment.Spell MAPP
- ubercombat.cmd, ubercombat-vars.inc(1250): setvariable Cleric.Warding.Spell MPP
- ubercombat.cmd, ubercombat-vars.inc(1251): setvariable Cleric.Sorcery.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1253): setvariable Cleric.Buffs |MAPP|PFE|Centering
- ubercombat.cmd, ubercombat-vars.inc(1255): setvariable OM.Mana 20
- ubercombat.cmd, ubercombat-vars.inc(1257): setvariable FavorOrb meraud
- ubercombat.cmd, ubercombat-vars.inc(1259): setvariable OM.Buffs |MAPP|PFE|Centering
- ubercombat.cmd, ubercombat-vars.inc(1261): setvariable ClericRituals ON
- ubercombat.cmd, ubercombat-vars.inc(1263): setvariable HolyWater chalice
- ubercombat.cmd, ubercombat-vars.inc(1266): setvariable Ranger.Target.Spell CAC
- ubercombat.cmd, ubercombat-vars.inc(1267): setvariable Ranger.Debil.Spell DE
- ubercombat.cmd, ubercombat-vars.inc(1268): setvariable Ranger.Utility.Spell EM
- ubercombat.cmd, ubercombat-vars.inc(1269): setvariable Ranger.Augment.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1270): setvariable Ranger.Warding.Spell EY
- ubercombat.cmd, ubercombat-vars.inc(1271): setvariable Ranger.Sorcery.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1273): setvariable Ranger.Buffs |COTC|EM|STW|SKS|INST
- ubercombat.cmd, ubercombat-vars.inc(1276): setvariable Paladin.Target.Spell FST
- ubercombat.cmd, ubercombat-vars.inc(1277): setvariable Paladin.Debil.Spell Shatter
- ubercombat.cmd, ubercombat-vars.inc(1278): setvariable Paladin.Utility.Spell AS
- ubercombat.cmd, ubercombat-vars.inc(1279): setvariable Paladin.Augment.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1280): setvariable Paladin.Warding.Spell SP
- ubercombat.cmd, ubercombat-vars.inc(1281): setvariable Paladin.Sorcery.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1283): setvariable Paladin.Buffs |AA|Courage|HES|RW|SR
- ubercombat.cmd, ubercombat-vars.inc(1286): setvariable Trader.Target.Spell CRD
- ubercombat.cmd, ubercombat-vars.inc(1287): setvariable Trader.Debil.Spell FLU
- ubercombat.cmd, ubercombat-vars.inc(1288): setvariable Trader.Utility.Spell NOU
- ubercombat.cmd, ubercombat-vars.inc(1289): setvariable Trader.Augment.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1290): setvariable Trader.Warding.Spell MOM
- ubercombat.cmd, ubercombat-vars.inc(1291): setvariable Trader.Sorcery.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1293): setvariable Trader.Buffs |Blur|LGV|TRC|FIN
- ubercombat.cmd, ubercombat-vars.inc(1296): setvariable Empath.Target.Spell PARALYSIS
- ubercombat.cmd, ubercombat-vars.inc(1297): setvariable Empath.Debil.Spell NB
- ubercombat.cmd, ubercombat-vars.inc(1298): setvariable Empath.Utility.Spell GS
- ubercombat.cmd, ubercombat-vars.inc(1299): setvariable Empath.Augment.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1300): setvariable Empath.Warding.Spell POP
- ubercombat.cmd, ubercombat-vars.inc(1301): setvariable Empath.Sorcery.Spell NULL
- ubercombat.cmd, ubercombat-vars.inc(1303): setvariable Empath.Buffs |AGS|BS|HEAL|IC|REGENERATE
- ubercombat.cmd, ubercombat-vars.inc(1305): setvariable Guardian.Spirit ON
- ubercombat.cmd, ubercombat-vars.inc(1308): setvariable Construct.Only ON
- ubercombat.cmd, ubercombat-vars.inc(1310): setvariable Manipulate ON
- ubercombat.cmd, ubercombat-vars.inc(1314): setvariable BACKTRAIN1 NULL
- ubercombat.cmd, ubercombat-vars.inc(1315): setvariable BACKTRAIN2 NULL
- ubercombat.cmd, ubercombat-vars.inc(1316): setvariable BACKTRAIN3 NULL
- ubercombat.cmd, ubercombat-vars.inc(1318): setvariable Ambush ON
- ubercombat.cmd, ubercombat-vars.inc(1321): setvariable khriSTEADY ON
- ubercombat.cmd, ubercombat-vars.inc(1322): setvariable khriSTRIKE ON
- ubercombat.cmd, ubercombat-vars.inc(1323): setvariable khriFOCUS ON
- ubercombat.cmd, ubercombat-vars.inc(1324): setvariable khriHASTEN ON
- ubercombat.cmd, ubercombat-vars.inc(1325): setvariable khriELUSION ON
- ubercombat.cmd, ubercombat-vars.inc(1326): setvariable khriENDURE ON
- ubercombat.cmd, ubercombat-vars.inc(1327): setvariable khriELIMINATE ON
- ubercombat.cmd, ubercombat-vars.inc(1328): setvariable khriINTIMIDATE ON
- ubercombat.cmd, ubercombat-vars.inc(1329): setvariable khriAVOIDANCE ON
- ubercombat.cmd, ubercombat-vars.inc(1330): setvariable khriPROWESS ON
- ubercombat.cmd, ubercombat-vars.inc(1331): setvariable khriPLUNDER ON
- ubercombat.cmd, ubercombat-vars.inc(1332): setvariable khriTERRIFY ON
- ubercombat.cmd, ubercombat-vars.inc(1333): setvariable khriSIGHT ON
- ubercombat.cmd, ubercombat-vars.inc(1334): setvariable khriFLIGHT ON
- ubercombat.cmd, ubercombat-vars.inc(1335): setvariable khriSAGACITY ON
- ubercombat.cmd, ubercombat-vars.inc(1336): setvariable khriHARRIER ON
- ubercombat.cmd, ubercombat-vars.inc(1337): setvariable khriDARKEN ON
- ubercombat.cmd, ubercombat-vars.inc(1338): setvariable khriDAMPEN ON
- ubercombat.cmd, ubercombat-vars.inc(1339): setvariable khriSHADOWSTEP ON
- ubercombat.cmd, ubercombat-vars.inc(1340): setvariable khriEVANESCENCE OFF
- ubercombat.cmd, ubercombat-vars.inc(1341): setvariable khriGUILE ON
- ubercombat.cmd, ubercombat-vars.inc(1342): setvariable khriCREDENCE OFF
- ubercombat.cmd, ubercombat-vars.inc(1343): setvariable khriCALM OFF
- ubercombat.cmd, ubercombat-vars.inc(1344): setvariable khriSERENITY OFF
- ubercombat.cmd, ubercombat-vars.inc(1345): setvariable khriFRIGHT OFF
- ubercombat.cmd, ubercombat-vars.inc(1346): setvariable khriCUNNING OFF
- ubercombat.cmd, ubercombat-vars.inc(1347): setvariable khriSAFE OFF
- ubercombat.cmd, ubercombat-vars.inc(1351): setvariable Whirlwind ON
- ubercombat.cmd, ubercombat-vars.inc(1353): setvariable DualWield ON
- ubercombat.cmd, ubercombat-vars.inc(1355): setvariable DW.Weapon1 NULL
- ubercombat.cmd, ubercombat-vars.inc(1356): setvariable DW.Weapon2 NULL
- ubercombat.cmd, ubercombat-vars.inc(1357): setvariable DW.Weapon3 NULL
- ubercombat.cmd, ubercombat-vars.inc(1360): setvariable barbEagle ON
- ubercombat.cmd, ubercombat-vars.inc(1361): setvariable barbBadger ON
- ubercombat.cmd, ubercombat-vars.inc(1362): setvariable barbPanther ON
- ubercombat.cmd, ubercombat-vars.inc(1363): setvariable barbPiranha ON
- ubercombat.cmd, ubercombat-vars.inc(1364): setvariable barbDragon ON
- ubercombat.cmd, ubercombat-vars.inc(1365): setvariable barbMonkey ON
- ubercombat.cmd, ubercombat-vars.inc(1366): setvariable barbTurtle ON
- ubercombat.cmd, ubercombat-vars.inc(1367): setvariable barbOwl OFF
- ubercombat.cmd, ubercombat-vars.inc(1368): setvariable barbBear OFF
- ubercombat.cmd, ubercombat-vars.inc(1369): setvariable barbBuffalo OFF
- ubercombat.cmd, ubercombat-vars.inc(1370): setvariable barbPython ON
- ubercombat.cmd, ubercombat-vars.inc(1371): setvariable barbSwan OFF
- ubercombat.cmd, ubercombat-vars.inc(1372): setvariable barbToad OFF
- ubercombat.cmd, ubercombat-vars.inc(1373): setvariable barbWolverine OFF
- ubercombat.cmd, ubercombat-vars.inc(1375): setvariable roarEmbrace OFF
- ubercombat.cmd, ubercombat-vars.inc(1376): setvariable roarEverild ON
- ubercombat.cmd, ubercombat-vars.inc(1377): setvariable roarWail OFF
- ubercombat.cmd, ubercombat-vars.inc(1378): setvariable roarScreech OFF
- ubercombat.cmd, ubercombat-vars.inc(1379): setvariable roarShriek OFF
- ubercombat.cmd, ubercombat-vars.inc(1380): setvariable roarAnger ON
- ubercombat.cmd, ubercombat-vars.inc(1382): setvariable zerkFamine ON
- ubercombat.cmd, ubercombat-vars.inc(1383): setvariable zerkAvalanche ON
- ubercombat.cmd, ubercombat-vars.inc(1384): setvariable zerkTsunami OFF
- ubercombat.cmd, ubercombat-vars.inc(1385): setvariable zerkWildfire OFF
- ubercombat.cmd, ubercombat-vars.inc(1386): setvariable zerkEarthquake OFF
- ubercombat.cmd, ubercombat-vars.inc(1387): setvariable zerkTornado OFF
- ubercombat.cmd, ubercombat-vars.inc(1388): setvariable zerkFlashflood OFF
- ubercombat.cmd, ubercombat-vars.inc(1389): setvariable zerkLandslide OFF
- ubercombat.cmd, ubercombat-vars.inc(1391): setvariable medContemplation ON
- ubercombat.cmd, ubercombat-vars.inc(1392): setvariable medTenacity ON
- ubercombat.cmd, ubercombat-vars.inc(1393): setvariable medSerenity ON
- **** LOADED Nizukal VARIABLES
- ubercombat.cmd: if evaluate: "Nizukal" = "NULL"
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: "Nizukal" = "NULL"
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: "Nizukal" = "NULL"
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: "Nizukal" = "NULL"
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: "Nizukal" = "NULL"
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: "Nizukal" = "NULL"
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: "Nizukal" = "NULL"
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre("Nizukal", ("Versahja|Nizukal|NULL|NULL|NULL|NULL|NULL|NULL|NULL|NULL|NULL"))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd, ubercombat-vars.inc(5912): passing label: endofvars
- ubercombat.cmd, ubercombat-buffs.inc(1): goto END.BUFFS.FILE
- ubercombat.cmd: if evaluate: (toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(699): pause 0.0001
- ubercombat.cmd(700): gosub stowing
- ubercombat.cmd(11759): delay 0.0001
- ubercombat.cmd(11760): setvariable LOCATION STOWING
- ubercombat.cmd(11761): pause 0.001
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "%Sheath.Weapons")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "\bfan\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("", "(crossbow|bow|short bow|sling|arbalest)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "cambrinth bracer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "almanac")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "lumpy bundle") && (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11769): pause 0.001
- ubercombat.cmd(11770): pause 0.001
- ubercombat.cmd: if evaluate: matchre(" ", "material")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "zills")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "rope")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11785): pause 0.001
- >
- ubercombat.cmd(11786): pause 0.001
- ubercombat.cmd: if evaluate: contains(" ", "(granite block|block)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11791): pause 0.001
- ubercombat.cmd: if evaluate: (0) && (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11800): return
- ubercombat.cmd(701): pause 0.0001
- ubercombat.cmd: if evaluate: (348 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre ("Nizukal", "(Alucios|Valgrind|Hvinir|Idavoll|Aerithius|Drunvalo|Akios|Teothius)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(709): setvariable LootOptions OFF|ON|ON|ON|OFF
- ubercombat.cmd(719): eval: COMBAT.CRITTER toupper("YOUNG OGRE")
- ubercombat.cmd(719): eval result: COMBAT.CRITTER=YOUNG OGRE
- ubercombat.cmd(720): eval: BACKTRAIN.CRITTER toupper("BOBCAT1")
- ubercombat.cmd(720): eval result: BACKTRAIN.CRITTER=BOBCAT1
- ubercombat.cmd: if evaluate: matchre(toupper("thigh bag", "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ((amulet) && !matchre(toupper("amulet"), "NULL"))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("round sipar",) "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: !matchre(toupper("round sipar",) "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: !matchre(toupper("YOUNG OGRE"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("meraud",) "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("meraud",) "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("round sipar",) "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON",) "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON",) "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF|ON|ON|ON|OFF"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("0"), "1")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("0"), "0")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(771): setvariable Bundle.Wear 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("SKIN"), "(PART|SKIN|BONE)")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("SKIN"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(826): setvariable medContemplation 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(827): setvariable medTenacity 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(828): setvariable medSerenity 1
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(834): setvariable barbEagle 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(835): setvariable barbBadger 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(836): setvariable barbPiranha 1
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(838): setvariable barbMonkey 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(839): setvariable barbTurtle 1
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(843): setvariable barbDragon 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(844): setvariable barbPython 1
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(849): setvariable roarEverild 1
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(853): setvariable roarAnger 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(855): setvariable zerkFamine 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(856): setvariable zerkAvalanche 1
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(863): setvariable zerkLandslide 0
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(865): setvariable zerkTsunami 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(866): setvariable zerkWildfire 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(867): setvariable zerkEarthquake 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(868): setvariable zerkTornado 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(869): setvariable zerkFlashflood 0
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(877): setvariable barbOwl 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(878): setvariable barbBear 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(879): setvariable barbBuffalo 0
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(881): setvariable barbSwan 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(882): setvariable barbToad 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(883): setvariable barbWolverine 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(884): setvariable roarEmbrace 0
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(886): setvariable roarWail 0
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(888): setvariable roarScreech 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(889): setvariable roarShriek 0
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(890): setvariable khriSTEADY 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(891): setvariable khriSTRIKE 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(892): setvariable khriFOCUS 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(893): setvariable khriHASTEN 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(894): setvariable khriELUSION 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(895): setvariable khriENDURE 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(896): setvariable khriINTIMIDATE 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(897): setvariable khriAVOIDANCE 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(898): setvariable khriPROWESS 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(899): setvariable khriPLUNDER 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(900): setvariable khriTERRIFY 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(901): setvariable khriFLIGHT 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(902): setvariable khriSAGACITY 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(903): setvariable khriHARRIER 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(904): setvariable khriDARKEN 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(905): setvariable khriDAMPEN 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(906): setvariable khriSHADOWSTEP 1
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(908): setvariable khriELIMINATE 1
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(909): setvariable khriGUILE 1
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(933): setvariable khriEVANESCENCE 0
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(935): setvariable khriCREDENCE 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(936): setvariable khriCALM 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(937): setvariable khriSERENITY 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(938): setvariable khriFRIGHT 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(939): setvariable khriCUNNING 0
- ubercombat.cmd: if evaluate: matchre(toupper("1"), "OFF")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(941): setvariable khriSAFE 0
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("OFF"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "ON") && (!0)
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("ON"), "OFF") || (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("0"), "1")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("0"), "0")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: !matchre(toupper("lob"), "(LOB|HURL|THROW)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("fire"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Cleric", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: !matchre(toupper("gauntlet"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: !matchre(toupper("greaves"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("rugged gloves"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: !matchre(toupper("rugged greaves"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(996): eval: BowAmmo tolower("cougar arrow")
- ubercombat.cmd(996): eval result: BowAmmo=cougar arrow
- ubercombat.cmd(997): eval: SlingAmmo tolower("stone shard")
- ubercombat.cmd(997): eval result: SlingAmmo=stone shard
- ubercombat.cmd(998): eval: XbowAmmo tolower("stone shard")
- ubercombat.cmd(998): eval result: XbowAmmo=stone shard
- ubercombat.cmd: if evaluate: ("cougar arrow" = "blunt tip arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "long mistwood arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "long silver arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "slender tip arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "slim cane arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "pyramid head arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "serrated bone arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "bone-tipped arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "blunt-tip oak bolt")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "blunt tip bolt")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "blunt flint-tip bolt")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "broad barbed bolt")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "slender tip bolt")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "thin steel-tip bolt")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "serrated bone arrow")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("cougar arrow" = "null") && ("stone shard" = "null") && ("stone shard" = "null")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1016): setvariable Wand3 NULL
- ubercombat.cmd: if evaluate: matchre(tolower("NULL"), "second")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (NULL)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Bard")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Bard")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Empath")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Empath")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Empath")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Cleric")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: ("Cleric" = "Warrior Mage")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Barbarian")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Necromancer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Moon Mage")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Paladin")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Necromancer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Warrior Mage")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" != "Warrior Mage") || matchre(toupper("ON"), "OFF")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: ("Cleric" = "Warrior Mage")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && (0 = 0)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1073): setvariable SEWEAPON NULL
- ubercombat.cmd(1074): setvariable LEWEAPON NULL
- ubercombat.cmd(1075): setvariable THEWEAPON NULL
- ubercombat.cmd(1076): setvariable SBWEAPON NULL
- ubercombat.cmd(1077): setvariable LBWEAPON NULL
- ubercombat.cmd(1078): setvariable THBWEAPON NULL
- ubercombat.cmd(1079): setvariable STAVES NULL
- ubercombat.cmd(1080): setvariable POLEARMS NULL
- ubercombat.cmd(1081): setvariable RANGED.BOW shortbow
- ubercombat.cmd(1082): setvariable RANGED.CROSSBOW NULL
- ubercombat.cmd(1083): setvariable RANGED.SLING sling
- ubercombat.cmd(1084): setvariable LTWEAPON NULL
- ubercombat.cmd(1085): setvariable HTWEAPON NULL
- ubercombat.cmd(1086): setvariable BRAWLWEAPON NULL
- ubercombat.cmd(1087): setvariable OHWEAPON NULL
- ubercombat.cmd(1088): setvariable BSWEAPON NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1089): setvariable Small_Edged NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1090): setvariable Large_Edged NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1091): setvariable Twohanded_Edged NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1092): setvariable Small_Blunt NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1093): setvariable Large_Blunt NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1094): setvariable Twohanded_Blunt NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1095): setvariable Staves NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1096): setvariable Polearms NULL
- ubercombat.cmd: if evaluate: matchre(toupper("shortbow"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1098): setvariable Crossbow NULL
- ubercombat.cmd: if evaluate: matchre(toupper("sling"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1100): setvariable Light_Thrown NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1101): setvariable Heavy_Thrown NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1102): setvariable Brawling NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1103): setvariable Offhand_Weapon NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1104): setvariable Backstab NULL
- ubercombat.cmd(1105): setvariable Backtraining 1
- ubercombat.cmd(1110): passing label: WEAPON_SETUP
- ubercombat.cmd(1111): setvariable pathsensetime 0
- ubercombat.cmd(1112): setvariable skillcount 0
- ubercombat.cmd(1113): setvariable combatcount 0
- ubercombat.cmd(1114): setvariable combatsToCheck
- ubercombat.cmd(1115): setvariable combatsToTrain
- ubercombat.cmd(1116): setvariable GemsFull 0
- ubercombat.cmd: if evaluate: ("Cleric" != "Thief")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1128): setvariable Backstab NULL
- ubercombat.cmd(1129): setvariable BSWEAPON NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1131): setvariable Small_Edged NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1132): setvariable Offhand_Weapon NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1133): setvariable Backstab NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1134): setvariable Large_Edged NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1135): setvariable Twohanded_Edged NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1136): setvariable Small_Blunt NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1137): setvariable Large_Blunt NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1138): setvariable Twohanded_Blunt NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1139): setvariable Staves NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1140): setvariable Polearms NULL
- ubercombat.cmd: if evaluate: matchre(toupper("shortbow"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1142): setvariable Crossbow NULL
- ubercombat.cmd: if evaluate: matchre(toupper("sling"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1144): setvariable Light_Thrown NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1145): setvariable Heavy_Thrown NULL
- ubercombat.cmd: if evaluate: matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1146): setvariable Brawling NULL
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Warrior Mage") && (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1183): setvariable skills NULL|Bow|NULL|NULL|NULL|NULL|NULL|NULL|NULL|NULL|Slings|NULL|NULL|NULL|NULL|NULL|
- ubercombat.cmd(1184): eval: skills replacere("NULL|Bow|NULL|NULL|NULL|NULL|NULL|NULL|NULL|NULL|Slings|NULL|NULL|NULL|NULL|NULL|", "[Nn][Uu][Ll][Ll]", "")
- ubercombat.cmd(1184): eval result: skills=|Bow|||||||||Slings||||||
- ubercombat.cmd(1185): eval: skills replacere("|Bow|||||||||Slings||||||", "\|+", "|")
- ubercombat.cmd(1185): eval result: skills=|Bow|Slings|
- ubercombat.cmd(1186): eval: skills replacere("|Bow|Slings|", "\|$", "")
- ubercombat.cmd(1186): eval result: skills=|Bow|Slings
- ubercombat.cmd(1187): eval: skillcount count("|Bow|Slings", "|")
- ubercombat.cmd(1187): eval result: skillcount=2
- ubercombat.cmd(1188): setvariable combatsToCheck NULL|Bow|NULL|NULL|NULL|NULL|NULL|NULL|NULL|NULL|Slings|NULL|NULL|NULL|NULL|NULL|
- ubercombat.cmd(1189): eval: combatsToCheck replacere("NULL|Bow|NULL|NULL|NULL|NULL|NULL|NULL|NULL|NULL|Slings|NULL|NULL|NULL|NULL|NULL|", "[Nn][Uu][Ll][Ll]", "")
- ubercombat.cmd(1189): eval result: combatsToCheck=|Bow|||||||||Slings||||||
- ubercombat.cmd(1190): eval: combatsToCheck replacere("|Bow|||||||||Slings||||||", "\|+", "|")
- ubercombat.cmd(1190): eval result: combatsToCheck=|Bow|Slings|
- ubercombat.cmd(1192): setvariable ALLWEAPONS NULL|NULL|NULL|NULL|NULL|NULL|NULL|NULL|NULL|shortbow|NULL|sling|NULL|NULL|NULL|NULL|
- ubercombat.cmd(1193): eval: ALLWEAPONS tolower("NULL|NULL|NULL|NULL|NULL|NULL|NULL|NULL|NULL|shortbow|NULL|sling|NULL|NULL|NULL|NULL|")
- ubercombat.cmd(1193): eval result: ALLWEAPONS=null|null|null|null|null|null|null|null|null|shortbow|null|sling|null|null|null|null|
- ubercombat.cmd(1194): eval: ALLWEAPONS replacere("null|null|null|null|null|null|null|null|null|shortbow|null|sling|null|null|null|null|", "[Nn][Uu][Ll][Ll]", "")
- ubercombat.cmd(1194): eval result: ALLWEAPONS=|||||||||shortbow||sling|||||
- ubercombat.cmd(1195): eval: ALLWEAPONS replacere("|||||||||shortbow||sling|||||", "\|+", "|")
- ubercombat.cmd(1195): eval result: ALLWEAPONS=|shortbow|sling|
- ubercombat.cmd(1196): eval: ALLWEAPONS replacere("|shortbow|sling|", "^\|", "")
- ubercombat.cmd(1196): eval result: ALLWEAPONS=shortbow|sling|
- ubercombat.cmd(1198): eval: Sheath.1.Weapons replacere("pilum|bow|sling", "\|+", "|")
- ubercombat.cmd(1198): eval result: Sheath.1.Weapons=pilum|bow|sling
- ubercombat.cmd(1199): eval: Sheath.1.Weapons replacere("pilum|bow|sling", "\|$", "")
- ubercombat.cmd(1199): eval result: Sheath.1.Weapons=pilum|bow|sling
- ubercombat.cmd(1200): eval: Sheath.2.Weapons replacere("cutlass|throwing axe", "\|+", "|")
- ubercombat.cmd(1200): eval result: Sheath.2.Weapons=cutlass|throwing axe
- ubercombat.cmd(1201): eval: Sheath.2.Weapons replacere("cutlass|throwing axe", "\|$", "")
- ubercombat.cmd(1201): eval result: Sheath.2.Weapons=cutlass|throwing axe
- ubercombat.cmd(1202): eval: Sheath.3.Weapons replacere("bastard sword|sterak axe", "\|+", "|")
- ubercombat.cmd(1202): eval result: Sheath.3.Weapons=bastard sword|sterak axe
- ubercombat.cmd(1203): eval: Sheath.3.Weapons replacere("bastard sword|sterak axe", "\|$", "")
- ubercombat.cmd(1203): eval result: Sheath.3.Weapons=bastard sword|sterak axe
- ubercombat.cmd(1204): eval: Sheath.4.Weapons replacere("spear|flail", "\|+", "|")
- ubercombat.cmd(1204): eval result: Sheath.4.Weapons=spear|flail
- ubercombat.cmd(1205): eval: Sheath.4.Weapons replacere("spear|flail", "\|$", "")
- ubercombat.cmd(1205): eval result: Sheath.4.Weapons=spear|flail
- ubercombat.cmd(1206): eval: Sheath.1.Weapons replacere("pilum|bow|sling", "^\|", "")
- ubercombat.cmd(1206): eval result: Sheath.1.Weapons=pilum|bow|sling
- ubercombat.cmd(1207): eval: Sheath.2.Weapons replacere("cutlass|throwing axe", "^\|", "")
- ubercombat.cmd(1207): eval result: Sheath.2.Weapons=cutlass|throwing axe
- ubercombat.cmd(1208): eval: Sheath.3.Weapons replacere("bastard sword|sterak axe", "^\|", "")
- ubercombat.cmd(1208): eval result: Sheath.3.Weapons=bastard sword|sterak axe
- ubercombat.cmd(1209): eval: Sheath.4.Weapons replacere("spear|flail", "^\|", "")
- ubercombat.cmd(1209): eval result: Sheath.4.Weapons=spear|flail
- ubercombat.cmd(1210): setvariable Sheath.Weapons pilum|bow|sling|cutlass|throwing axe|bastard sword|sterak axe|spear|flail
- ubercombat.cmd(1211): eval: Sheath.Weapons replacere("pilum|bow|sling|cutlass|throwing axe|bastard sword|sterak axe|spear|flail", "\|+", "|")
- ubercombat.cmd(1211): eval result: Sheath.Weapons=pilum|bow|sling|cutlass|throwing axe|bastard sword|sterak axe|spear|flail
- ubercombat.cmd(1212): eval: Sheath.Weapons replacere("pilum|bow|sling|cutlass|throwing axe|bastard sword|sterak axe|spear|flail", "\|$", "")
- ubercombat.cmd(1212): eval result: Sheath.Weapons=pilum|bow|sling|cutlass|throwing axe|bastard sword|sterak axe|spear|flail
- ubercombat.cmd(1214): eval: SEWEAPON tolower("NULL")
- ubercombat.cmd(1214): eval result: SEWEAPON=null
- ubercombat.cmd(1215): eval: LEWEAPON tolower("NULL")
- ubercombat.cmd(1215): eval result: LEWEAPON=null
- ubercombat.cmd(1216): eval: THEWEAPON tolower("NULL")
- ubercombat.cmd(1216): eval result: THEWEAPON=null
- ubercombat.cmd(1217): eval: SBWEAPON tolower("NULL")
- ubercombat.cmd(1217): eval result: SBWEAPON=null
- ubercombat.cmd(1218): eval: LBWEAPON tolower("NULL")
- ubercombat.cmd(1218): eval result: LBWEAPON=null
- ubercombat.cmd(1219): eval: THBWEAPON tolower("NULL")
- ubercombat.cmd(1219): eval result: THBWEAPON=null
- ubercombat.cmd(1220): eval: RANGED.BOW tolower("shortbow")
- ubercombat.cmd(1220): eval result: RANGED.BOW=shortbow
- ubercombat.cmd(1221): eval: RANGED.CROSSBOW tolower("NULL")
- ubercombat.cmd(1221): eval result: RANGED.CROSSBOW=null
- ubercombat.cmd(1222): eval: RANGED.SLING tolower("sling")
- ubercombat.cmd(1222): eval result: RANGED.SLING=sling
- ubercombat.cmd(1223): eval: POLEARMS tolower("NULL")
- ubercombat.cmd(1223): eval result: POLEARMS=null
- ubercombat.cmd(1224): eval: STAVES tolower("NULL")
- ubercombat.cmd(1224): eval result: STAVES=null
- ubercombat.cmd(1225): eval: LTWEAPON tolower("NULL")
- ubercombat.cmd(1225): eval result: LTWEAPON=null
- ubercombat.cmd(1226): eval: HTWEAPON tolower("NULL")
- ubercombat.cmd(1226): eval result: HTWEAPON=null
- ubercombat.cmd(1227): eval: BRAWLWEAPON tolower("NULL")
- ubercombat.cmd(1227): eval result: BRAWLWEAPON=null
- ubercombat.cmd(1228): eval: OHWEAPON tolower("NULL")
- ubercombat.cmd(1228): eval result: OHWEAPON=null
- ubercombat.cmd(1229): eval: BSWEAPON tolower("NULL")
- ubercombat.cmd(1229): eval result: BSWEAPON=null
- ubercombat.cmd: if evaluate: ("Cleric" != "Barbarian")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1248): goto SETUP
- ubercombat.cmd(1263): setvariable LAST SETUP
- ubercombat.cmd(1269): pause 0.0001
- ubercombat.cmd(1270): class on: inventory
- ubercombat.cmd(1271): class on: jail
- ubercombat.cmd(1272): class on: retreat
- ubercombat.cmd: if evaluate: (1555877329 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Clerics' Guild, Courtyard", "The Marsh\, In The Water")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (!(def)ExpTracker.Persistent) || (0 = 0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (2 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1286): passing label: SETUP2
- ubercombat.cmd: if evaluate: matchre("Cleric", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1288): pause 0.001
- spell briefmsg off
- ubercombat.cmd(1289): pause 0.001
- *************************IMPORTANT!*************************
- ubercombat.cmd(1291): pause 0.1
- awake
- Closing the StormFront front end does NOT necessarily
- drop your character from the game! Type QUIT or EXIT!
- *************************IMPORTANT!*************************
- PvP has strict rules! See NEWS 5 15, NEWS 5 24, NEWS 5 25!
- ubercombat.cmd(1292): pause 0.001
- Scripting is ok, but you must be responsive! NEWS 5 17!
- ubercombat.cmd: if evaluate: ("None" != "None")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Warrior Mage")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1295): pause 0.001
- Vulgarity is not allowed in public! NEWS 5 7!
- *************************IMPORTANT!*************************
- ubercombat.cmd(1296): pause 0.001
- Enjoy DragonRealms? Vote Today!
- ubercombat.cmd: if evaluate: matchre(tolower("huntnoobs"), tolower("%command"))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(tolower("town"), tolower("%command"))
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1316): gosub OPEN satchel
- ubercombat.cmd(10956): delay 0.0001
- Visit Top Mud Sites!
- ubercombat.cmd(10957): setvariable thing satchel
- ubercombat.cmd(10958): passing label: OPEN_1
- ubercombat.cmd(10959): pause 0.001
- ************************************
- ubercombat.cmd(10960): pause 0.001
- Gwethsmashing policy has CHANGED!
- Please review NEWS 2 26 for details!
- [ubercombat]: open my satchel
- ubercombat.cmd(10966): matchwait
- ************************************
- Login Tip:
- Flee the authorities in Therengia, but cannot remember the details? RECALL knows!
- Read More: RECALL WARRANT
- [To disable these login tips, see HELP TIPS.]
- >
- OK, you will now see the full spell messaging when you cast. This only works for certain spells.
- >
- But you are not sleeping!
- >
- That is already open.
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(22659): passing label: RETURN
- ubercombat.cmd(22660): delay 0.0001
- ubercombat.cmd(22661): return
- ubercombat.cmd(1317): gosub OPEN haversack
- ubercombat.cmd(10956): delay 0.0001
- ubercombat.cmd(10957): setvariable thing haversack
- ubercombat.cmd(10958): passing label: OPEN_1
- ubercombat.cmd(10959): pause 0.001
- ubercombat.cmd(10960): pause 0.001
- [ubercombat]: open my haversack
- ubercombat.cmd(10966): matchwait
- That is already open.
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(22659): passing label: RETURN
- ubercombat.cmd(22660): delay 0.0001
- ubercombat.cmd(22661): return
- ubercombat.cmd(1318): gosub OPEN duffel bag
- ubercombat.cmd(10956): delay 0.0001
- ubercombat.cmd(10957): setvariable thing duffel bag
- ubercombat.cmd(10958): passing label: OPEN_1
- ubercombat.cmd(10959): pause 0.001
- ubercombat.cmd(10960): pause 0.001
- [ubercombat]: open my duffel bag
- ubercombat.cmd(10966): matchwait
- That is already open.
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(22659): passing label: RETURN
- ubercombat.cmd(22660): delay 0.0001
- ubercombat.cmd(22661): return
- ubercombat.cmd(1319): gosub OPEN tote
- ubercombat.cmd(10956): delay 0.0001
- ubercombat.cmd(10957): setvariable thing tote
- ubercombat.cmd(10958): passing label: OPEN_1
- ubercombat.cmd(10959): pause 0.001
- ubercombat.cmd(10960): pause 0.001
- [ubercombat]: open my tote
- ubercombat.cmd(10966): matchwait
- That is already open.
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(22659): passing label: RETURN
- ubercombat.cmd(22660): delay 0.0001
- ubercombat.cmd(22661): return
- ubercombat.cmd(1320): gosub OPEN short quiver
- ubercombat.cmd(10956): delay 0.0001
- ubercombat.cmd(10957): setvariable thing short quiver
- ubercombat.cmd(10958): passing label: OPEN_1
- ubercombat.cmd(10959): pause 0.001
- ubercombat.cmd(10960): pause 0.001
- [ubercombat]: open my short quiver
- ubercombat.cmd(10966): matchwait
- That is already open.
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(22659): passing label: RETURN
- ubercombat.cmd(22660): delay 0.0001
- ubercombat.cmd(22661): return
- ubercombat.cmd(1321): pause 0.001
- ubercombat.cmd(1322): gosub FEET_CHECK
- ubercombat.cmd(12031): pause 0.001
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(12033): pause 0.3
- ubercombat.cmd(12034): pause 0.2
- [ubercombat]: inv weapon
- ubercombat.cmd(12038): matchwait
- All of your weapons:
- a simple leather sling
- some brass knuckles
- a polished steel parry stick
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto stow_foot_2
- ubercombat.cmd(12053): passing label: STOW_FOOT_2
- ubercombat.cmd(12055): return
- ubercombat.cmd(1323): pause 0.001
- ubercombat.cmd(1325): wait
- store ammo short quiver
- You will now store ammunition in your short quiver.
- >
- ubercombat.cmd(1326): pause 0.001
- ubercombat.cmd(1328): pause 0.2
- store boxes haversack
- ubercombat.cmd(1329): pause 0.001
- You will now store boxes in your leather haversack.
- >
- ubercombat.cmd(1330): pause 0.001
- ubercombat.cmd: if evaluate: (1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: (!1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1333): pause 0.2
- store gems dark pouch
- [Trigger]: experience 1
- * Log-on system converted 28% of your character's field experience into earned rank. *
- >
- ubercombat.cmd(1334): pause 0.001
- The gentle rain patters down on the surface of your copper zills.
- ubercombat.cmd(1335): pause 0.001
- >
- ubercombat.cmd: if evaluate: (1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1336): gosub PERFORMANCE
- ubercombat.cmd: if evaluate: (138.3 < 40)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 40) && (138.3 < 50)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 50) && (138.3 < 59)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 59) && (138.3 < 70)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 70) && (138.3 < 80)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 80) && (138.3 < 100)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 100) && (138.3 < 125)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 125) && (138.3 < 180)
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: (138.3 > 180) && (138.3 < 220)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 220) && (138.3 < 250)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 250) && (138.3 < 300)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 300) && (138.3 < 350)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 350) && (138.3 < 450)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 450) && (138.3 < 475)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 475) && (138.3 < 525)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 525) && (138.3 < 550)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (138.3 > 550)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(13427): pause 0.001
- ubercombat.cmd(13428): return
- ubercombat.cmd(1337): gosub TAP_TICKET
- ubercombat.cmd(17300): pause 0.1
- >
- ubercombat.cmd(17301): pause 0.001
- ubercombat.cmd(17308): matchwait
- You will now store gems in your dark gem pouch.
- >
- Circle: 41
- Showing all skills at or above rank 1.
- SKILL: Rank/Percent towards next rank/Amount learning/Mindstate Fraction
- Shield Usage: 132 38% clear (0/34) Light Armor: 95 53% clear (0/34)
- Chain Armor: 134 27% clear (0/34) Brigandine: 90 98% clear (0/34)
- Plate Armor: 86 89% clear (0/34) Defending: 133 74% clear (0/34)
- Parry Ability: 134 39% clear (0/34) Small Edged: 129 22% clear (0/34)
- Large Edged: 65 10% clear (0/34) Twohanded Edged: 60 94% clear (0/34)
- Small Blunt: 77 94% clear (0/34) Large Blunt: 62 91% clear (0/34)
- Twohanded Blunt: 66 17% clear (0/34) Slings: 64 13% clear (0/34)
- Bow: 57 61% clear (0/34) Crossbow: 134 74% clear (0/34)
- Staves: 86 17% clear (0/34) Polearms: 63 83% clear (0/34)
- Light Thrown: 62 19% clear (0/34) Heavy Thrown: 64 45% clear (0/34)
- Brawling: 131 38% clear (0/34) Offhand Weapon: 90 16% clear (0/34)
- Melee Mastery: 182 27% clear (0/34) Missile Mastery: 173 48% clear (0/34)
- Holy Magic: 324 99% deliberative (11/34) Attunement: 294 68% clear (0/34)
- Arcana: 279 74% thinking (5/34) Targeted Magic: 137 78% clear (0/34)
- Augmentation: 246 27% ruminating (8/34) Debilitation: 135 59% clear (0/34)
- Utility: 231 66% considering (6/34) Warding: 234 59% clear (0/34)
- Sorcery: 19 30% clear (0/34) Theurgy: 271 37% clear (0/34)
- Evasion: 136 79% clear (0/34) Athletics: 130 58% clear (0/34)
- Perception: 205 71% learning (3/34) Stealth: 70 94% thoughtful (4/34)
- Locksmithing: 65 04% clear (0/34) First Aid: 124 00% dabbling (1/34)
- Outdoorsmanship: 169 24% clear (0/34) Skinning: 145 22% clear (0/34)
- Forging: 18 85% clear (0/34) Engineering: 8 95% clear (0/34)
- Outfitting: 21 86% clear (0/34) Alchemy: 19 85% clear (0/34)
- Scholarship: 224 68% clear (0/34) Mechanical Lore: 158 61% clear (0/34)
- Appraisal: 231 17% dabbling (1/34) Performance: 138 32% clear (0/34)
- Tactics: 161 92% clear (0/34)
- Total Ranks Displayed: 6561
- Time Development Points: 191 Favors: 10 Deaths: 3 Departs: 3
- Rested EXP Stored: 6 hours Usable This Cycle: 5:39 hours Cycle Refreshes: 20:30 hours
- Overall state of mind: clear
- EXP HELP for more information
- >
- Rank tracking reset.
- tap my ticket
- I could not find what you were referring to.
- >
- ubercombat.cmd: match goto ticket_no
- ubercombat.cmd(17309): passing label: TICKET_NO
- ubercombat.cmd(17310): return
- ubercombat.cmd(1338): pause 0.1
- ubercombat.cmd(1339): gosub BUNDLE_COUNT
- ubercombat.cmd(4132): delay 0.0001
- ubercombat.cmd(4133): setvariable LOCATION BUNDLE_COUNT_1
- ubercombat.cmd(4134): passing label: BUNDLE_COUNT_1
- ubercombat.cmd(4135): pause 0.0001
- ubercombat.cmd(4145): matchwait
- count my lumpy bundle
- You flip through the lumpy bundle and find 12 skins in it.
- >
- ubercombat.cmd: match goto bundle_set
- ubercombat.cmd(4163): passing label: BUNDLE_SET
- ubercombat.cmd(4164): delay 0.0001
- ubercombat.cmd(4167): pause 0.5
- ******************************************************
- *** Please check NEWS NEXT for unread NEWS items. ***
- ******************************************************
- >
- ubercombat.cmd: if evaluate: (12 > 50)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(4169): return
- ubercombat.cmd(1340): pause 0.1
- ubercombat.cmd(1341): pause 0.001
- ubercombat.cmd(1343): waitforre ^EXP HELP for more information
- exp 0
- Circle: 41
- Showing all skills regardless of rank.
- SKILL: Rank/Percent towards next rank/Amount learning/Mindstate Fraction
- Shield Usage: 132 38% clear (0/34) Light Armor: 95 53% clear (0/34)
- Chain Armor: 134 27% clear (0/34) Brigandine: 90 98% clear (0/34)
- Plate Armor: 86 89% clear (0/34) Defending: 133 74% clear (0/34)
- Parry Ability: 134 39% clear (0/34) Small Edged: 129 22% clear (0/34)
- Large Edged: 65 10% clear (0/34) Twohanded Edged: 60 94% clear (0/34)
- Small Blunt: 77 94% clear (0/34) Large Blunt: 62 91% clear (0/34)
- Twohanded Blunt: 66 17% clear (0/34) Slings: 64 13% clear (0/34)
- Bow: 57 61% clear (0/34) Crossbow: 134 74% clear (0/34)
- Staves: 86 17% clear (0/34) Polearms: 63 83% clear (0/34)
- Light Thrown: 62 19% clear (0/34) Heavy Thrown: 64 45% clear (0/34)
- Brawling: 131 38% clear (0/34) Offhand Weapon: 90 16% clear (0/34)
- Melee Mastery: 182 27% clear (0/34) Missile Mastery: 173 48% clear (0/34)
- Holy Magic: 324 99% deliberative (11/34) Attunement: 294 68% clear (0/34)
- Arcana: 279 74% thinking (5/34) Targeted Magic: 137 78% clear (0/34)
- Augmentation: 246 27% ruminating (8/34) Debilitation: 135 59% clear (0/34)
- Utility: 231 66% considering (6/34) Warding: 234 59% clear (0/34)
- Sorcery: 19 30% clear (0/34) Theurgy: 271 37% clear (0/34)
- Evasion: 136 79% clear (0/34) Athletics: 130 58% clear (0/34)
- Perception: 205 71% learning (3/34) Stealth: 70 94% thoughtful (4/34)
- Locksmithing: 65 04% clear (0/34) Thievery: 0 00% clear (0/34)
- First Aid: 124 00% dabbling (1/34) Outdoorsmanship: 169 24% clear (0/34)
- Skinning: 145 22% clear (0/34) Forging: 18 85% clear (0/34)
- Engineering: 8 95% clear (0/34) Outfitting: 21 86% clear (0/34)
- Alchemy: 19 85% clear (0/34) Enchanting: 0 00% clear (0/34)
- Scholarship: 224 68% clear (0/34) Mechanical Lore: 158 61% clear (0/34)
- Appraisal: 231 17% dabbling (1/34) Performance: 138 32% clear (0/34)
- Tactics: 161 92% clear (0/34)
- Total Ranks Displayed: 6561
- Time Development Points: 191 Favors: 10 Deaths: 3 Departs: 3
- Rested EXP Stored: 6 hours Usable This Cycle: 5:39 hours Cycle Refreshes: 20:30 hours
- Overall state of mind: clear
- EXP HELP for more information
- >
- ubercombat.cmd(1344): pause 0.001
- ubercombat.cmd(1346): waitforre ^\s*Encumbrance\s*\:
- encumbrance
- ubercombat.cmd(260): action triggered: ^\s*Encumbrance\s*\:\s*Light Burden
- ubercombat.cmd(260): action commands: put #tvar Burden 1
- Encumbrance : Light Burden
- >
- ubercombat.cmd(1347): pause 0.001
- ubercombat.cmd(1348): gosub ARMOR_INIT
- ubercombat.cmd: if evaluate: ("ON" != "ON")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(17053): class on: retreat
- *** REMOVING ANY ARMOR FIRST TO MAKE SURE WE HAVE THE CORRECT ARMOR ON
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(17058): pause 0.001
- ubercombat.cmd(17059): gosub ARMOR_REMOVE
- ubercombat.cmd(17069): counter: set 0
- ubercombat.cmd(17069): math result: c=0
- ubercombat.cmd(17070): passing label: HAND_CHECK
- ubercombat.cmd(17071): delay 0.001
- [ubercombat]: inv hand weapon
- ubercombat.cmd(17075): matchwait
- All of your items worn as a hand weapon:
- some brass knuckles
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(17097): passing label: REMOVE_ARMOR
- ubercombat.cmd(17098): setvariable armor knuckles
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(17100): pause 0.001
- [ubercombat]: remove my knuckles
- ubercombat.cmd(17105): matchwait
- You slide some brass knuckles off your hands.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(17108): passing label: STOW_ARMOR
- ubercombat.cmd(17109): pause 0.001
- [ubercombat]: put knuckles in my satchel
- ubercombat.cmd(17116): matchwait
- You put your knuckles in your supply satchel.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(17135): passing label: ARMOR_DONE
- ubercombat.cmd(17136): counter: add 1
- ubercombat.cmd(17136): math result: c=1
- ubercombat.cmd(17137): pause 0.001
- ubercombat.cmd(17138): setvariable total.armor 1
- ubercombat.cmd(17139): setvariable armor1 knuckles
- ubercombat.cmd(17140): goto ARMOR_CHECK2
- [ubercombat]: inv armor
- ubercombat.cmd(17093): matchwait
- All of your armor:
- a lumium round sipar with a tempered face
- some rugged greaves
- some brown leather gloves with obsidian clasps
- a metal chain balaclava
- a double-breasted coat tailored of dark steelsilk
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(17097): passing label: REMOVE_ARMOR
- ubercombat.cmd(17098): setvariable armor sipar
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(17100): pause 0.001
- [ubercombat]: remove my sipar
- ubercombat.cmd(17105): matchwait
- ubercombat.cmd(278): action triggered: ^You loosen the straps securing
- ubercombat.cmd(278): action commands: var shield 0
- ubercombat.cmd(278): setvariable shield 0
- ubercombat.cmd(303): action triggered: ^You loosen the straps securing your .* and remove it\.
- ubercombat.cmd(303): action commands: put #tvar Shield 0
- You loosen the straps securing your round sipar and remove it.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(17108): passing label: STOW_ARMOR
- ubercombat.cmd(17109): pause 0.001
- [ubercombat]: put sipar in my satchel
- ubercombat.cmd(17116): matchwait
- You put your sipar in your supply satchel.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(17135): passing label: ARMOR_DONE
- ubercombat.cmd(17136): counter: add 1
- ubercombat.cmd(17136): math result: c=2
- ubercombat.cmd(17137): pause 0.001
- ubercombat.cmd(17138): setvariable total.armor 2
- ubercombat.cmd(17139): setvariable armor2 sipar
- ubercombat.cmd(17140): goto ARMOR_CHECK2
- [ubercombat]: inv armor
- ubercombat.cmd(17093): matchwait
- All of your armor:
- some rugged greaves
- some brown leather gloves with obsidian clasps
- a metal chain balaclava
- a double-breasted coat tailored of dark steelsilk
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(17097): passing label: REMOVE_ARMOR
- ubercombat.cmd(17098): setvariable armor greaves
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(17100): pause 0.001
- [ubercombat]: remove my greaves
- ubercombat.cmd(17105): matchwait
- You remove some rugged greaves from your legs.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(17108): passing label: STOW_ARMOR
- ubercombat.cmd(17109): pause 0.001
- [ubercombat]: put greaves in my satchel
- ubercombat.cmd(17116): matchwait
- You put your greaves in your supply satchel.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(17135): passing label: ARMOR_DONE
- ubercombat.cmd(17136): counter: add 1
- ubercombat.cmd(17136): math result: c=3
- ubercombat.cmd(17137): pause 0.001
- ubercombat.cmd(17138): setvariable total.armor 3
- ubercombat.cmd(17139): setvariable armor3 greaves
- ubercombat.cmd(17140): goto ARMOR_CHECK2
- [ubercombat]: inv armor
- ubercombat.cmd(17093): matchwait
- All of your armor:
- some brown leather gloves with obsidian clasps
- a metal chain balaclava
- a double-breasted coat tailored of dark steelsilk
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(17097): passing label: REMOVE_ARMOR
- ubercombat.cmd(17098): setvariable armor gloves
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(17100): pause 0.001
- [ubercombat]: remove my gloves
- ubercombat.cmd(17105): matchwait
- You pull off some brown leather gloves with obsidian clasps from your hands.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(17108): passing label: STOW_ARMOR
- ubercombat.cmd(17109): pause 0.001
- [ubercombat]: put gloves in my satchel
- ubercombat.cmd(17116): matchwait
- >
- You put your gloves in your supply satchel.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(17135): passing label: ARMOR_DONE
- ubercombat.cmd(17136): counter: add 1
- ubercombat.cmd(17136): math result: c=4
- ubercombat.cmd(17137): pause 0.001
- ubercombat.cmd(17138): setvariable total.armor 4
- ubercombat.cmd(17139): setvariable armor4 gloves
- ubercombat.cmd(17140): goto ARMOR_CHECK2
- [ubercombat]: inv armor
- ubercombat.cmd(17093): matchwait
- All of your armor:
- a metal chain balaclava
- a double-breasted coat tailored of dark steelsilk
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(17097): passing label: REMOVE_ARMOR
- ubercombat.cmd(17098): setvariable armor balaclava
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(17100): pause 0.001
- [ubercombat]: remove my balaclava
- ubercombat.cmd(17105): matchwait
- You take a metal chain balaclava off your head.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(17108): passing label: STOW_ARMOR
- ubercombat.cmd(17109): pause 0.001
- [ubercombat]: put balaclava in my satchel
- ubercombat.cmd(17116): matchwait
- You put your balaclava in your supply satchel.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(17135): passing label: ARMOR_DONE
- ubercombat.cmd(17136): counter: add 1
- ubercombat.cmd(17136): math result: c=5
- ubercombat.cmd(17137): pause 0.001
- ubercombat.cmd(17138): setvariable total.armor 5
- ubercombat.cmd(17139): setvariable armor5 balaclava
- ubercombat.cmd(17140): goto ARMOR_CHECK2
- [ubercombat]: inv armor
- ubercombat.cmd(17093): matchwait
- All of your armor:
- a double-breasted coat tailored of dark steelsilk
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto remove_armor
- ubercombat.cmd(17097): passing label: REMOVE_ARMOR
- ubercombat.cmd(17098): setvariable armor coat
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(17100): pause 0.001
- [ubercombat]: remove my coat
- ubercombat.cmd(17105): matchwait
- You work your way out of a double-breasted coat tailored of dark steelsilk.
- >
- ubercombat.cmd: match goto stow_armor
- ubercombat.cmd(17108): passing label: STOW_ARMOR
- ubercombat.cmd(17109): pause 0.001
- [ubercombat]: put coat in my satchel
- ubercombat.cmd(17116): matchwait
- You put your coat in your supply satchel.
- >
- ubercombat.cmd: match goto armor_done
- ubercombat.cmd(17135): passing label: ARMOR_DONE
- ubercombat.cmd(17136): counter: add 1
- ubercombat.cmd(17136): math result: c=6
- ubercombat.cmd(17137): pause 0.001
- ubercombat.cmd(17138): setvariable total.armor 6
- ubercombat.cmd(17139): setvariable armor6 coat
- ubercombat.cmd(17140): goto ARMOR_CHECK2
- [ubercombat]: inv armor
- ubercombat.cmd(17093): matchwait
- You aren't wearing anything like that.
- [Type INVENTORY HELP for more options]
- >
- ubercombat.cmd: match goto armor_complete
- ubercombat.cmd(17146): passing label: ARMOR_COMPLETE
- ubercombat.cmd(17147): setvariable ARMOR_STOW ON
- #######################################
- # Removed all armor
- # Saved Armor Count: 6
- ubercombat.cmd: if evaluate: (6 < 1)
- ubercombat.cmd: if returned: False
- # Armor1: knuckles
- ubercombat.cmd: if evaluate: (6 < 2)
- ubercombat.cmd: if returned: False
- # Armor2: sipar
- ubercombat.cmd: if evaluate: (6 < 3)
- ubercombat.cmd: if returned: False
- # Armor3: greaves
- ubercombat.cmd: if evaluate: (6 < 4)
- ubercombat.cmd: if returned: False
- # Armor4: gloves
- ubercombat.cmd: if evaluate: (6 < 5)
- ubercombat.cmd: if returned: False
- # Armor5: balaclava
- ubercombat.cmd: if evaluate: (6 < 6)
- ubercombat.cmd: if returned: False
- # Armor6: coat
- ubercombat.cmd: if evaluate: (6 < 7)
- ubercombat.cmd: if returned: True
- #######################################
- ubercombat.cmd(17191): return
- ubercombat.cmd(17060): pause 0.0001
- ubercombat.cmd(17061): gosub WEAR_ARMOR
- ubercombat.cmd(17211): class on: retreat
- **** PUTTING ALL YOUR ARMOR ON! ****
- ubercombat.cmd(17213): pause 0.1
- ubercombat.cmd(17215): pause 0.01
- retreat
- ubercombat.cmd(17216): pause 0.01
- ubercombat.cmd(17217): pause 0.01
- ubercombat.cmd(17218): gosub stowing
- ubercombat.cmd(11759): delay 0.0001
- ubercombat.cmd(11760): setvariable LOCATION STOWING
- ubercombat.cmd(11761): pause 0.001
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "pilum|bow|sling|cutlass|throwing axe|bastard sword|sterak axe|spear|flail")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "\bfan\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("", "(crossbow|bow|short bow|sling|arbalest)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "cambrinth bracer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "almanac")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "lumpy bundle") && (1 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11769): pause 0.001
- ubercombat.cmd(311): action triggered: ^You retreat from combat\.|^You are already as far away as you can get\!
- ubercombat.cmd(311): action commands: var Pole.Range 0
- ubercombat.cmd(311): setvariable Pole.Range 0
- ubercombat.cmd(309): action triggered: ^You retreat from combat\.|^You are already as far away as you can get\!|^You retreat back to pole range\.|^You sneak back out to pole range
- ubercombat.cmd(309): action commands: var Melee.Range 0
- ubercombat.cmd(309): setvariable Melee.Range 0
- ubercombat.cmd(11770): pause 0.001
- You are already as far away as you can get!
- ubercombat.cmd: if evaluate: matchre(" ", "material")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "zills")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "rope")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11785): pause 0.001
- >
- ubercombat.cmd(11786): pause 0.001
- ubercombat.cmd: if evaluate: contains(" ", "(granite block|block)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11791): pause 0.001
- ubercombat.cmd: if evaluate: (0) && (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11800): return
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("round sipar") != "NULL")
- ubercombat.cmd: if returned: True
- *** PUTTING ON ARMOR: round sipar ***
- ubercombat.cmd(17223): gosub PUT get my round sipar
- ubercombat.cmd(11562): delay 0.0001
- ubercombat.cmd(11563): setvariable putaction get my round sipar
- ubercombat.cmd(11564): setvariable LOCATION PUT_1
- ubercombat.cmd(11565): passing label: PUT_1
- ubercombat.cmd(11644): matchwait
- get my round sipar
- You get a lumium round sipar with a tempered face from inside your supply satchel.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(22654): passing label: RETURN_CLEAR
- ubercombat.cmd(22655): delay 0.0001
- ubercombat.cmd(22657): pause 0.0001
- ubercombat.cmd(22658): return
- ubercombat.cmd(17224): gosub SHIELD_CHECK
- ======================
- ** SHIELD CHECK
- ======================
- ubercombat.cmd(10351): pause 0.1
- ubercombat.cmd(10352): pause 0.1
- [ubercombat]: thump my round sipar
- ubercombat.cmd(10365): matchwait
- You thump a lumium round sipar with a tempered face with the back of your hand.
- >
- ubercombat.cmd: match goto get_shield_arm
- ubercombat.cmd(10366): passing label: GET_SHIELD_ARM
- ubercombat.cmd(10367): gosub PUT remove my round sipar
- ubercombat.cmd(11562): delay 0.0001
- ubercombat.cmd(11563): setvariable putaction remove my round sipar
- ubercombat.cmd(11564): setvariable LOCATION PUT_1
- ubercombat.cmd(11565): passing label: PUT_1
- ubercombat.cmd(11644): matchwait
- remove my round sipar
- You aren't wearing that.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(22654): passing label: RETURN_CLEAR
- ubercombat.cmd(22655): delay 0.0001
- ubercombat.cmd(22657): pause 0.0001
- ubercombat.cmd(22658): return
- ubercombat.cmd(10368): pause 0.5
- ubercombat.cmd(10369): passing label: GET_SHIELD_BAG
- ubercombat.cmd(10370): pause 0.1
- ubercombat.cmd: if evaluate: !matchre("sipar ", "round sipar")
- ubercombat.cmd: if returned: True
- [ubercombat]: get my round sipar
- ubercombat.cmd(10372): pause 0.5
- You are already holding that.
- >
- ubercombat.cmd(10373): pause 0.2
- ubercombat.cmd: if evaluate: !contains("Empty", "round sipar")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(10374): gosub SWAP
- ubercombat.cmd(10332): pause 0.0001
- ubercombat.cmd(10333): pause 0.1
- ubercombat.cmd(10334): pause 0.1
- ubercombat.cmd(10335): setvariable LOCATION SWAP_1
- ubercombat.cmd(10336): passing label: SWAP_1
- ubercombat.cmd(10337): pause 0.1
- ubercombat.cmd(10345): matchwait
- swap
- You move a lumium round sipar with a tempered face to your left hand.
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(22659): passing label: RETURN
- ubercombat.cmd(22660): delay 0.0001
- ubercombat.cmd(22661): return
- ubercombat.cmd: if evaluate: ("Cleric" = "Cleric")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Cleric")
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre(toupper("|MAPP|PFE|Centering", "SOL")) && contains("Empty round sipar", "shield")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (!1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(10384): passing label: ADJUST_SHIELD_ARM
- ubercombat.cmd(10385): pause 0.3
- ubercombat.cmd(10386): pause 0.2
- ubercombat.cmd(10394): matchwait
- adj my round sipar
- You adjust the straps of your sipar, lengthening them so that it can be worn across your shoulder.
- >
- ubercombat.cmd: match goto adjust_shield_arm
- ubercombat.cmd(10384): passing label: ADJUST_SHIELD_ARM
- ubercombat.cmd(10385): pause 0.3
- ubercombat.cmd(10386): pause 0.2
- ubercombat.cmd(10394): matchwait
- adj my round sipar
- You adjust the straps of your sipar, tightening them so that it will fit securely upon your left arm.
- >
- ubercombat.cmd: match goto adjust_shield_done
- ubercombat.cmd(10400): passing label: ADJUST_SHIELD_DONE
- [ubercombat]: wear my round sipar
- ubercombat.cmd(10405): matchwait
- ubercombat.cmd(281): action triggered: ^You slide your left arm through the straps on your
- ubercombat.cmd(281): action commands: var shield 1
- ubercombat.cmd(281): setvariable shield 1
- ubercombat.cmd(302): action triggered: ^You slide your left arm through the straps on your .* and flex\, gaining a feel for the .* weight\.
- ubercombat.cmd(302): action commands: put #tvar Shield 1
- You slide your left arm through the straps on your round sipar and flex, gaining a feel for the sipar's weight.
- >
- ubercombat.cmd: match goto shield_check_2
- ubercombat.cmd(10413): passing label: SHIELD_CHECK_2
- ubercombat.cmd(10414): pause 0.2
- ubercombat.cmd: if evaluate: contains("Empty", "round sipar")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("NULL", "BOW|CROSSBOW|SLINGS")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (!1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: ("round sipar" = "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd: if evaluate: matchre("NULL", "BOW|CROSSBOW|SLINGS")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (!1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(10439): return
- ubercombat.cmd(17225): pause 0.01
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre(toupper("steelsilk coat"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(17227): setvariable CHEST.ARMOR steelsilk coat
- ubercombat.cmd: if evaluate: !matchre(toupper("steelsilk coat") != "NULL")
- ubercombat.cmd: if returned: True
- *** PUTTING ON CHEST ARMOR: steelsilk coat ***
- ubercombat.cmd(17231): gosub PUT get my steelsilk coat
- ubercombat.cmd(11562): delay 0.0001
- ubercombat.cmd(11563): setvariable putaction get my steelsilk coat
- ubercombat.cmd(11564): setvariable LOCATION PUT_1
- ubercombat.cmd(11565): passing label: PUT_1
- ubercombat.cmd(11644): matchwait
- get my steelsilk coat
- >
- You get a double-breasted coat tailored of dark steelsilk from inside your supply satchel.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(22654): passing label: RETURN_CLEAR
- ubercombat.cmd(22655): delay 0.0001
- ubercombat.cmd(22657): pause 0.0001
- ubercombat.cmd(22658): return
- ubercombat.cmd(17232): gosub PUT wear my steelsilk coat
- ubercombat.cmd(11562): delay 0.0001
- ubercombat.cmd(11563): setvariable putaction wear my steelsilk coat
- ubercombat.cmd(11564): setvariable LOCATION PUT_1
- ubercombat.cmd(11565): passing label: PUT_1
- ubercombat.cmd(11644): matchwait
- wear my steelsilk coat
- You work your way into a double-breasted coat tailored of dark steelsilk.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(22654): passing label: RETURN_CLEAR
- ubercombat.cmd(22655): delay 0.0001
- ubercombat.cmd(22657): pause 0.0001
- ubercombat.cmd(22658): return
- ubercombat.cmd(17233): pause 0.01
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL") != "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre(toupper("chain balaclava"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(17244): setvariable HEAD.ARMOR chain balaclava
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("chain balaclava") != "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(17248): gosub stowing
- ubercombat.cmd(11759): delay 0.0001
- ubercombat.cmd(11760): setvariable LOCATION STOWING
- ubercombat.cmd(11761): pause 0.001
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "pilum|bow|sling|cutlass|throwing axe|bastard sword|sterak axe|spear|flail")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "\bfan\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("", "(crossbow|bow|short bow|sling|arbalest)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "cambrinth bracer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "almanac")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "lumpy bundle") && (1 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11769): pause 0.001
- ubercombat.cmd(11770): pause 0.001
- ubercombat.cmd: if evaluate: matchre(" ", "material")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "zills")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "rope")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11785): pause 0.001
- ubercombat.cmd(11786): pause 0.001
- ubercombat.cmd: if evaluate: contains(" ", "(granite block|block)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11791): pause 0.001
- ubercombat.cmd: if evaluate: (0) && (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11800): return
- *** PUTTING ON HEAD ARMOR: chain balaclava ***
- ubercombat.cmd(17250): gosub PUT get my chain balaclava
- ubercombat.cmd(11562): delay 0.0001
- ubercombat.cmd(11563): setvariable putaction get my chain balaclava
- ubercombat.cmd(11564): setvariable LOCATION PUT_1
- ubercombat.cmd(11565): passing label: PUT_1
- ubercombat.cmd(11644): matchwait
- get my chain balaclava
- You get a metal chain balaclava from inside your supply satchel.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(22654): passing label: RETURN_CLEAR
- ubercombat.cmd(22655): delay 0.0001
- ubercombat.cmd(22657): pause 0.0001
- ubercombat.cmd(22658): return
- ubercombat.cmd(17251): gosub PUT wear my chain balaclava
- ubercombat.cmd(11562): delay 0.0001
- ubercombat.cmd(11563): setvariable putaction wear my chain balaclava
- ubercombat.cmd(11564): setvariable LOCATION PUT_1
- ubercombat.cmd(11565): passing label: PUT_1
- ubercombat.cmd(11644): matchwait
- wear my chain balaclava
- You put a metal chain balaclava on your head.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(22654): passing label: RETURN_CLEAR
- ubercombat.cmd(22655): delay 0.0001
- ubercombat.cmd(22657): pause 0.0001
- ubercombat.cmd(22658): return
- ubercombat.cmd(17252): pause 0.1
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre(toupper("NULL"), "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL") != "NULL")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre(toupper("leather gloves"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(17263): setvariable HAND.ARMOR leather gloves
- ubercombat.cmd: if evaluate: (0 = 1) || (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("leather gloves") != "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(17267): gosub stowing
- ubercombat.cmd(11759): delay 0.0001
- ubercombat.cmd(11760): setvariable LOCATION STOWING
- ubercombat.cmd(11761): pause 0.001
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "pilum|bow|sling|cutlass|throwing axe|bastard sword|sterak axe|spear|flail")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "\bfan\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("", "(crossbow|bow|short bow|sling|arbalest)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "cambrinth bracer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "almanac")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "lumpy bundle") && (1 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11769): pause 0.001
- ubercombat.cmd(11770): pause 0.001
- ubercombat.cmd: if evaluate: matchre(" ", "material")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "zills")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "rope")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11785): pause 0.001
- ubercombat.cmd(11786): pause 0.001
- ubercombat.cmd: if evaluate: contains(" ", "(granite block|block)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11791): pause 0.001
- ubercombat.cmd: if evaluate: (0) && (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11800): return
- *** PUTTING ON HAND ARMOR: leather gloves ***
- ubercombat.cmd(17269): gosub PUT get my leather gloves
- ubercombat.cmd(11562): delay 0.0001
- ubercombat.cmd(11563): setvariable putaction get my leather gloves
- ubercombat.cmd(11564): setvariable LOCATION PUT_1
- ubercombat.cmd(11565): passing label: PUT_1
- ubercombat.cmd(11644): matchwait
- get my leather gloves
- You get some brown leather gloves with obsidian clasps from inside your supply satchel.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(22654): passing label: RETURN_CLEAR
- ubercombat.cmd(22655): delay 0.0001
- ubercombat.cmd(22657): pause 0.0001
- ubercombat.cmd(22658): return
- ubercombat.cmd(17270): gosub PUT wear my leather gloves
- ubercombat.cmd(11562): delay 0.0001
- ubercombat.cmd(11563): setvariable putaction wear my leather gloves
- ubercombat.cmd(11564): setvariable LOCATION PUT_1
- ubercombat.cmd(11565): passing label: PUT_1
- ubercombat.cmd(11644): matchwait
- wear my leather gloves
- You slip some brown leather gloves with obsidian clasps onto your hands.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(22654): passing label: RETURN_CLEAR
- ubercombat.cmd(22655): delay 0.0001
- ubercombat.cmd(22657): pause 0.0001
- ubercombat.cmd(22658): return
- ubercombat.cmd(17271): pause 0.01
- ubercombat.cmd: if evaluate: (1 = 1) && !matchre(toupper("rugged greaves"), "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(17273): setvariable LEG.ARMOR rugged greaves
- ubercombat.cmd: if evaluate: !matchre(toupper("rugged greaves") != "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(17276): gosub stowing
- ubercombat.cmd(11759): delay 0.0001
- ubercombat.cmd(11760): setvariable LOCATION STOWING
- ubercombat.cmd(11761): pause 0.001
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "pilum|bow|sling|cutlass|throwing axe|bastard sword|sterak axe|spear|flail")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "\bfan\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("", "(crossbow|bow|short bow|sling|arbalest)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "cambrinth bracer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "almanac")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "lumpy bundle") && (1 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11769): pause 0.001
- ubercombat.cmd(11770): pause 0.001
- ubercombat.cmd: if evaluate: matchre(" ", "material")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "zills")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "rope")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11785): pause 0.001
- ubercombat.cmd(11786): pause 0.001
- ubercombat.cmd: if evaluate: contains(" ", "(granite block|block)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11791): pause 0.001
- ubercombat.cmd: if evaluate: (0) && (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11800): return
- *** PUTTING ON LEG ARMOR: rugged greaves ***
- ubercombat.cmd(17278): gosub PUT get my rugged greaves
- ubercombat.cmd(11562): delay 0.0001
- ubercombat.cmd(11563): setvariable putaction get my rugged greaves
- ubercombat.cmd(11564): setvariable LOCATION PUT_1
- ubercombat.cmd(11565): passing label: PUT_1
- ubercombat.cmd(11644): matchwait
- get my rugged greaves
- You get some rugged greaves from inside your supply satchel.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(22654): passing label: RETURN_CLEAR
- ubercombat.cmd(22655): delay 0.0001
- ubercombat.cmd(22657): pause 0.0001
- ubercombat.cmd(22658): return
- ubercombat.cmd(17279): gosub PUT wear my rugged greaves
- ubercombat.cmd(11562): delay 0.0001
- ubercombat.cmd(11563): setvariable putaction wear my rugged greaves
- ubercombat.cmd(11564): setvariable LOCATION PUT_1
- ubercombat.cmd(11565): passing label: PUT_1
- ubercombat.cmd(11644): matchwait
- wear my rugged greaves
- You attach some rugged greaves to your legs.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(22654): passing label: RETURN_CLEAR
- ubercombat.cmd(22655): delay 0.0001
- ubercombat.cmd(22657): pause 0.0001
- ubercombat.cmd(22658): return
- ubercombat.cmd(17280): pause 0.01
- ubercombat.cmd: if evaluate: !matchre(toupper("knuckle") != "NULL")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(17284): gosub stowing
- ubercombat.cmd(11759): delay 0.0001
- ubercombat.cmd(11760): setvariable LOCATION STOWING
- ubercombat.cmd(11761): pause 0.001
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "pilum|bow|sling|cutlass|throwing axe|bastard sword|sterak axe|spear|flail")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "\bfan\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("", "(crossbow|bow|short bow|sling|arbalest)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "cambrinth bracer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "almanac")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "lumpy bundle") && (1 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11769): pause 0.001
- ubercombat.cmd(11770): pause 0.001
- ubercombat.cmd: if evaluate: matchre(" ", "material")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "zills")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "rope")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11785): pause 0.001
- ubercombat.cmd(11786): pause 0.001
- ubercombat.cmd: if evaluate: contains(" ", "(granite block|block)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11791): pause 0.001
- ubercombat.cmd: if evaluate: (0) && (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11800): return
- *** PUTTING ON FIST WEAPON: knuckle ***
- ubercombat.cmd(17286): gosub PUT get my knuckle
- ubercombat.cmd(11562): delay 0.0001
- ubercombat.cmd(11563): setvariable putaction get my knuckle
- ubercombat.cmd(11564): setvariable LOCATION PUT_1
- ubercombat.cmd(11565): passing label: PUT_1
- ubercombat.cmd(11644): matchwait
- get my knuckle
- You get some brass knuckles from inside your supply satchel.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(22654): passing label: RETURN_CLEAR
- ubercombat.cmd(22655): delay 0.0001
- ubercombat.cmd(22657): pause 0.0001
- ubercombat.cmd(22658): return
- ubercombat.cmd(17287): gosub PUT wear my knuckle
- ubercombat.cmd(11562): delay 0.0001
- ubercombat.cmd(11563): setvariable putaction wear my knuckle
- ubercombat.cmd(11564): setvariable LOCATION PUT_1
- ubercombat.cmd(11565): passing label: PUT_1
- ubercombat.cmd(11644): matchwait
- wear my knuckle
- You slide some brass knuckles onto your hands and clench your fists to secure the fit.
- >
- ubercombat.cmd: match goto return_clear
- ubercombat.cmd(22654): passing label: RETURN_CLEAR
- ubercombat.cmd(22655): delay 0.0001
- ubercombat.cmd(22657): pause 0.0001
- ubercombat.cmd(22658): return
- ubercombat.cmd(17288): pause 0.01
- ============================
- *** NOW WEARING ALL ARMOR!
- ============================
- [ubercombat]: inv armor
- ubercombat.cmd(17294): class off: retreat
- ubercombat.cmd(17295): pause 0.2
- ubercombat.cmd(17296): return
- ubercombat.cmd(17062): return
- ubercombat.cmd(1349): gosub STATUSBAR
- ubercombat.cmd(10672): setvariable tempRanks 0
- ubercombat.cmd(10673): math: tempRanks add 0
- ubercombat.cmd(10673): math result: tempRanks=0
- ubercombat.cmd(10682): return
- ubercombat.cmd(1350): gosub STANCE_SET_CUSTOM
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "OFFHAND") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "SE") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "LE") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "THE") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "SB") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "LB") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "THB") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "SLINGS") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "CROSSBOW") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "BOW") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "POLEARMS") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "STAVES") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "LT") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: !matchre(toupper("NULL"), "NULL") && ("NULL" = "HT") && matchre(toupper("NULL"), "(SHIELD|EVASION|PARRY)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("NULL","^(LE|THE|LB|THB|STAVES|POLEARMS)") && (0 < 20)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("NULL","^(SLINGS|BOW|CROSSBOW|HT|LT|BRAWL)") && (1.LearningRate < 25)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("NULL","^(SLINGS|BOW|CROSSBOW|HT|LT|BRAWL)") && (0 < 25)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("NULL","^(SE|LE|THE|SB|LB|THB|STAVES|POLEARMS)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0 < 32)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(10619): goto STANCE_SET_SHIELD
- ubercombat.cmd(10587): gosub SET_STANCE shield
- ubercombat.cmd(10626): setvariable Stance shield
- ubercombat.cmd(10627): passing label: SET_STANCE_CONT
- ubercombat.cmd(10631): matchwait
- stance shield
- All of your armor:
- some rugged greaves
- some brown leather gloves with obsidian clasps
- a metal chain balaclava
- a double-breasted coat tailored of dark steelsilk
- a lumium round sipar with a tempered face
- [Type INVENTORY HELP for more options]
- >
- You are now set to use your shield stance:
- Attack : 100%
- Evade : 100%
- Parry : 20%
- Block : 61%
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(22659): passing label: RETURN
- ubercombat.cmd(22660): delay 0.0001
- ubercombat.cmd(22661): return
- ubercombat.cmd(10589): return
- ubercombat.cmd(1351): pause 0.001
- ubercombat.cmd: if evaluate: (1)
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1352): gosub ORB_CHECK
- ubercombat.cmd(21311): pause 0.2
- ubercombat.cmd(21312): pause 0.1
- ubercombat.cmd(21317): matchwait
- tap my meraud orb
- The orb is delicate. Tapping it is not advised.
- >
- ubercombat.cmd: match goto return
- ubercombat.cmd(22659): passing label: RETURN
- ubercombat.cmd(22660): delay 0.0001
- ubercombat.cmd(22661): return
- ubercombat.cmd(1354): passing label: TOP
- ubercombat.cmd(1355): setvariable LAST TOP
- Variables Saved
- ubercombat.cmd(1357): pause 0.0001
- ======================================================================
- **** Training 2 Weapon Skills
- **** Weapons: shortbow|sling|
- ======================================================================
- ubercombat.cmd: if evaluate: matchre("ubercombat.cmd" , "deathwatch\.cmd")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("ubercombat.cmd" , "disarm\.cmd")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("ubercombat.cmd" , "braid\.cmd")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("ubercombat.cmd" , "climbcross\.cmd")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("ubercombat.cmd" , "steal\.cmd")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre ("Nizukal", "(Alucios|Valgrind|Hvinir|Idavoll|Aerithius|Drunvalo|Akios|Teothius)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Nizukal" = "Shroom")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1370): setvariable Loops 0
- ubercombat.cmd: if evaluate: (!1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(1373): gosub stowing
- ubercombat.cmd(11759): delay 0.0001
- ubercombat.cmd(11760): setvariable LOCATION STOWING
- ubercombat.cmd(11761): pause 0.001
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "pilum|bow|sling|cutlass|throwing axe|bastard sword|sterak axe|spear|flail")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "\bfan\b")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("", "(crossbow|bow|short bow|sling|arbalest)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "cambrinth bracer")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "almanac")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("You also see a carved deobar archway, a recessed cellar, an arched door and a low building.", "lumpy bundle") && (1 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11769): pause 0.001
- ubercombat.cmd(11770): pause 0.001
- ubercombat.cmd: if evaluate: matchre(" ", "material")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "zills")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(grass|braided grass)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "(vine|braided vine)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(" ", "rope")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Empty Empty", "bundle")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11785): pause 0.001
- ubercombat.cmd(11786): pause 0.001
- ubercombat.cmd: if evaluate: contains(" ", "(granite block|block)")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11791): pause 0.001
- ubercombat.cmd: if evaluate: (0) && (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0) && contains("Empty", "NULL") && ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Empty" != "Empty")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(11800): return
- ubercombat.cmd(1374): pause 0.1
- ubercombat.cmd(1377): matchwait
- toggle bundle c
- Clearing your toggle setting for bundles.
- >
- ubercombat.cmd: match goto top_init
- ubercombat.cmd(1379): passing label: TOP_INIT
- ubercombat.cmd(1380): setvariable LAST TOP_INIT
- ubercombat.cmd(1381): pause 0.001
- ubercombat.cmd: if evaluate: ("None" != "None")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper("6ommand"), "SETUP")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre(toupper(""),"SETUP")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: matchre("Cleric", "Warrior Mage|Moon Mage|Bard|Ranger|Paladin|Empath|Cleric|Trader|Necromancer")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1394): gosub SPELL_CHECK
- ubercombat.cmd(7378): pause 0.001
- ubercombat.cmd: if evaluate: (0 = 1)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7380): setvariable spellCheck 1
- =======================================
- *** CHECKING ALL KNOWN SPELLS AND FEATS
- =======================================
- ubercombat.cmd(7389): pause 0.1
- [ubercombat]: spell
- ubercombat.cmd(7392): matchwait
- You recall the spells you have learned from your training.
- ubercombat.cmd(7384): action triggered: ^(?:From your apprenticeship you remember practicing with the|You have temporarily memorized|In the chapter entitled.*?you have notes on the)(.*)
- ubercombat.cmd(7384): action commands: var spelltimer %spelltimer|$1
- ubercombat.cmd(7384): setvariable spelltimer | Protection from Evil [pfe], Minor Physical Protection [mpp], Shield of Light [sol], and Major Physical Protection [mapp] spells.
- In the chapter entitled "Holy Defense", you have notes on the Protection from Evil [pfe], Minor Physical Protection [mpp], Shield of Light [sol], and Major Physical Protection [mapp] spells.
- ubercombat.cmd(7384): action triggered: ^(?:From your apprenticeship you remember practicing with the|You have temporarily memorized|In the chapter entitled.*?you have notes on the)(.*)
- ubercombat.cmd(7384): action commands: var spelltimer %spelltimer|$1
- ubercombat.cmd(7384): setvariable spelltimer | Protection from Evil [pfe], Minor Physical Protection [mpp], Shield of Light [sol], and Major Physical Protection [mapp] spells.| Rejuvenation, Vigil, Soul Bonding [sb], Auspice, Mass Rejuvenation [mre], Centering, Chill Spirit [chs], and Soul Sickness [sick] spells.
- In the chapter entitled "Spirit Manipulation", you have notes on the Rejuvenation, Vigil, Soul Bonding [sb], Auspice, Mass Rejuvenation [mre], Centering, Chill Spirit [chs], and Soul Sickness [sick] spells.
- ubercombat.cmd(7384): action triggered: ^(?:From your apprenticeship you remember practicing with the|You have temporarily memorized|In the chapter entitled.*?you have notes on the)(.*)
- ubercombat.cmd(7384): action commands: var spelltimer %spelltimer|$1
- ubercombat.cmd(7384): setvariable spelltimer | Protection from Evil [pfe], Minor Physical Protection [mpp], Shield of Light [sol], and Major Physical Protection [mapp] spells.| Rejuvenation, Vigil, Soul Bonding [sb], Auspice, Mass Rejuvenation [mre], Centering, Chill Spirit [chs], and Soul Sickness [sick] spells.| Bless, Harm Evil [he], Phelim's Sanction [ps], Divine Radiance [dr], Malediction, and Fists of Faenella [ff] spells.
- In the chapter entitled "Holy Evocations", you have notes on the Bless, Harm Evil [he], Phelim's Sanction [ps], Divine Radiance [dr], Malediction, and Fists of Faenella [ff] spells.
- ubercombat.cmd(7384): action triggered: ^(?:From your apprenticeship you remember practicing with the|You have temporarily memorized|In the chapter entitled.*?you have notes on the)(.*)
- ubercombat.cmd(7384): action commands: var spelltimer %spelltimer|$1
- ubercombat.cmd(7384): setvariable spelltimer | Protection from Evil [pfe], Minor Physical Protection [mpp], Shield of Light [sol], and Major Physical Protection [mapp] spells.| Rejuvenation, Vigil, Soul Bonding [sb], Auspice, Mass Rejuvenation [mre], Centering, Chill Spirit [chs], and Soul Sickness [sick] spells.| Bless, Harm Evil [he], Phelim's Sanction [ps], Divine Radiance [dr], Malediction, and Fists of Faenella [ff] spells.| Sanctify Pattern [sap], Uncurse, Persistence of Mana [pom], and Osrel Meraud [om] spells.
- In the chapter entitled "Metamagic", you have notes on the Sanctify Pattern [sap], Uncurse, Persistence of Mana [pom], and Osrel Meraud [om] spells.
- ubercombat.cmd(7385): action triggered: Raw Channeling
- ubercombat.cmd(7385): action commands: var RawChanneling 1
- ubercombat.cmd(7385): setvariable RawChanneling 1
- You recall proficiency with the magic feats of Augmentation Mastery, Improvised Rituals, Deep Attunement, Raw Channeling, Efficient Channeling, Efficient Harnessing and Magic Theorist.
- You have 1 spell slot available.
- You are NOT currently set to recognize known spells when prepared by someone else in the area. (Use SPELL RECOGNIZE ON to change this.)
- You are currently set to display full cast messaging. (Use SPELL BRIEFMSG ON to change this.)
- You are NOT currently attempting to hide your spell preparing. (Use PREPARE /HIDE to change this.)
- You can use SPELL STANCE [HELP] to view or modify your spellcasting preferences.
- >
- ubercombat.cmd: match goto spell_check_2
- ubercombat.cmd(7393): passing label: SPELL_CHECK_2
- ubercombat.cmd: if evaluate: ("Cleric" = "Bard")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (1)
- ubercombat.cmd: if returned: True
- *** RAW CHANNELING FEAT ACTIVE
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: (0)
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7403): passing label: SPELL_CHECK_3
- ubercombat.cmd(7404): pause 0.2
- ubercombat.cmd(7405): eval: spelltimer replacere("| Protection from Evil [pfe], Minor Physical Protection [mpp], Shield of Light [sol], and Major Physical Protection [mapp] spells.| Rejuvenation, Vigil, Soul Bonding [sb], Auspice, Mass Rejuvenation [mre], Centering, Chill Spirit [chs], and Soul Sickness [sick] spells.| Bless, Harm Evil [he], Phelim's Sanction [ps], Divine Radiance [dr], Malediction, and Fists of Faenella [ff] spells.| Sanctify Pattern [sap], Uncurse, Persistence of Mana [pom], and Osrel Meraud [om] spells.", "[,\.](?: (?<!\w)and(?!\w))?|(?<!\w)and(?!\w)", "|")
- ubercombat.cmd(7405): eval result: spelltimer=| Protection from Evil [pfe]| Minor Physical Protection [mpp]| Shield of Light [sol]| Major Physical Protection [mapp] spells|| Rejuvenation| Vigil| Soul Bonding [sb]| Auspice| Mass Rejuvenation [mre]| Centering| Chill Spirit [chs]| Soul Sickness [sick] spells|| Bless| Harm Evil [he]| Phelim's Sanction [ps]| Divine Radiance [dr]| Malediction| Fists of Faenella [ff] spells|| Sanctify Pattern [sap]| Uncurse| Persistence of Mana [pom]| Osrel Meraud [om] spells|
- ubercombat.cmd(7406): eval: spelltimer replacere("| Protection from Evil [pfe]| Minor Physical Protection [mpp]| Shield of Light [sol]| Major Physical Protection [mapp] spells|| Rejuvenation| Vigil| Soul Bonding [sb]| Auspice| Mass Rejuvenation [mre]| Centering| Chill Spirit [chs]| Soul Sickness [sick] spells|| Bless| Harm Evil [he]| Phelim's Sanction [ps]| Divine Radiance [dr]| Malediction| Fists of Faenella [ff] spells|| Sanctify Pattern [sap]| Uncurse| Persistence of Mana [pom]| Osrel Meraud [om] spells|", "\s|['-]|(?<!\w)the(?!\w)|(?<!\w)spells?(?!\w)", "")
- ubercombat.cmd(7406): eval result: spelltimer=|ProtectionfromEvil[pfe]|MinorPhysicalProtection[mpp]|ShieldofLight[sol]|MajorPhysicalProtection[mapp]||Rejuvenation|Vigil|SoulBonding[sb]|Auspice|MassRejuvenation[mre]|Centering|ChillSpirit[chs]|SoulSickness[sick]||Bless|HarmEvil[he]|PhelimsSanction[ps]|DivineRadiance[dr]|Malediction|FistsofFaenella[ff]||SanctifyPattern[sap]|Uncurse|PersistenceofMana[pom]|OsrelMeraud[om]|
- ubercombat.cmd(7407): eval: spelltimer replacere("|ProtectionfromEvil[pfe]|MinorPhysicalProtection[mpp]|ShieldofLight[sol]|MajorPhysicalProtection[mapp]||Rejuvenation|Vigil|SoulBonding[sb]|Auspice|MassRejuvenation[mre]|Centering|ChillSpirit[chs]|SoulSickness[sick]||Bless|HarmEvil[he]|PhelimsSanction[ps]|DivineRadiance[dr]|Malediction|FistsofFaenella[ff]||SanctifyPattern[sap]|Uncurse|PersistenceofMana[pom]|OsrelMeraud[om]|", "\|\|", "|")
- ubercombat.cmd(7407): eval result: spelltimer=|ProtectionfromEvil[pfe]|MinorPhysicalProtection[mpp]|ShieldofLight[sol]|MajorPhysicalProtection[mapp]|Rejuvenation|Vigil|SoulBonding[sb]|Auspice|MassRejuvenation[mre]|Centering|ChillSpirit[chs]|SoulSickness[sick]|Bless|HarmEvil[he]|PhelimsSanction[ps]|DivineRadiance[dr]|Malediction|FistsofFaenella[ff]|SanctifyPattern[sap]|Uncurse|PersistenceofMana[pom]|OsrelMeraud[om]|
- ubercombat.cmd(7408): setvariable abbrevs |ProtectionfromEvil[pfe]|MinorPhysicalProtection[mpp]|ShieldofLight[sol]|MajorPhysicalProtection[mapp]|Rejuvenation|Vigil|SoulBonding[sb]|Auspice|MassRejuvenation[mre]|Centering|ChillSpirit[chs]|SoulSickness[sick]|Bless|HarmEvil[he]|PhelimsSanction[ps]|DivineRadiance[dr]|Malediction|FistsofFaenella[ff]|SanctifyPattern[sap]|Uncurse|PersistenceofMana[pom]|OsrelMeraud[om]|
- ubercombat.cmd(7409): eval: spelltimer replacere("|ProtectionfromEvil[pfe]|MinorPhysicalProtection[mpp]|ShieldofLight[sol]|MajorPhysicalProtection[mapp]|Rejuvenation|Vigil|SoulBonding[sb]|Auspice|MassRejuvenation[mre]|Centering|ChillSpirit[chs]|SoulSickness[sick]|Bless|HarmEvil[he]|PhelimsSanction[ps]|DivineRadiance[dr]|Malediction|FistsofFaenella[ff]|SanctifyPattern[sap]|Uncurse|PersistenceofMana[pom]|OsrelMeraud[om]|", "\[.*?\]", "")
- ubercombat.cmd(7409): eval result: spelltimer=|ProtectionfromEvil|MinorPhysicalProtection|ShieldofLight|MajorPhysicalProtection|Rejuvenation|Vigil|SoulBonding|Auspice|MassRejuvenation|Centering|ChillSpirit|SoulSickness|Bless|HarmEvil|PhelimsSanction|DivineRadiance|Malediction|FistsofFaenella|SanctifyPattern|Uncurse|PersistenceofMana|OsrelMeraud|
- ubercombat.cmd(7410): eval: abbrevs replacere("|ProtectionfromEvil[pfe]|MinorPhysicalProtection[mpp]|ShieldofLight[sol]|MajorPhysicalProtection[mapp]|Rejuvenation|Vigil|SoulBonding[sb]|Auspice|MassRejuvenation[mre]|Centering|ChillSpirit[chs]|SoulSickness[sick]|Bless|HarmEvil[he]|PhelimsSanction[ps]|DivineRadiance[dr]|Malediction|FistsofFaenella[ff]|SanctifyPattern[sap]|Uncurse|PersistenceofMana[pom]|OsrelMeraud[om]|", "\|\w+\[", "|[")
- ubercombat.cmd(7410): eval result: abbrevs=|[pfe]|[mpp]|[sol]|[mapp]|Rejuvenation|Vigil|[sb]|Auspice|[mre]|Centering|[chs]|[sick]|Bless|[he]|[ps]|[dr]|Malediction|[ff]|[sap]|Uncurse|[pom]|[om]|
- ubercombat.cmd(7411): eval: abbrevs replacere("|[pfe]|[mpp]|[sol]|[mapp]|Rejuvenation|Vigil|[sb]|Auspice|[mre]|Centering|[chs]|[sick]|Bless|[he]|[ps]|[dr]|Malediction|[ff]|[sap]|Uncurse|[pom]|[om]|", "\[|\]", "")
- ubercombat.cmd(7411): eval result: abbrevs=|pfe|mpp|sol|mapp|Rejuvenation|Vigil|sb|Auspice|mre|Centering|chs|sick|Bless|he|ps|dr|Malediction|ff|sap|Uncurse|pom|om|
- ubercombat.cmd(7412): eval: abbrevs replacere("|pfe|mpp|sol|mapp|Rejuvenation|Vigil|sb|Auspice|mre|Centering|chs|sick|Bless|he|ps|dr|Malediction|ff|sap|Uncurse|pom|om|", "^\||\|$", "")
- ubercombat.cmd(7412): eval result: abbrevs=pfe|mpp|sol|mapp|Rejuvenation|Vigil|sb|Auspice|mre|Centering|chs|sick|Bless|he|ps|dr|Malediction|ff|sap|Uncurse|pom|om
- ubercombat.cmd(7413): eval: spelltimer replacere("|ProtectionfromEvil|MinorPhysicalProtection|ShieldofLight|MajorPhysicalProtection|Rejuvenation|Vigil|SoulBonding|Auspice|MassRejuvenation|Centering|ChillSpirit|SoulSickness|Bless|HarmEvil|PhelimsSanction|DivineRadiance|Malediction|FistsofFaenella|SanctifyPattern|Uncurse|PersistenceofMana|OsrelMeraud|", "^\||\|$", "")
- ubercombat.cmd(7413): eval result: spelltimer=ProtectionfromEvil|MinorPhysicalProtection|ShieldofLight|MajorPhysicalProtection|Rejuvenation|Vigil|SoulBonding|Auspice|MassRejuvenation|Centering|ChillSpirit|SoulSickness|Bless|HarmEvil|PhelimsSanction|DivineRadiance|Malediction|FistsofFaenella|SanctifyPattern|Uncurse|PersistenceofMana|OsrelMeraud
- ubercombat.cmd(7414): eval: abbrevs toupper("pfe|mpp|sol|mapp|Rejuvenation|Vigil|sb|Auspice|mre|Centering|chs|sick|Bless|he|ps|dr|Malediction|ff|sap|Uncurse|pom|om")
- ubercombat.cmd(7414): eval result: abbrevs=PFE|MPP|SOL|MAPP|REJUVENATION|VIGIL|SB|AUSPICE|MRE|CENTERING|CHS|SICK|BLESS|HE|PS|DR|MALEDICTION|FF|SAP|UNCURSE|POM|OM
- =================================================================================================================
- *** Known Spells: PFE|MPP|SOL|MAPP|REJUVENATION|VIGIL|SB|AUSPICE|MRE|CENTERING|CHS|SICK|BLESS|HE|PS|DR|MALEDICTION|FF|SAP|UNCURSE|POM|OM
- *** ProtectionfromEvil|MinorPhysicalProtection|ShieldofLight|MajorPhysicalProtection|Rejuvenation|Vigil|SoulBonding|Auspice|MassRejuvenation|Centering|ChillSpirit|SoulSickness|Bless|HarmEvil|PhelimsSanction|DivineRadiance|Malediction|FistsofFaenella|SanctifyPattern|Uncurse|PersistenceofMana|OsrelMeraud
- =================================================================================================================
- ubercombat.cmd: if evaluate: ("Cleric" = "Warrior Mage")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Empath")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(7430): return
- ubercombat.cmd: if evaluate: ("Cleric" = "Empath")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Barbarian")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Ranger")
- ubercombat.cmd: if returned: False
- ubercombat.cmd: if evaluate: ("Cleric" = "Cleric")
- ubercombat.cmd: if returned: True
- ubercombat.cmd(1411): gosub CLERIC_BUFF
- ubercombat.cmd, ubercombat-buffs.inc(284): passing label: MOONIE_BUFF
- ubercombat.cmd, ubercombat-buffs.inc(324): passing label: EMPATH_BUFF
- ubercombat.cmd, ubercombat-buffs.inc(394): passing label: NECRO_BUFF
- ubercombat.cmd, ubercombat-buffs.inc(454): passing label: PALADIN_BUFF
- ubercombat.cmd, ubercombat-buffs.inc(455): pause 0.0001
- ubercombat.cmd, ubercombat-buffs.inc(529): passing label: RANGER_BUFF
- ubercombat.cmd, ubercombat-buffs.inc(579): passing label: ANALOGOUS_BUFF
- ubercombat.cmd, ubercombat-buffs.inc(580): pause 0.0001
- ubercombat.cmd, ubercombat-buffs.inc(602): return
- ubercombat.cmd(1412): gosub ANALOGOUS_BUFF
- ubercombat.cmd, ubercombat-buffs.inc(580): pause 0.0001
- ubercombat.cmd, ubercombat-buffs.inc(602): return
- ubercombat.cmd(1413): gosub PERCEIVE
- ubercombat.cmd: if evaluate: ("Cleric" = "Moon Mage")
- ubercombat.cmd: if returned: False
- ubercombat.cmd(10110): pause 0.0001
- ubercombat.cmd(10111): setvariable LOCATION PERCEIVE_1
- ubercombat.cmd(10112): passing label: PERCEIVE_1
- ubercombat.cmd(10125): matchwait
- perceive
- >
- You reach out with your senses and see pulsating (10/21) streams of golden Holy mana radiating through the area.
- ubercombat.cmd, ubercombat-buffs.inc(230): action triggered: ^You sense the Major Physical Protection spell upon you\, which will last for about .*\.
- ubercombat.cmd, ubercombat-buffs.inc(230): action commands: put #tvar spellMAPP 1
- You sense the Major Physical Protection spell upon you, which will last for about nineteen roisaen.
- ubercombat.cmd, ubercombat-buffs.inc(246): action triggered: ^You sense the Divine Radiance spell upon you\,
- ubercombat.cmd, ubercombat-buffs.inc(246): action commands: put #tvar spellDR 1
- You sense the Divine Radiance spell upon you, which will last for about eighteen roisaen.
- ubercombat.cmd, ubercombat-buffs.inc(234): action triggered: ^You sense the Centering spell upon you\, which will last for about .*\.
- ubercombat.cmd, ubercombat-buffs.inc(234): action commands: put #tvar spellCNTR 1
- You sense the Centering spell upon you, which will last for about twelve roisaen.
- ubercombat.cmd, ubercombat-buffs.inc(222): action triggered: ^You sense the Protection from Evil spell upon you\, which will last for about .*\.
- ubercombat.cmd, ubercombat-buffs.inc(222): action commands: put #tvar spellPFE 1
- You sense the Protection from Evil spell upon you, which will last for about five roisaen.
- Roundtime: 3 sec.
- R>
- Learned: Attunement
- [Script aborted! (Run time: 44 seconds): ubercombat.cmd]
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