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Aug 20th, 2019
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  1. enum EClassIds : int
  2. {
  3.     CAI_BaseNPC = 0,
  4.     CAK47 = 1,
  5.     CBaseAnimating = 2,
  6.     CBaseAnimatingOverlay = 3,
  7.     CBaseAttributableItem = 4,
  8.     CBaseButton = 5,
  9.     CBaseCombatCharacter = 6,
  10.     CBaseCombatWeapon = 7,
  11.     CBaseCSGrenade = 8,
  12.     CBaseCSGrenadeProjectile = 9,
  13.     CBaseDoor = 10,
  14.     CBaseEntity = 11,
  15.     CBaseFlex = 12,
  16.     CBaseGrenade = 13,
  17.     CBaseParticleEntity = 14,
  18.     CBasePlayer = 15,
  19.     CBasePropDoor = 16,
  20.     CBaseTeamObjectiveResource = 17,
  21.     CBaseTempEntity = 18,
  22.     CBaseToggle = 19,
  23.     CBaseTrigger = 20,
  24.     CBaseViewModel = 21,
  25.     CBaseVPhysicsTrigger = 22,
  26.     CBaseWeaponWorldModel = 23,
  27.     CBeam = 24,
  28.     CBeamSpotlight = 25,
  29.     CBoneFollower = 26,
  30.     CBRC4Target = 27,
  31.     CBreachCharge = 28,
  32.     CBreachChargeProjectile = 29,
  33.     CBreakableProp = 30,
  34.     CBreakableSurface = 31,
  35.     CBumpMine = 32,
  36.     CBumpMineProjectile = 33,
  37.     CC4 = 34,
  38.     CCascadeLight = 35,
  39.     CChicken = 36,
  40.     CColorCorrection = 37,
  41.     CColorCorrectionVolume = 38,
  42.     CCSGameRulesProxy = 39,
  43.     CCSPlayer = 40,
  44.     CCSPlayerResource = 41,
  45.     CCSRagdoll = 42,
  46.     CCSTeam = 43,
  47.     CDangerZone = 44,
  48.     CDangerZoneController = 45,
  49.     CDEagle = 46,
  50.     CDecoyGrenade = 47,
  51.     CDecoyProjectile = 48,
  52.     CDrone = 49,
  53.     CDronegun = 50,
  54.     CDynamicLight = 51,
  55.     CDynamicProp = 52,
  56.     CEconEntity = 53,
  57.     CEconWearable = 54,
  58.     CEmbers = 55,
  59.     CEntityDissolve = 56,
  60.     CEntityFlame = 57,
  61.     CEntityFreezing = 58,
  62.     CEntityParticleTrail = 59,
  63.     CEnvAmbientLight = 60,
  64.     CEnvDetailController = 61,
  65.     CEnvDOFController = 62,
  66.     CEnvGasCanister = 63,
  67.     CEnvParticleScript = 64,
  68.     CEnvProjectedTexture = 65,
  69.     CEnvQuadraticBeam = 66,
  70.     CEnvScreenEffect = 67,
  71.     CEnvScreenOverlay = 68,
  72.     CEnvTonemapController = 69,
  73.     CEnvWind = 70,
  74.     CFEPlayerDecal = 71,
  75.     CFireCrackerBlast = 72,
  76.     CFireSmoke = 73,
  77.     CFireTrail = 74,
  78.     CFish = 75,
  79.     CFists = 76,
  80.     CFlashbang = 77,
  81.     CFogController = 78,
  82.     CFootstepControl = 79,
  83.     CFunc_Dust = 80,
  84.     CFunc_LOD = 81,
  85.     CFuncAreaPortalWindow = 82,
  86.     CFuncBrush = 83,
  87.     CFuncConveyor = 84,
  88.     CFuncLadder = 85,
  89.     CFuncMonitor = 86,
  90.     CFuncMoveLinear = 87,
  91.     CFuncOccluder = 88,
  92.     CFuncReflectiveGlass = 89,
  93.     CFuncRotating = 90,
  94.     CFuncSmokeVolume = 91,
  95.     CFuncTrackTrain = 92,
  96.     CGameRulesProxy = 93,
  97.     CGrassBurn = 94,
  98.     CHandleTest = 95,
  99.     CHEGrenade = 96,
  100.     CHostage = 97,
  101.     CHostageCarriableProp = 98,
  102.     CIncendiaryGrenade = 99,
  103.     CInferno = 100,
  104.     CInfoLadderDismount = 101,
  105.     CInfoMapRegion = 102,
  106.     CInfoOverlayAccessor = 103,
  107.     CItem_Healthshot = 104,
  108.     CItemCash = 105,
  109.     CItemDogtags = 106,
  110.     CKnife = 107,
  111.     CKnifeGG = 108,
  112.     CLightGlow = 109,
  113.     CMaterialModifyControl = 110,
  114.     CMelee = 111,
  115.     CMolotovGrenade = 112,
  116.     CMolotovProjectile = 113,
  117.     CMovieDisplay = 114,
  118.     CParadropChopper = 115,
  119.     CParticleFire = 116,
  120.     CParticlePerformanceMonitor = 117,
  121.     CParticleSystem = 118,
  122.     CPhysBox = 119,
  123.     CPhysBoxMultiplayer = 120,
  124.     CPhysicsProp = 121,
  125.     CPhysicsPropMultiplayer = 122,
  126.     CPhysMagnet = 123,
  127.     CPhysPropAmmoBox = 124,
  128.     CPhysPropLootCrate = 125,
  129.     CPhysPropRadarJammer = 126,
  130.     CPhysPropWeaponUpgrade = 127,
  131.     CPlantedC4 = 128,
  132.     CPlasma = 129,
  133.     CPlayerPing = 130,
  134.     CPlayerResource = 131,
  135.     CPointCamera = 132,
  136.     CPointCommentaryNode = 133,
  137.     CPointWorldText = 134,
  138.     CPoseController = 135,
  139.     CPostProcessController = 136,
  140.     CPrecipitation = 137,
  141.     CPrecipitationBlocker = 138,
  142.     CPredictedViewModel = 139,
  143.     CProp_Hallucination = 140,
  144.     CPropCounter = 141,
  145.     CPropDoorRotating = 142,
  146.     CPropJeep = 143,
  147.     CPropVehicleDriveable = 144,
  148.     CRagdollManager = 145,
  149.     CRagdollProp = 146,
  150.     CRagdollPropAttached = 147,
  151.     CRopeKeyframe = 148,
  152.     CSCAR17 = 149,
  153.     CSceneEntity = 150,
  154.     CSensorGrenade = 151,
  155.     CSensorGrenadeProjectile = 152,
  156.     CShadowControl = 153,
  157.     CSlideshowDisplay = 154,
  158.     CSmokeGrenade = 155,
  159.     CSmokeGrenadeProjectile = 156,
  160.     CSmokeStack = 157,
  161.     CSnowball = 158,
  162.     CSnowballPile = 159,
  163.     CSnowballProjectile = 160,
  164.     CSpatialEntity = 161,
  165.     CSpotlightEnd = 162,
  166.     CSprite = 163,
  167.     CSpriteOriented = 164,
  168.     CSpriteTrail = 165,
  169.     CStatueProp = 166,
  170.     CSteamJet = 167,
  171.     CSun = 168,
  172.     CSunlightShadowControl = 169,
  173.     CSurvivalSpawnChopper = 170,
  174.     CTablet = 171,
  175.     CTeam = 172,
  176.     CTeamplayRoundBasedRulesProxy = 173,
  177.     CTEArmorRicochet = 174,
  178.     CTEBaseBeam = 175,
  179.     CTEBeamEntPoint = 176,
  180.     CTEBeamEnts = 177,
  181.     CTEBeamFollow = 178,
  182.     CTEBeamLaser = 179,
  183.     CTEBeamPoints = 180,
  184.     CTEBeamRing = 181,
  185.     CTEBeamRingPoint = 182,
  186.     CTEBeamSpline = 183,
  187.     CTEBloodSprite = 184,
  188.     CTEBloodStream = 185,
  189.     CTEBreakModel = 186,
  190.     CTEBSPDecal = 187,
  191.     CTEBubbles = 188,
  192.     CTEBubbleTrail = 189,
  193.     CTEClientProjectile = 190,
  194.     CTEDecal = 191,
  195.     CTEDust = 192,
  196.     CTEDynamicLight = 193,
  197.     CTEEffectDispatch = 194,
  198.     CTEEnergySplash = 195,
  199.     CTEExplosion = 196,
  200.     CTEFireBullets = 197,
  201.     CTEFizz = 198,
  202.     CTEFootprintDecal = 199,
  203.     CTEFoundryHelpers = 200,
  204.     CTEGaussExplosion = 201,
  205.     CTEGlowSprite = 202,
  206.     CTEImpact = 203,
  207.     CTEKillPlayerAttachments = 204,
  208.     CTELargeFunnel = 205,
  209.     CTEMetalSparks = 206,
  210.     CTEMuzzleFlash = 207,
  211.     CTEParticleSystem = 208,
  212.     CTEPhysicsProp = 209,
  213.     CTEPlantBomb = 210,
  214.     CTEPlayerAnimEvent = 211,
  215.     CTEPlayerDecal = 212,
  216.     CTEProjectedDecal = 213,
  217.     CTERadioIcon = 214,
  218.     CTEShatterSurface = 215,
  219.     CTEShowLine = 216,
  220.     CTesla = 217,
  221.     CTESmoke = 218,
  222.     CTESparks = 219,
  223.     CTESprite = 220,
  224.     CTESpriteSpray = 221,
  225.     CTest_ProxyToggle_Networkable = 222,
  226.     CTestTraceline = 223,
  227.     CTEWorldDecal = 224,
  228.     CTriggerPlayerMovement = 225,
  229.     CTriggerSoundOperator = 226,
  230.     CVGuiScreen = 227,
  231.     CVoteController = 228,
  232.     CWaterBullet = 229,
  233.     CWaterLODControl = 230,
  234.     CWeaponAug = 231,
  235.     CWeaponAWP = 232,
  236.     CWeaponBaseItem = 233,
  237.     CWeaponBizon = 234,
  238.     CWeaponCSBase = 235,
  239.     CWeaponCSBaseGun = 236,
  240.     CWeaponCycler = 237,
  241.     CWeaponElite = 238,
  242.     CWeaponFamas = 239,
  243.     CWeaponFiveSeven = 240,
  244.     CWeaponG3SG1 = 241,
  245.     CWeaponGalil = 242,
  246.     CWeaponGalilAR = 243,
  247.     CWeaponGlock = 244,
  248.     CWeaponHKP2000 = 245,
  249.     CWeaponM249 = 246,
  250.     CWeaponM3 = 247,
  251.     CWeaponM4A1 = 248,
  252.     CWeaponMAC10 = 249,
  253.     CWeaponMag7 = 250,
  254.     CWeaponMP5Navy = 251,
  255.     CWeaponMP7 = 252,
  256.     CWeaponMP9 = 253,
  257.     CWeaponNegev = 254,
  258.     CWeaponNOVA = 255,
  259.     CWeaponP228 = 256,
  260.     CWeaponP250 = 257,
  261.     CWeaponP90 = 258,
  262.     CWeaponSawedoff = 259,
  263.     CWeaponSCAR20 = 260,
  264.     CWeaponScout = 261,
  265.     CWeaponSG550 = 262,
  266.     CWeaponSG552 = 263,
  267.     CWeaponSG556 = 264,
  268.     CWeaponShield = 265,
  269.     CWeaponSSG08 = 266,
  270.     CWeaponTaser = 267,
  271.     CWeaponTec9 = 268,
  272.     CWeaponTMP = 269,
  273.     CWeaponUMP45 = 270,
  274.     CWeaponUSP = 271,
  275.     CWeaponXM1014 = 272,
  276.     CWorld = 273,
  277.     CWorldVguiText = 274,
  278.     DustTrail = 275,
  279.     MovieExplosion = 276,
  280.     ParticleSmokeGrenade = 277,
  281.     RocketTrail = 278,
  282.     SmokeTrail = 279,
  283.     SporeExplosion = 280,
  284.     SporeTrail = 281
  285. };
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