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Trade League Local 06

Oct 31st, 2018
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  1. #CODE;ENGLISH;FRENCH;GERMAN;;SPANISH;;;;;;;;;x
  2.  
  3. GUILDS_RULE_GROUP;The Great Trade League;;;;;;;;;;;;;x
  4. GUILDS_RULE_MASTER_NAME;Trade Masters;;;;;;;;;;;;;x
  5. GUILDS_RULE_MASTER_DEFAULT;Enabled;;;;;;;;;;;;;x
  6. GUILDS_RULE_MASTER_DEFAULT_DESC;Trade Masters, those who manage trade goods for non-members, are enabled.\n;;;;;;;;;;;;;x
  7. GUILDS_RULE_MASTER_NONE;Disabled;;;;;;;;;;;;;x
  8. GUILDS_RULE_MASTER_NONE_DESC;Trade Masters are disabled.\n;;;;;;;;;;;;;x
  9. GUILDS_RULE_WAR_NAME;Trade Wars;;;;;;;;;;;;;x
  10. GUILDS_RULE_WAR_DEFAULT;Enabled;;;;;;;;;;;;;x
  11. GUILDS_RULE_WAR_DEFAULT_DESC;Trade Wars, a spending race between members and non-members if the society is too influencial, are enabled.\n;;;;;;;;;;;;;x
  12. GUILDS_RULE_WAR_NONE;Disabled;;;;;;;;;;;;;x
  13. GUILDS_RULE_WAR_NONE_DESC;Trade Wars are disabled.\n;;;;;;;;;;;;;x
  14. GUILDS_RULE_RESOURCE_NAME;Resources System;;;;;;;;;;;;;x
  15. GUILDS_RULE_RESOURCE_DEFAULT;Enabled;;;;;;;;;;;;;x
  16. GUILDS_RULE_RESOURCE_DEFAULT_DESC;The resource system is enabled, redundant with other mod such as The Three Towers.\n;;;;;;;;;;;;;x
  17. GUILDS_RULE_RESOURCE_NONE;Disabled;;;;;;;;;;;;;x
  18. GUILDS_RULE_RESOURCE_NONE_DESC;The resource system is disabled.\n;;;;;;;;;;;;;x
  19.  
  20. guilds_warehouse_1_city;Rented Warehouse;;;;;;;;;;;;;x
  21. guilds_warehouse_1_castle;Rented Warehouse;;;;;;;;;;;;;x
  22. guilds_warehouse_1_temple;Rented Warehouse;;;;;;;;;;;;;x
  23. guilds_warehouse_1_tribal;Rented Warehouse;;;;;;;;;;;;;x
  24. guilds_warehouse_1_nomad;Rented Warehouse;;;;;;;;;;;;;x
  25. guilds_warehouse_2_city;Trader's Warehouse;;;;;;;;;;;;;x
  26. guilds_warehouse_2_castle;Trader's Warehouse;;;;;;;;;;;;;x
  27. guilds_warehouse_2_temple;Trader's Warehouse;;;;;;;;;;;;;x
  28. guilds_warehouse_2_tribal;Trader's Warehouse;;;;;;;;;;;;;x
  29. guilds_warehouse_2_nomad;Trader's Warehouse;;;;;;;;;;;;;x
  30. guilds_warehouse_3_city;Guarded Warehouse;;;;;;;;;;;;;x
  31. guilds_warehouse_3_castle;Guarded Warehouse;;;;;;;;;;;;;x
  32. guilds_warehouse_3_temple;Guarded Warehouse;;;;;;;;;;;;;x
  33. guilds_warehouse_3_tribal;Guarded Warehouse;;;;;;;;;;;;;x
  34. guilds_warehouse_3_nomad;Guarded Warehouse;;;;;;;;;;;;;x
  35. guilds_warehouse_1_city_desc;A Warehouse rented by the local ruler.\nProvide some protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  36. guilds_warehouse_1_castle_desc;A Warehouse rented by the local ruler.\nProvide some protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  37. guilds_warehouse_1_temple_desc;A Warehouse rented by the local ruler.\nProvide some protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  38. guilds_warehouse_1_tribal_desc;A Warehouse rented by the local ruler.\nProvide some protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  39. guilds_warehouse_1_nomad_desc;A Warehouse rented by the local ruler.\nProvide some protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  40. guilds_warehouse_2_city_desc;A Warehouse owned by the local ruler.\nProvide some protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  41. guilds_warehouse_2_castle_desc;A Warehouse owned by the local ruler.\nProvide some protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  42. guilds_warehouse_2_temple_desc;A Warehouse owned by the local ruler.\nProvide some protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  43. guilds_warehouse_2_tribal_desc;A Warehouse owned by the local ruler.\nProvide some protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  44. guilds_warehouse_2_nomad_desc;A Warehouse owned by the local ruler.\nProvide some protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  45. guilds_warehouse_3_city_desc;A Warehouse owned by the local ruler.\nProvide good protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  46. guilds_warehouse_3_castle_desc;A Warehouse owned by the local ruler.\nProvide good protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  47. guilds_warehouse_3_temple_desc;A Warehouse owned by the local ruler.\nProvide good protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  48. guilds_warehouse_3_tribal_desc;A Warehouse owned by the local ruler.\nProvide good protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  49. guilds_warehouse_3_nomad_desc;A Warehouse owned by the local ruler.\nProvide good protections against thieves for your trade goods and can be decorated.;;;;;;;;;;;;;x
  50.  
  51. job_cartographer;Cartographer;;;;;;;;;;;;;x
  52. TSD_action_standby;Standby;;;;;;;;;;;;;x
  53. TSD_action_standby_desc;The Cartographer will stay on standby until further orders.;;;;;;;;;;;;;x
  54. guilds_action_resource;Resources Map;;;;;;;;;;;;;x
  55. guilds_action_resource_desc;Your Cartographer will show you a map of the main resource collected in each provinces.;;;;;;;;;;;;;x
  56. JOB_STONE_TT;Stone Quarry;;;;;;;;;;;;;x
  57. JOB_STEEL_TT;Steel Furnace;;;;;;;;;;;;;x
  58. JOB_GEM_TT;Gemstone Mine;;;;;;;;;;;;;x
  59. JOB_SILVER_TT;Silver Mine;;;;;;;;;;;;;x
  60. JOB_GOLD_TT;Gold Mine;;;;;;;;;;;;;x
  61. JOB_GRAIN_TT;Wheat Field;;;;;;;;;;;;;x
  62. JOB_LUMBER_TT;Woodcutters Lodge;;;;;;;;;;;;;x
  63. JOB_LINEN_TT;Flax Field;;;;;;;;;;;;;x
  64. JOB_INCENSE_TT;Incense Workshop;;;;;;;;;;;;;x
  65. JOB_SPICES_TT;Spices Plantation;;;;;;;;;;;;;x
  66. JOB_MEAT_TT;Butchery / Fishery;;;;;;;;;;;;;x
  67. JOB_WOOL_TT;Shepherd Community;;;;;;;;;;;;;x
  68. JOB_HIDE_TT;Tannery;;;;;;;;;;;;;x
  69. JOB_IVORY_TT;Ivory Hunters Lodge;;;;;;;;;;;;;x
  70. JOB_SILK_TT;Silk Worm Farm;;;;;;;;;;;;;x
  71. JOB_NOTHING_TT;There is nothing here;;;;;;;;;;;;;x
  72. guilds_action_goods;Goods Map;;;;;;;;;;;;;x
  73. guilds_action_goods_desc;Your Cartographer will show you a map of the location of various goods and caravans of the Great Trade League.;;;;;;;;;;;;;x
  74. JOB_GOODS_TT;Trade Goods Presents;;;;;;;;;;;;;x
  75. JOB_GOODS_BAND_TT;Trade Goods Compromised;;;;;;;;;;;;;x
  76. JOB_CARAVAN_TT;Caravan Present;;;;;;;;;;;;;x
  77.  
  78. warehouse_decisions_only_tt;Can only be built with a decision from the Great Trade League;;;;;;;;;;;;;x
  79. has_any_warehouse_tootlip;Has any warehouse;;;;;;;;;;;;;x
  80. has_safe_warehouse_tootlip;Has a guarded warehouse;;;;;;;;;;;;;x
  81.  
  82. guilds_warehouse_guilds;Important Documents;;;;;;;;;;;;x
  83. guilds_warehouse_guilds_desc;The Warehouse contain important documents related to the Great Trade League.;;;;;;;;;;;;x
  84. guilds_decorated_warehouse_guilds;Store your Great Trade League documents;;;;;;;;;;;;x
  85. guilds_decorated_warehouse_guilds_desc;You will properly store the various paperwork of the Great Trade League in your Warehouse.;;;;;;;;;;;;x
  86. guilds_start_resource;Search your demesne for resources;;;;;;;;;;;;x
  87. guilds_start_resource_desc;Will send an expedition in your demesne to find a resources to exploit. This is a long and expensive process that will provide long-term profits. The following resources can be found and/or processed:\nStone, steel, gem, silver and gold.\nGrain, lumber, linen, incense and spices.\nMeat, wool, hide, ivory and silk.\nThe terrain and access to water are the key factor in which resource is found.\n\nMembers of the Great Trade League will receive trade goods artifacts, while non-members will receive ducats. Most of the times, they will be given directly without events.;;;;;;;;;;;;;x
  88. guilds_demesne_province_no_resources_tt;Any demesne province has no resource;;;;;;;;;;;;x
  89. guilds_cooldown_resources_tt;Must wait 5 years after ending the previous expedition;;;;;;;;;;;;x
  90.  
  91. EVTDESC_SNW_326;The Warehouse is full of various items that accumulated over the years, if need be, we can sell some of them.;;;;;;;;;;;;;x
  92. EVTOPTA_SNW_326;Sell the golden armor.;;;;;;;;;;;;;x
  93. EVTOPTB_SNW_326;Sell the incenses;;;;;;;;;;;;;x
  94. EVTOPTC_SNW_326;Sell the silk banners.;;;;;;;;;;;;;x
  95. EVTOPTD_SNW_326;Sell the bookshelves;;;;;;;;;;;;;x
  96. EVTOPTE_SNW_326;Don't sell anything.;;;;;;;;;;;;;x
  97.  
  98. guilds_go_market_tt;You will continue your way to the market.;;;;;;;;;;;;;x
  99.  
  100. guilds_item_feast_tooltip;Will create a feast that will increase vassals opinion.;;;;;;;;;;;;;x
  101. guilds_item_crown_tooltip;Will create a random crown.;;;;;;;;;;;;;x
  102. guilds_item_neck_tooltip;Will create a random jewelry.;;;;;;;;;;;;;x
  103. guilds_item_actualarmor_tooltip;Will create a random armor.;;;;;;;;;;;;;x
  104. guilds_item_weapon_tooltip;Will create a random weapon.;;;;;;;;;;;;;x
  105. guilds_item_weapon_tooltip;Will create a random weapon.;;;;;;;;;;;;;x
  106. guilds_item_ceremonial_tooltip;Will create a random ceremonial tool.;;;;;;;;;;;;;x
  107. guilds_only_province_tooltip;Can only be used on provinces.;;;;;;;;;;;;;x
  108.  
  109. EVTDESC_SNW_236;The intruder(s) has stolen some goods!;;;;;;;;;;;;;x
  110.  
  111. EVTDESC_SNW_276;The outskirt of the artisans plaza is much more tranquil than the rest of the court. You can find humble workers making pots and the occasional bookbinders.;;;;;;;;;;;;;x
  112. EVTOPTA_SNW_276;Ask a potter to craft some pots using Stone.;;;;;;;;;;;;;x
  113. EVTOPTB_SNW_276;Find someone to bind some books using Hides.;;;;;;;;;;;;;x
  114. EVTOPTC_SNW_276;I have nothing for them.;;;;;;;;;;;;;x
  115. guilds_return_artisans_tt;Return to the beginning.;;;;;;;;;;;;;x
  116. EVTOPTD_SNW_276;I won't request anything.;;;;;;;;;;;;;x
  117. guilds_end_artisans_tt;Quit the artisans plaza.;;;;;;;;;;;;;x
  118. EVTDESC_SNW_2718;The potter you hired bring you the result of his work. He present you a cart full of the finest pottery, the cart is still his however.;;;;;;;;;;;;;x
  119. EVTOPTA_SNW_2718;Great work, time to make a profit.;;;;;;;;;;;;;x
  120. EVTDESC_SNW_2719;The bookbinders present themselves to you with a stack of books. They weren't made with the hides you provided, as the process take months, but they are book nonetheless.;;;;;;;;;;;;;x
  121. EVTOPTA_SNW_2719;Great work, time to make a profit.;;;;;;;;;;;;;x
  122. guilds_grain_sheep_tooltip;You will receive one unit of meat, wool and hide.;;;;;;;;;;;;;x
  123.  
  124. EVTDESC_SNW_3922;This year wasn't the most productive for the [From.GetGuildsResource] in [From.GetName]. They'll need some extra helps to reach this year quota.;;;;;;;;;;;;;x
  125. EVTOPTA_SNW_3922;I'll get personnaly involved.;;;;;;;;;;;;;x
  126. EVTOPTB_SNW_3922;I'll enlist help from the league.;;;;;;;;;;;;;x
  127. guilds_resource_tax;The Great Trade League will take its share.;;;;;;;;;;;;;x
  128. EVTOPTC_SNW_3922;I'll let them work at their own pace.;;;;;;;;;;;;;x
  129. EVTDESC_SNW_3923;It has been an exceptional year at the [From.GetGuildsResource] in [From.GetName]. Your workers were able to produce twice as many goods as usual!;;;;;;;;;;;;;x
  130. EVTOPTA_SNW_3923;I wish every year was like this.;;;;;;;;;;;;;x
  131. EVTDESC_SNW_3924;A disaster has happened at the [From.GetGuildsResource] in [From.GetName], some of the workers died and the infrastructure is falling appart. Without immediate intervention, the [From.GetGuildsResource] will have to be terminated.;;;;;;;;;;;;;x
  132. EVTOPTA_SNW_3924;I'll pay what it take ;;;;;;;;;;;;;x
  133. EVTOPTB_SNW_3924;I'll enlist help from the league.;;;;;;;;;;;;;x
  134. EVTOPTC_SNW_3924;I'll enlist help from the league.;;;;;;;;;;;;;x
  135. EVTOPTD_SNW_3924;I'll enlist help from the league.;;;;;;;;;;;;;x
  136. EVTOPTE_SNW_3924;I'll enlist help from the league.;;;;;;;;;;;;;x
  137. EVTOPTF_SNW_3924;I'll enlist help from the league.;;;;;;;;;;;;;x
  138. EVTOPTG_SNW_3924;We will abandon the operation.;;;;;;;;;;;;;x
  139. EVTDESC_SNW_3925;The [From.GetGuildsResource] in [From.GetName] can no longer substain itself as the local natural resources are getting too thin to provide an appropriate yield. The venture has run its course.;;;;;;;;;;;;;x
  140. EVTOPTA_SNW_3925;It was profitable while it lasted.;;;;;;;;;;;;;x
  141. EVTDESC_SNW_393;Searching for resources in your demesne will be a long and expensive expedition, but it has the potential to bring a lot of ducats or goods for the years to comes. You will receive reports of the surveys teams every few months.;;;;;;;;;;;;;x
  142. EVTOPTA_SNW_393;Let's send the first survey team.;;;;;;;;;;;;;x
  143. EVTOPTB_SNW_393;I am not ready to start such a long venture right now.;;;;;;;;;;;;;x
  144. abort_resource_early_tooltip;This won't trigger the search decision's cooldown.;;;;;;;;;;;;;x
  145. EVTDESC_SNW_3940;You receive a report about the next sector to be surveyed.\n\nThis patch of land technically belong to the local [Root.GetHouseOfWorship]. There is little chances that they'll see all of your workers looking for riches in their land in a positive light.;;;;;;;;;;;;;x
  146. EVTOPTA_SNW_3940;Their lands are still de jure mine!;;;;;;;;;;;;;x
  147. EVTOPTB_SNW_3940;Send my [Root.GetLordSpiritualName] to deal with it.;;;;;;;;;;;;;x
  148. EVTOPTC_SNW_3940;Nothing the Great Trade League cannot handle.;;;;;;;;;;;;;x
  149. EVTOPTD_SNW_3940;Let's just move on to the next site.;;;;;;;;;;;;;x
  150. EVTOPTE_SNW_3940;We will never find anything of worth.;;;;;;;;;;;;;x
  151. abort_resource_tooltip;This end the searchs and will trigger the search decision's cooldown.;;;;;;;;;;;;;x
  152. EVTDESC_SNW_3941;You receive a report about the next sector to be surveyed.\n\nIt appear that there is a non-negligible amount of ruffians and bandits in the area, it would be too dangerous to send your men without protection.;;;;;;;;;;;;;x
  153. EVTOPTA_SNW_3941;I'll send more guards.;;;;;;;;;;;;;x
  154. EVTOPTB_SNW_3941;Send my [Root.GetMarshalName] to deal with it.;;;;;;;;;;;;;x
  155. EVTOPTC_SNW_3941;Nothing the Great Trade League cannot handle.;;;;;;;;;;;;;x
  156. EVTOPTD_SNW_3941;Let's just move on to the next site.;;;;;;;;;;;;;x
  157. EVTOPTE_SNW_3941;We will never find anything of worth.;;;;;;;;;;;;;x
  158. EVTDESC_SNW_3942;You receive a report about the next sector to be surveyed.\n\nThe large farmlands of your demesne could hold many riches, but disturbing the peasants' work could cause some small issues, like famine.;;;;;;;;;;;;;x
  159. EVTOPTA_SNW_3942;A small tax break should help them.;;;;;;;;;;;;;x
  160. EVTOPTB_SNW_3942;Send my [Root.GetTreasurerName] to deal with it.;;;;;;;;;;;;;x
  161. EVTOPTC_SNW_3942;Nothing the Great Trade League cannot handle.;;;;;;;;;;;;;x
  162. EVTOPTD_SNW_3942;Let's just move on to the next site.;;;;;;;;;;;;;x
  163. EVTOPTE_SNW_3942;We will never find anything of worth.;;;;;;;;;;;;;x
  164. EVTDESC_SNW_3943;You receive a report about the next sector to be surveyed.\n\nThis time, the location of the land is right next to another realm's border. Their nobles will most likely ask for an excuse.;;;;;;;;;;;;;x
  165. EVTOPTA_SNW_3943;My men are merely passing through the area.;;;;;;;;;;;;;x
  166. EVTOPTB_SNW_3943;Send my [Root.GetChancellorName] to deal with it.;;;;;;;;;;;;;x
  167. EVTOPTC_SNW_3943;Nothing the Great Trade League cannot handle.;;;;;;;;;;;;;x
  168. EVTOPTD_SNW_3943;Let's just move on to the next site.;;;;;;;;;;;;;x
  169. EVTOPTE_SNW_3943;We will never find anything of worth.;;;;;;;;;;;;;x
  170. EVTDESC_SNW_3944;You receive a report about the next sector to be surveyed.\n\nThere are usually large storms threatening this area at this time of the year, they will most likely slow down the research teams.;;;;;;;;;;;;;x
  171. EVTOPTA_SNW_3944;They'll be just fine.;;;;;;;;;;;;;x
  172. resourse_temperature;It will take much longer to survey the area.;;;;;;;;;;;;;x
  173. EVTOPTB_SNW_3944;I'll buy them proper attires.;;;;;;;;;;;;;x
  174. EVTOPTC_SNW_3944;Nothing the Great Trade League cannot handle.;;;;;;;;;;;;;x
  175. EVTOPTD_SNW_3944;Let's just move on to the next site.;;;;;;;;;;;;;x
  176. EVTOPTE_SNW_3944;We will never find anything of worth.;;;;;;;;;;;;;x
  177. EVTDESC_SNW_3945;You receive a report about the next sector to be surveyed.\n\nThere is apparently an old folktale about this area, something about a magic bush or something, that mustn't be disturbed. One of the local village's elder is telling your workers to leave hysterically.;;;;;;;;;;;;;x
  178. EVTOPTA_SNW_3945;This is all just heretical gibberish.;;;;;;;;;;;;;x
  179. EVTOPTB_SNW_3945;Send my [Root.GetSpymasterName] to... deal with him.;;;;;;;;;;;;;x
  180. EVTOPTC_SNW_3945;Nothing the Great Trade League cannot handle.;;;;;;;;;;;;;x
  181. EVTOPTD_SNW_3945;Let's just move on to the next site.;;;;;;;;;;;;;x
  182. EVTOPTE_SNW_3945;We will never find anything of worth.;;;;;;;;;;;;;x
  183. EVTDESC_SNW_395;Your workers found something in the province of [resourcefull_province.GetName]. It appear that the local terrain and resources could properly support a [Root.GetGuildsResourceFlag]!\nIt would require a large payment upfront, but after a few years it will pay itself back several times over.\nOr your men could keep searching.;;;;;;;;;;;;;x
  184. EVTOPTA_SNW_395;Enough with the searchs, get to work!;;;;;;;;;;;;;x
  185. EVTOPTB_SNW_395;I could ask the Great Trade League for assistance.;;;;;;;;;;;;;x
  186. resource_help_tooltip;Since you are an outsider, the Great Trade League will take a cut of the profits for a decade.;;;;;;;;;;;;;x
  187. EVTOPTC_SNW_395;Enough with the searchs, get to work!;;;;;;;;;;;;;x
  188. EVTOPTD_SNW_395;I could ask the Great Trade League for assistance.;;;;;;;;;;;;;x
  189. EVTOPTE_SNW_395;This is not what I was hoping for, keep searching.;;;;;;;;;;;;;x
  190. resource_back_tooltip;This will set the research a few steps back.;;;;;;;;;;;;;x
  191. EVTOPTF_SNW_395;We will never find anything of worth.;;;;;;;;;;;;;x
  192. EVTDESC_SNW_396;The [Root.GetGuildsResourceFlag] in [resourcefull_province.GetName] is finally done.\nYou will periodically receive ducats or trade goods for as long as you are its lord.;;;;;;;;;;;;;x
  193. EVTOPTA_SNW_396;Great, my coffers cannot wait.;;;;;;;;;;;;;x
  194.  
  195. EVTDESC_SNW_402;Greetings Master [Root.GetFirstName],\nI've been attempting to strike some smaller deals and contracts with fellow members of the Trade League. I believe that it went rather well, they should be sending some more assets our way before long!\n\nSigned,\nYour successful apprentice [From.GetFirstName];;;;;;;;;;;;;x
  196. EVTOPTA_SNW_402;You did a marvelous job!;;;;;;;;;;;;;x
  197. EVTOPTB_SNW_402;Good, but do not become reckless after one good deal.;;;;;;;;;;;;;x
  198. EVTDESC_SNW_403;Greetings Master [Root.GetFirstName],\nI am not really sure what happened, the good looking [From.GetManWomanOpp] promised that [From.GetSheHeOpp] would bring back more assets than I had given [From.GetHerHisOpp]. [From.GetSheHeCapOpp] couldn't have possibly swindled me, couldn't [From.GetSheHeOpp]? It is probably just taking more time than we anticipated, right?\n\nSigned,\nYour conflicted apprentice [From.GetFirstName];;;;;;;;;;;;;x
  199. EVTOPTA_SNW_403;You stupid oaf!;;;;;;;;;;;;;x
  200. EVTOPTB_SNW_403;You will need to learn to trust a contract over a pretty face.;;;;;;;;;;;;;x
  201. EVTDESC_SNW_404;Greetings Master [Root.GetFirstName],\nI am happy to announce that the latest trade deal went really well! I was able to make more profits than I had expected and it was all thanks to your teachings.\n\nSigned,\nYour fortunate apprentice [From.GetFirstName];;;;;;;;;;;;;x
  202. EVTOPTA_SNW_404;You did well, do not forget about my... teaching tax.;;;;;;;;;;;;;x
  203. EVTOPTB_SNW_404;Keep the money, I'll show you how you can invest it better.;;;;;;;;;;;;;x
  204. EVTDESC_SNW_405;Greetings Master [Root.GetFirstName],\nI am very sorry, but I have missplaced the funds for one of our incoming trade. Because of that we cannot pay the transaction with the arranged ducats and we will need to offer some of your personal wealth instead.\n\nSigned,\nYour ashamed apprentice [From.GetFirstName];;;;;;;;;;;;;x
  205. EVTOPTA_SNW_405;You did WHAT!;;;;;;;;;;;;;x
  206. EVTOPTB_SNW_405;I'll need to teach you proper accounting...;;;;;;;;;;;;;x
  207. EVTDESC_SNW_406;Greetings Master [Root.GetFirstName],\nI am in a ecstatic mood as I am writting this! I was able to score what probably will one of the greatest deal of my life. A foolish merchant was willing to sell me powdered gold for at least less than half its true worth!\nSigned,\nYour amazing apprentice [From.GetFirstName];;;;;;;;;;;;;x
  208. EVTOPTA_SNW_406;...;;;;;;;;;;;;;x
  209. EVTOPTB_SNW_406;Truly astonishing! You must sell it to me!;;;;;;;;;;;;;x
  210. EVTDESC_SNW_407;Greetings Master [Root.GetFirstName],\nFirst, I want to say that the rumors of me fabricating expenses in your ledger to fill my pockets with your coins have been grossly exaggerated. I would never do such a thing, and if I did, it was certainly not in order to buy the delicious wine I drank the other day.\nSigned,\nYour grateful apprentice [From.GetFirstName];;;;;;;;;;;;;x
  211. EVTOPTA_SNW_407;I'll teach you about stealing from your master!;;;;;;;;;;;;;x
  212. EVTOPTB_SNW_407;You are no longer worthy of being my apprentice.;;;;;;;;;;;;;x
  213. EVTDESC_SNW_408;Greetings Master [Root.GetFirstName],\nWhile walking around town doing my tasks, I often vagrants and I simply must give them a few coins out of pity. But lately they began to become more numerous and I feel like I made a mistake helping them, could you spare any advices?\nSigned,\nYour worried apprentice [From.GetFirstName];;;;;;;;;;;;;x
  214. EVTOPTA_SNW_408;You are being too nice with the common folk.;;;;;;;;;;;;;x
  215. EVTOPTB_SNW_408;You are not cherishing your money enough.;;;;;;;;;;;;;x
  216. EVTDESC_SNW_409;Greetings Master [Root.GetFirstName],\nI have met a few artisans looking for a sponser for their next projects. They have all the materials they need, they simply request some funds get started. I thought that you could be interested, they are willing to give you some of the work in exchange.\nSigned,\nYour productive apprentice [From.GetFirstName];;;;;;;;;;;;;x
  217. EVTOPTA_SNW_409;Glasswares always sell well.;;;;;;;;;;;;;x
  218. EVTOPTB_SNW_409;Some musical instruments could be interesting..;;;;;;;;;;;;;x
  219. EVTOPTC_SNW_409;I heard that velvet is fashionable these days.;;;;;;;;;;;;;x
  220. EVTOPTD_SNW_409;Good initiative, but I am not buying right now.;;;;;;;;;;;;;x
  221.  
  222. quest_guilds_focus;Focus on Business;;;;;;;;;;;;;x
  223. quest_guilds_focus_fallback;Focus on Business;;;;;;;;;;;;;x
  224. quest_guilds_focus_desc;While there is many things that keep a someone such as you busy, like warring or bowing to religious institutes, members of the Great Trade League are expected to spend a fair amount of time focusing on business.;;;;;;;;;;;;;x
  225. quest_guilds_focus_tooltip;To complete this mission, pick the §Y'Business'§! focus in the Character screen.;;;;;;;;;;;;;x
  226.  
  227. EVTDESC_SNW_411;Greetings [Root.GetSocietyRank] [Root.GetFirstName],\nOur mission is a simple but important one, to amass all of the world's wealth.\nWhile I know that you are a busy [Root.GetManWoman], conquering lovers and land alike, we still expect you to do your share of businesses for our Great Trade League while focusing on your realm.\n\nSigned,\n[From.GetSocietyRank] [From.GetFirstName];;;;;;;;;;;;;x
  228. EVTDESC_SNW_411_apprentice;Master [Root.GetFirstName],\n\nI know that the realm is important and that you are a great ruler, but I believe that we should set it aside for a few years to focus more on our trading businesses. Our coffers are never satiated and the Great Trade League have great expectations from us.\n\nYour apprentice, [From.GetFirstName];;;;;;;;;;;;;x
  229. EVTDESC_SNW_414;Good day to you, [Root.GetSocietyRank] [Root.GetFirstName]\nAnd it also a good day for us, as your continued focus on trading will only strengthen our organization. We wish you luck on any future trade routes and business you may endeavor.\n\nSigned,\n[From.GetSocietyRank] [From.GetFirstName];;;;;;;;;;;;;x
  230. EVTOPTA_SNW_414;Time to find some business contacts.;;;;;;;;;;;;;x
  231.  
  232. quest_guilds_caravan;Send a Caravan;;;;;;;;;;;;;x
  233. quest_guilds_caravan_fallback;Send a Caravan;;;;;;;;;;;;;x
  234. quest_guilds_caravan_desc;There is many ways to make a profit. The easiest, of course, is to buy low and sell high.\nCaravans are the simplest way to import goods at half price in exchange some travel time delay.;;;;;;;;;;;;;x
  235. quest_guilds_caravan_tooltip;Send a caravan to a province with trade goods shipments, the mission will be completed upon its return.\nYou need a caravan artifact, which can be bought with a decision.\nThe target province need to not be your own, have trade goods shipments modifiers and not already visited by a caravan to be a valid target.;;;;;;;;;;;;;x
  236.  
  237. EVTDESC_SNW_421;Greetings [Root.GetSocietyRank] [Root.GetFirstName],\nWe have noticed a slow down in the international trade. Such a decline could be problematic for the future of the Great Trade League as we rely on trading on a very large area to gain the most favorable prices. Thus, we are asking our members such as you to send caravans to stimulate the economy of various nations.\nSigned,\n[From.GetSocietyRank] [From.GetFirstName];;;;;;;;;;;;;x
  238. EVTDESC_SNW_421_apprentice;Master [Root.GetFirstName],\n\nWe have received words that the Great Trade League is concerned that our nation may be turning toward more isolationist policies. We could easily sooth their fears by simply sending a caravan to a foreign realm, the extra profits would also be welcome.\n\nYour apprentice, [From.GetFirstName];;;;;;;;;;;;;x
  239. EVTDESC_SNW_424;Salutation [Root.GetSocietyRank] [Root.GetFirstName],\nWe are pleased to see that you participated in in some extra realm trading. Sending caravans over long distance may be hazardous as bandits and wars are ever presents, but the potential economic stimulus shouldn't be underestimated.\n\nI hope to see one of your caravans at my gate in the near future,\n[From.GetSocietyRank] [From.GetFirstName];;;;;;;;;;;;;x
  240. EVTOPTA_SNW_424;Then I'll be expecting one from you as well.;;;;;;;;;;;;;x
  241. EVTDESC_SNW_426;To [Root.GetSocietyRank] [Root.GetFirstName],\nIt is unfortunate what happened to these good men and women so sent with the caravan, but these are the risks of the trade. The Great Trade League will compensate you for the losses. But do not let such small failure scare you away from further businesses.\n\nI wish you better luck for your next caravan,\n[From.GetSocietyRank] [From.GetFirstName];;;;;;;;;;;;;x
  242. EVTOPTA_SNW_426;It wouldn't be profitable if it was too easy.;;;;;;;;;;;;;x
  243.  
  244. guilds_liegewillbeangry_tooltip;Since your liege is not a patrician or a member of the Great Trade League, he may strongly disapprove.;;;;;;;;;;;;x
  245. EVTDESC_SNW_430;A messenger came to your court with a strange message.\nIt appear that your vassal, [From.GetFirstName], has renounced to feudalism and embrassed republicanism. How absurd!\nWhat would be the best answer to this traitor who bastardized your realm?;;;;;;;;;;;;;x
  246. EVTOPTA_SNW_430;This traitor will get what's coming to him.;;;;;;;;;;;;;x
  247. guilds_call_traitor;This will give you a righteous cause to imprison him.;;;;;;;;;;;;x
  248. EVTOPTB_SNW_430;Some of my vassals will restore order.;;;;;;;;;;;;;x
  249. guilds_give_claims;This will distribute claims on the new republic to some of your vassals.;;;;;;;;;;;;x
  250. EVTOPTC_SNW_430;He could try to make a compelling argument.;;;;;;;;;;;;;x
  251. guilds_ask_bribe;A argument worth its weight in §YDucats§!.;;;;;;;;;;;;x
  252. EVTOPTD_SNW_430;He can manage his land however he wish.;;;;;;;;;;;;;x
  253. EVTDESC_SNW_431;To the traitorous [Root.GetFirstName],\n\nYour attachement to the ways of this Great Trade League has gone too far! I hereby declare you a traitor to the realm. Justice will come for you, and I am justice here.\n\nYour liege,\n[From.GetTitledFirstName];;;;;;;;;;;;;x
  254. EVTOPTA_SNW_431;[From.GetSheHeCap] won't dare arrest me!;;;;;;;;;;;;;x
  255. EVTDESC_SNW_432;To the fool [Root.GetFirstName],\n\nWhile I believe that you hold the Great Trade League creed in too high regard. Far from me the idea of interfering with your decision, however this cannot be said about all of my vassals, if you see what I mean.\n\nYour liege,\n[From.GetTitledFirstName];;;;;;;;;;;;;x
  256. EVTOPTA_SNW_432;[From.GetSheHeCap] think [From.GetSheHe] is so clever.;;;;;;;;;;;;;x
  257. EVTDESC_SNW_433;Greetings [Root.GetTitledFirstName],\n\nI cannot help but notice that you seem to have transformed your territory into a republic. I fail to see how this would benefit me and the realm as a whole, perhaps you and your patricians could convince me?\n\nYour liege,\n[From.GetTitledFirstName];;;;;;;;;;;;;x
  258. EVTOPTA_SNW_433;[From.GetSheHeCap] will get [From.GetHerHis] ducats.;;;;;;;;;;;;;x
  259. EVTOPTB_SNW_433;Never! Our coins belong to us and us only!;;;;;;;;;;;;;x
  260. guilds_refuse_to_bribe;[From.GetSheHe] will strongly disapprove.;;;;;;;;;;;;;x
  261. EVTDESC_SNW_434;Greetings [Root.GetTitledFirstName],\n\nI cannot in good conscience do something as underhanded as a bribe! The advantages of a republic over your obsolete system are as clear as diamonds. The only argmument I have for you is the wind out of my behind.\n\nSigned,\n[From.GetTitledFirstName];;;;;;;;;;;;;x
  262. EVTOPTA_SNW_434;Then this traitor will get what's coming to him.;;;;;;;;;;;;;x
  263. EVTOPTB_SNW_434;Then some of my vassals will restore order.;;;;;;;;;;;;;x
  264. EVTDESC_SNW_435;Greetings [Root.GetTitledFirstName],\n\nI understand your concerns and know the perfect way to sooth them. Me and my fellow patricians have gathered these coins as sign of our goodwills and desire for a profitable vassal liege partnership.\n\nSigned,\n[From.GetTitledFirstName];;;;;;;;;;;;;x
  265. EVTOPTA_SNW_435;I knew we would understand each others.;;;;;;;;;;;;;x
  266.  
  267. #modified
  268. guilds_sell_warehouse;Sell Warehouse Decoration;;;;;;;;;;;;x
  269. guilds_sell_warehouse_desc;You will sell one of the decoration of your Warehouse.;;;;;;;;;;;;x
  270. guilds_sell_warehouse_outsider;Sell Warehouse Decoration.;;;;;;;;;;;;x
  271. guilds_sell_warehouse_outsider_desc;You will sell one of the decoration of your Warehouse.;;;;;;;;;;;;x
  272. guilds_craft_button_desc;Meet with Artisans from the Great Trade League to craft something for you.\n1 pottery + 1 grain = 2 alcohol barrels\n1 meat + 1 spice = feast modifier (+10 vassal opinion for 3 years)\n4 grains = 1 bag of meats + 1 stack of wool cloths + 1 bundle of hides\n3 stones = 1 box of gems\n5 stones = 1 crate of silver ingots\n6 stones = 1 crate of gold ingots\n2 stones = 1 statue\n1 hide + 1 lumber = 2 crates of musical instruments\n1 stone + 1 lumber + 1 silver = 2 crates of glasswares\n1 gold + 1 gem = 2 jewelry boxes + money\n1 gold + 1 silver = 1 wearable crown (M&M or Jade dlc)\n1 gold + 1 jewelry = 1 wearable jewelry (M&M or Jade dlc)\n1 lumber + 1 grain + 1 meat = 1 pouch of dye\n1 linen + 1 wool + 1 silk = 3 stacks of velvets cloths\n1 hide + 1 lumber = 2 bundles of furs\n1 steel + 1 hide = 1 wearable armor + 1 weapons and armor crates (M&M or Jade dlc)\n1 steel + 1 lumber = 1 combat weapon + 1 W&A (M&M or Jade dlc)\n1 steel + 1 gem = 1 ceremonial weapon + 1 W&A (M&M or Jade dlc)\n1 stone + money = 1 cart of potteries\n2 hides = 1 pile of books;;;;;;;;;;;;;x
  273.  
  274. # opinion_distance_six;Distance;;;;;;;;;;;;x
  275. # opinion_distance_five;Distance;;;;;;;;;;;;x
  276. # opinion_distance_four;Distance;;;;;;;;;;;;x
  277. # opinion_distance_three;Distance;;;;;;;;;;;;x
  278. # opinion_distance_two;Distance;;;;;;;;;;;;x
  279. # opinion_distance_one;Distance;;;;;;;;;;;;x
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