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CaptinLeet

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Mar 5th, 2019
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  1. local InflictTarget
  2. for i,v in pairs(game.Workspace:GetDescendants()) do
  3. if v:IsA("RemoteEvent") and v.Name == "InflictTarget" then
  4. InflictTarget = v
  5. end
  6. end
  7. for i,v in pairs(game.Players:GetChildren()) do
  8. InflictTarget:FireServer(v.Character.Humanoid, v.Character.Torso, v.Character.Name == "Head" and true and 100 * 100 or 100, nil, 100, 100, true)
  9. end
  10. end)
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