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- local InflictTarget
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if v:IsA("RemoteEvent") and v.Name == "InflictTarget" then
- InflictTarget = v
- end
- end
- for i,v in pairs(game.Players:GetChildren()) do
- InflictTarget:FireServer(v.Character.Humanoid, v.Character.Torso, v.Character.Name == "Head" and true and 100 * 100 or 100, nil, 100, 100, true)
- end
- end)
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