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- Warping to Desert Portal when desert intro cs hasnt been watched yet (set the cs flag to fix that) (done)
- Set Spawn Modifier value too to prevent spawn in Boats and stuff (done)
- Before Gohma Spawn Crash (done)
- Adjust/remove spawns in Cave of Ordeals close to final fairy to fix the softlock (done)
- Entering Cave of Shadows on Epona needs to unset the Epona flag or you get parallel universe due forced Wolf (done)
- Remove some Cave of Shadows/Ordeals and Fortune Teller Spawns (done)
- Removed 30 Cave of Ordeals spawns (25 left), 20 Cave of Shadow spawns (25 left) and 32 Fortune Teller Spawns (18 dungeons + 14 more) (around 20 left) (done)
- Raise Mirror by default so you cant lose map warping (done)
- Map Warp softlock if no Portal in Faron Woods (done)
- Reword Bingo goal all map discovered to: Discover all 6 big map regions (done)
- Add goal: Map Warping Unlocked (done)
- force human in hidden skill area (done)
- Game Over state transfers when destination is in default state 0 can cause issues (done)
- Crash in City (state override of 2 issue) (done)
- Telma bar door, then die = crash (Ook crash unknown, might be related to Darknut crash, at worst re-direct all those spawns) (unknown)
- Weird softlock after raising mirror, then dying by a bomb after pulling Ooccoo and not using her (unknown)
- change how the filename seed is calculated since too many different seeds result in the same end number (done)
- maybe fix: https://clips.twitch.tv/IntelligentNimbleAsparagusFrankerZ
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