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Primalcyndaquil

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Oct 29th, 2020
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  1. Isle of Spirits
  2.  
  3. islegendary=False
  4. requiredquestpoints=0
  5. rewardquestpoints=0
  6. canpreview=true
  7. previewtext=Limited-Time Quest: Help retrieve a precious heirloom from the depths of the Isle of Spirits.
  8. ignoresquestlimit=False
  9. repeatdays=-1
  10. objectives
  11. {
  12. stage=0
  13. {
  14. {
  15. description=charlie
  16. hint=An optional hint
  17. timestocomplete=1
  18. hidden=True
  19. infinite=False
  20. triggers
  21. {
  22. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Limited-time Quest Start!;subtitlecolour=white)
  23. }
  24. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You there! Yes, you, trainer.;chatline2=I have a favour to ask. You shall be handsomely rewarded, of course.;chatline3=My manor, just north of here, has been run amok by ghouls and ghosts of the Pokemon variety.;chatline4=You trainers can deal with such beasts, yes? You see, they have stole something from me.;chatline5=Not just my autumn-season home, but my most prized of posessions.;chatline6=A piece of chinaware from Kuan-ti, one that has been in my family for generations.;chatline7=I desperately require your assistance, trainer. Please, would you mind retrieving the heirloom for me?)
  25. }
  26. }
  27. stage=1
  28. {
  29. {
  30. description=Head to the Manor Island.
  31. hint=It's in the North part of the Battle Frontier, a large forest.
  32. timestocomplete=1
  33. hidden=False
  34. infinite=False
  35. triggers
  36. {
  37. send_chat(delay=4;message=&bAfter a few moments within the forest, you begin to feel a pounding headache as a heavy fog rolls into the area...)
  38. fire_command(delay=3;command=playsound pixelmon:pixelmon.mob.litwick master PLAYER ~ ~ ~ 10 1 1)
  39. fire_command(delay=5;command=playsound pixelmon:pixelmon.mob.litwick master PLAYER ~ ~ ~ 10 1 1)
  40. fire_command(delay=4;command=effect PLAYER minecraft:blindness 3000 0 hideparticles)
  41. send_chat(delay=1;message=&l&6Note: Leaving this dungeon at any point will result in all progress being reset, including collected items.)
  42. }
  43. type=enter_zone(minx=-1385;maxx=-1382;miny=62;maxy=65;minz=-823;maxz=-820;world=Vanha)
  44. }
  45. }
  46. stage=2
  47. {
  48. {
  49. description=Progress through the forest.
  50. hint=Explore a bit, yknow?
  51. timestocomplete=1
  52. hidden=False
  53. infinite=False
  54. triggers
  55. {
  56. send_chat(delay=0;message=&bSomething seems wrong... You look around, and every exit appears near identical. Seems a puzzle is afoot.)
  57. skip_to_stage(delay=3;stage=3)
  58. }
  59. type=enter_zone(minx=-1368;maxx=-1358;miny=65;maxy=69;minz=-818;maxz=-805;world=Vanha)
  60. }
  61. {
  62. description=exitzone
  63. hint=An optional hint
  64. timestocomplete=1
  65. hidden=True
  66. infinite=False
  67. triggers
  68. {
  69. skip_to_stage(delay=2;stage=0)
  70. fire_command(delay=1;command=effect PLAYER clear)
  71. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  72. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  73. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  74. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  75. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  76. }
  77. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  78. }
  79. {
  80. description=fail
  81. hint=An optional hint
  82. timestocomplete=1
  83. hidden=True
  84. infinite=False
  85. triggers
  86. {
  87. skip_to_stage(delay=2;stage=0)
  88. fire_command(delay=1;command=effect PLAYER clear)
  89. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  90. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  91. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  92. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  93. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  94. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  95. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  96. }
  97. type=run_out_of_pokemon()
  98. }
  99. {
  100. description=KeytoHiddenBoss
  101. hint=An optional hint
  102. timestocomplete=1
  103. hidden=True
  104. infinite=False
  105. triggers
  106. {
  107. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  108. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  109. }
  110. conditions
  111. {
  112. has_completed(flipped=True;completedquestname=IoS Key Check)
  113. }
  114. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  115. }
  116. }
  117. stage=3
  118. {
  119. {
  120. description=Try and escape the Lost Woods Trap.
  121. hint=Pay close attention to the sounds...
  122. timestocomplete=1
  123. hidden=False
  124. infinite=False
  125. triggers
  126. {
  127. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  128. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  129. skip_to_stage(delay=1;stage=4)
  130. }
  131. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  132. }
  133. {
  134. description=Incorrect-Path EAST
  135. hint=An optional hint
  136. timestocomplete=1
  137. hidden=True
  138. infinite=True
  139. triggers
  140. {
  141. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  142. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  143. skip_to_stage(delay=1;stage=3)
  144. }
  145. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  146. }
  147. {
  148. description=Incorrect-Path SOUTH
  149. hint=An optional hint
  150. timestocomplete=1
  151. hidden=True
  152. infinite=True
  153. triggers
  154. {
  155. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  156. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  157. skip_to_stage(delay=1;stage=3)
  158. }
  159. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  160. }
  161. {
  162. description=Incorrect-Path NORTH
  163. hint=An optional hint
  164. timestocomplete=1
  165. hidden=True
  166. infinite=True
  167. triggers
  168. {
  169. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  170. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  171. skip_to_stage(delay=1;stage=3)
  172. }
  173. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  174. }
  175. {
  176. description=fail
  177. hint=An optional hint
  178. timestocomplete=1
  179. hidden=True
  180. infinite=False
  181. triggers
  182. {
  183. skip_to_stage(delay=2;stage=0)
  184. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  185. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  186. fire_command(delay=1;command=effect PLAYER clear)
  187. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  188. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  189. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  190. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  191. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  192. }
  193. type=run_out_of_pokemon()
  194. }
  195. {
  196. description=exitzone
  197. hint=An optional hint
  198. timestocomplete=1
  199. hidden=True
  200. infinite=False
  201. triggers
  202. {
  203. skip_to_stage(delay=2;stage=0)
  204. fire_command(delay=1;command=effect PLAYER clear)
  205. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  206. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  207. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  208. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  209. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  210. }
  211. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  212. }
  213. }
  214. stage=4
  215. {
  216. {
  217. description=Try and escape the Lost Woods Trap.
  218. hint=Pay close attention to the sounds...
  219. timestocomplete=1
  220. hidden=False
  221. infinite=False
  222. triggers
  223. {
  224. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  225. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  226. skip_to_stage(delay=1;stage=5)
  227. }
  228. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  229. }
  230. {
  231. description=Incorrect-Path WEST
  232. hint=
  233. timestocomplete=1
  234. hidden=True
  235. infinite=True
  236. triggers
  237. {
  238. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  239. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  240. skip_to_stage(delay=1;stage=3)
  241. }
  242. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  243. }
  244. {
  245. description=Incorrect-Path SOUTH
  246. hint=An optional hint
  247. timestocomplete=1
  248. hidden=True
  249. infinite=True
  250. triggers
  251. {
  252. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  253. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  254. skip_to_stage(delay=1;stage=3)
  255. }
  256. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  257. }
  258. {
  259. description=Incorrect-Path NORTH
  260. hint=An optional hint
  261. timestocomplete=1
  262. hidden=True
  263. infinite=True
  264. triggers
  265. {
  266. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  267. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  268. skip_to_stage(delay=1;stage=3)
  269. }
  270. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  271. }
  272. {
  273. description=fail
  274. hint=An optional hint
  275. timestocomplete=1
  276. hidden=True
  277. infinite=False
  278. triggers
  279. {
  280. skip_to_stage(delay=2;stage=0)
  281. fire_command(delay=1;command=effect PLAYER clear)
  282. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  283. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  284. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  285. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  286. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  287. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  288. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  289. }
  290. type=run_out_of_pokemon()
  291. }
  292. {
  293. description=exitzone
  294. hint=An optional hint
  295. timestocomplete=1
  296. hidden=True
  297. infinite=False
  298. triggers
  299. {
  300. skip_to_stage(delay=2;stage=0)
  301. fire_command(delay=1;command=effect PLAYER clear)
  302. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  303. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  304. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  305. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  306. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  307. }
  308. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  309. }
  310. }
  311. stage=5
  312. {
  313. {
  314. description=Try and escape the Lost Woods Trap.
  315. hint=Pay close attention to the sounds...
  316. timestocomplete=1
  317. hidden=False
  318. infinite=False
  319. triggers
  320. {
  321. skip_to_stage(delay=1;stage=6)
  322. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  323. warp(delay=0;world=Vanha;x=-1365;y=67;z=-811)
  324. }
  325. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  326. }
  327. {
  328. description=Incorrect-Path WEST
  329. hint=
  330. timestocomplete=1
  331. hidden=True
  332. infinite=True
  333. triggers
  334. {
  335. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  336. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  337. skip_to_stage(delay=1;stage=3)
  338. }
  339. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  340. }
  341. {
  342. description=Incorrect-Path NORTH
  343. hint=An optional hint
  344. timestocomplete=1
  345. hidden=True
  346. infinite=True
  347. triggers
  348. {
  349. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  350. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  351. skip_to_stage(delay=1;stage=3)
  352. }
  353. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  354. }
  355. {
  356. description=Incorrect-Path EAST
  357. hint=An optional hint
  358. timestocomplete=1
  359. hidden=True
  360. infinite=True
  361. triggers
  362. {
  363. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  364. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  365. skip_to_stage(delay=1;stage=3)
  366. }
  367. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  368. }
  369. {
  370. description=fail
  371. hint=An optional hint
  372. timestocomplete=1
  373. hidden=True
  374. infinite=False
  375. triggers
  376. {
  377. skip_to_stage(delay=2;stage=0)
  378. fire_command(delay=1;command=effect PLAYER clear)
  379. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  380. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  381. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  382. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  383. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  384. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  385. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  386. }
  387. type=run_out_of_pokemon()
  388. }
  389. {
  390. description=exitzone
  391. hint=An optional hint
  392. timestocomplete=1
  393. hidden=True
  394. infinite=False
  395. triggers
  396. {
  397. skip_to_stage(delay=2;stage=0)
  398. fire_command(delay=1;command=effect PLAYER clear)
  399. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  400. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  401. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  402. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  403. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  404. }
  405. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  406. }
  407. }
  408. stage=6
  409. {
  410. {
  411. description=Try and escape the Lost Woods Trap.
  412. hint=Pay close attention to the sounds...
  413. timestocomplete=1
  414. hidden=False
  415. infinite=False
  416. triggers
  417. {
  418. fire_command(delay=1;command=playsound entity.player.levelup master PLAYER ~ ~ ~ 10 1 1)
  419. warp(delay=0;world=Vanha;x=-1353;y=67;z=-813)
  420. skip_to_stage(delay=1;stage=7)
  421. send_chat(delay=2;message=&bSeems you managed to get away from that horrid trap, though you can still sense the fog looming behind you. Guess the only choice is forward.)
  422. }
  423. type=enter_zone(minx=-1375;maxx=-1371;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  424. }
  425. {
  426. description=Incorrect-Path EAST
  427. hint=An optional hint
  428. timestocomplete=1
  429. hidden=True
  430. infinite=True
  431. triggers
  432. {
  433. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  434. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  435. skip_to_stage(delay=1;stage=3)
  436. }
  437. type=enter_zone(minx=-1358;maxx=-1354;miny=65;maxy=69;minz=-814;maxz=-811;world=Vanha)
  438. }
  439. {
  440. description=Incorrect-Path SOUTH
  441. hint=An optional hint
  442. timestocomplete=1
  443. hidden=True
  444. infinite=True
  445. triggers
  446. {
  447. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  448. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  449. skip_to_stage(delay=1;stage=3)
  450. }
  451. type=enter_zone(minx=-1366;maxx=-1363;miny=65;maxy=69;minz=-806;maxz=-803;world=Vanha)
  452. }
  453. {
  454. description=Incorrect-Path NORTH
  455. hint=An optional hint
  456. timestocomplete=1
  457. hidden=True
  458. infinite=True
  459. triggers
  460. {
  461. fire_command(delay=1;command=playsound block.glass.break master PLAYER ~ ~ ~ 10 1 1)
  462. warp(delay=0;world=Vanha;x=-1365;y=67;z=-810)
  463. skip_to_stage(delay=1;stage=3)
  464. }
  465. type=enter_zone(minx=-1366;maxx=-163;miny=65;maxy=69;minz=-823;maxz=-816;world=Vanha)
  466. }
  467. {
  468. description=fail
  469. hint=An optional hint
  470. timestocomplete=1
  471. hidden=True
  472. infinite=False
  473. triggers
  474. {
  475. skip_to_stage(delay=2;stage=0)
  476. fire_command(delay=1;command=effect PLAYER clear)
  477. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  478. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  479. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  480. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  481. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  482. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  483. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  484. }
  485. type=run_out_of_pokemon()
  486. }
  487. {
  488. description=exitzone
  489. hint=An optional hint
  490. timestocomplete=1
  491. hidden=True
  492. infinite=False
  493. triggers
  494. {
  495. skip_to_stage(delay=2;stage=0)
  496. fire_command(delay=1;command=effect PLAYER clear)
  497. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  498. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  499. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  500. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  501. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  502. }
  503. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  504. }
  505. }
  506. stage=7
  507. {
  508. {
  509. description=Go Further East.
  510. hint=Turning around will trap you again, so don't.
  511. timestocomplete=1
  512. hidden=False
  513. infinite=False
  514. triggers
  515. {
  516. show_chat_gui(delay=5;name=Vengeful Banette;chatline1=Halt! Cursed trainer, progress no further!;chatline2=Do no bidding of that wretched thief's spawn.;chatline3=You'll never leave these woods!)
  517. send_chat(delay=10;message=&bBanette is furious...!)
  518. send_chat(delay=1;message=&bIt's a vengeful Banette, it's spirit amplified by countless souls and ghosts powering it. It speaks in a thousand voices.)
  519. fire_command(delay=4;command=playsound pixelmon:pixelmon.mob.banette master PLAYER ~ ~ ~ 10 1 1)
  520. spawn_and_battle(delay=16;spec=Banette b:3 helditem:leftovers n:adamant ivatk:31 ivspe:31 ivdef:31 evatk:252 evspe:252 evdef:252 evspdef:252 move1:destiny_bond move2:spectral_thief move3:recover nodrops move4:sacred_sword;name=Banette;level=100;shiny=false;bossLevel=3)
  521. skip_to_stage(delay=12;stage=8)
  522. }
  523. type=enter_zone(minx=-1342;maxx=-1334;miny=65;maxy=70;minz=-823;maxz=-814;world=Vanha)
  524. }
  525. {
  526. description=Progress through the forest.
  527. hint=Explore a bit, yknow?
  528. timestocomplete=1
  529. hidden=True
  530. infinite=False
  531. triggers
  532. {
  533. send_chat(delay=0;message=&bYou re-enter the room in which you just got trapped. The predictable happens.)
  534. skip_to_stage(delay=3;stage=3)
  535. }
  536. type=enter_zone(minx=-1368;maxx=-1358;miny=65;maxy=69;minz=-818;maxz=-805;world=Vanha)
  537. }
  538. {
  539. description=fail
  540. hint=An optional hint
  541. timestocomplete=1
  542. hidden=True
  543. infinite=False
  544. triggers
  545. {
  546. skip_to_stage(delay=2;stage=0)
  547. fire_command(delay=1;command=effect PLAYER clear)
  548. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  549. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  550. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  551. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  552. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  553. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  554. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  555. }
  556. type=run_out_of_pokemon()
  557. }
  558. {
  559. description=exitzone
  560. hint=An optional hint
  561. timestocomplete=1
  562. hidden=True
  563. infinite=False
  564. triggers
  565. {
  566. skip_to_stage(delay=2;stage=0)
  567. fire_command(delay=1;command=effect PLAYER clear)
  568. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  569. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  570. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  571. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  572. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  573. }
  574. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  575. }
  576. }
  577. stage=8
  578. {
  579. {
  580. description=Defeat Banette!
  581. hint=
  582. timestocomplete=1
  583. hidden=False
  584. infinite=False
  585. triggers
  586. {
  587. skip_to_stage(delay=1;stage=9)
  588. fire_command(delay=1;command=effect PLAYER clear)
  589. send_chat(delay=2;message=&bBanette fades into shadow. You feel your head clear significantly. What's more, it seems that the forest has returned to normal... However, Banette did not have the Heirloom on them.)
  590. }
  591. type=kill_pokemon(spec=Banette b:3)
  592. }
  593. {
  594. description=exitzone
  595. hint=An optional hint
  596. timestocomplete=1
  597. hidden=True
  598. infinite=False
  599. triggers
  600. {
  601. skip_to_stage(delay=2;stage=0)
  602. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  603. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  604. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  605. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  606. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  607. fire_command(delay=1;command=effect PLAYER clear)
  608. }
  609. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  610. }
  611. {
  612. description=fail
  613. hint=An optional hint
  614. timestocomplete=1
  615. hidden=True
  616. infinite=False
  617. triggers
  618. {
  619. skip_to_stage(delay=2;stage=0)
  620. fire_command(delay=1;command=effect PLAYER clear)
  621. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  622. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  623. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  624. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  625. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  626. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  627. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  628. }
  629. type=run_out_of_pokemon()
  630. }
  631. {
  632. description=fail
  633. hint=An optional hint
  634. timestocomplete=1
  635. hidden=True
  636. infinite=False
  637. triggers
  638. {
  639. skip_to_stage(delay=2;stage=0)
  640. fire_command(delay=1;command=effect PLAYER clear)
  641. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  642. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  643. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  644. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  645. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  646. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  647. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  648. }
  649. type=flee_from_pokemon(spec=Banette)
  650. }
  651. {
  652. description=fail
  653. hint=An optional hint
  654. timestocomplete=1
  655. hidden=True
  656. infinite=False
  657. triggers
  658. {
  659. skip_to_stage(delay=2;stage=0)
  660. fire_command(delay=1;command=effect PLAYER clear)
  661. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  662. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  663. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  664. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  665. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  666. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  667. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  668. }
  669. type=battle_end_abnormal()
  670. }
  671. {
  672. description=KeytoHiddenBoss
  673. hint=An optional hint
  674. timestocomplete=1
  675. hidden=True
  676. infinite=False
  677. triggers
  678. {
  679. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  680. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  681. }
  682. conditions
  683. {
  684. has_completed(flipped=True;completedquestname=IoS Key Check)
  685. }
  686. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  687. }
  688. }
  689. stage=9
  690. {
  691. {
  692. description=Explore the Isle of Spirits further.
  693. hint=Try heading North.
  694. timestocomplete=1
  695. hidden=False
  696. infinite=False
  697. triggers
  698. {
  699. skip_to_stage(delay=1;stage=10)
  700. send_chat(delay=1;message=&bSeems to be some sort of temple...)
  701. }
  702. type=enter_zone(minx=-1372;maxx=-1352;miny=65;maxy=70;minz=-841;maxz=-823;world=Vanha)
  703. }
  704. {
  705. description=exitzone
  706. hint=An optional hint
  707. timestocomplete=1
  708. hidden=True
  709. infinite=False
  710. triggers
  711. {
  712. skip_to_stage(delay=2;stage=0)
  713. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  714. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  715. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  716. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  717. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  718. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  719. }
  720. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  721. }
  722. {
  723. description=fail
  724. hint=An optional hint
  725. timestocomplete=1
  726. hidden=True
  727. infinite=False
  728. triggers
  729. {
  730. skip_to_stage(delay=2;stage=0)
  731. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  732. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  733. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  734. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  735. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  736. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  737. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  738. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  739. }
  740. type=run_out_of_pokemon()
  741. }
  742. {
  743. description=KeytoHiddenBoss
  744. hint=An optional hint
  745. timestocomplete=1
  746. hidden=True
  747. infinite=False
  748. triggers
  749. {
  750. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  751. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  752. }
  753. conditions
  754. {
  755. has_completed(flipped=True;completedquestname=IoS Key Check)
  756. }
  757. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  758. }
  759. {
  760. description=LesserKey1
  761. hint=An optional hint
  762. timestocomplete=1
  763. hidden=True
  764. infinite=False
  765. triggers
  766. {
  767. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  768. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  769. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  770. }
  771. conditions
  772. {
  773. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  774. }
  775. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  776. }
  777. }
  778. stage=10
  779. {
  780. {
  781. description=Enter the Temple.
  782. hint=Through the warp plate.
  783. timestocomplete=1
  784. hidden=False
  785. infinite=False
  786. triggers
  787. {
  788. send_chat(delay=1;message=&bThis temple seems rather eerie. You could swear the statues are looking right at you.)
  789. skip_to_stage(delay=1;stage=11)
  790. }
  791. type=enter_zone(minx=-1395;maxx=-1390;miny=9;maxy=20;minz=-841;maxz=-835;world=Vanha)
  792. }
  793. {
  794. description=exitzone
  795. hint=An optional hint
  796. timestocomplete=1
  797. hidden=True
  798. infinite=False
  799. triggers
  800. {
  801. skip_to_stage(delay=2;stage=0)
  802. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  803. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  804. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  805. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  806. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  807. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  808. }
  809. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  810. }
  811. {
  812. description=fail
  813. hint=An optional hint
  814. timestocomplete=1
  815. hidden=True
  816. infinite=False
  817. triggers
  818. {
  819. skip_to_stage(delay=2;stage=0)
  820. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  821. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  822. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  823. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  824. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  825. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  826. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  827. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  828. }
  829. type=run_out_of_pokemon()
  830. }
  831. {
  832. description=KeytoHiddenBoss
  833. hint=An optional hint
  834. timestocomplete=1
  835. hidden=True
  836. infinite=False
  837. triggers
  838. {
  839. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  840. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  841. }
  842. conditions
  843. {
  844. has_completed(flipped=True;completedquestname=IoS Key Check)
  845. }
  846. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  847. }
  848. {
  849. description=LesserKey1
  850. hint=An optional hint
  851. timestocomplete=1
  852. hidden=True
  853. infinite=False
  854. triggers
  855. {
  856. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  857. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  858. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  859. }
  860. conditions
  861. {
  862. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  863. }
  864. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  865. }
  866. }
  867. stage=11
  868. {
  869. {
  870. description=Approach the Alter.
  871. hint=It's at the back of the temple.
  872. timestocomplete=1
  873. hidden=False
  874. infinite=False
  875. triggers
  876. {
  877. send_chat(delay=1;message=&bJust as you spot the silver glint of a key lying on the alter, a flash of blue swips the key from before your eyes! These statues may be more than they seem...)
  878. skip_to_stage(delay=1;stage=12)
  879. }
  880. type=enter_zone(minx=-1370;maxx=-1360;miny=9;maxy=20;minz=-841;maxz=-835;world=Vanha)
  881. }
  882. {
  883. description=exitzone
  884. hint=An optional hint
  885. timestocomplete=1
  886. hidden=True
  887. infinite=False
  888. triggers
  889. {
  890. skip_to_stage(delay=2;stage=0)
  891. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  892. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  893. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  894. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  895. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  896. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  897. }
  898. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  899. }
  900. {
  901. description=fail
  902. hint=An optional hint
  903. timestocomplete=1
  904. hidden=True
  905. infinite=False
  906. triggers
  907. {
  908. skip_to_stage(delay=2;stage=0)
  909. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  910. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  911. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  912. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  913. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  914. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  915. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  916. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  917. }
  918. type=run_out_of_pokemon()
  919. }
  920. {
  921. description=KeytoHiddenBoss
  922. hint=An optional hint
  923. timestocomplete=1
  924. hidden=True
  925. infinite=False
  926. triggers
  927. {
  928. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  929. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  930. }
  931. conditions
  932. {
  933. has_completed(flipped=True;completedquestname=IoS Key Check)
  934. }
  935. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  936. }
  937. {
  938. description=LesserKey1
  939. hint=An optional hint
  940. timestocomplete=1
  941. hidden=True
  942. infinite=False
  943. triggers
  944. {
  945. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  946. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  947. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  948. }
  949. conditions
  950. {
  951. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  952. }
  953. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  954. }
  955. }
  956. stage=12
  957. {
  958. {
  959. description=Investigate the Darmanitan Statues.
  960. hint=Try approaching all of them.
  961. timestocomplete=1
  962. hidden=False
  963. infinite=False
  964. triggers
  965. {
  966. send_chat(delay=1;message=&bThis statue is clutching something. It blinks...! It seems to have noticed you've noticed, and attacks!)
  967. skip_to_stage(delay=1;stage=14)
  968. spawn_and_battle(delay=4;spec=Darmanitan nodrops f:1 b:2 helditem:power_herb move1:geomancy move2:photon_geyser move3:fiery_dance move4:sunny_day;name=Darmanitan;level=100;shiny=false;bossLevel=2)
  969. }
  970. type=enter_zone(minx=-1390;maxx=-1382;miny=9;maxy=20;minz=-851;maxz=-847;world=Vanha)
  971. }
  972. {
  973. description=exitzone
  974. hint=An optional hint
  975. timestocomplete=1
  976. hidden=True
  977. infinite=False
  978. triggers
  979. {
  980. skip_to_stage(delay=2;stage=0)
  981. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  982. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  983. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  984. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  985. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  986. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  987. }
  988. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  989. }
  990. {
  991. description=fail
  992. hint=An optional hint
  993. timestocomplete=1
  994. hidden=True
  995. infinite=False
  996. triggers
  997. {
  998. skip_to_stage(delay=2;stage=0)
  999. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1000. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1001. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1002. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1003. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1004. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1005. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1006. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1007. }
  1008. type=run_out_of_pokemon()
  1009. }
  1010. {
  1011. description=KeytoHiddenBoss
  1012. hint=An optional hint
  1013. timestocomplete=1
  1014. hidden=True
  1015. infinite=False
  1016. triggers
  1017. {
  1018. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1019. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1020. }
  1021. conditions
  1022. {
  1023. has_completed(flipped=True;completedquestname=IoS Key Check)
  1024. }
  1025. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1026. }
  1027. {
  1028. description=LesserKey1
  1029. hint=An optional hint
  1030. timestocomplete=1
  1031. hidden=True
  1032. infinite=False
  1033. triggers
  1034. {
  1035. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1036. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1037. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1038. }
  1039. conditions
  1040. {
  1041. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1042. }
  1043. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1044. }
  1045. }
  1046. stage=13
  1047. {
  1048. {
  1049. description=Approach the Alter.
  1050. hint=It's at the back of the temple.
  1051. timestocomplete=1
  1052. hidden=False
  1053. infinite=False
  1054. triggers
  1055. {
  1056. send_chat(delay=1;message=&bThis statue is clutching something. It blinks...! It seems to have noticed you've noticed, and attacks!)
  1057. skip_to_stage(delay=1;stage=13)
  1058. spawn_and_battle(delay=4;spec=Darmanitan f:1 b:2 helditem:power_herb move1:geomancy move2:photon_geyser move3:fiery_dance move4:sunny_day;name=Darmanitan;level=100;shiny=false;bossLevel=2)
  1059. }
  1060. type=enter_zone(minx=-1390;maxx=-1382;miny=9;maxy=20;minz=-851;maxz=-847;world=Vanha)
  1061. }
  1062. {
  1063. description=exitzone
  1064. hint=An optional hint
  1065. timestocomplete=1
  1066. hidden=True
  1067. infinite=False
  1068. triggers
  1069. {
  1070. skip_to_stage(delay=2;stage=0)
  1071. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1072. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1073. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1074. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1075. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1076. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1077. }
  1078. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1079. }
  1080. {
  1081. description=fail
  1082. hint=An optional hint
  1083. timestocomplete=1
  1084. hidden=True
  1085. infinite=False
  1086. triggers
  1087. {
  1088. skip_to_stage(delay=2;stage=0)
  1089. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1090. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1091. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1092. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1093. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1094. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1095. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1096. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1097. }
  1098. type=run_out_of_pokemon()
  1099. }
  1100. {
  1101. description=KeytoHiddenBoss
  1102. hint=An optional hint
  1103. timestocomplete=1
  1104. hidden=True
  1105. infinite=False
  1106. triggers
  1107. {
  1108. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1109. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1110. }
  1111. conditions
  1112. {
  1113. has_completed(flipped=True;completedquestname=IoS Key Check)
  1114. }
  1115. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1116. }
  1117. {
  1118. description=LesserKey1
  1119. hint=An optional hint
  1120. timestocomplete=1
  1121. hidden=True
  1122. infinite=False
  1123. triggers
  1124. {
  1125. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1126. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1127. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1128. }
  1129. conditions
  1130. {
  1131. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1132. }
  1133. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1134. }
  1135. }
  1136. stage=14
  1137. {
  1138. {
  1139. description=Defeat Darmanitan!
  1140. hint=An optional hint
  1141. timestocomplete=1
  1142. hidden=False
  1143. infinite=False
  1144. triggers
  1145. {
  1146. send_chat(delay=1;message=&bDarmanitan turns back into a statue and falls onto the floor with a "Clunk!". It drops a key!)
  1147. give_item(delay=0;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1148. skip_to_stage(delay=1;stage=15)
  1149. send_chat(delay=4;message=&6&lYou hear that something else has changed, too. There was a ca-clunk sound from above you...!)
  1150. }
  1151. type=kill_pokemon(spec=Darmanitan)
  1152. }
  1153. {
  1154. description=exitzone
  1155. hint=An optional hint
  1156. timestocomplete=1
  1157. hidden=True
  1158. infinite=False
  1159. triggers
  1160. {
  1161. skip_to_stage(delay=2;stage=0)
  1162. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1163. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1164. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1165. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1166. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1167. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1168. }
  1169. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1170. }
  1171. {
  1172. description=fail
  1173. hint=An optional hint
  1174. timestocomplete=1
  1175. hidden=True
  1176. infinite=False
  1177. triggers
  1178. {
  1179. skip_to_stage(delay=2;stage=0)
  1180. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1181. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1182. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1183. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1184. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1185. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1186. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1187. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1188. }
  1189. type=run_out_of_pokemon()
  1190. }
  1191. {
  1192. description=fail
  1193. hint=An optional hint
  1194. timestocomplete=1
  1195. hidden=True
  1196. infinite=False
  1197. triggers
  1198. {
  1199. skip_to_stage(delay=2;stage=0)
  1200. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1201. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1202. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1203. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1204. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1205. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1206. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1207. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1208. }
  1209. type=flee_from_pokemon(spec=Darmanitan)
  1210. }
  1211. {
  1212. description=fail
  1213. hint=An optional hint
  1214. timestocomplete=1
  1215. hidden=True
  1216. infinite=False
  1217. triggers
  1218. {
  1219. skip_to_stage(delay=2;stage=0)
  1220. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1221. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1222. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1223. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1224. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1225. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1226. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1227. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1228. }
  1229. type=battle_end_abnormal()
  1230. }
  1231. }
  1232. stage=15
  1233. {
  1234. {
  1235. description=Return to the Barrier.
  1236. hint=The yellow one, closer to the entrance.
  1237. timestocomplete=1
  1238. hidden=False
  1239. infinite=False
  1240. triggers
  1241. {
  1242. send_chat(delay=1;message=&bThe key glows for a little while, before flickering and allowing passage.)
  1243. warp(delay=3;world=Vanha;x=-1349;y=68;z=-796)
  1244. skip_to_stage(delay=1;stage=16)
  1245. }
  1246. type=right_click_block(minx=-1353;maxx=-1351;miny=67;maxy=72;minz=-798;maxz=-791;world=Vanha)
  1247. }
  1248. {
  1249. description=exitzone
  1250. hint=An optional hint
  1251. timestocomplete=1
  1252. hidden=True
  1253. infinite=False
  1254. triggers
  1255. {
  1256. skip_to_stage(delay=2;stage=0)
  1257. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1258. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1259. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1260. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1261. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1262. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1263. }
  1264. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1265. }
  1266. {
  1267. description=fail
  1268. hint=An optional hint
  1269. timestocomplete=1
  1270. hidden=True
  1271. infinite=False
  1272. triggers
  1273. {
  1274. skip_to_stage(delay=2;stage=0)
  1275. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1276. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1277. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1278. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1279. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1280. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1281. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1282. }
  1283. type=run_out_of_pokemon()
  1284. }
  1285. {
  1286. description=LesserKey1
  1287. hint=An optional hint
  1288. timestocomplete=1
  1289. hidden=True
  1290. infinite=False
  1291. triggers
  1292. {
  1293. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1294. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1295. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1296. }
  1297. conditions
  1298. {
  1299. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1300. }
  1301. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1302. }
  1303. {
  1304. description=KeytoHiddenBoss
  1305. hint=An optional hint
  1306. timestocomplete=1
  1307. hidden=True
  1308. infinite=False
  1309. triggers
  1310. {
  1311. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1312. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1313. }
  1314. conditions
  1315. {
  1316. has_completed(flipped=True;completedquestname=IoS Key Check)
  1317. }
  1318. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1319. }
  1320. {
  1321. description=HiddenBoss
  1322. hint=
  1323. timestocomplete=1
  1324. hidden=True
  1325. infinite=False
  1326. triggers
  1327. {
  1328. warp(delay=1;world=Vanha;x=-1395;y=24;z=-839)
  1329. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1330. spawn_and_battle(delay=3;spec=Ninetales nodrops b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1331. }
  1332. conditions
  1333. {
  1334. has_completed(flipped=False;completedquestname=IoS Key Check)
  1335. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  1336. }
  1337. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1338. }
  1339. {
  1340. description=DefeatNintales
  1341. hint=An optional hint
  1342. timestocomplete=1
  1343. hidden=True
  1344. infinite=False
  1345. triggers
  1346. {
  1347. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1348. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1349. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1350. }
  1351. type=kill_pokemon(spec=Ninetales b:4)
  1352. }
  1353. {
  1354. description=fail
  1355. hint=An optional hint
  1356. timestocomplete=1
  1357. hidden=True
  1358. infinite=False
  1359. triggers
  1360. {
  1361. skip_to_stage(delay=2;stage=0)
  1362. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1363. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1364. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1365. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1366. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1367. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1368. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1369. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1370. }
  1371. type=flee_from_pokemon(spec=Ninetales nodrops b:4)
  1372. }
  1373. {
  1374. description=fail
  1375. hint=An optional hint
  1376. timestocomplete=1
  1377. hidden=True
  1378. infinite=False
  1379. triggers
  1380. {
  1381. skip_to_stage(delay=2;stage=0)
  1382. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1383. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1384. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1385. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1386. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1387. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1388. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1389. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1390. }
  1391. type=battle_end_abnormal()
  1392. }
  1393. }
  1394. stage=16
  1395. {
  1396. {
  1397. description=Enter the Manor.
  1398. hint=It's behind the yellow barrier.
  1399. timestocomplete=1
  1400. hidden=False
  1401. infinite=False
  1402. triggers
  1403. {
  1404. send_chat(delay=0;message=&bThe manor is coated in a thin layer of dust. There are condensed patches of fog blocking certain paths. You hear a raspy voice in your ear... "&5&lWhere gray blocks the way, Seek the Key in the dark, blue will show the way.&b".)
  1405. skip_to_stage(delay=1;stage=17)
  1406. fire_command(delay=2;command=playsound record.ward music PLAYER ~ ~ ~ 10 1 1)
  1407. fire_command(delay=1;command=stopsound PLAYER music)
  1408. }
  1409. type=enter_zone(minx=-1347;maxx=-1337;miny=32;maxy=37;minz=-803;maxz=-794;world=Vanha)
  1410. }
  1411. {
  1412. description=exitzone
  1413. hint=An optional hint
  1414. timestocomplete=1
  1415. hidden=True
  1416. infinite=False
  1417. triggers
  1418. {
  1419. skip_to_stage(delay=2;stage=0)
  1420. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1421. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1422. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1423. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1424. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1425. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1426. }
  1427. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1428. }
  1429. {
  1430. description=fail
  1431. hint=An optional hint
  1432. timestocomplete=1
  1433. hidden=True
  1434. infinite=False
  1435. triggers
  1436. {
  1437. skip_to_stage(delay=2;stage=0)
  1438. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1439. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1440. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1441. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1442. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1443. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1444. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1445. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1446. }
  1447. type=run_out_of_pokemon()
  1448. }
  1449. {
  1450. description=KeytoHiddenBoss
  1451. hint=An optional hint
  1452. timestocomplete=1
  1453. hidden=True
  1454. infinite=False
  1455. triggers
  1456. {
  1457. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1458. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1459. }
  1460. conditions
  1461. {
  1462. has_completed(flipped=True;completedquestname=IoS Key Check)
  1463. }
  1464. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1465. }
  1466. {
  1467. description=LesserKey1
  1468. hint=An optional hint
  1469. timestocomplete=1
  1470. hidden=True
  1471. infinite=False
  1472. triggers
  1473. {
  1474. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1475. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1476. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1477. }
  1478. conditions
  1479. {
  1480. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1481. }
  1482. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1483. }
  1484. {
  1485. description=HiddenBoss
  1486. hint=
  1487. timestocomplete=1
  1488. hidden=True
  1489. infinite=False
  1490. triggers
  1491. {
  1492. warp(delay=1;world=Vanha;x=-1395;y=24;z=-839)
  1493. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1494. spawn_and_battle(delay=3;spec=Ninetales nodrops b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1495. }
  1496. conditions
  1497. {
  1498. has_completed(flipped=False;completedquestname=IoS Key Check)
  1499. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  1500. }
  1501. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1502. }
  1503. {
  1504. description=DefeatNintales
  1505. hint=An optional hint
  1506. timestocomplete=1
  1507. hidden=True
  1508. infinite=False
  1509. triggers
  1510. {
  1511. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1512. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1513. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1514. }
  1515. type=kill_pokemon(spec=Ninetales b:4)
  1516. }
  1517. {
  1518. description=fail
  1519. hint=An optional hint
  1520. timestocomplete=1
  1521. hidden=True
  1522. infinite=False
  1523. triggers
  1524. {
  1525. skip_to_stage(delay=2;stage=0)
  1526. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1527. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1528. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1529. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1530. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1531. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1532. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1533. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1534. }
  1535. type=flee_from_pokemon(spec=Ninetales nodrops b:4)
  1536. }
  1537. {
  1538. description=fail
  1539. hint=An optional hint
  1540. timestocomplete=1
  1541. hidden=True
  1542. infinite=False
  1543. triggers
  1544. {
  1545. skip_to_stage(delay=2;stage=0)
  1546. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1547. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1548. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1549. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1550. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1551. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1552. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1553. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1554. }
  1555. type=battle_end_abnormal()
  1556. }
  1557. }
  1558. stage=17
  1559. {
  1560. {
  1561. description=Investigate the Manor.
  1562. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1563. timestocomplete=1
  1564. hidden=False
  1565. infinite=False
  1566. triggers
  1567. {
  1568. send_chat(delay=0;message=&bYou pass through the blue fog, feeling suddenly lightheaded...)
  1569. warp(delay=2;world=Vanha;x=-1349;y=33;z=-784)
  1570. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1571. skip_to_stage(delay=1;stage=18)
  1572. }
  1573. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  1574. }
  1575. {
  1576. description=exitzone
  1577. hint=An optional hint
  1578. timestocomplete=1
  1579. hidden=True
  1580. infinite=False
  1581. triggers
  1582. {
  1583. skip_to_stage(delay=2;stage=0)
  1584. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1585. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1586. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1587. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1588. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1589. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1590. }
  1591. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1592. }
  1593. {
  1594. description=fail
  1595. hint=An optional hint
  1596. timestocomplete=1
  1597. hidden=True
  1598. infinite=False
  1599. triggers
  1600. {
  1601. skip_to_stage(delay=2;stage=0)
  1602. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1603. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1604. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1605. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1606. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1607. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1608. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1609. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1610. }
  1611. type=run_out_of_pokemon()
  1612. }
  1613. {
  1614. description=KeytoHiddenBoss
  1615. hint=An optional hint
  1616. timestocomplete=1
  1617. hidden=True
  1618. infinite=False
  1619. triggers
  1620. {
  1621. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  1622. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  1623. }
  1624. conditions
  1625. {
  1626. has_completed(flipped=True;completedquestname=IoS Key Check)
  1627. }
  1628. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  1629. }
  1630. {
  1631. description=LesserKey1
  1632. hint=An optional hint
  1633. timestocomplete=1
  1634. hidden=True
  1635. infinite=False
  1636. triggers
  1637. {
  1638. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1639. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1640. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1641. }
  1642. conditions
  1643. {
  1644. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1645. }
  1646. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1647. }
  1648. {
  1649. description=HiddenBoss
  1650. hint=
  1651. timestocomplete=1
  1652. hidden=True
  1653. infinite=False
  1654. triggers
  1655. {
  1656. warp(delay=1;world=Vanha;x=-1395;y=24;z=-839)
  1657. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  1658. spawn_and_battle(delay=3;spec=Ninetales nodrops b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  1659. }
  1660. conditions
  1661. {
  1662. has_completed(flipped=False;completedquestname=IoS Key Check)
  1663. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  1664. }
  1665. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  1666. }
  1667. {
  1668. description=DefeatNintales
  1669. hint=An optional hint
  1670. timestocomplete=1
  1671. hidden=True
  1672. infinite=False
  1673. triggers
  1674. {
  1675. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  1676. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  1677. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  1678. }
  1679. type=kill_pokemon(spec=Ninetales b:4)
  1680. }
  1681. {
  1682. description=fail
  1683. hint=An optional hint
  1684. timestocomplete=1
  1685. hidden=True
  1686. infinite=False
  1687. triggers
  1688. {
  1689. skip_to_stage(delay=2;stage=0)
  1690. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1691. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1692. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1693. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1694. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1695. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1696. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1697. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1698. }
  1699. type=flee_from_pokemon(spec=Ninetales nodrops b:4)
  1700. }
  1701. {
  1702. description=fail
  1703. hint=An optional hint
  1704. timestocomplete=1
  1705. hidden=True
  1706. infinite=False
  1707. triggers
  1708. {
  1709. skip_to_stage(delay=2;stage=0)
  1710. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1711. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1712. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1713. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1714. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1715. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1716. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1717. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1718. }
  1719. type=battle_end_abnormal()
  1720. }
  1721. }
  1722. stage=18
  1723. {
  1724. {
  1725. description=Investigate the Manor.
  1726. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1727. timestocomplete=1
  1728. hidden=False
  1729. infinite=False
  1730. triggers
  1731. {
  1732. send_chat(delay=0;message=&bThis time, you feel more confident as you phase through the blue fog...)
  1733. warp(delay=2;world=Vanha;x=-1343;y=33;z=-815)
  1734. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1735. skip_to_stage(delay=1;stage=19)
  1736. send_chat(delay=3;message=&bThis room seems slightly different... Were all the other rooms this tall?)
  1737. }
  1738. type=right_click_block(minx=-1359;maxx=-1355;miny=33;maxy=38;minz=-790;maxz=-788;world=Vanha)
  1739. }
  1740. {
  1741. description=exitzone
  1742. hint=An optional hint
  1743. timestocomplete=1
  1744. hidden=True
  1745. infinite=False
  1746. triggers
  1747. {
  1748. skip_to_stage(delay=2;stage=0)
  1749. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1750. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1751. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1752. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1753. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1754. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1755. }
  1756. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1757. }
  1758. {
  1759. description=fail
  1760. hint=An optional hint
  1761. timestocomplete=1
  1762. hidden=True
  1763. infinite=False
  1764. triggers
  1765. {
  1766. skip_to_stage(delay=2;stage=0)
  1767. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1768. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1769. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1770. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1771. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1772. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1773. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1774. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1775. }
  1776. type=run_out_of_pokemon()
  1777. }
  1778. {
  1779. description=LesserKey1
  1780. hint=An optional hint
  1781. timestocomplete=1
  1782. hidden=True
  1783. infinite=False
  1784. triggers
  1785. {
  1786. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  1787. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  1788. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  1789. }
  1790. conditions
  1791. {
  1792. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  1793. }
  1794. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  1795. }
  1796. }
  1797. stage=19
  1798. {
  1799. {
  1800. description=Investigate the Manor.
  1801. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1802. timestocomplete=1
  1803. hidden=False
  1804. infinite=False
  1805. triggers
  1806. {
  1807. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1808. warp(delay=2;world=Vanha;x=-1351;y=33;z=-813)
  1809. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1810. skip_to_stage(delay=1;stage=20)
  1811. }
  1812. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  1813. }
  1814. {
  1815. description=exitzone
  1816. hint=An optional hint
  1817. timestocomplete=1
  1818. hidden=True
  1819. infinite=False
  1820. triggers
  1821. {
  1822. skip_to_stage(delay=2;stage=0)
  1823. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1824. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1825. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1826. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1827. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1828. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1829. }
  1830. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1831. }
  1832. {
  1833. description=fail
  1834. hint=An optional hint
  1835. timestocomplete=1
  1836. hidden=True
  1837. infinite=False
  1838. triggers
  1839. {
  1840. skip_to_stage(delay=2;stage=0)
  1841. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1842. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1843. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1844. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1845. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1846. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1847. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1848. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1849. }
  1850. type=run_out_of_pokemon()
  1851. }
  1852. }
  1853. stage=20
  1854. {
  1855. {
  1856. description=Investigate the Manor.
  1857. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1858. timestocomplete=1
  1859. hidden=False
  1860. infinite=False
  1861. triggers
  1862. {
  1863. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1864. warp(delay=2;world=Vanha;x=-1342;y=33;z=-785)
  1865. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1866. skip_to_stage(delay=1;stage=21)
  1867. send_chat(delay=4;message=&bThere's no obvious blue fog in this room, too. Could there be a secret here?)
  1868. }
  1869. type=right_click_block(minx=-1352;maxx=-1350;miny=34;maxy=38;minz=-809;maxz=-807;world=Vanha)
  1870. }
  1871. {
  1872. description=exitzone
  1873. hint=An optional hint
  1874. timestocomplete=1
  1875. hidden=True
  1876. infinite=False
  1877. triggers
  1878. {
  1879. skip_to_stage(delay=2;stage=0)
  1880. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1881. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1882. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1883. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1884. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1885. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1886. }
  1887. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1888. }
  1889. {
  1890. description=fail
  1891. hint=An optional hint
  1892. timestocomplete=1
  1893. hidden=True
  1894. infinite=False
  1895. triggers
  1896. {
  1897. skip_to_stage(delay=2;stage=0)
  1898. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1899. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1900. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1901. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1902. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1903. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1904. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1905. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1906. }
  1907. type=run_out_of_pokemon()
  1908. }
  1909. }
  1910. stage=21
  1911. {
  1912. {
  1913. description=Investigate the Manor.
  1914. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1915. timestocomplete=1
  1916. hidden=False
  1917. infinite=False
  1918. triggers
  1919. {
  1920. send_chat(delay=0;message=&bLet's see what's on the other side...)
  1921. warp(delay=2;world=Vanha;x=-1326;y=33;z=-811)
  1922. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1923. skip_to_stage(delay=1;stage=22)
  1924. }
  1925. type=right_click_block(minx=-1340;maxx=-1338;miny=28;maxy=30;minz=-788;maxz=-786;world=Vanha)
  1926. }
  1927. {
  1928. description=exitzone
  1929. hint=An optional hint
  1930. timestocomplete=1
  1931. hidden=True
  1932. infinite=False
  1933. triggers
  1934. {
  1935. skip_to_stage(delay=2;stage=0)
  1936. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1937. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1938. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1939. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1940. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1941. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1942. }
  1943. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  1944. }
  1945. {
  1946. description=fail
  1947. hint=An optional hint
  1948. timestocomplete=1
  1949. hidden=True
  1950. infinite=False
  1951. triggers
  1952. {
  1953. skip_to_stage(delay=2;stage=0)
  1954. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  1955. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  1956. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1957. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1958. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1959. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1960. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1961. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  1962. }
  1963. type=run_out_of_pokemon()
  1964. }
  1965. }
  1966. stage=22
  1967. {
  1968. {
  1969. description=Investigate the Manor.
  1970. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  1971. timestocomplete=1
  1972. hidden=False
  1973. infinite=False
  1974. triggers
  1975. {
  1976. send_chat(delay=0;message=&bEw... let's hope that was cleaned beforehand.)
  1977. warp(delay=2;world=Vanha;x=-1351;y=33;z=-818)
  1978. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  1979. skip_to_stage(delay=1;stage=23)
  1980. }
  1981. type=enter_zone(minx=-1322;maxx=-1320;miny=30;maxy=35;minz=-814;maxz=-810;world=Vanha)
  1982. }
  1983. {
  1984. description=exitzone
  1985. hint=An optional hint
  1986. timestocomplete=1
  1987. hidden=True
  1988. infinite=False
  1989. triggers
  1990. {
  1991. skip_to_stage(delay=2;stage=0)
  1992. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  1993. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  1994. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  1995. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  1996. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  1997. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  1998. }
  1999. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2000. }
  2001. {
  2002. description=fail
  2003. hint=An optional hint
  2004. timestocomplete=1
  2005. hidden=True
  2006. infinite=False
  2007. triggers
  2008. {
  2009. skip_to_stage(delay=2;stage=0)
  2010. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2011. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2012. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2013. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2014. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2015. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2016. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2017. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  2018. }
  2019. type=run_out_of_pokemon()
  2020. }
  2021. }
  2022. stage=23
  2023. {
  2024. {
  2025. description=Investigate the Manor.
  2026. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  2027. timestocomplete=1
  2028. hidden=False
  2029. infinite=False
  2030. triggers
  2031. {
  2032. send_chat(delay=0;message=&bLet's see what's on the other side...)
  2033. warp(delay=2;world=Vanha;x=-1328;y=33;z=-783)
  2034. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  2035. skip_to_stage(delay=1;stage=24)
  2036. }
  2037. type=right_click_block(minx=-1352;maxx=-1350;miny=38;maxy=40;minz=-821;maxz=-819;world=Vanha)
  2038. }
  2039. {
  2040. description=exitzone
  2041. hint=An optional hint
  2042. timestocomplete=1
  2043. hidden=True
  2044. infinite=False
  2045. triggers
  2046. {
  2047. skip_to_stage(delay=2;stage=0)
  2048. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2049. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2050. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2051. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2052. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2053. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2054. }
  2055. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2056. }
  2057. {
  2058. description=fail
  2059. hint=An optional hint
  2060. timestocomplete=1
  2061. hidden=True
  2062. infinite=False
  2063. triggers
  2064. {
  2065. skip_to_stage(delay=2;stage=0)
  2066. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2067. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2068. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2069. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2070. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2071. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2072. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2073. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  2074. }
  2075. type=run_out_of_pokemon()
  2076. }
  2077. }
  2078. stage=24
  2079. {
  2080. {
  2081. description=Investigate the Manor.
  2082. hint="When grey blocks the way, Seek the Key in the Dark, Blue will show the way."
  2083. timestocomplete=1
  2084. hidden=False
  2085. infinite=False
  2086. triggers
  2087. {
  2088. send_chat(delay=0;message=&bGhostly Fog in the food? That can't be healthy.)
  2089. warp(delay=2;world=Vanha;x=-1352;y=33;z=-778)
  2090. fire_command(delay=2;command=playsound item.chorus_fruit.teleport master PLAYER ~ ~ ~ 10 1 1)
  2091. skip_to_stage(delay=1;stage=25)
  2092. }
  2093. type=right_click_block(minx=-1329;maxx=-1327;miny=33;maxy=35;minz=-779;maxz=-777;world=Vanha)
  2094. }
  2095. {
  2096. description=exitzone
  2097. hint=An optional hint
  2098. timestocomplete=1
  2099. hidden=True
  2100. infinite=False
  2101. triggers
  2102. {
  2103. skip_to_stage(delay=2;stage=0)
  2104. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2105. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2106. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2107. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2108. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2109. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2110. }
  2111. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2112. }
  2113. {
  2114. description=fail
  2115. hint=An optional hint
  2116. timestocomplete=1
  2117. hidden=True
  2118. infinite=False
  2119. triggers
  2120. {
  2121. skip_to_stage(delay=2;stage=0)
  2122. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2123. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2124. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2125. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2126. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2127. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2128. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2129. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  2130. }
  2131. type=run_out_of_pokemon()
  2132. }
  2133. }
  2134. stage=25
  2135. {
  2136. {
  2137. description=...?
  2138. hint=This room seems different, somehow...
  2139. timestocomplete=1
  2140. hidden=False
  2141. infinite=False
  2142. triggers
  2143. {
  2144. send_chat(delay=0;message=&bYour mind clears... It seems the grey fog will no longer have an effect on you. From now, simply right click the gray block to pass through them.)
  2145. skip_to_stage(delay=1;stage=26)
  2146. }
  2147. type=right_click_block(minx=-1371;maxx=-1368;miny=32;maxy=36;minz=-774;maxz=-771;world=Vanha)
  2148. }
  2149. {
  2150. description=exitzone
  2151. hint=An optional hint
  2152. timestocomplete=1
  2153. hidden=True
  2154. infinite=False
  2155. triggers
  2156. {
  2157. skip_to_stage(delay=2;stage=0)
  2158. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2159. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2160. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2161. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2162. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2163. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2164. }
  2165. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2166. }
  2167. {
  2168. description=fail
  2169. hint=An optional hint
  2170. timestocomplete=1
  2171. hidden=True
  2172. infinite=False
  2173. triggers
  2174. {
  2175. skip_to_stage(delay=2;stage=0)
  2176. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2177. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2178. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2179. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2180. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2181. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2182. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2183. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  2184. }
  2185. type=run_out_of_pokemon()
  2186. }
  2187. }
  2188. stage=26
  2189. {
  2190. {
  2191. description=Sbed
  2192. hint=An optional hint
  2193. timestocomplete=1
  2194. hidden=True
  2195. infinite=True
  2196. triggers
  2197. {
  2198. warp(delay=0;world=Vanha;x=-1351;y=33;z=-783)
  2199. }
  2200. conditions
  2201. {
  2202. is_within_zone(flipped=False;minx=-1352;maxx=-1350;minz=-780;maxz=-778;world=Vanha)
  2203. }
  2204. type=right_click_block(minx=-1352;maxx=-1350;miny=33;maxy=35;minz=-782;maxz=-780;world=Vanha)
  2205. }
  2206. {
  2207. description=Sbed
  2208. hint=An optional hint
  2209. timestocomplete=1
  2210. hidden=True
  2211. infinite=True
  2212. triggers
  2213. {
  2214. warp(delay=0;world=Vanha;x=-1352;y=33;z=-778)
  2215. }
  2216. conditions
  2217. {
  2218. is_within_zone(flipped=False;minx=-1352;maxx=-1350;minz=-782;maxz=-784;world=Vanha)
  2219. }
  2220. type=right_click_block(minx=-1352;maxx=-1350;miny=33;maxy=35;minz=-782;maxz=-780;world=Vanha)
  2221. }
  2222. {
  2223. description=Shall
  2224. hint=An optional hint
  2225. timestocomplete=1
  2226. hidden=True
  2227. infinite=True
  2228. triggers
  2229. {
  2230. warp(delay=0;world=Vanha;x=-1344;y=33;z=-785)
  2231. }
  2232. conditions
  2233. {
  2234. is_within_zone(flipped=False;minx=-1350;maxx=-1348;minz=-784;maxz=-786;world=Vanha)
  2235. }
  2236. type=right_click_block(minx=-1348;maxx=-1346;miny=33;maxy=35;minz=-786;maxz=-783;world=Vanha)
  2237. }
  2238. {
  2239. description=Shall
  2240. hint=An optional hint
  2241. timestocomplete=1
  2242. hidden=True
  2243. infinite=True
  2244. triggers
  2245. {
  2246. warp(delay=0;world=Vanha;x=-1349;y=33;z=-785)
  2247. }
  2248. conditions
  2249. {
  2250. is_within_zone(flipped=False;minx=-1346;maxx=-1344;minz=-784;maxz=-786;world=Vanha)
  2251. }
  2252. type=right_click_block(minx=-1348;maxx=-1346;miny=33;maxy=35;minz=-786;maxz=-783;world=Vanha)
  2253. }
  2254. {
  2255. description=dining
  2256. hint=An optional hint
  2257. timestocomplete=1
  2258. hidden=True
  2259. infinite=True
  2260. triggers
  2261. {
  2262. warp(delay=0;world=Vanha;x=-1344;y=33;z=-792)
  2263. }
  2264. conditions
  2265. {
  2266. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-789;maxz=-787;world=Vanha)
  2267. }
  2268. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-791;maxz=-789;world=Vanha)
  2269. }
  2270. {
  2271. description=dining
  2272. hint=An optional hint
  2273. timestocomplete=1
  2274. hidden=True
  2275. infinite=True
  2276. triggers
  2277. {
  2278. warp(delay=0;world=Vanha;x=-1344;y=33;z=-787)
  2279. }
  2280. conditions
  2281. {
  2282. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-793;maxz=-791;world=Vanha)
  2283. }
  2284. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-791;maxz=-789;world=Vanha)
  2285. }
  2286. {
  2287. description=Proceed to the study.
  2288. hint=It's at the top of the Foyer. Try right-clicking the Grey Glass.
  2289. timestocomplete=1
  2290. hidden=False
  2291. infinite=False
  2292. triggers
  2293. {
  2294. warp(delay=0;world=Vanha;x=-1333;y=38;z=-798)
  2295. send_chat(delay=1;message=&bYou sense an evil presence up ahead...)
  2296. skip_to_stage(delay=1;stage=27)
  2297. }
  2298. type=right_click_block(minx=-1335;maxx=-1333;miny=38;maxy=41;minz=-801;maxz=-796;world=Vanha)
  2299. }
  2300. {
  2301. description=barrier
  2302. hint=An optional hint
  2303. timestocomplete=1
  2304. hidden=True
  2305. infinite=True
  2306. triggers
  2307. {
  2308. warp(delay=0;world=Vanha;x=-1356;y=67;z=-795)
  2309. }
  2310. conditions
  2311. {
  2312. is_within_zone(flipped=False;minx=-1350;maxx=-1347;minz=-799;maxz=-791;world=Vanha)
  2313. }
  2314. type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
  2315. }
  2316. {
  2317. description=barrier
  2318. hint=An optional hint
  2319. timestocomplete=1
  2320. hidden=True
  2321. infinite=True
  2322. triggers
  2323. {
  2324. warp(delay=0;world=Vanha;x=-1348;y=67;z=-795)
  2325. }
  2326. conditions
  2327. {
  2328. is_within_zone(flipped=False;minx=-1355;maxx=-1352;minz=-799;maxz=-791;world=Vanha)
  2329. }
  2330. type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
  2331. }
  2332. {
  2333. description=exitzone
  2334. hint=An optional hint
  2335. timestocomplete=1
  2336. hidden=True
  2337. infinite=False
  2338. triggers
  2339. {
  2340. skip_to_stage(delay=2;stage=0)
  2341. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2342. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2343. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2344. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2345. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2346. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2347. }
  2348. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2349. }
  2350. {
  2351. description=living
  2352. hint=An optional hint
  2353. timestocomplete=1
  2354. hidden=True
  2355. infinite=True
  2356. triggers
  2357. {
  2358. warp(delay=0;world=Vanha;x=-1344;y=33;z=-810)
  2359. }
  2360. conditions
  2361. {
  2362. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-806;maxz=-803;world=Vanha)
  2363. }
  2364. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-808;maxz=-806;world=Vanha)
  2365. }
  2366. {
  2367. description=living
  2368. hint=An optional hint
  2369. timestocomplete=1
  2370. hidden=True
  2371. infinite=True
  2372. triggers
  2373. {
  2374. warp(delay=0;world=Vanha;x=-1344;y=33;z=-804)
  2375. }
  2376. conditions
  2377. {
  2378. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-811;maxz=-808;world=Vanha)
  2379. }
  2380. type=right_click_block(minx=-1345;maxx=-1342;miny=33;maxy=35;minz=-808;maxz=-806;world=Vanha)
  2381. }
  2382. {
  2383. description=rafter
  2384. hint=An optional hint
  2385. timestocomplete=1
  2386. hidden=True
  2387. infinite=True
  2388. triggers
  2389. {
  2390. warp(delay=0;world=Vanha;x=-1344;y=33;z=-810)
  2391. }
  2392. conditions
  2393. {
  2394. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-811;maxz=-807;world=Vanha)
  2395. }
  2396. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  2397. }
  2398. {
  2399. description=rafter
  2400. hint=An optional hint
  2401. timestocomplete=1
  2402. hidden=True
  2403. infinite=True
  2404. triggers
  2405. {
  2406. warp(delay=0;world=Vanha;x=-1344;y=33;z=-810)
  2407. }
  2408. conditions
  2409. {
  2410. is_within_zone(flipped=False;minx=-1342;maxx=-1345;minz=-806;maxz=-804;world=Vanha)
  2411. }
  2412. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  2413. }
  2414. {
  2415. description=lesser2
  2416. hint=An optional hint
  2417. timestocomplete=1
  2418. hidden=True
  2419. infinite=False
  2420. triggers
  2421. {
  2422. send_chat(delay=0;message=&bA wisp floats out of the chest, clouding your vision... It's Banette. It appears more like a regular plushie, and it's stuck in between the crumbling walls of the estate. It cries out of loneliness, and grows angrier by the second. &6&lYou got the second lesser key!)
  2423. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 100)
  2424. }
  2425. conditions
  2426. {
  2427. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2428. }
  2429. type=right_click_block(minx=-1336;maxx=-1334;miny=43;maxy=45;minz=-807;maxz=-805;world=Vanha)
  2430. }
  2431. {
  2432. description=bluesupports
  2433. hint=agfafa
  2434. timestocomplete=1
  2435. hidden=True
  2436. infinite=True
  2437. triggers
  2438. {
  2439. warp(delay=2;world=Vanha;x=-1344;y=43;z=-803)
  2440. }
  2441. type=right_click_block(minx=-1345;maxx=-1343;miny=43;maxy=45;minz=-808;maxz=-806;world=Vanha)
  2442. }
  2443. }
  2444. stage=27
  2445. {
  2446. {
  2447. description=Proceed into the Study.
  2448. hint=No turning back now...
  2449. timestocomplete=1
  2450. hidden=False
  2451. infinite=False
  2452. triggers
  2453. {
  2454. show_chat_gui(delay=2;name=Spiritomb;chatline1=Foolish! I have gained more power than you could ever imagine!;chatline2=My spirit has joined with 107 others, and we have formed Spiritomb!;chatline3=Why would you do the bidding of such a thief?;chatline4=Join Us.;chatline5=...Hmm. I figured that'd be the answer.)
  2455. send_chat(delay=10;message=&bSpiritomb/Banette lunges at you!)
  2456. spawn_and_battle(delay=18;spec=Spiritomb nodrops b:4 ab:Infiltrator evdef:252 evatk:252 evspe:252 evspdef:252 evhp:252 ivatk:31 ivspe:31 ivhp:31 n:adamant helditem:black_glasses move1:sucker_punch move2:spectral_thief move3:no_retreat move4:recover;name=Spiritomb;level=100;shiny=true;bossLevel=4)
  2457. skip_to_stage(delay=0;stage=28)
  2458. }
  2459. type=enter_zone(minx=-1327;maxx=-1321;miny=37;maxy=40;minz=-804;maxz=-793;world=Vanha)
  2460. }
  2461. {
  2462. description=exitzone
  2463. hint=An optional hint
  2464. timestocomplete=1
  2465. hidden=True
  2466. infinite=False
  2467. triggers
  2468. {
  2469. skip_to_stage(delay=2;stage=0)
  2470. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2471. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2472. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2473. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2474. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2475. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2476. }
  2477. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2478. }
  2479. {
  2480. description=fail
  2481. hint=An optional hint
  2482. timestocomplete=1
  2483. hidden=True
  2484. infinite=False
  2485. triggers
  2486. {
  2487. skip_to_stage(delay=2;stage=0)
  2488. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2489. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2490. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2491. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2492. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2493. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2494. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2495. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  2496. }
  2497. type=run_out_of_pokemon()
  2498. }
  2499. }
  2500. stage=28
  2501. {
  2502. {
  2503. description=Defeat Spiritomb!
  2504. hint=
  2505. timestocomplete=1
  2506. hidden=False
  2507. infinite=False
  2508. triggers
  2509. {
  2510. send_chat(delay=3;message=&bWith a scream, Spiritomb burns and seperates into dozens of spirits, dropping a single china teapot on the floor. This must be the heirloom.)
  2511. send_chat(delay=7;message=&bWith your work done, the fog fades and you find yourself back outside. Time to return to the Monsieur, if you haven't missed anything...)
  2512. warp(delay=7;world=Vanha;x=-1356;y=67;z=-795)
  2513. skip_to_stage(delay=7;stage=29)
  2514. }
  2515. type=kill_pokemon(spec=Spiritomb)
  2516. }
  2517. {
  2518. description=exitzone
  2519. hint=An optional hint
  2520. timestocomplete=1
  2521. hidden=True
  2522. infinite=False
  2523. triggers
  2524. {
  2525. skip_to_stage(delay=2;stage=0)
  2526. send_chat(delay=0;message=&bYou abandon the challenge, your head instantly clearing. Talk to the Monsieur if you feel brave enough to challenge the Isle again.)
  2527. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2528. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2529. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2530. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2531. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2532. }
  2533. type=exit_zone(minx=-1407;maxx=-1318;miny=7;maxy=102;minz=-860;maxz=-767;world=Vanha)
  2534. }
  2535. {
  2536. description=fail
  2537. hint=An optional hint
  2538. timestocomplete=1
  2539. hidden=True
  2540. infinite=False
  2541. triggers
  2542. {
  2543. skip_to_stage(delay=2;stage=0)
  2544. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2545. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2546. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2547. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2548. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2549. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2550. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2551. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  2552. }
  2553. type=run_out_of_pokemon()
  2554. }
  2555. {
  2556. description=fail
  2557. hint=An optional hint
  2558. timestocomplete=1
  2559. hidden=True
  2560. infinite=False
  2561. triggers
  2562. {
  2563. skip_to_stage(delay=2;stage=0)
  2564. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2565. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2566. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2567. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2568. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2569. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2570. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2571. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  2572. }
  2573. type=flee_from_pokemon(spec=Spiritomb)
  2574. }
  2575. {
  2576. description=fail
  2577. hint=An optional hint
  2578. timestocomplete=1
  2579. hidden=True
  2580. infinite=False
  2581. triggers
  2582. {
  2583. skip_to_stage(delay=2;stage=0)
  2584. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2585. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2586. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2587. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2588. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2589. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2590. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2591. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  2592. }
  2593. type=battle_end_abnormal()
  2594. }
  2595. }
  2596. stage=29
  2597. {
  2598. {
  2599. description=Return to the Monsieur.
  2600. hint=You are now free to leave and re-enter the Isle as you wish.
  2601. timestocomplete=1
  2602. hidden=False
  2603. infinite=False
  2604. triggers
  2605. {
  2606. give_pokemon(delay=9;spec=Polteageist customtexture:terraevents lvl:33 f:0 ivspatk:31 ivspd:31 ivhp:31 move4:scald)
  2607. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2608. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2609. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2610. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2611. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2612. skip_to_stage(delay=3;stage=100)
  2613. }
  2614. conditions
  2615. {
  2616. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2617. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2618. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2619. }
  2620. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2621. }
  2622. {
  2623. description=Boss-Only
  2624. hint=You are now free to leave and re-enter the Isle as you wish.
  2625. timestocomplete=1
  2626. hidden=True
  2627. infinite=False
  2628. triggers
  2629. {
  2630. give_pokemon(delay=9;spec=Polteageist customtexture:terraevents lvl:33 f:0 ivspatk:31 ivspd:31 ivhp:31 move4:scald)
  2631. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2632. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2633. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2634. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2635. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2636. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2637. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher.)
  2638. skip_to_stage(delay=3;stage=100)
  2639. }
  2640. conditions
  2641. {
  2642. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2643. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2644. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2645. }
  2646. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2647. }
  2648. {
  2649. description=Boss+Key1
  2650. hint=You are now free to leave and re-enter the Isle as you wish.
  2651. timestocomplete=1
  2652. hidden=True
  2653. infinite=False
  2654. triggers
  2655. {
  2656. give_pokemon(delay=9;spec=Polteageist customtexture:terraevents lvl:33 f:0 ivspatk:31 ivspd:31 ivhp:31 move4:scald)
  2657. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2658. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2659. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2660. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2661. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2662. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2663. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2664. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key A.)
  2665. skip_to_stage(delay=3;stage=100)
  2666. }
  2667. conditions
  2668. {
  2669. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2670. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2671. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2672. }
  2673. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2674. }
  2675. {
  2676. description=Boss+Key1+Key2
  2677. hint=You are now free to leave and re-enter the Isle as you wish.
  2678. timestocomplete=1
  2679. hidden=True
  2680. infinite=False
  2681. triggers
  2682. {
  2683. give_pokemon(delay=9;spec=Polteageist customtexture:terraevents lvl:33 f:0 ivspatk:31 ivspd:31 ivhp:31 move4:scald)
  2684. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2685. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2686. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2687. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2688. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2689. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2690. fire_command(delay=9;command=teslacrate key give PLAYER lesser 2)
  2691. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key A, Lesser Key B.)
  2692. skip_to_stage(delay=3;stage=100)
  2693. }
  2694. conditions
  2695. {
  2696. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2697. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2698. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2699. }
  2700. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2701. }
  2702. {
  2703. description=Key1
  2704. hint=You are now free to leave and re-enter the Isle as you wish.
  2705. timestocomplete=1
  2706. hidden=True
  2707. infinite=False
  2708. triggers
  2709. {
  2710. give_pokemon(delay=9;spec=Polteageist customtexture:terraevents lvl:33 f:0 ivspatk:31 ivspd:31 ivhp:31 move4:scald)
  2711. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2712. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2713. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2714. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2715. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2716. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2717. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key A.)
  2718. skip_to_stage(delay=3;stage=100)
  2719. }
  2720. conditions
  2721. {
  2722. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2723. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2724. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2725. }
  2726. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2727. }
  2728. {
  2729. description=Key2
  2730. hint=You are now free to leave and re-enter the Isle as you wish.
  2731. timestocomplete=1
  2732. hidden=True
  2733. infinite=False
  2734. triggers
  2735. {
  2736. give_pokemon(delay=9;spec=Polteageist customtexture:terraevents lvl:33 f:0 ivspatk:31 ivspd:31 ivhp:31 move4:scald)
  2737. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2738. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2739. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2740. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2741. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2742. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2743. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key B.)
  2744. skip_to_stage(delay=3;stage=100)
  2745. }
  2746. conditions
  2747. {
  2748. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2749. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2750. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2751. }
  2752. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2753. }
  2754. {
  2755. description=Boss+Key2
  2756. hint=You are now free to leave and re-enter the Isle as you wish.
  2757. timestocomplete=1
  2758. hidden=True
  2759. infinite=False
  2760. triggers
  2761. {
  2762. give_pokemon(delay=9;spec=Polteageist customtexture:terraevents lvl:33 f:0 ivspatk:31 ivspd:31 ivhp:31 move4:scald)
  2763. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2764. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2765. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2766. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2767. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2768. give_item(delay=9;itemid=pixelmon:spell_tag;nbt={display:{Name:"Special Ability Voucher",Lore:["A voucher exclusive to Oblique Halloween 2020. Redeem with a Lead to change your Polteagiest's ability to Mimicry."]}};count=1)
  2769. fire_command(delay=9;command=teslacrate key give PLAYER lesser 1)
  2770. send_chat(delay=16;message=&6&lReceived the following bonus awards: Mimicry Voucher, Lesser Key B.)
  2771. skip_to_stage(delay=3;stage=100)
  2772. }
  2773. conditions
  2774. {
  2775. has_completed(flipped=False;completedquestname=IoS Hidden Check)
  2776. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2777. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2778. }
  2779. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2780. }
  2781. {
  2782. description=Key1+2
  2783. hint=You are now free to leave and re-enter the Isle as you wish.
  2784. timestocomplete=1
  2785. hidden=True
  2786. infinite=False
  2787. triggers
  2788. {
  2789. give_pokemon(delay=9;spec=Polteageist customtexture:terraevents lvl:33 f:0 ivspatk:31 ivspd:31 ivhp:31 move4:scald)
  2790. send_chat(delay=3;message=&b...The teapot has begun moving! It seems to have been occupied by the very last shred of Banette's spirit.)
  2791. show_chat_gui(delay=6;name=Charlie the Monsieur;chatline1=You... You fiend! A ghost! In my most precious of heirlooms!;chatline2=Trainer, get that thing away from me...!)
  2792. send_chat(delay=9;message=&bYou toss a pokeball at the weakened ghost type. With a shake, it's captured.)
  2793. show_chat_gui(delay=12;name=Charlie the Monsieur;chatline1=That heirloom...;chatline2=I suppose it's long gone, now.;chatline3=It seems you got a rather unique Pokemon.;chatline4=...I suppose I must thank you, for allowing me access to my home again.;chatline5=Take good care of that Polteageist.)
  2794. show_title(delay=16;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Dungeon Clear!;subtitlecolour=white)
  2795. fire_command(delay=9;command=teslacrate key give PLAYER lesser 2)
  2796. send_chat(delay=16;message=&6&lReceived the following bonus awards: Lesser Key A, Lesser Key B.)
  2797. skip_to_stage(delay=3;stage=100)
  2798. }
  2799. conditions
  2800. {
  2801. has_completed(flipped=False;completedquestname=IoS Lesser2 Check)
  2802. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2803. has_completed(flipped=False;completedquestname=IoS Lesser Check)
  2804. }
  2805. type=chat_npc(uuid=4c9f02f1-a253-4aba-abfc-83ec4f298211;chatline1=You've done it? Good, good. Now hand it over...;chatline2=Wha-?!)
  2806. }
  2807. {
  2808. description=KeytoHiddenBoss
  2809. hint=An optional hint
  2810. timestocomplete=1
  2811. hidden=True
  2812. infinite=False
  2813. triggers
  2814. {
  2815. send_chat(delay=1;message=&6&lYou obtained a Strike-Key! A weird artifact from the Isle of Spirits... What could it unlock?)
  2816. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 100)
  2817. }
  2818. conditions
  2819. {
  2820. has_completed(flipped=True;completedquestname=IoS Key Check)
  2821. }
  2822. type=right_click_block(minx=-1381;maxx=-1379;miny=58;maxy=63;minz=-809;maxz=-807;world=Vanha)
  2823. }
  2824. {
  2825. description=LesserKey1
  2826. hint=An optional hint
  2827. timestocomplete=1
  2828. hidden=True
  2829. infinite=False
  2830. triggers
  2831. {
  2832. send_chat(delay=5;message=&6&lYou obtained a Lesser Event Key! This'll only be rewarded to you provided you complete the rest of the quest.)
  2833. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 100)
  2834. send_chat(delay=0;message=&bA purple blur clouds your sight, and you see a vision... It's Banette, in mourning. It's crouched over the carriage. It seems to have realized a horrible truth...)
  2835. }
  2836. conditions
  2837. {
  2838. has_completed(flipped=True;completedquestname=IoS Lesser Check)
  2839. }
  2840. type=right_click_block(minx=-1387;maxx=-1385;miny=67;maxy=69;minz=-832;maxz=-830;world=Vanha)
  2841. }
  2842. {
  2843. description=HiddenBoss
  2844. hint=
  2845. timestocomplete=1
  2846. hidden=True
  2847. infinite=False
  2848. triggers
  2849. {
  2850. warp(delay=1;world=Vanha;x=-1395;y=24;z=-839)
  2851. send_chat(delay=2;message=&bLightning crackles around you... You've discovered a hidden boss, Ninetales! And it's coming right at you!)
  2852. spawn_and_battle(delay=3;spec=Ninetales nodrops b:4 st:strike ab:drought evspatk:252 evspe:252 evdef:252 evspdef:252 evhp:252 ivspatk:31 ivspe:31 ivhp:31 n:timid helditem:firium_z move1:no_retreat move2:blue_flare move3:solar_beam move4:recover;name=Ninetales;level=100;shiny=false;bossLevel=4)
  2853. }
  2854. conditions
  2855. {
  2856. has_completed(flipped=False;completedquestname=IoS Key Check)
  2857. has_completed(flipped=True;completedquestname=IoS Hidden Check)
  2858. }
  2859. type=right_click_block(minx=-1386;maxx=-1384;miny=24;maxy=26;minz=-840;maxz=-838;world=Vanha)
  2860. }
  2861. {
  2862. description=DefeatNintales
  2863. hint=An optional hint
  2864. timestocomplete=1
  2865. hidden=True
  2866. infinite=False
  2867. triggers
  2868. {
  2869. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 100)
  2870. send_chat(delay=0;message=&bNinetales bows to your power, and presents you with a ribbon. &6&lYou received the Mimicry Voucher! This is a bonus reward, and is contingent on you completing the quest.)
  2871. warp(delay=2;world=Vanha;x=-1376;y=22;z=-839)
  2872. }
  2873. type=kill_pokemon(spec=Ninetales b:4)
  2874. }
  2875. {
  2876. description=fail
  2877. hint=An optional hint
  2878. timestocomplete=1
  2879. hidden=True
  2880. infinite=False
  2881. triggers
  2882. {
  2883. skip_to_stage(delay=2;stage=0)
  2884. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2885. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2886. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2887. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2888. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2889. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2890. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2891. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  2892. }
  2893. type=flee_from_pokemon(spec=Ninetales nodrops b:4)
  2894. }
  2895. {
  2896. description=fail
  2897. hint=An optional hint
  2898. timestocomplete=1
  2899. hidden=True
  2900. infinite=False
  2901. triggers
  2902. {
  2903. skip_to_stage(delay=2;stage=0)
  2904. send_chat(delay=0;message=&bYou black out, overwhelmed without your Pokemon.)
  2905. show_title(delay=1;titletext=Isle of Spirits;titlecolour=dark_purple;subtitletext=Quest Failed!;subtitlecolour=dark_red)
  2906. fire_command(delay=0;command=questprogress set "IoS Hidden Check" PLAYER 0)
  2907. fire_command(delay=0;command=questprogress set "IoS Key Check" PLAYER 0)
  2908. fire_command(delay=0;command=questprogress set "IoS Lesser Check" PLAYER 0)
  2909. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 0)
  2910. take_item(delay=1;itemid=pixelmon:ultra_forest_key;nbt={display:{Name:"Talisman Manor Key",Lore:["A mysterious key originating from the Isle of Spirits."]}};count=1)
  2911. warp(delay=1;world=Vanha;x=-1427;y=64;z=-819)
  2912. }
  2913. conditions
  2914. {
  2915. has_completed(flipped=False;completedquestname=IoS Key Check)
  2916. }
  2917. type=run_out_of_pokemon()
  2918. }
  2919. {
  2920. description=barrier
  2921. hint=An optional hint
  2922. timestocomplete=1
  2923. hidden=True
  2924. infinite=True
  2925. triggers
  2926. {
  2927. warp(delay=0;world=Vanha;x=-1356;y=67;z=-795)
  2928. }
  2929. conditions
  2930. {
  2931. is_within_zone(flipped=False;minx=-1350;maxx=-1347;minz=-799;maxz=-791;world=Vanha)
  2932. }
  2933. type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
  2934. }
  2935. {
  2936. description=barrier
  2937. hint=An optional hint
  2938. timestocomplete=1
  2939. hidden=True
  2940. infinite=True
  2941. triggers
  2942. {
  2943. warp(delay=0;world=Vanha;x=-1348;y=67;z=-795)
  2944. }
  2945. conditions
  2946. {
  2947. is_within_zone(flipped=False;minx=-1355;maxx=-1352;minz=-799;maxz=-791;world=Vanha)
  2948. }
  2949. type=right_click_block(minx=-1353;maxx=-1351;miny=68;maxy=73;minz=-799;maxz=-792;world=Vanha)
  2950. }
  2951. {
  2952. description=lesser2
  2953. hint=An optional hint
  2954. timestocomplete=1
  2955. hidden=True
  2956. infinite=False
  2957. triggers
  2958. {
  2959. send_chat(delay=0;message=&bA wisp floats out of the chest, clouding your vision... It's Banette. It appears more like a regular plushie, and it's stuck in between the crumbling walls of the estate. It cries out of loneliness, and grows angrier by the second. &6&lYou got the second lesser key!)
  2960. fire_command(delay=0;command=questprogress set "IoS Lesser2 Check" PLAYER 100)
  2961. }
  2962. conditions
  2963. {
  2964. has_completed(flipped=True;completedquestname=IoS Lesser2 Check)
  2965. }
  2966. type=right_click_block(minx=-1336;maxx=-1334;miny=43;maxy=45;minz=-807;maxz=-805;world=Vanha)
  2967. }
  2968. }
  2969. }
  2970.  
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