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- unbindall
- bind "0" "slot10"
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "slot4"
- bind "5" "slot5"
- bind "6" "slot6"
- bind "7" "slot7"
- bind "8" "slot8"
- bind "9" "slot9"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "c" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "+right"
- bind "g" "drop"
- bind "i" "show_loadout_toggle"
- bind "l" "noclip"
- bind "m" "teammenu"
- bind "q" "lastinv"
- bind "r" "+reload"
- bind "s" "+back"
- bind "t" "+lookatweapon"
- bind "u" "messagemode2"
- bind "v" "+voicerecord"
- bind "w" "+forward"
- bind "x" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "," "buyammo1"
- bind "." "buyammo2"
- bind "`" "toggleconsole"
- bind "SPACE" "+jump"
- bind "TAB" "+showscores"
- bind "ESCAPE" "cancelselect"
- bind "PAUSE" "pause"
- bind "SHIFT" "+speed"
- bind "CTRL" "+duck"
- bind "F3" "autobuy"
- bind "F4" "rebuy"
- bind "F5" "jpeg"
- bind "F6" "save quick"
- bind "F7" "load quick"
- bind "F10" "quit prompt"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MWHEELDOWN" "+jump"
- bind "MWHEELUP" "+duck"
- adsp_debug "0"
- bind w "+forward; r_cleardecals"
- cl_autohelp "0"
- cl_autowepswitch "0"
- cl_cmdrate "128"
- cl_crosshair_drawoutline "0"
- cl_crosshair_sniper_width "1"
- cl_crosshair_t "0"
- cl_crosshairalpha "5000"
- cl_crosshaircolor "2"
- cl_crosshaircolor_b "0"
- cl_crosshaircolor_g "255"
- cl_crosshaircolor_r "255"
- cl_crosshairdot "0"
- cl_crosshairgap "-2"
- cl_crosshairgap_useweaponvalue "0"
- cl_crosshairsize "2"
- cl_crosshairstyle "2"
- cl_crosshairthickness "1"
- cl_crosshairusealpha "1"
- cl_crosshair_dynamic_maxdist_splitratio "0.2"
- cl_crosshair_dynamic_splitalpha_innermod "1"
- cl_crosshair_dynamic_splitalpha_outermod "0.5"
- cl_crosshair_dynamic_splitdist "5"
- cl_hud_bomb_under_radar "1"
- cl_hud_playercount_showcount "0"
- cl_teammate_colors_show "1" //Show teammates as separate colors without letter
- cl_hud_radar_scale "1" //Radar size, not too big and not too small
- cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
- cl_radar_always_centered "0" //Centers map instead of player
- cl_radar_icon_scale_min "1" //Minimum player icon scale
- cl_radar_rotate "1"
- cl_righthand "1"
- cl_teammate_colors_show "1"
- closecaption "0"
- closeonbuy "1"
- fps_max "0"
- hud_scaling "0.85"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "0"
- m_rawinput "1"
- hud_showtargetid "1"
- cl_disablefreezecam "1"
- safezonex "0.8"
- safezoney "1"
- viewmodel_offset_x "2" //Changes viewmodel view in X scale
- viewmodel_offset_y "2" //Changes viewmodel view in Y scale
- viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
- viewmodel_fov "68" //Highest viewmodel FOV
- viewmodel_recoil "0"
- cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
- cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
- cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
- cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
- cl_viewmodel_shift_left_amt "0.5" //Lowers the crouching animation of the viewmodel
- cl_viewmodel_shift_right_amt "0.25"
- rate "786432" //Your download rate to the server. Max rate: "786432"
- cl_cmdrate "128" //Max number of command packets sent to server per second
- cl_updaterate "128" //Number of packets per second you are requesting from the server
- cl_interp "0.007813" //Sets the interpolation amount, currently on the lowest value
- cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
- cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
- cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
- cl_predictweapons "1"
- net_graph "0" //Disables netgraph by default
- net_graphheight "0" //Changes height
- net_graphpos "2" //Positioning of Net Graph
- net_graphproportionalfont "1"
- fps_max_menu "0"
- mat_monitorgamma "1.6" //Sets brightness level to highest
- mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
- mat_powersavingsmode "0" //Disables power saving mode
- mat_queue_mode "-1" //The queue/thread mode, setting this to -1 is default for your system
- r_dynamic "0"
- r_drawtracers_firstperson "0"
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