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- return model =
- name: 'Bird of Prey'
- level: 5
- model: 3
- size: 1.5
- specs:
- shield:
- capacity: [150,200]
- reload: [4,6]
- generator:
- capacity: [120,180]
- reload: [60,75]
- ship:
- mass: 175
- speed: [90,100]
- rotation: [90,100]
- acceleration: [110,130]
- bodies:
- main:
- section_segments: 8
- offset:
- x: 20
- y: 20
- z: 10
- position:
- x: [0,0,0,0]
- y: [0,0,50,50]
- z: [0,0,0,0]
- width: [0,20,20,0]
- height: [0,20,20,0]
- texture: [1,15,3,1]
- propeller: false
- center:
- section_segments: 15
- offset:
- x: 0
- y: -10
- z: 0
- position:
- x: [0,0,0,0]
- y: [0,15,30,40]
- z: [0,0,0,0,0]
- width: [7,25,40,0]
- height: [0,7,10,0]
- propeller: false
- texture: [3]
- bridge:
- section_segments: 10
- offset:
- x: 0
- y: -60
- z: 0
- position:
- x: [0,0,0,0]
- y: [0,0,90,90]
- z: [0,0,0,0,0]
- width: [0,5,5,0]
- height: [0,5,5,0]
- propeller: false
- texture: [2]
- cockpit:
- section_segments: 8
- offset:
- x: 0
- y: -80
- z: 0
- position:
- x: [0,0,0,0,0,0,0,0,0]
- y: [-15,-10,10,25,35,37,38]
- z: [0,0,0,0,0,0,0]
- width: [0,11,13,13,9,8,0]
- height: [0,4,10,10,12,10,0]
- texture: [1,9,1]
- cockpitbottom:
- section_segments: 8
- offset:
- x: 0
- y: -80
- z: -6
- position:
- x: [0,0,0,0,0,0,0,0,0]
- y: [-20,-10,10,25,35,37,38]
- z: [5,5,0,0,0,0,0]
- width: [0,15,17,17,13,10,0]
- height: [0,4,10,10,12,10,0]
- texture: [3]
- center_tubes:
- section_segments: 10
- offset:
- x: 20
- y: -5
- z: 11
- position:
- x: [0,0,0,5,15,15]
- y: [10,15,30,70,100,100]
- z: [0,0,0,-10,-10,-10]
- width: [10,15,15,15,6,0]
- height: [0,6,3,4,5,0]
- propeller: false
- texture: [11,11,2,10,16]
- repulsors:
- section_segments: 8
- offset:
- x: 116
- y: -95
- z: -70
- position:
- x: [0,0,0,0,0,0]
- y: [15,70,10,80,120,120]
- z: [0,0,0,0,0,0]
- width: [2,0,0,5,2,0]
- height: [5,5,0,5,5,0]
- texture: [8,8,8,3,8]
- angle: 0
- laser:
- damage: [5,8]
- rate: 5
- type: 1
- speed: [120,180]
- number: 1
- angle: 0
- error: 0
- cannon:
- section_segments: 6
- offset:
- x: 0
- y: -49
- z: -5
- position:
- x: [0,0,0,0]
- y: [-40,-50,-20,-20]
- z: [0,0,0,0]
- width: [0,5,8,0]
- height: [0,5,5,0]
- angle: 0
- laser:
- damage: [7,10]
- rate: 4
- type: 1
- speed: [160,180]
- number: 1
- error: 0
- propeller: false
- texture: [17,3,1,3]
- engine:
- section_segments: 15
- offset:
- x: 0
- y: 70
- z: 0
- position:
- x: [0,0,0,0]
- y: [0,0,10,10]
- z: [0,0,0,0]
- width: [0,20,30,0]
- height: [0,10,10,0]
- propeller: true
- texture: [1,1,17]
- rearbumps:
- section_segments: 15
- offset:
- x: 16
- y: 70
- z: 16
- position:
- x: [0,0,0,0]
- y: [0,0,10,10]
- z: [0,0,0,0]
- width: [0,15,15,0]
- height: [0,5,5,0]
- propeller: false
- texture: [15]
- centerbump:
- section_segments: 8
- offset:
- x: 0
- y: 20
- z: 0
- position:
- x: [0,0,0,0]
- y: [0,0,50,50]
- z: [0,0,0,0]
- width: [0,20,20,0]
- height: [0,20,20,0]
- texture: [2,1,1,2]
- propeller: false
- wings:
- main:
- doubleside: true
- offset:
- x: 30
- y: 26
- z: 10
- length: [100,40]
- width: [70,50,30]
- angle: [-30,-90]
- position: [30,-10,-20]
- texture: [13,10]
- bump:
- position: 1
- size: 15
- cover:
- doubleside: true
- offset:
- x: 30
- y: 26
- z: 15
- length: [100,40]
- width: [40,30]
- angle: [-30,-90]
- position: [30,-10,-20]
- texture: [63]
- bump:
- position: 1
- size: 15
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