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- Let's make a game!
- -Evolution Idle
- -By Diesel0307
- -version 0.01
- -created on 09/06/2017
- -last updated on 09/06/2017
- Settings :
- -prices increase by 115%
- -selling gives back 65%
- -resources are hidden by default
- -clickables are hidden by default
- -buildings are hidden by default
- -upgrades are hidden by default
- -achievements are hidden by default
- Resources :
- *Population
- -starts at 2
- -displayed as %a population
- -visible
- *Evos
- -starts at 0
- -displayed as %a evo%s
- -visible
- Clickables :
- *Grow
- -gives 0.5 population
- -gives 0.25 evos
- -visible
- -named Grow
- Buildings :
- *SaltBlob
- -"A bland and boring source of food, kinda gritty. Gives 1 <b>Population</b> every 10 seconds."
- -costs 5 evos
- -gives 0.1 population
- -named Salt blob|Salt blobs
- -visible
- *SeaCrystal
- -"Very common crystal, it glows a nice blue color. Gives 1 <b>Evo</b> every 10 seconds."
- -costs 5 evos, 7 population
- -gives 0.1 evos
- -named Sea crystal|Sea crystals
- -visible
- Upgrades :
- *MicroBumps
- -"Eww, now you got bumps on you... I guess it's good for finding food. Doubles efficiency of <b>Mouse</b> and <b>Salt blob</b>"
- -unlocks at 1 saltblob
- -costs 25 evos, 20 population
- -multiplies efficiency of grow by 200%
- -multiplies efficiency of saltblob by 200%
- -named Micro bumps
- Achievements :
- *Split
- -"Gain <b>1 Population</b>"
- -unlocks at 3 population
- -named Split
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