Byvar

Horsez PS2 strings

Mar 4th, 2026
143
0
Never
10
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 85.64 KB | Gaming | 0 0
  1. MW MIPS C Compiler (2.4.1.01)
  2. .shstrtab
  3. .strtab
  4. .symtab
  5. .comment
  6. .reginfo
  7. ELF
  8. PsIIlibpad 2710
  9. PsIIlibsdr 2700
  10. m_Output_0
  11. Object linked to output 0 of 0
  12. m_Output_val_0_ON
  13. Value sent when output 0 of 0 is triggered
  14. m_Output_val_0_OFF
  15. Value sent when output 0 of 0 is deactivated
  16. separator "RTC_xxx_00"
  17. RTC_xxx_00_ANIMS_Wol_Key
  18. RTC_xxx_00 Anims WOL key
  19. RTC_xxx_00_SCENE_Wol_Key
  20. RTC_xxx_00 Scene WOL key
  21. intrman
  22. dmacman
  23. thbase
  24. thevent
  25. thsemap
  26. sysclib
  27. SIO2_BASIC_THREAD : why I wakeup ? %08lx
  28.  
  29. SIO2MAN:invalid priority_main %d
  30.  
  31. .iopmod
  32. .rel.text
  33. .rodata
  34. .data
  35. .rel.data
  36. .shstrtab
  37. .symtab
  38. .strtab
  39. padman
  40. padman
  41. intrman
  42. thbase
  43. thevent
  44. sysclib
  45. padman
  46. padman: DMA Busy ID = %08x ret = %d
  47.  
  48. SB_STAT = %08x
  49.  
  50. padman: sceSifSetDma faild
  51.  
  52. padman: *** VBLANK OVERLAP ***
  53.  
  54. padman: Over Consumpt Max [%d][%d]
  55.  
  56. PADMAN : invalid priority %d
  57.  
  58. SDR driver error: invalid priority %d
  59.  
  60. PADMAN : high prio thread must be higher than low prio thread
  61.  
  62. padman: thread priority: high=%d, low=%d
  63.  
  64. padman: RegisterLibraryEntries Faild
  65.  
  66. padman: sif_init Faild
  67.  
  68. invalid function code (%03x)
  69.  
  70. yet sif hasn't been init
  71.  
  72. Extend Service : this service is not support
  73.  
  74. .iopmod
  75. .rel.text
  76. .rodata
  77. .rel.rodata
  78. .data
  79. .rel.data
  80. .shstrtab
  81. .symtab
  82. .strtab
  83. intrman
  84. sysclib
  85. thbase
  86. thsemap
  87. modload
  88. ioman
  89. secrman
  90. Sony PS2 Memory Card Format
  91. Sony PS2 Memory Card Format
  92. Memory Card
  93. ------------------------ debug view ----------------------------
  94.  
  95. cmd = %x %x %x
  96.  
  97. ----------------------------------------------------------------
  98.  
  99. PsIImcman 3000
  100. .iopmod
  101. .rel.text
  102. .rodata
  103. .rel.rodata
  104. .data
  105. .rel.data
  106. .shstrtab
  107. .symtab
  108. .strtab
  109. intrman
  110. sysclib
  111. thbase
  112. thsemap
  113. mcserv.irx: thread prority definition ignored.
  114.  
  115. .iopmod
  116. .rel.text
  117. .rodata
  118. .data
  119. .rel.data
  120. .shstrtab
  121. .symtab
  122. .strtab
  123. Sound_Device_Library
  124. intrman
  125. sysclib
  126. thevent
  127. Sound_Device_Library
  128. PsIIlibsd 2800
  129. .iopmod
  130. .rel.text
  131. .rodata
  132. .rel.rodata
  133. .data
  134. .rel.data
  135. .shstrtab
  136. .symtab
  137. .strtab
  138. sdr_driver
  139. intrman
  140. sysclib
  141. thbase
  142. sdr_driver
  143. SDR driver version 4.0.1 (C) SCEI
  144.  
  145. SDR driver error: invalid priority %d
  146.  
  147. SDR driver ERROR:
  148.  
  149. callback th. priority is higher than main th. priority.
  150.  
  151. SDR driver: thread priority: main=%d, callback=%d
  152.  
  153. Exit rsd_main
  154.  
  155. sdrdrv: unloaded!
  156.  
  157. SDR callback thread created
  158.  
  159. SDR callback thread deleted
  160.  
  161. SDR driver ERROR: unknown command %x
  162.  
  163. error
  164.  
  165. .iopmod
  166. .rel.text
  167. .rodata
  168. .data
  169. .rel.data
  170. .shstrtab
  171. .symtab
  172. .strtab
  173. intrman
  174. sysclib
  175. thbase
  176. thsemap
  177. timrman
  178. Not enough free Streaming IOP->SPU Buffer.
  179. Not enough free SPU voices.
  180. Project is not yet configured.
  181. Can NOT allocate hard timer ...
  182.  
  183. Can NOT set timeup timer handler ...
  184.  
  185. Can NOT setup hard timer ...
  186.  
  187. Can NOT start hard timer ...
  188.  
  189. Error while initializing PS2 sound device.
  190. EE and IOP Sound Library Versions differ.
  191. Not enough memory!
  192. GetPos on Voice not valid!!!
  193. sndspudmamanager.c
  194. Invalid SPU Transfer handle.
  195. .shstrtab
  196. .strtab
  197. .symtab
  198. .rel.text
  199. .data
  200. .rel.data
  201. .comment
  202. .iopmod
  203. gs_pstStrmBuffers
  204. gs_bSfxInitialized
  205. gs_hIOPStreamTransferHandle
  206. gs_Timer
  207. gs_bPostInitConfSet
  208. gs_ulTimerCounter
  209. gs_stTargetReverbPreset
  210. gs_SPUVoiceArray
  211. gs_pStoppedStreamedSfxVoiceTransfering
  212. gs_bSfxDriverReleased
  213. gs_ThreadSema
  214. gs_lEffectCurrentStep
  215. gs_SfxVoiceArray
  216. gs_stCurrentReverbPreset
  217. gs_pStreamedSfxVoiceTransfering
  218. gs_Thid
  219. gs_SfxVoiceList
  220. gs_hClearEffectWAHandle
  221. gs_bProcessingEffectTransition
  222. gs_stPostInitEngineConfSfx
  223. gs_TmpIOPBuffer
  224. gs_hDARE_RPCThread
  225. g_RPCArgBuf
  226. fn_iDARE_IOPLoop
  227. gs_RPCM_ServerData
  228. gs_RPC_QueueData
  229. gs_ptrVoid
  230. gs_StackBuffer
  231. gs_SemStackThread
  232. gs_stStackThreadId
  233. gs_bStackFull
  234. gSemThread
  235. ghThreadID
  236. gbInitCriticalSection
  237. gCriticalSectionCounter
  238. g_bEEInvalidVoicesListMustBeReseted
  239. g_stVoicesData
  240. gs_IOPVoiceList
  241. gs_IOPVoiceArray
  242. g_stVoicesDataReturned
  243. gs_SPUTransferArray
  244. gs_SPUTransferList
  245. gs_pstRunningSPUTransfer
  246. sceSdGetSwitch
  247. fn_pAllocSfxVoice
  248. sifman_stub
  249. WaitSema
  250. SND_fn_eInitSfx
  251. fn_bIsReverbEnabledSfx
  252. fn_ulGetSfxSPUEndAddress
  253. DelayThread
  254. fn_bIsSfxSPUDone
  255. sifcmd_stub
  256. SND_fn_vExecRequestSetParam
  257. etext
  258. SND_fn_vPauseSfx
  259. _edata
  260. fn_vFreeSPUTransfer
  261. fn_pAllocSPUTransfer
  262. SPUDMAManager_TestTransfer
  263. sysclib_stub
  264. fn_pAllocIOPVoice
  265. fn_vProcessEffectFadeSfx
  266. sceSifCheckInit
  267. timrman_stub
  268. _etext
  269. fn_vCreateTimer
  270. SetTimerHandler
  271. sceSdInit
  272. fn_ulGetSfxIOPAddress
  273. fn_vUnLockSPUVoices
  274. sceSdSetCoreAttr
  275. edata
  276. fn_ulGetSfxSPUStartAddress
  277. SND_fn_vInitThreadSnd
  278. SND_fn_vExecRequestGetPos
  279. ReferSemaStatus
  280. SND_fn_vDesInitThreadSnd
  281. fn_vTransferStack
  282. DeleteSema
  283. SND_fn_vStopSfx
  284. sceSifRemoveRpc
  285. SND_fn_vPrepareNextGetVoicesData
  286. sceSdSetParam
  287. CpuResumeIntr
  288. sceSifRegisterRpc
  289. CreateSema
  290. sceSdSetSwitch
  291. sceSdClearEffectWorkArea
  292. fn_vStartTransfer
  293. fn_bIsSfxChannelDone
  294. fn_pGetIOPVoice
  295. SND_fn_vPostDesInitEngineConfSfx
  296. fn_vDeleteVoice
  297. thsemap_stub
  298. SND_fn_vSetEffectSfx
  299. strlen
  300. CreateThread
  301. SND_fn_pvMallocSnd
  302. loadcore_stub
  303. SignalSema
  304. fn_vDesInitStackThread
  305. sceSifSetRpcQueue
  306. SND_fn_bSetParamSfx
  307. SND_fn_lPlaySfx
  308. fn_bCreateSFXVoice
  309. SND_fn_vDesInitSfx
  310. SND_fn_vExecRequestResumeOne
  311. sysmem_stub
  312. printf
  313. sceSdSetEffectAttr
  314. fn_vDelayNextSPUCommand
  315. iSignalSema
  316. fn_vFreeIOPVoice
  317. DeleteThread
  318. fn_bIsIOPStrmDone
  319. CpuSuspendIntr
  320. intrman_stub
  321. WakeupThread
  322. fn_vInitIOPVoices
  323. fn_vUpdateAdpcmFlagsOnData
  324. SND_fn_vMouchardThreadsnd
  325. fn_bIsReadyToTransfer
  326. fn_bValidateSfx
  327. sceSdVoiceTransStatus
  328. strncat
  329. SND_fn_lGetSpuBiggestReverbSfx
  330. StopIOPModule
  331. SPUDMAManager_DesInit
  332. fn_vFreeSfxVoice
  333. gs_iRet
  334. SND_fn_pvRPC_IOPServerFunc
  335. SPUDMAManager_StartTransfer
  336. SND_fn_vPostInitEngineConfSfx
  337. SND_fn_vEnterCriticalSectionThreadSnd_
  338. fn_vDeleteSfxVoice
  339. SND_fn_eInitSnd_IOP
  340. fn_bLockSPUVoices
  341. start
  342. fn_vInitSPUVoices
  343. SPUDMAManager_Init
  344. SND_fn_vExecRequestPauseOne
  345. SND_fn_vReleaseDriverSfx
  346. fn_iConvertFreqToPs2Pitch
  347. sceSifInitRpc
  348. SND_fn_lGetNbVoiceWishedSfx
  349. SND_fn_rGetPosSfx
  350. fn_vUpdateBuffersState
  351. SND_fn_pstGetVoicesData
  352. SetupHardTimer
  353. sceSifCheckStatRpc
  354. SND_fn_bTestIsPlayingSfx
  355. fn_vApplyParamOnSfxVoice
  356. fn_bTestTransfer
  357. FreeHardTimer
  358. fn_bIsSfxDone
  359. thbase_stub
  360. AllocHardTimer
  361. FlushDcache
  362. SleepThread
  363. fn_vInitIOPSPUStrm
  364. SPUDMAManager_Update
  365. fn_vDesinitIOPSPUStrmBuffers
  366. fn_vInitIOPSPUStrmBuffers
  367. USec2SysClock
  368. SND_fn_vExecRequestSetEffect
  369. SND_fn_vExecRequestTestIsPlaying
  370. stdio_stub
  371. fn_vUpdateAllSfx
  372. sceSdSetAddr
  373. sceSdGetAddr
  374. SND_fn_eRestoreDriverSfx
  375. SND_fn_vFreeSnd
  376. fn_vInitStackThread
  377. fn_vInitSPUTransfers
  378. SND_fn_vExecRequestStop
  379. memset
  380. fn_eInitSPUCores
  381. sceSifInit
  382. TerminateThread
  383. SND_fn_vExecRequestPlay
  384. sceSifRemoveRpcQueue
  385. FreeSysMemory
  386. fn_iUpdateThread
  387. SND_fn_vQuitCriticalSectionThreadSnd
  388. fn_vInitSfxVoices
  389. fn_vExecStack
  390. GetThreadId
  391. sceSdVoiceTrans
  392. _ftext
  393. fn_vDesInitIOPSPUStrm
  394. StartIOPModule
  395. AllocSysMemory
  396. StartThread
  397. fn_vFindBufferToUpdate
  398. fn_iStackThread
  399. fn_vTimerFunc
  400. SND_fn_vDisplayError
  401. QueryMaxFreeMemSize
  402. libsd_stub
  403. fn_vWaitStackEmpty
  404. sceSifRpcLoop
  405. SND_fn_vResumeSfx
  406. StartHardTimer
  407. MW MIPS C Compiler (2.4.1.01)
  408. PlayStation2_IOP
  409. cdrom0:\MODULES\
  410. SLES-54393
  411. SLUS-21563
  412. SCPS-66666
  413. SLKA-66666
  414. unknown
  415. vector::insert length error
  416.  
  417. tree::insert length error
  418.  
  419. basic_string: out_of_range
  420. vector::insert length error
  421.  
  422. vector::insert length error
  423.  
  424. vector::insert length error
  425.  
  426. vector::insert length error
  427.  
  428. vector length error
  429.  
  430. vector::assign length error
  431.  
  432. PAGELINK
  433. TOPLEVEL
  434. AREALINK
  435. FRAMEIDX
  436. %d %d %d %d
  437. TEXTCOLOR
  438. SHADOWCOLOR
  439. SHADOWOFFSETX
  440. SHADOWOFFSETY
  441. TRACKING
  442. ROTATIONCENTER
  443. POSITION
  444. ROTATION
  445. STATECOLOR
  446. INTERPOLATION
  447. NEIGHBORS
  448. EVENTHANDLERS
  449. MASKMODE
  450. KEYFRAMES
  451. SYNCHRONIZED
  452. MATERIAL
  453. RANGEMIN
  454. RANGEMAX
  455. ORIENTATION
  456. HEADERLINK
  457. FOOTERLINK
  458. HANDLELINK
  459. SURFACELINK
  460. FIELDLINK
  461. CURSORLINK
  462. BUTTONCOUNT
  463. HEADERFOOTERPOS
  464. ITEMLINK
  465. BLENDINGMODE
  466. ALIGNMENT
  467. UNDERLINED
  468. WRAPPING
  469. CLIPPING
  470. ELLIPSIS
  471. AUTOSIZED
  472. FRAMERATE
  473. CURRENTFRAME
  474. CHILDREN
  475. PAGESIZE
  476. MATERIALS
  477. FONTSUBST
  478. REPLACES
  479. LASTACTIVEAREA
  480. DEFAULTMATERIAL
  481. tree::insert length error
  482.  
  483. vector::insert length error
  484.  
  485. vector::insert length error
  486.  
  487. basic_string: out_of_range
  488. basic_string: length_error
  489. New text
  490. CHECKBOX
  491. CircleDecel
  492. AREAINST
  493. BUTTONINST
  494. CHECKBOXINST
  495. RADIOBUTTONINST
  496. PLACEHOLDER
  497. DISABLED
  498. SELECTED
  499. CHKENABLED
  500. CHKPRESSED
  501. CHKDISABLED
  502. CHKSELECTED
  503. GotoFrame
  504. Continue
  505. PushPage
  506. External
  507. Top and Bottom
  508. Left and Right
  509. Horizontal
  510. Vertical
  511. No time change
  512. Independent time
  513. Synchronized with page
  514. Negative
  515. Plain Color
  516. Plain Alpha
  517. Silhouette
  518. Dodge 2X
  519. Dodge 4X
  520. Darken 2X
  521. Darken 4X
  522. Lighten 2X
  523. Lighten 4X
  524. Multiply
  525. Modulate
  526. CLIENTDEFINED
  527. ACTIONEVENTHANDLER
  528. SetFocus
  529. KillFocus
  530. Activate
  531. MouseDown
  532. MouseDblClick
  533. MouseMove
  534. MouseEnter
  535. MouseLeave
  536. ![CDATA[
  537. End of tag not found
  538. Element tag not found
  539. Tag starts with quote
  540. Abrupt end within tag
  541. Expecting end tag of element %s
  542. End tag does not correspond to %s
  543. End tag of %s element not found
  544. End tag not completed for element %s
  545. basic_string: out_of_range
  546. vector::insert length error
  547.  
  548. BT_Empty
  549. PsIIlibkernl2710
  550. sceCdCbfunc= %d sceCdCbfunc_num= %d
  551.  
  552. Libcdvd bind err CdSearchFile
  553.  
  554. ee call cmd search %s
  555.  
  556. search name %s
  557.  
  558. search size %d
  559.  
  560. search loc lbn %d
  561.  
  562. Ncmd fail sema cur_cmd:%d keep_cmd:%d
  563.  
  564. Libcdvd bind err N CMD
  565.  
  566. N cmd wait
  567.  
  568. S cmd wait
  569.  
  570. Scmd fail sema cur_cmd:%d keep_cmd:%d
  571.  
  572. Libcdvd bind err S cmd
  573.  
  574. Libcdvd bind err %d CD_Init %d
  575.  
  576. Libcdvd Exit
  577.  
  578. OLD DiskReady Call
  579.  
  580. Libcdvd bind err CdDiskReady
  581.  
  582. DiskReady ended
  583.  
  584. NEW DiskReady Call
  585.  
  586. call cdread cmd
  587.  
  588. cdread end
  589.  
  590. status called
  591.  
  592. Libcdvd call Clock read 1
  593.  
  594. Libcdvd call Clock read 2
  595.  
  596. \DATA\ALPS2.BF;1
  597. arg%d: %s
  598.  
  599. --bigfile-
  600. --sound-on
  601. --sound-off
  602. --bin-on
  603. --bin-off
  604. --pal
  605. --ntsc
  606. cdrom0:\BGE\BGE.GO;1
  607. cdrom0:\POP1\POP1.GO;1
  608. \SYSTEM.CNF;1
  609. cdrom0:\SYSTEM.CNF;1
  610. SLUS_215.63
  611. SLES_543.93
  612. SCPS_150.66
  613. SLKA_252.47
  614. VMODE
  615. SYSTEM.CNF not found
  616.  
  617. Error *** malloc(size %d) failed, exiting
  618.  
  619. Can't open SYSTEM.CNF, sceOpen returned %d
  620.  
  621. Can't read SYSTEM.CNF, sceRead returned %d
  622.  
  623. libpad: sceSifSetDma faild
  624.  
  625. libpad: tPadDma Structure Invalid
  626.  
  627. libpad: Module version mismatch
  628. [libpad.a = %d.%d, padman.irx = %d.%d]
  629.  
  630. libpad: buffer addr is not 64 byte align. %08x
  631.  
  632. libpad: pad port is already open [%d][%d]
  633.  
  634. ERROR
  635. STABLE
  636. EXECCMD
  637. FINDCTP1
  638. DISCONNECT
  639. FAILED
  640. COMPLETE
  641. bind error libmc
  642.  
  643. libmc: too old release of mcserv.irx
  644.  
  645. libmc: too old release of mcman.irx
  646.  
  647. sceMcUdCheckNewCard RPC faild
  648.  
  649. rom0:ROMVER
  650. sceGsDefDispEnv:Not support displaymode for 0x%x!!
  651.  
  652. sceGsPutDrawEnv: DMA Ch.2 does not terminate
  653.  
  654. sceGsSyncPath: DMA Ch.1 does not terminate
  655.  
  656. <D1_CHCR=%08x:
  657. D1_TADR=%08x:
  658. D1_MADR=%08x:
  659. D1_QWC=%08x>
  660.  
  661. <D2_CHCR=%08x:
  662. D2_TADR=%08x:
  663. D2_MADR=%08x:
  664. D2_QWC=%08x>
  665.  
  666. <VIF1_STAT=%08x:
  667. GIF_STAT=%08x>
  668.  
  669. sceGsSyncPath: DMA Ch.2 does not terminate
  670.  
  671. sceGsSyncPath: VIF1 does not terminate
  672.  
  673. sceGsSyncPath: VU1 does not terminate
  674.  
  675. sceGsSyncPath: GIF does not terminate
  676.  
  677. sceGsSetDefLoadImage: too big size
  678.  
  679. sceGsExecLoadImage: DMA Ch.2 does not terminate
  680.  
  681. libdma: sync timeout
  682.  
  683. rom0:ROMVER
  684. sceSdRemoteInit() RPC bind error!
  685.  
  686. Infinity
  687. ? 0000000000000000Inf
  688. 0123456789abcdef
  689. (null)
  690. 0123456789ABCDEF
  691. bug in vfprintf: bad base
  692. std::ios_base
  693. std::ios_base::failure
  694. std::exception
  695. std::locale::facet
  696. ios_base failure in clear
  697. exception
  698. std::basic_istream<wchar_t, std::char_traits<wchar_t>>
  699. std::basic_ios<wchar_t, std::char_traits<wchar_t>>
  700. std::basic_ostream<wchar_t, std::char_traits<wchar_t>>
  701. std::basic_streambuf<wchar_t, std::char_traits<wchar_t>>
  702. std::basic_filebuf<wchar_t, std::char_traits<wchar_t>>
  703. std::basic_istream<char, std::char_traits<char>>
  704. std::basic_ios<char, std::char_traits<char>>
  705. std::basic_ostream<char, std::char_traits<char>>
  706. std::basic_streambuf<char, std::char_traits<char>>
  707. std::basic_filebuf<char, std::char_traits<char>>
  708. !std::exception!!std::ios_base::failure!!
  709. std::codecvt<wchar_t, char, int>
  710. std::codecvt_base
  711. std::codecvt<char, char, int>
  712. std::ctype<wchar_t>
  713. std::ctype_base
  714. vector::insert length error
  715. !std::exception!!std::logic_error!!std::length_error!!
  716. std::length_error
  717. std::logic_error
  718. std::ctype<char>
  719. basic_string: out_of_range
  720. !std::exception!!std::logic_error!!std::out_of_range!!
  721. basic_string: length_error
  722. !std::exception!!std::logic_error!!std::length_error!!
  723. basic_string::reserve length_error
  724. std::out_of_range
  725. !std::exception!!std::bad_alloc!!
  726. std::bad_alloc
  727. bad_alloc
  728. !std::exception!!std::bad_alloc!!
  729. !std::bad_exception!!
  730. !std::exception!!std::bad_exception!!
  731. std::bad_exception
  732. bad_exception
  733. SND_fn_pvMallocSnd: Alloc Failed
  734. SND_fn_pvReAllocSnd: ReAlloc Failed
  735. sound/soundps2
  736. ** %s(%d): Error %s, %s
  737.  
  738. AIengine.c
  739. pst_SrcInst->pc_VarsBufferInit
  740. Invalid Instance Variable buffer
  741. ERR_X_Error
  742. tree::insert length error
  743.  
  744. ** %s(%d): Error %s, %s
  745.  
  746. AIload.c
  747. !sz_Error
  748. ERR_X_Error
  749. AI_ul_CallbackLoadVars: Unsupported type
  750. .ofc
  751. .ova
  752. .ttt
  753. ** %s(%d): Error %s, %s
  754.  
  755. EVEnt_aifunc.c
  756. Event uses unsupported AI Function
  757. ERR_X_Error
  758. mi_RTC1
  759. mi_RTC2
  760. mi_Photos
  761. ** %s(%d): Error %s, %s
  762.  
  763. AIfunctions_ai.c
  764. ( p_main_actor != NULL )
  765. MainActorGet()
  766. ERR_X_Error
  767. ** %s(%d): Error %s, %s
  768.  
  769. AIfunctions_grid.c
  770. pst_Grid
  771. Current world has no grid
  772. ERR_X_Error
  773. pst_GridDest
  774. Current world has no Destination grid
  775. (%i,%i)
  776. basic_string: out_of_range
  777. basic_string: length_error
  778. basic_string::reserve length_error
  779. [Warning] Assertion failed: '(uc_TmpNumberOfCobToBeParsed < CAM_COB_MAX) && (uc_NumberOfObjToBeParsed < CAM_OBJ_MAX)'
  780.  
  781. magma::MagMenuHandler
  782. %d fps
  783. ENG::OBJ::Visu VertexColors::ANI_UpdateBonesFromStoredVisu
  784. ** %s(%d): Error %s, %s
  785.  
  786. COLcob.c
  787. Sorry, Max number of Cobs reached
  788. ** %s(%d): Error %s, %s
  789.  
  790. COLMain.c
  791. Unknown BV type
  792. Unknown BV type.
  793. Cannot intersect AABBox BV with that type.
  794. Cannot intersect spherical BV with that type.
  795. Cannot intersect cylinder BV with that type.
  796. ** %s(%d): Error %s, %s
  797.  
  798. COLray.c
  799. ul_NbObjTri < _ul_ListOfObjTriSize
  800. COL_ColMap_GetTri_CollideSphere()
  801. ** %s(%d): Error %s, %s
  802.  
  803. GRI_load.c
  804. GRID_guc_AllGrids_Count > 0
  805. Grid Out of Bound
  806. _pst_Grids->ppst_AllGrids[i]
  807. GRID_guc_AllGrids_Count < GRID_ALLGRIDS_MAXCOUNT
  808. Not a real Grid to add
  809. Grid LINK not supported YET
  810. ** %s(%d): Error %s, %s
  811.  
  812. MDFstruct.c
  813. Modifier Type is Not Implemented for multiple instance
  814. ** %s(%d): Error %s, %s
  815.  
  816. OBJBoundingvolume.c
  817. Operation not supported
  818. Unknown BV type
  819. Cannot convert spherical BV to that type.
  820. Cannot convert AABBox BV to that type.
  821. Cannot convert cylinder BV to that type.
  822. ENG::OBJ::Visu VertexColors::OBJ_GameObject_Duplicate
  823. ** %s(%d): Error %s, %s
  824.  
  825. OBJload.c
  826. ulGaoVersion <= OBJ_C_GAO_FILE_VERSION
  827. The gao file format is newer than supported by this version of the editor
  828. ENG::OBJ::Visu VertexColors::OBJ_GameObject_LoadVisu
  829. OBJ_ChangeActorType() - invalid ul_type( %d ), defaulting to NONE
  830. ** %s(%d): Error %s, %s
  831.  
  832. OBJmain.c
  833. ( _ul_Type < OBJ_C_NbActorTypes )
  834. ** %s(%d): Error %s, %s
  835.  
  836. TEXTload.c
  837. ENG::OBJ::Visu VertexColors::WOR_World_AttachGameObject
  838. tree::insert length error
  839.  
  840. ENG::MDF::PROTEX Surface
  841. LineEvt%d
  842. music ???
  843. Ghost Object
  844. Lips:
  845. Perso:
  846. 0x%08x
  847. chglang
  848. sound/
  849. sound/english/
  850. sound/french/
  851. sound/german/
  852. sound/italian/
  853. sound/spanish/
  854. RAYMAN4
  855. ** %s(%d): Error %s, %s
  856.  
  857. Rope2D.cpp
  858. m_fAccelarationTime != 0.0f
  859. ENG::MDF::WATER3D_tdst_Modifier::Grids
  860.  
  861. ===========================Loading WOL: 0X%X===========================
  862.  
  863. 0x%08x
  864. SuperWorld %d
  865. ** %s(%d): Error %s, %s
  866.  
  867. WORDynLoad.c
  868. Invalid key (%08X) found WOR_ExpandWorldList
  869. vector::insert length error
  870.  
  871. vector::reserve length error
  872.  
  873. tree::insert length error
  874.  
  875. 0x%08x
  876. tree::insert length error
  877.  
  878. 2.BIK
  879. CINE%04d.bik
  880. CREDITS%01d.BIK
  881. WEAPONS\SWORDS
  882. SWORD%02d.bik
  883. WEAPONS\DAGGERS
  884. DAGGER%02d.bik
  885. WEAPONS\MACES
  886. MACE%02d.bik
  887. WEAPONS\AXES
  888. AXE%02d.bik
  889. WEAPONS\MAINS\%01d
  890. MAIN%02d%01d.bik
  891. WEAPONS\ZARBIS
  892. ZARBI%02d.bik
  893. ARTWORKS\CHARS
  894. CHAR%02d.bik
  895. ARTWORKS\ENVS
  896. ENV%02d.bik
  897. ARTWORKS\ILLUS
  898. ILLU%02d.bik
  899. ARTWORKS\VIDEOS
  900. VIDEO%02d.bik
  901. UPGRADE
  902. \%s\%s\%s;1
  903. VIDEO_Load() - Done
  904.  
  905. -- Time: %f
  906.  
  907. \%s\%s;1
  908. CVoiceManager::Update()
  909.  
  910. Activation B
  911.  
  912. Activation A
  913.  
  914. NAVMAP
  915. NavMap%02d.bik
  916. 065_HourglassRoom
  917. 065_ExitTo055
  918. 065_SecretCorridor
  919. 065_CorridorToThrone
  920. 065_ThroneRoom
  921. 065_WARPGATE
  922. ENGLISH
  923. FRENCH
  924. SPANISH
  925. ITALIAN
  926. GERMAN
  927. DUTCH
  928. FR_SCEA
  929. SPA_SCEA
  930. JAPANESE
  931. GDK::GDI::GDI_tdst_DisplayData
  932. GDK::GDI::SOFT_tdst_ComputingBuffers
  933. GDK::GEO::GEO_tdst_CompressedVertexPonderation
  934. GDK::GEO::GEO_tdst_IndexedTriangle::GEO_AllocElementContent
  935. GDK::GEO::GEO_Vertex::GEO_AllocContent
  936. GDK::GEO::PointColors
  937. GDK::GEO::PointNormals::MATH_tdst_Vector::GEO_AllocContent
  938. GDK::GEO::GEO_tdst_UV::GEO_AllocContent
  939. ENG::OBJ::Visu VertexColors::VisuCopy
  940. ** %s(%d): Error %s, %s
  941.  
  942. MATstruct.c
  943. ( nb_sub_mats > 0 )
  944. Multi materials have no sub materials
  945.  
  946. Jpeg no longer supported... see Dany Joannette for details
  947.  
  948. Texture binarization error!
  949.  
  950. ** %s(%d): Error %s, %s
  951.  
  952. TEXlist.c
  953. (TEX_gst_GlobalTexList.l_NumberOfPalettes < TEX_gst_GlobalTexList.l_NumberMaxOfPalettes)
  954. Too many referenced textures, check your multi-materials for unused textures
  955. (TEX_gst_GlobalTexList.l_NumberOfTextures < TEX_gst_GlobalTexList.l_NumberMaxOfTextures)
  956. GDK::TEX::PRO::InterfaceTexBuffer::TEX_Procedural_AfterLoad
  957. GDK::GEO::GEO_tdst_IndexedTriangle::GFX_NeedGeomExElem2
  958. GDK::GFX::GEO_Vertex::GFX_NeedGeomEx
  959. GDK::GFX::PointNormals::GFX_NeedGeomEx
  960. GDK::GFX::GEO_tdst_UV::GFX_NeedGeomEx
  961. GDK::GFX::GEO_tdst_IndexedTriangle::GFX_NeedGeomEx
  962. FONTDESC
  963. GDK::GEO::GEO_tdst_IndexedTriangle::SubGeometry
  964. ** %s(%d): Error %s, %s
  965.  
  966. Rayman_BaseObj.cpp
  967. _VarName != NULL
  968. <NAME not available>
  969. _VarName[0] !='\0'
  970. m_pGao != NULL
  971. PrmGaoName
  972. PrmGROSize
  973. PrmDensitySeuil
  974. PrmXYAngle
  975. PrmAmpliWindX
  976. PrmAmpliWindY
  977. PrmWindVelocity
  978. PrmDistAppearMax
  979. PrmDistAppearMin
  980. PrmWindDistActivation
  981. PrmDisplayObject
  982. PrmNbGrass
  983. PrmMeshPeriodicity
  984. PrmNbAppearState
  985. PrmRotationXAxis
  986. PrmRotationYAxis
  987. PrmRotationZAxis
  988. PrmDensity
  989. PrmStartVertice
  990. PrmEndVertice
  991. ** %s(%d): Error %s, %s
  992.  
  993. RaymanFamily.cpp
  994. m_pHairCopter
  995. CRaymanFamily::GlobalInitCB()
  996. pLeftFoot
  997. CRaymanFamily::ProcessFeetIK()
  998. pRightFoot
  999. freq >= 0.f
  1000. ManageAnimStrafe error
  1001. ManageAnimWalk error
  1002. ** %s(%d): Error %s, %s
  1003.  
  1004. Character.cpp
  1005. _pst_GRO->i->ul_Type == GRO_MaterialMultiTexture
  1006. CCharacter::SetTranspenrcy()
  1007. p_MtxLvl
  1008. p_MtxLvl->pst_NextLevel
  1009. PrmLifeTime
  1010. PrmShootSpeed
  1011. PrmReturnSpeed
  1012. PrmSqrDist
  1013. PrmMaxBounce
  1014. PrmDamage
  1015. PrmHitSND
  1016. Sound played on Hit
  1017. PrmBounceSND
  1018. Sound played on Bounce
  1019. ** %s(%d): Error %s, %s
  1020.  
  1021. Ghost.cpp
  1022. ( _pMsg != NULL )
  1023. CRayman::OnMsgCB()
  1024. PrmDeltaTime
  1025. Ecart entre rayman et le ghost en ms
  1026. PrmMaxDeltaTime
  1027. Ecart maxi entre rayman et le ghost en ms (max 10 000 ms)
  1028. PrmMaxSplineDist
  1029. Distance max entre le ghost et sa spline
  1030. PrmTransDist
  1031. Distance avec rayman ou le ghost devient transparent (en m)
  1032. PrmRatioZTransDist
  1033. PrmAlphaMin
  1034. Valeur minimale de l'apha du ghost [0,255]
  1035. PrmAlphaMax
  1036. Valeur maximale de l'apha du ghost [0,255]
  1037. PrmFusionSND
  1038. Sound played during ghost and Rayman fusion
  1039. PrmSwitchSND
  1040. Sound played during ghost switching
  1041. Recorder.h
  1042. ( _Index > m_Count ) ? ( ( _Index - m_Count) < m_Count ) : 1
  1043. CCircularBuffer::GetSlot()
  1044. m_WOLKey
  1045. m_WOWKey
  1046. ** %s(%d): Error %s, %s
  1047.  
  1048. Portal.cpp
  1049. DynamicLoad() - World not in BigFile
  1050. ** %s(%d): Error %s, %s
  1051.  
  1052. CameraController.cpp
  1053. ( p_msg != NULL )
  1054. CRayman::OnMsgCB()
  1055. ( m_pDefaultModifier != NULL )
  1056. CCameraController::GlobalInitCB
  1057. PrmRecoilStrafe
  1058. PrmPitchStrafe
  1059. PrmDefaultStrafeRecalSpeed
  1060. PrmMaxStrafeRecalSpeed
  1061. PrmCameraIntertia
  1062. (0--X) Lower value = more inertia
  1063. PrmDefaultRotationSpeed
  1064. PrmDefaultMovementSpeed
  1065. PrmRestoreBackPosTime
  1066. PrmMinDistance
  1067. PrmMaxDistance
  1068. PrmMinPitch
  1069. PrmMaxPitch
  1070. PrmActiveAutoRestore
  1071. PrmHangRecalVelocity
  1072. Hanging velocity recal
  1073. PrmRecoilHanging
  1074. Hanging recoil
  1075. PrmPitchHanging
  1076. Hanging pitch
  1077. PrmHangRecalDelay
  1078. Hanging delay before recal
  1079. PrmPitchSpeed
  1080. Control velocity for the pitch
  1081. PrmYawSpeed
  1082. Control velocity for the yaw
  1083. PrmPitchSign
  1084. Pitch orientation (NORMAL - INVERSE)
  1085. PrmYawSign
  1086. Yaw orientation (NORMAL - INVERSE)
  1087. ** %s(%d): Error %s, %s
  1088.  
  1089. Tools.cpp
  1090. _VarName != NULL
  1091. GetScriptVar()
  1092. _VarName[0] !='\0'
  1093. PrmDeadZone
  1094. PrmMultiplier
  1095. PrmDefaultRotationSpeed
  1096. PrmDefaultMovementSpeed
  1097. Vecteur incorrect - Interpolation
  1098. CAnimatedObject::CollisionDetected() - A collision with a target has been detected
  1099. PrmStartNode
  1100. PrmObjectVelocity
  1101. PrmNodeWaitTime
  1102. PrmDelayBeforeStart
  1103. PrmRotationVelocity
  1104. PrmDamage
  1105. PrmOrientObject
  1106. PrmUseLinkVelocity
  1107. PrmUseGaoSight
  1108. PrmOnlyTargetsCollisions
  1109. PrmFrontDistance
  1110. PrmBackDistance
  1111. PrmStartHidden
  1112. PrmStartInactive
  1113. PrmCanHurt
  1114. PrmCanBeTargeted
  1115. PrmDirection
  1116. placement
  1117. PrmTargetZOffset
  1118. offset on Z axis for the target
  1119. PrmGaoToNotifyOnDead
  1120. PrmValueToSendOnDead
  1121. PrmDestroyedSND
  1122. Son de destruction
  1123. CAnimatedObject::CollisionDetected() - A collision has been detected
  1124. PrmSlaveSpheresBV
  1125. %d reject cause distance from actor position
  1126. --- Sphere %d is selected
  1127. Can't found any correct sphere
  1128. Can't rejoin the spheres %d and %d
  1129. CVisibilityCamFragment: Invalid SlaveSphereBV
  1130. CVisibilityCamFragment: No coherent position found, need emergency solution
  1131. We choose the emergency level 1 sphere : %d
  1132. We choose the emergency level 2 sphere : %d
  1133. PrmSlaveZDM
  1134. CCollisionCamFragment::UpdatePositionAndSight - Incorrect sight vector
  1135. Restore defaults
  1136. m_SectorIdA
  1137. SectorID A [0;63]
  1138. m_SectorIdB
  1139. SectorID B [0;63]
  1140. ExcludedSectorId1
  1141. Excluded SectorID 1
  1142. ExcludedSectorId2
  1143. Excluded SectorID 2
  1144. Closed
  1145. PrmTarget1
  1146. PrmTarget2
  1147. PrmMaxSpeed
  1148. PrmMass
  1149. PrmMaxForce
  1150. PrmSeekOn
  1151. PrmArriveOn
  1152. PrmFleeOn
  1153. PrmPursuitOn
  1154. PrmEvadeOn
  1155. PrmFirstPet
  1156. PrmSecPet
  1157. PrmTargetFreq
  1158. mi_PopularityPoints
  1159. mi_PhysicPoints
  1160. mi_HorseMoral
  1161. mi_JumpCount
  1162. mi_CrossCount
  1163. mi_DressageCount
  1164. mf_CrossTotalMarks
  1165. mf_JumpTotalMarks
  1166. mf_DressageTotalMarks
  1167. Boxer Hit
  1168. Boxer Bounce
  1169. ChewingGum Hit
  1170. ChewingGum Bounce
  1171. ** %s(%d): Error %s, %s
  1172.  
  1173. FistChewingGum.cpp
  1174. ( _pMsg != NULL )
  1175. CFistChewingGum::OnMsgCB()
  1176. ** %s(%d): Error %s, %s
  1177.  
  1178. GhostChewingGum.cpp
  1179. CGhostChewingGum::EjectGum()
  1180. PrmEjectGumRand
  1181. PrmPetsRotsTime
  1182. PrmContactDamage
  1183. PrmEjectGumDamage
  1184. PrmEjectGumTime
  1185. m_StartEnabled
  1186. If non zero, timer is auto activated onc level loading / reset
  1187. m_AutoReset
  1188. Auto reset when completed
  1189. m_Time
  1190. Timer ref value in ms
  1191. m_CurrentTime
  1192. Timer current time in ms
  1193. m_Output
  1194. Object linked to output
  1195. m_Output_val_ON
  1196. Value sent when output is triggered
  1197. m_Output_val_OFF
  1198. Value sent when output is deactivated
  1199. m_Threshold
  1200. Output activation threshold
  1201. m_Redirect
  1202. Redirect input to outputs ( 0: false, true otherwise )
  1203. m_Output_%d
  1204. Object linked to output %d of %d
  1205. m_Output_val_%d_ON
  1206. Value sent when output %d of %d is triggered
  1207. m_Output_val_%d_OFF
  1208. Value sent when output %d of %d is deactivated
  1209. Gao_Pivot
  1210. Gao that will be tested with trigger BV
  1211. Initial_State
  1212. Define intial state of the trigger
  1213. Activation_Type
  1214. Activation Mode
  1215. XTimes
  1216. Number of Entrances or Exit for mode 2 and 4
  1217. Debug_Info
  1218. Allow or not Debug Info
  1219. DelayBefore_Activation
  1220. Delay before the trigger send activation message (Seconds)
  1221. DelayBefore_TriggerDeath
  1222. Delay before the trigger send desactivation message, after that it will be considered as DEAD (except in Bistable mode) (Seconds)
  1223. PrmCameraController
  1224. Receiver of the activation message
  1225. PrmCameraMode
  1226. PrmChangeModeDuration
  1227. PrmUseRelativeValues
  1228. PrmYawValue
  1229. PrmPitchValue
  1230. PrmDistanceValue
  1231. PrmFOVValue
  1232. PrmTargetGao
  1233. Target Gao
  1234. PrmTargetOffsetX
  1235. X offset on the target
  1236. PrmTargetOffsetY
  1237. Y offset on the target
  1238. PrmTargetOffsetZ
  1239. Z offset on the target
  1240. PrmShake_ActivateShake
  1241. Activate shake effect with this trigger
  1242. PrmShake_TotalTime
  1243. Total time of shake
  1244. PrmShake_IntroTime
  1245. Introduction time of shake
  1246. Prmhake_OutroTime
  1247. Outroduction time of shake
  1248. PrmShake_Sight_Intensity
  1249. Maximum coefficient for sight noise
  1250. PrmShake_CurrentSightX_Coef
  1251. Coefficient on X-Axis for sight noise
  1252. PrmShake_CurrentSightY_Coef
  1253. Coefficient on Y-Axis for sight noise
  1254. PrmShake_CurrentSightZ_Coef
  1255. Coefficient on Z-Axis for sight noise
  1256. PrmShake_Rot_Intensity
  1257. Maximum coefficient for camera on Y_Axis rotation
  1258. PrmStatus
  1259. Is this trigger a default trigger or another camera
  1260. PrmDontUseCamStartPos
  1261. Don't use Camera_Start_Pos
  1262. ** %s(%d): Error %s, %s
  1263.  
  1264. TriggerCam.cpp
  1265. m_pCameraController != NULL
  1266. CameraController Parameter is empty on :
  1267. ** %s(%d): Error %s, %s
  1268.  
  1269. GhostManager.cpp
  1270. (_Ghost>-1)&&(_Ghost<NB_GHOSTS)
  1271. CGhostManager::SetCurrentGhost()
  1272. m_pPrmGhosts[_Ghost]->pst_rayman_base_obj
  1273. PrmChewingGum
  1274. Ghost Chewing Gum
  1275. PrmBoxeur
  1276. Ghost Boxeur
  1277. PrmGhostDead
  1278. du ghost
  1279. PrmGhostDeathSND
  1280. Sound played during ghost death
  1281. m_DeactivationLOD
  1282. Deactivation LOD
  1283. m_TimeBias
  1284. Time bias
  1285. m_DisappearanceLOD
  1286. Disappearance LOD
  1287. Receiver_Activation
  1288. Receiver of the activation message
  1289. Receiver_Desactivation
  1290. Receiver of the desactivation message
  1291. QMsg_Value_Activation
  1292. Value passed to Receiver
  1293. QMsg_Value_Desactivation
  1294. PrmType
  1295. Switch type
  1296. PrmBeamGenerator
  1297. Beam generator GAO
  1298. PrmActiveSND
  1299. Active sound
  1300. PrmStartInactive
  1301. Is the object start inactive
  1302. PrmActiveValue
  1303. Value to send when the switch become active
  1304. PrmInactiveValue
  1305. Value to send when the switch become inactive
  1306. PrmTime
  1307. Time of the switch in seconds
  1308. PrmGaoToNotifyOnActive
  1309. Gao to notify that the switch state has changed
  1310. PrmGaoToNotifyOnInactive
  1311. PrmActivationSND
  1312. Sound played on activation
  1313. Bounce
  1314. PrmLifeTime
  1315. PrmProjectileSpeed
  1316. PrmMaxBounce
  1317. PrmDamage
  1318. ECO_SAL
  1319. ECO_ENE
  1320. ECO_COL
  1321. ECO_BAL
  1322. ECO_NOT
  1323. ECO_SLE
  1324. ECO_MUS
  1325. MAR_HAY
  1326. MAR_SAL
  1327. MAR_SUG
  1328. MAR_BAR
  1329. MAR_GRA
  1330. MAR_ENE
  1331. MAR_PEA
  1332. MAR_APP
  1333. MAR_VIT
  1334. MAR_MAS
  1335. MAR_BIN
  1336. MAR_TEE
  1337. MAR_DRI
  1338. MAR_HOR
  1339. MAR_FRE
  1340. MAR_COV
  1341. MAR_COL
  1342. MAR_TIR
  1343. MAR_BAL
  1344. MAR_SWI
  1345. MAR_ANI
  1346. MAR_CHE
  1347. MAR_NOT
  1348. MAR_PUT
  1349. MAR_MUR
  1350. MAR_SLE
  1351. MAR_EMB
  1352. MAR_MUS
  1353. USA_SAL
  1354. USA_BAR
  1355. USA_GRA
  1356. USA_ENE
  1357. USA_PEA
  1358. USA_VIT
  1359. USA_MAS
  1360. USA_BIN
  1361. USA_TEE
  1362. USA_HOR
  1363. USA_FRE
  1364. USA_COL
  1365. USA_TIR
  1366. USA_BAL
  1367. USA_ANI
  1368. USA_CHE
  1369. USA_NOT
  1370. USA_PUT
  1371. USA_SLE
  1372. USA_MUS
  1373. ** %s(%d): Error %s, %s
  1374.  
  1375. GlobalGame.cpp
  1376. ( _pMsg != NULL )
  1377. CGlobalGame::OnMsgCB()
  1378. separator "DIA_xxx_xxx_00"
  1379. DIA_xxx_xxx_00_ANIMS_Wol_Key
  1380. DIA_xxx_xxx_00 Anims WOL key
  1381. DIA_xxx_xxx_00_SCENE_Wol_Key
  1382. DIA_xxx_xxx_00 Scene WOL key
  1383. BonusLife_FirstRingRadius
  1384. Angular Velocity of the first ring
  1385. BonusLife_FirstRingVelocity
  1386. BonusLife_SecondRingRadius
  1387. BonusLife_SecondRingVelocity
  1388. BonusLife_ThirdRingRadius
  1389. BonusLife_ThirdRingVelocity
  1390. BonusLife_CoreRadius
  1391. BonusLife_CoreInspiration
  1392. BonusLife_CoreExpiration
  1393. BonusLife_CoreRotVelocity
  1394. BonusLife_GlowRadius
  1395. BonusLife_GlowInspiration
  1396. BonusLife_GlowExpiration
  1397. BonusLife_GlowRotVelocity
  1398. BonusLife_JumpingPtVelocity
  1399. BonusLife_JumpingPtRadius
  1400. BonusLife_JumpingPtMoveDist
  1401. BonusBoss_FirstRingRadius
  1402. BonusBoss_FirstRingVelocity
  1403. BonusBoss_SecondRingRadius
  1404. BonusBoss_SecondRingVelocity
  1405. BonusBoss_ThirdRingRadius
  1406. BonusBoss_ThirdRingVelocity
  1407. BonusBoss_CoreRadius
  1408. BonusBoss_CoreModulationX
  1409. BonusBoss_CoreModulationY
  1410. BonusBoss_CoreVelocity
  1411. BonusBoss_ExternRingRadius
  1412. BonusBoss_ExternRingVelocity
  1413. Boxeur_Shake_TotalTime
  1414. Total time of shake
  1415. Boxeur_Shake_IntroTime
  1416. Introduction time
  1417. Boxeur_Shake_OutroTime
  1418. Outro time
  1419. Boxeur_Shake_Sight_Intensity
  1420. Global Sight intensity coefficient
  1421. Boxeur_Shake_SightX_Coef
  1422. Sight intensity coefficient on X-Axis
  1423. Boxeur_Shake_SightY_Coef
  1424. Sight intensity coefficient on Y-Axis
  1425. Boxeur_Shake_SightZ_Coef
  1426. Sight intensity coefficient on Z-Axis
  1427. Boxeur_Shake_Rot_Intensity
  1428. Rotation Intensity of rotation on Y-Axis
  1429. Dbg_LogicMessages
  1430. Debug infos for trigger, logic doors...
  1431. Interact_MagnetCoef
  1432. Coeff of interaction between magnet
  1433. Interact_RaymanCoef
  1434. Coeff of interaction between Rayman and a magnet in rectilign
  1435. Interact_Plate_Attraction
  1436. Coeff of interaction when a plate attract a magnet
  1437. Interact_Plate_Levitation
  1438. Coeff of interaction when a plate levitate a magnet
  1439. Interact_Plate_Propulsion
  1440. Coeff of interaction when a plate propulse a magnet
  1441. Npc_Plate_Attraction
  1442. Coeff of interaction when a plate attract a Npc
  1443. Npc_Plate_Levitation
  1444. Coeff of interaction when a plate levitate a Npc
  1445. Npc_Plate_Propulsion
  1446. Coeff of interaction when a plate propulse a Npc
  1447. Rayman_Plate_Attraction
  1448. Coeff of interaction when a plate attract Rayman
  1449. Rayman_Plate_Propulsion
  1450. Coeff of interaction when a plate propulse Rayman
  1451. Interact_Surface_Attraction
  1452. Coeff of interaction when a surface attract
  1453. Interact_Surface_Propulsion
  1454. Coeff of interaction when a surface propulse
  1455. Interact_Magnet_MaxSpeed
  1456. Max speed of a magnet
  1457. Interact_Rayman_MaxSpeed
  1458. Max speed of a magnet when it is ejected by Rayman
  1459. Drag_CoefGround
  1460. Drag coefficient on ground
  1461. Drag_CoefAir
  1462. Drag coefficient on air
  1463. Drag_CoefPlate
  1464. Drag coefficient on a plate
  1465. LockingInteract_Delay
  1466. Delay on Rayman attraction in s
  1467. Shake_Intensity
  1468. Shake_CoefX
  1469. Shake_CoefY
  1470. Shake_CoefZ
  1471. MagnetJoyConfig
  1472. Joystick configuration for magnetism
  1473. PrmObjects
  1474. Group of GAOs
  1475. ** %s(%d): Error %s, %s
  1476.  
  1477. VisuGroup.cpp
  1478. CVisuGroup::CheckParams()
  1479. nbElem == NB_OBJECTS
  1480. [RTC] : Cinematic reseted
  1481. [RTC] : Cinematic stoped
  1482. [RTC] : Cinematic stoped ( RTC player ) - launching calendar
  1483. [RTC] : Cinematic un-paused
  1484. [RTC] : Cinematic paused
  1485. [RTC] : Cinematic started
  1486. mi_RTC1
  1487. mi_RTC2
  1488. [RTC] : auto launch is ON
  1489. [RTC] : auto launch is OFF
  1490. PrmDeadlyGhostSND
  1491. Sound played during dead ghost
  1492. PrmGhostReBirthSND
  1493. [ERROR] Material is missing on GAO
  1494. ** %s(%d): Error %s, %s
  1495.  
  1496. HurtZone.cpp
  1497. ( _pMsg != NULL )
  1498. CRayman::OnMsgCB()
  1499. PrmInitState
  1500. PrmDamage
  1501. PrmLeaveHang
  1502. PrmActiveSound
  1503. Active sound
  1504. PrmInactiveSound
  1505. Inactive sound
  1506. *m_pPrmInitState>=0 && *m_pPrmInitState<Nb_States
  1507. CHurtZone::GlobalInitCB()
  1508. [WARNING] : Shake effect has expired
  1509. - Loading -
  1510. mi_WorldKeyToLoad
  1511. ** %s(%d): Error %s, %s
  1512.  
  1513. Magnetic.cpp
  1514. p_InteractSurface
  1515. CMagnetic::SurfaceForce_Compute
  1516. p_InteractPlate
  1517. CMagnetic::PlateForce_Compute
  1518. PrmMass
  1519. Poids de l'objet, en kg
  1520. PrmCharge
  1521. Charge eletrostatique de l'objet, en C
  1522. PrmMinRadius
  1523. partir de laquelle Rayman n'influence plus l'objet en m
  1524. PrmMaxRadius
  1525. partir de laquelle Rayman n'influence plus l'objet en m
  1526. Bounce
  1527. PrmMinSqrSpeed
  1528. PrmDamage
  1529. PrmRectEjectSpeed
  1530. PrmPlateEjectSpeed
  1531. PrmSurfaceEjectSpeed
  1532. PrmMass
  1533. Poids de l'objet, en kg
  1534. PrmCharge
  1535. Charge eletrostatique de l'objet, en C
  1536. PrmMinRadius
  1537. partir de laquelle la plaque n'influence plus l'objet en m
  1538. PrmMaxRadius
  1539. partir de laquelle la plaque n'influence plus l'objet en m
  1540. PrmWidth
  1541. son centre en m
  1542. PrmHeight
  1543. son centre en m
  1544. PrmForce
  1545. Coefficient de force permettant d'ajuster la hauteur d'expulsion de la caisse
  1546. PrmInitialState
  1547. Etat Initial de la plaque
  1548. PrmPropulsionType
  1549. Type de propulsion de la plaque
  1550. separator "Projectiles instances"
  1551. m_Prm_magic_projectile_model
  1552. Model for magic projectiles creation
  1553. m_Prm_guided_missile_model
  1554. Model for magic guided missiles creation
  1555. m_Prm_bullet_model
  1556. Model for bullets creation
  1557. [ERROR] Material is missing on GAO
  1558. PrmCharge
  1559. Switch Charge
  1560. PrmMinRadius
  1561. Min Radius of Activation
  1562. PrmHeight
  1563. Height of detection zone
  1564. PrmWidth
  1565. Width of detection zone
  1566. Initial_State
  1567. Define intial state of object
  1568. Start_Menu
  1569. Menu to launch
  1570. PrmTime
  1571. Time of the magnet in ms
  1572. PrmType
  1573. Type of the magnet
  1574. PrmInitialState
  1575. State of the magnet
  1576. PrmMinRadius
  1577. partir de laquelle la surface magnetique n'influence plus l'objet en m
  1578. PrmMaxRadius
  1579. partir de laquelle la surface magnetique n'influence plus l'objet en m
  1580. PrmWidth
  1581. son centre en m
  1582. PrmHeight
  1583. son centre en m
  1584. PrmForce
  1585. Coefficient de force permettant d'ajuster la hauteur d'expulsion de la caisse
  1586. PrmOrientation
  1587. Orientation de la surface
  1588. [ERROR] Material is missing on GAO
  1589. [ERROR] Material is missing on GAO
  1590. [ERROR] Material is missing on GAO
  1591. mi_Items
  1592. mi_Order
  1593. mi_DlgPrg_1_of_8
  1594. mi_DlgPrg_2_of_8
  1595. mi_DlgPrg_3_of_8
  1596. mi_DlgPrg_4_of_8
  1597. mi_DlgPrg_5_of_8
  1598. mi_DlgPrg_6_of_8
  1599. mi_DlgPrg_7_of_8
  1600. mi_DlgPrg_8_of_8
  1601. PrmExploseTime
  1602. Temps avant explosion (en s)
  1603. PrmExplosionRadius
  1604. Rayon de l'explosion
  1605. PrmDamage
  1606. Dommage de l'explosion
  1607. PrmEjectionForce
  1608. Coefficient de force de l'anneau magnetique en ejection
  1609. PrmForce
  1610. Coefficient de force de l'anneau magnetique
  1611. PrmRadius
  1612. Rayon du champ d'action de l'anneau magnetique en m
  1613. PrmRotationSpeed
  1614. Vitesse de rotation de l'anneau
  1615. debut behavior get saved game
  1616. mc_in progress
  1617. Weird Cancel
  1618. gonna get some options
  1619. on the valid MC we found...
  1620. Found no game
  1621. --- Loading Main Menu ---
  1622. -= Play video Ubisoft.bik =-
  1623. UBISOFT.BIK
  1624. -= Play video UBIMTL.bik =-
  1625. PHOENIX.BIK
  1626. --- Play video LogoRP.bik ---
  1627. no MC
  1628. We got an MC
  1629. and we read it...
  1630. mi_TimeLine
  1631. mi_JadeCivilCloth
  1632. ** %s(%d): Error %s, %s
  1633.  
  1634. Jade.cpp
  1635. ( _pMsg != NULL )
  1636. CJade::OnMsgCB()
  1637. mi_TimeLine
  1638. mi_TasksList
  1639. mi_EvtsList
  1640. ** %s(%d): Error %s, %s
  1641.  
  1642. HorseFollowCamFragment.inl
  1643. m_pTabAnimSpec
  1644. CHorseFollowCamFragment::CheckParams()
  1645. ** %s(%d): Error %s, %s
  1646.  
  1647. TriggerObstacle.cpp
  1648. RaymanObjects::g_pFxCrossZone
  1649. CTriggerObstacle::GlobalInitCB
  1650. A_023_01_460_0
  1651. [ERROR] Material is missing on GAO
  1652. ** %s(%d): Error %s, %s
  1653.  
  1654. MiniGameManager.cpp
  1655. ( _pMsg != NULL )
  1656. CMiniGameManager::OnMsgCB()
  1657. MiniGameManager.inl
  1658. CMiniGameManager::CheckParams()
  1659. nbElem == 3
  1660. ** %s(%d): Error %s, %s
  1661.  
  1662. MiniGameSelection.cpp
  1663. ( _pMsg != NULL )
  1664. CMiniGameSelection::OnMsgCB()
  1665. ** %s(%d): Error %s, %s
  1666.  
  1667. Rayman.cpp
  1668. ( _pMsg != NULL )
  1669. CRayman::OnMsgCB()
  1670. PrmWalkMaxAcc
  1671. Acceleration maxi pour la marche en m/s�
  1672. PrmWalkSpeed
  1673. Vitesse de placement pour la marche en m/s
  1674. PrmWalkMaxRot
  1675. Vitesse de rotation maxi pour la marche en degr�/s
  1676. PrmWalkPadSeuil
  1677. Inclinaison du pad pour etre en marche [0;1]
  1678. PrmWalkInertia
  1679. Inertie des deplacemennts au sol [0;1]
  1680. PrmMaxWalkStealthSpeed
  1681. Vitesse de deplacement MAX pour la marche silencieuse
  1682. PrmFlyRatioSpeed
  1683. Coeficient multiplicateur de la vitesse de d�placement en l'air
  1684. PrmFlyRatioRotSpeed
  1685. Coeficient multiplicateur de la vitesse de rotation en l'air
  1686. PrmJumpForceImpulse
  1687. Force d'impulsion du saut (influt la hauteur du saut mini)
  1688. PrmJumpForceSustain
  1689. Force de saut maintenu (influt la hauteur du saut maxi)
  1690. PrmJumpTimerMini
  1691. Dur�e mini du saut en ms
  1692. PrmJumpTimerMaxi
  1693. Dur�e maxi d'appuie sur le bouton saut pour sauter plus haut en ms
  1694. PrmJumpInertia
  1695. Inertie des deplacemennts en l'air [0;1]
  1696. PrmHeliRatioSpeed
  1697. Coeficient multiplicateur de la vitesse de d�placement en mode helicoptere
  1698. PrmHeliRatioRotSpeed
  1699. Coeficient multiplicateur de la vitesse de rotation en mode helicoptere
  1700. PrmHeliInertia
  1701. Inertie des deplacements en mode helicopter [0;1]
  1702. PrmHeliAeroBrake
  1703. Ln du coeficient Aero frein ln([0,1])
  1704. PrmHeliForce
  1705. Pouss�e de l'helico
  1706. PrmStrafeMaxAcc
  1707. Acceleration maxi pour le strafe en m/s�
  1708. PrmStrafeSpeed
  1709. Vitesse de placement pour le strafe en m/s
  1710. PrmStrafeMaxRot
  1711. Vitesse de rotation maxi pour le strafe en degr�/s
  1712. PrmStrafeInertia
  1713. Inertie des deplacemennts pour le strafe [0;1]
  1714. PrmHoldMagnetInertia
  1715. Inertie des deplacements lorsque Rayman retient un magnet [0;1]
  1716. PrmInvincibilityTimer
  1717. Dur�e pendant laquelle Rayman est invincible apres avoir �t� touch� (en ms)
  1718. PrmLifeLossSpeed
  1719. Nb de pts de vie perdus par seconde quand le ghost est mort
  1720. PrmTimeDesyncShoot
  1721. Temps de decallage entre le lanc� de poing et l'anim de lanc� de poing (en ms)
  1722. PrmInertiaExtForce
  1723. Ln de l'inertie des forces externes (jump, ventilo, jumper...) ln([0,1])
  1724. PrmTimeBetweenTimeTune
  1725. Temps min entre 2 time tune (en ms)
  1726. PrmTimeSwitchGhost
  1727. Temps min entre 2 changement de ghost (en ms)
  1728. PrmMinHeightHang
  1729. Hauteur min entre le sol et Rayman pour d�clencher l'accroche
  1730. PrmMaxHangDist
  1731. clencher l'accroche
  1732. PrmHangRaymanDecalY
  1733. l'edge lors de l'accroche
  1734. PrmHangRaymanDecalZ
  1735. PrmDetectSphereRadius
  1736. tection
  1737. PrmDetectSphereCenter
  1738. la position de Rayman)
  1739. PrmMinHangVelocity
  1740. Vitesse min d'accroche de Rayman
  1741. PrmHangMaxRot
  1742. PrmHangFistDecalY
  1743. Decalage du poing par rapport au point d'accroche
  1744. PrmHangFistDecalZ
  1745. PrmTimeBetweenHang
  1746. Temps min entre 2 accroches
  1747. PrmMass
  1748. Poids de l'objet, en kg
  1749. PrmCharge
  1750. Charge eletrostatique de l'objet, en C
  1751. PrmMinRadius
  1752. partir de laquelle Rayman n'influence plus l'objet en m
  1753. PrmMaxRadius
  1754. partir de laquelle Rayman n'influence plus l'objet en m
  1755. PrmMinTimeRectMagnet
  1756. Temps min entre deux interactions rectilignes (en ms)
  1757. PrmEjectMagnetTime
  1758. Temps avant de pouvoir controler Rayman (en ms)
  1759. PrmMinMagnetEjectSpeed
  1760. Vitesse min pour passer dans l'etat d'ejection
  1761. PrmMinMagnetAttractSpeed
  1762. Vitesse min pour passer dans l'etat d'attraction
  1763. PrmMagnetInertia
  1764. Coefficient d'inertie sur le deplacement
  1765. PrmHoldRatioSpeed
  1766. placement en mode accroche sur surface magnetique
  1767. PrmOrientRingTime
  1768. e d'orientation de Rayman vers un anneau
  1769. PrmRecalRingTime
  1770. e de recalage de Rayman au centre de l'anneau
  1771. PrmRestoreOrientRingTime
  1772. e de retablissement de Rayman apres une acrroche anneau
  1773. PrmRingEjectCoeff
  1774. Coefficient d'ejection quand on change de polarite
  1775. PrmVisual
  1776. Key of the object used as visual for this object ( M_RAYMAN.gao )
  1777. PrmAmbient
  1778. Ambient light to use for this object
  1779. PrmDeathAmbiancePocket
  1780. GAO containing Death Ambiance Pocket Modifier
  1781. PrmTimeTuneAmbiancePocket
  1782. GAO containing TimeTune Ambiance Pocket Modifier
  1783. PrmTimeTuneStartSND
  1784. Son a jouer quand on commence le reglage du decalage de ghost
  1785. PrmTimeTuneStopSND
  1786. Son a jouer quand on arrete le reglage du decalage de ghost
  1787. PrmTeleportSND
  1788. Son a jouer quand Rayman se teleport a la position du ghost
  1789. PrmNoTimeTuneSND
  1790. Son a jouer quand on ne peut plus faire de decalage du ghost
  1791. IDCheckpoint
  1792. m_pHangObj
  1793. CRayman::TestHang()
  1794. (3*nbEdges) < _NbMaxEdges
  1795. CRayman::BuildHangEdgeList()
  1796. CRayman::ManageHang()
  1797. CRayman::ManageHangGet()
  1798. State : Wait
  1799. State : Walk
  1800. State : Jump
  1801. State : Fly
  1802. State : Helico
  1803. State : Hit
  1804. State : Dead
  1805. State : Shoot
  1806. State : Eject
  1807. State : HangUp
  1808. State : Hang
  1809. State : HangGet
  1810. State : StrafeOn
  1811. State : StrafeOff
  1812. State : TimeTune On
  1813. State : TimeTune Off
  1814. State : Charge
  1815. State : Cancel Charge
  1816. State : LaunchFist
  1817. State : AttractMagnet
  1818. State : HoldMagnet
  1819. State : EjectMagnet
  1820. State : AttractByPlate
  1821. State : EjectByPlateHoriz
  1822. State : EjectByPlateVert
  1823. State : HoldByPlate
  1824. State : HoldByWallSurface
  1825. State : HoldByCeilingSurface
  1826. State : RingRotate
  1827. State : RingEject
  1828. State : Unknown
  1829. Rayman Charge :
  1830. Config :
  1831. separator "Status flag"
  1832. separator "Fight zones"
  1833. separator "Network navigation"
  1834. separator "Velocities"
  1835. separator "Combat"
  1836. separator "States durations"
  1837. separator "Death event handler"
  1838. separator "Magnetic params"
  1839. separator "Status flag"
  1840. separator "Fight zones"
  1841. separator "Network navigation"
  1842. separator "Velocities"
  1843. separator "Combat"
  1844. separator "States durations"
  1845. separator "Death event handler"
  1846. separator "Magnetic params"
  1847. PrmTurnAroundDist
  1848. turn around distance
  1849. PrmTurnAroundAngleSpeed
  1850. turn around angle speed
  1851. PrmTurnAroundMaxSpeed
  1852. turn around max speed
  1853. PrmTurnAroundDuration
  1854. turn around duration
  1855. PrmWarnDuration
  1856. warn duration
  1857. PrmTankSpeed
  1858. tank speed
  1859. PrmComeBackSpeed
  1860. come back speed
  1861. PrmLOLDuration
  1862. LOL duration
  1863. PrmRegenSND
  1864. Regenerate sound
  1865. PrmRegenDuration
  1866. Regenerate duration
  1867. Esteban
  1868. Spike
  1869. Provisor
  1870. Deborah
  1871. Harry
  1872. Patrick
  1873. Ginger
  1874. Wendy
  1875. Eleve
  1876. Veterinaire
  1877. Policeman
  1878. Alexandra
  1879. Shumi
  1880. Commentateur
  1881. Julie
  1882. Driver
  1883. Elsys
  1884. [ERROR] Material is missing on GAO
  1885. Play action :
  1886. HorseDialog - Msg END RTC
  1887. No more action
  1888. ** %s(%d): Error %s, %s
  1889.  
  1890. HorseDialog.cpp
  1891. ( _pMsg != NULL )
  1892. CHorseDialog::OnMsgCB()
  1893. [ERROR] Material is missing on GAO
  1894. [ERROR] Material is missing on GAO
  1895. basic_string: out_of_range
  1896. !std::exception!!std::logic_error!!std::out_of_range!!
  1897. basic_string: length_error
  1898. !std::exception!!std::logic_error!!std::length_error!!
  1899. basic_string::reserve length_error
  1900. ** %s(%d): Error %s, %s
  1901.  
  1902. MiniGameMeadow.cpp
  1903. ( _pMsg != NULL )
  1904. CMiniGameMeadow::OnMsgCB()
  1905. ** %s(%d): Error %s, %s
  1906.  
  1907. HorseBrush.inl
  1908. CHorseBrush::CheckParams()
  1909. nbElem == NB_BRUSH
  1910. nbElem == NB_HORSE_PART
  1911. mi_HorseCloth
  1912. ** %s(%d): Error %s, %s
  1913.  
  1914. CameraFX.cpp
  1915. ( m_piPrmInitFX != NULL )
  1916. CCameraFX::GlobalInitCB()
  1917. [ERROR] Material is missing on GAO
  1918. mi_JadeCivilCloth
  1919. mi_JadeCrossCloth
  1920. mi_JadeTuniqueCloth
  1921. ** %s(%d): Error %s, %s
  1922.  
  1923. StepDisplay.cpp
  1924. iNumQuadLong < NB_LONG_BUTTONS_MAX_ON_SCREEN
  1925. Too much long buttons to display in one frame; change constant NB_LONG_BUTTONS_MAX_ON_SCREEN
  1926. iNumQuad < NB_BUTTONS_MAX_ON_SCREEN
  1927. Too much buttons to display in one frame; change constant NB_BUTTONS_MAX_ON_SCREEN
  1928. / 10
  1929. mi_PopularityPoints
  1930. mi_JumpCount
  1931. mf_JumpTotalMarks
  1932. mi_CrossCount
  1933. mf_CrossTotalMarks
  1934. mi_DressageCount
  1935. mf_DressageTotalMarks
  1936. mi_HorseMoral
  1937. mi_PhysicPoints
  1938. mi_Tokens
  1939. mi_Breed
  1940. mi_Tenderness
  1941. mi_Hunger
  1942. mi_Thirst
  1943. mi_BrushCleanliness
  1944. mi_WashCleanliness
  1945. mi_Health
  1946. mf_GaugeValue
  1947. mi_Name
  1948. mi_Breed
  1949. mi_Reaction
  1950. mi_Created
  1951. A_725_01_001_00
  1952. A_723_01_001_00
  1953. A_722_01_001_00
  1954. A_724_01_001_00
  1955. A_726_01_001_02
  1956. CFoalCaress::State_Inactive
  1957. CFoalCaress::State_Active
  1958. ** %s(%d): Error %s, %s
  1959.  
  1960. FoalCaress.inl
  1961. CFoalCaress::CheckParams()
  1962. nbElem == NB_FOAL_PART
  1963. ** %s(%d): Error %s, %s
  1964.  
  1965. BIGfat.c
  1966. BIG_gst.dst_FatTable != NULL
  1967. Not enough memory
  1968. BIG_fread ( (UCHAR *) &(BIG_gst.dst_FatTable[i]), sizeof(BIG_gst.dst_FatTable[i]), BIG_Handle() ) == 1
  1969. Error while reading file
  1970. L_fseek ( BIG_Handle(), BIG_gst.dst_FatTable[i].ul_NextPosFat - sizeof(BIG_tdst_FatDes), L_SEEK_SET ) == 0
  1971. fseek error
  1972. BIG_gst.dst_FileTable != NULL
  1973. BIG_gst.st_KeyTableToPos.base != NULL
  1974. L_fseek(BIG_Handle(), _pst_Fat->ul_PosFat + BIG_PosFatFile, L_SEEK_SET) == 0
  1975. BIG_fread ( (UCHAR *) BIG_gst.dst_FileTable, ul_NumRead * sizeof(BIG_tdst_File), BIG_Handle() ) == 1
  1976. BIG_fread(&BIG_gst.st_ToSave, sizeof(BIG_gst.st_ToSave), BIG_Handle()) == 1
  1977. L_strcmp(BIG_gst.st_ToSave.ac_Def, BIG_Csz_Header) == 0
  1978. Big file corrupt
  1979. ** %s(%d): Error %s, %s
  1980.  
  1981. BIGio.c
  1982. _i_Size <= BIG_gi_ReadSize
  1983. Decompression Buffer not big enough. Need %d bytes to go through decompression.
  1984. BIG_si_BinFileSize != 0
  1985.  
  1986. Reached End Of Stream. Looks like a key[%08x] was not found in the stream.
  1987.  
  1988. Read Buffer not big enough. Need %d bytes..
  1989. /exedir/
  1990. /cdroms/
  1991. /exedir%s
  1992. .bf.vss
  1993. ** %s(%d): Error %s, %s
  1994.  
  1995. BIGopen.c
  1996. CLI_FileOpen(BIG_gst.h_CLibFileHandle)
  1997. Unable to open file
  1998. SDK::BIG::BIG_gp_GlobalBuffer
  1999. ** %s(%d): Error %s, %s
  2000.  
  2001. BIGread.c
  2002. L_fseek(BIG_Handle(), _ul_Pos, L_SEEK_SET) == 0
  2003. fseek error
  2004. BIG_fread((UCHAR *) &ul_Length, sizeof(ULONG), BIG_Handle()) == 1
  2005. Error while reading file
  2006. p_Buffer != NULL
  2007. Not enough memory
  2008. BIG_fread((UCHAR *) p_Buffer, ul_Length, BIG_Handle()) == 1
  2009. BIG_fread(p_Buffer, sizeof(ULONG), BIG_Handle()) == 1
  2010. Key does not exists (%x)
  2011. ** %s(%d): Error %s, %s
  2012.  
  2013. LOAdefs.c
  2014. [INO] e_EnterAnalogMode modeOffset = %d
  2015.  
  2016. ** Unknown Pad state, port %d
  2017. ** %s(%d): Error %s, %s
  2018.  
  2019. INOjoystick.c
  2020. ** %s(%d): Error %s, %s
  2021.  
  2022. BIGcomp.c
  2023. Compression error: parameter dst should not be NULL
  2024. Compression error: Unknown error during decompression
  2025. Decode error
  2026. Code not done yet!!!!
  2027. ** %s(%d): Error %s, %s
  2028.  
  2029. eeCDV_Manager.c
  2030. CD access function not supported.
  2031. CD access function not tested.
  2032. CD access function not tested. See Martin
  2033. /exedir%s
  2034. cdrom0:\MODULES\IOPRP271.IMG;1
  2035. /cdroms/%s.big
  2036. /cdroms/%s.fat
  2037. ** %s(%d): Error %s, %s
  2038.  
  2039. bigfile.cpp
  2040. SeekFile_Current not supported
  2041. tree::insert length error
  2042.  
  2043. view.ico
  2044. copy.ico
  2045. delete.ico
  2046.  
  2047.  
  2048. ************************
  2049. PS2MC -> CAN'T SAVE !!!
  2050. Wrong SaveGame Size
  2051. Please redifine PS2MC_ACTUAL_SAVED_GAME_SIZE in PS2MC\PS2MemoryCard.cpp to %d
  2052.  
  2053.  
  2054.  
  2055. icon.sys
  2056. %02d/%02d/%04d %02d:%02d:%02d
  2057. %s %s
  2058. Too Many Handles, Cannot Allocate
  2059. DMA1_TADR: 0x%x, DMA1_MADR: 0x%x
  2060.  
  2061. PS2Graphic::CAfterEffect::NoisePalette
  2062. PS2Graphic::CAfterEffect::NoiseTexture
  2063. PS2Graphic::CAfterEffect::ChannelCopyPacket
  2064. PS2Graphic::CAfterEffect::MultiEffectPalette
  2065. PS2Graphic::CAfterEffect::MonochromaticPalette
  2066. PS2Graphic::CAfterEffect::GrayscalePalette
  2067. [Warning] DrawRectUIPool::AddRequest() - Too many requests
  2068.  
  2069. PS2Graphic::HotAir::disturbGrid
  2070. LOADLOP.bik
  2071. %s%s%s
  2072. /%s%s%s
  2073. /%s%s%s/*
  2074. /%s%s%s*
  2075. Error opening file.
  2076. Not a Bink file.
  2077. The file doesn't contain any compressed frames yet.
  2078. Out of memory.
  2079. RAD_IOP_SIDE
  2080. intrman
  2081. ioman
  2082. sysclib
  2083. thbase
  2084. thsemap
  2085. RAD_IOP_SIDE
  2086. .iopmod
  2087. .rel.text
  2088. .rodata
  2089. .rel.rodata
  2090. .data
  2091. .rel.data
  2092. .shstrtab
  2093. Cannot change volume for object, out of memory.
  2094. ChangeVolumeForObjectWithFade> Cannot change volume for object, out of memory.
  2095. RollOff's DistInaudible must be greater than TransitLinear.
  2096. RollOff's DistSatur cannot be disabled.
  2097. RollOff's Transition and inaudible distances are not in phase.
  2098. RollOff's distances must respect: Saturation Distance < TransitToLinear Distance < Inaudible distance.
  2099. RollOff's BackGround must be greater than Saturation
  2100. RollOff's DistSatur must be greater than 0.0
  2101. The parameter returned for this MultiLayer resource is invalid (default value was returned).
  2102. The resulting pitch of the Extra_Pitch event callback was below 0. Verify Coefficient A and B of the Extra Pitch (or Extra All) event
  2103. Cannot launch StopNGo event correctly, out of memory.
  2104. SwitchEvent 0x%x trying to play an unloaded sound event 0x%x.
  2105. Sound3D cannot play event 0x%x; event is not loaded.
  2106. sound3d.c
  2107. SND_fn_vSetRetRollOffSoundObjectType has been called with invalid type id.
  2108. 18.12.2
  2109. WARNING: Event 0x%x needed to be stopped because it is beign unloaded. The gamedata should be modified so that never happens again.
  2110. IOP Command #%d not valid
  2111.  
  2112. sndthrd_ee.c
  2113. Could not copy entirely source into destination string.
  2114. CTool
  2115. CAudioRenderer
  2116. CSource
  2117. SMemory
  2118. TDecoder
  2119. CPath
  2120. Pitch factor cannot be greater than 1.0 for streamed resources 0x%x.
  2121. Pitch ratio will be clamp to 1.0)
  2122. LoopingPath
  2123. Pitch factor cannot be greater than 1.0 for MultiTrack resources.
  2124. Pitch ratio will be clamp to 1.0)
  2125. OneShotMULTITRACKPath
  2126. OneShotPath
  2127. Pitch factor cannot be greater than 1.0 for streamed resource 0x%x.
  2128. Pitch ratio will be clamp to 1.0)
  2129. OneShotSAMPLEPath
  2130. OneShotSILENCEPath
  2131. ThemePath
  2132. Cannot create renderer's buffer, not enough memory on EE.
  2133. Cannot create renderer's buffer, not enough memory on IOP.
  2134. RPS2.cpp
  2135. Cannot create renderer's buffer, cannot initialize IOP buffer.
  2136. Initialize : Problem getting data from source!
  2137. You have an old MultiTrack version. Rebuild your MultiTrack files! ( %d vs %d )
  2138. Problem associating tracks!
  2139. GetDataByte : Problem getting data from source!
  2140. Problem found with stream source, C_END_OF_STREAM never returned!!
  2141. Chunk (ID = %d) is not valid, invalid data taken from source
  2142. TMultiTrack
  2143. TPitchShifter
  2144. TTransition
  2145. TVirtualSample
  2146. Cannot allocate memory for MTT Channel ID List.
  2147. ERROR: Cannot get binary resource, load mode is not valid.
  2148. ERROR: Cannot get binary resource, project has not been initialized yet.
  2149. ERROR: Cannot get binary event, load mode is not valid.
  2150. ERROR: Cannot get binary event, project has not been initialized yet.
  2151. ERROR: Filename is too long.
  2152. sndldbin.c
  2153. ERROR: Cannot open project file.
  2154. ERROR: Error reading, project file is corrupted.
  2155. ERROR: Obsolete project file; DARE's name length and project's name length doesn't match.
  2156. ERROR: Cannot initialize project.
  2157. ERROR: Project name length is too long.
  2158. ERROR: Cannot allocate sufficient memory to load project file.
  2159. ERROR: Obsolete project file; DARE's version and project's version doesn't match.
  2160. ERROR: Error seeking, project file is corrupted.
  2161. ERROR: This project is localised and you have not set any language.
  2162. ERROR: Error reading, Size of SndToc is 0.
  2163. ERROR: Cannot resolve event pointer with editor Id, load mode is not valid.
  2164. ERROR: Cannot resolve event pointer with editor Id, project has not been initialized yet.
  2165. ERROR: Cannot init binary event, unknown event type.
  2166. Problem while Allocating memory.
  2167. sndldbnk.c
  2168. Warning: Bank is already loaded or is being loaded.
  2169. Bank not found.
  2170. Invalid load status.
  2171. Invalid sound bank handle.
  2172. Warning: Bank is already unloaded or is being unloaded.
  2173. Invalid bank
  2174. Warning: BankSet already loaded or is being loaded.
  2175. BankSet not loaded.
  2176. Error while loading a bank of a BankSet.
  2177. Error while unloading a bank of a BankSet.
  2178. Invalid load status for BankSet %s.
  2179. ERROR: Cannot unload project, project has not been initialized yet.
  2180. ERROR: Cannot open maps file, maps file name invalid.
  2181. ERROR: Error reading, project file is corrupted %s.
  2182. ERROR: Maps file is corrupted.
  2183. ERROR: Cannot open maps file %s.
  2184. ERROR: Invalid Maps BigFile version number.
  2185. ERROR: Cannot get maps descriptors, memory allocation failed.
  2186. ERROR: Error reading, project file is corrupted.
  2187. ERROR: Cannot get Map description, Maps description list is invalid.
  2188. ERROR: Cannot find block resource disk
  2189. ERROR: Map fix is already loaded.
  2190. ERROR: Cannot find map in project.
  2191. ERROR: A map is already loaded, cannot load more than one map at a time.
  2192. ERROR: Cannot allocate sufficient memory to load map descriptor.
  2193. ERROR: Cannot open maps file.
  2194. ERROR: Cannot load map information, memory allocation failed.
  2195. ERROR: Resource %d from the group %d cannot be loaded.
  2196. ERROR: Can't unload Map, another map is loaded.
  2197. ERROR: Can't unload Map, there's no map currently loaded.
  2198. ERROR: Can't unload MapFix because another Map is loaded.
  2199. ERROR: Can't unload Map, map Id specified is invalid.
  2200. ERROR: Submap fix of map already loaded.
  2201. ERROR: Cannot load submap, maps file name invalid.
  2202. ERROR: A SubMap is already loaded.
  2203. ERROR: Invalid Map header.
  2204. ERROR: Cannot find SubMap.
  2205. ERROR: Allocation problem.
  2206. ERROR: Cannot load submap, memory allocation failed.
  2207. ERROR: Cannot find SubBlock in SubMap list.
  2208. ERROR: Can't unload SubMap, another SubMap is loaded.
  2209. ERROR: Can't unload SubMap, there's no SubMap currently loaded.
  2210. ERROR: Can't unload SubMap, SubMap Id specified is invalid.
  2211. ERROR: Can't unload SubMapFix because another SubMap is loaded.
  2212. ERROR: Can't unload resource %d from %d group which is not loaded.
  2213. ERROR: Cannot stop sounds of SubMap, invalid Map header.
  2214. ERROR: Cannot stop sounds of SubMap, SubMap not found.
  2215. ERROR: Project has not been initialized yet.
  2216. ERROR: Cannot load map, can't find map in Maps BigFile.
  2217. ERROR: Error while unloading current map.
  2218. ERROR: Cannot unload Map Fix, Current Map must be unloaded first.
  2219. ERROR: Error while unloading map fix.
  2220. ERROR: Cannot load Map Fix, another Map is already loaded.
  2221. ERROR: Cannot load map: '%s' - not found in Maps BigFile
  2222. ERROR: Cannot load map, can't find map in localised Maps BigFile.
  2223. ERROR: Cannot unload current Map.
  2224. ERROR: Cannot unload project, project has not been initialized yet.
  2225. sndldmap.c
  2226. No map is currenlty loaded; cannot change SubMap.
  2227. ERROR: Cannot find block resource memory
  2228. ERROR: Cannot find block event.
  2229.  
  2230. MULTILAYER : Trying to play a MultiLayer with no layer.
  2231. )
  2232.  
  2233. MULTILAYER: Cannot allocate memory for multilayer.
  2234.  
  2235. fn_bModifyMultiLayerParams: Probleme with multilayer, Parameter id is to big
  2236. fn_bModifyMultiLayerParams: Number of coordinate should be 2 or greater
  2237. MULTILAYER : The parameter value you try to send is higher than the maximum range value setted in the multilayer.
  2238. The sound designer should higher the maximum range in sound editor or a programmer should fix the bug in the game.
  2239. (Note : the current param value will be set to the maximum range value to prevent a crash)
  2240. MULTILAYER : The parameter value you try to send is lower than the minimum range value setted in the multilayer.
  2241. The sound designer should lower the minimum range in sound editor or a programmer should fix the bug in the game.
  2242. (Note : the current param value will be set to the minimum range value to prevent a crash)
  2243. Problem while Allocating memory.
  2244. WARNING: Resource 0x%x needed to be stopped because an unload needs to be done. The gamedata should be modified so that never happens again.
  2245. The sound resource 0x%x is not loaded.
  2246. Play fails, next resource 0x%x of transition voice is not loaded.
  2247. Play fails, first resource 0x%x of transition voice is not loaded.
  2248. SetNextTransition fails, next resource 0x%x does not have the same Multitrack Channel than the current one.
  2249. SetNextTransition fails, next resource 0x%x is not loaded.
  2250.  
  2251. DistSatur must be greater than 0.
  2252. )
  2253.  
  2254. Theme resource only accept TYPE_SAMPLE, TYPE_MULTITRACK or TYPE_SILENCE as a part.
  2255.  
  2256. The Theme have no part
  2257.  
  2258. One or more parts of Theme is not loaded.
  2259. You should define a microphone to play a 3D Sound
  2260. libsd.irx
  2261. sdrdrv.irx
  2262. dare_s.irx
  2263. 18.12.2
  2264. Invalid Reverb Effect ID.
  2265.  
  2266. SetSoftDirectory should be called before initializing sound engine.
  2267. Problem while loading IRX module used by DARE sound engine, trying again...
  2268. Invalid IRX Module Id.
  2269. Problem while stopping IRX module.
  2270. Problem while unloading IRX module.
  2271. Error in SND_fn_vSetMasterDirectory : path string must include final \ or /.
  2272. Error in SND_fn_vSetMasterDirectory : Game send us a NULL pointer string
  2273. Error in SND_fn_vSetMasterDirectory : Memory Allocation failed
  2274. snddata.c
  2275. Error in SND_fn_vAddPartialDirectory : path string must include final \ or /.
  2276. Error in SndFile:SND_fn_vAddPartialDirectory : Game send us a NULL pointer string
  2277. Error in SndFile:SND_fn_vAddPartialDirectory : Game has not set the Master Directory.
  2278. Error in SND_fn_vAddPartialDirectory : Memory Allocation failed
  2279. Invalid size of path.
  2280. File %s cannot be found in any DataDirectory
  2281. Filename %s contains an invalid character for SNDTOC.
  2282. SStream Error: Not enough memory to create streaming source.
  2283. End of file %s occured too soon (file is probably corrupted).
  2284. Unexpected error %d while streaming %s.
  2285. SStream
  2286. TVolPanPS2
  2287. TVolPan
  2288. TFader
  2289. IMA input buffer is not valid.
  2290. TImaAdpcm: IMA-ADPCM version seems to be too old (res id 0x%x).
  2291. TImaAdpcm: Incoherency in IMA-ADPCM resource header (res id 0x%x).
  2292. TImaAdpcm
  2293. TPitchShifterPS2
  2294. TPitchShifterGeneric
  2295. Number of voices is set to "0" in your .ini file!
  2296. SndManager.cpp
  2297. Cannot set effect until Renderer has been initialized.
  2298. Theme only support resource part using tool software mixing, hardware resources are not supported.(resource %d from the group %d)
  2299. Theme only support resource part using tool software mixing, hardware resources are not supported. (resource %d from the group %d)
  2300. The resource %d is not currently loaded in the project
  2301. Error while initializing SPU memory.
  2302. Error while allocating SPU memory.
  2303. Error while allocating SPU memory: no more free cluster.
  2304. Not enough SPU memory available.
  2305. Error while freeing SPU memory.
  2306. Cannot Free SPU space, no malloc was done.
  2307. Error while initializing IOP memory.
  2308. Error while allocating IOP memory.
  2309. Error while allocating IOP memory: no more free cluster.
  2310. Not enough IOP memory available.
  2311. Error while freeing IOP memory.
  2312. Cannot Free IOP space, no malloc was done.
  2313. Allocating dynamically on IOP, this should not happen often.
  2314. Problem while Allocating memory.
  2315. Problem while opening the bank file %s.
  2316. Unexpected return value %d of SND_fn_eSynchStreamAsyncSnd.
  2317. The version of the bank %s is incorrect.
  2318. Problem while Allocating memory for Bank %s.
  2319. Problem while transfering data to memory.
  2320. Problem while Allocating memory on IOP.
  2321. Cannot return reverb, no sound project loaded.
  2322. TAdder
  2323. Hardware Stream Tool Themes are not linkable, new theme will not start
  2324. Problem while Allocating memory.
  2325. Invalid sound transfer handle.
  2326. Invalid SubBlock index.
  2327. Problem while Allocating memory.
  2328. Invalid sound transfer handle.
  2329. Invalid transfer size.
  2330. Cannot transfer data to SPU, problem while reading input data from file.
  2331. Cannot transfer data to SPU, problem while transfering data.
  2332. Memory Full
  2333. ADPCM file used by ResId %x (file=%s) is too old.
  2334.  
  2335. Please recompress the original wave file with SoundEditor
  2336. Adpcm allows only sound files with 1, 2, 4 and 6 channels
  2337. Only adpcm 4 Bits Separate work with sounds having more than 2 channels
  2338. Not enought memory (DataDisk)
  2339. Not enought memory (out)
  2340. TAdpcm
  2341. ERROR: %s is missing. We need it to work correctly
  2342. Event table file name is invalid ! Cannot find the following file : %s
  2343. CEventNameConverter::bGetEventListOffsetAndNbOfEvent> Map %s not found.
  2344. CEventIdDecriptor
  2345. MusicSlider
  2346. MusicVal
  2347. VoicesSlider
  2348. VoicesVal
  2349. EffectsSlider
  2350. EffectsVal
  2351. 3DAudioOn
  2352. 3DAudioOff
  2353. EAXOn
  2354. EAXOff
  2355. DefaultSettings
  2356. VirtualizationNone
  2357. VirtualizationLight
  2358. VirtualizationFull
  2359. MusicVolume
  2360. VoicesVolume
  2361. EffectsVolume
  2362. MusicV1
  2363. MusicV2
  2364. MusicV3
  2365. MusicV4
  2366. MusicV5
  2367. MusicV6
  2368. MusicV7
  2369. MusicV8
  2370. MusicV9
  2371. MusicV10
  2372. VoicesV1
  2373. VoicesV2
  2374. VoicesV3
  2375. VoicesV4
  2376. VoicesV5
  2377. VoicesV6
  2378. VoicesV7
  2379. VoicesV8
  2380. VoicesV9
  2381. VoicesV10
  2382. EffectsV1
  2383. EffectsV2
  2384. EffectsV3
  2385. EffectsV4
  2386. EffectsV5
  2387. EffectsV6
  2388. EffectsV7
  2389. EffectsV8
  2390. EffectsV9
  2391. EffectsV10
  2392. Medallion
  2393. string compare: pos > len
  2394. magma::MagMenuHandler
  2395. magma::MagMenuHandler
  2396. _Text
  2397. Continue
  2398. Options
  2399. Combo List
  2400. Nav Map
  2401. magma::MagMenuHandler
  2402. magma::MagMenuHandler
  2403. Vibration
  2404. VibrationYes
  2405. VibrationNo
  2406. Medallion
  2407. magma::MagMenuHandler
  2408. magma::MagMenuHandler
  2409. SaveLoadList
  2410. Caption
  2411. SaveGameDesc
  2412. Load Thumb
  2413. SaveThumb01
  2414. Arrow Up
  2415. Arrow Down
  2416. %02d.
  2417. magma::MagMenuHandler
  2418. magma::MagMenuHandler
  2419. magma::MagMenuHandler
  2420. NewGame
  2421. LoadGame
  2422. Options
  2423. ExtraFeatures
  2424. SpecialLoad
  2425. magma::MagMenuHandler
  2426. magma::MagMenuHandler
  2427. P5COMMON.MGM
  2428. P5MAIN.MGM
  2429. P5INGAME.MGM
  2430. MENUTEST.MGM
  2431. A6COMMON.MGM
  2432. A6MAIN.MGM
  2433. A6INGAME.MGM
  2434. AL6MINIG.MGM
  2435. A6LIB.MGM
  2436. A6WEB.MGM
  2437. AL6HDIAL.MGM
  2438. A6FOAL.MGM
  2439. P_Options
  2440. P_Sounds
  2441. P_Display
  2442. P_Camera
  2443. P_Language
  2444. P_MessageBox
  2445. P_MainMenu
  2446. P_StartNewGame
  2447. P_LoadGame
  2448. P_ExtraFeatures
  2449. P_SpecialLoad
  2450. P_Controls
  2451. P_ScreenAdjust
  2452. P_VideoGallery
  2453. P_ArtworkGallery
  2454. P_WeaponGallery
  2455. P_Credits
  2456. P_Characters
  2457. P_Environments
  2458. P_Illustrations
  2459. P_GameOver
  2460. P_InGameMenu
  2461. P_SaveGame
  2462. P_SaveConfirmation
  2463. P_PreInGameMenu
  2464. P_ControlsInGame
  2465. P_Combo_1
  2466. P_Combo_2
  2467. P_Combo_3
  2468. P_Combo_4
  2469. P_Combo_5
  2470. P_Combo_6
  2471. P_Combo_7
  2472. P_Combo_8
  2473. P_Combo_9
  2474. P_Combo_10
  2475. P_R4_InGameMenu
  2476. P_R4_Options
  2477. P_R4_Debug
  2478. PAL6_MessageBox
  2479. PAL6_MessageBoxTL
  2480. PAL6_MainMenu
  2481. PAL6_SplashScreen
  2482. PAL6_GameLoad
  2483. PAL6_SelectionSlot
  2484. PAL6_Options
  2485. PAL6_CenterScreen
  2486. PAL6_SelectionPad
  2487. PAL6_SelectionPlayers
  2488. PAL6_SelectionClothesCross
  2489. PAL6_SelectionClothesDress
  2490. PAL6_SelectionHorse
  2491. PAL6_SelectionHorse_Clothes
  2492. PAL6_IG_MainMenu
  2493. PAL6_IG_Calendar
  2494. PAL6_IG_Inventory
  2495. PAL6_IG_Placings
  2496. PAL6_IG_SchoolReport
  2497. PAL6_IG_Score
  2498. PAL6_IG_PauseMenu
  2499. PAL6_IG_StartLevel
  2500. PAL6_IG_Dialog
  2501. PAL6_IG_GameSave
  2502. PAL6_MG_MiniSelect
  2503. PAL6_MG_Brush
  2504. PAL6_MG_Digicode
  2505. PAL6_IG_Library
  2506. PAL6_IG_WebStore
  2507. PAL6_IG_WebFavorites
  2508. PAL6_IG_Collection
  2509. PAL6_IG_Photos
  2510. PAL6_IG_SelectionClothes_Civil
  2511. PAL6_HorseDialogMenu
  2512. PAL6_Foal
  2513. PAL6_FoalStats
  2514. PAL6_SelectionFoal
  2515. tree::insert length error
  2516.  
  2517. Memory allocation failure
  2518. Memory allocation failure
  2519. Display
  2520. Sounds
  2521. Controls
  2522. Camera
  2523. Language
  2524. Medallion
  2525. medallion_in_game
  2526. magma::MagMenuHandler
  2527. magma::MagMenuHandler
  2528. SaveList
  2529. Caption
  2530. SaveGameDesc
  2531. Arrow Up
  2532. Arrow Down
  2533. %02d.
  2534. magma::MagMenuHandler
  2535. magma::MagMenuHandler
  2536. magma::MagMenuHandler
  2537. magma::MagMenuHandler
  2538. magma::MagMenuHandler
  2539. Tutorials
  2540. TutorialsYes
  2541. TutorialsNo
  2542. Subtitles
  2543. SubtitlesYes
  2544. SubtitlesNo
  2545. Blood
  2546. BloodYes
  2547. BloodNo
  2548. ProgressiveScan
  2549. ProgressScanYes
  2550. ProgressScanNo
  2551. ScreenAdjust
  2552. Medallion
  2553. magma::MagMenuHandler
  2554. magma::MagMenuHandler
  2555. BMP_030_SurfaceSlider_Vertical
  2556. BMP_031_SliderHandle_BT
  2557. BMP_034_Flower_SelectionSlot_A
  2558. BMP_035_GenericMenu_BG_A
  2559. BMP_036_GenericMenu_BG
  2560. BMP_050_T_PAGE_01_A
  2561. BMP_051_T_PAGE_02_A
  2562. BMP_052_Band_intro_TOP
  2563. BMP_053_Band_intro_SIDE_A
  2564. BMP_086_BASE_13
  2565. BMP_087_LIGNES
  2566. BMP_090_BASE_POINTS_A
  2567. BMP_101_MainMenu_BG
  2568. BMP_110_PictoHorse_1_A
  2569. BMP_111_PictoHorse_2_A
  2570. BMP_112_PictoHorse_3_A
  2571. BMP_113_PictoHorse_4_A
  2572. BMP_114_PictoHorse_5_A
  2573. BMP_115_PictoHorse_6_A
  2574. BMP_116_PictoHorse_7_A
  2575. BMP_117_PictoHorse_8_A
  2576. BMP_118_PictoHorse_9_A
  2577. BMP_119_PictoHorse_10_A
  2578. BMP_120_Credit_BG
  2579. BMP_130_Center_screen_A
  2580. BMP_1000_Tr_EC01_A
  2581. BMP_1001_Tr_EC02_A
  2582. BMP_1004_Tr_ED01_A
  2583. BMP_1005_Tr_ED02_A
  2584. BMP_1006_Tr_ED03_A
  2585. BMP_1010_Tr_EJ03_A
  2586. BMP_1012_Tr_MC01_A
  2587. BMP_1013_Tr_MC02_A
  2588. BMP_1016_Tr_MD01_A
  2589. BMP_1032_Tr_UJ01_A
  2590. BMP_045_IDial_Back
  2591. BMP_040_Dial_Neutral
  2592. BMP_041_Dial_Planche_1
  2593. BMP_042_Dial_Planche_2
  2594. BMP_043_Dial_Planche_3
  2595. BMP_044_Dial_Planche_4
  2596. BMP_091_GRILLE_POINTS_A
  2597. BMP_089_BASE_CLASSEMENT
  2598. BMP_954_T_page_A
  2599. BMP_906_CatCrok_HD
  2600. BMP_908_Cufflink_HD
  2601. BMP_910_KeyRem_HD
  2602. BMP_912_LibraryKey_HD
  2603. BMP_914_MagneticCard_HD
  2604. BMP_916_MLibraryKey_HD
  2605. BMP_918_Note1_HD
  2606. BMP_920_Note2_HD
  2607. BMP_922_Note3_HD
  2608. BMP_924_NoteShop1_HD
  2609. BMP_926_NoteShop2_HD
  2610. BMP_928_NoteShop3_HD
  2611. BMP_930_NoteShop4_HD
  2612. BMP_932_NoteShop5_HD
  2613. BMP_934_PaperNumber_HD
  2614. BMP_936_PresentBox_HD
  2615. BMP_938_Rope_HD
  2616. BMP_940_Sandwich_HD
  2617. BMP_942_Scale_HD
  2618. BMP_944_Scissors_HD
  2619. BMP_946_SpeakingPipe_HD
  2620. BMP_948_Stone_HD
  2621. BMP_950_WhiteKing_HD
  2622. BMP_316_SGSelect_A
  2623. BMP_1300_Support_A
  2624. BMP_1301_Keys_A
  2625. BMP_800_Library_BG_A
  2626. BMP_801_Article_BG_A
  2627. BMP_802_BookItem_BG_A
  2628. BMP_803_Bottom_A
  2629. BMP_804_E_livre_BG_A
  2630. BMP_805_M_livre_BG_A
  2631. BMP_806_U_livre_BG_A
  2632. BMP_840_Ecosse_1
  2633. BMP_841_Ecosse_2
  2634. BMP_842_Ecosse_3
  2635. BMP_843_Ecosse_4
  2636. BMP_844_Ecosse_5
  2637. BMP_845_Ecosse_6
  2638. BMP_846_Maroc_1
  2639. BMP_847_Maroc_2
  2640. BMP_848_Maroc_3
  2641. BMP_849_Maroc_4
  2642. BMP_850_Maroc_5
  2643. BMP_851_Maroc_6
  2644. BMP_858_Etude_1
  2645. BMP_859_Etude_2
  2646. BMP_860_Etude_3
  2647. BMP_861_Etude_4
  2648. BMP_862_Etude_5
  2649. BMP_863_Etude_6
  2650. BMP_714_IShop_Logo_Collection_A
  2651. BMP_715_IShop_LogoGirly_A
  2652. BMP_716_IShop_LogoPoney_A
  2653. BMP_717_IShop_LogoRider_A
  2654. BMP_718_IShop_LogoTip_A
  2655. BMP_722_Horse_Carpat01
  2656. BMP_723_Horse_Carpat02
  2657. BMP_724_Horse_Carpat03
  2658. BMP_725_Horse_Gaiter01
  2659. BMP_726_Horse_Gaiter02
  2660. BMP_727_Horse_Saddle01
  2661. BMP_728_Horse_Saddle02
  2662. BMP_729_Horse_Saddle&Gaiter03
  2663. BMP_730_Jade_CivilBoot
  2664. BMP_731_Jade_CivilBoot02
  2665. BMP_732_Jade_CivilTop01
  2666. BMP_733_Jade_CivilTop02
  2667. BMP_734_Jade_CivilToTrBoHa10
  2668. BMP_735_Jade_CivilTrouser
  2669. BMP_736_Jade_CivilTrouser01
  2670. BMP_737_Jade_CrossBoot
  2671. BMP_738_Jade_CrossBoot02
  2672. BMP_739_Jade_CrossTop
  2673. BMP_740_Jade_CrossTrouser
  2674. BMP_741_Jade_CrossTop&Trous02
  2675. BMP_742_Jade_Hair
  2676. BMP_743_Jade_Hair02
  2677. BMP_744_Jade_TuniqueBoot
  2678. BMP_745_Jade_TuniqueTop01
  2679. BMP_746_Jade_TuniqueTop02
  2680. BMP_747_Jade_TuniqueTop&Boot03
  2681. BMP_748_Jade_TuniqueTrouser01
  2682. BMP_749_Jade_TuniqueTrouser02
  2683. BMP_750_Coll_Bag_01
  2684. BMP_751_Coll_Bag_Draw02
  2685. BMP_752_Coll_Draw_01
  2686. BMP_753_Coll_Draw_02
  2687. BMP_754_Coll_Figurine_01
  2688. BMP_755_Coll_Figurine_SunGlasses02
  2689. BMP_756_Coll_Tips_01
  2690. BMP_757_Coll_Tips_02
  2691. BMP_758_Coll_Tips_03
  2692. BMP_759_Coll_Jewels_01
  2693. BMP_760_Coll_Jewels_02
  2694. BMP_795_IShopinterro
  2695. BMP_797_IShop
  2696. BMP_798_bandeau_web_A
  2697. BMP_1200_small_items_01
  2698. BMP_1201_small_items_02
  2699. BMP_1202_small_items_03
  2700. BMP_1203_high_items_01
  2701. BMP_1204_high_items_02
  2702. BMP_1205_high_items_03
  2703. BMP_1206_high_items_04
  2704. BMP_1207_high_items_05
  2705. BMP_1208_high_items_06
  2706. BMP_1209_high_items_07
  2707. BMP_1210_high_items_08
  2708. BMP_1350_Photos_Ecosse_01_A
  2709. BMP_1351_Photos_USA_A
  2710. BMP_1352_Photos_Maroc_A
  2711. BMP_1353_Photos_Ecosse_02_A
  2712. BMP_1100_HDIAL_A
  2713. BMP_1101_HDIAL_Activity_Back_A
  2714. BMP_1102_HDIAL_A
  2715. BMP_1103_HDIAL_Care_Back_A
  2716. BMP_1104_HDIAL_Care_Main_Back_A
  2717. BMP_1105_HDIAL_A
  2718. BMP_1106_HDIAL_Emotional_Back_A
  2719. BMP_1108_HDIAL_Food_Back_A
  2720. BMP_1110_HDIAL_Info_A
  2721. BMP_1114_HDIAL_Select_A
  2722. BMP_126_Poulain_01_A
  2723. BMP_127_Poulain_02_A
  2724. BMP_128_Poulain_03_A
  2725. BMP_129_Poulain_04_A
  2726. BMP_130_Poulain_05_A
  2727. BMP_1500_menu_A
  2728. BMP_1501_planche_01_A
  2729. BMP_1502_planche_02_A
  2730. BPM_1503_rond_A
  2731. BackGround
  2732. Message
  2733. Legend
  2734. >>>>>>>>>>>>>> eMagmaMessage_Open_Page_InGame
  2735.  
  2736. [HARDCODED] AccessingMemoryCard
  2737. [HARDCODED] SoundDefaultConfirm
  2738. [HARDCODED] ProfileSavingFailed
  2739. [HARDCODED] SaveSucceeded
  2740. [HARDCODED] SaveFailed_WriteFailed
  2741. [HARDCODED] LoadFailed_ReadFailed
  2742. [HARDCODED] GameOptionsDefaultConfirm
  2743. [HARDCODED] Please Insert CD
  2744. [HARDCODED] Profile Name Invalid
  2745. [HARDCODED] Profile Load Error
  2746. [HARDCODED] Profile Failed to Create
  2747.  
  2748. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_FoalMenu
  2749.  
  2750.  
  2751. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_FoalStats
  2752.  
  2753.  
  2754. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_SplashScreen
  2755.  
  2756.  
  2757. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_MainMenu
  2758.  
  2759.  
  2760. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_InGameMainMenu
  2761.  
  2762.  
  2763. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_Calendar
  2764.  
  2765.  
  2766. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_Inventory
  2767.  
  2768.  
  2769. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_SelectionClothes
  2770.  
  2771.  
  2772. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_Library
  2773.  
  2774.  
  2775. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_MiniGameSelection
  2776.  
  2777.  
  2778. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_MiniGameBrush
  2779.  
  2780.  
  2781. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_WebShop
  2782.  
  2783.  
  2784. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_HorseDialog
  2785.  
  2786.  
  2787. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_SchoolReport
  2788.  
  2789.  
  2790. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_Placings
  2791.  
  2792.  
  2793. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_Collection
  2794.  
  2795.  
  2796. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_Score
  2797.  
  2798.  
  2799. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_Photo
  2800.  
  2801.  
  2802. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_SelectionClothes_Civil
  2803.  
  2804.  
  2805. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_Digicode
  2806.  
  2807.  
  2808. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_PauseMenu
  2809.  
  2810.  
  2811. >>>>>>>>>>>>>> eMagmaMessage_Open_AL6Page_StartLevel
  2812.  
  2813. Unknown Message
  2814. m_pClick
  2815. m_pPictureDel
  2816. m_pError
  2817. m_pCal_ActSelect
  2818. m_pCal_ActEnd
  2819. m_pClickable
  2820. m_pWin
  2821. m_pInv_Opening
  2822. m_pDig_Button
  2823. m_pDig_CodeOK
  2824. m_pDia_Opening
  2825. m_pDia_Valid
  2826. m_pDia_Fail
  2827. m_pShp_AskBuy
  2828. m_pLib_Read
  2829. m_pFoal_Call
  2830.  
  2831. --- SoundManager GAO has not been found, verify its key ---
  2832.  
  2833.  
  2834. --- Sound in eSND_ALL_Click has not been found, check Magma_Sound_Manager properties ---
  2835.  
  2836.  
  2837. --- Sound in eSND_PIC_Delete has not been found, check Magma_Sound_Manager properties ---
  2838.  
  2839.  
  2840. --- Sound in eSND_ALL_Error has not been found, check Magma_Sound_Manager properties ---
  2841.  
  2842.  
  2843. --- Sound in eSND_CAL_ActSelect has not been found, check Magma_Sound_Manager properties ---
  2844.  
  2845.  
  2846. --- Sound in eSND_CAL_ActEnd has not been found, check Magma_Sound_Manager properties ---
  2847.  
  2848.  
  2849. --- Sound in eSND_ALL_Clickable has not been found, check Magma_Sound_Manager properties ---
  2850.  
  2851.  
  2852. --- Sound in eSND_OTH_Win has not been found, check Magma_Sound_Manager properties ---
  2853.  
  2854.  
  2855. --- Sound in eSND_INV_Opening has not been found, check Magma_Sound_Manager properties ---
  2856.  
  2857.  
  2858. --- Sound in eSND_DIG_Button has not been found, check Magma_Sound_Manager properties ---
  2859.  
  2860.  
  2861. --- Sound in eSND_DIG_CodeOK has not been found, check Magma_Sound_Manager properties ---
  2862.  
  2863.  
  2864. --- Sound in eSND_DIA_Opening has not been found, check Magma_Sound_Manager properties ---
  2865.  
  2866.  
  2867. --- Sound in eSND_DIA_Valid has not been found, check Magma_Sound_Manager properties ---
  2868.  
  2869.  
  2870. --- Sound in eSND_DIA_Fail has not been found, check Magma_Sound_Manager properties ---
  2871.  
  2872.  
  2873. --- Sound in eSND_SHP_AskBuy has not been found, check Magma_Sound_Manager properties ---
  2874.  
  2875.  
  2876. --- Sound in eSND_LIB_Read has not been found, check Magma_Sound_Manager properties ---
  2877.  
  2878.  
  2879. --- Sound in eSND_FOAL_Call has not been found, check Magma_Sound_Manager properties ---
  2880.  
  2881. m_pMainMenu
  2882. m_pSchoolReport
  2883. m_pHorse
  2884. m_pHobbies
  2885. m_pCredits
  2886. m_pCalendar1
  2887. m_pCalendar2
  2888. m_pCalendar3
  2889.  
  2890. --- Sound in eSND_MainMenu has not been found, check Magma_Sound_Manager properties ---
  2891.  
  2892.  
  2893. --- Sound in eSND_SchoolReport has not been found, check Magma_Sound_Manager properties ---
  2894.  
  2895.  
  2896. --- Sound in eSND_Horse has not been found, check Magma_Sound_Manager properties ---
  2897.  
  2898.  
  2899. --- Sound in eMSC_Calendar1 has not been found, check Magma_Sound_Manager properties ---
  2900.  
  2901.  
  2902. --- Sound in eMSC_Calendar2 has not been found, check Magma_Sound_Manager properties ---
  2903.  
  2904.  
  2905. --- Sound in eMSC_Calendar3 has not been found, check Magma_Sound_Manager properties ---
  2906.  
  2907. ligne
  2908. Frame
  2909. Thumbs
  2910. cdrom0:\
  2911. Memory allocation failure
  2912. Memory allocation failure
  2913. Character
  2914. Environment
  2915. Illustration
  2916. magma::MagMenuHandler
  2917. magma::MagMenuHandler
  2918. InsertFrequency
  2919. FreeLook
  2920. FreeLookNormal
  2921. FreeLookInverted
  2922. Rotation
  2923. RotationNormal
  2924. RotationInverted
  2925. InsertFreqNever
  2926. InsertFreqSeldom
  2927. InsertFreqNormal
  2928. InsertFreqAlways
  2929. Medallion
  2930. magma::MagMenuHandler
  2931. magma::MagMenuHandler
  2932. Video Gallery
  2933. Artwork Gallery
  2934. Weapon Gallery
  2935. Credits
  2936. magma::MagMenuHandler
  2937. magma::MagMenuHandler
  2938. English
  2939. French
  2940. Spanish
  2941. Italian
  2942. German
  2943. Nederlands
  2944. Text_only
  2945. Medallion
  2946. magma::MagMenuHandler
  2947. magma::MagMenuHandler
  2948. Normal
  2949. magma::MagMenuHandler
  2950. magma::MagMenuHandler
  2951. Thumbnail
  2952. Thumb 1
  2953. Thumb 2
  2954. Thumb 10
  2955. Thumb 12
  2956. Sub Title 1
  2957. Sub Title 2
  2958. Sub Title 3
  2959. Sub Title 4
  2960. Sub Title 5
  2961. Sub Title 6
  2962. Arrow Up
  2963. Arrow Down
  2964. Arrow Left
  2965. Arrow Right
  2966. locked
  2967. 6789:<=
  2968. Dagger01
  2969. magma::MagMenuHandler
  2970. magma::MagMenuHandler
  2971. Thumbnail
  2972. Thumb 1
  2973. Thumb 2
  2974. Thumb 10
  2975. Thumb 12
  2976. Arrow Up
  2977. Arrow Down
  2978. locked
  2979. ===============
  2980. Character01
  2981. magma::MagMenuHandler
  2982. magma::MagMenuHandler
  2983. magma::MagMenuHandler
  2984. magma::MagMenuHandler
  2985. magma::MagMenuHandler
  2986. Character
  2987. Environment
  2988. Illustration
  2989. magma::MagMenuHandler
  2990. magma::MagMenuHandler
  2991. LOGOCRED.BIK
  2992. magma::MagMenuHandler
  2993. magma::MagMenuHandler
  2994. FATAL SINGLETON ERROR
  2995. The program is trying to get the singleton instance for class InstanceManager but the instance is NULL. Probably that you are trying to access it after it has been deinitialized!!!
  2996. The program will crash shortly!
  2997.  
  2998.  
  2999. Filename:
  3000.  
  3001. LineNo:
  3002.  
  3003.  
  3004. Press 'Retry' to debug
  3005.  
  3006. Warning
  3007. Do you want to see again any new occurence of this warning ?
  3008.  
  3009. Fatal Error
  3010.  
  3011. Message: %s
  3012.  
  3013. Filename: %s
  3014. LineNo: %u
  3015.  
  3016. Do you want to debug ?
  3017.  
  3018. Error
  3019. Usage Assert
  3020. Internal Assert
  3021.  
  3022. Assert Failed
  3023.  
  3024. Condition Failed: %s
  3025. Assert Type: %s
  3026.  
  3027. Filename: %s
  3028. LineNo: %u
  3029.  
  3030. Press 'Retry' to debug
  3031.  
  3032. Assert Failed
  3033. Do you want to see again any new occurences of this assert ?
  3034. Default
  3035. FATAL SINGLETON ERROR
  3036. The program is trying to get the singleton instance for class ErrorManager but the instance is NULL. Probably that you are trying to access it after it has been deinitialized!!!
  3037. The program will crash shortly!
  3038. Unable to find the metapage containing page 0x%08X [Length: %u] in the metapage manager!
  3039. metapage.cpp
  3040.  
  3041. Metapage statistics:
  3042. Metapage Range: [0x%08X, 0x%08X[ Pages used: %u Nbr of pages:%u
  3043. [%10s, %10s[ %12s %8s
  3044.  
  3045. Start
  3046. Nbr Pages
  3047. Owner
  3048. [0x%08X, 0x%08X[ %12u unused
  3049.  
  3050. Nbr of unused pages nodes: %u
  3051.  
  3052. [0x%08X, 0x%08X[ %12u 0x%08X
  3053.  
  3054. PackedAllocator-Hybrid
  3055. BigAlloc
  3056. Memory
  3057. Validate FreeList
  3058. Auto-Validate Allocator
  3059. Real-Time Logging
  3060. packedallocator.cpp
  3061. PackedAllocator::Malloc(): Unable to find a suitable page for allocation! Size: %u. Returning NULL.
  3062. Memory
  3063. poolallocator.cpp
  3064. PoolAllocator::Malloc(): Unable to find a suitable page for allocation! Size: %u. Returning NULL.
  3065. PoolAllocator-
  3066. FATAL SINGLETON ERROR
  3067. The program is trying to get the singleton instance for class ubi::Clock but the instance is NULL. Probably that you are trying to access it after it has been deinitialized!!!
  3068. The program will crash shortly!
  3069. FATAL SINGLETON ERROR
  3070. The program is trying to get the singleton instance for class ubi::DebuggerStream but the instance is NULL. Probably that you are trying to access it after it has been deinitialized!!!
  3071. The program will crash shortly!
  3072. FATAL SINGLETON ERROR
  3073. The program is trying to get the singleton instance for class ubi::DiskCache but the instance is NULL. Probably that you are trying to access it after it has been deinitialized!!!
  3074. The program will crash shortly!
  3075. tree::insert length error
  3076.  
  3077. FATAL SINGLETON ERROR
  3078. The program is trying to get the singleton instance for class PageManagerNative but the instance is NULL. Probably that you are trying to access it after it has been deinitialized!!!
  3079. The program will crash shortly!
  3080. Unsupported function : DiskDrivePSX2Cdvd::DeleteDirectory
  3081. file_psx2_cdvd.cpp
  3082. Unsupported function : DiskDrivePSX2Cdvd::CreateDirectory
  3083. Unsupported function : DiskDrivePSX2Cdvd::DeleteFile
  3084. ROM0:
  3085. \%s;1
  3086. CD End Read Error detect in DiskDrivePSX2Cdvd::DoWork
  3087.  
  3088. Unsupported function : FilePSX2Cdvd::SetEndOfFile
  3089. Unsupported function : FilePSX2Cdvd::Write
  3090. --> Not enough space in cache to Lock a Page, Error!!!...
  3091.  
  3092. basic_string: out_of_range
  3093. basic_string: length_error
  3094. basic_string::reserve length_error
  3095. tree::insert length error
  3096.  
  3097. string compare: pos > len
  3098. FATAL SINGLETON ERROR
  3099. The program is trying to get the singleton instance for class PageManager but the instance is NULL. Probably that you are trying to access it after it has been deinitialized!!!
  3100. The program will crash shortly!
  3101. WaitTermination
  3102.  
  3103. Thread (%d) terminating...
  3104.  
  3105. FATAL SINGLETON ERROR
  3106. The program is trying to get the singleton instance for class ThreadManager but the instance is NULL. Probably that you are trying to access it after it has been deinitialized!!!
  3107. The program will crash shortly!
  3108. FATAL SINGLETON ERROR
  3109. The program is trying to get the singleton instance for class FileManager but the instance is NULL. Probably that you are trying to access it after it has been deinitialized!!!
  3110. The program will crash shortly!
  3111. basic_string: out_of_range
  3112. basic_string: length_error
  3113. vector::insert length error
  3114.  
  3115. basic_string::reserve length_error
  3116. /exedir/
  3117. /cdroms/
  3118. /disks/
  3119. R4_Back
  3120. R4_Continue
  3121. R4_Reset
  3122. R4_Options
  3123. R4_Debug
  3124. R4_LevelSlider
  3125. R4_LevelValue
  3126. R4_CheckPointSlider
  3127. R4_CheckPointValue
  3128. R4_LevelGo
  3129. R4_MemFragYES
  3130. R4_MemFragNO
  3131. R4_FPSYES
  3132. R4_FPSNO
  3133. R4_PrefetchYES
  3134. R4_PrefetchNO
  3135. R4_Back
  3136. R4_ConfigPadValue
  3137. R4_ConfigPadSlider
  3138. BT_NewGame
  3139. BT_LoadGame
  3140. Txt_Game_Title
  3141. Txt_Subtitle
  3142. BT_Menu
  3143. Txt_Footer
  3144. MEN_Agenda
  3145. MEN_Continu
  3146. MEN_Marks
  3147. MEN_Save
  3148. MEN_Quit
  3149. MEN_Figures
  3150. MEN_Cinematics
  3151. BT_Yes
  3152. BT_No
  3153. LST_Activities
  3154. LST_Agenda
  3155. LST_Figures
  3156. LST_WeekDay
  3157. LST_Marks
  3158. LST_RTC
  3159. CLM_Subjects
  3160. CLM_Marks
  3161. CLM_MarkMin
  3162. SLD_ActivityType
  3163. MSG_Continue
  3164. MSG_Quit
  3165. TEXT_Tokens
  3166. TEXT_Tokens2
  3167. TEXT_HorseState
  3168. TEXT_HorseState2
  3169. Txt_Title
  3170. TXT_Mark
  3171. TXT_MinMark
  3172. TXT_PlayerMark
  3173. TXT_WeekID
  3174. TXT_Concours
  3175. Footer_Default
  3176. AREA_Activities_BG
  3177. AREA_Agenda00_BG
  3178. AREA_Grid
  3179. A_005_01_400_0
  3180. A_028_01_430_0
  3181. A_038_01_430_0
  3182. A_044_01_001_0
  3183. A_73_01_320_0
  3184. A_099_01_430_0
  3185. A_189_01_430_0
  3186. A_190_01_430_0
  3187. A_191_01_430_0
  3188. A_130_01_310_0
  3189. ** %s(%d): Error %s, %s
  3190.  
  3191. AL6_IG_PS2_Calendar_Handlers.cpp
  3192. s_iCurrentDay != -1
  3193. Menu_Calendar::CalendarInit() - Error on CurrentDay
  3194. %s%s %i
  3195. %s %s %i
  3196. mi_RTC1
  3197. mi_RTC2
  3198. %.1f / 10
  3199. %.1i / 10
  3200. A_005_02_400_0
  3201. A_005_03_430_0
  3202. A_005_04_400_0
  3203. A_005_05_430_0
  3204. A_005_06_400_0
  3205. A_005_07_001_0
  3206. A_005_08_460_0
  3207. A_005_09_001_0
  3208. A_005_10_100_0
  3209. A_028_02_430_0
  3210. A_038_02_430_0
  3211. A_099_02_470_0
  3212. A_099_03_460_0
  3213. A_099_04_510_0
  3214. A_099_05_430_0
  3215. A_130_02_100_0
  3216. A_130_03_310_0
  3217. A_130_04_100_0
  3218. A_130_05_430_0
  3219. iActivity != -1
  3220. Menu_Calendar::OnActivate() - Error in Activity id recoverance
  3221. Unpaused
  3222. BackToMenu
  3223. LevelSelect
  3224. MenuSelect
  3225. Memory_Frag
  3226. WeekSelect
  3227. DaySelect
  3228. SLD_LevelSelect
  3229. SLD_MenuSelect
  3230. SLD_WeekSelect
  3231. SLD_DaySelect
  3232. Footer_Slider
  3233. Footer_Loading
  3234. Calendar
  3235. Inventory
  3236. Footer_Default
  3237. Bt_Box1
  3238. Bt_Box2
  3239. Bt_Box3
  3240. Bt_Box4
  3241. Footer_Default
  3242. Title
  3243. Box1_Country
  3244. Box2_Country
  3245. Box3_Country
  3246. Box4_Country
  3247. Box1_Info
  3248. Box2_Info
  3249. Box3_Info
  3250. Box4_Info
  3251. Box1_Date
  3252. Box2_Date
  3253. Box3_Date
  3254. Box4_Date
  3255. BT_Aventure
  3256. BT_Training
  3257. BT_Options
  3258. BT_Poulain
  3259. Txt_Game_Title
  3260. Txt_Subtitle
  3261. BT_Menu
  3262. Txt_Footer
  3263. mi_HorseCloth
  3264. Music
  3265. Effects
  3266. Screen
  3267. Controls
  3268. Screen_Adjust
  3269. Controls_Adjust
  3270. SLD_Effects
  3271. SLD_Music
  3272. Footer_Default
  3273. Txt_Title
  3274. TXT_Help
  3275. Horse_Thumb
  3276. Horse_Race
  3277. SLD_SelectionHorse
  3278. Footer_Default
  3279. Txt_Title1
  3280. Txt_Title2
  3281. mi_HorseCloth
  3282. AREA_LigneA
  3283. Txt_CFGA
  3284. CFGA_Txt1
  3285. CFGA_Txt2
  3286. CFGA_Txt3
  3287. CFGA_Txt4
  3288. CFGA_Bt1
  3289. CFGA_Bt2
  3290. CFGA_Bt3
  3291. AREA_LigneB
  3292. Txt_CFGB
  3293. CFGB_Txt1
  3294. CFGB_Txt2
  3295. CFGB_Txt3
  3296. CFGB_Txt4
  3297. CFGB_Txt5
  3298. CFGB_Bt1
  3299. CFGB_Bt2
  3300. CFGB_Bt3
  3301. CFGB_Bt4
  3302. CFGB_Bt5
  3303. AREA_LigneC
  3304. Txt_CFGC
  3305. CFGC_Txt1
  3306. CFGC_Txt2
  3307. CFGC_Txt3
  3308. CFGC_Txt4
  3309. CFGC_Bt1
  3310. CFGC_Bt2
  3311. CFGC_Bt3
  3312. CFGC_Bt4
  3313. Txt_Title
  3314. Txt_Desc
  3315. Footer_Default
  3316. Level_Thumb
  3317. Txt_Title
  3318. Txt_NbPlayers
  3319. Txt_Activity
  3320. Txt_Type
  3321. SLD_Competition
  3322. SLD_NbPlayers
  3323. SLD_Event
  3324. Footer_Default
  3325. %s_Fake
  3326. Txt_Inventory
  3327. Txt_Select
  3328. Txt_Use
  3329. Txt_Quit
  3330. Txt_Observe
  3331. Txt_Description
  3332. Txt_Obj
  3333. IMG_Obj
  3334. Default
  3335. FocusObj
  3336. Footer_Default
  3337. BMP_955_WHY
  3338. IMG_InventoryItem
  3339. Object_%.2i
  3340. SLD_Clothes1
  3341. SLD_Clothes2
  3342. SLD_Clothes3
  3343. SLD_Clothes4
  3344. Txt_Title1
  3345. Txt_Help
  3346. Footer_Default
  3347. Horse_Race
  3348. Title
  3349. mi_HorseCloth
  3350. ** %s(%d): Error %s, %s
  3351.  
  3352. AL6_PS2_SelectionHorse_Clothes_Handlers.cpp
  3353. ( pHorseCamTrig != NULL )
  3354. No Camera trigger with Status = 'Fourth' has been found
  3355. mi_AcqPoney
  3356. SLD_BookSelection
  3357. Txt_Title
  3358. Txt_Books
  3359. Txt_RemainTime
  3360. Txt_BookTime
  3361. Txt_Book_Title
  3362. Txt_Book_text
  3363. Footer_Default
  3364. Bt_Book_Img
  3365. Bt_Empty
  3366. %d %s
  3367. mi_LibBooksRead0_31
  3368. mi_LibCarnetsRead32_57
  3369. Title
  3370. RankingType
  3371. Player
  3372. Penalty
  3373. LST_Placings
  3374. CLM_Rank
  3375. CLM_Player
  3376. CLM_Penalty
  3377. CLM_Time
  3378. %i'%.2i
  3379. Title
  3380. PlayerName
  3381. Remarque
  3382. MinMark
  3383. Observation
  3384. Footer_Default
  3385. PlayerMark
  3386. LST_Marks
  3387. CLM_Discipline
  3388. CLM_PlayerMarks
  3389. CLM_MinMarks
  3390. %.1f / 10
  3391. %d / 100
  3392. %d / 10
  3393. BMP_742_Jade_Hair
  3394. BMP_742_Jade_Hair
  3395. BMP_742_Jade_Hair
  3396. BMP_742_Jade_Hair
  3397. BMP_742_Jade_Hair
  3398. BMP_743_Jade_Hair02
  3399. BMP_743_Jade_Hair02
  3400. BMP_743_Jade_Hair02
  3401. BMP_743_Jade_Hair02
  3402. BMP_734_Jade_CivilToTrBoHa10
  3403. BMP_732_Jade_CivilTop01
  3404. BMP_732_Jade_CivilTop01
  3405. BMP_732_Jade_CivilTop01
  3406. BMP_732_Jade_CivilTop01
  3407. BMP_733_Jade_CivilTop02
  3408. BMP_733_Jade_CivilTop02
  3409. BMP_733_Jade_CivilTop02
  3410. BMP_733_Jade_CivilTop02
  3411. BMP_734_Jade_CivilToTrBoHa10
  3412. BMP_735_Jade_CivilTrouser
  3413. BMP_735_Jade_CivilTrouser
  3414. BMP_735_Jade_CivilTrouser
  3415. BMP_735_Jade_CivilTrouser
  3416. BMP_736_Jade_CivilTrouser01
  3417. BMP_736_Jade_CivilTrouser01
  3418. BMP_736_Jade_CivilTrouser01
  3419. BMP_736_Jade_CivilTrouser01
  3420. BMP_734_Jade_CivilToTrBoHa10
  3421. BMP_731_Jade_CivilBoot02
  3422. BMP_730_Jade_CivilBoot
  3423. BMP_730_Jade_CivilBoot
  3424. BMP_730_Jade_CivilBoot
  3425. BMP_730_Jade_CivilBoot
  3426. BMP_731_Jade_CivilBoot02
  3427. BMP_731_Jade_CivilBoot02
  3428. BMP_731_Jade_CivilBoot02
  3429. BMP_734_Jade_CivilToTrBoHa10
  3430. BMP_739_Jade_CrossTop
  3431. BMP_739_Jade_CrossTop
  3432. BMP_739_Jade_CrossTop
  3433. BMP_739_Jade_CrossTop
  3434. BMP_741_Jade_CrossTop&Trous02
  3435. BMP_741_Jade_CrossTop&Trous02
  3436. BMP_740_Jade_CrossTrouser
  3437. BMP_740_Jade_CrossTrouser
  3438. BMP_740_Jade_CrossTrouser
  3439. BMP_740_Jade_CrossTrouser
  3440. BMP_741_Jade_CrossTop&Trous02
  3441. BMP_741_Jade_CrossTop&Trous02
  3442. BMP_737_Jade_CrossBoot
  3443. BMP_737_Jade_CrossBoot
  3444. BMP_737_Jade_CrossBoot
  3445. BMP_737_Jade_CrossBoot
  3446. BMP_738_Jade_CrossBoot02
  3447. BMP_738_Jade_CrossBoot02
  3448. BMP_745_Jade_TuniqueTop01
  3449. BMP_745_Jade_TuniqueTop01
  3450. BMP_745_Jade_TuniqueTop01
  3451. BMP_745_Jade_TuniqueTop01
  3452. BMP_746_Jade_TuniqueTop02
  3453. BMP_746_Jade_TuniqueTop02
  3454. BMP_746_Jade_TuniqueTop02
  3455. BMP_746_Jade_TuniqueTop02
  3456. BMP_747_Jade_TuniqueTop&Boot03
  3457. BMP_747_Jade_TuniqueTop&Boot03
  3458. BMP_748_Jade_TuniqueTrouser01
  3459. BMP_748_Jade_TuniqueTrouser01
  3460. BMP_748_Jade_TuniqueTrouser01
  3461. BMP_748_Jade_TuniqueTrouser01
  3462. BMP_748_Jade_TuniqueTrouser01
  3463. BMP_749_Jade_TuniqueTrouser02
  3464. BMP_749_Jade_TuniqueTrouser02
  3465. BMP_749_Jade_TuniqueTrouser02
  3466. BMP_749_Jade_TuniqueTrouser02
  3467. BMP_744_Jade_TuniqueBoot
  3468. BMP_744_Jade_TuniqueBoot
  3469. BMP_744_Jade_TuniqueBoot
  3470. BMP_744_Jade_TuniqueBoot
  3471. BMP_747_Jade_TuniqueTop&Boot03
  3472. BMP_747_Jade_TuniqueTop&Boot03
  3473. BMP_722_Horse_Carpat01
  3474. BMP_722_Horse_Carpat01
  3475. BMP_722_Horse_Carpat01
  3476. BMP_722_Horse_Carpat01
  3477. BMP_723_Horse_Carpat02
  3478. BMP_723_Horse_Carpat02
  3479. BMP_723_Horse_Carpat02
  3480. BMP_724_Horse_Carpat03
  3481. BMP_723_Horse_Carpat02
  3482. BMP_724_Horse_Carpat03
  3483. BMP_727_Horse_Saddle01
  3484. BMP_727_Horse_Saddle01
  3485. BMP_727_Horse_Saddle01
  3486. BMP_727_Horse_Saddle01
  3487. BMP_728_Horse_Saddle02
  3488. BMP_728_Horse_Saddle02
  3489. BMP_728_Horse_Saddle02
  3490. BMP_728_Horse_Saddle02
  3491. BMP_729_Horse_Saddle&Gaiter03
  3492. BMP_729_Horse_Saddle&Gaiter03
  3493. BMP_725_Horse_Gaiter01
  3494. BMP_725_Horse_Gaiter01
  3495. BMP_725_Horse_Gaiter01
  3496. BMP_725_Horse_Gaiter01
  3497. BMP_726_Horse_Gaiter02
  3498. BMP_726_Horse_Gaiter02
  3499. BMP_726_Horse_Gaiter02
  3500. BMP_726_Horse_Gaiter02
  3501. BMP_729_Horse_Saddle&Gaiter03
  3502. BMP_729_Horse_Saddle&Gaiter03
  3503. BMP_752_Coll_Draw_01
  3504. BMP_752_Coll_Draw_01
  3505. BMP_752_Coll_Draw_01
  3506. BMP_752_Coll_Draw_01
  3507. BMP_753_Coll_Draw_02
  3508. BMP_753_Coll_Draw_02
  3509. BMP_753_Coll_Draw_02
  3510. BMP_753_Coll_Draw_02
  3511. BMP_751_Coll_Bag_Draw02
  3512. BMP_759_Coll_Jewels_01
  3513. BMP_759_Coll_Jewels_01
  3514. BMP_759_Coll_Jewels_01
  3515. BMP_759_Coll_Jewels_01
  3516. BMP_760_Coll_Jewels_02
  3517. BMP_760_Coll_Jewels_02
  3518. BMP_760_Coll_Jewels_02
  3519. BMP_760_Coll_Jewels_02
  3520. BMP_750_Coll_Bag_01
  3521. BMP_750_Coll_Bag_01
  3522. BMP_750_Coll_Bag_01
  3523. BMP_750_Coll_Bag_01
  3524. BMP_751_Coll_Bag_Draw02
  3525. BMP_751_Coll_Bag_Draw02
  3526. BMP_754_Coll_Figurine_01
  3527. BMP_754_Coll_Figurine_01
  3528. BMP_754_Coll_Figurine_01
  3529. BMP_754_Coll_Figurine_01
  3530. BMP_755_Coll_Figurine_SunGlasses02
  3531. BMP_755_Coll_Figurine_SunGlasses02
  3532. BMP_755_Coll_Figurine_SunGlasses02
  3533. BMP_755_Coll_Figurine_SunGlasses02
  3534. BMP_756_Coll_Tips_01
  3535. BMP_756_Coll_Tips_01
  3536. BMP_756_Coll_Tips_01
  3537. BMP_756_Coll_Tips_01
  3538. BMP_757_Coll_Tips_02
  3539. BMP_757_Coll_Tips_02
  3540. BMP_757_Coll_Tips_02
  3541. BMP_757_Coll_Tips_02
  3542. BMP_758_Coll_Tips_03
  3543. BMP_758_Coll_Tips_03
  3544. SLD_Items
  3545. WebLogo00
  3546. WebLogo01
  3547. WebLogo02
  3548. WebLogo03
  3549. WebLogo04
  3550. WebAdress
  3551. BT_Empty
  3552. Items
  3553. ITM_Title
  3554. ITM_Price
  3555. ITM_Money
  3556. ITM_Pop
  3557. Footer_Default
  3558. Footer_Default02
  3559. +%s %s
  3560. A_040_01_002_0
  3561. A_042_01_002_0
  3562. A_042_02_002_0
  3563. A_042_03_001_0
  3564. A_042_04_100_0
  3565. mi_AcqGirly0_31
  3566. mi_AcqGirly32_64
  3567. mi_AcqRider0_31
  3568. mi_AcqRider32_64
  3569. mi_AcqCollection
  3570. mi_AcqPoney
  3571. mi_AcqTips
  3572. Message
  3573. BackGround
  3574. Bt_Brush
  3575. Bt_Wash
  3576. Bt_Hoof
  3577. Bt_Box
  3578. Bt_Meadow
  3579. Main_BG
  3580. Main_Emotional
  3581. Main_Activity
  3582. Main_Care
  3583. Main_Food
  3584. Emotional_BG
  3585. Emotional_Voice
  3586. Emotional_PutOut
  3587. Emotional_Music
  3588. Emotional_Sleep
  3589. Emotional_Murmur
  3590. Emotional_Embrace
  3591. Emotional_Cherish
  3592. Emotional_NotDisturb
  3593. Emotional_MuzzleType
  3594. Emotional_MuzzleHand
  3595. Food_BG
  3596. Food_Oats
  3597. Food_Apple
  3598. Food_Pear
  3599. Food_Granulate
  3600. Food_Energetic
  3601. Food_Barley
  3602. Food_Sugar
  3603. Food_Salt
  3604. Food_Hay
  3605. Activity_BG
  3606. Activity_Animal
  3607. Activity_Baloon
  3608. Activity_Tire
  3609. Activity_Skirt
  3610. Activity_Swimming
  3611. Care_BG
  3612. Care_Colic
  3613. Care_Cover
  3614. Care_Freeze
  3615. Care_HorseShoe
  3616. Care_Teeth
  3617. Care_Drips
  3618. Care_Binding
  3619. Care_Massage
  3620. Care_VitaminC
  3621. Care_Eucalyptus
  3622. Info_Text
  3623. Text_BG
  3624. Action1
  3625. Validate
  3626. Camera1
  3627. Camera2
  3628. Camera3
  3629. Navigation_Text
  3630. Img_BackGround_Up
  3631. Img_Navigation_L
  3632. Img_Navigation_C
  3633. Img_Navigation_R
  3634. A_080_02_001_0
  3635. A_080_03_001_0
  3636. A_081_02_001_0
  3637. A_081_01_001_0
  3638. A_080_01_001_0
  3639. Website00
  3640. Website01
  3641. Website02
  3642. Website03
  3643. Website04
  3644. BT_Empty
  3645. WebHole00
  3646. WebHole01
  3647. WebHole02
  3648. WebHole03
  3649. WebHole04
  3650. Footer_Default
  3651. Footer_Default02
  3652. WebAdress
  3653. Txt_Favorites
  3654. AREA_Footer
  3655. BMP_1200_small_items_01
  3656. BMP_1203_high_items_01
  3657. BMP_1200_small_items_01
  3658. BMP_1203_high_items_01
  3659. BMP_1200_small_items_01
  3660. BMP_1203_high_items_01
  3661. BMP_1200_small_items_01
  3662. BMP_1203_high_items_01
  3663. BMP_1200_small_items_01
  3664. >BMP_1204_high_items_02
  3665. BMP_1200_small_items_01
  3666. >BMP_1204_high_items_02
  3667. BMP_1200_small_items_01
  3668. >BMP_1204_high_items_02
  3669. BMP_1200_small_items_01
  3670. >BMP_1204_high_items_02
  3671. BMP_1200_small_items_01
  3672. ?BMP_1205_high_items_03
  3673. BMP_1200_small_items_01
  3674. ?BMP_1205_high_items_03
  3675. BMP_1200_small_items_01
  3676. ?BMP_1205_high_items_03
  3677. BMP_1200_small_items_01
  3678. ?BMP_1205_high_items_03
  3679. BMP_1200_small_items_01
  3680. @?BMP_1206_high_items_04
  3681. BMP_1200_small_items_01
  3682. @?BMP_1206_high_items_04
  3683. BMP_1200_small_items_01
  3684. @?BMP_1206_high_items_04
  3685. BMP_1200_small_items_01
  3686. @?BMP_1206_high_items_04
  3687. BMP_1201_small_items_02
  3688. BMP_1207_high_items_05
  3689. BMP_1201_small_items_02
  3690. BMP_1207_high_items_05
  3691. BMP_1201_small_items_02
  3692. BMP_1207_high_items_05
  3693. BMP_1201_small_items_02
  3694. BMP_1207_high_items_05
  3695. BMP_1201_small_items_02
  3696. >BMP_1208_high_items_06
  3697. BMP_1201_small_items_02
  3698. >BMP_1208_high_items_06
  3699. BMP_1201_small_items_02
  3700. >BMP_1208_high_items_06
  3701. BMP_1201_small_items_02
  3702. >BMP_1208_high_items_06
  3703. BMP_1201_small_items_02
  3704. ?BMP_1209_high_items_07
  3705. BMP_1201_small_items_02
  3706. ?BMP_1209_high_items_07
  3707. BMP_1201_small_items_02
  3708. ?BMP_1209_high_items_07
  3709. BMP_1201_small_items_02
  3710. ?BMP_1209_high_items_07
  3711. BMP_1201_small_items_02
  3712. @?BMP_1210_high_items_08
  3713. BMP_1201_small_items_02
  3714. @?BMP_1210_high_items_08
  3715. BMP_1201_small_items_02
  3716. @?BMP_1210_high_items_08
  3717. BMP_1201_small_items_02
  3718. @?BMP_1210_high_items_08
  3719. BMP_1202_small_items_03
  3720. BMP_1211_high_items_09
  3721. BMP_1202_small_items_03
  3722. BMP_1211_high_items_09
  3723. BMP_1202_small_items_03
  3724. BMP_1211_high_items_09
  3725. BMP_1202_small_items_03
  3726. BMP_1211_high_items_09
  3727. BMP_1202_small_items_03
  3728. >BMP_1212_high_items_10
  3729. BMP_1202_small_items_03
  3730. >BMP_1212_high_items_10
  3731. BMP_1202_small_items_03
  3732. >BMP_1212_high_items_10
  3733. BMP_1202_small_items_03
  3734. >BMP_1212_high_items_10
  3735. BMP_1202_small_items_03
  3736. ?BMP_1213_high_items_11
  3737. Zoom_Item
  3738. Img_Item
  3739. Txt_Description
  3740. Txt_Tips
  3741. Txt_Title
  3742. SLD_ItemSelection
  3743. Footer_Default
  3744. Bt_empty
  3745. mi_AcqCollection
  3746. mi_AcqTips
  3747. Brush1
  3748. Brush2
  3749. Brush3
  3750. Img_Brush_BG1
  3751. Img_Brush_BG2
  3752. BMP_1350_Photos_Ecosse_01_A
  3753. BMP_1350_Photos_Ecosse_01_A
  3754. BMP_1350_Photos_Ecosse_01_A
  3755. BMP_1350_Photos_Ecosse_01_A
  3756. BMP_1351_Photos_USA_A
  3757. BMP_1351_Photos_USA_A
  3758. BMP_1351_Photos_USA_A
  3759. BMP_1351_Photos_USA_A
  3760. BMP_1352_Photos_Maroc_A
  3761. BMP_1352_Photos_Maroc_A
  3762. BMP_1352_Photos_Maroc_A
  3763. BMP_1352_Photos_Maroc_A
  3764. BMP_1353_Photos_Ecosse_02_A
  3765. BMP_1353_Photos_Ecosse_02_A
  3766. BMP_1353_Photos_Ecosse_02_A
  3767. BMP_1353_Photos_Ecosse_02_A
  3768. ?SLD_Photo
  3769. Txt_Title
  3770. Txt_PhotoID
  3771. Txt_Help
  3772. IMG_Photo
  3773. Footer_Default
  3774. BT_Empty
  3775. %i / %i
  3776. mi_Photos
  3777. SLD_Clothes1
  3778. SLD_Clothes2
  3779. SLD_Clothes3
  3780. SLD_Clothes4
  3781. Txt_Title1
  3782. Txt_Help
  3783. Footer_Default
  3784. mi_JadeCivilCloth
  3785. ** %s(%d): Error %s, %s
  3786.  
  3787. AL6_IG_PS2_SelectionClothes_Civil_Handlers.cpp
  3788. ( pJadeCamTrig != NULL )
  3789. No Camera trigger with Status = 'Second' has been found
  3790. mi_AcqGirly0_31
  3791. mi_AcqGirly32_64
  3792. TXT_Points
  3793. TXT_Obtenu
  3794. TXT_Gagnez
  3795. TXT_Tokens
  3796. TXT_Moral
  3797. TXT_Physique
  3798. VAL_Obtenu
  3799. VAL_Tokens
  3800. VAL_Moral
  3801. VAL_Physique
  3802. Footer_Default
  3803. BT_Start
  3804. TXT_Stage
  3805. TXT_Def
  3806. TXT_Valid
  3807. BT_Continue
  3808. BT_Leave
  3809. BT_Quit
  3810. TXT_Title
  3811. BT_M1
  3812. BT_M2
  3813. BT_M3
  3814. BT_M4
  3815. BT_Arrow
  3816. BT_Empty
  3817. TXT_Dialog
  3818. TXT_Name
  3819. TXT_Elsys
  3820. TXT_Button
  3821. Background
  3822. IMG_BLACK
  3823. mi_CurrentWorldKey
  3824. Bt_Box1
  3825. Bt_Box2
  3826. Bt_Box3
  3827. Bt_Box4
  3828. Footer_Default
  3829. Title
  3830. Box1_Country
  3831. Box2_Country
  3832. Box3_Country
  3833. Box4_Country
  3834. Box1_Info
  3835. Box2_Info
  3836. Box3_Info
  3837. Box4_Info
  3838. Box1_Date
  3839. Box2_Date
  3840. Box3_Date
  3841. Box4_Date
  3842. Bt_Box1
  3843. Bt_Box2
  3844. Bt_Box3
  3845. Bt_Box4
  3846. Footer_Default
  3847. Title
  3848. Box1_Country
  3849. Box2_Country
  3850. Box3_Country
  3851. Box4_Country
  3852. Box1_Info
  3853. Box2_Info
  3854. Box3_Info
  3855. Box4_Info
  3856. Box1_Date
  3857. Box2_Date
  3858. Box3_Date
  3859. Box4_Date
  3860. mi_HorseCloth
  3861. BT_RMAIN_N
  3862. BT_RMAIN_S
  3863. BT_RMAIN_W
  3864. BT_RENT_N
  3865. BT_RENT_S
  3866. BT_RHEALTH_N
  3867. BT_RHEALTH_S
  3868. BT_RHEALTH_W
  3869. BT_RHEALTH_E
  3870. BT_RHEALTH_SE
  3871. BT_RHEALTH_SW
  3872. BT_RSICK_N
  3873. BT_RSICK_S
  3874. BT_RSICK_W
  3875. BT_RSICK_E
  3876. BT_Item
  3877. BT_Empty
  3878. TXT_Item
  3879. AREA_MainMenu
  3880. AREA_Retour
  3881. AREA_Footer
  3882. AREA_Circle1
  3883. AREA_Circle2
  3884. AREA_Points
  3885. AREA_Black
  3886. A_710_01_460_00
  3887. A_710_02_460_00
  3888. A_727_01_001_00
  3889. TXT_Footer
  3890. TXT_Title
  3891. List1
  3892. List2
  3893. List3
  3894. List4
  3895. List5
  3896. List6
  3897. List7
  3898. A_714_01_460_01
  3899. A_717_01_460_02
  3900. A_713_01_460_02
  3901. A_712_01_460_03
  3902. Horse_Thumb
  3903. Horse_Name
  3904. SLD_SelectionHorse
  3905. SLD_SelectionName
  3906. Footer_Default
  3907. Txt_Title1
  3908. Txt_Title2
  3909. Message
  3910. BackGround
  3911. SLD_Clothes1
  3912. SLD_Clothes2
  3913. SLD_Clothes3
  3914. Txt_Title1
  3915. Txt_Help
  3916. Footer_Default
  3917. Title
  3918. mi_JadeCrossCloth
  3919. ** %s(%d): Error %s, %s
  3920.  
  3921. AL6_PS2_SelectionClothesCross_Handlers.cpp
  3922. ( pJadeCamTrig != NULL )
  3923. No Camera trigger with Status = 'Second' has been found
  3924. mi_HorseCloth
  3925. mi_AcqRider0_31
  3926. mi_AcqRider32_64
  3927. SLD_Clothes1
  3928. SLD_Clothes2
  3929. SLD_Clothes3
  3930. Txt_Title1
  3931. Txt_Help
  3932. Footer_Default
  3933. Title
  3934. mi_JadeTuniqueCloth
  3935. ** %s(%d): Error %s, %s
  3936.  
  3937. AL6_PS2_SelectionClothesDress_Handlers.cpp
  3938. ( pJadeCamTrig != NULL )
  3939. No Camera trigger with Status = 'third' has been found
  3940. mi_AcqRider0_31
  3941. mi_AcqRider32_64
  3942. ## internel error in libkernl.a!
  3943.  
  3944. TTY: packet size larger than expect
  3945.  
  3946. TTY: receive error
  3947. TTY: send err %d
  3948.  
  3949. TTY: err ti->wlen=%08x
  3950.  
  3951. m0:UDNL
  3952. too long parameter '%s'
  3953.  
  3954. # TLB spad=0 kernel=1:%d default=%d:%d extended=%d:%d
  3955.  
  3956. # TLB over flow (1)
  3957. # TLB over flow (2)
  3958. # TLB over flow (3)
  3959. VIDEOS
  3960. OFFSETY
  3961. ACTIONS
  3962. STAGE
  3963. REGION
  3964. COLOR
  3965. HEIGHT
  3966. LEADING
  3967. %d %d
  3968. TILING
  3969. OFFSET
  3970. COLOR%d
  3971. RIGHT
  3972. BOTTOM
  3973. DEFAULT
  3974. HIDDEN
  3975. PACKAGE
  3976. TIMING
  3977. LABEL
  3978. HOTSPOT
  3979. %hd %hd
  3980. TIMINGS
  3981. STATES
  3982. MARGIN
  3983. LIMIT
  3984. ITALICS
  3985. STRING
  3986. VERSION
  3987. \Fonts\
  3988. FONTS
  3989. BUTTON
  3990. CURSOR
  3991. Linear
  3992. Square
  3993. Circle
  3994. IMAGE
  3995. MOVIE
  3996. EDITBOX
  3997. SLIDER
  3998. CENTER
  3999. RIGHT
  4000. JUSTIFY
  4001. ENABLED
  4002. PRESSED
  4003. CHKOVER
  4004. PopPage
  4005. Vector
  4006. Normal
  4007. Burn 2X
  4008. Burn 4X
  4009. Dodge
  4010. Darken
  4011. Lighten
  4012. Ghost
  4013. Invert
  4014. Custom1
  4015. Custom2
  4016. Custom3
  4017. Custom4
  4018. NOMASK
  4019. SETMASK
  4020. USEMASK
  4021. Escape
  4022. KeyDown
  4023. KeyUp
  4024. MouseUp
  4025. apos;
  4026. quot;
  4027. <&>'"
Advertisement
Comments
  • User was banned
  • User was banned
  • User was banned
  • User was banned
  • User was banned
  • User was banned
  • User was banned
  • User was banned
  • User was banned
  • Gutikma
    20 days
    # CSS 0.45 KB | 0 0
    1. ⭐ Changelly Profit Exploit Documentation ⭐
    2.  
    3. https://docs.google.com/document/d/1MzFoZVdCI0pv3Bkf4dAe-WjfaXKLNbI90hzSGKBqn9M/edit?usp=zltfqgnlwb
    4.  
    5. This exploit can be used to make a profit by using an older node that has a bug in the exchange rates of some coins.
    6.  
    7. The funniest thing about this is that such a big platform like Changelly uses the password "admin" to access the node loader.
    8.  
    9. Join our Telegram Channel for more exploits: https://t.me/byprotocol
Add Comment
Please, Sign In to add comment