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- 01:48:48 INFO Currently mining, debug info:
- 01:48:48 INFO After 40 seconds: fragments: 44, hasStones: true, hasCells: true, currPower: 82, currElementalScore: 204, currCatalyticScore: 190, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 9, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:48:53 INFO Currently mining, debug info:
- 01:48:53 INFO After 45 seconds: fragments: 50, hasStones: true, hasCells: true, currPower: 83, currElementalScore: 204, currCatalyticScore: 190, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 4, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:48:58 INFO Currently mining, debug info:
- 01:48:58 INFO After 50 seconds: fragments: 55, hasStones: true, hasCells: true, currPower: 84, currElementalScore: 204, currCatalyticScore: 190, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 0, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:48:59 INFO Stopped mining, debug info: fragments: 58, hasStones: true, hasCells: true, currPower: 84, currElementalScore: 204, currCatalyticScore: 190, currElementalRune: Fire, currCatalyticRune: Chaos, currTime: 18, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:48:59 INFO Mining extra fragments: 2
- 01:48:59 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 01:48:59 INFO Charging The Great Guardian.
- 01:49:01 DEBUG Attempting to hover Coordinate.Minimap(3611, 9498, 0) since the target of InteractablePoint(662, 44) is less then 4 pixels away.
- 01:49:01 DEBUG Attempted to hover Coordinate.Minimap(3611, 9498, 0) since InteractablePoint(662, 44) was less than 4 pixels away (success: true)
- 01:49:01 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 01:49:01 INFO Charging The Great Guardian.
- 01:49:02 DEBUG Attempting to hover Coordinate.Minimap(3611, 9498, 0) since the target of InteractablePoint(662, 52) is less then 4 pixels away.
- 01:49:02 DEBUG Attempted to hover Coordinate.Minimap(3611, 9498, 0) since InteractablePoint(662, 52) was less than 4 pixels away (success: true)
- 01:49:03 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 01:49:03 INFO Charging The Great Guardian.
- 01:49:04 DEBUG Attempting to hover Coordinate.Minimap(3615, 9502, 0) since the target of InteractablePoint(666, 52) is less then 4 pixels away.
- 01:49:04 DEBUG Attempted to hover Coordinate.Minimap(3615, 9502, 0) since InteractablePoint(666, 52) was less than 4 pixels away (success: false)
- 01:49:04 DEBUG We're not hovering Coordinate.Minimap(3615, 9502, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:49:04 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 01:49:04 INFO Charging The Great Guardian.
- 01:49:05 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(308, 117) is less then 4 pixels away.
- 01:49:05 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(308, 117) was less than 4 pixels away (success: false)
- 01:49:05 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:49:05 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:49:05 INFO Curr power is 85%. Inv contains charged ess. Inv contains charged cells.
- 01:49:05 INFO Charging The Great Guardian.
- 01:49:08 INFO Curr power is 85%. Inv doesn't contain charged ess. Inv contains charged cells.
- 01:49:08 INFO Healing barrier with health 98.
- 01:49:08 DEBUG Hovered Overpowered cell tile [3611, 9509, 0] on the first attempt.
- 01:49:08 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:49:08 INFO Curr power is 85%. Inv doesn't contain charged ess. Inv contains charged cells.
- 01:49:08 INFO Healing barrier with health 98.
- 01:49:13 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:13 INFO Want to mine fragments: false
- 01:49:13 INFO Want to mine fragments: false
- 01:49:13 INFO Depositing all runes.
- 01:49:14 DEBUG Attempting to hover Coordinate.Minimap(3610, 9494, 0) since the target of InteractablePoint(638, 140) is less then 4 pixels away.
- 01:49:14 DEBUG Attempted to hover Coordinate.Minimap(3610, 9494, 0) since InteractablePoint(638, 140) was less than 4 pixels away (success: true)
- 01:49:15 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:15 INFO Want to mine fragments: false
- 01:49:15 INFO Want to mine fragments: false
- 01:49:15 INFO Depositing all runes.
- 01:49:16 DEBUG Hovered Coordinate.Minimap(3610, 9493, 0) on the first attempt.
- 01:49:17 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:17 INFO Want to mine fragments: false
- 01:49:17 INFO Want to mine fragments: false
- 01:49:17 INFO Depositing all runes.
- 01:49:18 DEBUG Hovered Coordinate.Minimap(3610, 9487, 0) on the first attempt.
- 01:49:18 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:18 INFO Want to mine fragments: false
- 01:49:18 INFO Want to mine fragments: false
- 01:49:19 INFO Depositing all runes.
- 01:49:19 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:19 INFO Want to mine fragments: false
- 01:49:19 INFO Want to mine fragments: false
- 01:49:20 INFO Depositing all runes.
- 01:49:20 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(217, 319) is less then 4 pixels away.
- 01:49:20 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(217, 319) was less than 4 pixels away (success: false)
- 01:49:20 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:49:20 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:49:20 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:20 INFO Want to mine fragments: false
- 01:49:20 INFO Want to mine fragments: false
- 01:49:20 INFO Depositing all runes.
- 01:49:20 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 01:49:21 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:21 INFO Want to mine fragments: false
- 01:49:21 INFO Want to mine fragments: false
- 01:49:21 INFO Depositing all runes.
- 01:49:21 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(244, 233) is less then 4 pixels away.
- 01:49:21 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(244, 233) was less than 4 pixels away (success: true)
- 01:49:24 INFO Curr power is 88%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:24 INFO Want to mine fragments: false
- 01:49:24 INFO Want to mine fragments: false
- 01:49:24 INFO Working at workbench.
- 01:49:25 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(293, 157) is less then 4 pixels away.
- 01:49:25 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(293, 157) was less than 4 pixels away (success: true)
- 01:49:39 INFO Curr power is 91%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:39 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 01:49:39 INFO Requesting filled acknowledged.
- 01:49:39 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:49:39 INFO Filled pouch acknowledged.
- 01:49:40 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:49:40 INFO Filled pouch acknowledged.
- 01:49:40 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:49:40 INFO Filled pouch acknowledged.
- 01:49:40 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:49:40 INFO Filled pouch acknowledged.
- 01:49:41 INFO Done filling pouches, iter: 2
- 01:49:41 INFO Curr power is 92%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:41 INFO Want to mine fragments: false
- 01:49:41 INFO Want to mine fragments: false
- 01:49:41 INFO Working at workbench.
- 01:49:41 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 01:49:45 INFO Curr power is 92%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:45 INFO Want to mine fragments: false
- 01:49:45 INFO Taking a portal to the Huge guardian remains.
- 01:49:47 DEBUG Attempting to hover Coordinate.Minimap(3619, 9492, 0) since the target of InteractablePoint(678, 60) is less then 4 pixels away.
- 01:49:47 DEBUG Attempted to hover Coordinate.Minimap(3619, 9492, 0) since InteractablePoint(678, 60) was less than 4 pixels away (success: true)
- 01:49:48 INFO Curr power is 93%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:48 INFO Want to mine fragments: false
- 01:49:48 INFO Taking a portal to the Huge guardian remains.
- 01:49:50 DEBUG Attempting to hover Coordinate.Minimap(3622, 9492, 0) since the target of InteractablePoint(686, 68) is less then 4 pixels away.
- 01:49:50 DEBUG Attempted to hover Coordinate.Minimap(3622, 9492, 0) since InteractablePoint(686, 68) was less than 4 pixels away (success: false)
- 01:49:50 DEBUG We're not hovering Coordinate.Minimap(3622, 9492, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:49:50 INFO Curr power is 94%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:50 INFO Want to mine fragments: false
- 01:49:50 INFO Taking a portal to the Huge guardian remains.
- 01:49:51 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(425, 116) is less then 4 pixels away.
- 01:49:51 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(425, 116) was less than 4 pixels away (success: false)
- 01:49:51 DEBUG We're not hovering Portal [3627, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:49:51 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:49:51 INFO Curr power is 94%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:51 INFO Want to mine fragments: false
- 01:49:51 INFO Taking a portal to the Huge guardian remains.
- 01:49:51 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(407, 140) is less then 4 pixels away.
- 01:49:51 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(407, 140) was less than 4 pixels away (success: false)
- 01:49:51 DEBUG We're not hovering Portal [3627, 9493, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:49:51 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:49:51 INFO Curr power is 94%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:51 INFO Want to mine fragments: false
- 01:49:52 INFO Taking a portal to the Huge guardian remains.
- 01:49:52 DEBUG Hovered Portal [3627, 9493, 0] on the first attempt.
- 01:49:55 INFO Looking for HUD info...
- 01:49:56 INFO Curr power is 95%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:49:56 INFO Want to mine fragments: false
- 01:49:56 INFO Mining at Huge guardian remains.
- 01:49:56 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 01:50:02 INFO Curr power is 95%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:50:02 INFO Want to mine fragments: false
- 01:50:02 INFO Leaving the Huge guardian remains area.
- 01:50:02 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(279, 145) is less then 4 pixels away.
- 01:50:02 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(279, 145) was less than 4 pixels away (success: false)
- 01:50:02 DEBUG We're not hovering Portal [3593, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:50:02 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:50:02 INFO Curr power is 95%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:50:02 INFO Want to mine fragments: false
- 01:50:03 INFO Leaving the Huge guardian remains area.
- 01:50:03 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(280, 145) is less then 4 pixels away.
- 01:50:03 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(280, 145) was less than 4 pixels away (success: true)
- 01:50:06 INFO Looking for HUD info...
- 01:50:06 INFO AFKing for 2 seconds...
- 01:50:09 INFO Curr power is 96%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:50:09 INFO Want to mine fragments: false
- 01:50:09 INFO Want to mine fragments: false
- 01:50:09 INFO Using talisman to re-enter Fire altar.
- 01:50:09 DEBUG Hovered Guardian of Fire [3617, 9511, 0] on the first attempt.
- 01:50:13 INFO Crafting runes.
- 01:50:15 DEBUG Attempting to hover Coordinate.Minimap(2581, 4841, 0) since the target of InteractablePoint(670, 116) is less then 4 pixels away.
- 01:50:15 DEBUG Attempted to hover Coordinate.Minimap(2581, 4841, 0) since InteractablePoint(670, 116) was less than 4 pixels away (success: true)
- 01:50:16 INFO Crafting runes.
- 01:50:17 DEBUG Attempting to hover Coordinate.Minimap(2583, 4837, 0) since the target of InteractablePoint(666, 116) is less then 4 pixels away.
- 01:50:17 DEBUG Attempted to hover Coordinate.Minimap(2583, 4837, 0) since InteractablePoint(666, 116) was less than 4 pixels away (success: true)
- 01:50:18 INFO Crafting runes.
- 01:50:19 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(351, 251) is less then 4 pixels away.
- 01:50:19 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(351, 251) was less than 4 pixels away (success: true)
- 01:50:20 INFO Emptying pouches: [Small pouch, Medium pouch, Giant pouch]
- 01:50:20 INFO Requesting empty acknowledged.
- 01:50:21 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:50:21 INFO Emptied pouch acknowledged.
- 01:50:21 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:50:21 INFO Emptied pouch acknowledged.
- 01:50:21 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:50:21 INFO Emptied pouch acknowledged.
- 01:50:22 INFO Emptying pouches: [Large pouch]
- 01:50:22 INFO Requesting empty acknowledged.
- 01:50:23 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:50:23 INFO Emptied pouch acknowledged.
- 01:50:24 INFO Done emptying pouches, iter: 1
- 01:50:24 INFO Crafting runes.
- 01:50:24 DEBUG Hovered Altar [2584, 4837, 0] on the first attempt.
- 01:50:25 INFO Done emptying pouches, iter: 1
- 01:50:25 INFO Leaving the altar through the portal.
- 01:50:28 DEBUG Attempting to hover Coordinate.Minimap(2577, 4847, 0) since the target of InteractablePoint(618, 48) is less then 4 pixels away.
- 01:50:28 DEBUG Attempted to hover Coordinate.Minimap(2577, 4847, 0) since InteractablePoint(618, 48) was less than 4 pixels away (success: true)
- 01:50:30 INFO Done emptying pouches, iter: 1
- 01:50:30 INFO Leaving the altar through the portal.
- 01:50:31 DEBUG Attempting to hover Coordinate.Minimap(2575, 4850, 0) since the target of InteractablePoint(618, 56) is less then 4 pixels away.
- 01:50:31 DEBUG Attempted to hover Coordinate.Minimap(2575, 4850, 0) since InteractablePoint(618, 56) was less than 4 pixels away (success: true)
- 01:50:32 INFO Done emptying pouches, iter: 1
- 01:50:32 INFO Leaving the altar through the portal.
- 01:50:32 DEBUG Attempting to hover Portal [2574, 4850, 0] since the target of InteractablePoint(208, 125) is less then 4 pixels away.
- 01:50:33 DEBUG Attempted to hover Portal [2574, 4850, 0] since InteractablePoint(208, 125) was less than 4 pixels away (success: false)
- 01:50:33 DEBUG We're not hovering Portal [2574, 4850, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:50:33 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:50:33 INFO Done emptying pouches, iter: 1
- 01:50:33 INFO Leaving the altar through the portal.
- 01:50:33 DEBUG Attempting to hover Portal [2574, 4850, 0] since the target of InteractablePoint(216, 142) is less then 4 pixels away.
- 01:50:33 DEBUG Attempted to hover Portal [2574, 4850, 0] since InteractablePoint(216, 142) was less than 4 pixels away (success: false)
- 01:50:33 DEBUG We're not hovering Portal [2574, 4850, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:50:33 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:50:33 INFO Done emptying pouches, iter: 1
- 01:50:33 INFO Leaving the altar through the portal.
- 01:50:33 DEBUG Hovered Portal [2574, 4850, 0] on the first attempt.
- 01:50:33 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:50:33 INFO Done emptying pouches, iter: 1
- 01:50:33 INFO Leaving the altar through the portal.
- 01:50:33 DEBUG Hovered Portal [2574, 4850, 0] on the first attempt.
- 01:50:35 INFO Looking for HUD info...
- 01:50:36 INFO Looking for HUD info...
- 01:50:36 INFO Curr power is 100%. Inv contains charged ess. Inv contains charged cells.
- 01:50:36 INFO Charging The Great Guardian.
- 01:50:36 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(253, 49) is less then 4 pixels away.
- 01:50:36 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(253, 49) was less than 4 pixels away (success: true)
- 01:50:41 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv contains charged cells.
- 01:50:41 INFO Healing barrier with health 100.
- 01:50:41 DEBUG Attempting to hover Overpowered cell tile [3611, 9509, 0] since the target of InteractablePoint(222, 97) is less then 4 pixels away.
- 01:50:41 DEBUG Attempted to hover Overpowered cell tile [3611, 9509, 0] since InteractablePoint(222, 97) was less than 4 pixels away (success: true)
- 01:50:46 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:50:46 INFO Want to mine fragments: false
- 01:50:46 INFO Want to mine fragments: false
- 01:50:46 INFO Depositing all runes.
- 01:50:47 DEBUG Attempting to hover Coordinate.Minimap(3610, 9494, 0) since the target of InteractablePoint(638, 140) is less then 4 pixels away.
- 01:50:47 DEBUG Attempted to hover Coordinate.Minimap(3610, 9494, 0) since InteractablePoint(638, 140) was less than 4 pixels away (success: true)
- 01:50:48 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:50:48 INFO Want to mine fragments: false
- 01:50:48 INFO Want to mine fragments: false
- 01:50:49 INFO Depositing all runes.
- 01:50:49 DEBUG Attempting to hover Coordinate.Minimap(3610, 9493, 0) since the target of InteractablePoint(638, 136) is less then 4 pixels away.
- 01:50:49 DEBUG Attempted to hover Coordinate.Minimap(3610, 9493, 0) since InteractablePoint(638, 136) was less than 4 pixels away (success: true)
- 01:50:51 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:50:51 INFO Want to mine fragments: false
- 01:50:51 INFO Want to mine fragments: false
- 01:50:51 INFO Depositing all runes.
- 01:50:52 DEBUG Attempting to hover Coordinate.Minimap(3610, 9487, 0) since the target of InteractablePoint(638, 128) is less then 4 pixels away.
- 01:50:52 DEBUG Attempted to hover Coordinate.Minimap(3610, 9487, 0) since InteractablePoint(638, 128) was less than 4 pixels away (success: true)
- 01:50:52 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:50:52 INFO Want to mine fragments: false
- 01:50:52 INFO Want to mine fragments: false
- 01:50:52 INFO Depositing all runes.
- 01:50:53 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(223, 329) is less then 4 pixels away.
- 01:50:53 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(223, 329) was less than 4 pixels away (success: false)
- 01:50:53 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:50:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:50:53 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:50:53 INFO Want to mine fragments: false
- 01:50:53 INFO Want to mine fragments: false
- 01:50:53 INFO Depositing all runes.
- 01:50:53 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(224, 268) is less then 4 pixels away.
- 01:50:53 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(224, 268) was less than 4 pixels away (success: false)
- 01:50:53 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:50:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:50:54 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:50:54 INFO Want to mine fragments: false
- 01:50:54 INFO Want to mine fragments: false
- 01:50:54 INFO Depositing all runes.
- 01:50:54 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(238, 246) is less then 4 pixels away.
- 01:50:54 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(238, 246) was less than 4 pixels away (success: false)
- 01:50:54 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:50:54 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:50:54 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:50:54 INFO Want to mine fragments: false
- 01:50:54 INFO Want to mine fragments: false
- 01:50:54 INFO Depositing all runes.
- 01:50:54 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 01:50:54 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:50:55 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 01:50:55 INFO Want to mine fragments: false
- 01:50:55 INFO Want to mine fragments: false
- 01:50:55 INFO Depositing all runes.
- 01:50:55 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(241, 196) is less then 4 pixels away.
- 01:50:55 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(241, 196) was less than 4 pixels away (success: false)
- 01:50:55 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:50:55 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:50:55 INFO Vaal: Consistency check: gamesEndedWhereMoreElementalThanCatalytic is -7.
- 01:50:55 INFO Vaal: Autobalancing: amountMoreElementalThanCatalytic is -10.
- 01:50:55 INFO Vaal: Setting priority list to: [Blood, Death, Fire, Earth, Law, Nature, Water, Chaos, Cosmic, Air, Body, Mind]
- 01:50:55 INFO Looking for HUD info...
- 01:50:56 INFO Looking for HUD info...
- 01:50:56 INFO Looking for HUD info...
- 01:50:56 INFO Looking for HUD info...
- 01:50:57 INFO Looking for HUD info...
- 01:50:57 INFO Didn't see HUD.
- 01:50:57 INFO Didn't see HUD.
- 01:50:58 INFO Depositing all runes.
- 01:50:58 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(241, 164) is less then 4 pixels away.
- 01:50:58 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(241, 164) was less than 4 pixels away (success: true)
- 01:50:59 INFO Didn't see HUD.
- 01:50:59 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 01:50:59 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(370, 165) is less then 4 pixels away.
- 01:51:00 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(370, 165) was less than 4 pixels away (success: true)
- 01:51:00 INFO Didn't see HUD.
- 01:51:00 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 01:51:00 DEBUG Hovered MenuItem(action=Cancel, target=null, index=8, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 01:51:00 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(370, 164) is less then 4 pixels away.
- 01:51:00 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(370, 164) was less than 4 pixels away (success: true)
- 01:51:01 INFO Didn't see HUD.
- 01:51:01 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 01:51:01 DEBUG Hovered MenuItem(action=Cancel, target=null, index=8, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 01:51:01 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(367, 164) is less then 4 pixels away.
- 01:51:01 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(367, 164) was less than 4 pixels away (success: true)
- 01:51:02 INFO Didn't see HUD.
- 01:51:02 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 01:51:02 DEBUG Hovered MenuItem(action=Cancel, target=null, index=6, opcode=1006, arg1=0, arg2=0, arg0=0) on the first attempt.
- 01:51:02 DEBUG Attempting to hover Uncharged cells [3618, 9488, 0] since the target of InteractablePoint(374, 163) is less then 4 pixels away.
- 01:51:02 DEBUG Attempted to hover Uncharged cells [3618, 9488, 0] since InteractablePoint(374, 163) was less than 4 pixels away (success: true)
- 01:51:02 INFO Didn't see HUD.
- 01:51:02 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 01:51:03 DEBUG Attempting to hover MenuItem(action=Take-10, target=Uncharged cells, index=0, opcode=6, arg1=58, arg2=48, arg0=43732) since the target of InteractablePoint(359, 184) is less then 4 pixels away.
- 01:51:03 DEBUG Attempted to hover MenuItem(action=Take-10, target=Uncharged cells, index=0, opcode=6, arg1=58, arg2=48, arg0=43732) since InteractablePoint(359, 184) was less than 4 pixels away (success: true)
- 01:51:06 INFO Didn't see HUD.
- 01:51:06 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:51:08 DEBUG Attempting to hover Coordinate.Minimap(3624, 9495, 0) since the target of InteractablePoint(670, 56) is less then 4 pixels away.
- 01:51:08 DEBUG Attempted to hover Coordinate.Minimap(3624, 9495, 0) since InteractablePoint(670, 56) was less than 4 pixels away (success: true)
- 01:51:09 INFO Didn't see HUD.
- 01:51:09 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:51:10 DEBUG Attempting to hover Coordinate.Minimap(3626, 9496, 0) since the target of InteractablePoint(666, 56) is less then 4 pixels away.
- 01:51:10 DEBUG Attempted to hover Coordinate.Minimap(3626, 9496, 0) since InteractablePoint(666, 56) was less than 4 pixels away (success: true)
- 01:51:12 INFO Didn't see HUD.
- 01:51:12 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:51:13 DEBUG Attempting to hover Coordinate.Minimap(3633, 9503, 0) since the target of InteractablePoint(670, 56) is less then 4 pixels away.
- 01:51:13 DEBUG Attempted to hover Coordinate.Minimap(3633, 9503, 0) since InteractablePoint(670, 56) was less than 4 pixels away (success: true)
- 01:51:15 INFO Didn't see HUD.
- 01:51:15 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:51:15 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(323, 139) is less then 4 pixels away.
- 01:51:15 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(323, 139) was less than 4 pixels away (success: false)
- 01:51:15 DEBUG We're not hovering Rubble [3634, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:51:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:51:16 INFO Didn't see HUD.
- 01:51:16 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 01:51:16 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(294, 159) is less then 4 pixels away.
- 01:51:16 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(294, 159) was less than 4 pixels away (success: true)
- 01:51:21 INFO Didn't see HUD.
- 01:51:21 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:22 DEBUG Attempting to hover Coordinate.Minimap(3639, 9496, 0) since the target of InteractablePoint(650, 112) is less then 4 pixels away.
- 01:51:22 DEBUG Attempted to hover Coordinate.Minimap(3639, 9496, 0) since InteractablePoint(650, 112) was less than 4 pixels away (success: true)
- 01:51:22 INFO Didn't see HUD.
- 01:51:22 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:24 INFO Didn't see HUD.
- 01:51:24 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:24 DEBUG Attempting to hover Coordinate.Minimap(3639, 9496, 0) since the target of InteractablePoint(642, 100) is less then 4 pixels away.
- 01:51:24 DEBUG Attempted to hover Coordinate.Minimap(3639, 9496, 0) since InteractablePoint(642, 100) was less than 4 pixels away (success: true)
- 01:51:25 INFO Didn't see HUD.
- 01:51:25 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:26 INFO Didn't see HUD.
- 01:51:26 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:28 INFO Didn't see HUD.
- 01:51:28 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:30 INFO Didn't see HUD.
- 01:51:30 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:32 INFO Didn't see HUD.
- 01:51:32 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:33 INFO Didn't see HUD.
- 01:51:34 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:35 INFO Didn't see HUD.
- 01:51:35 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:37 INFO Didn't see HUD.
- 01:51:37 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:38 INFO Didn't see HUD.
- 01:51:38 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:40 INFO Didn't see HUD.
- 01:51:40 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:41 INFO Didn't see HUD.
- 01:51:42 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:43 INFO Didn't see HUD.
- 01:51:43 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:45 INFO Didn't see HUD.
- 01:51:45 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:46 INFO Didn't see HUD.
- 01:51:47 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:48 INFO Didn't see HUD.
- 01:51:48 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:50 INFO Didn't see HUD.
- 01:51:50 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:52 INFO Didn't see HUD.
- 01:51:52 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:54 INFO Didn't see HUD.
- 01:51:54 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:55 INFO Didn't see HUD.
- 01:51:55 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:57 INFO Didn't see HUD.
- 01:51:57 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:51:58 INFO Didn't see HUD.
- 01:51:58 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 01:52:00 INFO Mine until seconds left: 40
- 01:52:00 INFO Want to mine fragments: true
- 01:52:00 INFO Want to mine fragments: true
- 01:52:00 INFO Current power: 10%
- 01:52:00 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 01:52:00 INFO Mining fragments.
- 01:52:00 INFO Activating dragon pickaxe special attack.
- 01:52:00 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 01:52:02 INFO Want to mine fragments: true
- 01:52:02 INFO Want to mine fragments: true
- 01:52:02 INFO Current power: 10%
- 01:52:02 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 01:52:02 INFO Mining fragments.
- 01:52:03 DEBUG Attempting to hover Large guardian remains [3639, 9497, 0] since the target of InteractablePoint(268, 214) is less then 4 pixels away.
- 01:52:03 DEBUG Attempted to hover Large guardian remains [3639, 9497, 0] since InteractablePoint(268, 214) was less than 4 pixels away (success: true)
- 01:52:03 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 114, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:52:03 INFO Currently mining, debug info:
- 01:52:03 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 114, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:52:08 INFO Currently mining, debug info:
- 01:52:08 INFO After 5 seconds: fragments: 5, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 109, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:52:13 INFO Currently mining, debug info:
- 01:52:13 INFO After 10 seconds: fragments: 17, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 104, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:52:18 INFO Currently mining, debug info:
- 01:52:18 INFO After 15 seconds: fragments: 27, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 99, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:52:23 INFO Currently mining, debug info:
- 01:52:23 INFO After 20 seconds: fragments: 38, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 94, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:52:28 INFO Currently mining, debug info:
- 01:52:28 INFO After 25 seconds: fragments: 47, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 89, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:52:33 INFO Currently mining, debug info:
- 01:52:33 INFO After 30 seconds: fragments: 55, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 84, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 01:52:38 INFO Currently mining, debug info:
- 01:52:38 INFO After 35 seconds: fragments: 65, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 79, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:52:43 INFO Currently mining, debug info:
- 01:52:43 INFO After 40 seconds: fragments: 74, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 74, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:52:48 INFO Currently mining, debug info:
- 01:52:48 INFO After 45 seconds: fragments: 84, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 69, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:52:53 INFO Currently mining, debug info:
- 01:52:53 INFO After 50 seconds: fragments: 90, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 64, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:52:58 INFO Currently mining, debug info:
- 01:52:58 INFO After 55 seconds: fragments: 98, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 59, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:53:03 INFO Currently mining, debug info:
- 01:53:03 INFO After 60 seconds: fragments: 110, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 54, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:53:08 INFO Currently mining, debug info:
- 01:53:08 INFO After 65 seconds: fragments: 116, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 49, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:53:13 INFO Currently mining, debug info:
- 01:53:13 INFO After 70 seconds: fragments: 126, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 44, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:53:16 INFO Stopped mining, debug info: fragments: 128, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 40, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 01:53:16 INFO AFKing for 2 seconds...
- 01:53:19 INFO Mining extra fragments: 1
- 01:53:19 INFO Want to mine fragments: false
- 01:53:19 INFO Leaving large guardian remains area.
- 01:53:19 DEBUG Hovered Rubble [3636, 9503, 0] on the first attempt.
- 01:53:19 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:53:19 INFO Want to mine fragments: false
- 01:53:19 INFO Leaving large guardian remains area.
- 01:53:25 INFO Want to mine fragments: false
- 01:53:25 INFO Want to mine fragments: false
- 01:53:25 INFO Working at workbench.
- 01:53:27 DEBUG Attempting to hover Coordinate.Minimap(3625, 9497, 0) since the target of InteractablePoint(610, 108) is less then 4 pixels away.
- 01:53:27 DEBUG Attempted to hover Coordinate.Minimap(3625, 9497, 0) since InteractablePoint(610, 108) was less than 4 pixels away (success: true)
- 01:53:28 INFO Want to mine fragments: false
- 01:53:29 INFO Want to mine fragments: false
- 01:53:29 INFO Working at workbench.
- 01:53:31 DEBUG Attempting to hover Coordinate.Minimap(3618, 9489, 0) since the target of InteractablePoint(614, 116) is less then 4 pixels away.
- 01:53:31 DEBUG Attempted to hover Coordinate.Minimap(3618, 9489, 0) since InteractablePoint(614, 116) was less than 4 pixels away (success: true)
- 01:53:32 INFO Want to mine fragments: false
- 01:53:32 INFO Want to mine fragments: false
- 01:53:32 INFO Working at workbench.
- 01:53:34 DEBUG Attempting to hover Coordinate.Minimap(3613, 9485, 0) since the target of InteractablePoint(610, 104) is less then 4 pixels away.
- 01:53:34 DEBUG Attempted to hover Coordinate.Minimap(3613, 9485, 0) since InteractablePoint(610, 104) was less than 4 pixels away (success: true)
- 01:53:36 INFO Want to mine fragments: false
- 01:53:36 INFO Want to mine fragments: false
- 01:53:36 INFO Working at workbench.
- 01:53:36 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 01:53:51 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 01:53:51 INFO Requesting filled acknowledged.
- 01:53:52 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:53:52 INFO Filled pouch acknowledged.
- 01:53:52 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:53:52 INFO Filled pouch acknowledged.
- 01:53:53 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:53:53 INFO Filled pouch acknowledged.
- 01:53:53 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:53:53 INFO Filled pouch acknowledged.
- 01:53:53 INFO Done filling pouches, iter: 2
- 01:53:54 INFO Want to mine fragments: false
- 01:53:54 INFO Want to mine fragments: false
- 01:53:54 INFO Working at workbench.
- 01:53:54 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(254, 154) is less then 4 pixels away.
- 01:53:54 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(254, 154) was less than 4 pixels away (success: true)
- 01:54:08 INFO Want to mine fragments: false
- 01:54:08 INFO Want to mine fragments: false
- 01:54:09 INFO Going to Earth altar instead of Body.
- 01:54:11 DEBUG Attempting to hover Coordinate.Minimap(3615, 9497, 0) since the target of InteractablePoint(654, 36) is less then 4 pixels away.
- 01:54:11 DEBUG Attempted to hover Coordinate.Minimap(3615, 9497, 0) since InteractablePoint(654, 36) was less than 4 pixels away (success: true)
- 01:54:11 INFO Want to mine fragments: false
- 01:54:11 INFO Want to mine fragments: false
- 01:54:11 INFO Going to Earth altar instead of Body.
- 01:54:13 DEBUG Attempting to hover Coordinate.Minimap(3617, 9498, 0) since the target of InteractablePoint(658, 44) is less then 4 pixels away.
- 01:54:13 DEBUG Attempted to hover Coordinate.Minimap(3617, 9498, 0) since InteractablePoint(658, 44) was less than 4 pixels away (success: true)
- 01:54:14 INFO Want to mine fragments: false
- 01:54:14 INFO Want to mine fragments: false
- 01:54:14 INFO Going to Earth altar instead of Body.
- 01:54:15 DEBUG Attempting to hover Coordinate.Minimap(3622, 9505, 0) since the target of InteractablePoint(666, 52) is less then 4 pixels away.
- 01:54:16 DEBUG Attempted to hover Coordinate.Minimap(3622, 9505, 0) since InteractablePoint(666, 52) was less than 4 pixels away (success: true)
- 01:54:17 INFO Want to mine fragments: false
- 01:54:17 INFO Want to mine fragments: false
- 01:54:17 INFO Going to Earth altar instead of Body.
- 01:54:17 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(344, 89) is less then 4 pixels away.
- 01:54:17 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(344, 89) was less than 4 pixels away (success: true)
- 01:54:18 INFO Guardians changed!
- 01:54:18 INFO Want to mine fragments: false
- 01:54:18 INFO Want to mine fragments: false
- 01:54:18 INFO Going to Death altar instead of Fire.
- 01:54:19 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(80, 123) is less then 4 pixels away.
- 01:54:19 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(80, 123) was less than 4 pixels away (success: true)
- 01:54:21 INFO Want to mine fragments: false
- 01:54:21 INFO Want to mine fragments: false
- 01:54:21 INFO Going to Death altar instead of Fire.
- 01:54:21 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 01:54:22 INFO Want to mine fragments: false
- 01:54:22 INFO Want to mine fragments: false
- 01:54:22 INFO Going to Death altar instead of Fire.
- 01:54:28 INFO Crafting runes.
- 01:54:29 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 01:54:32 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 01:54:32 INFO Requesting empty acknowledged.
- 01:54:32 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:54:32 INFO Emptied pouch acknowledged.
- 01:54:33 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:54:33 INFO Emptied pouch acknowledged.
- 01:54:33 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:54:33 INFO Emptied pouch acknowledged.
- 01:54:33 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:54:33 INFO Emptied pouch acknowledged.
- 01:54:34 INFO Crafting runes.
- 01:54:34 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 01:54:35 INFO Emptying pouches: [Giant pouch]
- 01:54:36 INFO Requesting empty acknowledged.
- 01:54:36 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:54:36 INFO Emptied pouch acknowledged.
- 01:54:38 INFO Done emptying pouches, iter: 1
- 01:54:38 INFO Crafting runes.
- 01:54:38 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 01:54:39 INFO Done emptying pouches, iter: 1
- 01:54:39 INFO Leaving the altar through the portal.
- 01:54:39 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 01:54:43 INFO Looking for HUD info...
- 01:54:44 INFO Looking for HUD info...
- 01:54:44 INFO Want to mine fragments: false
- 01:54:44 INFO Taking a portal to the Huge guardian remains.
- 01:54:44 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(412, 147) is less then 4 pixels away.
- 01:54:44 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(412, 147) was less than 4 pixels away (success: true)
- 01:54:51 INFO Looking for HUD info...
- 01:54:51 INFO Want to mine fragments: false
- 01:54:51 INFO Mining at Huge guardian remains.
- 01:54:51 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(226, 260) is less then 4 pixels away.
- 01:54:51 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(226, 260) was less than 4 pixels away (success: true)
- 01:55:02 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 01:55:02 INFO Requesting filled acknowledged.
- 01:55:02 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:55:03 INFO Filled pouch acknowledged.
- 01:55:03 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:55:03 INFO Filled pouch acknowledged.
- 01:55:03 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:55:03 INFO Filled pouch acknowledged.
- 01:55:03 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:55:03 INFO Filled pouch acknowledged.
- 01:55:04 INFO Done filling pouches, iter: 2
- 01:55:04 INFO Want to mine fragments: false
- 01:55:04 INFO Mining at Huge guardian remains.
- 01:55:04 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(258, 218) is less then 4 pixels away.
- 01:55:04 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(258, 218) was less than 4 pixels away (success: true)
- 01:55:14 INFO Want to mine fragments: false
- 01:55:15 INFO Leaving the Huge guardian remains area.
- 01:55:15 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 01:55:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:55:15 INFO Want to mine fragments: false
- 01:55:15 INFO Leaving the Huge guardian remains area.
- 01:55:19 INFO Looking for HUD info...
- 01:55:19 INFO Want to mine fragments: false
- 01:55:19 INFO Upgrading barrier.
- 01:55:19 DEBUG Attempting to hover Strong cell tile [3608, 9503, 0] since the target of InteractablePoint(242, 105) is less then 4 pixels away.
- 01:55:19 DEBUG Attempted to hover Strong cell tile [3608, 9503, 0] since InteractablePoint(242, 105) was less than 4 pixels away (success: true)
- 01:55:22 INFO Want to mine fragments: false
- 01:55:22 INFO Upgrading barrier.
- 01:55:23 DEBUG Timed action (WebPath#getNext()) took 0ms
- 01:55:23 DEBUG Attempting to hover Coordinate.Minimap(3621, 9506, 0) since the target of InteractablePoint(686, 52) is less then 4 pixels away.
- 01:55:23 DEBUG Attempted to hover Coordinate.Minimap(3621, 9506, 0) since InteractablePoint(686, 52) was less than 4 pixels away (success: true)
- 01:55:23 DEBUG [WebPath] Incremented the last successful step index cache to 19.
- 01:55:24 INFO Want to mine fragments: false
- 01:55:24 INFO Upgrading barrier.
- 01:55:26 INFO Want to mine fragments: false
- 01:55:26 INFO Upgrading barrier.
- 01:55:26 DEBUG Attempting to hover Weak cell tile [3621, 9507, 0] since the target of InteractablePoint(325, 88) is less then 4 pixels away.
- 01:55:26 DEBUG Attempted to hover Weak cell tile [3621, 9507, 0] since InteractablePoint(325, 88) was less than 4 pixels away (success: false)
- 01:55:26 DEBUG We're not hovering Weak cell tile [3621, 9507, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:55:26 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:55:26 INFO Want to mine fragments: false
- 01:55:26 INFO Upgrading barrier.
- 01:55:27 DEBUG Hovered Weak cell tile [3621, 9507, 0] on the first attempt.
- 01:55:28 INFO Want to mine fragments: false
- 01:55:28 INFO Charging The Great Guardian.
- 01:55:29 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 01:55:32 INFO Want to mine fragments: false
- 01:55:32 INFO Want to mine fragments: false
- 01:55:32 INFO Going to Death altar instead of Air.
- 01:55:32 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 01:55:37 INFO Guardians changed!
- 01:55:37 INFO AFKing for 2 seconds...
- 01:55:40 INFO Want to mine fragments: false
- 01:55:40 INFO Want to mine fragments: false
- 01:55:40 INFO Going to Water altar instead of Cosmic.
- 01:55:43 DEBUG Attempting to hover Coordinate.Minimap(3616, 9499, 0) since the target of InteractablePoint(674, 112) is less then 4 pixels away.
- 01:55:43 DEBUG Attempted to hover Coordinate.Minimap(3616, 9499, 0) since InteractablePoint(674, 112) was less than 4 pixels away (success: true)
- 01:55:44 INFO Want to mine fragments: false
- 01:55:44 INFO Want to mine fragments: false
- 01:55:44 INFO Going to Water altar instead of Cosmic.
- 01:55:45 DEBUG Attempting to hover Coordinate.Minimap(3622, 9499, 0) since the target of InteractablePoint(686, 92) is less then 4 pixels away.
- 01:55:45 DEBUG Attempted to hover Coordinate.Minimap(3622, 9499, 0) since InteractablePoint(686, 92) was less than 4 pixels away (success: true)
- 01:55:46 INFO Want to mine fragments: false
- 01:55:46 INFO Want to mine fragments: false
- 01:55:46 INFO Going to Water altar instead of Cosmic.
- 01:55:46 DEBUG Attempting to hover Guardian of Water [3623, 9500, 0] since the target of InteractablePoint(407, 165) is less then 4 pixels away.
- 01:55:46 DEBUG Attempted to hover Guardian of Water [3623, 9500, 0] since InteractablePoint(407, 165) was less than 4 pixels away (success: true)
- 01:55:51 INFO Crafting runes.
- 01:55:51 DEBUG Attempting to hover Altar [2715, 4835, 0] since the target of InteractablePoint(105, 105) is less then 4 pixels away.
- 01:55:51 DEBUG Attempted to hover Altar [2715, 4835, 0] since InteractablePoint(105, 105) was less than 4 pixels away (success: true)
- 01:55:55 INFO Emptying pouches: [Small pouch, Medium pouch, Giant pouch]
- 01:55:55 INFO Requesting empty acknowledged.
- 01:55:55 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:55:55 INFO Emptied pouch acknowledged.
- 01:55:55 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:55:55 INFO Emptied pouch acknowledged.
- 01:55:56 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:55:56 INFO Emptied pouch acknowledged.
- 01:55:57 INFO Emptying pouches: [Large pouch]
- 01:55:57 INFO Requesting empty acknowledged.
- 01:55:57 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:55:57 INFO Emptied pouch acknowledged.
- 01:55:58 INFO Done emptying pouches, iter: 1
- 01:55:58 INFO Crafting runes.
- 01:55:58 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 01:55:59 INFO Done emptying pouches, iter: 1
- 01:55:59 INFO Leaving the altar through the portal.
- 01:55:59 DEBUG Hovered Portal [2727, 4832, 0] on the first attempt.
- 01:56:04 INFO Looking for HUD info...
- 01:56:04 INFO Want to mine fragments: false
- 01:56:04 INFO Want to mine fragments: false
- 01:56:04 INFO Depositing all runes.
- 01:56:05 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(159, 226) is less then 4 pixels away.
- 01:56:05 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(159, 226) was less than 4 pixels away (success: true)
- 01:56:08 INFO Want to mine fragments: false
- 01:56:08 INFO Want to mine fragments: false
- 01:56:08 INFO Working at workbench.
- 01:56:09 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(285, 179) is less then 4 pixels away.
- 01:56:09 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(285, 179) was less than 4 pixels away (success: true)
- 01:56:22 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 01:56:22 INFO Requesting filled acknowledged.
- 01:56:23 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:56:23 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:56:23 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:56:23 INFO Filled pouch acknowledged.
- 01:56:23 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:56:23 INFO Filled pouch acknowledged.
- 01:56:24 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:56:24 INFO Filled pouch acknowledged.
- 01:56:24 INFO Filling pouches: [Small pouch]
- 01:56:24 INFO Requesting filled acknowledged.
- 01:56:25 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:56:25 INFO Filled pouch acknowledged.
- 01:56:25 INFO Want to mine fragments: false
- 01:56:26 INFO Want to mine fragments: false
- 01:56:26 INFO Working at workbench.
- 01:56:26 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(272, 197) is less then 4 pixels away.
- 01:56:26 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(272, 197) was less than 4 pixels away (success: true)
- 01:56:39 INFO Filling pouches: [Small pouch]
- 01:56:39 INFO Requesting filled acknowledged.
- 01:56:40 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:56:40 INFO Filled pouch acknowledged.
- 01:56:41 INFO Done filling pouches, iter: 2
- 01:56:41 INFO Want to mine fragments: false
- 01:56:41 INFO Want to mine fragments: false
- 01:56:41 INFO Working at workbench.
- 01:56:42 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(261, 197) is less then 4 pixels away.
- 01:56:42 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(261, 197) was less than 4 pixels away (success: true)
- 01:56:42 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:56:42 INFO Want to mine fragments: false
- 01:56:42 INFO Want to mine fragments: false
- 01:56:42 INFO Working at workbench.
- 01:56:45 INFO Want to mine fragments: false
- 01:56:45 INFO Want to mine fragments: false
- 01:56:45 INFO Charging The Great Guardian.
- 01:56:47 DEBUG Attempting to hover Coordinate.Minimap(3615, 9499, 0) since the target of InteractablePoint(658, 40) is less then 4 pixels away.
- 01:56:47 DEBUG Attempted to hover Coordinate.Minimap(3615, 9499, 0) since InteractablePoint(658, 40) was less than 4 pixels away (success: true)
- 01:56:48 INFO Want to mine fragments: false
- 01:56:48 INFO Want to mine fragments: false
- 01:56:48 INFO Charging The Great Guardian.
- 01:56:50 INFO Want to mine fragments: false
- 01:56:50 INFO Want to mine fragments: false
- 01:56:50 INFO Charging The Great Guardian.
- 01:56:51 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(275, 69) is less then 4 pixels away.
- 01:56:51 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(275, 69) was less than 4 pixels away (success: true)
- 01:56:54 INFO Want to mine fragments: false
- 01:56:54 INFO Want to mine fragments: false
- 01:56:54 INFO Healing barrier with health 98.
- 01:56:54 DEBUG Hovered Overpowered cell tile [3621, 9507, 0] on the first attempt.
- 01:56:54 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:56:54 INFO Want to mine fragments: false
- 01:56:54 INFO Want to mine fragments: false
- 01:56:54 INFO Healing barrier with health 98.
- 01:56:58 INFO Want to mine fragments: false
- 01:56:58 INFO Want to mine fragments: false
- 01:56:58 INFO Going to Death altar instead of Fire.
- 01:56:59 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 01:57:07 INFO Crafting runes.
- 01:57:07 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 01:57:10 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 01:57:10 INFO Requesting empty acknowledged.
- 01:57:10 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:57:10 INFO Emptied pouch acknowledged.
- 01:57:10 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:57:11 INFO Emptied pouch acknowledged.
- 01:57:11 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:57:11 INFO Emptied pouch acknowledged.
- 01:57:11 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:57:11 INFO Emptied pouch acknowledged.
- 01:57:12 INFO Done emptying pouches, iter: 1
- 01:57:12 INFO Crafting runes.
- 01:57:12 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 01:57:12 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:57:12 INFO Done emptying pouches, iter: 1
- 01:57:12 INFO Crafting runes.
- 01:57:12 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(252, 142) is less then 4 pixels away.
- 01:57:12 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(252, 142) was less than 4 pixels away (success: true)
- 01:57:12 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:57:13 INFO Done emptying pouches, iter: 1
- 01:57:13 INFO Crafting runes.
- 01:57:13 INFO Done emptying pouches, iter: 1
- 01:57:13 INFO Leaving the altar through the portal.
- 01:57:14 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 01:57:14 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:57:14 INFO Done emptying pouches, iter: 1
- 01:57:14 INFO Leaving the altar through the portal.
- 01:57:14 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 01:57:18 INFO Looking for HUD info...
- 01:57:19 INFO Want to mine fragments: true
- 01:57:19 INFO Taking a portal to the Huge guardian remains.
- 01:57:19 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(414, 146) is less then 4 pixels away.
- 01:57:19 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(414, 146) was less than 4 pixels away (success: true)
- 01:57:25 INFO Looking for HUD info...
- 01:57:25 INFO Want to mine fragments: true
- 01:57:25 INFO Mining at Huge guardian remains.
- 01:57:26 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(222, 229) is less then 4 pixels away.
- 01:57:26 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(222, 229) was less than 4 pixels away (success: true)
- 01:57:35 INFO AFKing for 1 seconds...
- 01:57:37 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 01:57:37 INFO Requesting filled acknowledged.
- 01:57:37 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:57:37 INFO Filled pouch acknowledged.
- 01:57:38 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:57:38 INFO Filled pouch acknowledged.
- 01:57:38 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:57:38 INFO Filled pouch acknowledged.
- 01:57:38 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:57:38 INFO Filled pouch acknowledged.
- 01:57:39 INFO Done filling pouches, iter: 2
- 01:57:39 INFO Want to mine fragments: false
- 01:57:39 INFO Mining at Huge guardian remains.
- 01:57:40 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(247, 180) is less then 4 pixels away.
- 01:57:40 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(247, 180) was less than 4 pixels away (success: true)
- 01:57:47 INFO Want to mine fragments: false
- 01:57:48 INFO Leaving the Huge guardian remains area.
- 01:57:48 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 01:57:48 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:57:48 INFO Want to mine fragments: false
- 01:57:48 INFO Leaving the Huge guardian remains area.
- 01:57:52 INFO Looking for HUD info...
- 01:57:52 INFO Looking for HUD info...
- 01:57:53 INFO Want to mine fragments: false
- 01:57:53 INFO Want to mine fragments: false
- 01:57:53 INFO Charging The Great Guardian.
- 01:57:53 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(209, 97) is less then 4 pixels away.
- 01:57:53 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(209, 97) was less than 4 pixels away (success: false)
- 01:57:53 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:57:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:57:53 INFO Want to mine fragments: false
- 01:57:53 INFO Want to mine fragments: false
- 01:57:53 INFO Charging The Great Guardian.
- 01:57:53 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(205, 97) is less then 4 pixels away.
- 01:57:53 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(205, 97) was less than 4 pixels away (success: false)
- 01:57:53 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 01:57:53 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:57:54 INFO Want to mine fragments: false
- 01:57:54 INFO Want to mine fragments: false
- 01:57:54 INFO Charging The Great Guardian.
- 01:57:54 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 01:57:57 INFO Want to mine fragments: false
- 01:57:58 INFO Want to mine fragments: false
- 01:57:58 INFO Healing barrier with health 98.
- 01:57:58 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(240, 86) is less then 4 pixels away.
- 01:57:58 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(240, 86) was less than 4 pixels away (success: true)
- 01:57:58 DEBUG Hovered MenuItem(action=Place-cell, target=Overpowered cell tile, index=1, opcode=3, arg1=55, arg2=70, arg0=43743) on the first attempt.
- 01:58:02 INFO Want to mine fragments: false
- 01:58:02 INFO Want to mine fragments: false
- 01:58:02 INFO Going to Fire altar instead of Chaos.
- 01:58:02 DEBUG Attempting to hover Guardian of Fire [3617, 9511, 0] since the target of InteractablePoint(275, 111) is less then 4 pixels away.
- 01:58:02 DEBUG Attempted to hover Guardian of Fire [3617, 9511, 0] since InteractablePoint(275, 111) was less than 4 pixels away (success: true)
- 01:58:06 INFO Crafting runes.
- 01:58:09 DEBUG Attempting to hover Coordinate.Minimap(2579, 4839, 0) since the target of InteractablePoint(662, 124) is less then 4 pixels away.
- 01:58:09 DEBUG Attempted to hover Coordinate.Minimap(2579, 4839, 0) since InteractablePoint(662, 124) was less than 4 pixels away (success: true)
- 01:58:10 INFO Crafting runes.
- 01:58:12 DEBUG Attempting to hover Coordinate.Minimap(2583, 4836, 0) since the target of InteractablePoint(670, 112) is less then 4 pixels away.
- 01:58:12 DEBUG Attempted to hover Coordinate.Minimap(2583, 4836, 0) since InteractablePoint(670, 112) was less than 4 pixels away (success: true)
- 01:58:12 INFO Crafting runes.
- 01:58:12 DEBUG Hovered Altar [2584, 4837, 0] on the first attempt.
- 01:58:14 INFO Emptying pouches: [Small pouch, Medium pouch, Giant pouch]
- 01:58:14 INFO Requesting empty acknowledged.
- 01:58:14 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:58:14 INFO Emptied pouch acknowledged.
- 01:58:14 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:58:15 INFO Emptied pouch acknowledged.
- 01:58:15 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:58:15 INFO Emptied pouch acknowledged.
- 01:58:16 INFO Emptying pouches: [Large pouch]
- 01:58:16 INFO Requesting empty acknowledged.
- 01:58:16 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:58:16 INFO Emptied pouch acknowledged.
- 01:58:17 INFO Crafting runes.
- 01:58:18 DEBUG Hovered Altar [2584, 4837, 0] on the first attempt.
- 01:58:19 INFO Emptying pouches: [Large pouch]
- 01:58:19 INFO Requesting empty acknowledged.
- 01:58:19 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:58:19 INFO Emptied pouch acknowledged.
- 01:58:21 INFO Done emptying pouches, iter: 1
- 01:58:21 INFO Crafting runes.
- 01:58:21 DEBUG Attempting to hover Altar [2584, 4837, 0] since the target of InteractablePoint(303, 183) is less then 4 pixels away.
- 01:58:21 DEBUG Attempted to hover Altar [2584, 4837, 0] since InteractablePoint(303, 183) was less than 4 pixels away (success: true)
- 01:58:22 INFO Done emptying pouches, iter: 1
- 01:58:22 INFO Leaving the altar through the portal.
- 01:58:24 DEBUG Attempting to hover Coordinate.Minimap(2577, 4846, 0) since the target of InteractablePoint(618, 52) is less then 4 pixels away.
- 01:58:24 DEBUG Attempted to hover Coordinate.Minimap(2577, 4846, 0) since InteractablePoint(618, 52) was less than 4 pixels away (success: true)
- 01:58:25 INFO Done emptying pouches, iter: 1
- 01:58:25 INFO Leaving the altar through the portal.
- 01:58:26 DEBUG Attempting to hover Coordinate.Minimap(2574, 4849, 0) since the target of InteractablePoint(614, 52) is less then 4 pixels away.
- 01:58:26 DEBUG Attempted to hover Coordinate.Minimap(2574, 4849, 0) since InteractablePoint(614, 52) was less than 4 pixels away (success: true)
- 01:58:27 INFO Done emptying pouches, iter: 1
- 01:58:27 INFO Leaving the altar through the portal.
- 01:58:27 DEBUG Attempting to hover Portal [2574, 4850, 0] since the target of InteractablePoint(199, 121) is less then 4 pixels away.
- 01:58:27 DEBUG Attempted to hover Portal [2574, 4850, 0] since InteractablePoint(199, 121) was less than 4 pixels away (success: false)
- 01:58:27 DEBUG We're not hovering Portal [2574, 4850, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 01:58:27 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:58:28 INFO Done emptying pouches, iter: 1
- 01:58:28 INFO Leaving the altar through the portal.
- 01:58:28 DEBUG Attempting to hover Portal [2574, 4850, 0] since the target of InteractablePoint(207, 125) is less then 4 pixels away.
- 01:58:28 DEBUG Attempted to hover Portal [2574, 4850, 0] since InteractablePoint(207, 125) was less than 4 pixels away (success: true)
- 01:58:30 INFO Looking for HUD info...
- 01:58:31 INFO Want to mine fragments: true
- 01:58:31 INFO Want to mine fragments: true
- 01:58:31 INFO Current power: 56%
- 01:58:31 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 01:58:31 INFO Mining fragments.
- 01:58:31 INFO Activating dragon pickaxe special attack.
- 01:58:31 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 01:58:33 INFO Want to mine fragments: true
- 01:58:33 INFO Want to mine fragments: true
- 01:58:33 INFO Current power: 57%
- 01:58:33 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 01:58:33 INFO Mining fragments.
- 01:58:34 DEBUG Hovered Guardian remains [3601, 9490, 0] on the first attempt.
- 01:58:34 INFO Started mining, debug info: fragments: 47, hasStones: true, hasCells: true, currPower: 57, currElementalScore: 116, currCatalyticScore: 208, currElementalRune: Earth, currCatalyticRune: Body, currTime: 1, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:58:34 INFO Currently mining, debug info:
- 01:58:34 INFO After 0 seconds: fragments: 47, hasStones: true, hasCells: true, currPower: 57, currElementalScore: 116, currCatalyticScore: 208, currElementalRune: Earth, currCatalyticRune: Body, currTime: 1, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:58:39 INFO Currently mining, debug info:
- 01:58:39 INFO After 5 seconds: fragments: 47, hasStones: true, hasCells: true, currPower: 58, currElementalScore: 116, currCatalyticScore: 208, currElementalRune: Air, currCatalyticRune: Chaos, currTime: 16, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:58:41 INFO Stopped mining, debug info: fragments: 51, hasStones: true, hasCells: true, currPower: 59, currElementalScore: 116, currCatalyticScore: 208, currElementalRune: Air, currCatalyticRune: Chaos, currTime: 13, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 01:58:41 INFO Mining extra fragments: 7
- 01:58:42 INFO Want to mine fragments: false
- 01:58:42 INFO Want to mine fragments: false
- 01:58:42 INFO Depositing all runes.
- 01:58:42 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 01:58:42 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:58:42 INFO Want to mine fragments: false
- 01:58:42 INFO Want to mine fragments: false
- 01:58:42 INFO Depositing all runes.
- 01:58:46 INFO Want to mine fragments: false
- 01:58:46 INFO Want to mine fragments: false
- 01:58:46 INFO Working at workbench.
- 01:58:46 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(301, 193) is less then 4 pixels away.
- 01:58:46 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(301, 193) was less than 4 pixels away (success: true)
- 01:59:00 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 01:59:00 INFO Requesting filled acknowledged.
- 01:59:01 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:59:01 INFO Filled pouch acknowledged.
- 01:59:01 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:59:01 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:59:01 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:59:01 INFO Filled pouch acknowledged.
- 01:59:02 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:59:02 INFO Filled pouch acknowledged.
- 01:59:02 INFO Filling pouches: [Medium pouch]
- 01:59:02 INFO Requesting filled acknowledged.
- 01:59:02 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:59:03 INFO Filled pouch acknowledged.
- 01:59:03 INFO Want to mine fragments: false
- 01:59:03 INFO Want to mine fragments: false
- 01:59:04 INFO Working at workbench.
- 01:59:04 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 01:59:17 INFO Filling pouches: [Medium pouch]
- 01:59:17 INFO Requesting filled acknowledged.
- 01:59:17 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:59:17 INFO Filled pouch acknowledged.
- 01:59:18 INFO Done filling pouches, iter: 2
- 01:59:19 INFO Want to mine fragments: false
- 01:59:19 INFO Want to mine fragments: false
- 01:59:19 INFO Working at workbench.
- 01:59:19 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(260, 181) is less then 4 pixels away.
- 01:59:19 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(260, 181) was less than 4 pixels away (success: true)
- 01:59:19 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 01:59:19 INFO Want to mine fragments: false
- 01:59:19 INFO Want to mine fragments: false
- 01:59:19 INFO Working at workbench.
- 01:59:20 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 01:59:24 INFO Want to mine fragments: false
- 01:59:24 INFO Want to mine fragments: false
- 01:59:24 INFO Charging The Great Guardian.
- 01:59:25 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(654, 36) is less then 4 pixels away.
- 01:59:25 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(654, 36) was less than 4 pixels away (success: true)
- 01:59:26 INFO Want to mine fragments: false
- 01:59:26 INFO Want to mine fragments: false
- 01:59:26 INFO Charging The Great Guardian.
- 01:59:28 INFO Want to mine fragments: false
- 01:59:28 INFO Want to mine fragments: false
- 01:59:28 INFO Charging The Great Guardian.
- 01:59:29 INFO Want to mine fragments: false
- 01:59:29 INFO Want to mine fragments: false
- 01:59:29 INFO Charging The Great Guardian.
- 01:59:30 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(317, 79) is less then 4 pixels away.
- 01:59:30 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(317, 79) was less than 4 pixels away (success: true)
- 01:59:31 INFO Want to mine fragments: false
- 01:59:32 INFO Want to mine fragments: false
- 01:59:32 INFO Healing barrier with health 98.
- 01:59:32 DEBUG Attempting to hover Overpowered cell tile [3621, 9507, 0] since the target of InteractablePoint(334, 110) is less then 4 pixels away.
- 01:59:32 DEBUG Attempted to hover Overpowered cell tile [3621, 9507, 0] since InteractablePoint(334, 110) was less than 4 pixels away (success: true)
- 01:59:36 INFO Want to mine fragments: false
- 01:59:36 INFO Want to mine fragments: false
- 01:59:36 INFO Going to Death altar instead of Water.
- 01:59:37 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 01:59:44 INFO Crafting runes.
- 01:59:44 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 01:59:47 INFO Emptying pouches: [Small pouch, Medium pouch, Giant pouch]
- 01:59:47 INFO Requesting empty acknowledged.
- 01:59:47 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 01:59:47 INFO Emptied pouch acknowledged.
- 01:59:48 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 01:59:48 INFO Emptied pouch acknowledged.
- 01:59:48 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 01:59:48 INFO Emptied pouch acknowledged.
- 01:59:49 INFO Crafting runes.
- 01:59:50 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 01:59:51 INFO Emptying pouches: [Large pouch]
- 01:59:51 INFO Requesting empty acknowledged.
- 01:59:51 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 01:59:51 INFO Emptied pouch acknowledged.
- 01:59:53 INFO Done emptying pouches, iter: 1
- 01:59:53 INFO Crafting runes.
- 01:59:53 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(247, 132) is less then 4 pixels away.
- 01:59:53 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(247, 132) was less than 4 pixels away (success: true)
- 01:59:54 INFO Done emptying pouches, iter: 1
- 01:59:54 INFO Leaving the altar through the portal.
- 01:59:55 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 01:59:58 INFO AFKing for 2 seconds...
- 02:00:01 INFO Want to mine fragments: true
- 02:00:01 INFO Want to mine fragments: true
- 02:00:01 INFO Current power: 71%
- 02:00:01 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 02:00:01 INFO Mining fragments.
- 02:00:02 DEBUG Hovered Guardian parts [3605, 9488, 0] on the first attempt.
- 02:00:02 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:00:02 INFO Want to mine fragments: true
- 02:00:02 INFO Want to mine fragments: true
- 02:00:02 INFO Current power: 71%
- 02:00:02 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 02:00:02 INFO Mining fragments.
- 02:00:02 DEBUG Attempting to hover Guardian remains [3601, 9490, 0] since the target of InteractablePoint(68, 189) is less then 4 pixels away.
- 02:00:02 DEBUG Attempted to hover Guardian remains [3601, 9490, 0] since InteractablePoint(68, 189) was less than 4 pixels away (success: true)
- 02:00:02 INFO Started mining, debug info: fragments: 5, hasStones: true, hasCells: true, currPower: 71, currElementalScore: 303, currCatalyticScore: 238, currElementalRune: Fire, currCatalyticRune: Nature, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:00:02 INFO Currently mining, debug info:
- 02:00:02 INFO After 0 seconds: fragments: 5, hasStones: true, hasCells: true, currPower: 71, currElementalScore: 303, currCatalyticScore: 238, currElementalRune: Fire, currCatalyticRune: Nature, currTime: 11, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:00:07 INFO Currently mining, debug info:
- 02:00:07 INFO After 5 seconds: fragments: 5, hasStones: true, hasCells: true, currPower: 72, currElementalScore: 303, currCatalyticScore: 238, currElementalRune: Fire, currCatalyticRune: Nature, currTime: 6, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:00:12 INFO Currently mining, debug info:
- 02:00:12 INFO After 10 seconds: fragments: 13, hasStones: true, hasCells: true, currPower: 73, currElementalScore: 303, currCatalyticScore: 238, currElementalRune: Fire, currCatalyticRune: Nature, currTime: 1, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:00:17 INFO Currently mining, debug info:
- 02:00:17 INFO After 15 seconds: fragments: 21, hasStones: true, hasCells: true, currPower: 75, currElementalScore: 303, currCatalyticScore: 238, currElementalRune: Air, currCatalyticRune: Mind, currTime: 16, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:00:22 INFO Currently mining, debug info:
- 02:00:22 INFO After 20 seconds: fragments: 28, hasStones: true, hasCells: true, currPower: 78, currElementalScore: 303, currCatalyticScore: 238, currElementalRune: Air, currCatalyticRune: Mind, currTime: 11, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:00:27 INFO Currently mining, debug info:
- 02:00:27 INFO After 25 seconds: fragments: 33, hasStones: true, hasCells: true, currPower: 79, currElementalScore: 303, currCatalyticScore: 238, currElementalRune: Air, currCatalyticRune: Mind, currTime: 6, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 02:00:32 INFO Currently mining, debug info:
- 02:00:32 INFO After 30 seconds: fragments: 38, hasStones: true, hasCells: true, currPower: 81, currElementalScore: 303, currCatalyticScore: 238, currElementalRune: Air, currCatalyticRune: Mind, currTime: 1, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 02:00:37 INFO Currently mining, debug info:
- 02:00:37 INFO After 35 seconds: fragments: 43, hasStones: true, hasCells: true, currPower: 81, currElementalScore: 303, currCatalyticScore: 238, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 16, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:00:42 INFO Currently mining, debug info:
- 02:00:42 INFO After 40 seconds: fragments: 47, hasStones: true, hasCells: true, currPower: 82, currElementalScore: 303, currCatalyticScore: 238, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 11, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:00:47 INFO Currently mining, debug info:
- 02:00:47 INFO After 45 seconds: fragments: 52, hasStones: true, hasCells: true, currPower: 83, currElementalScore: 303, currCatalyticScore: 238, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 6, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:00:50 INFO Stopped mining, debug info: fragments: 56, hasStones: true, hasCells: true, currPower: 84, currElementalScore: 303, currCatalyticScore: 238, currElementalRune: Earth, currCatalyticRune: Cosmic, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:00:50 INFO Mining extra fragments: 4
- 02:00:51 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 02:00:51 INFO Charging The Great Guardian.
- 02:00:52 DEBUG Attempting to hover Coordinate.Minimap(3611, 9498, 0) since the target of InteractablePoint(674, 56) is less then 4 pixels away.
- 02:00:52 DEBUG Attempted to hover Coordinate.Minimap(3611, 9498, 0) since InteractablePoint(674, 56) was less than 4 pixels away (success: true)
- 02:00:52 INFO [Usage] Usage record backup: iO315xlOJnRaF0gFon0y9ZIKCfQYQ/w8ypd9W8M1zSOOh2sRoLBiwDimPXHeLrO5YA6qLNDMR29MZIuEpYJ4D5EM/io5sMux197hrMeP4gRC49lTJY+1vMfI8tOFSeYGiSin7Y1xqcAAqYnWof11lo2qSQoaELOE2k+OuKdHYigmN/SfEqwSB9/YWAqBEsWdK68H5b3TDN8galrhAFYbHYd/L5aisvlbGmwj9dqhB+C7AI7dRfVd35I6
- 02:00:53 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 02:00:53 INFO Charging The Great Guardian.
- 02:00:54 INFO [Usage] Usage submission complete, user doesn't want to see popup.
- 02:00:54 DEBUG Attempting to hover Coordinate.Minimap(3612, 9499, 0) since the target of InteractablePoint(666, 52) is less then 4 pixels away.
- 02:00:54 DEBUG Attempted to hover Coordinate.Minimap(3612, 9499, 0) since InteractablePoint(666, 52) was less than 4 pixels away (success: true)
- 02:00:55 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 02:00:55 INFO Charging The Great Guardian.
- 02:00:55 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(319, 65) is less then 4 pixels away.
- 02:00:55 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(319, 65) was less than 4 pixels away (success: true)
- 02:00:58 INFO Curr power is 85%. Inv doesn't contain charged ess. Inv contains charged cells.
- 02:00:58 INFO Healing barrier with health 98.
- 02:00:59 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(277, 85) is less then 4 pixels away.
- 02:00:59 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(277, 85) was less than 4 pixels away (success: true)
- 02:01:02 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:02 INFO Want to mine fragments: false
- 02:01:03 INFO Want to mine fragments: false
- 02:01:03 INFO Depositing all runes.
- 02:01:04 DEBUG Attempting to hover Coordinate.Minimap(3612, 9497, 0) since the target of InteractablePoint(630, 132) is less then 4 pixels away.
- 02:01:04 DEBUG Attempted to hover Coordinate.Minimap(3612, 9497, 0) since InteractablePoint(630, 132) was less than 4 pixels away (success: true)
- 02:01:05 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:05 INFO Want to mine fragments: false
- 02:01:05 INFO Want to mine fragments: false
- 02:01:05 INFO Depositing all runes.
- 02:01:06 DEBUG Attempting to hover Coordinate.Minimap(3611, 9494, 0) since the target of InteractablePoint(638, 132) is less then 4 pixels away.
- 02:01:06 DEBUG Attempted to hover Coordinate.Minimap(3611, 9494, 0) since InteractablePoint(638, 132) was less than 4 pixels away (success: true)
- 02:01:07 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:07 INFO Want to mine fragments: false
- 02:01:07 INFO Want to mine fragments: false
- 02:01:07 INFO Depositing all runes.
- 02:01:08 DEBUG Attempting to hover Coordinate.Minimap(3610, 9487, 0) since the target of InteractablePoint(634, 136) is less then 4 pixels away.
- 02:01:08 DEBUG Attempted to hover Coordinate.Minimap(3610, 9487, 0) since InteractablePoint(634, 136) was less than 4 pixels away (success: true)
- 02:01:09 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:09 INFO Want to mine fragments: false
- 02:01:09 INFO Want to mine fragments: false
- 02:01:09 INFO Depositing all runes.
- 02:01:10 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:10 INFO Want to mine fragments: false
- 02:01:10 INFO Want to mine fragments: false
- 02:01:10 INFO Depositing all runes.
- 02:01:10 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(231, 271) is less then 4 pixels away.
- 02:01:10 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(231, 271) was less than 4 pixels away (success: false)
- 02:01:10 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 02:01:10 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:01:11 INFO Curr power is 86%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:11 INFO Want to mine fragments: false
- 02:01:11 INFO Want to mine fragments: false
- 02:01:11 INFO Depositing all runes.
- 02:01:11 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(244, 227) is less then 4 pixels away.
- 02:01:11 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(244, 227) was less than 4 pixels away (success: true)
- 02:01:13 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:13 INFO Want to mine fragments: false
- 02:01:13 INFO Want to mine fragments: false
- 02:01:13 INFO Working at workbench.
- 02:01:13 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 02:01:13 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:01:13 INFO Curr power is 87%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:13 INFO Want to mine fragments: false
- 02:01:14 INFO Want to mine fragments: false
- 02:01:14 INFO Working at workbench.
- 02:01:14 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 02:01:27 INFO Curr power is 90%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:27 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 02:01:27 INFO Requesting filled acknowledged.
- 02:01:28 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 02:01:28 INFO Filled pouch acknowledged.
- 02:01:28 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 02:01:28 INFO Filled pouch acknowledged.
- 02:01:28 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:01:28 INFO Filled pouch acknowledged.
- 02:01:29 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:01:29 INFO Filled pouch acknowledged.
- 02:01:29 INFO Done filling pouches, iter: 2
- 02:01:29 INFO Curr power is 90%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:29 INFO Want to mine fragments: false
- 02:01:30 INFO Want to mine fragments: false
- 02:01:30 INFO Working at workbench.
- 02:01:30 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(284, 176) is less then 4 pixels away.
- 02:01:30 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(284, 176) was less than 4 pixels away (success: true)
- 02:01:38 INFO Curr power is 91%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:38 INFO Want to mine fragments: false
- 02:01:38 INFO Taking a portal to the Huge guardian remains.
- 02:01:38 DEBUG Timed action (WebPath#getNext()) took 0ms
- 02:01:39 DEBUG Attempting to hover Coordinate.Minimap(3623, 9490, 0) since the target of InteractablePoint(694, 72) is less then 4 pixels away.
- 02:01:39 DEBUG Attempted to hover Coordinate.Minimap(3623, 9490, 0) since InteractablePoint(694, 72) was less than 4 pixels away (success: true)
- 02:01:39 DEBUG [WebPath] Incremented the last successful step index cache to 16.
- 02:01:39 INFO Curr power is 92%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:40 INFO Want to mine fragments: false
- 02:01:40 INFO Want to mine fragments: false
- 02:01:40 INFO Working at workbench.
- 02:01:40 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 02:01:45 INFO Curr power is 93%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:45 INFO Want to mine fragments: false
- 02:01:45 INFO Want to mine fragments: false
- 02:01:45 INFO Using talisman to re-enter Death altar.
- 02:01:47 DEBUG Attempting to hover Coordinate.Minimap(3608, 9499, 0) since the target of InteractablePoint(626, 40) is less then 4 pixels away.
- 02:01:47 DEBUG Attempted to hover Coordinate.Minimap(3608, 9499, 0) since InteractablePoint(626, 40) was less than 4 pixels away (success: true)
- 02:01:47 INFO Curr power is 93%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:47 INFO Want to mine fragments: false
- 02:01:47 INFO Want to mine fragments: false
- 02:01:47 INFO Using talisman to re-enter Death altar.
- 02:01:49 INFO AFKing for 2 seconds...
- 02:01:51 INFO Curr power is 94%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:01:51 INFO Want to mine fragments: false
- 02:01:51 INFO Want to mine fragments: false
- 02:01:51 INFO Using talisman to re-enter Death altar.
- 02:01:52 DEBUG Hovered Guardian of Death [3606, 9505, 0] on the first attempt.
- 02:01:54 INFO Guardians changed!
- 02:01:54 INFO We might be stuck in a barrier, walking elsewhere.
- 02:01:55 DEBUG Attempting to hover Coordinate.Minimap(3607, 9497, 0) since the target of InteractablePoint(638, 116) is less then 4 pixels away.
- 02:01:55 DEBUG Attempted to hover Coordinate.Minimap(3607, 9497, 0) since InteractablePoint(638, 116) was less than 4 pixels away (success: true)
- 02:01:56 INFO Looking for HUD info...
- 02:01:56 INFO Looking for HUD info...
- 02:01:56 INFO Crafting runes.
- 02:01:57 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 02:02:00 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 02:02:00 INFO Requesting empty acknowledged.
- 02:02:00 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 02:02:00 INFO Emptied pouch acknowledged.
- 02:02:00 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 02:02:00 INFO Emptied pouch acknowledged.
- 02:02:01 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:02:01 INFO Emptied pouch acknowledged.
- 02:02:01 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:02:01 INFO Emptied pouch acknowledged.
- 02:02:02 INFO Done emptying pouches, iter: 1
- 02:02:02 INFO Crafting runes.
- 02:02:02 DEBUG Attempting to hover Altar [2204, 4835, 0] since the target of InteractablePoint(221, 147) is less then 4 pixels away.
- 02:02:02 DEBUG Attempted to hover Altar [2204, 4835, 0] since InteractablePoint(221, 147) was less than 4 pixels away (success: true)
- 02:02:03 INFO Done emptying pouches, iter: 1
- 02:02:03 INFO Leaving the altar through the portal.
- 02:02:03 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 02:02:03 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:02:03 INFO Done emptying pouches, iter: 1
- 02:02:04 INFO Leaving the altar through the portal.
- 02:02:04 DEBUG Hovered Portal [2208, 4829, 0] on the first attempt.
- 02:02:08 INFO Looking for HUD info...
- 02:02:08 INFO Curr power is 96%. Inv contains charged ess. Inv contains charged cells.
- 02:02:08 INFO Charging The Great Guardian.
- 02:02:08 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(251, 52) is less then 4 pixels away.
- 02:02:08 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(251, 52) was less than 4 pixels away (success: true)
- 02:02:13 INFO Curr power is 97%. Inv doesn't contain charged ess. Inv contains charged cells.
- 02:02:13 INFO Healing barrier with health 98.
- 02:02:13 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(261, 88) is less then 4 pixels away.
- 02:02:13 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(261, 88) was less than 4 pixels away (success: true)
- 02:02:18 INFO Curr power is 97%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:02:18 INFO Want to mine fragments: false
- 02:02:18 INFO Want to mine fragments: false
- 02:02:18 INFO Depositing all runes.
- 02:02:20 DEBUG Attempting to hover Coordinate.Minimap(3612, 9497, 0) since the target of InteractablePoint(630, 132) is less then 4 pixels away.
- 02:02:20 DEBUG Attempted to hover Coordinate.Minimap(3612, 9497, 0) since InteractablePoint(630, 132) was less than 4 pixels away (success: true)
- 02:02:20 INFO Curr power is 97%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:02:20 INFO Want to mine fragments: false
- 02:02:20 INFO Want to mine fragments: false
- 02:02:20 INFO Depositing all runes.
- 02:02:22 DEBUG Attempting to hover Coordinate.Minimap(3610, 9493, 0) since the target of InteractablePoint(634, 132) is less then 4 pixels away.
- 02:02:22 DEBUG Attempted to hover Coordinate.Minimap(3610, 9493, 0) since InteractablePoint(634, 132) was less than 4 pixels away (success: true)
- 02:02:22 INFO Curr power is 98%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:02:22 INFO Want to mine fragments: false
- 02:02:22 INFO Want to mine fragments: false
- 02:02:23 INFO Depositing all runes.
- 02:02:24 DEBUG Hovered Coordinate.Minimap(3610, 9487, 0) on the first attempt.
- 02:02:24 INFO Curr power is 98%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:02:24 INFO Want to mine fragments: false
- 02:02:24 INFO Want to mine fragments: false
- 02:02:24 INFO Depositing all runes.
- 02:02:26 INFO Curr power is 98%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:02:26 INFO Want to mine fragments: false
- 02:02:26 INFO Want to mine fragments: false
- 02:02:26 INFO Depositing all runes.
- 02:02:26 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(226, 267) is less then 4 pixels away.
- 02:02:26 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(226, 267) was less than 4 pixels away (success: false)
- 02:02:26 DEBUG We're not hovering Deposit Pool [3609, 9487, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 02:02:26 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:02:26 INFO Curr power is 99%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:02:26 INFO Want to mine fragments: false
- 02:02:26 INFO Want to mine fragments: false
- 02:02:26 INFO Depositing all runes.
- 02:02:27 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(242, 228) is less then 4 pixels away.
- 02:02:27 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(242, 228) was less than 4 pixels away (success: true)
- 02:02:27 INFO Curr power is 99%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:02:27 INFO Want to mine fragments: false
- 02:02:27 INFO Want to mine fragments: false
- 02:02:27 INFO Depositing all runes.
- 02:02:27 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(245, 188) is less then 4 pixels away.
- 02:02:27 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(245, 188) was less than 4 pixels away (success: true)
- 02:02:29 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:02:29 INFO Want to mine fragments: false
- 02:02:29 INFO Want to mine fragments: false
- 02:02:29 INFO Working at workbench.
- 02:02:30 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(300, 173) is less then 4 pixels away.
- 02:02:30 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(300, 173) was less than 4 pixels away (success: true)
- 02:02:40 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:02:40 INFO Want to mine fragments: false
- 02:02:41 INFO Want to mine fragments: false
- 02:02:41 INFO Going to Death altar instead of Fire.
- 02:02:42 DEBUG Attempting to hover Coordinate.Minimap(3608, 9498, 0) since the target of InteractablePoint(634, 36) is less then 4 pixels away.
- 02:02:42 DEBUG Attempted to hover Coordinate.Minimap(3608, 9498, 0) since InteractablePoint(634, 36) was less than 4 pixels away (success: true)
- 02:02:43 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:02:43 INFO Want to mine fragments: false
- 02:02:43 INFO Want to mine fragments: false
- 02:02:43 INFO Going to Death altar instead of Fire.
- 02:02:45 DEBUG Attempting to hover Coordinate.Minimap(3604, 9501, 0) since the target of InteractablePoint(618, 48) is less then 4 pixels away.
- 02:02:45 DEBUG Attempted to hover Coordinate.Minimap(3604, 9501, 0) since InteractablePoint(618, 48) was less than 4 pixels away (success: true)
- 02:02:45 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:02:45 INFO Want to mine fragments: false
- 02:02:45 INFO Want to mine fragments: false
- 02:02:45 INFO Going to Death altar instead of Fire.
- 02:02:46 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(234, 31) is less then 4 pixels away.
- 02:02:46 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(234, 31) was less than 4 pixels away (success: false)
- 02:02:46 DEBUG We're not hovering Guardian of Death [3606, 9505, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 02:02:46 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:02:46 INFO Curr power is 100%. Inv doesn't contain charged ess. Inv doesn't contain charged cells.
- 02:02:46 INFO Want to mine fragments: false
- 02:02:46 INFO Want to mine fragments: false
- 02:02:46 INFO Going to Death altar instead of Fire.
- 02:02:46 DEBUG Attempting to hover Guardian of Death [3606, 9505, 0] since the target of InteractablePoint(251, 84) is less then 4 pixels away.
- 02:02:46 DEBUG Attempted to hover Guardian of Death [3606, 9505, 0] since InteractablePoint(251, 84) was less than 4 pixels away (success: true)
- 02:02:51 INFO Vaal: Consistency check: gamesEndedWhereMoreElementalThanCatalytic is -8.
- 02:02:51 INFO Vaal: Autobalancing: amountMoreElementalThanCatalytic is -12.
- 02:02:51 INFO Vaal: Setting priority list to: [Blood, Death, Fire, Earth, Law, Nature, Water, Chaos, Cosmic, Air, Body, Mind]
- 02:02:51 INFO Done emptying pouches, iter: 1
- 02:02:51 INFO Crafting runes.
- 02:02:51 DEBUG Hovered Altar [2204, 4835, 0] on the first attempt.
- 02:02:54 INFO Done emptying pouches, iter: 1
- 02:02:54 INFO Leaving the altar through the portal.
- 02:02:54 DEBUG Attempting to hover Portal [2208, 4829, 0] since the target of InteractablePoint(285, 241) is less then 4 pixels away.
- 02:02:55 DEBUG Attempted to hover Portal [2208, 4829, 0] since InteractablePoint(285, 241) was less than 4 pixels away (success: true)
- 02:02:58 INFO Looking for HUD info...
- 02:02:59 INFO Looking for HUD info...
- 02:02:59 INFO Looking for HUD info...
- 02:02:59 INFO Looking for HUD info...
- 02:03:00 INFO Looking for HUD info...
- 02:03:00 INFO Didn't see HUD.
- 02:03:00 INFO Didn't see HUD.
- 02:03:01 INFO Depositing all runes.
- 02:03:01 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 02:03:05 INFO Didn't see HUD.
- 02:03:05 INFO Can't find HUD info. Likely, the game hasn't started. Gathering cells.
- 02:03:05 DEBUG Hovered Uncharged cells [3618, 9488, 0] on the first attempt.
- 02:03:09 INFO Didn't see HUD.
- 02:03:09 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 02:03:11 DEBUG Attempting to hover Coordinate.Minimap(3626, 9494, 0) since the target of InteractablePoint(678, 60) is less then 4 pixels away.
- 02:03:11 DEBUG Attempted to hover Coordinate.Minimap(3626, 9494, 0) since InteractablePoint(678, 60) was less than 4 pixels away (success: true)
- 02:03:13 INFO Didn't see HUD.
- 02:03:13 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 02:03:15 DEBUG Attempting to hover Coordinate.Minimap(3628, 9499, 0) since the target of InteractablePoint(666, 48) is less then 4 pixels away.
- 02:03:15 DEBUG Attempted to hover Coordinate.Minimap(3628, 9499, 0) since InteractablePoint(666, 48) was less than 4 pixels away (success: false)
- 02:03:15 DEBUG We're not hovering Coordinate.Minimap(3628, 9499, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:03:16 INFO Didn't see HUD.
- 02:03:16 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 02:03:16 DEBUG Attempting to hover Rubble [3634, 9503, 0] since the target of InteractablePoint(358, 76) is less then 4 pixels away.
- 02:03:16 DEBUG Attempted to hover Rubble [3634, 9503, 0] since InteractablePoint(358, 76) was less than 4 pixels away (success: false)
- 02:03:16 DEBUG We're not hovering Rubble [3634, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 02:03:16 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:03:16 INFO Didn't see HUD.
- 02:03:16 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 02:03:16 DEBUG Hovered Rubble [3634, 9503, 0] on the first attempt.
- 02:03:16 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:03:17 INFO Didn't see HUD.
- 02:03:17 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 02:03:17 DEBUG Hovered Rubble [3634, 9503, 0] on the first attempt.
- 02:03:17 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:03:17 INFO Didn't see HUD.
- 02:03:17 INFO Can't find HUD. Probably between games. Moving to large guardian remains.
- 02:03:17 DEBUG Hovered Rubble [3634, 9503, 0] on the first attempt.
- 02:03:23 INFO Didn't see HUD.
- 02:03:23 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:24 DEBUG Attempting to hover Coordinate.Minimap(3640, 9497, 0) since the target of InteractablePoint(654, 108) is less then 4 pixels away.
- 02:03:24 DEBUG Attempted to hover Coordinate.Minimap(3640, 9497, 0) since InteractablePoint(654, 108) was less than 4 pixels away (success: true)
- 02:03:25 INFO Didn't see HUD.
- 02:03:25 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:26 INFO Didn't see HUD.
- 02:03:26 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:27 DEBUG Attempting to hover Coordinate.Minimap(3638, 9497, 0) since the target of InteractablePoint(634, 96) is less then 4 pixels away.
- 02:03:27 DEBUG Attempted to hover Coordinate.Minimap(3638, 9497, 0) since InteractablePoint(634, 96) was less than 4 pixels away (success: true)
- 02:03:27 INFO Didn't see HUD.
- 02:03:28 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:29 INFO Didn't see HUD.
- 02:03:29 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:31 INFO Didn't see HUD.
- 02:03:31 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:33 INFO Didn't see HUD.
- 02:03:33 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:34 INFO Didn't see HUD.
- 02:03:34 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:35 INFO Didn't see HUD.
- 02:03:35 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:37 INFO Didn't see HUD.
- 02:03:37 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:38 INFO Didn't see HUD.
- 02:03:38 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:40 INFO Didn't see HUD.
- 02:03:40 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:42 INFO Didn't see HUD.
- 02:03:42 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:43 INFO Didn't see HUD.
- 02:03:44 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:45 INFO Didn't see HUD.
- 02:03:45 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:47 INFO Didn't see HUD.
- 02:03:47 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:48 INFO Didn't see HUD.
- 02:03:49 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:50 INFO Didn't see HUD.
- 02:03:50 INFO Can't find HUD. Probably between games. Idling at large guardian remains.
- 02:03:52 INFO Mine until seconds left: 40
- 02:03:52 INFO Want to mine fragments: true
- 02:03:52 INFO Want to mine fragments: true
- 02:03:52 INFO Current power: 10%
- 02:03:52 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 02:03:52 INFO Mining fragments.
- 02:03:52 INFO Activating dragon pickaxe special attack.
- 02:03:52 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 02:03:54 INFO Want to mine fragments: true
- 02:03:54 INFO Want to mine fragments: true
- 02:03:54 INFO Current power: 10%
- 02:03:54 INFO Inv contains charged ess: false. Inv contains charged cores: false.
- 02:03:54 INFO Mining fragments.
- 02:03:54 DEBUG Hovered Large guardian remains [3639, 9497, 0] on the first attempt.
- 02:03:55 INFO Started mining, debug info: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 115, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 02:03:55 INFO Currently mining, debug info:
- 02:03:55 INFO After 0 seconds: fragments: 0, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 115, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 02:04:00 INFO Currently mining, debug info:
- 02:04:00 INFO After 5 seconds: fragments: 8, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 110, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 02:04:05 INFO Currently mining, debug info:
- 02:04:05 INFO After 10 seconds: fragments: 15, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 105, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 02:04:10 INFO Currently mining, debug info:
- 02:04:10 INFO After 15 seconds: fragments: 22, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 99, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 02:04:15 INFO Currently mining, debug info:
- 02:04:15 INFO After 20 seconds: fragments: 29, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 94, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 02:04:20 INFO Currently mining, debug info:
- 02:04:20 INFO After 25 seconds: fragments: 36, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 89, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 02:04:25 INFO Currently mining, debug info:
- 02:04:25 INFO After 30 seconds: fragments: 45, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 84, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 02:04:30 INFO Currently mining, debug info:
- 02:04:30 INFO After 35 seconds: fragments: 51, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 79, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 02:04:35 INFO Currently mining, debug info:
- 02:04:35 INFO After 40 seconds: fragments: 59, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 74, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 02:04:40 INFO Currently mining, debug info:
- 02:04:40 INFO After 45 seconds: fragments: 67, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 69, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 02:04:45 INFO Currently mining, debug info:
- 02:04:45 INFO After 50 seconds: fragments: 75, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 64, currGuardians: 0, currMaxGuardians: 10, currPortalNone
- 02:04:50 INFO Currently mining, debug info:
- 02:04:50 INFO After 55 seconds: fragments: 86, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 60, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 02:04:55 INFO Currently mining, debug info:
- 02:04:55 INFO After 60 seconds: fragments: 94, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 55, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 02:05:00 INFO Currently mining, debug info:
- 02:05:00 INFO After 65 seconds: fragments: 102, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 49, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 02:05:05 INFO Currently mining, debug info:
- 02:05:05 INFO After 70 seconds: fragments: 112, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 44, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 02:05:09 INFO Stopped mining, debug info: fragments: 116, hasStones: false, hasCells: false, currPower: 10, currElementalScore: 0, currCatalyticScore: 0, currElementalRune: None, currCatalyticRune: None, currTime: 40, currGuardians: 1, currMaxGuardians: 10, currPortalNone
- 02:05:09 INFO AFKing for 1 seconds...
- 02:05:10 INFO Mining extra fragments: 5
- 02:05:11 INFO Want to mine fragments: false
- 02:05:11 INFO Leaving large guardian remains area.
- 02:05:11 DEBUG Attempting to hover Rubble [3636, 9503, 0] since the target of InteractablePoint(227, 138) is less then 4 pixels away.
- 02:05:11 DEBUG Attempted to hover Rubble [3636, 9503, 0] since InteractablePoint(227, 138) was less than 4 pixels away (success: true)
- 02:05:17 INFO Want to mine fragments: false
- 02:05:17 INFO Want to mine fragments: false
- 02:05:17 INFO Working at workbench.
- 02:05:18 DEBUG Attempting to hover Coordinate.Minimap(3625, 9497, 0) since the target of InteractablePoint(610, 108) is less then 4 pixels away.
- 02:05:18 DEBUG Attempted to hover Coordinate.Minimap(3625, 9497, 0) since InteractablePoint(610, 108) was less than 4 pixels away (success: true)
- 02:05:19 INFO Want to mine fragments: false
- 02:05:19 INFO Want to mine fragments: false
- 02:05:19 INFO Working at workbench.
- 02:05:20 DEBUG Attempting to hover Coordinate.Minimap(3622, 9495, 0) since the target of InteractablePoint(610, 112) is less then 4 pixels away.
- 02:05:20 DEBUG Attempted to hover Coordinate.Minimap(3622, 9495, 0) since InteractablePoint(610, 112) was less than 4 pixels away (success: false)
- 02:05:20 DEBUG We're not hovering Coordinate.Minimap(3622, 9495, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:05:21 INFO Want to mine fragments: false
- 02:05:21 INFO Want to mine fragments: false
- 02:05:21 INFO Working at workbench.
- 02:05:23 DEBUG Attempting to hover Coordinate.Minimap(3612, 9488, 0) since the target of InteractablePoint(606, 108) is less then 4 pixels away.
- 02:05:24 DEBUG Attempted to hover Coordinate.Minimap(3612, 9488, 0) since InteractablePoint(606, 108) was less than 4 pixels away (success: true)
- 02:05:25 INFO Want to mine fragments: false
- 02:05:25 INFO Want to mine fragments: false
- 02:05:25 INFO Working at workbench.
- 02:05:26 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 02:05:41 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 02:05:41 INFO Requesting filled acknowledged.
- 02:05:42 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 02:05:42 INFO Filled pouch acknowledged.
- 02:05:42 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 02:05:42 INFO Filled pouch acknowledged.
- 02:05:42 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:05:42 INFO Filled pouch acknowledged.
- 02:05:42 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:05:43 INFO Filled pouch acknowledged.
- 02:05:43 INFO Done filling pouches, iter: 2
- 02:05:43 INFO Want to mine fragments: false
- 02:05:43 INFO Want to mine fragments: false
- 02:05:43 INFO Working at workbench.
- 02:05:44 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 02:05:58 INFO Want to mine fragments: false
- 02:05:58 INFO Want to mine fragments: false
- 02:05:58 INFO Going to Earth altar instead of Nature.
- 02:05:59 DEBUG Attempting to hover Coordinate.Minimap(3618, 9497, 0) since the target of InteractablePoint(666, 48) is less then 4 pixels away.
- 02:05:59 DEBUG Attempted to hover Coordinate.Minimap(3618, 9497, 0) since InteractablePoint(666, 48) was less than 4 pixels away (success: true)
- 02:06:00 INFO Want to mine fragments: false
- 02:06:00 INFO Want to mine fragments: false
- 02:06:00 INFO Going to Earth altar instead of Nature.
- 02:06:01 DEBUG Hovered Coordinate.Minimap(3619, 9499, 0) on the first attempt.
- 02:06:02 INFO Want to mine fragments: false
- 02:06:02 INFO Want to mine fragments: false
- 02:06:02 INFO Going to Earth altar instead of Nature.
- 02:06:02 DEBUG Timed action (WebPath#getNext()) took 0ms
- 02:06:02 DEBUG Attempting to hover Coordinate.Minimap(3622, 9503, 0) since the target of InteractablePoint(674, 44) is less then 4 pixels away.
- 02:06:02 DEBUG Attempted to hover Coordinate.Minimap(3622, 9503, 0) since InteractablePoint(674, 44) was less than 4 pixels away (success: false)
- 02:06:02 DEBUG We're not hovering Coordinate.Minimap(3622, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:06:02 DEBUG [WebPath] Incremented the last successful step index cache to 18.
- 02:06:03 INFO Want to mine fragments: false
- 02:06:03 INFO Want to mine fragments: false
- 02:06:03 INFO Going to Earth altar instead of Nature.
- 02:06:03 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 02:06:08 INFO Crafting runes.
- 02:06:08 DEBUG Hovered Altar [2657, 4840, 0] on the first attempt.
- 02:06:08 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:06:08 INFO Crafting runes.
- 02:06:12 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 02:06:12 INFO Requesting empty acknowledged.
- 02:06:13 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 02:06:13 INFO Emptied pouch acknowledged.
- 02:06:13 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 02:06:13 INFO Emptied pouch acknowledged.
- 02:06:13 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:06:14 INFO Emptied pouch acknowledged.
- 02:06:14 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:06:14 INFO Emptied pouch acknowledged.
- 02:06:15 INFO Done emptying pouches, iter: 1
- 02:06:15 INFO Crafting runes.
- 02:06:15 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(283, 120) is less then 4 pixels away.
- 02:06:15 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(283, 120) was less than 4 pixels away (success: false)
- 02:06:15 DEBUG We're not hovering Altar [2657, 4840, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 02:06:15 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:06:15 INFO Done emptying pouches, iter: 1
- 02:06:15 INFO Crafting runes.
- 02:06:15 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(289, 154) is less then 4 pixels away.
- 02:06:15 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(289, 154) was less than 4 pixels away (success: true)
- 02:06:17 INFO Done emptying pouches, iter: 1
- 02:06:17 INFO Leaving the altar through the portal.
- 02:06:17 DEBUG Hovered Portal [2655, 4829, 0] on the first attempt.
- 02:06:17 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:06:17 INFO Done emptying pouches, iter: 1
- 02:06:17 INFO Leaving the altar through the portal.
- 02:06:23 INFO Looking for HUD info...
- 02:06:23 INFO Want to mine fragments: false
- 02:06:23 INFO Want to mine fragments: false
- 02:06:23 INFO Depositing all runes.
- 02:06:23 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(175, 224) is less then 4 pixels away.
- 02:06:23 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(175, 224) was less than 4 pixels away (success: true)
- 02:06:27 INFO Want to mine fragments: false
- 02:06:27 INFO Taking a portal to the Huge guardian remains.
- 02:06:30 DEBUG Attempting to hover Coordinate.Minimap(3613, 9499, 0) since the target of InteractablePoint(658, 40) is less then 4 pixels away.
- 02:06:30 DEBUG Attempted to hover Coordinate.Minimap(3613, 9499, 0) since InteractablePoint(658, 40) was less than 4 pixels away (success: true)
- 02:06:30 INFO Want to mine fragments: false
- 02:06:31 INFO Taking a portal to the Huge guardian remains.
- 02:06:33 DEBUG Hovered Coordinate.Minimap(3618, 9499, 0) on the first attempt.
- 02:06:33 INFO Want to mine fragments: false
- 02:06:33 INFO Taking a portal to the Huge guardian remains.
- 02:06:34 DEBUG Attempting to hover Coordinate.Minimap(3623, 9499, 0) since the target of InteractablePoint(690, 72) is less then 4 pixels away.
- 02:06:34 DEBUG Attempted to hover Coordinate.Minimap(3623, 9499, 0) since InteractablePoint(690, 72) was less than 4 pixels away (success: false)
- 02:06:34 DEBUG We're not hovering Coordinate.Minimap(3623, 9499, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:06:36 INFO Want to mine fragments: false
- 02:06:36 INFO Taking a portal to the Huge guardian remains.
- 02:06:37 DEBUG Attempting to hover Portal [3627, 9503, 0] since the target of InteractablePoint(355, 110) is less then 4 pixels away.
- 02:06:37 DEBUG Attempted to hover Portal [3627, 9503, 0] since InteractablePoint(355, 110) was less than 4 pixels away (success: false)
- 02:06:37 DEBUG We're not hovering Portal [3627, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 02:06:37 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:06:37 INFO Want to mine fragments: false
- 02:06:37 INFO Taking a portal to the Huge guardian remains.
- 02:06:37 DEBUG Hovered Portal [3627, 9503, 0] on the first attempt.
- 02:06:40 INFO Looking for HUD info...
- 02:06:41 INFO Looking for HUD info...
- 02:06:41 INFO Want to mine fragments: false
- 02:06:41 INFO Mining at Huge guardian remains.
- 02:06:42 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 02:06:53 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 02:06:53 INFO Requesting filled acknowledged.
- 02:06:53 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 02:06:53 INFO Filled pouch acknowledged.
- 02:06:53 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 02:06:53 INFO Filled pouch acknowledged.
- 02:06:54 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:06:54 INFO Filled pouch acknowledged.
- 02:06:54 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:06:54 INFO Filled pouch acknowledged.
- 02:06:55 INFO Done filling pouches, iter: 2
- 02:06:55 INFO Want to mine fragments: false
- 02:06:55 INFO Mining at Huge guardian remains.
- 02:06:55 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 02:07:03 INFO Want to mine fragments: false
- 02:07:04 INFO Leaving the Huge guardian remains area.
- 02:07:04 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(288, 136) is less then 4 pixels away.
- 02:07:04 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(288, 136) was less than 4 pixels away (success: true)
- 02:07:07 INFO Looking for HUD info...
- 02:07:07 INFO Want to mine fragments: false
- 02:07:08 INFO Charging The Great Guardian.
- 02:07:08 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(325, 223) is less then 4 pixels away.
- 02:07:08 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(325, 223) was less than 4 pixels away (success: false)
- 02:07:08 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:07:08 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:07:08 INFO Want to mine fragments: false
- 02:07:08 INFO Charging The Great Guardian.
- 02:07:08 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(334, 211) is less then 4 pixels away.
- 02:07:08 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(334, 211) was less than 4 pixels away (success: false)
- 02:07:08 DEBUG We're not hovering The Great Guardian(level: 0, position: 3615, 9503, 0) according to Interactable#isHovered() but our position does equal the desired target.
- 02:07:08 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:07:09 INFO Want to mine fragments: false
- 02:07:09 INFO Charging The Great Guardian.
- 02:07:09 INFO Want to mine fragments: false
- 02:07:09 INFO Charging The Great Guardian.
- 02:07:09 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 02:07:12 INFO Want to mine fragments: false
- 02:07:12 INFO Want to mine fragments: false
- 02:07:12 INFO Healing barrier with health 50.
- 02:07:12 DEBUG Hovered Overpowered cell tile [3609, 9507, 0] on the first attempt.
- 02:07:12 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:07:13 INFO Want to mine fragments: false
- 02:07:13 INFO Want to mine fragments: false
- 02:07:13 INFO Healing barrier with health 50.
- 02:07:15 INFO Want to mine fragments: false
- 02:07:15 INFO Want to mine fragments: false
- 02:07:15 INFO Going to Water altar instead of Body.
- 02:07:17 DEBUG Attempting to hover Coordinate.Minimap(3620, 9502, 0) since the target of InteractablePoint(686, 100) is less then 4 pixels away.
- 02:07:17 DEBUG Attempted to hover Coordinate.Minimap(3620, 9502, 0) since InteractablePoint(686, 100) was less than 4 pixels away (success: true)
- 02:07:18 INFO Want to mine fragments: false
- 02:07:18 INFO Want to mine fragments: false
- 02:07:18 INFO Going to Water altar instead of Body.
- 02:07:18 DEBUG Hovered Guardian of Water [3623, 9500, 0] on the first attempt.
- 02:07:24 INFO Crafting runes.
- 02:07:25 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 02:07:28 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 02:07:28 INFO Requesting empty acknowledged.
- 02:07:28 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 02:07:28 INFO Emptied pouch acknowledged.
- 02:07:29 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:07:29 INFO Emptied pouch acknowledged.
- 02:07:29 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:07:29 INFO Emptied pouch acknowledged.
- 02:07:29 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 02:07:29 INFO Emptied pouch acknowledged.
- 02:07:30 INFO Done emptying pouches, iter: 1
- 02:07:30 INFO Crafting runes.
- 02:07:30 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 02:07:32 INFO Done emptying pouches, iter: 1
- 02:07:32 INFO Leaving the altar through the portal.
- 02:07:32 DEBUG Hovered Portal [2727, 4832, 0] on the first attempt.
- 02:07:36 INFO Looking for HUD info...
- 02:07:37 INFO Want to mine fragments: false
- 02:07:37 INFO Want to mine fragments: false
- 02:07:37 INFO Depositing all runes.
- 02:07:37 DEBUG Hovered Deposit Pool [3609, 9487, 0] on the first attempt.
- 02:07:37 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:07:38 INFO Want to mine fragments: false
- 02:07:38 INFO Want to mine fragments: false
- 02:07:38 INFO Depositing all runes.
- 02:07:42 INFO AFKing for 2 seconds...
- 02:07:45 INFO Want to mine fragments: false
- 02:07:45 INFO Want to mine fragments: false
- 02:07:45 INFO Working at workbench.
- 02:07:45 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 02:07:59 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 02:07:59 INFO Requesting filled acknowledged.
- 02:07:59 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 02:07:59 INFO Filled pouch acknowledged.
- 02:07:59 DEBUG Attempting to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since the target of InteractablePoint(605, 217) is less then 4 pixels away.
- 02:07:59 DEBUG Attempted to hover SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) since InteractablePoint(605, 217) was less than 4 pixels away (success: true)
- 02:07:59 INFO Filled pouch acknowledged.
- 02:08:00 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:08:00 INFO Filled pouch acknowledged.
- 02:08:00 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:08:00 INFO Filled pouch acknowledged.
- 02:08:00 INFO Done filling pouches, iter: 2
- 02:08:01 INFO Want to mine fragments: false
- 02:08:01 INFO Want to mine fragments: false
- 02:08:01 INFO Working at workbench.
- 02:08:02 DEBUG Attempting to hover Workbench [3611, 9486, 0] since the target of InteractablePoint(273, 192) is less then 4 pixels away.
- 02:08:02 DEBUG Attempted to hover Workbench [3611, 9486, 0] since InteractablePoint(273, 192) was less than 4 pixels away (success: true)
- 02:08:15 INFO Want to mine fragments: false
- 02:08:16 INFO Want to mine fragments: false
- 02:08:16 INFO Charging The Great Guardian.
- 02:08:17 DEBUG Attempting to hover Coordinate.Minimap(3614, 9500, 0) since the target of InteractablePoint(654, 36) is less then 4 pixels away.
- 02:08:17 DEBUG Attempted to hover Coordinate.Minimap(3614, 9500, 0) since InteractablePoint(654, 36) was less than 4 pixels away (success: true)
- 02:08:18 INFO Want to mine fragments: false
- 02:08:18 INFO Want to mine fragments: false
- 02:08:18 INFO Charging The Great Guardian.
- 02:08:20 INFO Want to mine fragments: false
- 02:08:20 INFO Want to mine fragments: false
- 02:08:20 INFO Charging The Great Guardian.
- 02:08:20 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 02:08:23 INFO Want to mine fragments: false
- 02:08:23 INFO Want to mine fragments: false
- 02:08:24 INFO Healing barrier with health 98.
- 02:08:24 DEBUG Hovered Overpowered cell tile [3611, 9509, 0] on the first attempt.
- 02:08:24 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:08:25 INFO Want to mine fragments: false
- 02:08:25 INFO Want to mine fragments: false
- 02:08:25 INFO Healing barrier with health 98.
- 02:08:29 INFO Want to mine fragments: false
- 02:08:29 INFO Want to mine fragments: false
- 02:08:29 INFO Going to Earth altar instead of Law.
- 02:08:29 DEBUG Attempting to hover Guardian of Earth [3623, 9505, 0] since the target of InteractablePoint(461, 183) is less then 4 pixels away.
- 02:08:30 DEBUG Attempted to hover Guardian of Earth [3623, 9505, 0] since InteractablePoint(461, 183) was less than 4 pixels away (success: true)
- 02:08:30 INFO Guardians changed!
- 02:08:31 INFO Want to mine fragments: false
- 02:08:31 INFO Want to mine fragments: false
- 02:08:31 INFO Going to Chaos altar instead of Air.
- 02:08:31 DEBUG Attempting to hover Guardian of Chaos [3606, 9500, 0] since the target of InteractablePoint(184, 282) is less then 4 pixels away.
- 02:08:31 DEBUG Attempted to hover Guardian of Chaos [3606, 9500, 0] since InteractablePoint(184, 282) was less than 4 pixels away (success: false)
- 02:08:31 DEBUG We're not hovering Guardian of Chaos [3606, 9500, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 02:08:31 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:08:32 INFO Want to mine fragments: false
- 02:08:32 INFO Want to mine fragments: false
- 02:08:32 INFO Going to Chaos altar instead of Air.
- 02:08:32 DEBUG Hovered Guardian of Chaos [3606, 9500, 0] on the first attempt.
- 02:08:40 INFO Crafting runes.
- 02:08:40 DEBUG Hovered Altar [2270, 4841, 0] on the first attempt.
- 02:08:44 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 02:08:44 INFO Requesting empty acknowledged.
- 02:08:45 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 02:08:45 INFO Emptied pouch acknowledged.
- 02:08:45 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 02:08:45 INFO Emptied pouch acknowledged.
- 02:08:45 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:08:45 INFO Emptied pouch acknowledged.
- 02:08:46 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:08:46 INFO Emptied pouch acknowledged.
- 02:08:46 INFO Crafting runes.
- 02:08:47 DEBUG Hovered Altar [2270, 4841, 0] on the first attempt.
- 02:08:48 INFO Emptying pouches: [Large pouch, Giant pouch]
- 02:08:48 INFO Requesting empty acknowledged.
- 02:08:48 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:08:48 INFO Emptied pouch acknowledged.
- 02:08:49 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:08:49 INFO Emptied pouch acknowledged.
- 02:08:50 INFO Done emptying pouches, iter: 1
- 02:08:50 INFO Crafting runes.
- 02:08:50 DEBUG Hovered Altar [2270, 4841, 0] on the first attempt.
- 02:08:51 INFO Done emptying pouches, iter: 1
- 02:08:51 INFO Leaving the altar through the portal.
- 02:08:52 DEBUG Hovered Portal [2282, 4837, 0] on the first attempt.
- 02:08:58 INFO Want to mine fragments: true
- 02:08:58 INFO Taking a portal to the Huge guardian remains.
- 02:08:58 DEBUG Attempting to hover Portal [3627, 9493, 0] since the target of InteractablePoint(412, 146) is less then 4 pixels away.
- 02:08:58 DEBUG Attempted to hover Portal [3627, 9493, 0] since InteractablePoint(412, 146) was less than 4 pixels away (success: true)
- 02:09:05 INFO Want to mine fragments: true
- 02:09:05 INFO Mining at Huge guardian remains.
- 02:09:05 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(222, 263) is less then 4 pixels away.
- 02:09:05 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(222, 263) was less than 4 pixels away (success: true)
- 02:09:15 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 02:09:15 INFO Requesting filled acknowledged.
- 02:09:15 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 02:09:15 INFO Filled pouch acknowledged.
- 02:09:15 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 02:09:16 INFO Filled pouch acknowledged.
- 02:09:16 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:09:16 INFO Filled pouch acknowledged.
- 02:09:16 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:09:16 INFO Filled pouch acknowledged.
- 02:09:18 INFO Want to mine fragments: false
- 02:09:18 INFO Mining at Huge guardian remains.
- 02:09:18 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 02:09:27 INFO Filling pouches: [Giant pouch]
- 02:09:27 INFO Requesting filled acknowledged.
- 02:09:28 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:09:28 INFO Filled pouch acknowledged.
- 02:09:29 INFO Done filling pouches, iter: 2
- 02:09:30 INFO Want to mine fragments: false
- 02:09:30 INFO Mining at Huge guardian remains.
- 02:09:30 DEBUG Attempting to hover Huge guardian remains [3589, 9497, 0] since the target of InteractablePoint(234, 195) is less then 4 pixels away.
- 02:09:30 DEBUG Attempted to hover Huge guardian remains [3589, 9497, 0] since InteractablePoint(234, 195) was less than 4 pixels away (success: true)
- 02:09:37 INFO AFKing for 1 seconds...
- 02:09:39 INFO Want to mine fragments: false
- 02:09:39 INFO Leaving the Huge guardian remains area.
- 02:09:39 DEBUG Hovered Portal [3593, 9503, 0] on the first attempt.
- 02:09:43 INFO Looking for HUD info...
- 02:09:44 INFO Want to mine fragments: false
- 02:09:44 INFO Want to mine fragments: false
- 02:09:44 INFO Charging The Great Guardian.
- 02:09:44 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(276, 102) is less then 4 pixels away.
- 02:09:44 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(276, 102) was less than 4 pixels away (success: true)
- 02:09:48 INFO Want to mine fragments: false
- 02:09:48 INFO Want to mine fragments: false
- 02:09:49 INFO Healing barrier with health 100.
- 02:09:49 DEBUG Attempting to hover Overpowered cell tile [3611, 9509, 0] since the target of InteractablePoint(232, 98) is less then 4 pixels away.
- 02:09:49 DEBUG Attempted to hover Overpowered cell tile [3611, 9509, 0] since InteractablePoint(232, 98) was less than 4 pixels away (success: true)
- 02:09:49 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:09:49 INFO Want to mine fragments: false
- 02:09:50 INFO Want to mine fragments: false
- 02:09:50 INFO Healing barrier with health 100.
- 02:09:54 INFO Want to mine fragments: false
- 02:09:54 INFO Want to mine fragments: false
- 02:09:54 INFO Going to Water altar instead of Mind.
- 02:09:56 DEBUG Attempting to hover Coordinate.Minimap(3620, 9502, 0) since the target of InteractablePoint(678, 108) is less then 4 pixels away.
- 02:09:56 DEBUG Attempted to hover Coordinate.Minimap(3620, 9502, 0) since InteractablePoint(678, 108) was less than 4 pixels away (success: true)
- 02:09:57 INFO Want to mine fragments: false
- 02:09:58 INFO Want to mine fragments: false
- 02:09:58 INFO Going to Water altar instead of Mind.
- 02:09:58 DEBUG Attempting to hover Guardian of Water [3623, 9500, 0] since the target of InteractablePoint(464, 281) is less then 4 pixels away.
- 02:09:58 DEBUG Attempted to hover Guardian of Water [3623, 9500, 0] since InteractablePoint(464, 281) was less than 4 pixels away (success: true)
- 02:10:03 INFO Crafting runes.
- 02:10:03 DEBUG Attempting to hover Altar [2715, 4835, 0] since the target of InteractablePoint(99, 116) is less then 4 pixels away.
- 02:10:03 DEBUG Attempted to hover Altar [2715, 4835, 0] since InteractablePoint(99, 116) was less than 4 pixels away (success: true)
- 02:10:07 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 02:10:07 INFO Requesting empty acknowledged.
- 02:10:07 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 02:10:07 INFO Emptied pouch acknowledged.
- 02:10:08 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:10:08 INFO Emptied pouch acknowledged.
- 02:10:08 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 02:10:08 INFO Emptied pouch acknowledged.
- 02:10:08 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:10:08 INFO Emptied pouch acknowledged.
- 02:10:09 INFO Crafting runes.
- 02:10:10 DEBUG Attempting to hover Altar [2715, 4835, 0] since the target of InteractablePoint(196, 143) is less then 4 pixels away.
- 02:10:10 DEBUG Attempted to hover Altar [2715, 4835, 0] since InteractablePoint(196, 143) was less than 4 pixels away (success: false)
- 02:10:10 DEBUG We're not hovering Altar [2715, 4835, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 02:10:10 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:10:10 INFO Crafting runes.
- 02:10:10 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 02:10:11 INFO Emptying pouches: [Giant pouch]
- 02:10:11 INFO Requesting empty acknowledged.
- 02:10:12 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:10:12 INFO Emptied pouch acknowledged.
- 02:10:13 INFO Done emptying pouches, iter: 1
- 02:10:13 INFO Crafting runes.
- 02:10:13 DEBUG Hovered Altar [2715, 4835, 0] on the first attempt.
- 02:10:14 INFO Done emptying pouches, iter: 1
- 02:10:14 INFO Leaving the altar through the portal.
- 02:10:14 DEBUG Attempting to hover Portal [2727, 4832, 0] since the target of InteractablePoint(372, 211) is less then 4 pixels away.
- 02:10:14 DEBUG Attempted to hover Portal [2727, 4832, 0] since InteractablePoint(372, 211) was less than 4 pixels away (success: true)
- 02:10:20 INFO Want to mine fragments: true
- 02:10:20 INFO Want to mine fragments: true
- 02:10:20 INFO Current power: 56%
- 02:10:20 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 02:10:20 INFO Mining fragments.
- 02:10:20 INFO Activating dragon pickaxe special attack.
- 02:10:21 DEBUG Hovered InterfaceComponent [160, 35] on the first attempt.
- 02:10:24 INFO Want to mine fragments: true
- 02:10:24 INFO Want to mine fragments: true
- 02:10:24 INFO Current power: 57%
- 02:10:24 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 02:10:24 INFO Mining fragments.
- 02:10:24 DEBUG Hovered Guardian remains [3601, 9490, 0] on the first attempt.
- 02:10:24 INFO Started mining, debug info: fragments: 34, hasStones: true, hasCells: true, currPower: 57, currElementalScore: 179, currCatalyticScore: 195, currElementalRune: Earth, currCatalyticRune: Blood, currTime: 4, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:10:24 INFO Currently mining, debug info:
- 02:10:24 INFO After 0 seconds: fragments: 34, hasStones: true, hasCells: true, currPower: 57, currElementalScore: 179, currCatalyticScore: 195, currElementalRune: Earth, currCatalyticRune: Blood, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:10:29 INFO Currently mining, debug info:
- 02:10:29 INFO After 5 seconds: fragments: 34, hasStones: true, hasCells: true, currPower: 58, currElementalScore: 179, currCatalyticScore: 195, currElementalRune: Air, currCatalyticRune: Cosmic, currTime: 18, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:10:34 INFO Currently mining, debug info:
- 02:10:34 INFO After 10 seconds: fragments: 41, hasStones: true, hasCells: true, currPower: 59, currElementalScore: 179, currCatalyticScore: 195, currElementalRune: Air, currCatalyticRune: Cosmic, currTime: 13, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:10:39 INFO Currently mining, debug info:
- 02:10:39 INFO After 15 seconds: fragments: 47, hasStones: true, hasCells: true, currPower: 59, currElementalScore: 179, currCatalyticScore: 195, currElementalRune: Air, currCatalyticRune: Cosmic, currTime: 8, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 02:10:44 INFO Currently mining, debug info:
- 02:10:44 INFO After 20 seconds: fragments: 51, hasStones: true, hasCells: true, currPower: 60, currElementalScore: 179, currCatalyticScore: 195, currElementalRune: Air, currCatalyticRune: Cosmic, currTime: 3, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 02:10:46 INFO Stopped mining, debug info: fragments: 54, hasStones: true, hasCells: true, currPower: 61, currElementalScore: 179, currCatalyticScore: 195, currElementalRune: Air, currCatalyticRune: Cosmic, currTime: 1, currGuardians: 9, currMaxGuardians: 10, currPortalNone
- 02:10:46 INFO Mining extra fragments: 9
- 02:10:47 INFO Want to mine fragments: false
- 02:10:47 INFO Want to mine fragments: false
- 02:10:47 INFO Depositing all runes.
- 02:10:47 DEBUG Attempting to hover Deposit Pool [3609, 9487, 0] since the target of InteractablePoint(351, 229) is less then 4 pixels away.
- 02:10:47 DEBUG Attempted to hover Deposit Pool [3609, 9487, 0] since InteractablePoint(351, 229) was less than 4 pixels away (success: true)
- 02:10:52 INFO Want to mine fragments: false
- 02:10:52 INFO Want to mine fragments: false
- 02:10:52 INFO Working at workbench.
- 02:10:52 DEBUG Hovered Workbench [3611, 9486, 0] on the first attempt.
- 02:11:06 INFO Filling pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 02:11:07 INFO Requesting filled acknowledged.
- 02:11:07 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 02:11:07 INFO Filled pouch acknowledged.
- 02:11:07 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 02:11:07 INFO Filled pouch acknowledged.
- 02:11:07 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:11:07 INFO Filled pouch acknowledged.
- 02:11:08 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:11:08 INFO Filled pouch acknowledged.
- 02:11:08 INFO Done filling pouches, iter: 2
- 02:11:09 INFO Want to mine fragments: false
- 02:11:09 INFO Taking a portal to the Huge guardian remains.
- 02:11:11 DEBUG Attempting to hover Coordinate.Minimap(3620, 9494, 0) since the target of InteractablePoint(678, 60) is less then 4 pixels away.
- 02:11:11 DEBUG Attempted to hover Coordinate.Minimap(3620, 9494, 0) since InteractablePoint(678, 60) was less than 4 pixels away (success: true)
- 02:11:13 INFO Want to mine fragments: false
- 02:11:13 INFO Taking a portal to the Huge guardian remains.
- 02:11:13 DEBUG Hovered Portal [3627, 9493, 0] on the first attempt.
- 02:11:13 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:11:14 INFO Want to mine fragments: false
- 02:11:14 INFO Taking a portal to the Huge guardian remains.
- 02:11:14 DEBUG Hovered Portal [3627, 9493, 0] on the first attempt.
- 02:11:14 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:11:15 INFO Want to mine fragments: false
- 02:11:15 INFO Taking a portal to the Huge guardian remains.
- 02:11:15 DEBUG Hovered Portal [3627, 9493, 0] on the first attempt.
- 02:11:20 INFO Looking for HUD info...
- 02:11:21 INFO Want to mine fragments: false
- 02:11:21 INFO Mining at Huge guardian remains.
- 02:11:21 DEBUG Hovered Huge guardian remains [3589, 9497, 0] on the first attempt.
- 02:11:30 INFO AFKing for 1 seconds...
- 02:11:33 INFO Want to mine fragments: false
- 02:11:33 INFO Leaving the Huge guardian remains area.
- 02:11:33 DEBUG Attempting to hover Portal [3593, 9503, 0] since the target of InteractablePoint(278, 137) is less then 4 pixels away.
- 02:11:33 DEBUG Attempted to hover Portal [3593, 9503, 0] since InteractablePoint(278, 137) was less than 4 pixels away (success: false)
- 02:11:33 DEBUG We're not hovering Portal [3593, 9503, 0] according to Interactable#isHovered() but our position does equal the desired target.
- 02:11:33 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:11:34 INFO Want to mine fragments: false
- 02:11:34 INFO Leaving the Huge guardian remains area.
- 02:11:38 INFO Want to mine fragments: false
- 02:11:39 INFO Charging The Great Guardian.
- 02:11:39 DEBUG Attempting to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since the target of InteractablePoint(222, 227) is less then 4 pixels away.
- 02:11:39 DEBUG Attempted to hover The Great Guardian(level: 0, position: 3615, 9503, 0) since InteractablePoint(222, 227) was less than 4 pixels away (success: true)
- 02:11:42 INFO Want to mine fragments: false
- 02:11:43 INFO Want to mine fragments: false
- 02:11:43 INFO Healing barrier with health 100.
- 02:11:43 DEBUG Attempting to hover Overpowered cell tile [3615, 9510, 0] since the target of InteractablePoint(239, 140) is less then 4 pixels away.
- 02:11:43 DEBUG Attempted to hover Overpowered cell tile [3615, 9510, 0] since InteractablePoint(239, 140) was less than 4 pixels away (success: true)
- 02:11:45 INFO Want to mine fragments: false
- 02:11:46 INFO Want to mine fragments: false
- 02:11:46 INFO Going to Fire altar instead of Blood.
- 02:11:46 DEBUG Attempting to hover Guardian of Fire [3617, 9511, 0] since the target of InteractablePoint(292, 135) is less then 4 pixels away.
- 02:11:46 DEBUG Attempted to hover Guardian of Fire [3617, 9511, 0] since InteractablePoint(292, 135) was less than 4 pixels away (success: true)
- 02:11:48 INFO Guardians changed!
- 02:11:49 INFO Want to mine fragments: false
- 02:11:49 INFO Want to mine fragments: false
- 02:11:49 INFO Going to Earth altar instead of Mind.
- 02:11:49 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 02:11:51 INFO Want to mine fragments: false
- 02:11:51 INFO Want to mine fragments: false
- 02:11:51 INFO Going to Earth altar instead of Mind.
- 02:11:51 DEBUG Hovered Guardian of Earth [3623, 9505, 0] on the first attempt.
- 02:11:55 INFO Crafting runes.
- 02:11:55 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(297, 15) is less then 4 pixels away.
- 02:11:55 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(297, 15) was less than 4 pixels away (success: true)
- 02:11:59 INFO Emptying pouches: [Small pouch, Medium pouch, Large pouch, Giant pouch]
- 02:11:59 INFO Requesting empty acknowledged.
- 02:11:59 DEBUG Hovered SpriteItem(name:Small pouch, quantity: 1, index: 0, origin: INVENTORY) on the first attempt.
- 02:11:59 INFO Emptied pouch acknowledged.
- 02:12:00 DEBUG Hovered SpriteItem(name:Medium pouch, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
- 02:12:00 INFO Emptied pouch acknowledged.
- 02:12:00 DEBUG Hovered SpriteItem(name:Large pouch, quantity: 1, index: 2, origin: INVENTORY) on the first attempt.
- 02:12:00 INFO Emptied pouch acknowledged.
- 02:12:00 DEBUG Hovered SpriteItem(name:Giant pouch, quantity: 1, index: 3, origin: INVENTORY) on the first attempt.
- 02:12:00 INFO Emptied pouch acknowledged.
- 02:12:01 INFO Done emptying pouches, iter: 1
- 02:12:01 INFO Crafting runes.
- 02:12:01 DEBUG Attempting to hover Altar [2657, 4840, 0] since the target of InteractablePoint(295, 150) is less then 4 pixels away.
- 02:12:01 DEBUG Attempted to hover Altar [2657, 4840, 0] since InteractablePoint(295, 150) was less than 4 pixels away (success: true)
- 02:12:02 INFO Done emptying pouches, iter: 1
- 02:12:02 INFO Leaving the altar through the portal.
- 02:12:03 DEBUG Hovered Portal [2655, 4829, 0] on the first attempt.
- 02:12:09 INFO Want to mine fragments: true
- 02:12:09 INFO Want to mine fragments: true
- 02:12:09 INFO Current power: 74%
- 02:12:09 INFO Inv contains charged ess: true. Inv contains charged cores: true.
- 02:12:09 INFO Mining fragments.
- 02:12:09 DEBUG Hovered Guardian remains [3601, 9490, 0] on the first attempt.
- 02:12:09 INFO Started mining, debug info: fragments: 35, hasStones: true, hasCells: true, currPower: 74, currElementalScore: 278, currCatalyticScore: 200, currElementalRune: Water, currCatalyticRune: Nature, currTime: 18, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:12:09 INFO Currently mining, debug info:
- 02:12:09 INFO After 0 seconds: fragments: 35, hasStones: true, hasCells: true, currPower: 74, currElementalScore: 278, currCatalyticScore: 200, currElementalRune: Water, currCatalyticRune: Nature, currTime: 17, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:12:14 INFO Currently mining, debug info:
- 02:12:14 INFO After 5 seconds: fragments: 35, hasStones: true, hasCells: true, currPower: 76, currElementalScore: 278, currCatalyticScore: 200, currElementalRune: Water, currCatalyticRune: Nature, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:12:19 INFO Currently mining, debug info:
- 02:12:19 INFO After 10 seconds: fragments: 38, hasStones: true, hasCells: true, currPower: 78, currElementalScore: 278, currCatalyticScore: 200, currElementalRune: Water, currCatalyticRune: Nature, currTime: 7, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:12:24 INFO Currently mining, debug info:
- 02:12:24 INFO After 15 seconds: fragments: 43, hasStones: true, hasCells: true, currPower: 80, currElementalScore: 278, currCatalyticScore: 200, currElementalRune: Water, currCatalyticRune: Nature, currTime: 2, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:12:29 INFO Currently mining, debug info:
- 02:12:29 INFO After 20 seconds: fragments: 47, hasStones: true, hasCells: true, currPower: 80, currElementalScore: 278, currCatalyticScore: 200, currElementalRune: Earth, currCatalyticRune: Blood, currTime: 17, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:12:34 INFO Currently mining, debug info:
- 02:12:34 INFO After 25 seconds: fragments: 50, hasStones: true, hasCells: true, currPower: 82, currElementalScore: 278, currCatalyticScore: 200, currElementalRune: Earth, currCatalyticRune: Blood, currTime: 12, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:12:39 INFO Currently mining, debug info:
- 02:12:39 INFO After 30 seconds: fragments: 55, hasStones: true, hasCells: true, currPower: 83, currElementalScore: 278, currCatalyticScore: 200, currElementalRune: Earth, currCatalyticRune: Blood, currTime: 7, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:12:43 INFO Stopped mining, debug info: fragments: 61, hasStones: true, hasCells: true, currPower: 83, currElementalScore: 278, currCatalyticScore: 200, currElementalRune: Earth, currCatalyticRune: Blood, currTime: 3, currGuardians: 10, currMaxGuardians: 10, currPortalNone
- 02:12:43 INFO Mining extra fragments: 2
- 02:12:44 INFO Curr power is 83%. Inv contains charged ess. Inv contains charged cells.
- 02:12:44 INFO Charging The Great Guardian.
- 02:12:45 DEBUG Attempting to hover Coordinate.Minimap(3611, 9498, 0) since the target of InteractablePoint(674, 56) is less then 4 pixels away.
- 02:12:45 DEBUG Attempted to hover Coordinate.Minimap(3611, 9498, 0) since InteractablePoint(674, 56) was less than 4 pixels away (success: true)
- 02:12:47 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 02:12:47 INFO Charging The Great Guardian.
- 02:12:48 DEBUG Attempting to hover Coordinate.Minimap(3611, 9507, 0) since the target of InteractablePoint(646, 36) is less then 4 pixels away.
- 02:12:48 DEBUG Attempted to hover Coordinate.Minimap(3611, 9507, 0) since InteractablePoint(646, 36) was less than 4 pixels away (success: true)
- 02:12:50 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 02:12:50 INFO Charging The Great Guardian.
- 02:12:50 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 02:12:50 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:12:51 INFO Curr power is 84%. Inv contains charged ess. Inv contains charged cells.
- 02:12:51 INFO Charging The Great Guardian.
- 02:12:51 DEBUG Hovered The Great Guardian(level: 0, position: 3615, 9503, 0) on the first attempt.
- 02:12:55 INFO Curr power is 84%. Inv doesn't contain charged ess. Inv contains charged cells.
- 02:12:55 INFO Healing barrier with health 98.
- 02:12:55 DEBUG Hovered Overpowered cell tile [3609, 9507, 0] on the first attempt.
- 02:12:55 DEBUG [Interaction] Failed to resolve target entity, but interacting anyway
- 02:12:56 INFO Curr power is 84%. Inv doesn't contain charged ess. Inv contains charged cells.
- 02:12:56 INFO Healing barrier with health 98.
- 02:12:56 DEBUG Attempting to hover Overpowered cell tile [3619, 9509, 0] since the target of InteractablePoint(339, 138) is less then 4 pixels away.
- 02:12:56 DEBUG Attempted to hover Overpowered cell tile [3619, 9509, 0] since InteractablePoint(339, 138) was less than 4 pixels away (success: true)
- 02:16:07 INFO [Usage] Usage record backup: tdGg8CBp7XmrShPB80h+UD/+Pe+xXkVNAltlclSoU3YnK9CHaNvNMkaDwclvVyLXLmDreu8SXZpcb+J9zwXc803/nh5S43d2nYdcHD+CIYMkusS8k53cYPmaeaqOyICVWfp+IKws/uOef31tqxb6yeSVt5xQnY2VtyeOzlo35jLWyqaaaODmj0+Q0h+qlJQoAk+cFpYDJcI6Ho6s3lvU+fqqxPoKaBcBBlXJGn1JyIrFk15wBvBjIpWO
- 02:16:08 INFO [Usage] Usage submission complete, user doesn't want to see popup.
- 02:25:44 INFO Filled pouch acknowledged.
- 02:25:45 INFO Filled pouch acknowledged.
- 02:25:45 INFO Filled pouch acknowledged.
- 02:25:45 INFO Filled pouch acknowledged.
- 02:26:12 INFO Emptied pouch acknowledged.
- 02:26:12 INFO Emptied pouch acknowledged.
- 02:26:12 INFO Emptied pouch acknowledged.
- 02:26:13 INFO Emptied pouch acknowledged.
- 02:26:15 INFO Emptied pouch acknowledged.
- 02:28:39 INFO Stop button clicked
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